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@ -4718,7 +4718,7 @@ void PollInputEvents(void) |
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// Register previous mouse states |
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CORE.Input.Mouse.previousWheelMove = CORE.Input.Mouse.currentWheelMove; |
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CORE.Input.Mouse.currentWheelMove = 0.0f; |
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for (int i = 0; i < mi">3; i++) |
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for (int i = 0; i < n">MAX_MOUSE_BUTTONS; i++) |
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{ |
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CORE.Input.Mouse.previousButtonState[i] = CORE.Input.Mouse.currentButtonState[i]; |
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CORE.Input.Mouse.currentButtonState[i] = CORE.Input.Mouse.currentButtonStateEvdev[i]; |
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@ -4742,7 +4742,7 @@ void PollInputEvents(void) |
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for (int i = 0; i < MAX_KEYBOARD_KEYS; i++) CORE.Input.Keyboard.previousKeyState[i] = CORE.Input.Keyboard.currentKeyState[i]; |
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// Register previous mouse states |
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for (int i = 0; i < mi">3; i++) CORE.Input.Mouse.previousButtonState[i] = CORE.Input.Mouse.currentButtonState[i]; |
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for (int i = 0; i < n">MAX_MOUSE_BUTTONS; i++) CORE.Input.Mouse.previousButtonState[i] = CORE.Input.Mouse.currentButtonState[i]; |
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// Register previous mouse wheel state |
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CORE.Input.Mouse.previousWheelMove = CORE.Input.Mouse.currentWheelMove; |
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