diff --git a/examples/core/core_3d_camera_first_person.c b/examples/core/core_3d_camera_first_person.c index 35b18ace..2b36c598 100644 --- a/examples/core/core_3d_camera_first_person.c +++ b/examples/core/core_3d_camera_first_person.c @@ -115,7 +115,7 @@ int main(void) // Update camera computes movement internally depending on the camera mode // Some default standard keyboard/mouse inputs are hardcoded to simplify use - // For advance camera controls, it's reecommended to compute camera movement manually + // For advanced camera controls, it's recommended to compute camera movement manually UpdateCamera(&camera, cameraMode); // Update camera /* @@ -203,4 +203,4 @@ int main(void) //-------------------------------------------------------------------------------------- return 0; -} \ No newline at end of file +}