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			@ -445,8 +445,8 @@ static bool gifRecording = false;           // GIF recording state | 
			
		
		
	
		
			
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			// Other Modules Functions Declaration (required by core) | 
			
		
		
	
		
			
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			//---------------------------------------------------------------------------------- | 
			
		
		
	
		
			
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			#if defined(SUPPORT_DEFAULT_FONT) | 
			
		
		
	
		
			
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			extern void LoadDefaultFont(void);          // [Module: text] Loads default font on InitWindow() | 
			
		
		
	
		
			
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			extern void UnloadDefaultFont(void);        // [Module: text] Unloads default font from GPU memory | 
			
		
		
	
		
			
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			extern void LoadFontDefault(void);          // [Module: text] Loads default font on InitWindow() | 
			
		
		
	
		
			
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			extern void UnloadFontDefault(void);        // [Module: text] Unloads default font from GPU memory | 
			
		
		
	
		
			
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			#endif | 
			
		
		
	
		
			
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			//---------------------------------------------------------------------------------- | 
			
		
		
	
	
		
			
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			@ -661,7 +661,7 @@ void InitWindow(int width, int height, const char *title) | 
			
		
		
	
		
			
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			#if defined(SUPPORT_DEFAULT_FONT) | 
			
		
		
	
		
			
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			    // Load default font | 
			
		
		
	
		
			
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			    // NOTE: External function (defined in module: text) | 
			
		
		
	
		
			
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			    LoadDefaultFont(); | 
			
		
		
	
		
			
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			    LoadFontDefault(); | 
			
		
		
	
		
			
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			#endif | 
			
		
		
	
		
			
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			#if defined(PLATFORM_RPI) | 
			
		
		
	
	
		
			
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			@ -719,7 +719,7 @@ void CloseWindow(void) | 
			
		
		
	
		
			
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			#endif | 
			
		
		
	
		
			
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			#if defined(SUPPORT_DEFAULT_FONT) | 
			
		
		
	
		
			
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			    UnloadDefaultFont(); | 
			
		
		
	
		
			
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			    UnloadFontDefault(); | 
			
		
		
	
		
			
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			#endif | 
			
		
		
	
		
			
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			    rlglClose();                // De-init rlgl | 
			
		
		
	
	
		
			
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			@ -3880,7 +3880,7 @@ static void AndroidCommandCallback(struct android_app *app, int32_t cmd) | 
			
		
		
	
		
			
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			                #if defined(SUPPORT_DEFAULT_FONT) | 
			
		
		
	
		
			
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			                    // Load default font | 
			
		
		
	
		
			
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			                    // NOTE: External function (defined in module: text) | 
			
		
		
	
		
			
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			                    LoadDefaultFont(); | 
			
		
		
	
		
			
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			                    LoadFontDefault(); | 
			
		
		
	
		
			
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			                #endif | 
			
		
		
	
		
			
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			                    // TODO: GPU assets reload in case of lost focus (lost context) | 
			
		
		
	
	
		
			
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