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@ -109,7 +109,10 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) |
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ifeq ($(PLATFORM_OS),LINUX) |
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LFLAGS = -L. -L../../src |
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else |
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LFLAGS = -L. -L../../src -LC:/raylib/raylib/src |
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LFLAGS = -L. -L../../src |
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ifeq ($(PLATFORM_OS),WINDOWS) |
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LFLAGS += -LC:/raylib/raylib/src |
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endif |
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# external libraries to link with |
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# GLFW3 |
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LFLAGS += -L../../external/glfw3/lib/$(LIBPATH) |
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@ -134,7 +137,7 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) |
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# libraries for OS X 10.9 desktop compiling |
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# requires the following packages: |
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# libglfw3-dev libopenal-dev libegl1-mesa-dev |
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LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAl -framework Cocoa |
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LIBS = -lraylib -lglfw3 -framework OpenGL -framework OpenAl -framework Cocoa |
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else |
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# libraries for Windows desktop compiling |
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# NOTE: GLFW3 and OpenAL Soft libraries should be installed |
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