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Update rlgl.h

pull/2437/head
Ray il y a 3 ans
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révision
f798ee2bc1
1 fichiers modifiés avec 6 ajouts et 9 suppressions
  1. +6
    -9
      src/rlgl.h

+ 6
- 9
src/rlgl.h Voir le fichier

@ -927,13 +927,10 @@ typedef struct rlglData {
int glBlendDstFactor; // Blending destination factor
int glBlendEquation; // Blending equation
int framebufferWidth; // Default framebuffer width
int framebufferHeight; // Default framebuffer height
int viewportX; // Current opengl viewport offset x
int viewportY; // Current opengl viewport offset y
int viewportWidth; // Current opengl viewport width
int viewportHeight; // Current opengl viewport height
int viewportX; // Current viewport offset x
int viewportY; // Current viewport offset y
int framebufferWidth; // Current viewport width (framebuffer)
int framebufferHeight; // Current viewport height (framebuffer)
} State; // Renderer state
struct {
@ -1239,8 +1236,8 @@ void rlViewport(int x, int y, int width, int height)
{
RLGL.State.viewportX = x;
RLGL.State.viewportY = y;
RLGL.State.viewportWidth = width;
RLGL.State.viewportHeight = height;
RLGL.State.framebufferWidth = width;
RLGL.State.framebufferHeight = height;
glViewport(x, y, width, height);
}

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