Ray
5840cd6e50
Remove unneeded comment
2 年前
Ray
4a9391ae83
REVIEWED: examples descriptions
2 年前
Ray
c1b01c0d5d
Added new comment to examples
2 年前
raysan5
ef5be632fe
REVIEWED: `ExportMesh()` #2220
3 年前
Lambert Wang
2545f62565
Added support for additional mouse buttons ( #1753 )
* Added support for additional mouse buttons
* Renamed mouse button enum
Co-authored-by: Lambert Wang <lambert.ww@gmail.com>
3 年前
Jeffery Myers
b663724293
Generate a mesh in client code. ( #1735 )
3 年前
Ray
01e28263be
WARNING: VERY BREAKING CHANGE: Renamed some enum values for consistency
Some enums values have been renamed to be more consistent and also provide a more detailed description:
- ShaderLocationIndex: LOC_VERTEX_POSITION -> SHADER_SHADER_LOC_VERTEX_POSITION
- ShaderUniformDataType: UNIFORM_VEC2 -> SHADER_UNIFORM_VEC2
- MaterialMapType: MAP_ALBEDO -> MATERIAL_MAP_ALBEDO
- PixelFormat: UNCOMPRESSED_GRAYSCALE -> PIXELFORMAT_UNCOMPRESSED_GRAYSCALE
4 年前
raysan5
37a6f12037
Unload model shaders and textures
They are not automatically unloaded when unloading the model!
5 年前
Ray
87774a0a21
Review variables initialization
5 年前
Ray
b525039e0a
Review ALL examples
5 年前
Ray
be6d237b9e
Review models examples
6 年前
Ray
7d81e673ed
ADDED: GenMeshPoly()
To generate 2D polygonal shape
6 年前
Ray San
6045062a05
Renamed some functions
- Renamed Begin3dMode() --> BeginMode3D()
- Renamed Begin2dMode() --> BeginMode2D()
- Renamed End3dMode() --> EndMode3D()
- Renamed End2dMode() --> EndMode2D()
6 年前
Ray San
4cc12ef2b3
Review camera definition on examples
7 年前
Ray San
5dc216f419
Improved some examples
7 年前
raysan5
2051be3825
Add mesh generation example -IN PROGRESS-
7 年前