Ray
b2dca724c7
REVIEWED: skinning shader for GLSL 100 #4412
5 months ago
Daniel Holden
86ead96263
[rmodels] Optional GPU skinning ( #4321 )
* Added optional GPU skinning
* Added skinned bone matrices support for different file formats.
* Moved new shader locations to end of enum to avoid breaking existing examples. Added gpu skinning on drawing of instanced meshes.
* Added GPU skinning example.
* Removed variable declaration to avoid shadowing warning.
6 months ago
raysan5
fec0ce34c5
Remove trailing spaces
3 years ago
Ray
e0720a0a55
WARNING: REVIEWED: Default shader uniform names
When a shader is loaded, by default, several locations are tried to be set automatically.
3 years ago
Jeffery Myers
0f10c44578
Fixes gl state after HDR texture functions. ( #1621 )
Updates skybox demo to show how to do both HDR and non HDR skyboxes
Co-authored-by: Jeffery Myers <JefMyers@blizzard.com>
4 years ago
raysan5
b5d50ee51a
EXAMPLE: models_skybox works on OpenGL ES 2.0
4 years ago
raysan5
b4ff6fdde3
Review skybox shaders
4 years ago
peppemas
0e26d514b8
Fix bug #1270 ( #1282 )
* Fix bug #1270
Added an argument to the shader in order to flip the texture
* Fix Bug #1270
* Fix bug #1270
4 years ago
raysan5
6bab884d1d
Added note on examples not supporting GLSL100
5 years ago
Ray
245cf2400e
Review shader examples
6 years ago