3292 Révisions (d6517f9cd9707fdec80e0575b9ef424459748190)

Auteur SHA1 Message Date
  raysan5 59c4facd90 Disabled QOI image format il y a 4 ans
  Ray d1b8d4f2c7 REVIEWED: Updated QOI to first official release il y a 4 ans
  Anders Holmberg 71f2e2b1e4
Add macos support to zig build system (#2175) il y a 4 ans
  Ray 2b2141902b ADDED: Support for QOI image format il y a 4 ans
  Ray 9088135b49 REVIEWED: Formating and comments il y a 4 ans
  Arnaud Valensi b248a00c90
Fix scissor on macos (#2170) il y a 4 ans
  Novaleaf c5fc7c7640
allow physac to be built as a shared library (#2168) il y a 4 ans
  めぐみ発動機 (isVowel / GreenWing) 924b1c7b0c
fixed typo: aproximation to approximation (#2164) il y a 4 ans
  めぐみ発動機 (isVowel / GreenWing) 478b70e53e
fixed typo: aproximation to approximation (#2163) il y a 4 ans
  raysan5 7755cd0019 Tweak to minimize buffer overflow possibility il y a 4 ans
  WilledgeR e24443bbbc
Fixes CC while compiling for ANDROID_ARCH x86 (#2148) il y a 4 ans
  raysan5 03f55d8f9e Minor tweaks il y a 4 ans
  Ray be371ebf99 REVIEWED: LoadTextureFromImage() il y a 4 ans
  Ray b7bf220598 REVIEWED: rlUpdateTexture() il y a 4 ans
  Ray 5a6aa52a7c REVIEWED: ExportMesh() #2138 il y a 4 ans
  Ray c8f029dba9 Expose `MAX_KEYBOARD_KEYS` and `MAX_MOUSE_BUTTONS` #2127 il y a 4 ans
  lib-omar 91135c8799
Fixed file/alloc limitation in GetDirectoryFiles() (#2126) il y a 4 ans
  Ray da7e0ba9d9 ouch il y a 4 ans
  Ray c82390e3f1 Reviewed descriptions and notes il y a 4 ans
  Ray 4853082a4f REVIEWED: DrawRectanglePro(), support TRIANGLES drawing il y a 4 ans
  Ray f6180efd35 REVIEWED: CheckCollision*() consistency il y a 4 ans
  Ray 7158c80448 tweak il y a 4 ans
  Uneven Prankster 35cbacc68b
Allow GL4.3 capabilities to be shown (#2124) il y a 4 ans
  Ray 14e4992d73 REVIEWED: rlGetCompressedFormatName() il y a 4 ans
  Ray 21ec8c38ae Review variables initialization il y a 4 ans
  Luke Krasnoff 8ec5b2dc2f
Protect TextIsEqual from NULLs (#2121) il y a 4 ans
  KonPet 34f9f51835
Fix Render Batch Limit not being checked in DrawRectangleGradientEx() (#2111) il y a 4 ans
  raysan5 7f4ae653f3 Review display output order il y a 4 ans
  raysan5 703df42586 Avoid duplicate output info on PLATFORM_RPI il y a 4 ans
  Ray 5e3db0aa83 Updated some scripts paths il y a 4 ans
  Ray e930ad3102 Reviewed spelling mistake il y a 4 ans
  Ray 2fe488a71c Update version in CMake il y a 4 ans
  raysan5 70a2118c49 REMOVED: `rnet.h` il y a 4 ans
  raysan5 b02e737074 Update raygui.h il y a 4 ans
  raysan5 bba035c20c Minor type tweak il y a 4 ans
  Ray 8c0f9c7f5a Update miniaudio.h il y a 4 ans
  Ray 8abba960c7 Review comments il y a 4 ans
  Ray 8649032428 Update comment il y a 4 ans
  Ray 1fac09d0f4 REVIEWED: example: Compute shader Game-of-life il y a 4 ans
  Ray b7240d6a36 Update raygui.h il y a 4 ans
  Ray 65076464d5 REVIEWED: KeyCallback() il y a 4 ans
  Ray 72758de6ea Reviewed warnings il y a 4 ans
  Ray 25642cff36 Update comments for OpenGL 4.3 il y a 4 ans
  Jeffery Myers daeccd03ac
Fix VC warnings for examples (#2085) il y a 4 ans
  Jeffery Myers 086f76ba7a
Fix warnings in raylib build (#2084) il y a 4 ans
  mandar1jn affb707dd9
fixing the library so the workflows compile (#2082) il y a 4 ans
  TheSergey496 08441e8b2d
When one of the colliding lines is vertical or horizontal, not all collisions were correctly detected due to floating point error. (#2081) il y a 4 ans
  raysan5 62965aa6d7 Comments tweaks il y a 4 ans
  raysan5 04a4efb591 Added some comments on `LoadGLTF()` il y a 4 ans
  raysan5 c4f0e80895 REVIEWED: Size of bones id supported, max 255 bones per mesh il y a 4 ans