raysan5
8fb84d9e63
Updated to new rlgl
9年前
raysan5
c28a5fbd62
Code tweak
9年前
raysan5
56bd9da07c
Update Oculus sample (will be moved soon)
9年前
Ray
2d90cc59b6
Update distortion.fs
9年前
Ray
5576dea00b
Rename raylib_rlgl_standalone.c to rlgl_standalone.c
9年前
raysan5
b79ede4edb
Added distortion shader to render
9年前
Ray
79a6235811
Stereo rendering test
Trying to simulate Oculus Rift CV1 rendering without the device... for
Debug pourposes.
9年前
Ray
c99fc5108e
Update screenshot
9年前
Ray
ee795150fa
Updated some code
9年前
raysan5
5631f822bd
Reorganized device init/close
9年前
Ray
e2173922f0
Update eye render pose with layer data
9年前
raysan5
4bc339ea4e
Updated Oculus sample
9年前
raysan5
8f91ed81c5
Updated Oculus sample to Oculus SDK 1.4
Still working on the sample but almost finished. Some rlgl internals
redesign required and it will be ready!
9年前
raysan5
ba60918eaa
Updated Oculus sample
Now GLFW3 windows/context creation works ok and a sample red rectangle
has been drawn using rlgl. Next step is working in tracking
position/orientation maths and try to get a simple 3d scene...
9年前
raysan5
cc39b4660a
New oculus sample to test...
9年前
raysan5
173529e048
Oculus SDK 1.3 + GLFW3 sample -NOT WORKING-
9年前