PanicTitan
9e908e4a76
Update core_custom_frame_control.c to work properly on web
4 ay önce
sir-irk
32026ca78b
fix preview image file name
4 ay önce
sir-irk
86d2db2aa9
fix typo on UI and preview image
4 ay önce
sir-irk
9a578dbce0
fix formatting
4 ay önce
sir-irk
a94feef6d0
update readme
4 ay önce
sir-irk
897a8fbc9f
adding preview image
4 ay önce
sir-irk
510dc763e9
adding normal map example
4 ay önce
Jordan Zedeck
e91a3697ff
Fixed typo
4 ay önce
sir-irk
ed509193d9
remving w multiply on the tangent itself
4 ay önce
sir-irk
f86295732a
fixing shader tangents to be vec4
4 ay önce
Agnis Aldiņš "NeZvērs
ed022e89e5
fix preview crop
4 ay önce
Agnis Aldiņš "NeZvērs
f6b7168ed4
Add preview image
4 ay önce
Agnis Aldiņš "NeZvērs
fa9653d179
Fix function call
4 ay önce
Agnis Aldiņš "NeZvērs
fca2317640
remove //#define PLATFORM_WEB
4 ay önce
Agnis Aldiņš "NeZvērs
a2cf878190
cleanup variable shadowing
4 ay önce
Agnis Aldiņš "NeZvērs
4233544670
Update core_3d_fps_controller.c
4 ay önce
Agnis Aldiņš "NeZvērs
4d5a56a5f8
change game's resolution
4 ay önce
Agnis Aldiņš "NeZvērs
eee9dd8c94
Example: core_3d_fps_controller
Quake like camera animations and strafe jump movement
4 ay önce
Ray
8a3a8ee8e3
Update shapes_digital_clock.c
5 ay önce
Ray
5f497d0687
REVIEWED: `shapes_digital_clock` example
5 ay önce
Hamza RAHAL
3f228f4594
[examples] : adding new fancy clock
5 ay önce
Meowster
6d5aedbd38
Add DrawEllipseV and DrawEllipseLinesV
5 ay önce
Pivok
0ffc8c517f
Pbr example fix
5 ay önce
Daniel Abbott
696f225f29
Update audio_sound_positioning.c
Calculate `right` Vector3 for correct audio stereo positioning.
6 ay önce
Zean Key
77f31178ed
fixed text_draw_3d
6 ay önce
Ray
cf1713e6dd
REVIEWED: VS2022 projects use a custom resource file...
...instead of relying in src/raylib provided one. #4900
6 ay önce
Zean Key
869ae8bbd2
[example] fix text size in text_draw_3d
6 ay önce
Jeffery Myers
eb3d96a36a
Fix cast warnings in examples.
6 ay önce
Ray
cc5739a6d7
REVIEWED: Some PRs formating
7 ay önce
Gunko Vadim
53cbd3cb11
rename
7 ay önce
Gunko Vadim
0d86084709
Update text_unicode_font_example.c
The creation of the array has been rewritten, the size of the example has been reduced
7 ay önce
Gunko Vadim
4184a5b251
Update text_unicode_font_example.c
7 ay önce
Gunko Vadim
5d7e8010a5
example unicode font
A review of the code is required. Since I'm not sure what's written correctly at all.
7 ay önce
Bigfoot71
59dc53d20e
update readme
7 ay önce
Bigfoot71
d5733ffb9a
update example makefiles
7 ay önce
Bigfoot71
a554ef339b
add `audio_sound_positionning` example
7 ay önce
luis605
4960cc74e0
[examples] Reviewed shader view depth
7 ay önce
Ray
ceb1a5ea2b
REVIEWED: Temporaly fix for issue #4874
7 ay önce
Jonathan Marler
f19d4c71ab
core_window_flags example: add borderless windowed toggle
7 ay önce
Jonathan Marler
336fd78f74
Add core_highdpi example
This example enables HIGHDPI and renders a scale showing how the logical
size compares to the pixel size of the window.
7 ay önce
Jonathan Marler
00fb09cebf
Prevent immediate window restore from minimize in core_window_flags
The core_window_flags example automatically restores the window from
being minimized after 3 seconds. However, it only resets the frameCounter
if the window is minimized through the app from inputting KEY_N. This
means if you miminize the window by other means (like pressing the minimize
button) then the example will immediately restore the window because the
frame counter wasn't reset. I've fixed this by setting the frameCounter
back to 0 once it's expired. I also added a note in the UI that the example
automatically restores the window so it's not a surprise.
7 ay önce
Jonathan Marler
8749ba9ebf
Uncomment SetTargetFPS in core_window_flags
I think this line was accidently commented out in this commit:
3d1ae3500c
The FPS limit is needed to get the desired wait time for the "hide window"
test, which uses the frame counter to hide the window for 3 seconds. On
my machine without this limit it runs at over 1000 FPS and it appears
like the hide window state is broken.
I also added some text that tells the user that it only hides the window
for 3 seconds so they're not surprised when the window automatically
reappears.
7 ay önce
luis605
8ec52e3b25
Added example to build system
7 ay önce
luis605
eeda7a4b82
Added shaders_view_depth example to the build system
7 ay önce
luis605
e08fc8ab80
Added new example - [shader] render depth texture
7 ay önce
Jonathan Marler
611c43719f
Avoid divide by 0 in core_custom_frame_control example
7 ay önce
Jonathan Marler
ac17de5074
[build] remove examples/build.zig, incorporate into main build.zig
Removes the second build.zig in the examples directory and incorporates it
into the main build.zig. This gives the zig build system the data needed to
know if the raylib library needs to be rebuilt when running any example.
7 ay önce
Fabrizio Pietrucci
e140aca1b5
Increase zoom factor in `core_2d_camera.c`
This compensate for slower zoom speed due to log scaling
7 ay önce
Fabrizio Pietrucci
8b84c999d2
Use logarithmic zoom scaling in 2d camera zoom examples
7 ay önce
Aidon
513753c394
Converting int to char
Fixes warning: narrowing conversion caused by trying to convert int to unsigned char
8 ay önce