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REVIEWED: `GetGestureHoldDuration()` comments

pull/4413/head
Ray 1 month ago
parent
commit
f4cbc1fbae
2 changed files with 3 additions and 3 deletions
  1. +1
    -1
      src/raylib.h
  2. +2
    -2
      src/rgestures.h

+ 1
- 1
src/raylib.h View File

@ -1215,7 +1215,7 @@ RLAPI int GetTouchPointCount(void); // Get number of t
RLAPI void SetGesturesEnabled(unsigned int flags); // Enable a set of gestures using flags
RLAPI bool IsGestureDetected(unsigned int gesture); // Check if a gesture have been detected
RLAPI int GetGestureDetected(void); // Get latest detected gesture
RLAPI float GetGestureHoldDuration(void); // Get gesture hold time in milliseconds
RLAPI float GetGestureHoldDuration(void); // Get gesture hold time in seconds
RLAPI Vector2 GetGestureDragVector(void); // Get gesture drag vector
RLAPI float GetGestureDragAngle(void); // Get gesture drag angle
RLAPI Vector2 GetGesturePinchVector(void); // Get gesture pinch delta

+ 2
- 2
src/rgestures.h View File

@ -434,7 +434,7 @@ int GetGestureDetected(void)
return (GESTURES.enabledFlags & GESTURES.current);
}
// Hold time measured in ms
// Hold time measured in seconds
float GetGestureHoldDuration(void)
{
// NOTE: time is calculated on current gesture HOLD
@ -517,7 +517,7 @@ static double rgGetCurrentTime(void)
#if defined(_WIN32)
unsigned long long int clockFrequency, currentTime;
QueryPerformanceFrequency(&clockFrequency); // BE CAREFUL: Costly operation!
QueryPerformanceFrequency(&clockFrequency); // BE CAREFUL: Costly operation!
QueryPerformanceCounter(&currentTime);
time = (double)currentTime/clockFrequency; // Time in seconds

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