diff --git a/src/models.c b/src/models.c index 761b617f..49263889 100644 --- a/src/models.c +++ b/src/models.c @@ -3278,16 +3278,7 @@ static int GetSizeBase64(char *input) static unsigned char *DecodeBase64(char *input, int *size) { - *size = 0; - for (int i = 0; input[4*i] != 0; i++) - { - if (input[4*i + 3] == '=') - { - if (input[4*i + 2] == '=') *size += 1; - else *size += 2; - } - else *size += 3; - } + *size = GetSizeBase64(input); unsigned char *buf = (unsigned char *)RL_MALLOC(*size); for (int i = 0; i < *size/3; i++) @@ -3421,7 +3412,7 @@ static Model LoadGLTF(const char *fileName) if (data->materials[i].pbr_metallic_roughness.base_color_texture.texture) { - cgltf_image* img = data->materials[i].pbr_metallic_roughness.base_color_texture.texture->image; + cgltf_image *img = data->materials[i].pbr_metallic_roughness.base_color_texture.texture->image; if (img->uri) { @@ -3443,9 +3434,11 @@ static Model LoadGLTF(const char *fileName) else { int size; - unsigned char *data = DecodeBase64(img->uri+i+1, &size); + unsigned char *data = DecodeBase64(img->uri + i + 1, &size); + int w, h; unsigned char *raw = stbi_load_from_memory(data, size, &w, &h, NULL, 4); + Image image = LoadImagePro(raw, w, h, UNCOMPRESSED_R8G8B8A8); ImageColorTint(&image, tint); texture = LoadTextureFromImage(image); @@ -3474,12 +3467,13 @@ static Model LoadGLTF(const char *fileName) for (int i = 0; i < img->buffer_view->size; i++) { - data[i] = ((unsigned char*)img->buffer_view->buffer->data)[n]; + data[i] = ((unsigned char *)img->buffer_view->buffer->data)[n]; n += stride; } int w, h; unsigned char *raw = stbi_load_from_memory(data, img->buffer_view->size, &w, &h, NULL, 4); + Image image = LoadImagePro(raw, w, h, UNCOMPRESSED_R8G8B8A8); ImageColorTint(&image, tint); texture = LoadTextureFromImage(image);