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@ -458,7 +458,7 @@ void swEnable(SWstate state); |
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void swDisable(SWstate state); |
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void swGetFloatv(SWget name, float* v); |
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const char* glGetString(SWget name); |
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const char* swGetString(SWget name); |
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void swViewport(int x, int y, int width, int height); |
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void swScissor(int x, int y, int width, int height); |
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@ -3320,7 +3320,7 @@ void swGetFloatv(SWget name, float* v) |
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} |
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} |
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const char* glGetString(SWget name) |
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const char* swGetString(SWget name) |
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{ |
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const char* result = NULL; |
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