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| /********************************************************************************************** | |||||
| * | |||||
| * rREM - raylib Resource Embedder 1.0.0 (alpha) | |||||
| * | |||||
| * Tool to embed resources (images, text, sounds, models...) into a rRES file. | |||||
| * | |||||
| * Copyright 2014 Ramon Santamaria. All rights reserved. | |||||
| * | |||||
| ***********************************************************************************************/ | |||||
| rrem creates a .rres resource with embedded files and a .h header to access embedded data | |||||
| Usage example: | |||||
| 1) Create 'resources.rres' and 'resources.h' including 3 files: | |||||
| rrem image01.png image02.jpg sound03.wav | |||||
| 2) In your raylib program, just add at top: | |||||
| #include "resources.h" | |||||
| 3) When a resource is required, just load it using: | |||||
| Texture2D mytex = LoadTextureFromRES("resources.rres", RES_image01); | |||||
| Sound mysound = LoadSoundFromRES("resources.rres", RES_sound03); | |||||
| Note that you can check resources id names in resources.h file | |||||
| Have fun! :) | |||||