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changelog |
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--------- |
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Current Release: raylib 3.0.0 (01 April 2020) (estimated) |
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Current Release: raylib 3.0.0 (01 April 2020) |
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----------------------------------------------- |
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Release: raylib 3.0 (01 April 2020) (estimated) |
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Release: raylib 3.0 (01 April 2020) |
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----------------------------------------------- |
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KEY CHANGES: |
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- Global context states used on all modules. |
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@ -153,6 +153,7 @@ Detailed changes: |
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[examples] ADDED: shaders_basic_lighting, by @chriscamacho |
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[examples] ADDED: shaders_simple_mask, by @chriscamacho |
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[examples] ADDED: audio_multichannel_sound, by @chriscamacho |
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[examples] ADDED: shaders_spotlight, by @chriscamacho |
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[examples] RENAMED: text_sprite_font > text_font_spritefont |
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[examples] RENAMED: text_ttf_loading > text_font_filters |
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[examples] RENAMED: text_bmfont_ttf > text_font_loading |
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@ -161,6 +162,7 @@ Detailed changes: |
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[examples] REVIEWED: models_obj_loading > models_loading |
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[examples] REVIEWED: models_materials_pbr, shader issues |
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[examples] REVIEWED: core_window_letterbox, detailed explanation, by @jotac0 |
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[examples] REVIEWED: core_window_letterbox, virtual mouse, by @anatagawa |
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[games] ADDED: GGJ2020 game - RE-PAIR |
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[*] Misc fixes and tweaks, by @yaram, @oraoto, @zatherz, @piecedigital, @Shylie |
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[*] Update ALL supported projects (Notepad++, VS2017) |
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