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Merge branch 'master' of https://github.com/raysan5/raylib

pull/1648/head
Ray 3 years ago
parent
commit
f0ab4723b9
3 changed files with 20 additions and 16 deletions
  1. +1
    -0
      CMakeOptions.txt
  2. +1
    -0
      cmake/CompileDefinitions.cmake
  3. +18
    -16
      src/core.c

+ 1
- 0
CMakeOptions.txt View File

@ -86,4 +86,5 @@ cmake_dependent_option(SUPPORT_FILEFORMAT_MP3 "Support loading MP3 for sound" O
cmake_dependent_option(SUPPORT_FILEFORMAT_FLAC "Support loading FLAC for sound" ${OFF} CUSTOMIZE_BUILD OFF) cmake_dependent_option(SUPPORT_FILEFORMAT_FLAC "Support loading FLAC for sound" ${OFF} CUSTOMIZE_BUILD OFF)
# utils.c # utils.c
cmake_dependent_option(SUPPORT_STANDARD_FILEIO "Support standard file io library (stdio.h)" ON CUSTOMIZE_BUILD ON)
cmake_dependent_option(SUPPORT_TRACELOG "Show TraceLog() output messages. NOTE: By default LOG_DEBUG traces not shown" ON CUSTOMIZE_BUILD ON) cmake_dependent_option(SUPPORT_TRACELOG "Show TraceLog() output messages. NOTE: By default LOG_DEBUG traces not shown" ON CUSTOMIZE_BUILD ON)

+ 1
- 0
cmake/CompileDefinitions.cmake View File

@ -54,6 +54,7 @@ if (${CUSTOMIZE_BUILD})
define_if("raylib" SUPPORT_FILEFORMAT_MOD) define_if("raylib" SUPPORT_FILEFORMAT_MOD)
define_if("raylib" SUPPORT_FILEFORMAT_FLAC) define_if("raylib" SUPPORT_FILEFORMAT_FLAC)
define_if("raylib" SUPPORT_FILEFORMAT_MP3) define_if("raylib" SUPPORT_FILEFORMAT_MP3)
define_if("raylib" SUPPORT_STANDARD_FILEIO)
define_if("raylib" SUPPORT_TRACELOG) define_if("raylib" SUPPORT_TRACELOG)
define_if("raylib" SUPPORT_COMPRESSION_API) define_if("raylib" SUPPORT_COMPRESSION_API)

+ 18
- 16
src/core.c View File

@ -1044,31 +1044,31 @@ void ToggleFullscreen(void)
if (!monitor) if (!monitor)
{ {
TRACELOG(LOG_WARNING, "GLFW: Failed to get monitor"); TRACELOG(LOG_WARNING, "GLFW: Failed to get monitor");
glfwSetWindowSizeCallback(CORE.Window.handle, NULL);
glfwSetWindowMonitor(CORE.Window.handle, glfwGetPrimaryMonitor(), 0, 0, CORE.Window.screen.width, CORE.Window.screen.height, GLFW_DONT_CARE);
glfwSetWindowSizeCallback(CORE.Window.handle, WindowSizeCallback);
CORE.Window.fullscreen = false; // Toggle fullscreen flag
CORE.Window.flags &= ~FLAG_FULLSCREEN_MODE;
glfwSetWindowMonitor(CORE.Window.handle, NULL, 0, 0, CORE.Window.screen.width, CORE.Window.screen.height, GLFW_DONT_CARE);
return; return;
} }
const GLFWvidmode *mode = glfwGetVideoMode(monitor);
glfwSetWindowSizeCallback(CORE.Window.handle, NULL);
CORE.Window.fullscreen = true; // Toggle fullscreen flag
CORE.Window.flags |= FLAG_FULLSCREEN_MODE;
glfwSetWindowMonitor(CORE.Window.handle, monitor, 0, 0, CORE.Window.screen.width, CORE.Window.screen.height, GLFW_DONT_CARE); glfwSetWindowMonitor(CORE.Window.handle, monitor, 0, 0, CORE.Window.screen.width, CORE.Window.screen.height, GLFW_DONT_CARE);
glfwSetWindowSizeCallback(CORE.Window.handle, WindowSizeCallback);
} }
else else
{ {
glfwSetWindowSizeCallback(CORE.Window.handle, NULL);
CORE.Window.fullscreen = false; // Toggle fullscreen flag
CORE.Window.flags &= ~FLAG_FULLSCREEN_MODE;
glfwSetWindowMonitor(CORE.Window.handle, NULL, CORE.Window.position.x, CORE.Window.position.y, CORE.Window.screen.width, CORE.Window.screen.height, GLFW_DONT_CARE); glfwSetWindowMonitor(CORE.Window.handle, NULL, CORE.Window.position.x, CORE.Window.position.y, CORE.Window.screen.width, CORE.Window.screen.height, GLFW_DONT_CARE);
glfwSetWindowSizeCallback(CORE.Window.handle, WindowSizeCallback);
} }
// Try to enable GPU V-Sync, so frames are limited to screen refresh rate (60Hz -> 60 FPS) // Try to enable GPU V-Sync, so frames are limited to screen refresh rate (60Hz -> 60 FPS)
// NOTE: V-Sync can be enabled by graphic driver configuration // NOTE: V-Sync can be enabled by graphic driver configuration
if (CORE.Window.flags & FLAG_VSYNC_HINT) glfwSwapInterval(1); if (CORE.Window.flags & FLAG_VSYNC_HINT) glfwSwapInterval(1);
CORE.Window.fullscreen = !CORE.Window.fullscreen; // Toggle fullscreen flag
CORE.Window.flags ^= FLAG_FULLSCREEN_MODE;
#endif #endif
#if defined(PLATFORM_WEB) #if defined(PLATFORM_WEB)
/* /*
@ -4619,16 +4619,18 @@ static void ErrorCallback(int error, const char *description)
static void WindowSizeCallback(GLFWwindow *window, int width, int height) static void WindowSizeCallback(GLFWwindow *window, int width, int height)
{ {
SetupViewport(width, height); // Reset viewport and projection matrix for new size SetupViewport(width, height); // Reset viewport and projection matrix for new size
CORE.Window.currentFbo.width = width;
CORE.Window.currentFbo.height = height;
CORE.Window.resizedLastFrame = true;
if(IsWindowFullscreen())
return;
// Set current screen size // Set current screen size
CORE.Window.screen.width = width; CORE.Window.screen.width = width;
CORE.Window.screen.height = height; CORE.Window.screen.height = height;
CORE.Window.currentFbo.width = width;
CORE.Window.currentFbo.height = height;
// NOTE: Postprocessing texture is not scaled to new size // NOTE: Postprocessing texture is not scaled to new size
CORE.Window.resizedLastFrame = true;
} }
// GLFW3 WindowIconify Callback, runs when window is minimized/restored // GLFW3 WindowIconify Callback, runs when window is minimized/restored

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