diff --git a/src/platforms/rcore_desktop_rgfw.c b/src/platforms/rcore_desktop_rgfw.c index 5bd08217f..83430f511 100644 --- a/src/platforms/rcore_desktop_rgfw.c +++ b/src/platforms/rcore_desktop_rgfw.c @@ -47,56 +47,55 @@ **********************************************************************************************/ #ifdef GRAPHICS_API_OPENGL_ES2 -#define RGFW_OPENGL_ES2 + #define RGFW_OPENGL_ES2 #endif void ShowCursor(void); void CloseWindow(void); -#ifdef __linux__ -#define _INPUT_EVENT_CODES_H +#if defined(__linux__) + #define _INPUT_EVENT_CODES_H #endif #if defined(__unix__) || defined(__linux__) -#define _XTYPEDEF_FONT + #define _XTYPEDEF_FONT #endif #define RGFW_IMPLEMENTATION #if defined(__WIN32) || defined(__WIN64) -#define WIN32_LEAN_AND_MEAN -#define Rectangle rectangle_win32 -#define CloseWindow CloseWindow_win32 -#define ShowCursor __imp_ShowCursor -#define _APISETSTRING_ + #define WIN32_LEAN_AND_MEAN + #define Rectangle rectangle_win32 + #define CloseWindow CloseWindow_win32 + #define ShowCursor __imp_ShowCursor + #define _APISETSTRING_ #endif -#ifdef __APPLE__ -#define Point NSPOINT -#define Size NSSIZE +#if defined(__APPLE__) + #define Point NSPOINT + #define Size NSSIZE #endif -#ifdef _MSC_VER -__declspec(dllimport) int __stdcall MultiByteToWideChar(unsigned int CodePage, unsigned long dwFlags, const char *lpMultiByteStr, int cbMultiByte, wchar_t *lpWideCharStr, int cchWideChar); +#if defined(_MSC_VER) +__declspec(dllimport) int __stdcall MultiByteToWideChar(unsigned int CodePage, unsigned long dwFlags, const char *lpMultiByteStr, int cbMultiByte, wchar_t *lpWideCharStr, int cchWideChar); #endif #include "../external/RGFW.h" - - #if defined(__WIN32) || defined(__WIN64) -#undef DrawText -#undef ShowCursor -#undef CloseWindow -#undef Rectangle + #undef DrawText + #undef ShowCursor + #undef CloseWindow + #undef Rectangle #endif -#ifdef __APPLE__ -#undef Point -#undef Size +#if defined(__APPLE__) + #undef Point + #undef Size #endif #include +#include // Required for: strcmp() //---------------------------------------------------------------------------------- // Types and Structures Definition @@ -110,7 +109,9 @@ typedef struct { //---------------------------------------------------------------------------------- extern CoreData CORE; // Global CORE state context -static PlatformData platform = { NULL }; // Platform specific +static PlatformData platform = { NULL }; // Platform specific + +static bool RGFW_disableCursor = false; static const unsigned short keyMappingRGFW[] = { [RGFW_KEY_NULL] = KEY_NULL, @@ -250,7 +251,8 @@ void ToggleFullscreen(void) // Toggle borderless windowed mode void ToggleBorderlessWindowed(void) { - if (platform.window != NULL) { + if (platform.window != NULL) + { RGFW_window_setBorder(platform.window, CORE.Window.flags & FLAG_WINDOW_UNDECORATED); } } @@ -569,8 +571,7 @@ int GetCurrentMonitor(void) for (int i = 0; i < 6; i++) { - if ((mons[i].rect.x == mon.rect.x) && (mons[i].rect.y == mon.rect.y)) - return i; + if ((mons[i].rect.x == mon.rect.x) && (mons[i].rect.y == mon.rect.y)) return i; } return 0; @@ -672,8 +673,6 @@ void HideCursor(void) CORE.Input.Mouse.cursorHidden = true; } -bool RGFW_disableCursor = false; - // Enables cursor (unlock cursor) void EnableCursor(void) { @@ -690,6 +689,7 @@ void EnableCursor(void) void DisableCursor(void) { RGFW_disableCursor = true; + // Set cursor position in the middle SetMousePosition(CORE.Window.screen.width/2, CORE.Window.screen.height/2); @@ -727,7 +727,7 @@ void OpenURL(const char *url) if (strchr(url, '\'') != NULL) TRACELOG(LOG_WARNING, "SYSTEM: Provided URL could be potentially malicious, avoid [\'] character"); else { - // TODO: + // TODO: Open URL implementation } } @@ -758,16 +758,12 @@ void SetMouseCursor(int cursor) static KeyboardKey ConvertScancodeToKey(u32 keycode); -/* - TODO, try to make this better (RSGL uses this method too :I ) - sourced from RSGL obviously -> ColleagueRiley -*/ -char RSGL_keystrToChar(const char* str) { - if (str[1] == 0) - return str[0]; - +// TODO: Review function to avoid duplicate with RSGL +char RSGL_keystrToChar(const char *str) +{ + if (str[1] == 0) return str[0]; - static const char* map[] = { + static const char *map[] = { "asciitilde", "`", "grave", "~", "exclam", "!", @@ -806,10 +802,10 @@ char RSGL_keystrToChar(const char* str) { "enter", "\n", }; - u8 i = 0; - for (i = 0; i < (sizeof(map) / sizeof(char*)); i += 2) - if (strcmp(map[i], str) == 0) - return *map[i + 1]; + for (unsigned char i = 0; i < (sizeof(map)/sizeof(char *)); i += 2) + { + if (strcmp(map[i], str) == 0) return *map[i + 1]; + } return '\0'; } @@ -866,25 +862,25 @@ void PollInputEvents(void) } // Register previous mouse states - for (int i = 0; i < MAX_MOUSE_BUTTONS; i++) - CORE.Input.Mouse.previousButtonState[i] = CORE.Input.Mouse.currentButtonState[i]; + for (int i = 0; i < MAX_MOUSE_BUTTONS; i++) CORE.Input.Mouse.previousButtonState[i] = CORE.Input.Mouse.currentButtonState[i]; // Poll input events for current platform //----------------------------------------------------------------------------- CORE.Window.resizedLastFrame = false; +#define RGFW_HOLD_MOUSE (1L<<2) - #define RGFW_HOLD_MOUSE (1L<<2) - #if defined(RGFW_X11) //|| defined(RGFW_MACOS) +#if defined(RGFW_X11) //|| defined(RGFW_MACOS) if (platform.window->src.winArgs & RGFW_HOLD_MOUSE) { CORE.Input.Mouse.previousPosition = (Vector2){ 0.0f, 0.0f }; CORE.Input.Mouse.currentPosition = (Vector2){ 0.0f, 0.0f }; } - else { + else + { CORE.Input.Mouse.previousPosition = CORE.Input.Mouse.currentPosition; } - #endif +#endif while (RGFW_window_checkEvent(platform.window)) { @@ -901,7 +897,7 @@ void PollInputEvents(void) } } - RGFW_Event* event = &platform.window->event; + RGFW_Event *event = &platform.window->event; // All input events can be processed after polling switch (event->type) @@ -1163,6 +1159,7 @@ void PollInputEvents(void) int button = (axis == GAMEPAD_AXIS_LEFT_TRIGGER)? GAMEPAD_BUTTON_LEFT_TRIGGER_2 : GAMEPAD_BUTTON_RIGHT_TRIGGER_2; int pressed = (value > 0.1f); CORE.Input.Gamepad.currentButtonState[event->joystick][button] = pressed; + if (pressed) CORE.Input.Gamepad.lastButtonPressed = button; else if (CORE.Input.Gamepad.lastButtonPressed == button) CORE.Input.Gamepad.lastButtonPressed = 0; } @@ -1254,8 +1251,7 @@ int InitPlatform(void) platform.window = RGFW_createWindow(CORE.Window.title, RGFW_RECT(0, 0, CORE.Window.screen.width, CORE.Window.screen.height), flags); - if (CORE.Window.flags & FLAG_VSYNC_HINT) - RGFW_window_swapInterval(platform.window, 1); + if (CORE.Window.flags & FLAG_VSYNC_HINT) RGFW_window_swapInterval(platform.window, 1); RGFW_window_makeCurrent(platform.window); @@ -1320,12 +1316,12 @@ int InitPlatform(void) CORE.Storage.basePath = GetWorkingDirectory(); //---------------------------------------------------------------------------- - #ifdef RGFW_X11 +#ifdef RGFW_X11 for (int i = 0; (i < 4) && (i < MAX_GAMEPADS); i++) { RGFW_registerJoystick(platform.window, i); } - #endif +#endif TRACELOG(LOG_INFO, "PLATFORM: CUSTOM: Initialized successfully");