|  |  | @ -117,7 +117,7 @@ WIP: Last update with commit from 02-Nov-2024 | 
		
	
		
			
			|  |  |  | [rcore][RGFW] REVIEWED: Replace long switch with a lookup table (#4108) by @Colleague Riley | 
		
	
		
			
			|  |  |  | [rcore][RGFW] REVIEWED: Fix MSVC build errors (#4441) by @Colleague Riley | 
		
	
		
			
			|  |  |  | [rlgl] ADDED: More uniform data type options #4137 by @Ray | 
		
	
		
			
			|  |  |  | [rlgl] ADDED: Vertex normals for RLGL immediate drawing mode (#3866) by @bohonghuang | 
		
	
		
			
			|  |  |  | [rlgl] ADDED: Vertex normals for RLGL immediate drawing mode (#3866) by @bohonghuang -WARNING- | 
		
	
		
			
			|  |  |  | [rlgl] ADDED: `rlCullDistance*()` variables and getters (#3912) by @KotzaBoss | 
		
	
		
			
			|  |  |  | [rlgl] ADDED: `rlSetClipPlanes()` function (#3912) by @KotzaBoss | 
		
	
		
			
			|  |  |  | [rlgl] ADDED: `isGpuReady` flag, allow font loading with no GPU acceleration by @Ray -WARNING- | 
		
	
	
		
			
				|  |  | @ -150,7 +150,7 @@ WIP: Last update with commit from 02-Nov-2024 | 
		
	
		
			
			|  |  |  | [rcamera] REVIEWED: Cleaned away unused macros(#3762) by @Brian E | 
		
	
		
			
			|  |  |  | [rcamera] REVIEWED: Fix for free camera mode (#3603) by @lesleyrs | 
		
	
		
			
			|  |  |  | [rcamera] REVIEWED: `GetCameraRight()` (#3784) by @Danil | 
		
	
		
			
			|  |  |  | [raymath] ADDED: C++ operator overloads for common math function (#4385) by @Jeffery Myers | 
		
	
		
			
			|  |  |  | [raymath] ADDED: C++ operator overloads for common math function (#4385) by @Jeffery Myers  -WARNING- | 
		
	
		
			
			|  |  |  | [raymath] ADDED: Vector4 math functions and Vector2 variants of some Vector3 functions (#3828) by @Bowserinator | 
		
	
		
			
			|  |  |  | [raymath] REVIEWED: Fix MSVC warnings/errors in C++ (#4125) by @Jeffery Myers | 
		
	
		
			
			|  |  |  | [raymath] REVIEWED: Add extern "C" to raymath header for C++ (#3978) by @Jeffery Myers | 
		
	
	
		
			
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