2629 次程式碼提交 (d2d72b1dfb08276caf26fc91f4e5c4513e33981e)

作者 SHA1 備註 提交日期
  Ray f12db180cd Reviewed PR #1407 5 年之前
  Chance Snow 9833fe45eb
Added desktop cursor getter and setter functions (#1407) 5 年之前
  kernelkinetic 3c9f7263e5
fixed mouse movements are bound to the screen resolution (https://github.com/raysan5/raylib/issues/1392) (#1410) 5 年之前
  raysan5 c62c4df749 Updated miniaudio #1402 5 年之前
  chriscamacho 6ebf6b4e72
allow for multiple materials in obj files (#1408) 5 年之前
  Ray 41192c6d4a Replace 0.f by 0.0f 5 年之前
  Doyle b29311c7ca
mouse: Return float movement for precise scrolling where possible (#1397) 5 年之前
  Ray a4ea9f872f Review "aggregate initializations" #1403 5 年之前
  Daniel-Junior Dubé a8685ee4fd
Add Vector2Reflect to raymath.h (#1400) 5 年之前
  Tobias Jammer 0c29ca8166
Fix 1393 (#1395) 5 年之前
  Ray a850246030 Review Texture type 5 年之前
  raysan5 446f9fff00 Added note 5 年之前
  seanpringle 4bcddc3b15
[wip] rlDrawMeshInstanced (#1318) 5 年之前
  kernelkinetic e90b4d8915
Platform DRM (#1388) 5 年之前
  raysan5 c2e56f2604 REVIEW: GenTextureCubemap(), avoid using models.c functions 5 年之前
  raysan5 b9053eebe7 Added new GIF recording library (not used yet) 5 年之前
  raysan5 eef82b04ac REVIEW: Replace rlglDraw() calls by DrawRenderBatch() internal calls 5 年之前
  raysan5 fe8bf2fa55 REVIEWED: GenTextureCubemap(), use rlgl functionality only 5 年之前
  Adam Griffiths b9ece86ffd
Add join_paths and join prefix with include/lib dirs (#1383) 5 年之前
  raysan5 032b2db398 REVIEWED: GenTextureCubemap() 5 年之前
  coderoth c05dbb4581
Updated joystick mappings with latest version of gamecontrollerdb (executed GenerateMappings.cmake), so that raylib can identify more joysticks (#1381) 5 年之前
  raysan5 789c5fbdf9 Updated build script to generate .a on WebAssembly 5 年之前
  raysan5 4a242c2889 Updated library build script for HTML5 (emscripten 2.0.4) 5 年之前
  raysan5 b5d50ee51a EXAMPLE: models_skybox works on OpenGL ES 2.0 5 年之前
  raysan5 79d63e6ca1 Review comment 5 年之前
  raysan5 152665ff48 REDESIGNED: GenTexture*() #721 5 年之前
  raysan5 ccda320be4 REVIEWED: rlFramebufferAttach() to support texture layers 5 年之前
  kernelkinetic 6038c8fdd5
fixed wrong error message for input device on RPI (#1379) 5 年之前
  raysan5 04406c0f1a Corrected minor framebuffer issue on OpenGL ES 2.0 5 年之前
  raysan5 cdc8850e68 WARNING: REDESIGN of rlgl framebuffers API #721 5 年之前
  raysan5 fa2c114636 WARNING: struct RenderTexture2D: Removed `depthTexture` 5 年之前
  raysan5 cbdb9bfe42 REVIEWED: UnloadShader() issue 5 年之前
  raysan5 b870b9f828 Minor: remove tabs 5 年之前
  raysan5 90befff4b8 Make sure to detach data before deleting 5 年之前
  raysan5 11fbd49b73 Avoid GETCWD() warning #1371 5 年之前
  raysan5 43d82c1f21 Add security checks when loading data from memory 5 年之前
  raysan5 c5c156d65e Review GenDrawCube() and GenDrawQuad() 5 年之前
  raysan5 2d96196d25 REVIEWED: SaveWAV() to use memory write insted of file 5 年之前
  raysan5 0983d7b45c Solved issues when compiled for OpenGL 1.1 5 年之前
  Ray 8cf0be4b6c Review memory loading functions signesness 5 年之前
  raysan5 5073619962 REVIEWED: GetTextureData(), allow retrieving 32bit float data 5 年之前
  raysan5 43b9113c0c Reverted some previous changes... 5 年之前
  raysan5 d7853127db Reviewed some structs to reduce size and padding 5 年之前
  Ray c196b09d33 Remove function declaration added by error 5 年之前
  Ray db652daf42 ADDED: LoadFontFromMemory() (TTF only) #1327 5 年之前
  Ray 88c5deac87 WARNING: REDESIGNED: LoadFontData() 5 年之前
  Ray 250a0e3592 Minor tweak 5 年之前
  Ray 63b739bbfa Corrected issue on log 5 年之前
  Ray dace2172d1 Update cgltf library to v1.7 5 年之前
  Ray 5b60a743bd ADDED: LoadWaveFromMemory() #1327 5 年之前