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@ -4501,8 +4501,6 @@ static Model LoadOBJ(const char *fileName) |
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tinyobj_shapes_free(objShapes, objShapeCount); |
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tinyobj_materials_free(objMaterials, objMaterialCount); |
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for (int i = 0; i < model.meshCount; i++) UploadMesh(model.meshes + i, true); |
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// Restore current working directory |
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if (CHDIR(currentDir) != 0) |
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{ |
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