3253 Révisions (1fac09d0f4d409d33c0fe529b46bc8132b18ccd9)

Auteur SHA1 Message Date
  Ray 1fac09d0f4 REVIEWED: example: Compute shader Game-of-life il y a 3 ans
  Ray b7240d6a36 Update raygui.h il y a 3 ans
  Ray 65076464d5 REVIEWED: KeyCallback() il y a 3 ans
  Ray 72758de6ea Reviewed warnings il y a 3 ans
  Ray 25642cff36 Update comments for OpenGL 4.3 il y a 3 ans
  Jeffery Myers daeccd03ac
Fix VC warnings for examples (#2085) il y a 3 ans
  Jeffery Myers 086f76ba7a
Fix warnings in raylib build (#2084) il y a 3 ans
  mandar1jn affb707dd9
fixing the library so the workflows compile (#2082) il y a 3 ans
  TheSergey496 08441e8b2d
When one of the colliding lines is vertical or horizontal, not all collisions were correctly detected due to floating point error. (#2081) il y a 3 ans
  raysan5 62965aa6d7 Comments tweaks il y a 3 ans
  raysan5 04a4efb591 Added some comments on `LoadGLTF()` il y a 3 ans
  raysan5 c4f0e80895 REVIEWED: Size of bones id supported, max 255 bones per mesh il y a 3 ans
  raysan5 ebee8ba3bb REVIEWED: `LoadGLTF()` #2075 il y a 3 ans
  mausimus 8f5bd3e185
web: clear resizedLastFrame (#2077) il y a 3 ans
  Richard Smith fcc6a61d9e
replace hardcoded number of mouse buttons with MAX_MOUSE_BUTTONS (#2076) il y a 3 ans
  raysan5 18db2c4f01 REVIEWED: `LoadGLTF()` il y a 3 ans
  raysan5 83b6cd00c6 Reviewed VS2019 projects il y a 3 ans
  raysan5 ebad28d831 REVIEWED: gltf models loading, reverted to a previous version (with some tweaks) il y a 3 ans
  raysan5 befdb5963e REMOVED: `IsGamepadName()` il y a 3 ans
  raysan5 83cd22ee5a Minor tweaks il y a 3 ans
  raysan5 dd6e006d78 Reviewed multitouch example #1988 il y a 3 ans
  Ray 317db34059 Reviewed to support raygui and physac on building il y a 3 ans
  Ray 13bb656a91 Update Makefile il y a 3 ans
  Ray 9afda9359b Reviewed physac building il y a 3 ans
  raysan5 fec0ce34c5 Remove trailing spaces il y a 3 ans
  raysan5 719c1551cc Reviewed latest PR formatting and details il y a 3 ans
  warzes 9f2ff3e4d6
Support create OpenGL debug context in OpenGL 4.3 (#2068) il y a 3 ans
  raysan5 6ac3043e88 WARNING: REMOVED: glTF loading il y a 3 ans
  raysan5 2ec8ce649a ADDED: `EncodeDataBase64()` and `DecodeDataBase64()` il y a 3 ans
  raysan5 1c9093fd24 Avoid `GRAPHICS_API_OPENGL_*` defines il y a 3 ans
  raysan5 b28e353626 Reviewed `glDisableVertexAttribArray()` issue #2068 il y a 3 ans
  raysan5 a3f9ba8704 Removed useless GL calls #2068 il y a 3 ans
  Ray ccf4329792 Review comments il y a 3 ans
  Uneven Prankster a6fb2dafc6
Fix `rlLoadComputeShaderProgram` define (#2067) il y a 3 ans
  raysan5 7a16834124 UPDATE: Officially support OpenGL 4.3 il y a 3 ans
  raysan5 f437f7b405 Reviewed makefile and examples building il y a 3 ans
  raysan5 cf12992b6a Remove trailing spaces il y a 3 ans
  Sage Hane 16d015d81e
build.zig: Use addCSourceFiles (#2066) il y a 3 ans
  warzes d47d7c0001
Fixing the error of loading VOX models. (#2065) il y a 3 ans
  michaelfiber c87e91d27a
Update SetupViewport so that it doesn't subtract offset from render dimensions when calling rlViewport (#2064) il y a 3 ans
  Ray 99f6707e2c Support OpenGL 4.3 il y a 3 ans
  Ray e36dc01b91 Support `GRAPHICS_API_OPENGL_43` il y a 3 ans
  Ray 8523d13683 Update rlgl.h il y a 3 ans
  Astie Teddy dba29e4405
Compute shaders support (#2061) il y a 3 ans
  Ray 0aefe256d0 REVIEWED: rlLoadDrawQuad() description #2058 il y a 3 ans
  Ray 1b793e76dc Reviewed memory usage il y a 3 ans
  Ray 84edd22612 Reviewed unsigned int issue (discussion #2054) il y a 3 ans
  raysan5 2a6bd973bd Review some comments il y a 3 ans
  Ray 9ac5a96408 Update rmodels.c il y a 3 ans
  Ray 8a5bc933de Starting to review glTF loading -WIP- il y a 3 ans