Kaynağa Gözat

REXM: RENAME: example: `shaders_spotlight` --> `shaders_spotlight_rendering`

pull/5174/head
Ray 1 ay önce
ebeveyn
işleme
f4f3325e1e
8 değiştirilmiş dosya ile 574 ekleme ve 574 silme
  1. +1
    -1
      examples/Makefile
  2. +2
    -2
      examples/Makefile.Web
  3. +1
    -1
      examples/README.md
  4. +1
    -1
      examples/examples_list.txt
  5. +0
    -0
      examples/shaders/shaders_spotlight_rendering.c
  6. +0
    -0
      examples/shaders/shaders_spotlight_rendering.png
  7. +568
    -568
      projects/VS2022/examples/shaders_spotlight_rendering.vcxproj
  8. +1
    -1
      projects/VS2022/raylib.sln

+ 1
- 1
examples/Makefile Dosyayı Görüntüle

@ -647,7 +647,7 @@ SHADERS = \
shaders/shaders_shadowmap_rendering \
shaders/shaders_shapes_textures \
shaders/shaders_simple_mask \
shaders/shaders_spotlight \
shaders/shaders_spotlight_rendering \
shaders/shaders_texture_outline \
shaders/shaders_texture_rendering \
shaders/shaders_texture_tiling \

+ 2
- 2
examples/Makefile.Web Dosyayı Görüntüle

@ -647,7 +647,7 @@ SHADERS = \
shaders/shaders_shadowmap_rendering \
shaders/shaders_shapes_textures \
shaders/shaders_simple_mask \
shaders/shaders_spotlight \
shaders/shaders_spotlight_rendering \
shaders/shaders_texture_outline \
shaders/shaders_texture_rendering \
shaders/shaders_texture_tiling \
@ -1258,7 +1258,7 @@ shaders/shaders_simple_mask: shaders/shaders_simple_mask.c
--preload-file shaders/resources/plasma.png@resources/plasma.png \
--preload-file shaders/resources/mask.png@resources/mask.png
shaders/shaders_spotlight: shaders/shaders_spotlight.c
shaders/shaders_spotlight_rendering: shaders/shaders_spotlight_rendering.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
--preload-file shaders/resources/raysan.png@resources/raysan.png \
--preload-file shaders/resources/shaders/glsl100/spotlight.fs@resources/shaders/glsl100/spotlight.fs

+ 1
- 1
examples/README.md Dosyayı Görüntüle

@ -195,7 +195,7 @@ Examples using raylib shaders functionality, including shaders loading, paramete
| [shaders_mesh_instancing](shaders/shaders_mesh_instancing.c) | <img src="shaders/shaders_mesh_instancing.png" alt="shaders_mesh_instancing" width="80"> | ⭐⭐⭐⭐️ | 3.7 | 4.2 | [seanpringle](https://github.com/seanpringle) |
| [shaders_multi_sample2d](shaders/shaders_multi_sample2d.c) | <img src="shaders/shaders_multi_sample2d.png" alt="shaders_multi_sample2d" width="80"> | ⭐⭐☆☆ | 3.5 | 3.5 | [Ramon Santamaria](https://github.com/raysan5) |
| [shaders_normalmap_rendering](shaders/shaders_normalmap_rendering.c) | <img src="shaders/shaders_normalmap_rendering.png" alt="shaders_normalmap_rendering" width="80"> | ⭐⭐⭐⭐️ | 5.6 | 5.6 | [Jeremy Montgomery](https://github.com/Sir_Irk) |
| [shaders_spotlight](shaders/shaders_spotlight.c) | <img src="shaders/shaders_spotlight.png" alt="shaders_spotlight" width="80"> | ⭐⭐☆☆ | 2.5 | 3.7 | [Chris Camacho](https://github.com/chriscamacho) |
| [shaders_spotlight_rendering](shaders/shaders_spotlight_rendering.c) | <img src="shaders/shaders_spotlight_rendering.png" alt="shaders_spotlight_rendering" width="80"> | ⭐⭐☆☆ | 2.5 | 3.7 | [Chris Camacho](https://github.com/chriscamacho) |
| [shaders_deferred_rendering](shaders/shaders_deferred_rendering.c) | <img src="shaders/shaders_deferred_rendering.png" alt="shaders_deferred_rendering" width="80"> | ⭐⭐⭐⭐️ | 4.5 | 4.5 | [Justin Andreas Lacoste](https://github.com/27justin) |
| [shaders_hybrid_rendering](shaders/shaders_hybrid_rendering.c) | <img src="shaders/shaders_hybrid_rendering.png" alt="shaders_hybrid_rendering" width="80"> | ⭐⭐⭐⭐️ | 4.2 | 4.2 | [Buğra Alptekin Sarı](https://github.com/BugraAlptekinSari) |
| [shaders_texture_tiling](shaders/shaders_texture_tiling.c) | <img src="shaders/shaders_texture_tiling.png" alt="shaders_texture_tiling" width="80"> | ⭐⭐☆☆ | 4.5 | 4.5 | [Luis Almeida](https://github.com/luis605) |

+ 1
- 1
examples/examples_list.txt Dosyayı Görüntüle

@ -142,7 +142,7 @@ shaders;shaders_hot_reloading;★★★☆;3.0;3.5;2020;2025;"Ramon Santamaria";
shaders;shaders_mesh_instancing;★★★★;3.7;4.2;2020;2025;"seanpringle";@seanpringle
shaders;shaders_multi_sample2d;★★☆☆;3.5;3.5;2020;2025;"Ramon Santamaria";@raysan5
shaders;shaders_normalmap_rendering;★★★★;5.6;5.6;2025;2025;"Jeremy Montgomery";@Sir_Irk
shaders;shaders_spotlight;★★☆☆;2.5;3.7;2019;2025;"Chris Camacho";@chriscamacho
shaders;shaders_spotlight_rendering;★★☆☆;2.5;3.7;2019;2025;"Chris Camacho";@chriscamacho
shaders;shaders_deferred_rendering;★★★★;4.5;4.5;2023;2025;"Justin Andreas Lacoste";@27justin
shaders;shaders_hybrid_rendering;★★★★;4.2;4.2;2022;2025;"Buğra Alptekin Sarı";@BugraAlptekinSari
shaders;shaders_texture_tiling;★★☆☆;4.5;4.5;2023;2025;"Luis Almeida";@luis605

examples/shaders/shaders_spotlight.c → examples/shaders/shaders_spotlight_rendering.c Dosyayı Görüntüle


examples/shaders/shaders_spotlight.png → examples/shaders/shaders_spotlight_rendering.png Dosyayı Görüntüle


projects/VS2022/examples/shaders_spotlight_rendering.vcxproj
Dosya farkı çok büyük olduğundan ihmal edildi
Dosyayı Görüntüle


+ 1
- 1
projects/VS2022/raylib.sln Dosyayı Görüntüle

@ -225,7 +225,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shaders_shapes_textures", "
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shaders_simple_mask", "examples\shaders_simple_mask.vcxproj", "{600C3D4F-0670-4DB4-B30F-520A729053B5}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shaders_spotlight", "examples\shaders_spotlight.vcxproj", "{11F33A39-74B7-4018-B5F9-CC285A673A8F}"
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shaders_spotlight_rendering", "examples\shaders_spotlight_rendering.vcxproj", "{11F33A39-74B7-4018-B5F9-CC285A673A8F}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "shaders_texture_rendering", "examples\shaders_texture_rendering.vcxproj", "{A6F5E35E-B4A7-41B3-853A-75558E6E0715}"
EndProject

Yükleniyor…
İptal
Kaydet