Michael Vetter
596338b26a
Check whether parsing mtl file was succesful ( #982 )
преди 6 години
Michael Vetter
eb772bc1e0
Check whether GLTF was loaded correctly ( #981 )
преди 6 години
Michael Vetter
047f093503
Remove dead assignments ( #980 )
The result of `success` is actually never used. Either we should check
for it and return or remove it. I assume just checking the last one is
okay.
преди 6 години
Ray
df84f93938
Add security checks on file writting
преди 6 години
Ray
a8e63b9724
Convert default shader to const strings
преди 6 години
Catalin Moldovan
99e86d180b
Const corectness for LoadShaderCode ( #977 )
* Const corectness for LoadShaderCode
* Added const for standalone variant as well.
преди 6 години
AlexHCC
8adcec185e
Improve code readability ( #976 )
преди 6 години
Ray
bdcb16e7bb
Review PR and comments
преди 6 години
AlexHCC
acedf4a0d5
Fixed regular polygon shape rendering ( #972 )
преди 6 години
Ray
1f730b3b35
Review ImageCrop() security checks
преди 6 години
Ray
b331edd7a6
Let the user choose the formats
преди 6 години
Ray
9d53e07883
Added preprocessor macros for GIF
преди 6 години
Ray
d089e1cd34
ADDED: LoadAnimatedGIF() -WIP-
Still looking for a better way to integrate it into raylib API, maybe add a LoadImageAnim()?
преди 6 години
Ray
741afde3bc
Review PR formatting
преди 6 години
chriscamacho
314c4061df
fixs issue mem leak with LoadModel / OBJ and issue with -1 material index ( #969 )
преди 6 години
raysan5
08165fed18
Review DecompressData() types, for consistency
преди 6 години
raysan5
112874fe07
Review issue with HDR pixels loading
преди 6 години
raysan5
c10348cc85
Review conditions
преди 6 години
Ray
904a7ee032
Update for latest emsdk configuration
Note that latest emsdk changed paths
преди 6 години
Ray
4ccf1e61be
Corect typo
преди 6 години
chriscamacho
6916ff58b1
fixed some memory leaks, still issue with material index allocation leaking 4 bytes (possibly double allocation) ( #964 )
преди 6 години
Ray
e5d5f6e367
Review possible memory leak with my_strndup()
преди 6 години
Ray
a2fd427224
Comment tweak
преди 6 години
Ray
0a2177b4bc
ADDED: GetWindowPosition()
преди 6 години
Ray
ae2452d280
ADDED small compression API
- ADDED: CompressData()
- ADDED: DecompressData()
преди 6 години
Ray
2d6bc1ff42
Update raudio.h
преди 6 години
Ray
dec5f332ad
Revert "Update tinyobj_loader_c.h"
This reverts commit 53b32f1c20 .
преди 6 години
Ray
d93f8eadf8
REVIEW: GetFileName(): Security checks
преди 6 години
Ray
53b32f1c20
Update tinyobj_loader_c.h
преди 6 години
Ray
861a619053
Review dr_flac usage
Replaced DEPRECATED functions
преди 6 години
Ray
fc95ceadf0
Remove sampleLeft from Music struct... -WIP-
...moved to internal AudioBuffer structure as totalFramesProcessed, now time measure works again... but there is some problem with looping...
Also note some inconsistencies between frames and samples, it seems those concepts are not considered correctly in the code.
преди 6 години
raysan5
4e43192561
Review latest PR
преди 6 години
arvyy
97101d1003
Add screen->world and world->screen functions for 2D; add extended camera2D example ( #947 )
преди 6 години
raysan5
37bb8e9554
UpdateModelAnimation() - Added security check
преди 6 години
raysan5
41732bebe8
Formatting tweak
преди 6 години
raysan5
e2183f0b99
Update version in case no config.h is being used
преди 6 години
raysan5
f565ff018e
REMOVED: FLAG_SHOW_LOGO
raylib logo animation has been removed. That funtionality was very restrictive, not configurable at all and hardly ever used, also, it added a coupling dependency of `core` module with `shapes` and `text` modules.
преди 6 години
raysan5
8241dcf80b
Review models loading, memory initialization
преди 6 години
raysan5
c661cad692
Review all RL_CALLOC() calls
All data should be properly initialized by now
преди 6 години
raysan5
addbd88833
Expose scissor functionality
преди 6 години
Zatherz
8e86f3586d
IsAudioBufferProcessed -> IsAudioStreamProcessed ( #951 )
It appears that you've missed renaming this function here, which makes trying to compile standalone raudio.c error out.
преди 6 години
Ray
e67c842faa
Tweak on atlas size computing
Some generated fonts were not fitting the image...
преди 6 години
Ray
061294e4d1
Update miniaudio.h
преди 6 години
raysan5
20fa362700
Review comment
преди 6 години
raysan5
3db13edd89
Support mouse cursor on RPI native
Reduced bunnymark limits
преди 6 години
raysan5
a727f5768f
Review OpenGL ES 2.0 extensions check
преди 6 години
raysan5
ef3b01dffc
RPI: Corrected issue when creating 3d projection view
преди 6 години
Ray
2f42b0ce85
REVIEW: TextSplit()
Just adding a security check
преди 6 години
Colday96
12bcdb977a
Update shapes.c for smoother collision detection ( #946 )
By removing the equal sign, if the 2 rects a right next to each other and not overlapping, there will be no collision detection. This is what a majority of other game libraries do and would make it easier to implement collisions for tile based games.
преди 6 години
Ray
973d32f9a7
Reviewed issue #943
преди 6 години