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@ -292,13 +292,18 @@ void SetWindowIcons(Image *images, int count) |
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// Set title for window |
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void SetWindowTitle(const char *title) |
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{ |
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SDL_SetWindowTitle(platform.window, title); |
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CORE.Window.title = title; |
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} |
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// Set window position on screen (windowed mode) |
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void SetWindowPosition(int x, int y) |
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{ |
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TRACELOG(LOG_WARNING, "SetWindowPosition() not available on target platform"); |
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SDL_SetWindowPosition(platform.window, x, y); |
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CORE.Window.position.x = x; |
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CORE.Window.position.y = y; |
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} |
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// Set monitor for the current window |
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@ -324,13 +329,19 @@ void SetWindowMaxSize(int width, int height) |
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// Set window dimensions |
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void SetWindowSize(int width, int height) |
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{ |
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TRACELOG(LOG_WARNING, "SetWindowSize() not available on target platform"); |
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SDL_SetWindowSize(platform.window, width, height); |
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CORE.Window.screen.width = width; |
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CORE.Window.screen.height = height; |
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} |
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// Set window opacity, value opacity is between 0.0 and 1.0 |
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void SetWindowOpacity(float opacity) |
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{ |
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TRACELOG(LOG_WARNING, "SetWindowOpacity() not available on target platform"); |
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if (opacity >= 1.0f) opacity = 1.0f; |
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else if (opacity <= 0.0f) opacity = 0.0f; |
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SDL_SetWindowOpacity(platform.window, opacity); |
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} |
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// Set window focused |
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@ -349,8 +360,11 @@ void *GetWindowHandle(void) |
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// Get number of monitors |
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int GetMonitorCount(void) |
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{ |
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TRACELOG(LOG_WARNING, "GetMonitorCount() not implemented on target platform"); |
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return 1; |
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int monitorCount = 0; |
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monitorCount = SDL_GetNumVideoDisplays(); |
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return monitorCount; |
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} |
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// Get number of monitors |
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@ -369,15 +383,39 @@ Vector2 GetMonitorPosition(int monitor) |
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// Get selected monitor width (currently used by monitor) |
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int GetMonitorWidth(int monitor) |
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{ |
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TRACELOG(LOG_WARNING, "GetMonitorWidth() not implemented on target platform"); |
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return 0; |
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int width = 0; |
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int monitorCount = 0; |
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monitorCount = SDL_GetNumVideoDisplays(); |
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if ((monitor >= 0) && (monitor < monitorCount)) |
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{ |
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SDL_DisplayMode mode; |
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SDL_GetCurrentDisplayMode(monitor, &mode); |
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width = mode.w; |
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} |
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else TRACELOG(LOG_WARNING, "SDL: Failed to find selected monitor"); |
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return width; |
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} |
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// Get selected monitor height (currently used by monitor) |
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int GetMonitorHeight(int monitor) |
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{ |
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TRACELOG(LOG_WARNING, "GetMonitorHeight() not implemented on target platform"); |
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return 0; |
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int height = 0; |
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int monitorCount = 0; |
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monitorCount = SDL_GetNumVideoDisplays(); |
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if ((monitor >= 0) && (monitor < monitorCount)) |
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{ |
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SDL_DisplayMode mode; |
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SDL_GetCurrentDisplayMode(monitor, &mode); |
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height = mode.h; |
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} |
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else TRACELOG(LOG_WARNING, "SDL: Failed to find selected monitor"); |
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return height; |
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} |
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// Get selected monitor physical width in millimetres |
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@ -397,22 +435,43 @@ int GetMonitorPhysicalHeight(int monitor) |
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// Get selected monitor refresh rate |
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int GetMonitorRefreshRate(int monitor) |
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{ |
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TRACELOG(LOG_WARNING, "GetMonitorRefreshRate() not implemented on target platform"); |
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return 0; |
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int refresh = 0; |
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int monitorCount = 0; |
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monitorCount = SDL_GetNumVideoDisplays(); |
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if ((monitor >= 0) && (monitor < monitorCount)) |
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{ |
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SDL_DisplayMode mode; |
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SDL_GetCurrentDisplayMode(monitor, &mode); |
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refresh = mode.refresh_rate; |
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} |
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else TRACELOG(LOG_WARNING, "SDL: Failed to find selected monitor"); |
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return refresh; |
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} |
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// Get the human-readable, UTF-8 encoded name of the selected monitor |
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const char *GetMonitorName(int monitor) |
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{ |
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TRACELOG(LOG_WARNING, "GetMonitorName() not implemented on target platform"); |
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int monitorCount = 0; |
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monitorCount = SDL_GetNumVideoDisplays(); |
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if ((monitor >= 0) && (monitor < monitorCount)) return SDL_GetDisplayName(monitor); |
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else TRACELOG(LOG_WARNING, "SDL: Failed to find selected monitor"); |
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return ""; |
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} |
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// Get window position XY on monitor |
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Vector2 GetWindowPosition(void) |
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{ |
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TRACELOG(LOG_WARNING, "GetWindowPosition() not implemented on target platform"); |
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return (Vector2){ 0, 0 }; |
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int x = 0; |
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int y = 0; |
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SDL_GetWindowPosition(platform.window, &x, &y); |
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return (Vector2){ (float)x, (float)y }; |
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} |
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// Get window scale DPI factor for current monitor |
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