Lambert Wang
2545f62565
Added support for additional mouse buttons ( #1753 )
* Added support for additional mouse buttons
* Renamed mouse button enum
Co-authored-by: Lambert Wang <lambert.ww@gmail.com>
hace 3 años
Jeffery Myers
b663724293
Generate a mesh in client code. ( #1735 )
hace 3 años
Ray
01e28263be
WARNING: VERY BREAKING CHANGE: Renamed some enum values for consistency
Some enums values have been renamed to be more consistent and also provide a more detailed description:
- ShaderLocationIndex: LOC_VERTEX_POSITION -> SHADER_SHADER_LOC_VERTEX_POSITION
- ShaderUniformDataType: UNIFORM_VEC2 -> SHADER_UNIFORM_VEC2
- MaterialMapType: MAP_ALBEDO -> MATERIAL_MAP_ALBEDO
- PixelFormat: UNCOMPRESSED_GRAYSCALE -> PIXELFORMAT_UNCOMPRESSED_GRAYSCALE
hace 4 años
raysan5
37a6f12037
Unload model shaders and textures
They are not automatically unloaded when unloading the model!
hace 5 años
Ray
87774a0a21
Review variables initialization
hace 5 años
Ray
b525039e0a
Review ALL examples
hace 5 años
Ray
be6d237b9e
Review models examples
hace 6 años
Ray
7d81e673ed
ADDED: GenMeshPoly()
To generate 2D polygonal shape
hace 6 años
Ray San
6045062a05
Renamed some functions
- Renamed Begin3dMode() --> BeginMode3D()
- Renamed Begin2dMode() --> BeginMode2D()
- Renamed End3dMode() --> EndMode3D()
- Renamed End2dMode() --> EndMode2D()
hace 6 años
Ray San
4cc12ef2b3
Review camera definition on examples
hace 7 años
Ray San
5dc216f419
Improved some examples
hace 7 años
raysan5
2051be3825
Add mesh generation example -IN PROGRESS-
hace 7 años