From ff64e860a1565fa3ad570b979f5f20c320e94b04 Mon Sep 17 00:00:00 2001 From: Ray Date: Tue, 6 Nov 2018 15:12:01 +0100 Subject: [PATCH] Minor review --- examples/others/rlgl_standalone.c | 13 ++++++------- 1 file changed, 6 insertions(+), 7 deletions(-) diff --git a/examples/others/rlgl_standalone.c b/examples/others/rlgl_standalone.c index c62f7d81..4b262bbd 100644 --- a/examples/others/rlgl_standalone.c +++ b/examples/others/rlgl_standalone.c @@ -17,8 +17,7 @@ * * COMPILATION: * gcc -o rlgl_standalone.exe rlgl_standalone.c -s -Iexternal\include -I..\..\src \ -* -L. -Lexternal\lib -lglfw3 -lopengl32 -lgdi32 -Wall -std=c99 \ -* -DRAYMATH_IMPLEMENTATION -DGRAPHICS_API_OPENGL_33 +* -L. -Lexternal\lib -lglfw3 -lopengl32 -lgdi32 -Wall -std=c99 -DGRAPHICS_API_OPENGL_33 * * LICENSE: zlib/libpng * @@ -96,7 +95,7 @@ int main(void) glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3); glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); - glfwWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, GL_TRUE); + //glfwWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, GL_TRUE); GLFWwindow *window = glfwCreateWindow(screenWidth, screenHeight, "rlgl standalone", NULL, NULL); @@ -112,7 +111,7 @@ int main(void) glfwSetKeyCallback(window, KeyCallback); glfwMakeContextCurrent(window); - glfwSwapInterval(1); + glfwSwapInterval(0); // Load OpenGL 3.3 supported extensions rlLoadExtensions(glfwGetProcAddress); @@ -146,7 +145,7 @@ int main(void) { // Update //---------------------------------------------------------------------------------- - // ... + //camera.position.x += 0.01f; //---------------------------------------------------------------------------------- // Draw @@ -279,7 +278,7 @@ static void DrawGrid(int slices, float spacing) // Draw cube // NOTE: Cube position is the center position -void DrawCube(Vector3 position, float width, float height, float length, Color color) +static void DrawCube(Vector3 position, float width, float height, float length, Color color) { float x = 0.0f; float y = 0.0f; @@ -353,7 +352,7 @@ void DrawCube(Vector3 position, float width, float height, float length, Color c } // Draw cube wires -void DrawCubeWires(Vector3 position, float width, float height, float length, Color color) +static void DrawCubeWires(Vector3 position, float width, float height, float length, Color color) { float x = 0.0f; float y = 0.0f;