From f9cf6843564e1ee6c4ceb291cecc416050ecb7a8 Mon Sep 17 00:00:00 2001 From: Ray Date: Sun, 1 Dec 2024 22:40:46 +0100 Subject: [PATCH] Update pbr.vs --- examples/shaders/resources/shaders/glsl100/pbr.vs | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/examples/shaders/resources/shaders/glsl100/pbr.vs b/examples/shaders/resources/shaders/glsl100/pbr.vs index 3fa651f7..87e142e0 100644 --- a/examples/shaders/resources/shaders/glsl100/pbr.vs +++ b/examples/shaders/resources/shaders/glsl100/pbr.vs @@ -1,11 +1,11 @@ #version 100 // Input vertex attributes -attribute vec3 vertexPosition; -attribute vec2 vertexTexCoord; -attribute vec3 vertexNormal; -attribute vec3 vertexTangent; -attribute vec4 vertexColor; +attribute vec3 vertexPosition; +attribute vec2 vertexTexCoord; +attribute vec3 vertexNormal; +attribute vec3 vertexTangent; +attribute vec4 vertexColor; // Input uniform values uniform mat4 mvp; @@ -72,4 +72,4 @@ void main() // Calculate final vertex position gl_Position = mvp * vec4(vertexPosition, 1.0); -} \ No newline at end of file +}