|  |  | @ -108,7 +108,7 @@ int main(void) | 
		
	
		
			
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			|  |  |  | InitWindow(screenWidth, screenHeight, "raylib [easings] example - easings testbed"); | 
		
	
		
			
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			|  |  |  | Vector2 ballPosition = { 100.0f, 200.0f }; | 
		
	
		
			
			|  |  |  | Vector2 ballPosition = { 100.0f, 100.0f }; | 
		
	
		
			
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			|  |  |  | float t = 0.0f;             // Current time (in any unit measure, but same unit as duration) | 
		
	
		
			
			|  |  |  | float d = 300.0f;           // Total time it should take to complete (duration) | 
		
	
	
		
			
				|  |  | @ -180,8 +180,8 @@ int main(void) | 
		
	
		
			
			|  |  |  | // Movement computation | 
		
	
		
			
			|  |  |  | if (!paused && ((boundedT && t < d) || !boundedT)) | 
		
	
		
			
			|  |  |  | { | 
		
	
		
			
			|  |  |  | ballPosition.x = Easings[easingX].func(t, 100.0f, 700.0f - 100.0f, d); | 
		
	
		
			
			|  |  |  | ballPosition.y = Easings[easingY].func(t, 100.0f, 400.0f - 100.0f, d); | 
		
	
		
			
			|  |  |  | ballPosition.x = Easings[easingX].func(t, 100.0f, 700.0f - 170.0f, d); | 
		
	
		
			
			|  |  |  | ballPosition.y = Easings[easingY].func(t, 100.0f, 400.0f - 170.0f, d); | 
		
	
		
			
			|  |  |  | t += 1.0f; | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | //---------------------------------------------------------------------------------- | 
		
	
	
		
			
				|  |  | @ -193,15 +193,15 @@ int main(void) | 
		
	
		
			
			|  |  |  | ClearBackground(RAYWHITE); | 
		
	
		
			
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			|  |  |  | // Draw information text | 
		
	
		
			
			|  |  |  | DrawText(TextFormat("Easing x: %s", Easings[easingX].name), 0, FONT_SIZE*2, FONT_SIZE, LIGHTGRAY); | 
		
	
		
			
			|  |  |  | DrawText(TextFormat("Easing y: %s", Easings[easingY].name), 0, FONT_SIZE*3, FONT_SIZE, LIGHTGRAY); | 
		
	
		
			
			|  |  |  | DrawText(TextFormat("t (%c) = %.2f d = %.2f", (boundedT == true)? 'b' : 'u', t, d), 0, FONT_SIZE*4, FONT_SIZE, LIGHTGRAY); | 
		
	
		
			
			|  |  |  | DrawText(TextFormat("Easing x: %s", Easings[easingX].name), 20, FONT_SIZE, FONT_SIZE, LIGHTGRAY); | 
		
	
		
			
			|  |  |  | DrawText(TextFormat("Easing y: %s", Easings[easingY].name), 20, FONT_SIZE*2, FONT_SIZE, LIGHTGRAY); | 
		
	
		
			
			|  |  |  | DrawText(TextFormat("t (%c) = %.2f d = %.2f", (boundedT == true)? 'b' : 'u', t, d), 20, FONT_SIZE*3, FONT_SIZE, LIGHTGRAY); | 
		
	
		
			
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			|  |  |  | // Draw instructions text | 
		
	
		
			
			|  |  |  | DrawText("Use ENTER to play or pause movement, use SPACE to restart", 0, GetScreenHeight() - FONT_SIZE*2, FONT_SIZE, LIGHTGRAY); | 
		
	
		
			
			|  |  |  | DrawText("Use D and W or A and S keys to change duration", 0, GetScreenHeight() - FONT_SIZE*3, FONT_SIZE, LIGHTGRAY); | 
		
	
		
			
			|  |  |  | DrawText("Use LEFT or RIGHT keys to choose easing for the x axis", 0, GetScreenHeight() - FONT_SIZE*4, FONT_SIZE, LIGHTGRAY); | 
		
	
		
			
			|  |  |  | DrawText("Use UP or DOWN keys to choose easing for the y axis", 0, GetScreenHeight() - FONT_SIZE*5, FONT_SIZE, LIGHTGRAY); | 
		
	
		
			
			|  |  |  | DrawText("Use ENTER to play or pause movement, use SPACE to restart", 20, GetScreenHeight() - FONT_SIZE*2, FONT_SIZE, LIGHTGRAY); | 
		
	
		
			
			|  |  |  | DrawText("Use Q and W or A and S keys to change duration", 20, GetScreenHeight() - FONT_SIZE*3, FONT_SIZE, LIGHTGRAY); | 
		
	
		
			
			|  |  |  | DrawText("Use LEFT or RIGHT keys to choose easing for the x axis", 20, GetScreenHeight() - FONT_SIZE*4, FONT_SIZE, LIGHTGRAY); | 
		
	
		
			
			|  |  |  | DrawText("Use UP or DOWN keys to choose easing for the y axis", 20, GetScreenHeight() - FONT_SIZE*5, FONT_SIZE, LIGHTGRAY); | 
		
	
		
			
			|  |  |  |  | 
		
	
		
			
			|  |  |  | // Draw ball | 
		
	
		
			
			|  |  |  | DrawCircleV(ballPosition, 16.0f, MAROON); | 
		
	
	
		
			
				|  |  | @ -226,4 +226,4 @@ static float NoEase(float t, float b, float c, float d) | 
		
	
		
			
			|  |  |  | d += burn; | 
		
	
		
			
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			|  |  |  | return b; | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | } |