230 Cometimentos (77f31178ed26833bf7a3cd29bd9e23f0facb2573)

Autor SHA1 Mensagem Data
  Ray cc5739a6d7 REVIEWED: Some PRs formating há 7 meses
  luis605 4960cc74e0 [examples] Reviewed shader view depth há 7 meses
  luis605 8ec52e3b25 Added example to build system há 7 meses
  luis605 e08fc8ab80 Added new example - [shader] render depth texture há 7 meses
  Ray 557d071fa2 Reviewed shader loading message há 8 meses
  jordan4ibanez 7cae259a6d
Reviewed shaders comment wording (#4793) há 8 meses
  Ray 861ebafe62 Update shaders_mesh_instancing.c há 9 meses
  Anstro Pleuton 7bfc8e8ca7
[example] Add shaders_rounded_rectangle example (#4719) há 9 meses
  Anstro Pleuton 773e3f5f9f
Update more examples inconsistencies (#4711) há 9 meses
  Anstro Pleuton 945f181f1d
[examples] Update examples to be consistent (#4699) há 9 meses
  Anthony Carbajal 27e530eb18
update examples with difficulty stars (#4694) há 9 meses
  Ray 7c7b087efb REVIEWED: example: `shaders_deferred_render` -WIP- há 10 meses
  Ray cfbba79bd3 REVIEWED: example: `models_textures_tiling` shaders há 10 meses
  Ray fddfb58f85 REVIEWED: Potential shader issues há 10 meses
  Ray af163ba22a REVIEWED: example: `shaders_julia_set` há 10 meses
  Ray 2f6230e366 Formatting review and examples review há 10 meses
  Ray 8e450e4446 Reviewed shaders formating to follow raylib coding conventions há 10 meses
  Ray 62d8969a56 Reviewed shader formating há 10 meses
  veins1 08b089f620
Reviewed shaders_deferred_render (#4676) há 10 meses
  Le Juez Victor 6eb1206660
fix `shaders_deffered_render.c` for OpenGL ES 3 (#4617) há 10 meses
  Michael d2cd2a0152
[rlgl][rmodels] Add instranceTransform shader location index #4538 (#4579) há 11 meses
  Ray 6fbf08cc1f
Update pbr.fs há 11 meses
  Ray f9cf684356
Update pbr.vs há 11 meses
  Ray 698bfc48fe
Update pbr.fs há 11 meses
  Ray 0d39e7137b Fix #4527 há 11 meses
  devdad 6af664c04e
Update shaders_basic_pbr example to work on web (#4516) há 11 meses
  Jeffery Myers 10fd4de258
Fix the example lighting shaders to use both frag and diffuse colors so they work with shapes and meshes. (#4482) há 1 ano
  Jeffery Myers 728ccc96bc
Use the vertex color as part of the base shader in GLSL330 (#4431) há 1 ano
  IcyLeave6109 15f6c47f07
Use free camera in model shader example (#4428) há 1 ano
  Anthony Carbajal 06aeb21429
update shaders basic pbr (#4225) há 1 ano
  Anthony Carbajal 070c1c9d63
update examples missing unloadtexture (#4234) há 1 ano
  Ray db8b199363 Reviewed shader há 1 ano
  CDM15y b44b759b8f
[examples][shaders_raymarching] Add `raymarching.fs` for GLSL120 (#4183) há 1 ano
  Ray b657001e0d REVIEWED: shaders_vertex_displacement há 1 ano
  Alex ZH 43b0c9410e
[examples] Add new example: `shaders_vertex_displacement` (#4186) há 1 ano
  CDM15y 2d94d8d06d
[examples] Fix PBR and Shadowmap example shaders for GLSL 1.20 (#4167) há 1 ano
  Jeffery Myers e96bab7ce6
[Build] Fix warnings when building in VS 2022 (#4095) há 1 ano
  Karl Zylinski fffae1a975
Fix fragPosition using wrong matrix in lighting_instancing.vs (#4056) há 1 ano
  Ray 479bd84400 Update shaders_palette_switch.c há 1 ano
  Ray 34d00d5217 Minor formatting tweaks há 1 ano
  bohonghuang d80febde7d
[rlgl] Implement vertex normals for RLGL immediate drawing mode (#3866) há 1 ano
  Yousif a4819f99cb
Update shaders_hybrid_render.c (#3908) há 1 ano
  Ray 615ee9d177 REVIEWED: `rlLoadFramebuffer()` há 1 ano
  Ray 3f1e59a7cf Update copyright to 2024 há 1 ano
  Ray 36df9c5bd6 Update shaders_basic_pbr.c há 1 ano
  Ray e039a221a3 Review formating há 1 ano
  Ray 706f74bce0 Update shaders_basic_pbr.c há 1 ano
  Ray bb18018f29 REVIEWED: `shaders_basic_pbr`, added more comments há 1 ano
  Ray 4805dddc18 Update shaders_deferred_render.c há 1 ano
  Ray 2fe68a8a12 REVIEWED PR deferred render há 1 ano