raysan5
fec0ce34c5
Remove trailing spaces
vor 4 Jahren
raysan5
719c1551cc
Reviewed latest PR formatting and details
vor 4 Jahren
warzes
9f2ff3e4d6
Support create OpenGL debug context in OpenGL 4.3 ( #2068 )
* - support create OpenGL debug context in OpenGL 4.3
* - additional events in debug message
- fixed glEnable(GL_DEBUG_OUTPUT)
* Reviewed OpenGL Debug Context
vor 4 Jahren
raysan5
6ac3043e88
WARNING: REMOVED: glTF loading
Actually, it was broken and it that code has no maintainer.
vor 4 Jahren
raysan5
2ec8ce649a
ADDED: `EncodeDataBase64()` and `DecodeDataBase64()`
vor 4 Jahren
raysan5
1c9093fd24
Avoid `GRAPHICS_API_OPENGL_*` defines
Those defines are only used inside `rlgl` module
vor 4 Jahren
raysan5
b28e353626
Reviewed `glDisableVertexAttribArray()` issue #2068
vor 4 Jahren
raysan5
a3f9ba8704
Removed useless GL calls #2068
vor 4 Jahren
Ray
ccf4329792
Review comments
vor 4 Jahren
Uneven Prankster
a6fb2dafc6
Fix `rlLoadComputeShaderProgram` define ( #2067 )
Now uses correct version.
vor 4 Jahren
raysan5
7a16834124
UPDATE: Officially support OpenGL 4.3
vor 4 Jahren
raysan5
f437f7b405
Reviewed makefile and examples building
vor 4 Jahren
raysan5
cf12992b6a
Remove trailing spaces
vor 4 Jahren
Sage Hane
16d015d81e
build.zig: Use addCSourceFiles ( #2066 )
vor 4 Jahren
warzes
d47d7c0001
Fixing the error of loading VOX models. ( #2065 )
* - Fixing the error of loading VOX models.
* - fixed spaces
vor 4 Jahren
michaelfiber
c87e91d27a
Update SetupViewport so that it doesn't subtract offset from render dimensions when calling rlViewport ( #2064 )
Co-authored-by: Michael <michael@cubeofb.org>
vor 4 Jahren
Ray
99f6707e2c
Support OpenGL 4.3
- Support Compute Shaders by rlgl API
- Support SSBO by rlgl API
vor 4 Jahren
Ray
e36dc01b91
Support `GRAPHICS_API_OPENGL_43`
vor 4 Jahren
Ray
8523d13683
Update rlgl.h
vor 4 Jahren
Astie Teddy
dba29e4405
Compute shaders support ( #2061 )
* Add basic compute shader and ssbo support in rlgl.
* Add rlBindImageTexture (untested), now requires SUPPORT_COMPILE_SHADERS
* Delete glad.c
* Delete glad.h
* Delete khrplatform.h
* Revert to previous glad.h
* Remove "glad.c"
Co-authored-by: Ray <raysan5@gmail.com>
vor 4 Jahren
Ray
0aefe256d0
REVIEWED: rlLoadDrawQuad() description #2058
vor 4 Jahren
Ray
1b793e76dc
Reviewed memory usage
vor 4 Jahren
Ray
84edd22612
Reviewed unsigned int issue (discussion #2054 )
vor 4 Jahren
raysan5
2a6bd973bd
Review some comments
vor 4 Jahren
Ray
9ac5a96408
Update rmodels.c
vor 4 Jahren
Ray
8a5bc933de
Starting to review glTF loading -WIP-
vor 4 Jahren
Ray
3e604a8645
Remove trailing spaces
vor 4 Jahren
Ray
83b3478fe4
Reviewed some TODO
vor 4 Jahren
raysan5
4390d3a122
Avoid raylib dependency
vor 4 Jahren
raysan5
a77afd5c8f
Reviewed some MSVC warnings
vor 4 Jahren
raysan5
32c9d411b2
REVIEWED LoadVOX() -WIP-
It seems vox loader is not working properly...
vor 4 Jahren
raysan5
1350361f58
Reviewed formatting
vor 4 Jahren
Horrowind
e545286369
Fix issue with empty cylinder ( #2050 )
* Add DrawCylinderEx and DrawCylinderWiresEx
* Modify examples/models/models_geometric_shapes.c to show the
usage of DrawCylinder(Wires)Ex
* Simplified DrawCylinder and DrawCylinderWires to use the -Ex versions.
* This reverts commits f49b2598dd and
4542b32e4e .
* Fixed formatting.
Renamed base_angle to baseAngle.
Remove most of the raymath.h calls.
* Added check for empty cylinder.
* Added check for empty cylinder.
* Fix bug.
Co-authored-by: Horrowind <you@example.com>
vor 4 Jahren
raysan5
4e88160e78
Update raylib.h
vor 4 Jahren
Ray
a1db0220a1
REVIEWED: LoadFontFromImage()
Avoid crash on wrong sprite font
vor 4 Jahren
raysan5
f1659d78d3
Reviewed models examples paths
vor 4 Jahren
raysan5
0b0711027a
Remove unimplemented function
vor 4 Jahren
Horrowind
526e68afa8
Add DrawCylinder(Wires)Ex ( #2049 )
* Add DrawCylinderEx and DrawCylinderWiresEx
* Modify examples/models/models_geometric_shapes.c to show the
usage of DrawCylinder(Wires)Ex
* Simplified DrawCylinder and DrawCylinderWires to use the -Ex versions.
* This reverts commits f49b2598dd and
4542b32e4e .
* Fixed formatting.
Renamed base_angle to baseAngle.
Remove most of the raymath.h calls.
Co-authored-by: Horrowind <you@example.com>
vor 4 Jahren
raysan5
599d6e810f
REVIEWED: models resources structure
vor 4 Jahren
raysan5
4a1bd12e2d
REVIEWED: DrawCubeTextureRec() formatting
vor 4 Jahren
Ray
282ec9bb76
Formatting tweak
vor 4 Jahren
Ray
a91f61262e
Review RLAPI to avoid warnings
vor 4 Jahren
Ray
f8719e7ec3
Reviewed latest PR formatting
vor 4 Jahren
Arnaud Valensi
7c36f3f6b8
Fix dpi issues ( #1987 )
vor 4 Jahren
Jeffery Myers
3d6d5558c9
Add CheckCollisionPointLine to the header, it appears to have been missed ( #2042 )
vor 4 Jahren
Jeffery Myers
62554db48d
Add missing #endif to windows API defines ( #2038 )
vor 4 Jahren
Ray
94650f0def
Simplified RLAPI preprocessor branching
vor 4 Jahren
Jeffery Myers
33ed452439
Fix dll exports so that raylib builds in visual studio again. ( #2037 )
vor 4 Jahren
raysan5
3e71232a04
WARNING: BREAKING: REMOVED: `GenImagePerlinNoise()`
raylib was using `stb_perlin.h` library to generate perlin noise, it seems that recently this library has been flagged as it could be infringing some algorythm patent. For security, it has been removed from raylib.
vor 4 Jahren
raysan5
700d448d75
Updated external libraries
vor 4 Jahren