Anstro Pleuton
2d024e777c
Happy new years, examples!
2 months ago
Anstro Pleuton
3683236968
Update examples inconsistencies
2 months ago
Anthony Carbajal
27e530eb18
update examples with difficulty stars ( #4694 )
* update examples with difficulty stars
* manual fix script issues
* manual fix script issues
2 months ago
Michael
d2cd2a0152
[rlgl][rmodels] Add instranceTransform shader location index #4538 ( #4579 )
4 months ago
Ray
3f1e59a7cf
Update copyright to 2024
1 year ago
MichaelFiber
18e9784c6d
Remove PLATFORM_RPI ( #3232 )
* Remove PLATFORM_RPI
* remove build artifacts
---------
Co-authored-by: MichaelFiber <michael@cubeofb.org>
Co-authored-by: Ray <raysan5@gmail.com>
1 year ago
Jeffery Myers
9eaed07b77
Make the oribital camera work like it used to (it is not just a copy of third person) ( #2926 )
2 years ago
Ray
ea590c44a9
REVIEWED: Camera redesign PR
2 years ago
Crydsch Cube
73989a4981
WIP rcamera redesign vector ( #2563 )
* core functionality CAMERA_FREE
* fix example
* add remaining camera modes
* add view bobbing
* view bobbing
* catch curser in SetCameraMode
* adjust examples
* fix compilation on linux
* fix example text_draw_3d
* actually fix text_draw_3d
* Updated camera API
* Improve Vector3RotateByAxisAngle() function
* remove camera.mode dependency from low-level functions
* remove camera.mode from struct
* fixes after rebase
* adjust examples for new UpdateCamera function
* adjust example models_loading_m3d
---------
Co-authored-by: Ray <raysan5@gmail.com>
2 years ago
Ray
b59fab7ee6
Update year to 2023
2 years ago
Ray
4a9391ae83
REVIEWED: examples descriptions
2 years ago
Ray
c6c71fe73c
REVIEWED: `DrawMesh()` #2511
Disable color vertex attribute if not provided by mesh
2 years ago
Ray
3879decb9f
REVIEWED: example: shaders_mesh_instancing
Simplified example
2 years ago
Anilforextra
9c66e2f97e
[Examples] Free Allocated Matrices. ( #2425 )
3 years ago
Jeffery Myers
daeccd03ac
Fix VC warnings for examples ( #2085 )
3 years ago
Ray
8a55c60e47
Update shaders_mesh_instancing.c
4 years ago
Ray
dcf52c132f
Remove trail spaces
4 years ago
raysan5
c772de702b
REVIEWED: DrawMeshInstanced() matrix computations
Simplified some parts and reviewed for a correct computation of matrices, considering stereo render view/projection per eye transformations
4 years ago
raysan5
fd3e2fda00
RENAMED: example: shaders_mesh_instancing
shaders_rlgl_mesh_instanced -> shaders_mesh_instancing
4 years ago
Ray
f9bab14fdb
REVIEWED: DrawMeshInstanced()
4 years ago
Ray
dd59350485
REVIEW: instancing example formating
4 years ago
Max
7e58838895
added animation and keyboard controls to rlgl mesh Instancing example ( #1678 )
4 years ago
Jeffery Myers
e48b9a6da1
[Examples] Warning fixes (pt 1) ( #1668 )
* Fix some warnings in examples.
* cleanups from review
Co-authored-by: Jeffery Myers <JefMyers@blizzard.com>
4 years ago
Ray
be8d5a7ae2
RENAMED: camera.type -> camera.projection
4 years ago
Ray
01e28263be
WARNING: VERY BREAKING CHANGE: Renamed some enum values for consistency
Some enums values have been renamed to be more consistent and also provide a more detailed description:
- ShaderLocationIndex: LOC_VERTEX_POSITION -> SHADER_SHADER_LOC_VERTEX_POSITION
- ShaderUniformDataType: UNIFORM_VEC2 -> SHADER_UNIFORM_VEC2
- MaterialMapType: MAP_ALBEDO -> MATERIAL_MAP_ALBEDO
- PixelFormat: UNCOMPRESSED_GRAYSCALE -> PIXELFORMAT_UNCOMPRESSED_GRAYSCALE
4 years ago
Ray
fe3256be9f
Renamed some functions to use latest raylib version
4 years ago
Ray
8e15dae5ed
Review contributed examples
4 years ago
seanpringle
4bcddc3b15
[wip] rlDrawMeshInstanced ( #1318 )
* rlDrawMeshInstanced first attempt
* rlDrawMeshInstanced OpenGL 3.3 and VAO checks
* rlDrawMeshInstanced GetShaderAttribLocation; comments
* example instanced shader
* RLGL_STANDALONE RAYMATH_STANDALONE Vector4
* apply suggested naming changes; add instanced mesh example
* remove orphan variables
4 years ago