2 次程式碼提交

作者 SHA1 備註 提交日期
  Ray dedf382f64
Merge pull request #5053 from didas72/master 1 周之前
  Didas72 36364192d5 Fixes GetWindowHandle returning a bad handle under Linux X11 1 周之前
共有 1 個文件被更改,包括 16 次插入7 次删除
分割檢視
  1. +16
    -7
      src/platforms/rcore_desktop_glfw.c

+ 16
- 7
src/platforms/rcore_desktop_glfw.c 查看文件

@ -74,9 +74,14 @@
#if defined(__linux__) || defined(__FreeBSD__) || defined(__OpenBSD__)
#include <sys/time.h> // Required for: timespec, nanosleep(), select() - POSIX
//#define GLFW_EXPOSE_NATIVE_X11 // WARNING: Exposing Xlib.h > X.h results in dup symbols for Font type
//#define GLFW_EXPOSE_NATIVE_WAYLAND
#define GLFW_EXPOSE_NATIVE_X11
#define Font X11Font // Hack to fix 'Font' name collision
// The definition and references to the X11 Font type will be replaced by 'X11Font'
// Works as long as the current file consistently references any X11 Font as X11Font
// Since it is never referenced (as of writting), this does not pose an issue
#include "GLFW/glfw3native.h" // Required for: glfwGetX11Window()
#undef Font // Revert hack and allow normal raylib Font usage
#endif
#if defined(__APPLE__)
#include <unistd.h> // Required for: usleep()
@ -705,6 +710,12 @@ void SetWindowFocused(void)
glfwFocusWindow(platform.handle);
}
#if defined(__linux__)
// Local storage for the window handle returned by glfwGetX11Window
// This is needed as X11 handles are integers and may not fit inside a pointer depending on platform
// Storing the handle locally and returning a pointer in GetWindowHandle allows the code to work regardless of pointer width
static XID X11WindowHandle;
#endif
// Get native window handle
void *GetWindowHandle(void)
{
@ -713,12 +724,10 @@ void *GetWindowHandle(void)
return glfwGetWin32Window(platform.handle);
#endif
#if defined(__linux__)
// NOTE: Returned handle is: unsigned long Window (X.h)
// typedef unsigned long XID;
// typedef XID Window;
//unsigned long id = (unsigned long)glfwGetX11Window(platform.handle);
//return NULL; // TODO: Find a way to return value... cast to void *?
return (void *)platform.handle;
// Store the window handle localy and return a pointer to the variable instead.
// Reasoning detailed in the declaration of X11WindowHandle
X11WindowHandle = glfwGetX11Window(platform.handle);
return &X11WindowHandle;
#endif
#if defined(__APPLE__)
// NOTE: Returned handle is: (objc_object *)

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