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changelog
---------
Current Release: raylib 3.0.0 (01 April 2020) (estimated)
Current Release: raylib 3.0.0 (01 April 2020)
-----------------------------------------------
Release: raylib 3.0 (01 April 2020) (estimated)
Release: raylib 3.0 (01 April 2020)
-----------------------------------------------
KEY CHANGES:
- Global context states used on all modules.
@ -153,6 +153,7 @@ Detailed changes:
[examples] ADDED: shaders_basic_lighting, by @chriscamacho
[examples] ADDED: shaders_simple_mask, by @chriscamacho
[examples] ADDED: audio_multichannel_sound, by @chriscamacho
[examples] ADDED: shaders_spotlight, by @chriscamacho
[examples] RENAMED: text_sprite_font > text_font_spritefont
[examples] RENAMED: text_ttf_loading > text_font_filters
[examples] RENAMED: text_bmfont_ttf > text_font_loading
@ -161,6 +162,7 @@ Detailed changes:
[examples] REVIEWED: models_obj_loading > models_loading
[examples] REVIEWED: models_materials_pbr, shader issues
[examples] REVIEWED: core_window_letterbox, detailed explanation, by @jotac0
[examples] REVIEWED: core_window_letterbox, virtual mouse, by @anatagawa
[games] ADDED: GGJ2020 game - RE-PAIR
[*] Misc fixes and tweaks, by @yaram, @oraoto, @zatherz, @piecedigital, @Shylie
[*] Update ALL supported projects (Notepad++, VS2017)

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