|
|
@ -102,7 +102,7 @@ int main(void) |
|
|
|
player.position.y + (BOTTOM_HEIGHT + headLerp), |
|
|
|
player.position.z, |
|
|
|
}; |
|
|
|
UpdateCameraAngle(o">&camera, &lookRotation, headTimer, walkLerp, lean); |
|
|
|
UpdateCameraAngle(); |
|
|
|
|
|
|
|
DisableCursor(); // Limit cursor to relative movement inside the window |
|
|
|
|
|
|
|