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@ -120,6 +120,10 @@ int main(void) |
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// De-Initialization |
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//-------------------------------------------------------------------------------------- |
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DestroyPhysicsBody(circleA); |
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DestroyPhysicsBody(circleB); |
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DestroyPhysicsBody(circleC); |
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DestroyPhysicsBody(floor); |
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ClosePhysics(); // Unitialize physics |
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CloseWindow(); // Close window and OpenGL context |
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