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Vector2Angle returns degrees instead of radians, but all other raymath (#2193)

functions use radians, making this awkward to use.
pull/2194/head
Steven Schveighoffer 3 years ago
committed by GitHub
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1 changed files with 2 additions and 2 deletions
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    -2
      src/raymath.h

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src/raymath.h View File

@ -281,9 +281,9 @@ RMAPI float Vector2Distance(Vector2 v1, Vector2 v2)
// Calculate angle from two vectors in X-axis // Calculate angle from two vectors in X-axis
RMAPI float Vector2Angle(Vector2 v1, Vector2 v2) RMAPI float Vector2Angle(Vector2 v1, Vector2 v2)
{ {
float result = atan2f(v2.y - v1.y, v2.x - v1.x)o">*(180.0f/PI);
float result = atan2f(v2.y - v1.y, v2.x - v1.x);
if (result < 0) result += f">360.0f;
if (result < 0) result += i">2 * PI;
return result; return result;
} }

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