Ray
ed269b8d9a
Review RenderTexture drawing usage
Now `BeginTextureMode()` does not clean buffers automatically, that behaviour has been changed because there could be some case (i.e. painting software) where texture buffer does not ned to be cleared; user is responsible of clearing buffers using `ClearBackground()`
6 vuotta sitten
Ray San
ec33e7d705
BREAKING CHANGE: Renamed SpriteFont type to Font
- Preparing MP3 files support
- Jumped version to raylib 2.0-dev (too many breaking changes...)
6 vuotta sitten
raysan5
ae35c37c8a
Corrected game to run on OpenGL 1.1
7 vuotta sitten
Ray
76062247f8
Corrected some issues
Now works in WEB!
7 vuotta sitten
Ray
5a230659ef
Working in random crash...
Related to UpdateMusicStream(), in stb_vorbis
7 vuotta sitten
raysan5
ca8c565617
Review contact information
7 vuotta sitten
raysan5
63c65f8cc5
Updated game to raylib v1.7
7 vuotta sitten
Ray
762d2580cd
Some code improvements
Render wave in a render target
Implemented combo system
Removed big useless audio (fxWave)
8 vuotta sitten
Ray
f164ec80d6
Upload wave collector - GGJ17 game
8 vuotta sitten