// The Module object: Our interface to the outside world. We import // and export values on it, and do the work to get that through // closure compiler if necessary. There are various ways Module can be used: // 1. Not defined. We create it here // 2. A function parameter, function(Module) { ..generated code.. } // 3. pre-run appended it, var Module = {}; ..generated code.. // 4. External script tag defines var Module. // We need to do an eval in order to handle the closure compiler // case, where this code here is minified but Module was defined // elsewhere (e.g. case 4 above). We also need to check if Module // already exists (e.g. case 3 above). // Note that if you want to run closure, and also to use Module // after the generated code, you will need to define var Module = {}; // before the code. Then that object will be used in the code, and you // can continue to use Module afterwards as well. var Module; if (!Module) Module = (typeof Module !== 'undefined' ? Module : null) || {}; // Sometimes an existing Module object exists with properties // meant to overwrite the default module functionality. Here // we collect those properties and reapply _after_ we configure // the current environment's defaults to avoid having to be so // defensive during initialization. var moduleOverrides = {}; for (var key in Module) { if (Module.hasOwnProperty(key)) { moduleOverrides[key] = Module[key]; } } // The environment setup code below is customized to use Module. // *** Environment setup code *** var ENVIRONMENT_IS_WEB = false; var ENVIRONMENT_IS_WORKER = false; var ENVIRONMENT_IS_NODE = false; var ENVIRONMENT_IS_SHELL = false; // Three configurations we can be running in: // 1) We could be the application main() thread running in the main JS UI thread. (ENVIRONMENT_IS_WORKER == false and ENVIRONMENT_IS_PTHREAD == false) // 2) We could be the application main() thread proxied to worker. (with Emscripten -s PROXY_TO_WORKER=1) (ENVIRONMENT_IS_WORKER == true, ENVIRONMENT_IS_PTHREAD == false) // 3) We could be an application pthread running in a worker. (ENVIRONMENT_IS_WORKER == true and ENVIRONMENT_IS_PTHREAD == true) if (Module['ENVIRONMENT']) { if (Module['ENVIRONMENT'] === 'WEB') { ENVIRONMENT_IS_WEB = true; } else if (Module['ENVIRONMENT'] === 'WORKER') { ENVIRONMENT_IS_WORKER = true; } else if (Module['ENVIRONMENT'] === 'NODE') { ENVIRONMENT_IS_NODE = true; } else if (Module['ENVIRONMENT'] === 'SHELL') { ENVIRONMENT_IS_SHELL = true; } else { throw new Error('The provided Module[\'ENVIRONMENT\'] value is not valid. It must be one of: WEB|WORKER|NODE|SHELL.'); } } else { ENVIRONMENT_IS_WEB = typeof window === 'object'; ENVIRONMENT_IS_WORKER = typeof importScripts === 'function'; ENVIRONMENT_IS_NODE = typeof process === 'object' && typeof require === 'function' && !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_WORKER; ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER; } var ENVIRONMENT_IS_PTHREAD; if (!ENVIRONMENT_IS_PTHREAD) ENVIRONMENT_IS_PTHREAD = false; // ENVIRONMENT_IS_PTHREAD=true will have been preset in pthread-main.js. Make it false in the main runtime thread. var PthreadWorkerInit; // Collects together variables that are needed at initialization time for the web workers that host pthreads. if (!ENVIRONMENT_IS_PTHREAD) PthreadWorkerInit = {}; var currentScriptUrl = ENVIRONMENT_IS_WORKER ? undefined : document.currentScript.src; if (ENVIRONMENT_IS_NODE) { // Expose functionality in the same simple way that the shells work // Note that we pollute the global namespace here, otherwise we break in node if (!Module['print']) Module['print'] = console.log; if (!Module['printErr']) Module['printErr'] = console.warn; var nodeFS; var nodePath; Module['read'] = function read(filename, binary) { if (!nodeFS) nodeFS = require('fs'); if (!nodePath) nodePath = require('path'); filename = nodePath['normalize'](filename); var ret = nodeFS['readFileSync'](filename); return binary ? ret : ret.toString(); }; Module['readBinary'] = function readBinary(filename) { var ret = Module['read'](filename, true); if (!ret.buffer) { ret = new Uint8Array(ret); } assert(ret.buffer); return ret; }; Module['load'] = function load(f) { globalEval(read(f)); }; if (!Module['thisProgram']) { if (process['argv'].length > 1) { Module['thisProgram'] = process['argv'][1].replace(/\\/g, '/'); } else { Module['thisProgram'] = 'unknown-program'; } } Module['arguments'] = process['argv'].slice(2); if (typeof module !== 'undefined') { module['exports'] = Module; } process['on']('uncaughtException', function(ex) { // suppress ExitStatus exceptions from showing an error if (!(ex instanceof ExitStatus)) { throw ex; } }); Module['inspect'] = function () { return '[Emscripten Module object]'; }; } else if (ENVIRONMENT_IS_SHELL) { if (!Module['print']) Module['print'] = print; if (typeof printErr != 'undefined') Module['printErr'] = printErr; // not present in v8 or older sm if (typeof read != 'undefined') { Module['read'] = read; } else { Module['read'] = function read() { throw 'no read() available' }; } Module['readBinary'] = function readBinary(f) { if (typeof readbuffer === 'function') { return new Uint8Array(readbuffer(f)); } var data = read(f, 'binary'); assert(typeof data === 'object'); return data; }; if (typeof scriptArgs != 'undefined') { Module['arguments'] = scriptArgs; } else if (typeof arguments != 'undefined') { Module['arguments'] = arguments; } if (typeof quit === 'function') { Module['quit'] = function(status, toThrow) { quit(status); } } } else if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) { Module['read'] = function read(url) { var xhr = new XMLHttpRequest(); xhr.open('GET', url, false); xhr.send(null); return xhr.responseText; }; if (ENVIRONMENT_IS_WORKER) { Module['readBinary'] = function read(url) { var xhr = new XMLHttpRequest(); xhr.open('GET', url, false); xhr.responseType = 'arraybuffer'; xhr.send(null); return xhr.response; }; } Module['readAsync'] = function readAsync(url, onload, onerror) { var xhr = new XMLHttpRequest(); xhr.open('GET', url, true); xhr.responseType = 'arraybuffer'; xhr.onload = function xhr_onload() { if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0 onload(xhr.response); } else { onerror(); } }; xhr.onerror = onerror; xhr.send(null); }; if (typeof arguments != 'undefined') { Module['arguments'] = arguments; } if (typeof console !== 'undefined') { if (!Module['print']) Module['print'] = function print(x) { console.log(x); }; if (!Module['printErr']) Module['printErr'] = function printErr(x) { console.warn(x); }; } else { // Probably a worker, and without console.log. We can do very little here... var TRY_USE_DUMP = false; if (!Module['print']) Module['print'] = (TRY_USE_DUMP && (typeof(dump) !== "undefined") ? (function(x) { dump(x); }) : (function(x) { // self.postMessage(x); // enable this if you want stdout to be sent as messages })); } if (ENVIRONMENT_IS_WORKER) { Module['load'] = importScripts; } if (typeof Module['setWindowTitle'] === 'undefined') { Module['setWindowTitle'] = function(title) { document.title = title }; } } else { // Unreachable because SHELL is dependant on the others throw 'Unknown runtime environment. Where are we?'; } function globalEval(x) { eval.call(null, x); } if (!Module['load'] && Module['read']) { Module['load'] = function load(f) { globalEval(Module['read'](f)); }; } if (!Module['print']) { Module['print'] = function(){}; } if (!Module['printErr']) { Module['printErr'] = Module['print']; } if (!Module['arguments']) { Module['arguments'] = []; } if (!Module['thisProgram']) { Module['thisProgram'] = './this.program'; } if (!Module['quit']) { Module['quit'] = function(status, toThrow) { throw toThrow; } } // *** Environment setup code *** // Closure helpers Module.print = Module['print']; Module.printErr = Module['printErr']; // Callbacks Module['preRun'] = []; Module['postRun'] = []; // Merge back in the overrides for (var key in moduleOverrides) { if (moduleOverrides.hasOwnProperty(key)) { Module[key] = moduleOverrides[key]; } } // Free the object hierarchy contained in the overrides, this lets the GC // reclaim data used e.g. in memoryInitializerRequest, which is a large typed array. moduleOverrides = undefined; // {{PREAMBLE_ADDITIONS}} // === Preamble library stuff === // Documentation for the public APIs defined in this file must be updated in: // site/source/docs/api_reference/preamble.js.rst // A prebuilt local version of the documentation is available at: // site/build/text/docs/api_reference/preamble.js.txt // You can also build docs locally as HTML or other formats in site/ // An online HTML version (which may be of a different version of Emscripten) // is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html //======================================== // Runtime code shared with compiler //======================================== var Runtime = { setTempRet0: function (value) { tempRet0 = value; return value; }, getTempRet0: function () { return tempRet0; }, stackSave: function () { return STACKTOP; }, stackRestore: function (stackTop) { STACKTOP = stackTop; }, getNativeTypeSize: function (type) { switch (type) { case 'i1': case 'i8': return 1; case 'i16': return 2; case 'i32': return 4; case 'i64': return 8; case 'float': return 4; case 'double': return 8; default: { if (type[type.length-1] === '*') { return Runtime.QUANTUM_SIZE; // A pointer } else if (type[0] === 'i') { var bits = parseInt(type.substr(1)); assert(bits % 8 === 0); return bits/8; } else { return 0; } } } }, getNativeFieldSize: function (type) { return Math.max(Runtime.getNativeTypeSize(type), Runtime.QUANTUM_SIZE); }, STACK_ALIGN: 16, prepVararg: function (ptr, type) { if (type === 'double' || type === 'i64') { // move so the load is aligned if (ptr & 7) { assert((ptr & 7) === 4); ptr += 4; } } else { assert((ptr & 3) === 0); } return ptr; }, getAlignSize: function (type, size, vararg) { // we align i64s and doubles on 64-bit boundaries, unlike x86 if (!vararg && (type == 'i64' || type == 'double')) return 8; if (!type) return Math.min(size, 8); // align structures internally to 64 bits return Math.min(size || (type ? Runtime.getNativeFieldSize(type) : 0), Runtime.QUANTUM_SIZE); }, dynCall: function (sig, ptr, args) { if (args && args.length) { assert(args.length == sig.length-1); assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\''); return Module['dynCall_' + sig].apply(null, [ptr].concat(args)); } else { assert(sig.length == 1); assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\''); return Module['dynCall_' + sig].call(null, ptr); } }, functionPointers: [], addFunction: function (func) { for (var i = 0; i < Runtime.functionPointers.length; i++) { if (!Runtime.functionPointers[i]) { Runtime.functionPointers[i] = func; return 2*(1 + i); } } throw 'Finished up all reserved function pointers. Use a higher value for RESERVED_FUNCTION_POINTERS.'; }, removeFunction: function (index) { Runtime.functionPointers[(index-2)/2] = null; }, warnOnce: function (text) { if (!Runtime.warnOnce.shown) Runtime.warnOnce.shown = {}; if (!Runtime.warnOnce.shown[text]) { Runtime.warnOnce.shown[text] = 1; Module.printErr(text); } }, funcWrappers: {}, getFuncWrapper: function (func, sig) { assert(sig); if (!Runtime.funcWrappers[sig]) { Runtime.funcWrappers[sig] = {}; } var sigCache = Runtime.funcWrappers[sig]; if (!sigCache[func]) { // optimize away arguments usage in common cases if (sig.length === 1) { sigCache[func] = function dynCall_wrapper() { return Runtime.dynCall(sig, func); }; } else if (sig.length === 2) { sigCache[func] = function dynCall_wrapper(arg) { return Runtime.dynCall(sig, func, [arg]); }; } else { // general case sigCache[func] = function dynCall_wrapper() { return Runtime.dynCall(sig, func, Array.prototype.slice.call(arguments)); }; } } return sigCache[func]; }, getCompilerSetting: function (name) { throw 'You must build with -s RETAIN_COMPILER_SETTINGS=1 for Runtime.getCompilerSetting or emscripten_get_compiler_setting to work'; }, stackAlloc: function (size) { var ret = STACKTOP;STACKTOP = (STACKTOP + size)|0;STACKTOP = (((STACKTOP)+15)&-16);(assert((((STACKTOP|0) < (STACK_MAX|0))|0))|0); return ret; }, staticAlloc: function (size) { var ret = STATICTOP;STATICTOP = (STATICTOP + (assert(!staticSealed),size))|0;STATICTOP = (((STATICTOP)+15)&-16); return ret; }, dynamicAlloc: function (size) { assert(DYNAMICTOP_PTR);var ret = HEAP32[DYNAMICTOP_PTR>>2];var end = (((ret + size + 15)|0) & -16);HEAP32[DYNAMICTOP_PTR>>2] = end;if (end >= TOTAL_MEMORY) {var success = enlargeMemory();if (!success) {HEAP32[DYNAMICTOP_PTR>>2] = ret;return 0;}}return ret;}, alignMemory: function (size,quantum) { var ret = size = Math.ceil((size)/(quantum ? quantum : 16))*(quantum ? quantum : 16); return ret; }, makeBigInt: function (low,high,unsigned) { var ret = (unsigned ? ((+((low>>>0)))+((+((high>>>0)))*4294967296.0)) : ((+((low>>>0)))+((+((high|0)))*4294967296.0))); return ret; }, GLOBAL_BASE: 8, QUANTUM_SIZE: 4, __dummy__: 0 } Module["Runtime"] = Runtime; //======================================== // Runtime essentials //======================================== var ABORT = 0; // whether we are quitting the application. no code should run after this. set in exit() and abort() var EXITSTATUS = 0; function assert(condition, text) { if (!condition) { abort('Assertion failed: ' + text); } } var globalScope = this; // Returns the C function with a specified identifier (for C++, you need to do manual name mangling) function getCFunc(ident) { var func = Module['_' + ident]; // closure exported function if (!func) { try { func = eval('_' + ident); } catch(e) {} } assert(func, 'Cannot call unknown function ' + ident + ' (perhaps LLVM optimizations or closure removed it?)'); return func; } var cwrap, ccall; (function(){ var JSfuncs = { // Helpers for cwrap -- it can't refer to Runtime directly because it might // be renamed by closure, instead it calls JSfuncs['stackSave'].body to find // out what the minified function name is. 'stackSave': function() { Runtime.stackSave() }, 'stackRestore': function() { Runtime.stackRestore() }, // type conversion from js to c 'arrayToC' : function(arr) { var ret = Runtime.stackAlloc(arr.length); writeArrayToMemory(arr, ret); return ret; }, 'stringToC' : function(str) { var ret = 0; if (str !== null && str !== undefined && str !== 0) { // null string // at most 4 bytes per UTF-8 code point, +1 for the trailing '\0' var len = (str.length << 2) + 1; ret = Runtime.stackAlloc(len); stringToUTF8(str, ret, len); } return ret; } }; // For fast lookup of conversion functions var toC = {'string' : JSfuncs['stringToC'], 'array' : JSfuncs['arrayToC']}; // C calling interface. ccall = function ccallFunc(ident, returnType, argTypes, args, opts) { var func = getCFunc(ident); var cArgs = []; var stack = 0; assert(returnType !== 'array', 'Return type should not be "array".'); if (args) { for (var i = 0; i < args.length; i++) { var converter = toC[argTypes[i]]; if (converter) { if (stack === 0) stack = Runtime.stackSave(); cArgs[i] = converter(args[i]); } else { cArgs[i] = args[i]; } } } var ret = func.apply(null, cArgs); if ((!opts || !opts.async) && typeof EmterpreterAsync === 'object') { assert(!EmterpreterAsync.state, 'cannot start async op with normal JS calling ccall'); } if (opts && opts.async) assert(!returnType, 'async ccalls cannot return values'); if (returnType === 'string') ret = Pointer_stringify(ret); if (stack !== 0) { if (opts && opts.async) { EmterpreterAsync.asyncFinalizers.push(function() { Runtime.stackRestore(stack); }); return; } Runtime.stackRestore(stack); } return ret; } var sourceRegex = /^function\s*[a-zA-Z$_0-9]*\s*\(([^)]*)\)\s*{\s*([^*]*?)[\s;]*(?:return\s*(.*?)[;\s]*)?}$/; function parseJSFunc(jsfunc) { // Match the body and the return value of a javascript function source var parsed = jsfunc.toString().match(sourceRegex).slice(1); return {arguments : parsed[0], body : parsed[1], returnValue: parsed[2]} } // sources of useful functions. we create this lazily as it can trigger a source decompression on this entire file var JSsource = null; function ensureJSsource() { if (!JSsource) { JSsource = {}; for (var fun in JSfuncs) { if (JSfuncs.hasOwnProperty(fun)) { // Elements of toCsource are arrays of three items: // the code, and the return value JSsource[fun] = parseJSFunc(JSfuncs[fun]); } } } } cwrap = function cwrap(ident, returnType, argTypes) { argTypes = argTypes || []; var cfunc = getCFunc(ident); // When the function takes numbers and returns a number, we can just return // the original function var numericArgs = argTypes.every(function(type){ return type === 'number'}); var numericRet = (returnType !== 'string'); if ( numericRet && numericArgs) { return cfunc; } // Creation of the arguments list (["$1","$2",...,"$nargs"]) var argNames = argTypes.map(function(x,i){return '$'+i}); var funcstr = "(function(" + argNames.join(',') + ") {"; var nargs = argTypes.length; if (!numericArgs) { // Generate the code needed to convert the arguments from javascript // values to pointers ensureJSsource(); funcstr += 'var stack = ' + JSsource['stackSave'].body + ';'; for (var i = 0; i < nargs; i++) { var arg = argNames[i], type = argTypes[i]; if (type === 'number') continue; var convertCode = JSsource[type + 'ToC']; // [code, return] funcstr += 'var ' + convertCode.arguments + ' = ' + arg + ';'; funcstr += convertCode.body + ';'; funcstr += arg + '=(' + convertCode.returnValue + ');'; } } // When the code is compressed, the name of cfunc is not literally 'cfunc' anymore var cfuncname = parseJSFunc(function(){return cfunc}).returnValue; // Call the function funcstr += 'var ret = ' + cfuncname + '(' + argNames.join(',') + ');'; if (!numericRet) { // Return type can only by 'string' or 'number' // Convert the result to a string var strgfy = parseJSFunc(function(){return Pointer_stringify}).returnValue; funcstr += 'ret = ' + strgfy + '(ret);'; } funcstr += "if (typeof EmterpreterAsync === 'object') { assert(!EmterpreterAsync.state, 'cannot start async op with normal JS calling cwrap') }"; if (!numericArgs) { // If we had a stack, restore it ensureJSsource(); funcstr += JSsource['stackRestore'].body.replace('()', '(stack)') + ';'; } funcstr += 'return ret})'; return eval(funcstr); }; })(); Module["ccall"] = ccall; Module["cwrap"] = cwrap; function setValue(ptr, value, type, noSafe) { type = type || 'i8'; if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit switch(type) { case 'i1': HEAP8[((ptr)>>0)]=value; break; case 'i8': HEAP8[((ptr)>>0)]=value; break; case 'i16': HEAP16[((ptr)>>1)]=value; break; case 'i32': HEAP32[((ptr)>>2)]=value; break; case 'i64': (tempI64 = [value>>>0,(tempDouble=value,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((ptr)>>2)]=tempI64[0],HEAP32[(((ptr)+(4))>>2)]=tempI64[1]); break; case 'float': HEAPF32[((ptr)>>2)]=value; break; case 'double': HEAPF64[((ptr)>>3)]=value; break; default: abort('invalid type for setValue: ' + type); } } Module["setValue"] = setValue; function getValue(ptr, type, noSafe) { type = type || 'i8'; if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit switch(type) { case 'i1': return HEAP8[((ptr)>>0)]; case 'i8': return HEAP8[((ptr)>>0)]; case 'i16': return HEAP16[((ptr)>>1)]; case 'i32': return HEAP32[((ptr)>>2)]; case 'i64': return HEAP32[((ptr)>>2)]; case 'float': return HEAPF32[((ptr)>>2)]; case 'double': return HEAPF64[((ptr)>>3)]; default: abort('invalid type for setValue: ' + type); } return null; } Module["getValue"] = getValue; var ALLOC_NORMAL = 0; // Tries to use _malloc() var ALLOC_STACK = 1; // Lives for the duration of the current function call var ALLOC_STATIC = 2; // Cannot be freed var ALLOC_DYNAMIC = 3; // Cannot be freed except through sbrk var ALLOC_NONE = 4; // Do not allocate Module["ALLOC_NORMAL"] = ALLOC_NORMAL; Module["ALLOC_STACK"] = ALLOC_STACK; Module["ALLOC_STATIC"] = ALLOC_STATIC; Module["ALLOC_DYNAMIC"] = ALLOC_DYNAMIC; Module["ALLOC_NONE"] = ALLOC_NONE; // allocate(): This is for internal use. You can use it yourself as well, but the interface // is a little tricky (see docs right below). The reason is that it is optimized // for multiple syntaxes to save space in generated code. So you should // normally not use allocate(), and instead allocate memory using _malloc(), // initialize it with setValue(), and so forth. // @slab: An array of data, or a number. If a number, then the size of the block to allocate, // in *bytes* (note that this is sometimes confusing: the next parameter does not // affect this!) // @types: Either an array of types, one for each byte (or 0 if no type at that position), // or a single type which is used for the entire block. This only matters if there // is initial data - if @slab is a number, then this does not matter at all and is // ignored. // @allocator: How to allocate memory, see ALLOC_* function allocate(slab, types, allocator, ptr) { var zeroinit, size; if (typeof slab === 'number') { zeroinit = true; size = slab; } else { zeroinit = false; size = slab.length; } var singleType = typeof types === 'string' ? types : null; var ret; if (allocator == ALLOC_NONE) { ret = ptr; } else { ret = [typeof _malloc === 'function' ? _malloc : Runtime.staticAlloc, Runtime.stackAlloc, Runtime.staticAlloc, Runtime.dynamicAlloc][allocator === undefined ? ALLOC_STATIC : allocator](Math.max(size, singleType ? 1 : types.length)); } if (zeroinit) { var ptr = ret, stop; assert((ret & 3) == 0); stop = ret + (size & ~3); for (; ptr < stop; ptr += 4) { HEAP32[((ptr)>>2)]=0; } stop = ret + size; while (ptr < stop) { HEAP8[((ptr++)>>0)]=0; } return ret; } if (singleType === 'i8') { if (slab.subarray || slab.slice) { HEAPU8.set(slab, ret); } else { HEAPU8.set(new Uint8Array(slab), ret); } return ret; } var i = 0, type, typeSize, previousType; while (i < size) { var curr = slab[i]; if (typeof curr === 'function') { curr = Runtime.getFunctionIndex(curr); } type = singleType || types[i]; if (type === 0) { i++; continue; } assert(type, 'Must know what type to store in allocate!'); if (type == 'i64') type = 'i32'; // special case: we have one i32 here, and one i32 later setValue(ret+i, curr, type); // no need to look up size unless type changes, so cache it if (previousType !== type) { typeSize = Runtime.getNativeTypeSize(type); previousType = type; } i += typeSize; } return ret; } Module["allocate"] = allocate; // Allocate memory during any stage of startup - static memory early on, dynamic memory later, malloc when ready function getMemory(size) { if (!staticSealed) return Runtime.staticAlloc(size); if (!runtimeInitialized) return Runtime.dynamicAlloc(size); return _malloc(size); } Module["getMemory"] = getMemory; function Pointer_stringify(ptr, /* optional */ length) { if (length === 0 || !ptr) return ''; // TODO: use TextDecoder // Find the length, and check for UTF while doing so var hasUtf = 0; var t; var i = 0; while (1) { assert(ptr + i < TOTAL_MEMORY); t = HEAPU8[(((ptr)+(i))>>0)]; hasUtf |= t; if (t == 0 && !length) break; i++; if (length && i == length) break; } if (!length) length = i; var ret = ''; if (hasUtf < 128) { var MAX_CHUNK = 1024; // split up into chunks, because .apply on a huge string can overflow the stack var curr; while (length > 0) { curr = String.fromCharCode.apply(String, HEAPU8.subarray(ptr, ptr + Math.min(length, MAX_CHUNK))); ret = ret ? ret + curr : curr; ptr += MAX_CHUNK; length -= MAX_CHUNK; } return ret; } return Module['UTF8ToString'](ptr); } Module["Pointer_stringify"] = Pointer_stringify; // Given a pointer 'ptr' to a null-terminated ASCII-encoded string in the emscripten HEAP, returns // a copy of that string as a Javascript String object. function AsciiToString(ptr) { var str = ''; while (1) { var ch = HEAP8[((ptr++)>>0)]; if (!ch) return str; str += String.fromCharCode(ch); } } Module["AsciiToString"] = AsciiToString; // Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', // null-terminated and encoded in ASCII form. The copy will require at most str.length+1 bytes of space in the HEAP. function stringToAscii(str, outPtr) { return writeAsciiToMemory(str, outPtr, false); } Module["stringToAscii"] = stringToAscii; // Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the given array that contains uint8 values, returns // a copy of that string as a Javascript String object. var UTF8Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf8') : undefined; function UTF8ArrayToString(u8Array, idx) { var endPtr = idx; // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself. // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage. while (u8Array[endPtr]) ++endPtr; if (endPtr - idx > 16 && u8Array.subarray && UTF8Decoder) { return UTF8Decoder.decode(u8Array.subarray(idx, endPtr)); } else { var u0, u1, u2, u3, u4, u5; var str = ''; while (1) { // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629 u0 = u8Array[idx++]; if (!u0) return str; if (!(u0 & 0x80)) { str += String.fromCharCode(u0); continue; } u1 = u8Array[idx++] & 63; if ((u0 & 0xE0) == 0xC0) { str += String.fromCharCode(((u0 & 31) << 6) | u1); continue; } u2 = u8Array[idx++] & 63; if ((u0 & 0xF0) == 0xE0) { u0 = ((u0 & 15) << 12) | (u1 << 6) | u2; } else { u3 = u8Array[idx++] & 63; if ((u0 & 0xF8) == 0xF0) { u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | u3; } else { u4 = u8Array[idx++] & 63; if ((u0 & 0xFC) == 0xF8) { u0 = ((u0 & 3) << 24) | (u1 << 18) | (u2 << 12) | (u3 << 6) | u4; } else { u5 = u8Array[idx++] & 63; u0 = ((u0 & 1) << 30) | (u1 << 24) | (u2 << 18) | (u3 << 12) | (u4 << 6) | u5; } } } if (u0 < 0x10000) { str += String.fromCharCode(u0); } else { var ch = u0 - 0x10000; str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF)); } } } } Module["UTF8ArrayToString"] = UTF8ArrayToString; // Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the emscripten HEAP, returns // a copy of that string as a Javascript String object. function UTF8ToString(ptr) { return UTF8ArrayToString(HEAPU8,ptr); } Module["UTF8ToString"] = UTF8ToString; // Copies the given Javascript String object 'str' to the given byte array at address 'outIdx', // encoded in UTF8 form and null-terminated. The copy will require at most str.length*4+1 bytes of space in the HEAP. // Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write. // Parameters: // str: the Javascript string to copy. // outU8Array: the array to copy to. Each index in this array is assumed to be one 8-byte element. // outIdx: The starting offset in the array to begin the copying. // maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null // terminator, i.e. if maxBytesToWrite=1, only the null terminator will be written and nothing else. // maxBytesToWrite=0 does not write any bytes to the output, not even the null terminator. // Returns the number of bytes written, EXCLUDING the null terminator. function stringToUTF8Array(str, outU8Array, outIdx, maxBytesToWrite) { if (!(maxBytesToWrite > 0)) // Parameter maxBytesToWrite is not optional. Negative values, 0, null, undefined and false each don't write out any bytes. return 0; var startIdx = outIdx; var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator. for (var i = 0; i < str.length; ++i) { // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8. // See http://unicode.org/faq/utf_bom.html#utf16-3 // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629 var u = str.charCodeAt(i); // possibly a lead surrogate if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF); if (u <= 0x7F) { if (outIdx >= endIdx) break; outU8Array[outIdx++] = u; } else if (u <= 0x7FF) { if (outIdx + 1 >= endIdx) break; outU8Array[outIdx++] = 0xC0 | (u >> 6); outU8Array[outIdx++] = 0x80 | (u & 63); } else if (u <= 0xFFFF) { if (outIdx + 2 >= endIdx) break; outU8Array[outIdx++] = 0xE0 | (u >> 12); outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); outU8Array[outIdx++] = 0x80 | (u & 63); } else if (u <= 0x1FFFFF) { if (outIdx + 3 >= endIdx) break; outU8Array[outIdx++] = 0xF0 | (u >> 18); outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63); outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); outU8Array[outIdx++] = 0x80 | (u & 63); } else if (u <= 0x3FFFFFF) { if (outIdx + 4 >= endIdx) break; outU8Array[outIdx++] = 0xF8 | (u >> 24); outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63); outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63); outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); outU8Array[outIdx++] = 0x80 | (u & 63); } else { if (outIdx + 5 >= endIdx) break; outU8Array[outIdx++] = 0xFC | (u >> 30); outU8Array[outIdx++] = 0x80 | ((u >> 24) & 63); outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63); outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63); outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); outU8Array[outIdx++] = 0x80 | (u & 63); } } // Null-terminate the pointer to the buffer. outU8Array[outIdx] = 0; return outIdx - startIdx; } Module["stringToUTF8Array"] = stringToUTF8Array; // Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', // null-terminated and encoded in UTF8 form. The copy will require at most str.length*4+1 bytes of space in the HEAP. // Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write. // Returns the number of bytes written, EXCLUDING the null terminator. function stringToUTF8(str, outPtr, maxBytesToWrite) { assert(typeof maxBytesToWrite == 'number', 'stringToUTF8(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); return stringToUTF8Array(str, HEAPU8,outPtr, maxBytesToWrite); } Module["stringToUTF8"] = stringToUTF8; // Returns the number of bytes the given Javascript string takes if encoded as a UTF8 byte array, EXCLUDING the null terminator byte. function lengthBytesUTF8(str) { var len = 0; for (var i = 0; i < str.length; ++i) { // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8. // See http://unicode.org/faq/utf_bom.html#utf16-3 var u = str.charCodeAt(i); // possibly a lead surrogate if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF); if (u <= 0x7F) { ++len; } else if (u <= 0x7FF) { len += 2; } else if (u <= 0xFFFF) { len += 3; } else if (u <= 0x1FFFFF) { len += 4; } else if (u <= 0x3FFFFFF) { len += 5; } else { len += 6; } } return len; } Module["lengthBytesUTF8"] = lengthBytesUTF8; // Given a pointer 'ptr' to a null-terminated UTF16LE-encoded string in the emscripten HEAP, returns // a copy of that string as a Javascript String object. var UTF16Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf-16le') : undefined; function UTF16ToString(ptr) { assert(ptr % 2 == 0, 'Pointer passed to UTF16ToString must be aligned to two bytes!'); var endPtr = ptr; // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself. // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage. var idx = endPtr >> 1; while (HEAP16[idx]) ++idx; endPtr = idx << 1; if (endPtr - ptr > 32 && UTF16Decoder) { return UTF16Decoder.decode(HEAPU8.subarray(ptr, endPtr)); } else { var i = 0; var str = ''; while (1) { var codeUnit = HEAP16[(((ptr)+(i*2))>>1)]; if (codeUnit == 0) return str; ++i; // fromCharCode constructs a character from a UTF-16 code unit, so we can pass the UTF16 string right through. str += String.fromCharCode(codeUnit); } } } // Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', // null-terminated and encoded in UTF16 form. The copy will require at most str.length*4+2 bytes of space in the HEAP. // Use the function lengthBytesUTF16() to compute the exact number of bytes (excluding null terminator) that this function will write. // Parameters: // str: the Javascript string to copy. // outPtr: Byte address in Emscripten HEAP where to write the string to. // maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null // terminator, i.e. if maxBytesToWrite=2, only the null terminator will be written and nothing else. // maxBytesToWrite<2 does not write any bytes to the output, not even the null terminator. // Returns the number of bytes written, EXCLUDING the null terminator. function stringToUTF16(str, outPtr, maxBytesToWrite) { assert(outPtr % 2 == 0, 'Pointer passed to stringToUTF16 must be aligned to two bytes!'); assert(typeof maxBytesToWrite == 'number', 'stringToUTF16(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed. if (maxBytesToWrite === undefined) { maxBytesToWrite = 0x7FFFFFFF; } if (maxBytesToWrite < 2) return 0; maxBytesToWrite -= 2; // Null terminator. var startPtr = outPtr; var numCharsToWrite = (maxBytesToWrite < str.length*2) ? (maxBytesToWrite / 2) : str.length; for (var i = 0; i < numCharsToWrite; ++i) { // charCodeAt returns a UTF-16 encoded code unit, so it can be directly written to the HEAP. var codeUnit = str.charCodeAt(i); // possibly a lead surrogate HEAP16[((outPtr)>>1)]=codeUnit; outPtr += 2; } // Null-terminate the pointer to the HEAP. HEAP16[((outPtr)>>1)]=0; return outPtr - startPtr; } // Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte. function lengthBytesUTF16(str) { return str.length*2; } function UTF32ToString(ptr) { assert(ptr % 4 == 0, 'Pointer passed to UTF32ToString must be aligned to four bytes!'); var i = 0; var str = ''; while (1) { var utf32 = HEAP32[(((ptr)+(i*4))>>2)]; if (utf32 == 0) return str; ++i; // Gotcha: fromCharCode constructs a character from a UTF-16 encoded code (pair), not from a Unicode code point! So encode the code point to UTF-16 for constructing. // See http://unicode.org/faq/utf_bom.html#utf16-3 if (utf32 >= 0x10000) { var ch = utf32 - 0x10000; str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF)); } else { str += String.fromCharCode(utf32); } } } // Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', // null-terminated and encoded in UTF32 form. The copy will require at most str.length*4+4 bytes of space in the HEAP. // Use the function lengthBytesUTF32() to compute the exact number of bytes (excluding null terminator) that this function will write. // Parameters: // str: the Javascript string to copy. // outPtr: Byte address in Emscripten HEAP where to write the string to. // maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null // terminator, i.e. if maxBytesToWrite=4, only the null terminator will be written and nothing else. // maxBytesToWrite<4 does not write any bytes to the output, not even the null terminator. // Returns the number of bytes written, EXCLUDING the null terminator. function stringToUTF32(str, outPtr, maxBytesToWrite) { assert(outPtr % 4 == 0, 'Pointer passed to stringToUTF32 must be aligned to four bytes!'); assert(typeof maxBytesToWrite == 'number', 'stringToUTF32(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed. if (maxBytesToWrite === undefined) { maxBytesToWrite = 0x7FFFFFFF; } if (maxBytesToWrite < 4) return 0; var startPtr = outPtr; var endPtr = startPtr + maxBytesToWrite - 4; for (var i = 0; i < str.length; ++i) { // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap. // See http://unicode.org/faq/utf_bom.html#utf16-3 var codeUnit = str.charCodeAt(i); // possibly a lead surrogate if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) { var trailSurrogate = str.charCodeAt(++i); codeUnit = 0x10000 + ((codeUnit & 0x3FF) << 10) | (trailSurrogate & 0x3FF); } HEAP32[((outPtr)>>2)]=codeUnit; outPtr += 4; if (outPtr + 4 > endPtr) break; } // Null-terminate the pointer to the HEAP. HEAP32[((outPtr)>>2)]=0; return outPtr - startPtr; } // Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte. function lengthBytesUTF32(str) { var len = 0; for (var i = 0; i < str.length; ++i) { // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap. // See http://unicode.org/faq/utf_bom.html#utf16-3 var codeUnit = str.charCodeAt(i); if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) ++i; // possibly a lead surrogate, so skip over the tail surrogate. len += 4; } return len; } function demangle(func) { var __cxa_demangle_func = Module['___cxa_demangle'] || Module['__cxa_demangle']; if (__cxa_demangle_func) { try { var s = func.substr(1); var len = lengthBytesUTF8(s)+1; var buf = _malloc(len); stringToUTF8(s, buf, len); var status = _malloc(4); var ret = __cxa_demangle_func(buf, 0, 0, status); if (getValue(status, 'i32') === 0 && ret) { return Pointer_stringify(ret); } // otherwise, libcxxabi failed } catch(e) { // ignore problems here } finally { if (buf) _free(buf); if (status) _free(status); if (ret) _free(ret); } // failure when using libcxxabi, don't demangle return func; } Runtime.warnOnce('warning: build with -s DEMANGLE_SUPPORT=1 to link in libcxxabi demangling'); return func; } function demangleAll(text) { var regex = /__Z[\w\d_]+/g; return text.replace(regex, function(x) { var y = demangle(x); return x === y ? x : (x + ' [' + y + ']'); }); } function jsStackTrace() { var err = new Error(); if (!err.stack) { // IE10+ special cases: It does have callstack info, but it is only populated if an Error object is thrown, // so try that as a special-case. try { throw new Error(0); } catch(e) { err = e; } if (!err.stack) { return '(no stack trace available)'; } } return err.stack.toString(); } function stackTrace() { var js = jsStackTrace(); if (Module['extraStackTrace']) js += '\n' + Module['extraStackTrace'](); return demangleAll(js); } Module["stackTrace"] = stackTrace; // Memory management var PAGE_SIZE = 16384; var WASM_PAGE_SIZE = 65536; var ASMJS_PAGE_SIZE = 16777216; var MIN_TOTAL_MEMORY = 16777216; function alignUp(x, multiple) { if (x % multiple > 0) { x += multiple - (x % multiple); } return x; } var HEAP; var buffer; var HEAP8, HEAPU8, HEAP16, HEAPU16, HEAP32, HEAPU32, HEAPF32, HEAPF64; function updateGlobalBuffer(buf) { Module['buffer'] = buffer = buf; } function updateGlobalBufferViews() { Module['HEAP8'] = HEAP8 = new Int8Array(buffer); Module['HEAP16'] = HEAP16 = new Int16Array(buffer); Module['HEAP32'] = HEAP32 = new Int32Array(buffer); Module['HEAPU8'] = HEAPU8 = new Uint8Array(buffer); Module['HEAPU16'] = HEAPU16 = new Uint16Array(buffer); Module['HEAPU32'] = HEAPU32 = new Uint32Array(buffer); Module['HEAPF32'] = HEAPF32 = new Float32Array(buffer); Module['HEAPF64'] = HEAPF64 = new Float64Array(buffer); } var STATIC_BASE, STATICTOP, staticSealed; // static area var STACK_BASE, STACKTOP, STACK_MAX; // stack area var DYNAMIC_BASE, DYNAMICTOP_PTR; // dynamic area handled by sbrk if (!ENVIRONMENT_IS_PTHREAD) { // Pthreads have already initialized these variables in src/pthread-main.js, where they were passed to the thread worker at startup time STATIC_BASE = STATICTOP = STACK_BASE = STACKTOP = STACK_MAX = DYNAMIC_BASE = DYNAMICTOP_PTR = 0; staticSealed = false; } if (ENVIRONMENT_IS_PTHREAD) { staticSealed = true; // The static memory area has been initialized already in the main thread, pthreads skip this. } // Initializes the stack cookie. Called at the startup of main and at the startup of each thread in pthreads mode. function writeStackCookie() { assert((STACK_MAX & 3) == 0); HEAPU32[(STACK_MAX >> 2)-1] = 0x02135467; HEAPU32[(STACK_MAX >> 2)-2] = 0x89BACDFE; } function checkStackCookie() { if (HEAPU32[(STACK_MAX >> 2)-1] != 0x02135467 || HEAPU32[(STACK_MAX >> 2)-2] != 0x89BACDFE) { abort('Stack overflow! Stack cookie has been overwritten, expected hex dwords 0x89BACDFE and 0x02135467, but received 0x' + HEAPU32[(STACK_MAX >> 2)-2].toString(16) + ' ' + HEAPU32[(STACK_MAX >> 2)-1].toString(16)); } // Also test the global address 0 for integrity. This check is not compatible with SAFE_SPLIT_MEMORY though, since that mode already tests all address 0 accesses on its own. if (HEAP32[0] !== 0x63736d65 /* 'emsc' */) throw 'Runtime error: The application has corrupted its heap memory area (address zero)!'; } function abortStackOverflow(allocSize) { abort('Stack overflow! Attempted to allocate ' + allocSize + ' bytes on the stack, but stack has only ' + (STACK_MAX - asm.stackSave() + allocSize) + ' bytes available!'); } function abortOnCannotGrowMemory() { abort('Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value ' + TOTAL_MEMORY + ', (2) compile with -s ALLOW_MEMORY_GROWTH=1 which adjusts the size at runtime but prevents some optimizations, (3) set Module.TOTAL_MEMORY to a higher value before the program runs, or if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 '); } function enlargeMemory() { abort('Cannot enlarge memory arrays, since compiling with pthreads support enabled (-s USE_PTHREADS=1).'); } var TOTAL_STACK = Module['TOTAL_STACK'] || 5242880; var TOTAL_MEMORY = Module['TOTAL_MEMORY'] || 16777216; if (TOTAL_MEMORY < TOTAL_STACK) Module.printErr('TOTAL_MEMORY should be larger than TOTAL_STACK, was ' + TOTAL_MEMORY + '! (TOTAL_STACK=' + TOTAL_STACK + ')'); // Initialize the runtime's memory // check for full engine support (use string 'subarray' to avoid closure compiler confusion) assert(typeof Int32Array !== 'undefined' && typeof Float64Array !== 'undefined' && !!(new Int32Array(1)['subarray']) && !!(new Int32Array(1)['set']), 'JS engine does not provide full typed array support'); if (typeof SharedArrayBuffer !== 'undefined') { if (!ENVIRONMENT_IS_PTHREAD) buffer = new SharedArrayBuffer(TOTAL_MEMORY); // Currently SharedArrayBuffer does not have a slice() operation, so polyfill it in. // Adapted from https://github.com/ttaubert/node-arraybuffer-slice, (c) 2014 Tim Taubert // arraybuffer-slice may be freely distributed under the MIT license. (function (undefined) { "use strict"; function clamp(val, length) { val = (val|0) || 0; if (val < 0) return Math.max(val + length, 0); return Math.min(val, length); } if (typeof SharedArrayBuffer !== 'undefined' && !SharedArrayBuffer.prototype.slice) { SharedArrayBuffer.prototype.slice = function (from, to) { var length = this.byteLength; var begin = clamp(from, length); var end = length; if (to !== undefined) end = clamp(to, length); if (begin > end) return new ArrayBuffer(0); var num = end - begin; var target = new ArrayBuffer(num); var targetArray = new Uint8Array(target); var sourceArray = new Uint8Array(this, begin, num); targetArray.set(sourceArray); return target; }; } })(); } else { if (!ENVIRONMENT_IS_PTHREAD) buffer = new ArrayBuffer(TOTAL_MEMORY); } updateGlobalBufferViews(); if (typeof Atomics === 'undefined') { // Polyfill singlethreaded atomics ops from http://lars-t-hansen.github.io/ecmascript_sharedmem/shmem.html#Atomics.add // No thread-safety needed since we don't have multithreading support. Atomics = {}; Atomics['add'] = function(t, i, v) { var w = t[i]; t[i] += v; return w; } Atomics['and'] = function(t, i, v) { var w = t[i]; t[i] &= v; return w; } Atomics['compareExchange'] = function(t, i, e, r) { var w = t[i]; if (w == e) t[i] = r; return w; } Atomics['exchange'] = function(t, i, v) { var w = t[i]; t[i] = v; return w; } Atomics['wait'] = function(t, i, v, o) { if (t[i] != v) return 'not-equal'; else return 'timed-out'; } Atomics['wake'] = function(t, i, c) { return 0; } Atomics['wakeOrRequeue'] = function(t, i1, c, i2, v) { return 0; } Atomics['isLockFree'] = function(s) { return true; } Atomics['load'] = function(t, i) { return t[i]; } Atomics['or'] = function(t, i, v) { var w = t[i]; t[i] |= v; return w; } Atomics['store'] = function(t, i, v) { t[i] = v; return v; } Atomics['sub'] = function(t, i, v) { var w = t[i]; t[i] -= v; return w; } Atomics['xor'] = function(t, i, v) { var w = t[i]; t[i] ^= v; return w; } } function getTotalMemory() { return TOTAL_MEMORY; } // Endianness check (note: assumes compiler arch was little-endian) if (!ENVIRONMENT_IS_PTHREAD) { HEAP32[0] = 0x63736d65; /* 'emsc' */ } else { if (HEAP32[0] !== 0x63736d65) throw 'Runtime error: The application has corrupted its heap memory area (address zero)!'; } HEAP16[1] = 0x6373; if (HEAPU8[2] !== 0x73 || HEAPU8[3] !== 0x63) throw 'Runtime error: expected the system to be little-endian!'; Module['HEAP'] = HEAP; Module['buffer'] = buffer; Module['HEAP8'] = HEAP8; Module['HEAP16'] = HEAP16; Module['HEAP32'] = HEAP32; Module['HEAPU8'] = HEAPU8; Module['HEAPU16'] = HEAPU16; Module['HEAPU32'] = HEAPU32; Module['HEAPF32'] = HEAPF32; Module['HEAPF64'] = HEAPF64; function callRuntimeCallbacks(callbacks) { while(callbacks.length > 0) { var callback = callbacks.shift(); if (typeof callback == 'function') { callback(); continue; } var func = callback.func; if (typeof func === 'number') { if (callback.arg === undefined) { Module['dynCall_v'](func); } else { Module['dynCall_vi'](func, callback.arg); } } else { func(callback.arg === undefined ? null : callback.arg); } } } var __ATPRERUN__ = []; // functions called before the runtime is initialized var __ATINIT__ = []; // functions called during startup var __ATMAIN__ = []; // functions called when main() is to be run var __ATEXIT__ = []; // functions called during shutdown var __ATPOSTRUN__ = []; // functions called after the runtime has exited var runtimeInitialized = false; var runtimeExited = false; if (ENVIRONMENT_IS_PTHREAD) runtimeInitialized = true; // The runtime is hosted in the main thread, and bits shared to pthreads via SharedArrayBuffer. No need to init again in pthread. function preRun() { if (ENVIRONMENT_IS_PTHREAD) return; // PThreads reuse the runtime from the main thread. // compatibility - merge in anything from Module['preRun'] at this time if (Module['preRun']) { if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']]; while (Module['preRun'].length) { addOnPreRun(Module['preRun'].shift()); } } callRuntimeCallbacks(__ATPRERUN__); } function ensureInitRuntime() { checkStackCookie(); if (ENVIRONMENT_IS_PTHREAD) return; // PThreads reuse the runtime from the main thread. if (runtimeInitialized) return; runtimeInitialized = true; callRuntimeCallbacks(__ATINIT__); } function preMain() { checkStackCookie(); if (ENVIRONMENT_IS_PTHREAD) return; // PThreads reuse the runtime from the main thread. callRuntimeCallbacks(__ATMAIN__); } function exitRuntime() { checkStackCookie(); if (ENVIRONMENT_IS_PTHREAD) return; // PThreads reuse the runtime from the main thread. callRuntimeCallbacks(__ATEXIT__); runtimeExited = true; } function postRun() { checkStackCookie(); if (ENVIRONMENT_IS_PTHREAD) return; // PThreads reuse the runtime from the main thread. // compatibility - merge in anything from Module['postRun'] at this time if (Module['postRun']) { if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']]; while (Module['postRun'].length) { addOnPostRun(Module['postRun'].shift()); } } callRuntimeCallbacks(__ATPOSTRUN__); } function addOnPreRun(cb) { __ATPRERUN__.unshift(cb); } Module["addOnPreRun"] = addOnPreRun; function addOnInit(cb) { __ATINIT__.unshift(cb); } Module["addOnInit"] = addOnInit; function addOnPreMain(cb) { __ATMAIN__.unshift(cb); } Module["addOnPreMain"] = addOnPreMain; function addOnExit(cb) { __ATEXIT__.unshift(cb); } Module["addOnExit"] = addOnExit; function addOnPostRun(cb) { __ATPOSTRUN__.unshift(cb); } Module["addOnPostRun"] = addOnPostRun; // Tools function intArrayFromString(stringy, dontAddNull, length /* optional */) { var len = length > 0 ? length : lengthBytesUTF8(stringy)+1; var u8array = new Array(len); var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length); if (dontAddNull) u8array.length = numBytesWritten; return u8array; } Module["intArrayFromString"] = intArrayFromString; function intArrayToString(array) { var ret = []; for (var i = 0; i < array.length; i++) { var chr = array[i]; if (chr > 0xFF) { assert(false, 'Character code ' + chr + ' (' + String.fromCharCode(chr) + ') at offset ' + i + ' not in 0x00-0xFF.'); chr &= 0xFF; } ret.push(String.fromCharCode(chr)); } return ret.join(''); } Module["intArrayToString"] = intArrayToString; // Deprecated: This function should not be called because it is unsafe and does not provide // a maximum length limit of how many bytes it is allowed to write. Prefer calling the // function stringToUTF8Array() instead, which takes in a maximum length that can be used // to be secure from out of bounds writes. function writeStringToMemory(string, buffer, dontAddNull) { Runtime.warnOnce('writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead!'); var lastChar, end; if (dontAddNull) { // stringToUTF8Array always appends null. If we don't want to do that, remember the // character that existed at the location where the null will be placed, and restore // that after the write (below). end = buffer + lengthBytesUTF8(string); lastChar = HEAP8[end]; } stringToUTF8(string, buffer, Infinity); if (dontAddNull) HEAP8[end] = lastChar; // Restore the value under the null character. } Module["writeStringToMemory"] = writeStringToMemory; function writeArrayToMemory(array, buffer) { assert(array.length >= 0, 'writeArrayToMemory array must have a length (should be an array or typed array)') HEAP8.set(array, buffer); } Module["writeArrayToMemory"] = writeArrayToMemory; function writeAsciiToMemory(str, buffer, dontAddNull) { for (var i = 0; i < str.length; ++i) { assert(str.charCodeAt(i) === str.charCodeAt(i)&0xff); HEAP8[((buffer++)>>0)]=str.charCodeAt(i); } // Null-terminate the pointer to the HEAP. if (!dontAddNull) HEAP8[((buffer)>>0)]=0; } Module["writeAsciiToMemory"] = writeAsciiToMemory; function unSign(value, bits, ignore) { if (value >= 0) { return value; } return bits <= 32 ? 2*Math.abs(1 << (bits-1)) + value // Need some trickery, since if bits == 32, we are right at the limit of the bits JS uses in bitshifts : Math.pow(2, bits) + value; } function reSign(value, bits, ignore) { if (value <= 0) { return value; } var half = bits <= 32 ? Math.abs(1 << (bits-1)) // abs is needed if bits == 32 : Math.pow(2, bits-1); if (value >= half && (bits <= 32 || value > half)) { // for huge values, we can hit the precision limit and always get true here. so don't do that // but, in general there is no perfect solution here. With 64-bit ints, we get rounding and errors // TODO: In i64 mode 1, resign the two parts separately and safely value = -2*half + value; // Cannot bitshift half, as it may be at the limit of the bits JS uses in bitshifts } return value; } // Atomics.exchange is not yet implemented in the spec, so polyfill that in via compareExchange in the meanwhile. // TODO: Keep an eye out for the opportunity to remove this once Atomics.exchange is available. if (typeof Atomics !== 'undefined' && !Atomics['exchange']) { Atomics['exchange'] = function(heap, index, val) { var oldVal, oldVal2; do { oldVal = Atomics['load'](heap, index); oldVal2 = Atomics['compareExchange'](heap, index, oldVal, val); } while(oldVal != oldVal2); return oldVal; } } // check for imul support, and also for correctness ( https://bugs.webkit.org/show_bug.cgi?id=126345 ) if (!Math['imul'] || Math['imul'](0xffffffff, 5) !== -5) Math['imul'] = function imul(a, b) { var ah = a >>> 16; var al = a & 0xffff; var bh = b >>> 16; var bl = b & 0xffff; return (al*bl + ((ah*bl + al*bh) << 16))|0; }; Math.imul = Math['imul']; if (!Math['clz32']) Math['clz32'] = function(x) { x = x >>> 0; for (var i = 0; i < 32; i++) { if (x & (1 << (31 - i))) return i; } return 32; }; Math.clz32 = Math['clz32'] if (!Math['trunc']) Math['trunc'] = function(x) { return x < 0 ? Math.ceil(x) : Math.floor(x); }; Math.trunc = Math['trunc']; var Math_abs = Math.abs; var Math_cos = Math.cos; var Math_sin = Math.sin; var Math_tan = Math.tan; var Math_acos = Math.acos; var Math_asin = Math.asin; var Math_atan = Math.atan; var Math_atan2 = Math.atan2; var Math_exp = Math.exp; var Math_log = Math.log; var Math_sqrt = Math.sqrt; var Math_ceil = Math.ceil; var Math_floor = Math.floor; var Math_pow = Math.pow; var Math_imul = Math.imul; var Math_fround = Math.fround; var Math_round = Math.round; var Math_min = Math.min; var Math_clz32 = Math.clz32; var Math_trunc = Math.trunc; // A counter of dependencies for calling run(). If we need to // do asynchronous work before running, increment this and // decrement it. Incrementing must happen in a place like // PRE_RUN_ADDITIONS (used by emcc to add file preloading). // Note that you can add dependencies in preRun, even though // it happens right before run - run will be postponed until // the dependencies are met. var runDependencies = 0; var runDependencyWatcher = null; var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled var runDependencyTracking = {}; function getUniqueRunDependency(id) { var orig = id; while (1) { if (!runDependencyTracking[id]) return id; id = orig + Math.random(); } return id; } function addRunDependency(id) { // We should never get here in pthreads (could no-op this out if called in pthreads, but that might indicate a bug in caller side, // so good to be very explicit) assert(!ENVIRONMENT_IS_PTHREAD); runDependencies++; if (Module['monitorRunDependencies']) { Module['monitorRunDependencies'](runDependencies); } if (id) { assert(!runDependencyTracking[id]); runDependencyTracking[id] = 1; if (runDependencyWatcher === null && typeof setInterval !== 'undefined') { // Check for missing dependencies every few seconds runDependencyWatcher = setInterval(function() { if (ABORT) { clearInterval(runDependencyWatcher); runDependencyWatcher = null; return; } var shown = false; for (var dep in runDependencyTracking) { if (!shown) { shown = true; Module.printErr('still waiting on run dependencies:'); } Module.printErr('dependency: ' + dep); } if (shown) { Module.printErr('(end of list)'); } }, 10000); } } else { Module.printErr('warning: run dependency added without ID'); } } Module["addRunDependency"] = addRunDependency; function removeRunDependency(id) { runDependencies--; if (Module['monitorRunDependencies']) { Module['monitorRunDependencies'](runDependencies); } if (id) { assert(runDependencyTracking[id]); delete runDependencyTracking[id]; } else { Module.printErr('warning: run dependency removed without ID'); } if (runDependencies == 0) { if (runDependencyWatcher !== null) { clearInterval(runDependencyWatcher); runDependencyWatcher = null; } if (dependenciesFulfilled) { var callback = dependenciesFulfilled; dependenciesFulfilled = null; callback(); // can add another dependenciesFulfilled } } } Module["removeRunDependency"] = removeRunDependency; Module["preloadedImages"] = {}; // maps url to image data Module["preloadedAudios"] = {}; // maps url to audio data var memoryInitializer = null; // === Body === var ASM_CONSTS = [function($0, $1) { { Module.printErr('bad name in getProcAddress: ' + [Pointer_stringify($0), Pointer_stringify($1)]); } }, function() { postMessage({ cmd: 'processQueuedMainThreadWork' }) }]; function _emscripten_asm_const_iii(code, a0, a1) { return ASM_CONSTS[code](a0, a1); } function _emscripten_asm_const_v(code) { return ASM_CONSTS[code](); } STATIC_BASE = 8; STATICTOP = STATIC_BASE + 38384; /* global initializers */ if (!ENVIRONMENT_IS_PTHREAD) __ATINIT__.push({ func: function() { ___emscripten_pthread_data_constructor() } }); if (!ENVIRONMENT_IS_PTHREAD) { /* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); /* memory initializer */ allocate([65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,114,97,119,65,114,114,97,121,115,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,0,103,108,83,104,97,100,101,114,66,105,110,97,114,121,0,103,108,82,101,108,101,97,115,101,83,104,97,100,101,114,67,111,109,112,105,108,101,114,0,103,108,71,101,116,69,114,114,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,68,105,118,105,115,111,114,0,103,108,68,114,97,119,65,114,114,97,121,115,73,110,115,116,97,110,99,101,100,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,73,110,115,116,97,110,99,101,100,0,103,108,70,105,110,105,115,104,0,103,108,70,108,117,115,104,0,103,108,67,108,101,97,114,68,101,112,116,104,0,103,108,67,108,101,97,114,68,101,112,116,104,102,0,103,108,68,101,112,116,104,70,117,110,99,0,103,108,69,110,97,98,108,101,0,103,108,68,105,115,97,98,108,101,0,103,108,70,114,111,110,116,70,97,99,101,0,103,108,67,117,108,108,70,97,99,101,0,103,108,67,108,101,97,114,0,103,108,76,105,110,101,87,105,100,116,104,0,103,108,67,108,101,97,114,83,116,101,110,99,105,108,0,103,108,68,101,112,116,104,77,97,115,107,0,103,108,83,116,101,110,99,105,108,77,97,115,107,0,103,108,67,104,101,99,107,70,114,97,109,101,98,117,102,102,101,114,83,116,97,116,117,115,0,103,108,71,101,110,101,114,97,116,101,77,105,112,109,97,112,0,103,108,65,99,116,105,118,101,84,101,120,116,117,114,101,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,0,103,108,73,115,69,110,97,98,108,101,100,0,103,108,66,108,101,110,100,70,117,110,99,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,83,101,112,97,114,97,116,101,0,103,108,68,101,112,116,104,82,97,110,103,101,0,103,108,68,101,112,116,104,82,97,110,103,101,102,0,103,108,83,116,101,110,99,105,108,77,97,115,107,83,101,112,97,114,97,116,101,0,103,108,72,105,110,116,0,103,108,80,111,108,121,103,111,110,79,102,102,115,101,116,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,49,102,0,103,108,83,97,109,112,108,101,67,111,118,101,114,97,103,101,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,105,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,102,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,50,102,0,103,108,83,116,101,110,99,105,108,70,117,110,99,0,103,108,83,116,101,110,99,105,108,79,112,0,103,108,86,105,101,119,112,111,114,116,0,103,108,67,108,101,97,114,67,111,108,111,114,0,103,108,83,99,105,115,115,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,51,102,0,103,108,67,111,108,111,114,77,97,115,107,0,103,108,82,101,110,100,101,114,98,117,102,102,101,114,83,116,111,114,97,103,101,0,103,108,66,108,101,110,100,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,66,108,101,110,100,67,111,108,111,114,0,103,108,83,116,101,110,99,105,108,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,83,116,101,110,99,105,108,79,112,83,101,112,97,114,97,116,101,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,52,102,0,103,108,67,111,112,121,84,101,120,73,109,97,103,101,50,68,0,103,108,67,111,112,121,84,101,120,83,117,98,73,109,97,103,101,50,68,0,103,108,68,114,97,119,66,117,102,102,101,114,115,0,123,32,77,111,100,117,108,101,46,112,114,105,110,116,69,114,114,40,39,98,97,100,32,110,97,109,101,32,105,110,32,103,101,116,80,114,111,99,65,100,100,114,101,115,115,58,32,39,32,43,32,91,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,48,41,44,32,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,49,41,93,41,59,32,125,0,17,0,10,0,17,17,17,0,0,0,0,5,0,0,0,0,0,0,9,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,15,10,17,17,17,3,10,7,0,1,19,9,11,11,0,0,9,6,11,0,0,11,0,6,17,0,0,0,17,17,17,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,10,10,17,17,17,0,10,0,0,2,0,9,11,0,0,0,9,0,11,0,0,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,12,0,0,0,0,9,12,0,0,0,0,0,12,0,0,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,0,0,0,0,0,0,0,0,0,0,0,13,0,0,0,4,13,0,0,0,0,9,14,0,0,0,0,0,14,0,0,14,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,0,0,0,0,0,0,0,0,0,0,0,15,0,0,0,0,15,0,0,0,0,9,16,0,0,0,0,0,16,0,0,16,0,0,18,0,0,0,18,18,18,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18,0,0,0,18,18,18,0,0,0,0,0,0,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,0,0,0,10,0,0,0,0,10,0,0,0,0,9,11,0,0,0,0,0,11,0,0,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,12,0,0,0,0,9,12,0,0,0,0,0,12,0,0,12,0,0,45,43,32,32,32,48,88,48,120,0,40,110,117,108,108,41,0,45,48,88,43,48,88,32,48,88,45,48,120,43,48,120,32,48,120,0,105,110,102,0,73,78,70,0,110,97,110,0,78,65,78,0,48,49,50,51,52,53,54,55,56,57,65,66,67,68,69,70,46,0,84,33,34,25,13,1,2,3,17,75,28,12,16,4,11,29,18,30,39,104,110,111,112,113,98,32,5,6,15,19,20,21,26,8,22,7,40,36,23,24,9,10,14,27,31,37,35,131,130,125,38,42,43,60,61,62,63,67,71,74,77,88,89,90,91,92,93,94,95,96,97,99,100,101,102,103,105,106,107,108,114,115,116,121,122,123,124,0,73,108,108,101,103,97,108,32,98,121,116,101,32,115,101,113,117,1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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); } /* no memory initializer */ var tempDoublePtr; if (!ENVIRONMENT_IS_PTHREAD) tempDoublePtr = Runtime.alignMemory(allocate(12, "i8", ALLOC_STATIC), 8); assert(tempDoublePtr % 8 == 0); function copyTempFloat(ptr) { // functions, because inlining this code increases code size too much HEAP8[tempDoublePtr] = HEAP8[ptr]; HEAP8[tempDoublePtr+1] = HEAP8[ptr+1]; HEAP8[tempDoublePtr+2] = HEAP8[ptr+2]; HEAP8[tempDoublePtr+3] = HEAP8[ptr+3]; } function copyTempDouble(ptr) { HEAP8[tempDoublePtr] = HEAP8[ptr]; HEAP8[tempDoublePtr+1] = HEAP8[ptr+1]; HEAP8[tempDoublePtr+2] = HEAP8[ptr+2]; HEAP8[tempDoublePtr+3] = HEAP8[ptr+3]; HEAP8[tempDoublePtr+4] = HEAP8[ptr+4]; HEAP8[tempDoublePtr+5] = HEAP8[ptr+5]; HEAP8[tempDoublePtr+6] = HEAP8[ptr+6]; HEAP8[tempDoublePtr+7] = HEAP8[ptr+7]; } // {{PRE_LIBRARY}} var GL={counter:1,lastError:0,buffers:[],mappedBuffers:{},programs:[],framebuffers:[],renderbuffers:[],textures:[],uniforms:[],shaders:[],vaos:[],contexts:[],currentContext:null,offscreenCanvases:{},timerQueriesEXT:[],byteSizeByTypeRoot:5120,byteSizeByType:[1,1,2,2,4,4,4,2,3,4,8],programInfos:{},stringCache:{},tempFixedLengthArray:[],packAlignment:4,unpackAlignment:4,init:function () { GL.miniTempBuffer = new Float32Array(GL.MINI_TEMP_BUFFER_SIZE); for (var i = 0; i < GL.MINI_TEMP_BUFFER_SIZE; i++) { GL.miniTempBufferViews[i] = GL.miniTempBuffer.subarray(0, i+1); } // For functions such as glDrawBuffers, glInvalidateFramebuffer and glInvalidateSubFramebuffer that need to pass a short array to the WebGL API, // create a set of short fixed-length arrays to avoid having to generate any garbage when calling those functions. for (var i = 0; i < 32; i++) { GL.tempFixedLengthArray.push(new Array(i)); } },recordError:function recordError(errorCode) { if (!GL.lastError) { GL.lastError = errorCode; } },getNewId:function (table) { var ret = GL.counter++; for (var i = table.length; i < ret; i++) { table[i] = null; } return ret; },MINI_TEMP_BUFFER_SIZE:256,miniTempBuffer:null,miniTempBufferViews:[0],getSource:function (shader, count, string, length) { var source = ''; for (var i = 0; i < count; ++i) { var frag; if (length) { var len = HEAP32[(((length)+(i*4))>>2)]; if (len < 0) { frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)]); } else { frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)], len); } } else { frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)]); } source += frag; } return source; },createContext:function (canvas, webGLContextAttributes) { if (typeof webGLContextAttributes['majorVersion'] === 'undefined' && typeof webGLContextAttributes['minorVersion'] === 'undefined') { webGLContextAttributes['majorVersion'] = 1; webGLContextAttributes['minorVersion'] = 0; } var ctx; var errorInfo = '?'; function onContextCreationError(event) { errorInfo = event.statusMessage || errorInfo; } try { canvas.addEventListener('webglcontextcreationerror', onContextCreationError, false); try { if (webGLContextAttributes['majorVersion'] == 1 && webGLContextAttributes['minorVersion'] == 0) { ctx = canvas.getContext("webgl", webGLContextAttributes) || canvas.getContext("experimental-webgl", webGLContextAttributes); } else if (webGLContextAttributes['majorVersion'] == 2 && webGLContextAttributes['minorVersion'] == 0) { ctx = canvas.getContext("webgl2", webGLContextAttributes) || canvas.getContext("experimental-webgl2", webGLContextAttributes); } else { throw 'Unsupported WebGL context version ' + majorVersion + '.' + minorVersion + '!' } } finally { canvas.removeEventListener('webglcontextcreationerror', onContextCreationError, false); } if (!ctx) throw ':('; } catch (e) { Module.print('Could not create canvas: ' + [errorInfo, e, JSON.stringify(webGLContextAttributes)]); return 0; } // possible GL_DEBUG entry point: ctx = wrapDebugGL(ctx); if (!ctx) return 0; return GL.registerContext(ctx, webGLContextAttributes); },registerContext:function (ctx, webGLContextAttributes) { var handle = GL.getNewId(GL.contexts); var context = { handle: handle, attributes: webGLContextAttributes, version: webGLContextAttributes['majorVersion'], GLctx: ctx }; // Store the created context object so that we can access the context given a canvas without having to pass the parameters again. if (ctx.canvas) ctx.canvas.GLctxObject = context; GL.contexts[handle] = context; if (typeof webGLContextAttributes['enableExtensionsByDefault'] === 'undefined' || webGLContextAttributes['enableExtensionsByDefault']) { GL.initExtensions(context); } return handle; },makeContextCurrent:function (contextHandle) { var context = GL.contexts[contextHandle]; if (!context) return false; GLctx = Module.ctx = context.GLctx; // Active WebGL context object. GL.currentContext = context; // Active Emscripten GL layer context object. return true; },getContext:function (contextHandle) { return GL.contexts[contextHandle]; },deleteContext:function (contextHandle) { if (GL.currentContext === GL.contexts[contextHandle]) GL.currentContext = null; if (typeof JSEvents === 'object') JSEvents.removeAllHandlersOnTarget(GL.contexts[contextHandle].GLctx.canvas); // Release all JS event handlers on the DOM element that the GL context is associated with since the context is now deleted. if (GL.contexts[contextHandle] && GL.contexts[contextHandle].GLctx.canvas) GL.contexts[contextHandle].GLctx.canvas.GLctxObject = undefined; // Make sure the canvas object no longer refers to the context object so there are no GC surprises. GL.contexts[contextHandle] = null; },initExtensions:function (context) { // If this function is called without a specific context object, init the extensions of the currently active context. if (!context) context = GL.currentContext; if (context.initExtensionsDone) return; context.initExtensionsDone = true; var GLctx = context.GLctx; context.maxVertexAttribs = GLctx.getParameter(GLctx.MAX_VERTEX_ATTRIBS); // Detect the presence of a few extensions manually, this GL interop layer itself will need to know if they exist. if (context.version < 2) { // Extension available from Firefox 26 and Google Chrome 30 var instancedArraysExt = GLctx.getExtension('ANGLE_instanced_arrays'); if (instancedArraysExt) { GLctx['vertexAttribDivisor'] = function(index, divisor) { instancedArraysExt['vertexAttribDivisorANGLE'](index, divisor); }; GLctx['drawArraysInstanced'] = function(mode, first, count, primcount) { instancedArraysExt['drawArraysInstancedANGLE'](mode, first, count, primcount); }; GLctx['drawElementsInstanced'] = function(mode, count, type, indices, primcount) { instancedArraysExt['drawElementsInstancedANGLE'](mode, count, type, indices, primcount); }; } // Extension available from Firefox 25 and WebKit var vaoExt = GLctx.getExtension('OES_vertex_array_object'); if (vaoExt) { GLctx['createVertexArray'] = function() { return vaoExt['createVertexArrayOES'](); }; GLctx['deleteVertexArray'] = function(vao) { vaoExt['deleteVertexArrayOES'](vao); }; GLctx['bindVertexArray'] = function(vao) { vaoExt['bindVertexArrayOES'](vao); }; GLctx['isVertexArray'] = function(vao) { return vaoExt['isVertexArrayOES'](vao); }; } var drawBuffersExt = GLctx.getExtension('WEBGL_draw_buffers'); if (drawBuffersExt) { GLctx['drawBuffers'] = function(n, bufs) { drawBuffersExt['drawBuffersWEBGL'](n, bufs); }; } } GLctx.disjointTimerQueryExt = GLctx.getExtension("EXT_disjoint_timer_query"); // These are the 'safe' feature-enabling extensions that don't add any performance impact related to e.g. debugging, and // should be enabled by default so that client GLES2/GL code will not need to go through extra hoops to get its stuff working. // As new extensions are ratified at http://www.khronos.org/registry/webgl/extensions/ , feel free to add your new extensions // here, as long as they don't produce a performance impact for users that might not be using those extensions. // E.g. debugging-related extensions should probably be off by default. var automaticallyEnabledExtensions = [ "OES_texture_float", "OES_texture_half_float", "OES_standard_derivatives", "OES_vertex_array_object", "WEBGL_compressed_texture_s3tc", "WEBGL_depth_texture", "OES_element_index_uint", "EXT_texture_filter_anisotropic", "ANGLE_instanced_arrays", "OES_texture_float_linear", "OES_texture_half_float_linear", "WEBGL_compressed_texture_atc", "WEBGL_compressed_texture_pvrtc", "EXT_color_buffer_half_float", "WEBGL_color_buffer_float", "EXT_frag_depth", "EXT_sRGB", "WEBGL_draw_buffers", "WEBGL_shared_resources", "EXT_shader_texture_lod", "EXT_color_buffer_float"]; function shouldEnableAutomatically(extension) { var ret = false; automaticallyEnabledExtensions.forEach(function(include) { if (ext.indexOf(include) != -1) { ret = true; } }); return ret; } var exts = GLctx.getSupportedExtensions(); if (exts && exts.length > 0) { GLctx.getSupportedExtensions().forEach(function(ext) { if (automaticallyEnabledExtensions.indexOf(ext) != -1) { GLctx.getExtension(ext); // Calling .getExtension enables that extension permanently, no need to store the return value to be enabled. } }); } },populateUniformTable:function (program) { var p = GL.programs[program]; GL.programInfos[program] = { uniforms: {}, maxUniformLength: 0, // This is eagerly computed below, since we already enumerate all uniforms anyway. maxAttributeLength: -1, // This is lazily computed and cached, computed when/if first asked, "-1" meaning not computed yet. maxUniformBlockNameLength: -1 // Lazily computed as well }; var ptable = GL.programInfos[program]; var utable = ptable.uniforms; // A program's uniform table maps the string name of an uniform to an integer location of that uniform. // The global GL.uniforms map maps integer locations to WebGLUniformLocations. var numUniforms = GLctx.getProgramParameter(p, GLctx.ACTIVE_UNIFORMS); for (var i = 0; i < numUniforms; ++i) { var u = GLctx.getActiveUniform(p, i); var name = u.name; ptable.maxUniformLength = Math.max(ptable.maxUniformLength, name.length+1); // Strip off any trailing array specifier we might have got, e.g. "[0]". if (name.indexOf(']', name.length-1) !== -1) { var ls = name.lastIndexOf('['); name = name.slice(0, ls); } // Optimize memory usage slightly: If we have an array of uniforms, e.g. 'vec3 colors[3];', then // only store the string 'colors' in utable, and 'colors[0]', 'colors[1]' and 'colors[2]' will be parsed as 'colors'+i. // Note that for the GL.uniforms table, we still need to fetch the all WebGLUniformLocations for all the indices. var loc = GLctx.getUniformLocation(p, name); if (loc != null) { var id = GL.getNewId(GL.uniforms); utable[name] = [u.size, id]; GL.uniforms[id] = loc; for (var j = 1; j < u.size; ++j) { var n = name + '['+j+']'; loc = GLctx.getUniformLocation(p, n); id = GL.getNewId(GL.uniforms); GL.uniforms[id] = loc; } } } }};function _emscripten_glIsRenderbuffer(renderbuffer) { var rb = GL.renderbuffers[renderbuffer]; if (!rb) return 0; return GLctx.isRenderbuffer(rb); } function _emscripten_glStencilMaskSeparate(x0, x1) { GLctx['stencilMaskSeparate'](x0, x1) } function ___pthread_setcancelstate() { return 0 } function _emscripten_get_now() { abort() } function _emscripten_set_main_loop_timing(mode, value) { Browser.mainLoop.timingMode = mode; Browser.mainLoop.timingValue = value; if (!Browser.mainLoop.func) { console.error('emscripten_set_main_loop_timing: Cannot set timing mode for main loop since a main loop does not exist! Call emscripten_set_main_loop first to set one up.'); return 1; // Return non-zero on failure, can't set timing mode when there is no main loop. } if (mode == 0 /*EM_TIMING_SETTIMEOUT*/) { Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setTimeout() { var timeUntilNextTick = Math.max(0, Browser.mainLoop.tickStartTime + value - _emscripten_get_now())|0; setTimeout(Browser.mainLoop.runner, timeUntilNextTick); // doing this each time means that on exception, we stop }; Browser.mainLoop.method = 'timeout'; } else if (mode == 1 /*EM_TIMING_RAF*/) { Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_rAF() { Browser.requestAnimationFrame(Browser.mainLoop.runner); }; Browser.mainLoop.method = 'rAF'; } else if (mode == 2 /*EM_TIMING_SETIMMEDIATE*/) { if (!window['setImmediate']) { // Emulate setImmediate. (note: not a complete polyfill, we don't emulate clearImmediate() to keep code size to minimum, since not needed) var setImmediates = []; var emscriptenMainLoopMessageId = 'setimmediate'; function Browser_setImmediate_messageHandler(event) { if (event.source === window && event.data === emscriptenMainLoopMessageId) { event.stopPropagation(); setImmediates.shift()(); } } window.addEventListener("message", Browser_setImmediate_messageHandler, true); window['setImmediate'] = function Browser_emulated_setImmediate(func) { setImmediates.push(func); if (ENVIRONMENT_IS_WORKER) { if (Module['setImmediates'] === undefined) Module['setImmediates'] = []; Module['setImmediates'].push(func); window.postMessage({target: emscriptenMainLoopMessageId}); // In --proxy-to-worker, route the message via proxyClient.js } else window.postMessage(emscriptenMainLoopMessageId, "*"); // On the main thread, can just send the message to itself. } } Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setImmediate() { window['setImmediate'](Browser.mainLoop.runner); }; Browser.mainLoop.method = 'immediate'; } return 0; }function _emscripten_set_main_loop(func, fps, simulateInfiniteLoop, arg, noSetTiming) { Module['noExitRuntime'] = true; assert(!Browser.mainLoop.func, 'emscripten_set_main_loop: there can only be one main loop function at once: call emscripten_cancel_main_loop to cancel the previous one before setting a new one with different parameters.'); Browser.mainLoop.func = func; Browser.mainLoop.arg = arg; var browserIterationFunc; if (typeof arg !== 'undefined') { browserIterationFunc = function() { Module['dynCall_vi'](func, arg); }; } else { browserIterationFunc = function() { Module['dynCall_v'](func); }; } var thisMainLoopId = Browser.mainLoop.currentlyRunningMainloop; Browser.mainLoop.runner = function Browser_mainLoop_runner() { if (ABORT) return; if (Browser.mainLoop.queue.length > 0) { var start = Date.now(); var blocker = Browser.mainLoop.queue.shift(); blocker.func(blocker.arg); if (Browser.mainLoop.remainingBlockers) { var remaining = Browser.mainLoop.remainingBlockers; var next = remaining%1 == 0 ? remaining-1 : Math.floor(remaining); if (blocker.counted) { Browser.mainLoop.remainingBlockers = next; } else { // not counted, but move the progress along a tiny bit next = next + 0.5; // do not steal all the next one's progress Browser.mainLoop.remainingBlockers = (8*remaining + next)/9; } } console.log('main loop blocker "' + blocker.name + '" took ' + (Date.now() - start) + ' ms'); //, left: ' + Browser.mainLoop.remainingBlockers); Browser.mainLoop.updateStatus(); // catches pause/resume main loop from blocker execution if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return; setTimeout(Browser.mainLoop.runner, 0); return; } // catch pauses from non-main loop sources if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return; // Implement very basic swap interval control Browser.mainLoop.currentFrameNumber = Browser.mainLoop.currentFrameNumber + 1 | 0; if (Browser.mainLoop.timingMode == 1/*EM_TIMING_RAF*/ && Browser.mainLoop.timingValue > 1 && Browser.mainLoop.currentFrameNumber % Browser.mainLoop.timingValue != 0) { // Not the scheduled time to render this frame - skip. Browser.mainLoop.scheduler(); return; } else if (Browser.mainLoop.timingMode == 0/*EM_TIMING_SETTIMEOUT*/) { Browser.mainLoop.tickStartTime = _emscripten_get_now(); } // Signal GL rendering layer that processing of a new frame is about to start. This helps it optimize // VBO double-buffering and reduce GPU stalls. if (Browser.mainLoop.method === 'timeout' && Module.ctx) { Module.printErr('Looks like you are rendering without using requestAnimationFrame for the main loop. You should use 0 for the frame rate in emscripten_set_main_loop in order to use requestAnimationFrame, as that can greatly improve your frame rates!'); Browser.mainLoop.method = ''; // just warn once per call to set main loop } Browser.mainLoop.runIter(browserIterationFunc); checkStackCookie(); // catch pauses from the main loop itself if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return; // Queue new audio data. This is important to be right after the main loop invocation, so that we will immediately be able // to queue the newest produced audio samples. // TODO: Consider adding pre- and post- rAF callbacks so that GL.newRenderingFrameStarted() and SDL.audio.queueNewAudioData() // do not need to be hardcoded into this function, but can be more generic. if (typeof SDL === 'object' && SDL.audio && SDL.audio.queueNewAudioData) SDL.audio.queueNewAudioData(); Browser.mainLoop.scheduler(); } if (!noSetTiming) { if (fps && fps > 0) _emscripten_set_main_loop_timing(0/*EM_TIMING_SETTIMEOUT*/, 1000.0 / fps); else _emscripten_set_main_loop_timing(1/*EM_TIMING_RAF*/, 1); // Do rAF by rendering each frame (no decimating) Browser.mainLoop.scheduler(); } if (simulateInfiniteLoop) { throw 'SimulateInfiniteLoop'; } }var Browser={mainLoop:{scheduler:null,method:"",currentlyRunningMainloop:0,func:null,arg:0,timingMode:0,timingValue:0,currentFrameNumber:0,queue:[],pause:function () { Browser.mainLoop.scheduler = null; Browser.mainLoop.currentlyRunningMainloop++; // Incrementing this signals the previous main loop that it's now become old, and it must return. },resume:function () { Browser.mainLoop.currentlyRunningMainloop++; var timingMode = Browser.mainLoop.timingMode; var timingValue = Browser.mainLoop.timingValue; var func = Browser.mainLoop.func; Browser.mainLoop.func = null; _emscripten_set_main_loop(func, 0, false, Browser.mainLoop.arg, true /* do not set timing and call scheduler, we will do it on the next lines */); _emscripten_set_main_loop_timing(timingMode, timingValue); Browser.mainLoop.scheduler(); },updateStatus:function () { if (Module['setStatus']) { var message = Module['statusMessage'] || 'Please wait...'; var remaining = Browser.mainLoop.remainingBlockers; var expected = Browser.mainLoop.expectedBlockers; if (remaining) { if (remaining < expected) { Module['setStatus'](message + ' (' + (expected - remaining) + '/' + expected + ')'); } else { Module['setStatus'](message); } } else { Module['setStatus'](''); } } },runIter:function (func) { if (ABORT) return; if (Module['preMainLoop']) { var preRet = Module['preMainLoop'](); if (preRet === false) { return; // |return false| skips a frame } } try { func(); } catch (e) { if (e instanceof ExitStatus) { return; } else { if (e && typeof e === 'object' && e.stack) Module.printErr('exception thrown: ' + [e, e.stack]); throw e; } } if (Module['postMainLoop']) Module['postMainLoop'](); }},isFullscreen:false,pointerLock:false,moduleContextCreatedCallbacks:[],workers:[],init:function () { if (!Module["preloadPlugins"]) Module["preloadPlugins"] = []; // needs to exist even in workers if (Browser.initted) return; Browser.initted = true; try { new Blob(); Browser.hasBlobConstructor = true; } catch(e) { Browser.hasBlobConstructor = false; console.log("warning: no blob constructor, cannot create blobs with mimetypes"); } Browser.BlobBuilder = typeof MozBlobBuilder != "undefined" ? MozBlobBuilder : (typeof WebKitBlobBuilder != "undefined" ? WebKitBlobBuilder : (!Browser.hasBlobConstructor ? console.log("warning: no BlobBuilder") : null)); Browser.URLObject = typeof window != "undefined" ? (window.URL ? window.URL : window.webkitURL) : undefined; if (!Module.noImageDecoding && typeof Browser.URLObject === 'undefined') { console.log("warning: Browser does not support creating object URLs. Built-in browser image decoding will not be available."); Module.noImageDecoding = true; } // Support for plugins that can process preloaded files. You can add more of these to // your app by creating and appending to Module.preloadPlugins. // // Each plugin is asked if it can handle a file based on the file's name. If it can, // it is given the file's raw data. When it is done, it calls a callback with the file's // (possibly modified) data. For example, a plugin might decompress a file, or it // might create some side data structure for use later (like an Image element, etc.). var imagePlugin = {}; imagePlugin['canHandle'] = function imagePlugin_canHandle(name) { return !Module.noImageDecoding && /\.(jpg|jpeg|png|bmp)$/i.test(name); }; imagePlugin['handle'] = function imagePlugin_handle(byteArray, name, onload, onerror) { var b = null; if (Browser.hasBlobConstructor) { try { b = new Blob([byteArray], { type: Browser.getMimetype(name) }); if (b.size !== byteArray.length) { // Safari bug #118630 // Safari's Blob can only take an ArrayBuffer b = new Blob([(new Uint8Array(byteArray)).buffer], { type: Browser.getMimetype(name) }); } } catch(e) { Runtime.warnOnce('Blob constructor present but fails: ' + e + '; falling back to blob builder'); } } if (!b) { var bb = new Browser.BlobBuilder(); bb.append((new Uint8Array(byteArray)).buffer); // we need to pass a buffer, and must copy the array to get the right data range b = bb.getBlob(); } var url = Browser.URLObject.createObjectURL(b); assert(typeof url == 'string', 'createObjectURL must return a url as a string'); var img = new Image(); img.onload = function img_onload() { assert(img.complete, 'Image ' + name + ' could not be decoded'); var canvas = document.createElement('canvas'); canvas.width = img.width; canvas.height = img.height; var ctx = canvas.getContext('2d'); ctx.drawImage(img, 0, 0); Module["preloadedImages"][name] = canvas; Browser.URLObject.revokeObjectURL(url); if (onload) onload(byteArray); }; img.onerror = function img_onerror(event) { console.log('Image ' + url + ' could not be decoded'); if (onerror) onerror(); }; img.src = url; }; Module['preloadPlugins'].push(imagePlugin); var audioPlugin = {}; audioPlugin['canHandle'] = function audioPlugin_canHandle(name) { return !Module.noAudioDecoding && name.substr(-4) in { '.ogg': 1, '.wav': 1, '.mp3': 1 }; }; audioPlugin['handle'] = function audioPlugin_handle(byteArray, name, onload, onerror) { var done = false; function finish(audio) { if (done) return; done = true; Module["preloadedAudios"][name] = audio; if (onload) onload(byteArray); } function fail() { if (done) return; done = true; Module["preloadedAudios"][name] = new Audio(); // empty shim if (onerror) onerror(); } if (Browser.hasBlobConstructor) { try { var b = new Blob([byteArray], { type: Browser.getMimetype(name) }); } catch(e) { return fail(); } var url = Browser.URLObject.createObjectURL(b); // XXX we never revoke this! assert(typeof url == 'string', 'createObjectURL must return a url as a string'); var audio = new Audio(); audio.addEventListener('canplaythrough', function() { finish(audio) }, false); // use addEventListener due to chromium bug 124926 audio.onerror = function audio_onerror(event) { if (done) return; console.log('warning: browser could not fully decode audio ' + name + ', trying slower base64 approach'); function encode64(data) { var BASE = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'; var PAD = '='; var ret = ''; var leftchar = 0; var leftbits = 0; for (var i = 0; i < data.length; i++) { leftchar = (leftchar << 8) | data[i]; leftbits += 8; while (leftbits >= 6) { var curr = (leftchar >> (leftbits-6)) & 0x3f; leftbits -= 6; ret += BASE[curr]; } } if (leftbits == 2) { ret += BASE[(leftchar&3) << 4]; ret += PAD + PAD; } else if (leftbits == 4) { ret += BASE[(leftchar&0xf) << 2]; ret += PAD; } return ret; } audio.src = 'data:audio/x-' + name.substr(-3) + ';base64,' + encode64(byteArray); finish(audio); // we don't wait for confirmation this worked - but it's worth trying }; audio.src = url; // workaround for chrome bug 124926 - we do not always get oncanplaythrough or onerror Browser.safeSetTimeout(function() { finish(audio); // try to use it even though it is not necessarily ready to play }, 10000); } else { return fail(); } }; Module['preloadPlugins'].push(audioPlugin); // Canvas event setup function pointerLockChange() { Browser.pointerLock = document['pointerLockElement'] === Module['canvas'] || document['mozPointerLockElement'] === Module['canvas'] || document['webkitPointerLockElement'] === Module['canvas'] || document['msPointerLockElement'] === Module['canvas']; } var canvas = Module['canvas']; if (canvas) { // forced aspect ratio can be enabled by defining 'forcedAspectRatio' on Module // Module['forcedAspectRatio'] = 4 / 3; canvas.requestPointerLock = canvas['requestPointerLock'] || canvas['mozRequestPointerLock'] || canvas['webkitRequestPointerLock'] || canvas['msRequestPointerLock'] || function(){}; canvas.exitPointerLock = document['exitPointerLock'] || document['mozExitPointerLock'] || document['webkitExitPointerLock'] || document['msExitPointerLock'] || function(){}; // no-op if function does not exist canvas.exitPointerLock = canvas.exitPointerLock.bind(document); document.addEventListener('pointerlockchange', pointerLockChange, false); document.addEventListener('mozpointerlockchange', pointerLockChange, false); document.addEventListener('webkitpointerlockchange', pointerLockChange, false); document.addEventListener('mspointerlockchange', pointerLockChange, false); if (Module['elementPointerLock']) { canvas.addEventListener("click", function(ev) { if (!Browser.pointerLock && Module['canvas'].requestPointerLock) { Module['canvas'].requestPointerLock(); ev.preventDefault(); } }, false); } } },createContext:function (canvas, useWebGL, setInModule, webGLContextAttributes) { if (useWebGL && Module.ctx && canvas == Module.canvas) return Module.ctx; // no need to recreate GL context if it's already been created for this canvas. var ctx; var contextHandle; if (useWebGL) { // For GLES2/desktop GL compatibility, adjust a few defaults to be different to WebGL defaults, so that they align better with the desktop defaults. var contextAttributes = { antialias: false, alpha: false }; if (webGLContextAttributes) { for (var attribute in webGLContextAttributes) { contextAttributes[attribute] = webGLContextAttributes[attribute]; } } contextHandle = GL.createContext(canvas, contextAttributes); if (contextHandle) { ctx = GL.getContext(contextHandle).GLctx; } } else { ctx = canvas.getContext('2d'); } if (!ctx) return null; if (setInModule) { if (!useWebGL) assert(typeof GLctx === 'undefined', 'cannot set in module if GLctx is used, but we are a non-GL context that would replace it'); Module.ctx = ctx; if (useWebGL) GL.makeContextCurrent(contextHandle); Module.useWebGL = useWebGL; Browser.moduleContextCreatedCallbacks.forEach(function(callback) { callback() }); Browser.init(); } return ctx; },destroyContext:function (canvas, useWebGL, setInModule) {},fullscreenHandlersInstalled:false,lockPointer:undefined,resizeCanvas:undefined,requestFullscreen:function (lockPointer, resizeCanvas, vrDevice) { Browser.lockPointer = lockPointer; Browser.resizeCanvas = resizeCanvas; Browser.vrDevice = vrDevice; if (typeof Browser.lockPointer === 'undefined') Browser.lockPointer = true; if (typeof Browser.resizeCanvas === 'undefined') Browser.resizeCanvas = false; if (typeof Browser.vrDevice === 'undefined') Browser.vrDevice = null; var canvas = Module['canvas']; function fullscreenChange() { Browser.isFullscreen = false; var canvasContainer = canvas.parentNode; if ((document['fullscreenElement'] || document['mozFullScreenElement'] || document['msFullscreenElement'] || document['webkitFullscreenElement'] || document['webkitCurrentFullScreenElement']) === canvasContainer) { canvas.exitFullscreen = document['exitFullscreen'] || document['cancelFullScreen'] || document['mozCancelFullScreen'] || document['msExitFullscreen'] || document['webkitCancelFullScreen'] || function() {}; canvas.exitFullscreen = canvas.exitFullscreen.bind(document); if (Browser.lockPointer) canvas.requestPointerLock(); Browser.isFullscreen = true; if (Browser.resizeCanvas) Browser.setFullscreenCanvasSize(); } else { // remove the full screen specific parent of the canvas again to restore the HTML structure from before going full screen canvasContainer.parentNode.insertBefore(canvas, canvasContainer); canvasContainer.parentNode.removeChild(canvasContainer); if (Browser.resizeCanvas) Browser.setWindowedCanvasSize(); } if (Module['onFullScreen']) Module['onFullScreen'](Browser.isFullscreen); if (Module['onFullscreen']) Module['onFullscreen'](Browser.isFullscreen); Browser.updateCanvasDimensions(canvas); } if (!Browser.fullscreenHandlersInstalled) { Browser.fullscreenHandlersInstalled = true; document.addEventListener('fullscreenchange', fullscreenChange, false); document.addEventListener('mozfullscreenchange', fullscreenChange, false); document.addEventListener('webkitfullscreenchange', fullscreenChange, false); document.addEventListener('MSFullscreenChange', fullscreenChange, false); } // create a new parent to ensure the canvas has no siblings. this allows browsers to optimize full screen performance when its parent is the full screen root var canvasContainer = document.createElement("div"); canvas.parentNode.insertBefore(canvasContainer, canvas); canvasContainer.appendChild(canvas); // use parent of canvas as full screen root to allow aspect ratio correction (Firefox stretches the root to screen size) canvasContainer.requestFullscreen = canvasContainer['requestFullscreen'] || canvasContainer['mozRequestFullScreen'] || canvasContainer['msRequestFullscreen'] || (canvasContainer['webkitRequestFullscreen'] ? function() { canvasContainer['webkitRequestFullscreen'](Element['ALLOW_KEYBOARD_INPUT']) } : null) || (canvasContainer['webkitRequestFullScreen'] ? function() { canvasContainer['webkitRequestFullScreen'](Element['ALLOW_KEYBOARD_INPUT']) } : null); if (vrDevice) { canvasContainer.requestFullscreen({ vrDisplay: vrDevice }); } else { canvasContainer.requestFullscreen(); } },requestFullScreen:function (lockPointer, resizeCanvas, vrDevice) { Module.printErr('Browser.requestFullScreen() is deprecated. Please call Browser.requestFullscreen instead.'); Browser.requestFullScreen = function(lockPointer, resizeCanvas, vrDevice) { return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice); } return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice); },nextRAF:0,fakeRequestAnimationFrame:function (func) { // try to keep 60fps between calls to here var now = Date.now(); if (Browser.nextRAF === 0) { Browser.nextRAF = now + 1000/60; } else { while (now + 2 >= Browser.nextRAF) { // fudge a little, to avoid timer jitter causing us to do lots of delay:0 Browser.nextRAF += 1000/60; } } var delay = Math.max(Browser.nextRAF - now, 0); setTimeout(func, delay); },requestAnimationFrame:function requestAnimationFrame(func) { if (typeof window === 'undefined') { // Provide fallback to setTimeout if window is undefined (e.g. in Node.js) Browser.fakeRequestAnimationFrame(func); } else { if (!window.requestAnimationFrame) { window.requestAnimationFrame = window['requestAnimationFrame'] || window['mozRequestAnimationFrame'] || window['webkitRequestAnimationFrame'] || window['msRequestAnimationFrame'] || window['oRequestAnimationFrame'] || Browser.fakeRequestAnimationFrame; } window.requestAnimationFrame(func); } },safeCallback:function (func) { return function() { if (!ABORT) return func.apply(null, arguments); }; },allowAsyncCallbacks:true,queuedAsyncCallbacks:[],pauseAsyncCallbacks:function () { Browser.allowAsyncCallbacks = false; },resumeAsyncCallbacks:function () { // marks future callbacks as ok to execute, and synchronously runs any remaining ones right now Browser.allowAsyncCallbacks = true; if (Browser.queuedAsyncCallbacks.length > 0) { var callbacks = Browser.queuedAsyncCallbacks; Browser.queuedAsyncCallbacks = []; callbacks.forEach(function(func) { func(); }); } },safeRequestAnimationFrame:function (func) { return Browser.requestAnimationFrame(function() { if (ABORT) return; if (Browser.allowAsyncCallbacks) { func(); } else { Browser.queuedAsyncCallbacks.push(func); } }); },safeSetTimeout:function (func, timeout) { Module['noExitRuntime'] = true; return setTimeout(function() { if (ABORT) return; if (Browser.allowAsyncCallbacks) { func(); } else { Browser.queuedAsyncCallbacks.push(func); } }, timeout); },safeSetInterval:function (func, timeout) { Module['noExitRuntime'] = true; return setInterval(function() { if (ABORT) return; if (Browser.allowAsyncCallbacks) { func(); } // drop it on the floor otherwise, next interval will kick in }, timeout); },getMimetype:function (name) { return { 'jpg': 'image/jpeg', 'jpeg': 'image/jpeg', 'png': 'image/png', 'bmp': 'image/bmp', 'ogg': 'audio/ogg', 'wav': 'audio/wav', 'mp3': 'audio/mpeg' }[name.substr(name.lastIndexOf('.')+1)]; },getUserMedia:function (func) { if(!window.getUserMedia) { window.getUserMedia = navigator['getUserMedia'] || navigator['mozGetUserMedia']; } window.getUserMedia(func); },getMovementX:function (event) { return event['movementX'] || event['mozMovementX'] || event['webkitMovementX'] || 0; },getMovementY:function (event) { return event['movementY'] || event['mozMovementY'] || event['webkitMovementY'] || 0; },getMouseWheelDelta:function (event) { var delta = 0; switch (event.type) { case 'DOMMouseScroll': delta = event.detail; break; case 'mousewheel': delta = event.wheelDelta; break; case 'wheel': delta = event['deltaY']; break; default: throw 'unrecognized mouse wheel event: ' + event.type; } return delta; },mouseX:0,mouseY:0,mouseMovementX:0,mouseMovementY:0,touches:{},lastTouches:{},calculateMouseEvent:function (event) { // event should be mousemove, mousedown or mouseup if (Browser.pointerLock) { // When the pointer is locked, calculate the coordinates // based on the movement of the mouse. // Workaround for Firefox bug 764498 if (event.type != 'mousemove' && ('mozMovementX' in event)) { Browser.mouseMovementX = Browser.mouseMovementY = 0; } else { Browser.mouseMovementX = Browser.getMovementX(event); Browser.mouseMovementY = Browser.getMovementY(event); } // check if SDL is available if (typeof SDL != "undefined") { Browser.mouseX = SDL.mouseX + Browser.mouseMovementX; Browser.mouseY = SDL.mouseY + Browser.mouseMovementY; } else { // just add the mouse delta to the current absolut mouse position // FIXME: ideally this should be clamped against the canvas size and zero Browser.mouseX += Browser.mouseMovementX; Browser.mouseY += Browser.mouseMovementY; } } else { // Otherwise, calculate the movement based on the changes // in the coordinates. var rect = Module["canvas"].getBoundingClientRect(); var cw = Module["canvas"].width; var ch = Module["canvas"].height; // Neither .scrollX or .pageXOffset are defined in a spec, but // we prefer .scrollX because it is currently in a spec draft. // (see: http://www.w3.org/TR/2013/WD-cssom-view-20131217/) var scrollX = ((typeof window.scrollX !== 'undefined') ? window.scrollX : window.pageXOffset); var scrollY = ((typeof window.scrollY !== 'undefined') ? window.scrollY : window.pageYOffset); // If this assert lands, it's likely because the browser doesn't support scrollX or pageXOffset // and we have no viable fallback. assert((typeof scrollX !== 'undefined') && (typeof scrollY !== 'undefined'), 'Unable to retrieve scroll position, mouse positions likely broken.'); if (event.type === 'touchstart' || event.type === 'touchend' || event.type === 'touchmove') { var touch = event.touch; if (touch === undefined) { return; // the "touch" property is only defined in SDL } var adjustedX = touch.pageX - (scrollX + rect.left); var adjustedY = touch.pageY - (scrollY + rect.top); adjustedX = adjustedX * (cw / rect.width); adjustedY = adjustedY * (ch / rect.height); var coords = { x: adjustedX, y: adjustedY }; if (event.type === 'touchstart') { Browser.lastTouches[touch.identifier] = coords; Browser.touches[touch.identifier] = coords; } else if (event.type === 'touchend' || event.type === 'touchmove') { var last = Browser.touches[touch.identifier]; if (!last) last = coords; Browser.lastTouches[touch.identifier] = last; Browser.touches[touch.identifier] = coords; } return; } var x = event.pageX - (scrollX + rect.left); var y = event.pageY - (scrollY + rect.top); // the canvas might be CSS-scaled compared to its backbuffer; // SDL-using content will want mouse coordinates in terms // of backbuffer units. x = x * (cw / rect.width); y = y * (ch / rect.height); Browser.mouseMovementX = x - Browser.mouseX; Browser.mouseMovementY = y - Browser.mouseY; Browser.mouseX = x; Browser.mouseY = y; } },asyncLoad:function (url, onload, onerror, noRunDep) { var dep = !noRunDep ? getUniqueRunDependency('al ' + url) : ''; Module['readAsync'](url, function(arrayBuffer) { assert(arrayBuffer, 'Loading data file "' + url + '" failed (no arrayBuffer).'); onload(new Uint8Array(arrayBuffer)); if (dep) removeRunDependency(dep); }, function(event) { if (onerror) { onerror(); } else { throw 'Loading data file "' + url + '" failed.'; } }); if (dep) addRunDependency(dep); },resizeListeners:[],updateResizeListeners:function () { var canvas = Module['canvas']; Browser.resizeListeners.forEach(function(listener) { listener(canvas.width, canvas.height); }); },setCanvasSize:function (width, height, noUpdates) { var canvas = Module['canvas']; Browser.updateCanvasDimensions(canvas, width, height); if (!noUpdates) Browser.updateResizeListeners(); },windowedWidth:0,windowedHeight:0,setFullscreenCanvasSize:function () { // check if SDL is available if (typeof SDL != "undefined") { var flags = HEAPU32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]; flags = flags | 0x00800000; // set SDL_FULLSCREEN flag HEAP32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]=flags } Browser.updateResizeListeners(); },setWindowedCanvasSize:function () { // check if SDL is available if (typeof SDL != "undefined") { var flags = HEAPU32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]; flags = flags & ~0x00800000; // clear SDL_FULLSCREEN flag HEAP32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]=flags } Browser.updateResizeListeners(); },updateCanvasDimensions:function (canvas, wNative, hNative) { if (wNative && hNative) { canvas.widthNative = wNative; canvas.heightNative = hNative; } else { wNative = canvas.widthNative; hNative = canvas.heightNative; } var w = wNative; var h = hNative; if (Module['forcedAspectRatio'] && Module['forcedAspectRatio'] > 0) { if (w/h < Module['forcedAspectRatio']) { w = Math.round(h * Module['forcedAspectRatio']); } else { h = Math.round(w / Module['forcedAspectRatio']); } } if (((document['fullscreenElement'] || document['mozFullScreenElement'] || document['msFullscreenElement'] || document['webkitFullscreenElement'] || document['webkitCurrentFullScreenElement']) === canvas.parentNode) && (typeof screen != 'undefined')) { var factor = Math.min(screen.width / w, screen.height / h); w = Math.round(w * factor); h = Math.round(h * factor); } if (Browser.resizeCanvas) { if (canvas.width != w) canvas.width = w; if (canvas.height != h) canvas.height = h; if (typeof canvas.style != 'undefined') { canvas.style.removeProperty( "width"); canvas.style.removeProperty("height"); } } else { if (canvas.width != wNative) canvas.width = wNative; if (canvas.height != hNative) canvas.height = hNative; if (typeof canvas.style != 'undefined') { if (w != wNative || h != hNative) { canvas.style.setProperty( "width", w + "px", "important"); canvas.style.setProperty("height", h + "px", "important"); } else { canvas.style.removeProperty( "width"); canvas.style.removeProperty("height"); } } } },wgetRequests:{},nextWgetRequestHandle:0,getNextWgetRequestHandle:function () { var handle = Browser.nextWgetRequestHandle; Browser.nextWgetRequestHandle++; return handle; }};var GLFW={Window:function (id, width, height, title, monitor, share) { this.id = id; this.x = 0; this.y = 0; this.fullscreen = false; // Used to determine if app in fullscreen mode this.storedX = 0; // Used to store X before fullscreen this.storedY = 0; // Used to store Y before fullscreen this.width = width; this.height = height; this.storedWidth = width; // Used to store width before fullscreen this.storedHeight = height; // Used to store height before fullscreen this.title = title; this.monitor = monitor; this.share = share; this.attributes = GLFW.hints; this.inputModes = { 0x00033001:0x00034001, // GLFW_CURSOR (GLFW_CURSOR_NORMAL) 0x00033002:0, // GLFW_STICKY_KEYS 0x00033003:0, // GLFW_STICKY_MOUSE_BUTTONS }; this.buttons = 0; this.keys = new Array(); this.shouldClose = 0; this.title = null; this.windowPosFunc = null; // GLFWwindowposfun this.windowSizeFunc = null; // GLFWwindowsizefun this.windowCloseFunc = null; // GLFWwindowclosefun this.windowRefreshFunc = null; // GLFWwindowrefreshfun this.windowFocusFunc = null; // GLFWwindowfocusfun this.windowIconifyFunc = null; // GLFWwindowiconifyfun this.framebufferSizeFunc = null; // GLFWframebuffersizefun this.mouseButtonFunc = null; // GLFWmousebuttonfun this.cursorPosFunc = null; // GLFWcursorposfun this.cursorEnterFunc = null; // GLFWcursorenterfun this.scrollFunc = null; // GLFWscrollfun this.keyFunc = null; // GLFWkeyfun this.charFunc = null; // GLFWcharfun this.userptr = null; },WindowFromId:function (id) { if (id <= 0 || !GLFW.windows) return null; return GLFW.windows[id - 1]; },errorFunc:null,monitorFunc:null,active:null,windows:null,monitors:null,monitorString:null,versionString:null,initialTime:null,extensions:null,hints:null,defaultHints:{131073:0,131074:0,131075:1,131076:1,131077:1,135169:8,135170:8,135171:8,135172:8,135173:24,135174:8,135175:0,135176:0,135177:0,135178:0,135179:0,135180:0,135181:0,135182:0,135183:0,139265:196609,139266:1,139267:0,139268:0,139269:0,139270:0,139271:0,139272:0},DOMToGLFWKeyCode:function (keycode) { switch (keycode) { // these keycodes are only defined for GLFW3, assume they are the same for GLFW2 case 0x20:return 32; // DOM_VK_SPACE -> GLFW_KEY_SPACE case 0xDE:return 39; // DOM_VK_QUOTE -> GLFW_KEY_APOSTROPHE case 0xBC:return 44; // DOM_VK_COMMA -> GLFW_KEY_COMMA case 0xAD:return 45; // DOM_VK_HYPHEN_MINUS -> GLFW_KEY_MINUS case 0xBD:return 45; // DOM_VK_MINUS -> GLFW_KEY_MINUS case 0xBE:return 46; // DOM_VK_PERIOD -> GLFW_KEY_PERIOD case 0xBF:return 47; // DOM_VK_SLASH -> GLFW_KEY_SLASH case 0x30:return 48; // DOM_VK_0 -> GLFW_KEY_0 case 0x31:return 49; // DOM_VK_1 -> GLFW_KEY_1 case 0x32:return 50; // DOM_VK_2 -> GLFW_KEY_2 case 0x33:return 51; // DOM_VK_3 -> GLFW_KEY_3 case 0x34:return 52; // DOM_VK_4 -> GLFW_KEY_4 case 0x35:return 53; // DOM_VK_5 -> GLFW_KEY_5 case 0x36:return 54; // DOM_VK_6 -> GLFW_KEY_6 case 0x37:return 55; // DOM_VK_7 -> GLFW_KEY_7 case 0x38:return 56; // DOM_VK_8 -> GLFW_KEY_8 case 0x39:return 57; // DOM_VK_9 -> GLFW_KEY_9 case 0x3B:return 59; // DOM_VK_SEMICOLON -> GLFW_KEY_SEMICOLON case 0x3D:return 61; // DOM_VK_EQUALS -> GLFW_KEY_EQUAL case 0xBB:return 61; // DOM_VK_EQUALS -> GLFW_KEY_EQUAL case 0x41:return 65; // DOM_VK_A -> GLFW_KEY_A case 0x42:return 66; // DOM_VK_B -> GLFW_KEY_B case 0x43:return 67; // DOM_VK_C -> GLFW_KEY_C case 0x44:return 68; // DOM_VK_D -> GLFW_KEY_D case 0x45:return 69; // DOM_VK_E -> GLFW_KEY_E case 0x46:return 70; // DOM_VK_F -> GLFW_KEY_F case 0x47:return 71; // DOM_VK_G -> GLFW_KEY_G case 0x48:return 72; // DOM_VK_H -> GLFW_KEY_H case 0x49:return 73; // DOM_VK_I -> GLFW_KEY_I case 0x4A:return 74; // DOM_VK_J -> GLFW_KEY_J case 0x4B:return 75; // DOM_VK_K -> GLFW_KEY_K case 0x4C:return 76; // DOM_VK_L -> GLFW_KEY_L case 0x4D:return 77; // DOM_VK_M -> GLFW_KEY_M case 0x4E:return 78; // DOM_VK_N -> GLFW_KEY_N case 0x4F:return 79; // DOM_VK_O -> GLFW_KEY_O case 0x50:return 80; // DOM_VK_P -> GLFW_KEY_P case 0x51:return 81; // DOM_VK_Q -> GLFW_KEY_Q case 0x52:return 82; // DOM_VK_R -> GLFW_KEY_R case 0x53:return 83; // DOM_VK_S -> GLFW_KEY_S case 0x54:return 84; // DOM_VK_T -> GLFW_KEY_T case 0x55:return 85; // DOM_VK_U -> GLFW_KEY_U case 0x56:return 86; // DOM_VK_V -> GLFW_KEY_V case 0x57:return 87; // DOM_VK_W -> GLFW_KEY_W case 0x58:return 88; // DOM_VK_X -> GLFW_KEY_X case 0x59:return 89; // DOM_VK_Y -> GLFW_KEY_Y case 0x5a:return 90; // DOM_VK_Z -> GLFW_KEY_Z case 0xDB:return 91; // DOM_VK_OPEN_BRACKET -> GLFW_KEY_LEFT_BRACKET case 0xDC:return 92; // DOM_VK_BACKSLASH -> GLFW_KEY_BACKSLASH case 0xDD:return 93; // DOM_VK_CLOSE_BRACKET -> GLFW_KEY_RIGHT_BRACKET case 0xC0:return 94; // DOM_VK_BACK_QUOTE -> GLFW_KEY_GRAVE_ACCENT case 0x1B:return 256; // DOM_VK_ESCAPE -> GLFW_KEY_ESCAPE case 0x0D:return 257; // DOM_VK_RETURN -> GLFW_KEY_ENTER case 0x09:return 258; // DOM_VK_TAB -> GLFW_KEY_TAB case 0x08:return 259; // DOM_VK_BACK -> GLFW_KEY_BACKSPACE case 0x2D:return 260; // DOM_VK_INSERT -> GLFW_KEY_INSERT case 0x2E:return 261; // DOM_VK_DELETE -> GLFW_KEY_DELETE case 0x27:return 262; // DOM_VK_RIGHT -> GLFW_KEY_RIGHT case 0x25:return 263; // DOM_VK_LEFT -> GLFW_KEY_LEFT case 0x28:return 264; // DOM_VK_DOWN -> GLFW_KEY_DOWN case 0x26:return 265; // DOM_VK_UP -> GLFW_KEY_UP case 0x21:return 266; // DOM_VK_PAGE_UP -> GLFW_KEY_PAGE_UP case 0x22:return 267; // DOM_VK_PAGE_DOWN -> GLFW_KEY_PAGE_DOWN case 0x24:return 268; // DOM_VK_HOME -> GLFW_KEY_HOME case 0x23:return 269; // DOM_VK_END -> GLFW_KEY_END case 0x14:return 280; // DOM_VK_CAPS_LOCK -> GLFW_KEY_CAPS_LOCK case 0x91:return 281; // DOM_VK_SCROLL_LOCK -> GLFW_KEY_SCROLL_LOCK case 0x90:return 282; // DOM_VK_NUM_LOCK -> GLFW_KEY_NUM_LOCK case 0x2C:return 283; // DOM_VK_SNAPSHOT -> GLFW_KEY_PRINT_SCREEN case 0x13:return 284; // DOM_VK_PAUSE -> GLFW_KEY_PAUSE case 0x70:return 290; // DOM_VK_F1 -> GLFW_KEY_F1 case 0x71:return 291; // DOM_VK_F2 -> GLFW_KEY_F2 case 0x72:return 292; // DOM_VK_F3 -> GLFW_KEY_F3 case 0x73:return 293; // DOM_VK_F4 -> GLFW_KEY_F4 case 0x74:return 294; // DOM_VK_F5 -> GLFW_KEY_F5 case 0x75:return 295; // DOM_VK_F6 -> GLFW_KEY_F6 case 0x76:return 296; // DOM_VK_F7 -> GLFW_KEY_F7 case 0x77:return 297; // DOM_VK_F8 -> GLFW_KEY_F8 case 0x78:return 298; // DOM_VK_F9 -> GLFW_KEY_F9 case 0x79:return 299; // DOM_VK_F10 -> GLFW_KEY_F10 case 0x7A:return 300; // DOM_VK_F11 -> GLFW_KEY_F11 case 0x7B:return 301; // DOM_VK_F12 -> GLFW_KEY_F12 case 0x7C:return 302; // DOM_VK_F13 -> GLFW_KEY_F13 case 0x7D:return 303; // DOM_VK_F14 -> GLFW_KEY_F14 case 0x7E:return 304; // DOM_VK_F15 -> GLFW_KEY_F15 case 0x7F:return 305; // DOM_VK_F16 -> GLFW_KEY_F16 case 0x80:return 306; // DOM_VK_F17 -> GLFW_KEY_F17 case 0x81:return 307; // DOM_VK_F18 -> GLFW_KEY_F18 case 0x82:return 308; // DOM_VK_F19 -> GLFW_KEY_F19 case 0x83:return 309; // DOM_VK_F20 -> GLFW_KEY_F20 case 0x84:return 310; // DOM_VK_F21 -> GLFW_KEY_F21 case 0x85:return 311; // DOM_VK_F22 -> GLFW_KEY_F22 case 0x86:return 312; // DOM_VK_F23 -> GLFW_KEY_F23 case 0x87:return 313; // DOM_VK_F24 -> GLFW_KEY_F24 case 0x88:return 314; // 0x88 (not used?) -> GLFW_KEY_F25 case 0x60:return 320; // DOM_VK_NUMPAD0 -> GLFW_KEY_KP_0 case 0x61:return 321; // DOM_VK_NUMPAD1 -> GLFW_KEY_KP_1 case 0x62:return 322; // DOM_VK_NUMPAD2 -> GLFW_KEY_KP_2 case 0x63:return 323; // DOM_VK_NUMPAD3 -> GLFW_KEY_KP_3 case 0x64:return 324; // DOM_VK_NUMPAD4 -> GLFW_KEY_KP_4 case 0x65:return 325; // DOM_VK_NUMPAD5 -> GLFW_KEY_KP_5 case 0x66:return 326; // DOM_VK_NUMPAD6 -> GLFW_KEY_KP_6 case 0x67:return 327; // DOM_VK_NUMPAD7 -> GLFW_KEY_KP_7 case 0x68:return 328; // DOM_VK_NUMPAD8 -> GLFW_KEY_KP_8 case 0x69:return 329; // DOM_VK_NUMPAD9 -> GLFW_KEY_KP_9 case 0x6E:return 330; // DOM_VK_DECIMAL -> GLFW_KEY_KP_DECIMAL case 0x6F:return 331; // DOM_VK_DIVIDE -> GLFW_KEY_KP_DIVIDE case 0x6A:return 332; // DOM_VK_MULTIPLY -> GLFW_KEY_KP_MULTIPLY case 0x6D:return 333; // DOM_VK_SUBTRACT -> GLFW_KEY_KP_SUBTRACT case 0x6B:return 334; // DOM_VK_ADD -> GLFW_KEY_KP_ADD // case 0x0D:return 335; // DOM_VK_RETURN -> GLFW_KEY_KP_ENTER (DOM_KEY_LOCATION_RIGHT) // case 0x61:return 336; // DOM_VK_EQUALS -> GLFW_KEY_KP_EQUAL (DOM_KEY_LOCATION_RIGHT) case 0x10:return 340; // DOM_VK_SHIFT -> GLFW_KEY_LEFT_SHIFT case 0x11:return 341; // DOM_VK_CONTROL -> GLFW_KEY_LEFT_CONTROL case 0x12:return 342; // DOM_VK_ALT -> GLFW_KEY_LEFT_ALT case 0x5B:return 343; // DOM_VK_WIN -> GLFW_KEY_LEFT_SUPER // case 0x10:return 344; // DOM_VK_SHIFT -> GLFW_KEY_RIGHT_SHIFT (DOM_KEY_LOCATION_RIGHT) // case 0x11:return 345; // DOM_VK_CONTROL -> GLFW_KEY_RIGHT_CONTROL (DOM_KEY_LOCATION_RIGHT) // case 0x12:return 346; // DOM_VK_ALT -> GLFW_KEY_RIGHT_ALT (DOM_KEY_LOCATION_RIGHT) // case 0x5B:return 347; // DOM_VK_WIN -> GLFW_KEY_RIGHT_SUPER (DOM_KEY_LOCATION_RIGHT) case 0x5D:return 348; // DOM_VK_CONTEXT_MENU -> GLFW_KEY_MENU // XXX: GLFW_KEY_WORLD_1, GLFW_KEY_WORLD_2 what are these? default:return -1; // GLFW_KEY_UNKNOWN }; },getModBits:function (win) { var mod = 0; if (win.keys[340]) mod |= 0x0001; // GLFW_MOD_SHIFT if (win.keys[341]) mod |= 0x0002; // GLFW_MOD_CONTROL if (win.keys[342]) mod |= 0x0004; // GLFW_MOD_ALT if (win.keys[343]) mod |= 0x0008; // GLFW_MOD_SUPER return mod; },onKeyPress:function (event) { if (!GLFW.active || !GLFW.active.charFunc) return; // correct unicode charCode is only available with onKeyPress event var charCode = event.charCode; if (charCode == 0 || (charCode >= 0x00 && charCode <= 0x1F)) return; Module['dynCall_vii'](GLFW.active.charFunc, GLFW.active.id, charCode); },onKeyChanged:function (event, status) { if (!GLFW.active) return; var key = GLFW.DOMToGLFWKeyCode(event.keyCode); if (key == -1) return; var repeat = status && GLFW.active.keys[key]; GLFW.active.keys[key] = status; if (!GLFW.active.keyFunc) return; if (repeat) status = 2; // GLFW_REPEAT Module['dynCall_viiiii'](GLFW.active.keyFunc, GLFW.active.id, key, event.keyCode, status, GLFW.getModBits(GLFW.active)); },onKeydown:function (event) { GLFW.onKeyChanged(event, 1); // GLFW_PRESS or GLFW_REPEAT // This logic comes directly from the sdl implementation. We cannot // call preventDefault on all keydown events otherwise onKeyPress will // not get called if (event.keyCode === 8 /* backspace */ || event.keyCode === 9 /* tab */) { event.preventDefault(); } },onKeyup:function (event) { GLFW.onKeyChanged(event, 0); // GLFW_RELEASE },onMousemove:function (event) { if (!GLFW.active) return; Browser.calculateMouseEvent(event); if (event.target != Module["canvas"] || !GLFW.active.cursorPosFunc) return; Module['dynCall_vidd'](GLFW.active.cursorPosFunc, GLFW.active.id, Browser.mouseX, Browser.mouseY); },DOMToGLFWMouseButton:function (event) { // DOM and glfw have different button codes. // See http://www.w3schools.com/jsref/event_button.asp. var eventButton = event['button']; if (eventButton > 0) { if (eventButton == 1) { eventButton = 2; } else { eventButton = 1; } } return eventButton; },onMouseenter:function (event) { if (!GLFW.active) return; if (event.target != Module["canvas"] || !GLFW.active.cursorEnterFunc) return; Module['dynCall_vii'](GLFW.active.cursorEnterFunc, GLFW.active.id, 1); },onMouseleave:function (event) { if (!GLFW.active) return; if (event.target != Module["canvas"] || !GLFW.active.cursorEnterFunc) return; Module['dynCall_vii'](GLFW.active.cursorEnterFunc, GLFW.active.id, 0); },onMouseButtonChanged:function (event, status) { if (!GLFW.active) return; Browser.calculateMouseEvent(event); if (event.target != Module["canvas"]) return; eventButton = GLFW.DOMToGLFWMouseButton(event); if (status == 1) { // GLFW_PRESS GLFW.active.buttons |= (1 << eventButton); try { event.target.setCapture(); } catch (e) {} } else { // GLFW_RELEASE GLFW.active.buttons &= ~(1 << eventButton); } if (!GLFW.active.mouseButtonFunc) return; Module['dynCall_viiii'](GLFW.active.mouseButtonFunc, GLFW.active.id, eventButton, status, GLFW.getModBits(GLFW.active)); },onMouseButtonDown:function (event) { if (!GLFW.active) return; GLFW.onMouseButtonChanged(event, 1); // GLFW_PRESS },onMouseButtonUp:function (event) { if (!GLFW.active) return; GLFW.onMouseButtonChanged(event, 0); // GLFW_RELEASE },onMouseWheel:function (event) { // Note the minus sign that flips browser wheel direction (positive direction scrolls page down) to native wheel direction (positive direction is mouse wheel up) var delta = -Browser.getMouseWheelDelta(event); delta = (delta == 0) ? 0 : (delta > 0 ? Math.max(delta, 1) : Math.min(delta, -1)); // Quantize to integer so that minimum scroll is at least +/- 1. GLFW.wheelPos += delta; if (!GLFW.active || !GLFW.active.scrollFunc || event.target != Module['canvas']) return; var sx = 0; var sy = 0; if (event.type == 'mousewheel') { sx = event.wheelDeltaX; sy = event.wheelDeltaY; } else { sx = event.deltaX; sy = event.deltaY; } Module['dynCall_vidd'](GLFW.active.scrollFunc, GLFW.active.id, sx, sy); event.preventDefault(); },onCanvasResize:function (width, height) { if (!GLFW.active) return; var resizeNeeded = true; // If the client is requestiong fullscreen mode if (document["fullscreen"] || document["fullScreen"] || document["mozFullScreen"] || document["webkitIsFullScreen"]) { GLFW.active.storedX = GLFW.active.x; GLFW.active.storedY = GLFW.active.y; GLFW.active.storedWidth = GLFW.active.width; GLFW.active.storedHeight = GLFW.active.height; GLFW.active.x = GLFW.active.y = 0; GLFW.active.width = screen.width; GLFW.active.height = screen.height; GLFW.active.fullscreen = true; // If the client is reverting from fullscreen mode } else if (GLFW.active.fullscreen == true) { GLFW.active.x = GLFW.active.storedX; GLFW.active.y = GLFW.active.storedY; GLFW.active.width = GLFW.active.storedWidth; GLFW.active.height = GLFW.active.storedHeight; GLFW.active.fullscreen = false; // If the width/height values do not match current active window sizes } else if (GLFW.active.width != width || GLFW.active.height != height) { GLFW.active.width = width; GLFW.active.height = height; } else { resizeNeeded = false; } // If any of the above conditions were true, we need to resize the canvas if (resizeNeeded) { // resets the canvas size to counter the aspect preservation of Browser.updateCanvasDimensions Browser.setCanvasSize(GLFW.active.width, GLFW.active.height, true); // TODO: Client dimensions (clientWidth/clientHeight) vs pixel dimensions (width/height) of // the canvas should drive window and framebuffer size respectfully. GLFW.onWindowSizeChanged(); GLFW.onFramebufferSizeChanged(); } },onWindowSizeChanged:function () { if (!GLFW.active) return; if (!GLFW.active.windowSizeFunc) return; Module['dynCall_viii'](GLFW.active.windowSizeFunc, GLFW.active.id, GLFW.active.width, GLFW.active.height); },onFramebufferSizeChanged:function () { if (!GLFW.active) return; if (!GLFW.active.framebufferSizeFunc) return; Module['dynCall_viii'](GLFW.active.framebufferSizeFunc, GLFW.active.id, GLFW.active.width, GLFW.active.height); },requestFullscreen:function () { var RFS = Module["canvas"]['requestFullscreen'] || Module["canvas"]['mozRequestFullScreen'] || Module["canvas"]['webkitRequestFullScreen'] || (function() {}); RFS.apply(Module["canvas"], []); },requestFullScreen:function () { Module.printErr('GLFW.requestFullScreen() is deprecated. Please call GLFW.requestFullscreen instead.'); GLFW.requestFullScreen = function() { return GLFW.requestFullscreen(); } return GLFW.requestFullscreen(); },exitFullscreen:function () { var CFS = document['exitFullscreen'] || document['cancelFullScreen'] || document['mozCancelFullScreen'] || document['webkitCancelFullScreen'] || (function() {}); CFS.apply(document, []); },cancelFullScreen:function () { Module.printErr('GLFW.cancelFullScreen() is deprecated. Please call GLFW.exitFullscreen instead.'); GLFW.cancelFullScreen = function() { return GLFW.exitFullscreen(); } return GLFW.exitFullscreen(); },getTime:function () { return _emscripten_get_now() / 1000; },setWindowTitle:function (winid, title) { var win = GLFW.WindowFromId(winid); if (!win) return; win.title = Pointer_stringify(title); if (GLFW.active.id == win.id) { document.title = win.title; } },setKeyCallback:function (winid, cbfun) { var win = GLFW.WindowFromId(winid); if (!win) return; win.keyFunc = cbfun; },setCharCallback:function (winid, cbfun) { var win = GLFW.WindowFromId(winid); if (!win) return; win.charFunc = cbfun; },setMouseButtonCallback:function (winid, cbfun) { var win = GLFW.WindowFromId(winid); if (!win) return; win.mouseButtonFunc = cbfun; },setCursorPosCallback:function (winid, cbfun) { var win = GLFW.WindowFromId(winid); if (!win) return; win.cursorPosFunc = cbfun; },setScrollCallback:function (winid, cbfun) { var win = GLFW.WindowFromId(winid); if (!win) return; win.scrollFunc = cbfun; },setWindowSizeCallback:function (winid, cbfun) { var win = GLFW.WindowFromId(winid); if (!win) return; win.windowSizeFunc = cbfun; },setWindowCloseCallback:function (winid, cbfun) { var win = GLFW.WindowFromId(winid); if (!win) return; win.windowCloseFunc = cbfun; },setWindowRefreshCallback:function (winid, cbfun) { var win = GLFW.WindowFromId(winid); if (!win) return; win.windowRefreshFunc = cbfun; },onClickRequestPointerLock:function (e) { if (!Browser.pointerLock && Module['canvas'].requestPointerLock) { Module['canvas'].requestPointerLock(); e.preventDefault(); } },setInputMode:function (winid, mode, value) { var win = GLFW.WindowFromId(winid); if (!win) return; switch(mode) { case 0x00033001: { // GLFW_CURSOR switch(value) { case 0x00034001: { // GLFW_CURSOR_NORMAL win.inputModes[mode] = value; Module['canvas'].removeEventListener('click', GLFW.onClickRequestPointerLock, true); Module['canvas'].exitPointerLock(); break; } case 0x00034002: { // GLFW_CURSOR_HIDDEN console.log("glfwSetInputMode called with GLFW_CURSOR_HIDDEN value not implemented."); break; } case 0x00034003: { // GLFW_CURSOR_DISABLED win.inputModes[mode] = value; Module['canvas'].addEventListener('click', GLFW.onClickRequestPointerLock, true); Module['canvas'].requestPointerLock(); break; } default: { console.log("glfwSetInputMode called with unknown value parameter value: " + value + "."); break; } } break; } case 0x00033002: { // GLFW_STICKY_KEYS console.log("glfwSetInputMode called with GLFW_STICKY_KEYS mode not implemented."); break; } case 0x00033003: { // GLFW_STICKY_MOUSE_BUTTONS console.log("glfwSetInputMode called with GLFW_STICKY_MOUSE_BUTTONS mode not implemented."); break; } default: { console.log("glfwSetInputMode called with unknown mode parameter value: " + mode + "."); break; } } },getKey:function (winid, key) { var win = GLFW.WindowFromId(winid); if (!win) return 0; return win.keys[key]; },getMouseButton:function (winid, button) { var win = GLFW.WindowFromId(winid); if (!win) return 0; return (win.buttons & (1 << button)) > 0; },getCursorPos:function (winid, x, y) { setValue(x, Browser.mouseX, 'double'); setValue(y, Browser.mouseY, 'double'); },getMousePos:function (winid, x, y) { setValue(x, Browser.mouseX, 'i32'); setValue(y, Browser.mouseY, 'i32'); },setCursorPos:function (winid, x, y) { },getWindowPos:function (winid, x, y) { var wx = 0; var wy = 0; var win = GLFW.WindowFromId(winid); if (win) { wx = win.x; wy = win.y; } setValue(x, wx, 'i32'); setValue(y, wy, 'i32'); },setWindowPos:function (winid, x, y) { var win = GLFW.WindowFromId(winid); if (!win) return; win.x = x; win.y = y; },getWindowSize:function (winid, width, height) { var ww = 0; var wh = 0; var win = GLFW.WindowFromId(winid); if (win) { ww = win.width; wh = win.height; } setValue(width, ww, 'i32'); setValue(height, wh, 'i32'); },setWindowSize:function (winid, width, height) { var win = GLFW.WindowFromId(winid); if (!win) return; if (GLFW.active.id == win.id) { if (width == screen.width && height == screen.height) { GLFW.requestFullscreen(); } else { GLFW.exitFullscreen(); Browser.setCanvasSize(width, height); win.width = width; win.height = height; } } if (!win.windowSizeFunc) return; Module['dynCall_viii'](win.windowSizeFunc, win.id, width, height); },createWindow:function (width, height, title, monitor, share) { var i, id; for (i = 0; i < GLFW.windows.length && GLFW.windows[i] !== null; i++); if (i > 0) throw "glfwCreateWindow only supports one window at time currently"; // id for window id = i + 1; // not valid if (width <= 0 || height <= 0) return 0; if (monitor) { GLFW.requestFullscreen(); } else { Browser.setCanvasSize(width, height); } // Create context when there are no existing alive windows for (i = 0; i < GLFW.windows.length && GLFW.windows[i] == null; i++); if (i == GLFW.windows.length) { var contextAttributes = { antialias: (GLFW.hints[0x0002100D] > 1), // GLFW_SAMPLES depth: (GLFW.hints[0x00021005] > 0), // GLFW_DEPTH_BITS stencil: (GLFW.hints[0x00021006] > 0), // GLFW_STENCIL_BITS alpha: (GLFW.hints[0x00021004] > 0) // GLFW_ALPHA_BITS } Module.ctx = Browser.createContext(Module['canvas'], true, true, contextAttributes); } // If context creation failed, do not return a valid window if (!Module.ctx) return 0; // Get non alive id var win = new GLFW.Window(id, width, height, title, monitor, share); // Set window to array if (id - 1 == GLFW.windows.length) { GLFW.windows.push(win); } else { GLFW.windows[id - 1] = win; } GLFW.active = win; return win.id; },destroyWindow:function (winid) { var win = GLFW.WindowFromId(winid); if (!win) return; if (win.windowCloseFunc) Module['dynCall_vi'](win.windowCloseFunc, win.id); GLFW.windows[win.id - 1] = null; if (GLFW.active.id == win.id) GLFW.active = null; // Destroy context when no alive windows for (var i = 0; i < GLFW.windows.length; i++) if (GLFW.windows[i] !== null) return; Module.ctx = Browser.destroyContext(Module['canvas'], true, true); },swapBuffers:function (winid) { },GLFW2ParamToGLFW3Param:function (param) { table = { 0x00030001:0, // GLFW_MOUSE_CURSOR 0x00030002:0, // GLFW_STICKY_KEYS 0x00030003:0, // GLFW_STICKY_MOUSE_BUTTONS 0x00030004:0, // GLFW_SYSTEM_KEYS 0x00030005:0, // GLFW_KEY_REPEAT 0x00030006:0, // GLFW_AUTO_POLL_EVENTS 0x00020001:0, // GLFW_OPENED 0x00020002:0, // GLFW_ACTIVE 0x00020003:0, // GLFW_ICONIFIED 0x00020004:0, // GLFW_ACCELERATED 0x00020005:0x00021001, // GLFW_RED_BITS 0x00020006:0x00021002, // GLFW_GREEN_BITS 0x00020007:0x00021003, // GLFW_BLUE_BITS 0x00020008:0x00021004, // GLFW_ALPHA_BITS 0x00020009:0x00021005, // GLFW_DEPTH_BITS 0x0002000A:0x00021006, // GLFW_STENCIL_BITS 0x0002000B:0x0002100F, // GLFW_REFRESH_RATE 0x0002000C:0x00021007, // GLFW_ACCUM_RED_BITS 0x0002000D:0x00021008, // GLFW_ACCUM_GREEN_BITS 0x0002000E:0x00021009, // GLFW_ACCUM_BLUE_BITS 0x0002000F:0x0002100A, // GLFW_ACCUM_ALPHA_BITS 0x00020010:0x0002100B, // GLFW_AUX_BUFFERS 0x00020011:0x0002100C, // GLFW_STEREO 0x00020012:0, // GLFW_WINDOW_NO_RESIZE 0x00020013:0x0002100D, // GLFW_FSAA_SAMPLES 0x00020014:0x00022002, // GLFW_OPENGL_VERSION_MAJOR 0x00020015:0x00022003, // GLFW_OPENGL_VERSION_MINOR 0x00020016:0x00022006, // GLFW_OPENGL_FORWARD_COMPAT 0x00020017:0x00022007, // GLFW_OPENGL_DEBUG_CONTEXT 0x00020018:0x00022008, // GLFW_OPENGL_PROFILE }; return table[param]; }};function _glfwGetVideoModes(monitor, count) { setValue(count, 0, 'i32'); return 0; } function _glLinkProgram(program) { GLctx.linkProgram(GL.programs[program]); GL.programInfos[program] = null; // uniforms no longer keep the same names after linking GL.populateUniformTable(program); } function _glBindTexture(target, texture) { GLctx.bindTexture(target, texture ? GL.textures[texture] : null); } function _emscripten_glStencilFunc(x0, x1, x2) { GLctx['stencilFunc'](x0, x1, x2) } function _glGetString(name_) { if (GL.stringCache[name_]) return GL.stringCache[name_]; var ret; switch(name_) { case 0x1F00 /* GL_VENDOR */: case 0x1F01 /* GL_RENDERER */: case 0x9245 /* UNMASKED_VENDOR_WEBGL */: case 0x9246 /* UNMASKED_RENDERER_WEBGL */: ret = allocate(intArrayFromString(GLctx.getParameter(name_)), 'i8', ALLOC_NORMAL); break; case 0x1F02 /* GL_VERSION */: var glVersion = GLctx.getParameter(GLctx.VERSION); // return GLES version string corresponding to the version of the WebGL context { glVersion = 'OpenGL ES 2.0 (' + glVersion + ')'; } ret = allocate(intArrayFromString(glVersion), 'i8', ALLOC_NORMAL); break; case 0x1F03 /* GL_EXTENSIONS */: var exts = GLctx.getSupportedExtensions(); var gl_exts = []; for (var i = 0; i < exts.length; ++i) { gl_exts.push(exts[i]); gl_exts.push("GL_" + exts[i]); } ret = allocate(intArrayFromString(gl_exts.join(' ')), 'i8', ALLOC_NORMAL); break; case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */: var glslVersion = GLctx.getParameter(GLctx.SHADING_LANGUAGE_VERSION); // extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...' var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/; var ver_num = glslVersion.match(ver_re); if (ver_num !== null) { if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + '0'; // ensure minor version has 2 digits glslVersion = 'OpenGL ES GLSL ES ' + ver_num[1] + ' (' + glslVersion + ')'; } ret = allocate(intArrayFromString(glslVersion), 'i8', ALLOC_NORMAL); break; default: GL.recordError(0x0500/*GL_INVALID_ENUM*/); return 0; } GL.stringCache[name_] = ret; return ret; } function _emscripten_glUniform3iv(location, count, value) { GLctx.uniform3iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*12)>>2)); } function _emscripten_glShaderSource(shader, count, string, length) { var source = GL.getSource(shader, count, string, length); GLctx.shaderSource(GL.shaders[shader], source); } function _emscripten_glReleaseShaderCompiler() { // NOP (as allowed by GLES 2.0 spec) } function _glDeleteProgram(id) { if (!id) return; var program = GL.programs[id]; if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. GL.recordError(0x0501 /* GL_INVALID_VALUE */); return; } GLctx.deleteProgram(program); program.name = 0; GL.programs[id] = null; GL.programInfos[id] = null; } function _emscripten_glTexParameterf(x0, x1, x2) { GLctx['texParameterf'](x0, x1, x2) } function _emscripten_glTexParameteri(x0, x1, x2) { GLctx['texParameteri'](x0, x1, x2) } function _glCompileShader(shader) { GLctx.compileShader(GL.shaders[shader]); } var ERRNO_CODES={EPERM:1,ENOENT:2,ESRCH:3,EINTR:4,EIO:5,ENXIO:6,E2BIG:7,ENOEXEC:8,EBADF:9,ECHILD:10,EAGAIN:11,EWOULDBLOCK:11,ENOMEM:12,EACCES:13,EFAULT:14,ENOTBLK:15,EBUSY:16,EEXIST:17,EXDEV:18,ENODEV:19,ENOTDIR:20,EISDIR:21,EINVAL:22,ENFILE:23,EMFILE:24,ENOTTY:25,ETXTBSY:26,EFBIG:27,ENOSPC:28,ESPIPE:29,EROFS:30,EMLINK:31,EPIPE:32,EDOM:33,ERANGE:34,ENOMSG:42,EIDRM:43,ECHRNG:44,EL2NSYNC:45,EL3HLT:46,EL3RST:47,ELNRNG:48,EUNATCH:49,ENOCSI:50,EL2HLT:51,EDEADLK:35,ENOLCK:37,EBADE:52,EBADR:53,EXFULL:54,ENOANO:55,EBADRQC:56,EBADSLT:57,EDEADLOCK:35,EBFONT:59,ENOSTR:60,ENODATA:61,ETIME:62,ENOSR:63,ENONET:64,ENOPKG:65,EREMOTE:66,ENOLINK:67,EADV:68,ESRMNT:69,ECOMM:70,EPROTO:71,EMULTIHOP:72,EDOTDOT:73,EBADMSG:74,ENOTUNIQ:76,EBADFD:77,EREMCHG:78,ELIBACC:79,ELIBBAD:80,ELIBSCN:81,ELIBMAX:82,ELIBEXEC:83,ENOSYS:38,ENOTEMPTY:39,ENAMETOOLONG:36,ELOOP:40,EOPNOTSUPP:95,EPFNOSUPPORT:96,ECONNRESET:104,ENOBUFS:105,EAFNOSUPPORT:97,EPROTOTYPE:91,ENOTSOCK:88,ENOPROTOOPT:92,ESHUTDOWN:108,ECONNREFUSED:111,EADDRINUSE:98,ECONNABORTED:103,ENETUNREACH:101,ENETDOWN:100,ETIMEDOUT:110,EHOSTDOWN:112,EHOSTUNREACH:113,EINPROGRESS:115,EALREADY:114,EDESTADDRREQ:89,EMSGSIZE:90,EPROTONOSUPPORT:93,ESOCKTNOSUPPORT:94,EADDRNOTAVAIL:99,ENETRESET:102,EISCONN:106,ENOTCONN:107,ETOOMANYREFS:109,EUSERS:87,EDQUOT:122,ESTALE:116,ENOTSUP:95,ENOMEDIUM:123,EILSEQ:84,EOVERFLOW:75,ECANCELED:125,ENOTRECOVERABLE:131,EOWNERDEAD:130,ESTRPIPE:86}; var ERRNO_MESSAGES={0:"Success",1:"Not super-user",2:"No such file or directory",3:"No such process",4:"Interrupted system call",5:"I/O error",6:"No such device or address",7:"Arg list too long",8:"Exec format error",9:"Bad file number",10:"No children",11:"No more processes",12:"Not enough core",13:"Permission denied",14:"Bad address",15:"Block device required",16:"Mount device busy",17:"File exists",18:"Cross-device link",19:"No such device",20:"Not a directory",21:"Is a directory",22:"Invalid argument",23:"Too many open files in system",24:"Too many open files",25:"Not a typewriter",26:"Text file busy",27:"File too large",28:"No space left on device",29:"Illegal seek",30:"Read only file system",31:"Too many links",32:"Broken pipe",33:"Math arg out of domain of func",34:"Math result not representable",35:"File locking deadlock error",36:"File or path name too long",37:"No record locks available",38:"Function not implemented",39:"Directory not empty",40:"Too many symbolic links",42:"No message of desired type",43:"Identifier removed",44:"Channel number out of range",45:"Level 2 not synchronized",46:"Level 3 halted",47:"Level 3 reset",48:"Link number out of range",49:"Protocol driver not attached",50:"No CSI structure available",51:"Level 2 halted",52:"Invalid exchange",53:"Invalid request descriptor",54:"Exchange full",55:"No anode",56:"Invalid request code",57:"Invalid slot",59:"Bad font file fmt",60:"Device not a stream",61:"No data (for no delay io)",62:"Timer expired",63:"Out of streams resources",64:"Machine is not on the network",65:"Package not installed",66:"The object is remote",67:"The link has been severed",68:"Advertise error",69:"Srmount error",70:"Communication error on send",71:"Protocol error",72:"Multihop attempted",73:"Cross mount point (not really error)",74:"Trying to read unreadable message",75:"Value too large for defined data type",76:"Given log. name not unique",77:"f.d. invalid for this operation",78:"Remote address changed",79:"Can access a needed shared lib",80:"Accessing a corrupted shared lib",81:".lib section in a.out corrupted",82:"Attempting to link in too many libs",83:"Attempting to exec a shared library",84:"Illegal byte sequence",86:"Streams pipe error",87:"Too many users",88:"Socket operation on non-socket",89:"Destination address required",90:"Message too long",91:"Protocol wrong type for socket",92:"Protocol not available",93:"Unknown protocol",94:"Socket type not supported",95:"Not supported",96:"Protocol family not supported",97:"Address family not supported by protocol family",98:"Address already in use",99:"Address not available",100:"Network interface is not configured",101:"Network is unreachable",102:"Connection reset by network",103:"Connection aborted",104:"Connection reset by peer",105:"No buffer space available",106:"Socket is already connected",107:"Socket is not connected",108:"Can't send after socket shutdown",109:"Too many references",110:"Connection timed out",111:"Connection refused",112:"Host is down",113:"Host is unreachable",114:"Socket already connected",115:"Connection already in progress",116:"Stale file handle",122:"Quota exceeded",123:"No medium (in tape drive)",125:"Operation canceled",130:"Previous owner died",131:"State not recoverable"}; function ___setErrNo(value) { if (Module['___errno_location']) HEAP32[((Module['___errno_location']())>>2)]=value; else Module.printErr('failed to set errno from JS'); return value; } var PATH={splitPath:function (filename) { var splitPathRe = /^(\/?|)([\s\S]*?)((?:\.{1,2}|[^\/]+?|)(\.[^.\/]*|))(?:[\/]*)$/; return splitPathRe.exec(filename).slice(1); },normalizeArray:function (parts, allowAboveRoot) { // if the path tries to go above the root, `up` ends up > 0 var up = 0; for (var i = parts.length - 1; i >= 0; i--) { var last = parts[i]; if (last === '.') { parts.splice(i, 1); } else if (last === '..') { parts.splice(i, 1); up++; } else if (up) { parts.splice(i, 1); up--; } } // if the path is allowed to go above the root, restore leading ..s if (allowAboveRoot) { for (; up--; up) { parts.unshift('..'); } } return parts; },normalize:function (path) { var isAbsolute = path.charAt(0) === '/', trailingSlash = path.substr(-1) === '/'; // Normalize the path path = PATH.normalizeArray(path.split('/').filter(function(p) { return !!p; }), !isAbsolute).join('/'); if (!path && !isAbsolute) { path = '.'; } if (path && trailingSlash) { path += '/'; } return (isAbsolute ? '/' : '') + path; },dirname:function (path) { var result = PATH.splitPath(path), root = result[0], dir = result[1]; if (!root && !dir) { // No dirname whatsoever return '.'; } if (dir) { // It has a dirname, strip trailing slash dir = dir.substr(0, dir.length - 1); } return root + dir; },basename:function (path) { // EMSCRIPTEN return '/'' for '/', not an empty string if (path === '/') return '/'; var lastSlash = path.lastIndexOf('/'); if (lastSlash === -1) return path; return path.substr(lastSlash+1); },extname:function (path) { return PATH.splitPath(path)[3]; },join:function () { var paths = Array.prototype.slice.call(arguments, 0); return PATH.normalize(paths.join('/')); },join2:function (l, r) { return PATH.normalize(l + '/' + r); },resolve:function () { var resolvedPath = '', resolvedAbsolute = false; for (var i = arguments.length - 1; i >= -1 && !resolvedAbsolute; i--) { var path = (i >= 0) ? arguments[i] : FS.cwd(); // Skip empty and invalid entries if (typeof path !== 'string') { throw new TypeError('Arguments to path.resolve must be strings'); } else if (!path) { return ''; // an invalid portion invalidates the whole thing } resolvedPath = path + '/' + resolvedPath; resolvedAbsolute = path.charAt(0) === '/'; } // At this point the path should be resolved to a full absolute path, but // handle relative paths to be safe (might happen when process.cwd() fails) resolvedPath = PATH.normalizeArray(resolvedPath.split('/').filter(function(p) { return !!p; }), !resolvedAbsolute).join('/'); return ((resolvedAbsolute ? '/' : '') + resolvedPath) || '.'; },relative:function (from, to) { from = PATH.resolve(from).substr(1); to = PATH.resolve(to).substr(1); function trim(arr) { var start = 0; for (; start < arr.length; start++) { if (arr[start] !== '') break; } var end = arr.length - 1; for (; end >= 0; end--) { if (arr[end] !== '') break; } if (start > end) return []; return arr.slice(start, end - start + 1); } var fromParts = trim(from.split('/')); var toParts = trim(to.split('/')); var length = Math.min(fromParts.length, toParts.length); var samePartsLength = length; for (var i = 0; i < length; i++) { if (fromParts[i] !== toParts[i]) { samePartsLength = i; break; } } var outputParts = []; for (var i = samePartsLength; i < fromParts.length; i++) { outputParts.push('..'); } outputParts = outputParts.concat(toParts.slice(samePartsLength)); return outputParts.join('/'); }}; var TTY={ttys:[],init:function () { // https://github.com/kripken/emscripten/pull/1555 // if (ENVIRONMENT_IS_NODE) { // // currently, FS.init does not distinguish if process.stdin is a file or TTY // // device, it always assumes it's a TTY device. because of this, we're forcing // // process.stdin to UTF8 encoding to at least make stdin reading compatible // // with text files until FS.init can be refactored. // process['stdin']['setEncoding']('utf8'); // } },shutdown:function () { // https://github.com/kripken/emscripten/pull/1555 // if (ENVIRONMENT_IS_NODE) { // // inolen: any idea as to why node -e 'process.stdin.read()' wouldn't exit immediately (with process.stdin being a tty)? // // isaacs: because now it's reading from the stream, you've expressed interest in it, so that read() kicks off a _read() which creates a ReadReq operation // // inolen: I thought read() in that case was a synchronous operation that just grabbed some amount of buffered data if it exists? // // isaacs: it is. but it also triggers a _read() call, which calls readStart() on the handle // // isaacs: do process.stdin.pause() and i'd think it'd probably close the pending call // process['stdin']['pause'](); // } },register:function (dev, ops) { TTY.ttys[dev] = { input: [], output: [], ops: ops }; FS.registerDevice(dev, TTY.stream_ops); },stream_ops:{open:function (stream) { var tty = TTY.ttys[stream.node.rdev]; if (!tty) { throw new FS.ErrnoError(ERRNO_CODES.ENODEV); } stream.tty = tty; stream.seekable = false; },close:function (stream) { // flush any pending line data stream.tty.ops.flush(stream.tty); },flush:function (stream) { stream.tty.ops.flush(stream.tty); },read:function (stream, buffer, offset, length, pos /* ignored */) { if (!stream.tty || !stream.tty.ops.get_char) { throw new FS.ErrnoError(ERRNO_CODES.ENXIO); } var bytesRead = 0; for (var i = 0; i < length; i++) { var result; try { result = stream.tty.ops.get_char(stream.tty); } catch (e) { throw new FS.ErrnoError(ERRNO_CODES.EIO); } if (result === undefined && bytesRead === 0) { throw new FS.ErrnoError(ERRNO_CODES.EAGAIN); } if (result === null || result === undefined) break; bytesRead++; buffer[offset+i] = result; } if (bytesRead) { stream.node.timestamp = Date.now(); } return bytesRead; },write:function (stream, buffer, offset, length, pos) { if (!stream.tty || !stream.tty.ops.put_char) { throw new FS.ErrnoError(ERRNO_CODES.ENXIO); } for (var i = 0; i < length; i++) { try { stream.tty.ops.put_char(stream.tty, buffer[offset+i]); } catch (e) { throw new FS.ErrnoError(ERRNO_CODES.EIO); } } if (length) { stream.node.timestamp = Date.now(); } return i; }},default_tty_ops:{get_char:function (tty) { if (!tty.input.length) { var result = null; if (ENVIRONMENT_IS_NODE) { // we will read data by chunks of BUFSIZE var BUFSIZE = 256; var buf = new Buffer(BUFSIZE); var bytesRead = 0; var isPosixPlatform = (process.platform != 'win32'); // Node doesn't offer a direct check, so test by exclusion var fd = process.stdin.fd; if (isPosixPlatform) { // Linux and Mac cannot use process.stdin.fd (which isn't set up as sync) var usingDevice = false; try { fd = fs.openSync('/dev/stdin', 'r'); usingDevice = true; } catch (e) {} } try { bytesRead = fs.readSync(fd, buf, 0, BUFSIZE, null); } catch(e) { // Cross-platform differences: on Windows, reading EOF throws an exception, but on other OSes, // reading EOF returns 0. Uniformize behavior by treating the EOF exception to return 0. if (e.toString().indexOf('EOF') != -1) bytesRead = 0; else throw e; } if (usingDevice) { fs.closeSync(fd); } if (bytesRead > 0) { result = buf.slice(0, bytesRead).toString('utf-8'); } else { result = null; } } else if (typeof window != 'undefined' && typeof window.prompt == 'function') { // Browser. result = window.prompt('Input: '); // returns null on cancel if (result !== null) { result += '\n'; } } else if (typeof readline == 'function') { // Command line. result = readline(); if (result !== null) { result += '\n'; } } if (!result) { return null; } tty.input = intArrayFromString(result, true); } return tty.input.shift(); },put_char:function (tty, val) { if (val === null || val === 10) { Module['print'](UTF8ArrayToString(tty.output, 0)); tty.output = []; } else { if (val != 0) tty.output.push(val); // val == 0 would cut text output off in the middle. } },flush:function (tty) { if (tty.output && tty.output.length > 0) { Module['print'](UTF8ArrayToString(tty.output, 0)); tty.output = []; } }},default_tty1_ops:{put_char:function (tty, val) { if (val === null || val === 10) { Module['printErr'](UTF8ArrayToString(tty.output, 0)); tty.output = []; } else { if (val != 0) tty.output.push(val); } },flush:function (tty) { if (tty.output && tty.output.length > 0) { Module['printErr'](UTF8ArrayToString(tty.output, 0)); tty.output = []; } }}}; var MEMFS={ops_table:null,mount:function (mount) { return MEMFS.createNode(null, '/', 16384 | 511 /* 0777 */, 0); },createNode:function (parent, name, mode, dev) { if (FS.isBlkdev(mode) || FS.isFIFO(mode)) { // no supported throw new FS.ErrnoError(ERRNO_CODES.EPERM); } if (!MEMFS.ops_table) { MEMFS.ops_table = { dir: { node: { getattr: MEMFS.node_ops.getattr, setattr: MEMFS.node_ops.setattr, lookup: MEMFS.node_ops.lookup, mknod: MEMFS.node_ops.mknod, rename: MEMFS.node_ops.rename, unlink: MEMFS.node_ops.unlink, rmdir: MEMFS.node_ops.rmdir, readdir: MEMFS.node_ops.readdir, symlink: MEMFS.node_ops.symlink }, stream: { llseek: MEMFS.stream_ops.llseek } }, file: { node: { getattr: MEMFS.node_ops.getattr, setattr: MEMFS.node_ops.setattr }, stream: { llseek: MEMFS.stream_ops.llseek, read: MEMFS.stream_ops.read, write: MEMFS.stream_ops.write, allocate: MEMFS.stream_ops.allocate, mmap: MEMFS.stream_ops.mmap, msync: MEMFS.stream_ops.msync } }, link: { node: { getattr: MEMFS.node_ops.getattr, setattr: MEMFS.node_ops.setattr, readlink: MEMFS.node_ops.readlink }, stream: {} }, chrdev: { node: { getattr: MEMFS.node_ops.getattr, setattr: MEMFS.node_ops.setattr }, stream: FS.chrdev_stream_ops } }; } var node = FS.createNode(parent, name, mode, dev); if (FS.isDir(node.mode)) { node.node_ops = MEMFS.ops_table.dir.node; node.stream_ops = MEMFS.ops_table.dir.stream; node.contents = {}; } else if (FS.isFile(node.mode)) { node.node_ops = MEMFS.ops_table.file.node; node.stream_ops = MEMFS.ops_table.file.stream; node.usedBytes = 0; // The actual number of bytes used in the typed array, as opposed to contents.length which gives the whole capacity. // When the byte data of the file is populated, this will point to either a typed array, or a normal JS array. Typed arrays are preferred // for performance, and used by default. However, typed arrays are not resizable like normal JS arrays are, so there is a small disk size // penalty involved for appending file writes that continuously grow a file similar to std::vector capacity vs used -scheme. node.contents = null; } else if (FS.isLink(node.mode)) { node.node_ops = MEMFS.ops_table.link.node; node.stream_ops = MEMFS.ops_table.link.stream; } else if (FS.isChrdev(node.mode)) { node.node_ops = MEMFS.ops_table.chrdev.node; node.stream_ops = MEMFS.ops_table.chrdev.stream; } node.timestamp = Date.now(); // add the new node to the parent if (parent) { parent.contents[name] = node; } return node; },getFileDataAsRegularArray:function (node) { if (node.contents && node.contents.subarray) { var arr = []; for (var i = 0; i < node.usedBytes; ++i) arr.push(node.contents[i]); return arr; // Returns a copy of the original data. } return node.contents; // No-op, the file contents are already in a JS array. Return as-is. },getFileDataAsTypedArray:function (node) { if (!node.contents) return new Uint8Array; if (node.contents.subarray) return node.contents.subarray(0, node.usedBytes); // Make sure to not return excess unused bytes. return new Uint8Array(node.contents); },expandFileStorage:function (node, newCapacity) { // If we are asked to expand the size of a file that already exists, revert to using a standard JS array to store the file // instead of a typed array. This makes resizing the array more flexible because we can just .push() elements at the back to // increase the size. if (node.contents && node.contents.subarray && newCapacity > node.contents.length) { node.contents = MEMFS.getFileDataAsRegularArray(node); node.usedBytes = node.contents.length; // We might be writing to a lazy-loaded file which had overridden this property, so force-reset it. } if (!node.contents || node.contents.subarray) { // Keep using a typed array if creating a new storage, or if old one was a typed array as well. var prevCapacity = node.contents ? node.contents.length : 0; if (prevCapacity >= newCapacity) return; // No need to expand, the storage was already large enough. // Don't expand strictly to the given requested limit if it's only a very small increase, but instead geometrically grow capacity. // For small filesizes (<1MB), perform size*2 geometric increase, but for large sizes, do a much more conservative size*1.125 increase to // avoid overshooting the allocation cap by a very large margin. var CAPACITY_DOUBLING_MAX = 1024 * 1024; newCapacity = Math.max(newCapacity, (prevCapacity * (prevCapacity < CAPACITY_DOUBLING_MAX ? 2.0 : 1.125)) | 0); if (prevCapacity != 0) newCapacity = Math.max(newCapacity, 256); // At minimum allocate 256b for each file when expanding. var oldContents = node.contents; node.contents = new Uint8Array(newCapacity); // Allocate new storage. if (node.usedBytes > 0) node.contents.set(oldContents.subarray(0, node.usedBytes), 0); // Copy old data over to the new storage. return; } // Not using a typed array to back the file storage. Use a standard JS array instead. if (!node.contents && newCapacity > 0) node.contents = []; while (node.contents.length < newCapacity) node.contents.push(0); },resizeFileStorage:function (node, newSize) { if (node.usedBytes == newSize) return; if (newSize == 0) { node.contents = null; // Fully decommit when requesting a resize to zero. node.usedBytes = 0; return; } if (!node.contents || node.contents.subarray) { // Resize a typed array if that is being used as the backing store. var oldContents = node.contents; node.contents = new Uint8Array(new ArrayBuffer(newSize)); // Allocate new storage. if (oldContents) { node.contents.set(oldContents.subarray(0, Math.min(newSize, node.usedBytes))); // Copy old data over to the new storage. } node.usedBytes = newSize; return; } // Backing with a JS array. if (!node.contents) node.contents = []; if (node.contents.length > newSize) node.contents.length = newSize; else while (node.contents.length < newSize) node.contents.push(0); node.usedBytes = newSize; },node_ops:{getattr:function (node) { var attr = {}; // device numbers reuse inode numbers. attr.dev = FS.isChrdev(node.mode) ? node.id : 1; attr.ino = node.id; attr.mode = node.mode; attr.nlink = 1; attr.uid = 0; attr.gid = 0; attr.rdev = node.rdev; if (FS.isDir(node.mode)) { attr.size = 4096; } else if (FS.isFile(node.mode)) { attr.size = node.usedBytes; } else if (FS.isLink(node.mode)) { attr.size = node.link.length; } else { attr.size = 0; } attr.atime = new Date(node.timestamp); attr.mtime = new Date(node.timestamp); attr.ctime = new Date(node.timestamp); // NOTE: In our implementation, st_blocks = Math.ceil(st_size/st_blksize), // but this is not required by the standard. attr.blksize = 4096; attr.blocks = Math.ceil(attr.size / attr.blksize); return attr; },setattr:function (node, attr) { if (attr.mode !== undefined) { node.mode = attr.mode; } if (attr.timestamp !== undefined) { node.timestamp = attr.timestamp; } if (attr.size !== undefined) { MEMFS.resizeFileStorage(node, attr.size); } },lookup:function (parent, name) { throw FS.genericErrors[ERRNO_CODES.ENOENT]; },mknod:function (parent, name, mode, dev) { return MEMFS.createNode(parent, name, mode, dev); },rename:function (old_node, new_dir, new_name) { // if we're overwriting a directory at new_name, make sure it's empty. if (FS.isDir(old_node.mode)) { var new_node; try { new_node = FS.lookupNode(new_dir, new_name); } catch (e) { } if (new_node) { for (var i in new_node.contents) { throw new FS.ErrnoError(ERRNO_CODES.ENOTEMPTY); } } } // do the internal rewiring delete old_node.parent.contents[old_node.name]; old_node.name = new_name; new_dir.contents[new_name] = old_node; old_node.parent = new_dir; },unlink:function (parent, name) { delete parent.contents[name]; },rmdir:function (parent, name) { var node = FS.lookupNode(parent, name); for (var i in node.contents) { throw new FS.ErrnoError(ERRNO_CODES.ENOTEMPTY); } delete parent.contents[name]; },readdir:function (node) { var entries = ['.', '..'] for (var key in node.contents) { if (!node.contents.hasOwnProperty(key)) { continue; } entries.push(key); } return entries; },symlink:function (parent, newname, oldpath) { var node = MEMFS.createNode(parent, newname, 511 /* 0777 */ | 40960, 0); node.link = oldpath; return node; },readlink:function (node) { if (!FS.isLink(node.mode)) { throw new FS.ErrnoError(ERRNO_CODES.EINVAL); } return node.link; }},stream_ops:{read:function (stream, buffer, offset, length, position) { var contents = stream.node.contents; if (position >= stream.node.usedBytes) return 0; var size = Math.min(stream.node.usedBytes - position, length); assert(size >= 0); if (size > 8 && contents.subarray) { // non-trivial, and typed array buffer.set(contents.subarray(position, position + size), offset); } else { for (var i = 0; i < size; i++) buffer[offset + i] = contents[position + i]; } return size; },write:function (stream, buffer, offset, length, position, canOwn) { if (!length) return 0; var node = stream.node; node.timestamp = Date.now(); if (buffer.subarray && (!node.contents || node.contents.subarray)) { // This write is from a typed array to a typed array? if (canOwn) { assert(position === 0, 'canOwn must imply no weird position inside the file'); node.contents = buffer.subarray(offset, offset + length); node.usedBytes = length; return length; } else if (node.usedBytes === 0 && position === 0) { // If this is a simple first write to an empty file, do a fast set since we don't need to care about old data. node.contents = new Uint8Array(buffer.subarray(offset, offset + length)); node.usedBytes = length; return length; } else if (position + length <= node.usedBytes) { // Writing to an already allocated and used subrange of the file? node.contents.set(buffer.subarray(offset, offset + length), position); return length; } } // Appending to an existing file and we need to reallocate, or source data did not come as a typed array. MEMFS.expandFileStorage(node, position+length); if (node.contents.subarray && buffer.subarray) node.contents.set(buffer.subarray(offset, offset + length), position); // Use typed array write if available. else { for (var i = 0; i < length; i++) { node.contents[position + i] = buffer[offset + i]; // Or fall back to manual write if not. } } node.usedBytes = Math.max(node.usedBytes, position+length); return length; },llseek:function (stream, offset, whence) { var position = offset; if (whence === 1) { // SEEK_CUR. position += stream.position; } else if (whence === 2) { // SEEK_END. if (FS.isFile(stream.node.mode)) { position += stream.node.usedBytes; } } if (position < 0) { throw new FS.ErrnoError(ERRNO_CODES.EINVAL); } return position; },allocate:function (stream, offset, length) { MEMFS.expandFileStorage(stream.node, offset + length); stream.node.usedBytes = Math.max(stream.node.usedBytes, offset + length); },mmap:function (stream, buffer, offset, length, position, prot, flags) { if (!FS.isFile(stream.node.mode)) { throw new FS.ErrnoError(ERRNO_CODES.ENODEV); } var ptr; var allocated; var contents = stream.node.contents; // Only make a new copy when MAP_PRIVATE is specified. if ( !(flags & 2) && (contents.buffer === buffer || contents.buffer === buffer.buffer) ) { // We can't emulate MAP_SHARED when the file is not backed by the buffer // we're mapping to (e.g. the HEAP buffer). allocated = false; ptr = contents.byteOffset; } else { // Try to avoid unnecessary slices. if (position > 0 || position + length < stream.node.usedBytes) { if (contents.subarray) { contents = contents.subarray(position, position + length); } else { contents = Array.prototype.slice.call(contents, position, position + length); } } allocated = true; ptr = _malloc(length); if (!ptr) { throw new FS.ErrnoError(ERRNO_CODES.ENOMEM); } buffer.set(contents, ptr); } return { ptr: ptr, allocated: allocated }; },msync:function (stream, buffer, offset, length, mmapFlags) { if (!FS.isFile(stream.node.mode)) { throw new FS.ErrnoError(ERRNO_CODES.ENODEV); } if (mmapFlags & 2) { // MAP_PRIVATE calls need not to be synced back to underlying fs return 0; } var bytesWritten = MEMFS.stream_ops.write(stream, buffer, 0, length, offset, false); // should we check if bytesWritten and length are the same? return 0; }}}; var IDBFS={dbs:{},indexedDB:function () { if (typeof indexedDB !== 'undefined') return indexedDB; var ret = null; if (typeof window === 'object') ret = window.indexedDB || window.mozIndexedDB || window.webkitIndexedDB || window.msIndexedDB; assert(ret, 'IDBFS used, but indexedDB not supported'); return ret; },DB_VERSION:21,DB_STORE_NAME:"FILE_DATA",mount:function (mount) { // reuse all of the core MEMFS functionality return MEMFS.mount.apply(null, arguments); },syncfs:function (mount, populate, callback) { IDBFS.getLocalSet(mount, function(err, local) { if (err) return callback(err); IDBFS.getRemoteSet(mount, function(err, remote) { if (err) return callback(err); var src = populate ? remote : local; var dst = populate ? local : remote; IDBFS.reconcile(src, dst, callback); }); }); },getDB:function (name, callback) { // check the cache first var db = IDBFS.dbs[name]; if (db) { return callback(null, db); } var req; try { req = IDBFS.indexedDB().open(name, IDBFS.DB_VERSION); } catch (e) { return callback(e); } if (!req) { return callback("Unable to connect to IndexedDB"); } req.onupgradeneeded = function(e) { var db = e.target.result; var transaction = e.target.transaction; var fileStore; if (db.objectStoreNames.contains(IDBFS.DB_STORE_NAME)) { fileStore = transaction.objectStore(IDBFS.DB_STORE_NAME); } else { fileStore = db.createObjectStore(IDBFS.DB_STORE_NAME); } if (!fileStore.indexNames.contains('timestamp')) { fileStore.createIndex('timestamp', 'timestamp', { unique: false }); } }; req.onsuccess = function() { db = req.result; // add to the cache IDBFS.dbs[name] = db; callback(null, db); }; req.onerror = function(e) { callback(this.error); e.preventDefault(); }; },getLocalSet:function (mount, callback) { var entries = {}; function isRealDir(p) { return p !== '.' && p !== '..'; }; function toAbsolute(root) { return function(p) { return PATH.join2(root, p); } }; var check = FS.readdir(mount.mountpoint).filter(isRealDir).map(toAbsolute(mount.mountpoint)); while (check.length) { var path = check.pop(); var stat; try { stat = FS.stat(path); } catch (e) { return callback(e); } if (FS.isDir(stat.mode)) { check.push.apply(check, FS.readdir(path).filter(isRealDir).map(toAbsolute(path))); } entries[path] = { timestamp: stat.mtime }; } return callback(null, { type: 'local', entries: entries }); },getRemoteSet:function (mount, callback) { var entries = {}; IDBFS.getDB(mount.mountpoint, function(err, db) { if (err) return callback(err); var transaction = db.transaction([IDBFS.DB_STORE_NAME], 'readonly'); transaction.onerror = function(e) { callback(this.error); e.preventDefault(); }; var store = transaction.objectStore(IDBFS.DB_STORE_NAME); var index = store.index('timestamp'); index.openKeyCursor().onsuccess = function(event) { var cursor = event.target.result; if (!cursor) { return callback(null, { type: 'remote', db: db, entries: entries }); } entries[cursor.primaryKey] = { timestamp: cursor.key }; cursor.continue(); }; }); },loadLocalEntry:function (path, callback) { var stat, node; try { var lookup = FS.lookupPath(path); node = lookup.node; stat = FS.stat(path); } catch (e) { return callback(e); } if (FS.isDir(stat.mode)) { return callback(null, { timestamp: stat.mtime, mode: stat.mode }); } else if (FS.isFile(stat.mode)) { // Performance consideration: storing a normal JavaScript array to a IndexedDB is much slower than storing a typed array. // Therefore always convert the file contents to a typed array first before writing the data to IndexedDB. node.contents = MEMFS.getFileDataAsTypedArray(node); return callback(null, { timestamp: stat.mtime, mode: stat.mode, contents: node.contents }); } else { return callback(new Error('node type not supported')); } },storeLocalEntry:function (path, entry, callback) { try { if (FS.isDir(entry.mode)) { FS.mkdir(path, entry.mode); } else if (FS.isFile(entry.mode)) { FS.writeFile(path, entry.contents, { encoding: 'binary', canOwn: true }); } else { return callback(new Error('node type not supported')); } FS.chmod(path, entry.mode); FS.utime(path, entry.timestamp, entry.timestamp); } catch (e) { return callback(e); } callback(null); },removeLocalEntry:function (path, callback) { try { var lookup = FS.lookupPath(path); var stat = FS.stat(path); if (FS.isDir(stat.mode)) { FS.rmdir(path); } else if (FS.isFile(stat.mode)) { FS.unlink(path); } } catch (e) { return callback(e); } callback(null); },loadRemoteEntry:function (store, path, callback) { var req = store.get(path); req.onsuccess = function(event) { callback(null, event.target.result); }; req.onerror = function(e) { callback(this.error); e.preventDefault(); }; },storeRemoteEntry:function (store, path, entry, callback) { var req = store.put(entry, path); req.onsuccess = function() { callback(null); }; req.onerror = function(e) { callback(this.error); e.preventDefault(); }; },removeRemoteEntry:function (store, path, callback) { var req = store.delete(path); req.onsuccess = function() { callback(null); }; req.onerror = function(e) { callback(this.error); e.preventDefault(); }; },reconcile:function (src, dst, callback) { var total = 0; var create = []; Object.keys(src.entries).forEach(function (key) { var e = src.entries[key]; var e2 = dst.entries[key]; if (!e2 || e.timestamp > e2.timestamp) { create.push(key); total++; } }); var remove = []; Object.keys(dst.entries).forEach(function (key) { var e = dst.entries[key]; var e2 = src.entries[key]; if (!e2) { remove.push(key); total++; } }); if (!total) { return callback(null); } var errored = false; var completed = 0; var db = src.type === 'remote' ? src.db : dst.db; var transaction = db.transaction([IDBFS.DB_STORE_NAME], 'readwrite'); var store = transaction.objectStore(IDBFS.DB_STORE_NAME); function done(err) { if (err) { if (!done.errored) { done.errored = true; return callback(err); } return; } if (++completed >= total) { return callback(null); } }; transaction.onerror = function(e) { done(this.error); e.preventDefault(); }; // sort paths in ascending order so directory entries are created // before the files inside them create.sort().forEach(function (path) { if (dst.type === 'local') { IDBFS.loadRemoteEntry(store, path, function (err, entry) { if (err) return done(err); IDBFS.storeLocalEntry(path, entry, done); }); } else { IDBFS.loadLocalEntry(path, function (err, entry) { if (err) return done(err); IDBFS.storeRemoteEntry(store, path, entry, done); }); } }); // sort paths in descending order so files are deleted before their // parent directories remove.sort().reverse().forEach(function(path) { if (dst.type === 'local') { IDBFS.removeLocalEntry(path, done); } else { IDBFS.removeRemoteEntry(store, path, done); } }); }}; var NODEFS={isWindows:false,staticInit:function () { NODEFS.isWindows = !!process.platform.match(/^win/); },mount:function (mount) { assert(ENVIRONMENT_IS_NODE); return NODEFS.createNode(null, '/', NODEFS.getMode(mount.opts.root), 0); },createNode:function (parent, name, mode, dev) { if (!FS.isDir(mode) && !FS.isFile(mode) && !FS.isLink(mode)) { throw new FS.ErrnoError(ERRNO_CODES.EINVAL); } var node = FS.createNode(parent, name, mode); node.node_ops = NODEFS.node_ops; node.stream_ops = NODEFS.stream_ops; return node; },getMode:function (path) { var stat; try { stat = fs.lstatSync(path); if (NODEFS.isWindows) { // On Windows, directories return permission bits 'rw-rw-rw-', even though they have 'rwxrwxrwx', so // propagate write bits to execute bits. stat.mode = stat.mode | ((stat.mode & 146) >> 1); } } catch (e) { if (!e.code) throw e; throw new FS.ErrnoError(ERRNO_CODES[e.code]); } return stat.mode; },realPath:function (node) { var parts = []; while (node.parent !== node) { parts.push(node.name); node = node.parent; } parts.push(node.mount.opts.root); parts.reverse(); return PATH.join.apply(null, parts); },flagsToPermissionStringMap:{0:"r",1:"r+",2:"r+",64:"r",65:"r+",66:"r+",129:"rx+",193:"rx+",514:"w+",577:"w",578:"w+",705:"wx",706:"wx+",1024:"a",1025:"a",1026:"a+",1089:"a",1090:"a+",1153:"ax",1154:"ax+",1217:"ax",1218:"ax+",4096:"rs",4098:"rs+"},flagsToPermissionString:function (flags) { flags &= ~0x200000 /*O_PATH*/; // Ignore this flag from musl, otherwise node.js fails to open the file. flags &= ~0x800 /*O_NONBLOCK*/; // Ignore this flag from musl, otherwise node.js fails to open the file. flags &= ~0x8000 /*O_LARGEFILE*/; // Ignore this flag from musl, otherwise node.js fails to open the file. flags &= ~0x80000 /*O_CLOEXEC*/; // Some applications may pass it; it makes no sense for a single process. if (flags in NODEFS.flagsToPermissionStringMap) { return NODEFS.flagsToPermissionStringMap[flags]; } else { throw new FS.ErrnoError(ERRNO_CODES.EINVAL); } },node_ops:{getattr:function (node) { var path = NODEFS.realPath(node); var stat; try { stat = fs.lstatSync(path); } catch (e) { if (!e.code) throw e; throw new FS.ErrnoError(ERRNO_CODES[e.code]); } // node.js v0.10.20 doesn't report blksize and blocks on Windows. Fake them with default blksize of 4096. // See http://support.microsoft.com/kb/140365 if (NODEFS.isWindows && !stat.blksize) { stat.blksize = 4096; } if (NODEFS.isWindows && !stat.blocks) { stat.blocks = (stat.size+stat.blksize-1)/stat.blksize|0; } return { dev: stat.dev, ino: stat.ino, mode: stat.mode, nlink: stat.nlink, uid: stat.uid, gid: stat.gid, rdev: stat.rdev, size: stat.size, atime: stat.atime, mtime: stat.mtime, ctime: stat.ctime, blksize: stat.blksize, blocks: stat.blocks }; },setattr:function (node, attr) { var path = NODEFS.realPath(node); try { if (attr.mode !== undefined) { fs.chmodSync(path, attr.mode); // update the common node structure mode as well node.mode = attr.mode; } if (attr.timestamp !== undefined) { var date = new Date(attr.timestamp); fs.utimesSync(path, date, date); } if (attr.size !== undefined) { fs.truncateSync(path, attr.size); } } catch (e) { if (!e.code) throw e; throw new FS.ErrnoError(ERRNO_CODES[e.code]); } },lookup:function (parent, name) { var path = PATH.join2(NODEFS.realPath(parent), name); var mode = NODEFS.getMode(path); return NODEFS.createNode(parent, name, mode); },mknod:function (parent, name, mode, dev) { var node = NODEFS.createNode(parent, name, mode, dev); // create the backing node for this in the fs root as well var path = NODEFS.realPath(node); try { if (FS.isDir(node.mode)) { fs.mkdirSync(path, node.mode); } else { fs.writeFileSync(path, '', { mode: node.mode }); } } catch (e) { if (!e.code) throw e; throw new FS.ErrnoError(ERRNO_CODES[e.code]); } return node; },rename:function (oldNode, newDir, newName) { var oldPath = NODEFS.realPath(oldNode); var newPath = PATH.join2(NODEFS.realPath(newDir), newName); try { fs.renameSync(oldPath, newPath); } catch (e) { if (!e.code) throw e; throw new FS.ErrnoError(ERRNO_CODES[e.code]); } },unlink:function (parent, name) { var path = PATH.join2(NODEFS.realPath(parent), name); try { fs.unlinkSync(path); } catch (e) { if (!e.code) throw e; throw new FS.ErrnoError(ERRNO_CODES[e.code]); } },rmdir:function (parent, name) { var path = PATH.join2(NODEFS.realPath(parent), name); try { fs.rmdirSync(path); } catch (e) { if (!e.code) throw e; throw new FS.ErrnoError(ERRNO_CODES[e.code]); } },readdir:function (node) { var path = NODEFS.realPath(node); try { return fs.readdirSync(path); } catch (e) { if (!e.code) throw e; throw new FS.ErrnoError(ERRNO_CODES[e.code]); } },symlink:function (parent, newName, oldPath) { var newPath = PATH.join2(NODEFS.realPath(parent), newName); try { fs.symlinkSync(oldPath, newPath); } catch (e) { if (!e.code) throw e; throw new FS.ErrnoError(ERRNO_CODES[e.code]); } },readlink:function (node) { var path = NODEFS.realPath(node); try { path = fs.readlinkSync(path); path = NODEJS_PATH.relative(NODEJS_PATH.resolve(node.mount.opts.root), path); return path; } catch (e) { if (!e.code) throw e; throw new FS.ErrnoError(ERRNO_CODES[e.code]); } }},stream_ops:{open:function (stream) { var path = NODEFS.realPath(stream.node); try { if (FS.isFile(stream.node.mode)) { stream.nfd = fs.openSync(path, NODEFS.flagsToPermissionString(stream.flags)); } } catch (e) { if (!e.code) throw e; throw new FS.ErrnoError(ERRNO_CODES[e.code]); } },close:function (stream) { try { if (FS.isFile(stream.node.mode) && stream.nfd) { fs.closeSync(stream.nfd); } } catch (e) { if (!e.code) throw e; throw new FS.ErrnoError(ERRNO_CODES[e.code]); } },read:function (stream, buffer, offset, length, position) { if (length === 0) return 0; // node errors on 0 length reads // FIXME this is terrible. var nbuffer = new Buffer(length); var res; try { res = fs.readSync(stream.nfd, nbuffer, 0, length, position); } catch (e) { throw new FS.ErrnoError(ERRNO_CODES[e.code]); } if (res > 0) { for (var i = 0; i < res; i++) { buffer[offset + i] = nbuffer[i]; } } return res; },write:function (stream, buffer, offset, length, position) { // FIXME this is terrible. var nbuffer = new Buffer(buffer.subarray(offset, offset + length)); var res; try { res = fs.writeSync(stream.nfd, nbuffer, 0, length, position); } catch (e) { throw new FS.ErrnoError(ERRNO_CODES[e.code]); } return res; },llseek:function (stream, offset, whence) { var position = offset; if (whence === 1) { // SEEK_CUR. position += stream.position; } else if (whence === 2) { // SEEK_END. if (FS.isFile(stream.node.mode)) { try { var stat = fs.fstatSync(stream.nfd); position += stat.size; } catch (e) { throw new FS.ErrnoError(ERRNO_CODES[e.code]); } } } if (position < 0) { throw new FS.ErrnoError(ERRNO_CODES.EINVAL); } return position; }}}; var WORKERFS={DIR_MODE:16895,FILE_MODE:33279,reader:null,mount:function (mount) { assert(ENVIRONMENT_IS_WORKER); if (!WORKERFS.reader) WORKERFS.reader = new FileReaderSync(); var root = WORKERFS.createNode(null, '/', WORKERFS.DIR_MODE, 0); var createdParents = {}; function ensureParent(path) { // return the parent node, creating subdirs as necessary var parts = path.split('/'); var parent = root; for (var i = 0; i < parts.length-1; i++) { var curr = parts.slice(0, i+1).join('/'); // Issue 4254: Using curr as a node name will prevent the node // from being found in FS.nameTable when FS.open is called on // a path which holds a child of this node, // given that all FS functions assume node names // are just their corresponding parts within their given path, // rather than incremental aggregates which include their parent's // directories. if (!createdParents[curr]) { createdParents[curr] = WORKERFS.createNode(parent, parts[i], WORKERFS.DIR_MODE, 0); } parent = createdParents[curr]; } return parent; } function base(path) { var parts = path.split('/'); return parts[parts.length-1]; } // We also accept FileList here, by using Array.prototype Array.prototype.forEach.call(mount.opts["files"] || [], function(file) { WORKERFS.createNode(ensureParent(file.name), base(file.name), WORKERFS.FILE_MODE, 0, file, file.lastModifiedDate); }); (mount.opts["blobs"] || []).forEach(function(obj) { WORKERFS.createNode(ensureParent(obj["name"]), base(obj["name"]), WORKERFS.FILE_MODE, 0, obj["data"]); }); (mount.opts["packages"] || []).forEach(function(pack) { pack['metadata'].files.forEach(function(file) { var name = file.filename.substr(1); // remove initial slash WORKERFS.createNode(ensureParent(name), base(name), WORKERFS.FILE_MODE, 0, pack['blob'].slice(file.start, file.end)); }); }); return root; },createNode:function (parent, name, mode, dev, contents, mtime) { var node = FS.createNode(parent, name, mode); node.mode = mode; node.node_ops = WORKERFS.node_ops; node.stream_ops = WORKERFS.stream_ops; node.timestamp = (mtime || new Date).getTime(); assert(WORKERFS.FILE_MODE !== WORKERFS.DIR_MODE); if (mode === WORKERFS.FILE_MODE) { node.size = contents.size; node.contents = contents; } else { node.size = 4096; node.contents = {}; } if (parent) { parent.contents[name] = node; } return node; },node_ops:{getattr:function (node) { return { dev: 1, ino: undefined, mode: node.mode, nlink: 1, uid: 0, gid: 0, rdev: undefined, size: node.size, atime: new Date(node.timestamp), mtime: new Date(node.timestamp), ctime: new Date(node.timestamp), blksize: 4096, blocks: Math.ceil(node.size / 4096), }; },setattr:function (node, attr) { if (attr.mode !== undefined) { node.mode = attr.mode; } if (attr.timestamp !== undefined) { node.timestamp = attr.timestamp; } },lookup:function (parent, name) { throw new FS.ErrnoError(ERRNO_CODES.ENOENT); },mknod:function (parent, name, mode, dev) { throw new FS.ErrnoError(ERRNO_CODES.EPERM); },rename:function (oldNode, newDir, newName) { throw new FS.ErrnoError(ERRNO_CODES.EPERM); },unlink:function (parent, name) { throw new FS.ErrnoError(ERRNO_CODES.EPERM); },rmdir:function (parent, name) { throw new FS.ErrnoError(ERRNO_CODES.EPERM); },readdir:function (node) { var entries = ['.', '..']; for (var key in node.contents) { if (!node.contents.hasOwnProperty(key)) { continue; } entries.push(key); } return entries; },symlink:function (parent, newName, oldPath) { throw new FS.ErrnoError(ERRNO_CODES.EPERM); },readlink:function (node) { throw new FS.ErrnoError(ERRNO_CODES.EPERM); }},stream_ops:{read:function (stream, buffer, offset, length, position) { if (position >= stream.node.size) return 0; var chunk = stream.node.contents.slice(position, position + length); var ab = WORKERFS.reader.readAsArrayBuffer(chunk); buffer.set(new Uint8Array(ab), offset); return chunk.size; },write:function (stream, buffer, offset, length, position) { throw new FS.ErrnoError(ERRNO_CODES.EIO); },llseek:function (stream, offset, whence) { var position = offset; if (whence === 1) { // SEEK_CUR. position += stream.position; } else if (whence === 2) { // SEEK_END. if (FS.isFile(stream.node.mode)) { position += stream.node.size; } } if (position < 0) { throw new FS.ErrnoError(ERRNO_CODES.EINVAL); } return position; }}}; var _stdin; if (ENVIRONMENT_IS_PTHREAD) _stdin = PthreadWorkerInit._stdin; else PthreadWorkerInit._stdin = _stdin = allocate(1, "i32*", ALLOC_STATIC); var _stdout; if (ENVIRONMENT_IS_PTHREAD) _stdout = PthreadWorkerInit._stdout; else PthreadWorkerInit._stdout = _stdout = allocate(1, "i32*", ALLOC_STATIC); var _stderr; if (ENVIRONMENT_IS_PTHREAD) _stderr = PthreadWorkerInit._stderr; else PthreadWorkerInit._stderr = _stderr = allocate(1, "i32*", ALLOC_STATIC);var FS={root:null,mounts:[],devices:[null],streams:[],nextInode:1,nameTable:null,currentPath:"/",initialized:false,ignorePermissions:true,trackingDelegate:{},tracking:{openFlags:{READ:1,WRITE:2}},ErrnoError:null,genericErrors:{},filesystems:null,syncFSRequests:0,handleFSError:function (e) { if (!(e instanceof FS.ErrnoError)) throw e + ' : ' + stackTrace(); return ___setErrNo(e.errno); },lookupPath:function (path, opts) { path = PATH.resolve(FS.cwd(), path); opts = opts || {}; if (!path) return { path: '', node: null }; var defaults = { follow_mount: true, recurse_count: 0 }; for (var key in defaults) { if (opts[key] === undefined) { opts[key] = defaults[key]; } } if (opts.recurse_count > 8) { // max recursive lookup of 8 throw new FS.ErrnoError(ERRNO_CODES.ELOOP); } // split the path var parts = PATH.normalizeArray(path.split('/').filter(function(p) { return !!p; }), false); // start at the root var current = FS.root; var current_path = '/'; for (var i = 0; i < parts.length; i++) { var islast = (i === parts.length-1); if (islast && opts.parent) { // stop resolving break; } current = FS.lookupNode(current, parts[i]); current_path = PATH.join2(current_path, parts[i]); // jump to the mount's root node if this is a mountpoint if (FS.isMountpoint(current)) { if (!islast || (islast && opts.follow_mount)) { current = current.mounted.root; } } // by default, lookupPath will not follow a symlink if it is the final path component. // setting opts.follow = true will override this behavior. if (!islast || opts.follow) { var count = 0; while (FS.isLink(current.mode)) { var link = FS.readlink(current_path); current_path = PATH.resolve(PATH.dirname(current_path), link); var lookup = FS.lookupPath(current_path, { recurse_count: opts.recurse_count }); current = lookup.node; if (count++ > 40) { // limit max consecutive symlinks to 40 (SYMLOOP_MAX). throw new FS.ErrnoError(ERRNO_CODES.ELOOP); } } } } return { path: current_path, node: current }; },getPath:function (node) { var path; while (true) { if (FS.isRoot(node)) { var mount = node.mount.mountpoint; if (!path) return mount; return mount[mount.length-1] !== '/' ? mount + '/' + path : mount + path; } path = path ? node.name + '/' + path : node.name; node = node.parent; } },hashName:function (parentid, name) { var hash = 0; for (var i = 0; i < name.length; i++) { hash = ((hash << 5) - hash + name.charCodeAt(i)) | 0; } return ((parentid + hash) >>> 0) % FS.nameTable.length; },hashAddNode:function (node) { var hash = FS.hashName(node.parent.id, node.name); node.name_next = FS.nameTable[hash]; FS.nameTable[hash] = node; },hashRemoveNode:function (node) { var hash = FS.hashName(node.parent.id, node.name); if (FS.nameTable[hash] === node) { FS.nameTable[hash] = node.name_next; } else { var current = FS.nameTable[hash]; while (current) { if (current.name_next === node) { current.name_next = node.name_next; break; } current = current.name_next; } } },lookupNode:function (parent, name) { var err = FS.mayLookup(parent); if (err) { throw new FS.ErrnoError(err, parent); } var hash = FS.hashName(parent.id, name); for (var node = FS.nameTable[hash]; node; node = node.name_next) { var nodeName = node.name; if (node.parent.id === parent.id && nodeName === name) { return node; } } // if we failed to find it in the cache, call into the VFS return FS.lookup(parent, name); },createNode:function (parent, name, mode, rdev) { if (!FS.FSNode) { FS.FSNode = function(parent, name, mode, rdev) { if (!parent) { parent = this; // root node sets parent to itself } this.parent = parent; this.mount = parent.mount; this.mounted = null; this.id = FS.nextInode++; this.name = name; this.mode = mode; this.node_ops = {}; this.stream_ops = {}; this.rdev = rdev; }; FS.FSNode.prototype = {}; // compatibility var readMode = 292 | 73; var writeMode = 146; // NOTE we must use Object.defineProperties instead of individual calls to // Object.defineProperty in order to make closure compiler happy Object.defineProperties(FS.FSNode.prototype, { read: { get: function() { return (this.mode & readMode) === readMode; }, set: function(val) { val ? this.mode |= readMode : this.mode &= ~readMode; } }, write: { get: function() { return (this.mode & writeMode) === writeMode; }, set: function(val) { val ? this.mode |= writeMode : this.mode &= ~writeMode; } }, isFolder: { get: function() { return FS.isDir(this.mode); } }, isDevice: { get: function() { return FS.isChrdev(this.mode); } } }); } var node = new FS.FSNode(parent, name, mode, rdev); FS.hashAddNode(node); return node; },destroyNode:function (node) { FS.hashRemoveNode(node); },isRoot:function (node) { return node === node.parent; },isMountpoint:function (node) { return !!node.mounted; },isFile:function (mode) { return (mode & 61440) === 32768; },isDir:function (mode) { return (mode & 61440) === 16384; },isLink:function (mode) { return (mode & 61440) === 40960; },isChrdev:function (mode) { return (mode & 61440) === 8192; },isBlkdev:function (mode) { return (mode & 61440) === 24576; },isFIFO:function (mode) { return (mode & 61440) === 4096; },isSocket:function (mode) { return (mode & 49152) === 49152; },flagModes:{"r":0,"rs":1052672,"r+":2,"w":577,"wx":705,"xw":705,"w+":578,"wx+":706,"xw+":706,"a":1089,"ax":1217,"xa":1217,"a+":1090,"ax+":1218,"xa+":1218},modeStringToFlags:function (str) { var flags = FS.flagModes[str]; if (typeof flags === 'undefined') { throw new Error('Unknown file open mode: ' + str); } return flags; },flagsToPermissionString:function (flag) { var perms = ['r', 'w', 'rw'][flag & 3]; if ((flag & 512)) { perms += 'w'; } return perms; },nodePermissions:function (node, perms) { if (FS.ignorePermissions) { return 0; } // return 0 if any user, group or owner bits are set. if (perms.indexOf('r') !== -1 && !(node.mode & 292)) { return ERRNO_CODES.EACCES; } else if (perms.indexOf('w') !== -1 && !(node.mode & 146)) { return ERRNO_CODES.EACCES; } else if (perms.indexOf('x') !== -1 && !(node.mode & 73)) { return ERRNO_CODES.EACCES; } return 0; },mayLookup:function (dir) { var err = FS.nodePermissions(dir, 'x'); if (err) return err; if (!dir.node_ops.lookup) return ERRNO_CODES.EACCES; return 0; },mayCreate:function (dir, name) { try { var node = FS.lookupNode(dir, name); return ERRNO_CODES.EEXIST; } catch (e) { } return FS.nodePermissions(dir, 'wx'); },mayDelete:function (dir, name, isdir) { var node; try { node = FS.lookupNode(dir, name); } catch (e) { return e.errno; } var err = FS.nodePermissions(dir, 'wx'); if (err) { return err; } if (isdir) { if (!FS.isDir(node.mode)) { return ERRNO_CODES.ENOTDIR; } if (FS.isRoot(node) || FS.getPath(node) === FS.cwd()) { return ERRNO_CODES.EBUSY; } } else { if (FS.isDir(node.mode)) { return ERRNO_CODES.EISDIR; } } return 0; },mayOpen:function (node, flags) { if (!node) { return ERRNO_CODES.ENOENT; } if (FS.isLink(node.mode)) { return ERRNO_CODES.ELOOP; } else if (FS.isDir(node.mode)) { if (FS.flagsToPermissionString(flags) !== 'r' || // opening for write (flags & 512)) { // TODO: check for O_SEARCH? (== search for dir only) return ERRNO_CODES.EISDIR; } } return FS.nodePermissions(node, FS.flagsToPermissionString(flags)); },MAX_OPEN_FDS:4096,nextfd:function (fd_start, fd_end) { fd_start = fd_start || 0; fd_end = fd_end || FS.MAX_OPEN_FDS; for (var fd = fd_start; fd <= fd_end; fd++) { if (!FS.streams[fd]) { return fd; } } throw new FS.ErrnoError(ERRNO_CODES.EMFILE); },getStream:function (fd) { return FS.streams[fd]; },createStream:function (stream, fd_start, fd_end) { if (!FS.FSStream) { FS.FSStream = function(){}; FS.FSStream.prototype = {}; // compatibility Object.defineProperties(FS.FSStream.prototype, { object: { get: function() { return this.node; }, set: function(val) { this.node = val; } }, isRead: { get: function() { return (this.flags & 2097155) !== 1; } }, isWrite: { get: function() { return (this.flags & 2097155) !== 0; } }, isAppend: { get: function() { return (this.flags & 1024); } } }); } // clone it, so we can return an instance of FSStream var newStream = new FS.FSStream(); for (var p in stream) { newStream[p] = stream[p]; } stream = newStream; var fd = FS.nextfd(fd_start, fd_end); stream.fd = fd; FS.streams[fd] = stream; return stream; },closeStream:function (fd) { FS.streams[fd] = null; },chrdev_stream_ops:{open:function (stream) { var device = FS.getDevice(stream.node.rdev); // override node's stream ops with the device's stream.stream_ops = device.stream_ops; // forward the open call if (stream.stream_ops.open) { stream.stream_ops.open(stream); } },llseek:function () { throw new FS.ErrnoError(ERRNO_CODES.ESPIPE); }},major:function (dev) { return ((dev) >> 8); },minor:function (dev) { return ((dev) & 0xff); },makedev:function (ma, mi) { return ((ma) << 8 | (mi)); },registerDevice:function (dev, ops) { FS.devices[dev] = { stream_ops: ops }; },getDevice:function (dev) { return FS.devices[dev]; },getMounts:function (mount) { var mounts = []; var check = [mount]; while (check.length) { var m = check.pop(); mounts.push(m); check.push.apply(check, m.mounts); } return mounts; },syncfs:function (populate, callback) { if (typeof(populate) === 'function') { callback = populate; populate = false; } FS.syncFSRequests++; if (FS.syncFSRequests > 1) { console.log('warning: ' + FS.syncFSRequests + ' FS.syncfs operations in flight at once, probably just doing extra work'); } var mounts = FS.getMounts(FS.root.mount); var completed = 0; function doCallback(err) { assert(FS.syncFSRequests > 0); FS.syncFSRequests--; return callback(err); } function done(err) { if (err) { if (!done.errored) { done.errored = true; return doCallback(err); } return; } if (++completed >= mounts.length) { doCallback(null); } }; // sync all mounts mounts.forEach(function (mount) { if (!mount.type.syncfs) { return done(null); } mount.type.syncfs(mount, populate, done); }); },mount:function (type, opts, mountpoint) { var root = mountpoint === '/'; var pseudo = !mountpoint; var node; if (root && FS.root) { throw new FS.ErrnoError(ERRNO_CODES.EBUSY); } else if (!root && !pseudo) { var lookup = FS.lookupPath(mountpoint, { follow_mount: false }); mountpoint = lookup.path; // use the absolute path node = lookup.node; if (FS.isMountpoint(node)) { throw new FS.ErrnoError(ERRNO_CODES.EBUSY); } if (!FS.isDir(node.mode)) { throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR); } } var mount = { type: type, opts: opts, mountpoint: mountpoint, mounts: [] }; // create a root node for the fs var mountRoot = type.mount(mount); mountRoot.mount = mount; mount.root = mountRoot; if (root) { FS.root = mountRoot; } else if (node) { // set as a mountpoint node.mounted = mount; // add the new mount to the current mount's children if (node.mount) { node.mount.mounts.push(mount); } } return mountRoot; },unmount:function (mountpoint) { var lookup = FS.lookupPath(mountpoint, { follow_mount: false }); if (!FS.isMountpoint(lookup.node)) { throw new FS.ErrnoError(ERRNO_CODES.EINVAL); } // destroy the nodes for this mount, and all its child mounts var node = lookup.node; var mount = node.mounted; var mounts = FS.getMounts(mount); Object.keys(FS.nameTable).forEach(function (hash) { var current = FS.nameTable[hash]; while (current) { var next = current.name_next; if (mounts.indexOf(current.mount) !== -1) { FS.destroyNode(current); } current = next; } }); // no longer a mountpoint node.mounted = null; // remove this mount from the child mounts var idx = node.mount.mounts.indexOf(mount); assert(idx !== -1); node.mount.mounts.splice(idx, 1); },lookup:function (parent, name) { return parent.node_ops.lookup(parent, name); },mknod:function (path, mode, dev) { var lookup = FS.lookupPath(path, { parent: true }); var parent = lookup.node; var name = PATH.basename(path); if (!name || name === '.' || name === '..') { throw new FS.ErrnoError(ERRNO_CODES.EINVAL); } var err = FS.mayCreate(parent, name); if (err) { throw new FS.ErrnoError(err); } if (!parent.node_ops.mknod) { throw new FS.ErrnoError(ERRNO_CODES.EPERM); } return parent.node_ops.mknod(parent, name, mode, dev); },create:function (path, mode) { mode = mode !== undefined ? mode : 438 /* 0666 */; mode &= 4095; mode |= 32768; return FS.mknod(path, mode, 0); },mkdir:function (path, mode) { mode = mode !== undefined ? mode : 511 /* 0777 */; mode &= 511 | 512; mode |= 16384; return FS.mknod(path, mode, 0); },mkdirTree:function (path, mode) { var dirs = path.split('/'); var d = ''; for (var i = 0; i < dirs.length; ++i) { if (!dirs[i]) continue; d += '/' + dirs[i]; try { FS.mkdir(d, mode); } catch(e) { if (e.errno != ERRNO_CODES.EEXIST) throw e; } } },mkdev:function (path, mode, dev) { if (typeof(dev) === 'undefined') { dev = mode; mode = 438 /* 0666 */; } mode |= 8192; return FS.mknod(path, mode, dev); },symlink:function (oldpath, newpath) { if (!PATH.resolve(oldpath)) { throw new FS.ErrnoError(ERRNO_CODES.ENOENT); } var lookup = FS.lookupPath(newpath, { parent: true }); var parent = lookup.node; if (!parent) { throw new FS.ErrnoError(ERRNO_CODES.ENOENT); } var newname = PATH.basename(newpath); var err = FS.mayCreate(parent, newname); if (err) { throw new FS.ErrnoError(err); } if (!parent.node_ops.symlink) { throw new FS.ErrnoError(ERRNO_CODES.EPERM); } return parent.node_ops.symlink(parent, newname, oldpath); },rename:function (old_path, new_path) { var old_dirname = PATH.dirname(old_path); var new_dirname = PATH.dirname(new_path); var old_name = PATH.basename(old_path); var new_name = PATH.basename(new_path); // parents must exist var lookup, old_dir, new_dir; try { lookup = FS.lookupPath(old_path, { parent: true }); old_dir = lookup.node; lookup = FS.lookupPath(new_path, { parent: true }); new_dir = lookup.node; } catch (e) { throw new FS.ErrnoError(ERRNO_CODES.EBUSY); } if (!old_dir || !new_dir) throw new FS.ErrnoError(ERRNO_CODES.ENOENT); // need to be part of the same mount if (old_dir.mount !== new_dir.mount) { throw new FS.ErrnoError(ERRNO_CODES.EXDEV); } // source must exist var old_node = FS.lookupNode(old_dir, old_name); // old path should not be an ancestor of the new path var relative = PATH.relative(old_path, new_dirname); if (relative.charAt(0) !== '.') { throw new FS.ErrnoError(ERRNO_CODES.EINVAL); } // new path should not be an ancestor of the old path relative = PATH.relative(new_path, old_dirname); if (relative.charAt(0) !== '.') { throw new FS.ErrnoError(ERRNO_CODES.ENOTEMPTY); } // see if the new path already exists var new_node; try { new_node = FS.lookupNode(new_dir, new_name); } catch (e) { // not fatal } // early out if nothing needs to change if (old_node === new_node) { return; } // we'll need to delete the old entry var isdir = FS.isDir(old_node.mode); var err = FS.mayDelete(old_dir, old_name, isdir); if (err) { throw new FS.ErrnoError(err); } // need delete permissions if we'll be overwriting. // need create permissions if new doesn't already exist. err = new_node ? FS.mayDelete(new_dir, new_name, isdir) : FS.mayCreate(new_dir, new_name); if (err) { throw new FS.ErrnoError(err); } if (!old_dir.node_ops.rename) { throw new FS.ErrnoError(ERRNO_CODES.EPERM); } if (FS.isMountpoint(old_node) || (new_node && FS.isMountpoint(new_node))) { throw new FS.ErrnoError(ERRNO_CODES.EBUSY); } // if we are going to change the parent, check write permissions if (new_dir !== old_dir) { err = FS.nodePermissions(old_dir, 'w'); if (err) { throw new FS.ErrnoError(err); } } try { if (FS.trackingDelegate['willMovePath']) { FS.trackingDelegate['willMovePath'](old_path, new_path); } } catch(e) { console.log("FS.trackingDelegate['willMovePath']('"+old_path+"', '"+new_path+"') threw an exception: " + e.message); } // remove the node from the lookup hash FS.hashRemoveNode(old_node); // do the underlying fs rename try { old_dir.node_ops.rename(old_node, new_dir, new_name); } catch (e) { throw e; } finally { // add the node back to the hash (in case node_ops.rename // changed its name) FS.hashAddNode(old_node); } try { if (FS.trackingDelegate['onMovePath']) FS.trackingDelegate['onMovePath'](old_path, new_path); } catch(e) { console.log("FS.trackingDelegate['onMovePath']('"+old_path+"', '"+new_path+"') threw an exception: " + e.message); } },rmdir:function (path) { var lookup = FS.lookupPath(path, { parent: true }); var parent = lookup.node; var name = PATH.basename(path); var node = FS.lookupNode(parent, name); var err = FS.mayDelete(parent, name, true); if (err) { throw new FS.ErrnoError(err); } if (!parent.node_ops.rmdir) { throw new FS.ErrnoError(ERRNO_CODES.EPERM); } if (FS.isMountpoint(node)) { throw new FS.ErrnoError(ERRNO_CODES.EBUSY); } try { if (FS.trackingDelegate['willDeletePath']) { FS.trackingDelegate['willDeletePath'](path); } } catch(e) { console.log("FS.trackingDelegate['willDeletePath']('"+path+"') threw an exception: " + e.message); } parent.node_ops.rmdir(parent, name); FS.destroyNode(node); try { if (FS.trackingDelegate['onDeletePath']) FS.trackingDelegate['onDeletePath'](path); } catch(e) { console.log("FS.trackingDelegate['onDeletePath']('"+path+"') threw an exception: " + e.message); } },readdir:function (path) { var lookup = FS.lookupPath(path, { follow: true }); var node = lookup.node; if (!node.node_ops.readdir) { throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR); } return node.node_ops.readdir(node); },unlink:function (path) { var lookup = FS.lookupPath(path, { parent: true }); var parent = lookup.node; var name = PATH.basename(path); var node = FS.lookupNode(parent, name); var err = FS.mayDelete(parent, name, false); if (err) { // According to POSIX, we should map EISDIR to EPERM, but // we instead do what Linux does (and we must, as we use // the musl linux libc). throw new FS.ErrnoError(err); } if (!parent.node_ops.unlink) { throw new FS.ErrnoError(ERRNO_CODES.EPERM); } if (FS.isMountpoint(node)) { throw new FS.ErrnoError(ERRNO_CODES.EBUSY); } try { if (FS.trackingDelegate['willDeletePath']) { FS.trackingDelegate['willDeletePath'](path); } } catch(e) { console.log("FS.trackingDelegate['willDeletePath']('"+path+"') threw an exception: " + e.message); } parent.node_ops.unlink(parent, name); FS.destroyNode(node); try { if (FS.trackingDelegate['onDeletePath']) FS.trackingDelegate['onDeletePath'](path); } catch(e) { console.log("FS.trackingDelegate['onDeletePath']('"+path+"') threw an exception: " + e.message); } },readlink:function (path) { var lookup = FS.lookupPath(path); var link = lookup.node; if (!link) { throw new FS.ErrnoError(ERRNO_CODES.ENOENT); } if (!link.node_ops.readlink) { throw new FS.ErrnoError(ERRNO_CODES.EINVAL); } return PATH.resolve(FS.getPath(link.parent), link.node_ops.readlink(link)); },stat:function (path, dontFollow) { var lookup = FS.lookupPath(path, { follow: !dontFollow }); var node = lookup.node; if (!node) { throw new FS.ErrnoError(ERRNO_CODES.ENOENT); } if (!node.node_ops.getattr) { throw new FS.ErrnoError(ERRNO_CODES.EPERM); } return node.node_ops.getattr(node); },lstat:function (path) { return FS.stat(path, true); },chmod:function (path, mode, dontFollow) { var node; if (typeof path === 'string') { var lookup = FS.lookupPath(path, { follow: !dontFollow }); node = lookup.node; } else { node = path; } if (!node.node_ops.setattr) { throw new FS.ErrnoError(ERRNO_CODES.EPERM); } node.node_ops.setattr(node, { mode: (mode & 4095) | (node.mode & ~4095), timestamp: Date.now() }); },lchmod:function (path, mode) { FS.chmod(path, mode, true); },fchmod:function (fd, mode) { var stream = FS.getStream(fd); if (!stream) { throw new FS.ErrnoError(ERRNO_CODES.EBADF); } FS.chmod(stream.node, mode); },chown:function (path, uid, gid, dontFollow) { var node; if (typeof path === 'string') { var lookup = FS.lookupPath(path, { follow: !dontFollow }); node = lookup.node; } else { node = path; } if (!node.node_ops.setattr) { throw new FS.ErrnoError(ERRNO_CODES.EPERM); } node.node_ops.setattr(node, { timestamp: Date.now() // we ignore the uid / gid for now }); },lchown:function (path, uid, gid) { FS.chown(path, uid, gid, true); },fchown:function (fd, uid, gid) { var stream = FS.getStream(fd); if (!stream) { throw new FS.ErrnoError(ERRNO_CODES.EBADF); } FS.chown(stream.node, uid, gid); },truncate:function (path, len) { if (len < 0) { throw new FS.ErrnoError(ERRNO_CODES.EINVAL); } var node; if (typeof path === 'string') { var lookup = FS.lookupPath(path, { follow: true }); node = lookup.node; } else { node = path; } if (!node.node_ops.setattr) { throw new FS.ErrnoError(ERRNO_CODES.EPERM); } if (FS.isDir(node.mode)) { throw new FS.ErrnoError(ERRNO_CODES.EISDIR); } if (!FS.isFile(node.mode)) { throw new FS.ErrnoError(ERRNO_CODES.EINVAL); } var err = FS.nodePermissions(node, 'w'); if (err) { throw new FS.ErrnoError(err); } node.node_ops.setattr(node, { size: len, timestamp: Date.now() }); },ftruncate:function (fd, len) { var stream = FS.getStream(fd); if (!stream) { throw new FS.ErrnoError(ERRNO_CODES.EBADF); } if ((stream.flags & 2097155) === 0) { throw new FS.ErrnoError(ERRNO_CODES.EINVAL); } FS.truncate(stream.node, len); },utime:function (path, atime, mtime) { var lookup = FS.lookupPath(path, { follow: true }); var node = lookup.node; node.node_ops.setattr(node, { timestamp: Math.max(atime, mtime) }); },open:function (path, flags, mode, fd_start, fd_end) { if (path === "") { throw new FS.ErrnoError(ERRNO_CODES.ENOENT); } flags = typeof flags === 'string' ? FS.modeStringToFlags(flags) : flags; mode = typeof mode === 'undefined' ? 438 /* 0666 */ : mode; if ((flags & 64)) { mode = (mode & 4095) | 32768; } else { mode = 0; } var node; if (typeof path === 'object') { node = path; } else { path = PATH.normalize(path); try { var lookup = FS.lookupPath(path, { follow: !(flags & 131072) }); node = lookup.node; } catch (e) { // ignore } } // perhaps we need to create the node var created = false; if ((flags & 64)) { if (node) { // if O_CREAT and O_EXCL are set, error out if the node already exists if ((flags & 128)) { throw new FS.ErrnoError(ERRNO_CODES.EEXIST); } } else { // node doesn't exist, try to create it node = FS.mknod(path, mode, 0); created = true; } } if (!node) { throw new FS.ErrnoError(ERRNO_CODES.ENOENT); } // can't truncate a device if (FS.isChrdev(node.mode)) { flags &= ~512; } // if asked only for a directory, then this must be one if ((flags & 65536) && !FS.isDir(node.mode)) { throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR); } // check permissions, if this is not a file we just created now (it is ok to // create and write to a file with read-only permissions; it is read-only // for later use) if (!created) { var err = FS.mayOpen(node, flags); if (err) { throw new FS.ErrnoError(err); } } // do truncation if necessary if ((flags & 512)) { FS.truncate(node, 0); } // we've already handled these, don't pass down to the underlying vfs flags &= ~(128 | 512); // register the stream with the filesystem var stream = FS.createStream({ node: node, path: FS.getPath(node), // we want the absolute path to the node flags: flags, seekable: true, position: 0, stream_ops: node.stream_ops, // used by the file family libc calls (fopen, fwrite, ferror, etc.) ungotten: [], error: false }, fd_start, fd_end); // call the new stream's open function if (stream.stream_ops.open) { stream.stream_ops.open(stream); } if (Module['logReadFiles'] && !(flags & 1)) { if (!FS.readFiles) FS.readFiles = {}; if (!(path in FS.readFiles)) { FS.readFiles[path] = 1; Module['printErr']('read file: ' + path); } } try { if (FS.trackingDelegate['onOpenFile']) { var trackingFlags = 0; if ((flags & 2097155) !== 1) { trackingFlags |= FS.tracking.openFlags.READ; } if ((flags & 2097155) !== 0) { trackingFlags |= FS.tracking.openFlags.WRITE; } FS.trackingDelegate['onOpenFile'](path, trackingFlags); } } catch(e) { console.log("FS.trackingDelegate['onOpenFile']('"+path+"', flags) threw an exception: " + e.message); } return stream; },close:function (stream) { if (stream.getdents) stream.getdents = null; // free readdir state try { if (stream.stream_ops.close) { stream.stream_ops.close(stream); } } catch (e) { throw e; } finally { FS.closeStream(stream.fd); } },llseek:function (stream, offset, whence) { if (!stream.seekable || !stream.stream_ops.llseek) { throw new FS.ErrnoError(ERRNO_CODES.ESPIPE); } stream.position = stream.stream_ops.llseek(stream, offset, whence); stream.ungotten = []; return stream.position; },read:function (stream, buffer, offset, length, position) { if (length < 0 || position < 0) { throw new FS.ErrnoError(ERRNO_CODES.EINVAL); } if ((stream.flags & 2097155) === 1) { throw new FS.ErrnoError(ERRNO_CODES.EBADF); } if (FS.isDir(stream.node.mode)) { throw new FS.ErrnoError(ERRNO_CODES.EISDIR); } if (!stream.stream_ops.read) { throw new FS.ErrnoError(ERRNO_CODES.EINVAL); } var seeking = true; if (typeof position === 'undefined') { position = stream.position; seeking = false; } else if (!stream.seekable) { throw new FS.ErrnoError(ERRNO_CODES.ESPIPE); } var bytesRead = stream.stream_ops.read(stream, buffer, offset, length, position); if (!seeking) stream.position += bytesRead; return bytesRead; },write:function (stream, buffer, offset, length, position, canOwn) { if (length < 0 || position < 0) { throw new FS.ErrnoError(ERRNO_CODES.EINVAL); } if ((stream.flags & 2097155) === 0) { throw new FS.ErrnoError(ERRNO_CODES.EBADF); } if (FS.isDir(stream.node.mode)) { throw new FS.ErrnoError(ERRNO_CODES.EISDIR); } if (!stream.stream_ops.write) { throw new FS.ErrnoError(ERRNO_CODES.EINVAL); } if (stream.flags & 1024) { // seek to the end before writing in append mode FS.llseek(stream, 0, 2); } var seeking = true; if (typeof position === 'undefined') { position = stream.position; seeking = false; } else if (!stream.seekable) { throw new FS.ErrnoError(ERRNO_CODES.ESPIPE); } var bytesWritten = stream.stream_ops.write(stream, buffer, offset, length, position, canOwn); if (!seeking) stream.position += bytesWritten; try { if (stream.path && FS.trackingDelegate['onWriteToFile']) FS.trackingDelegate['onWriteToFile'](stream.path); } catch(e) { console.log("FS.trackingDelegate['onWriteToFile']('"+path+"') threw an exception: " + e.message); } return bytesWritten; },allocate:function (stream, offset, length) { if (offset < 0 || length <= 0) { throw new FS.ErrnoError(ERRNO_CODES.EINVAL); } if ((stream.flags & 2097155) === 0) { throw new FS.ErrnoError(ERRNO_CODES.EBADF); } if (!FS.isFile(stream.node.mode) && !FS.isDir(node.mode)) { throw new FS.ErrnoError(ERRNO_CODES.ENODEV); } if (!stream.stream_ops.allocate) { throw new FS.ErrnoError(ERRNO_CODES.EOPNOTSUPP); } stream.stream_ops.allocate(stream, offset, length); },mmap:function (stream, buffer, offset, length, position, prot, flags) { // TODO if PROT is PROT_WRITE, make sure we have write access if ((stream.flags & 2097155) === 1) { throw new FS.ErrnoError(ERRNO_CODES.EACCES); } if (!stream.stream_ops.mmap) { throw new FS.ErrnoError(ERRNO_CODES.ENODEV); } return stream.stream_ops.mmap(stream, buffer, offset, length, position, prot, flags); },msync:function (stream, buffer, offset, length, mmapFlags) { if (!stream || !stream.stream_ops.msync) { return 0; } return stream.stream_ops.msync(stream, buffer, offset, length, mmapFlags); },munmap:function (stream) { return 0; },ioctl:function (stream, cmd, arg) { if (!stream.stream_ops.ioctl) { throw new FS.ErrnoError(ERRNO_CODES.ENOTTY); } return stream.stream_ops.ioctl(stream, cmd, arg); },readFile:function (path, opts) { opts = opts || {}; opts.flags = opts.flags || 'r'; opts.encoding = opts.encoding || 'binary'; if (opts.encoding !== 'utf8' && opts.encoding !== 'binary') { throw new Error('Invalid encoding type "' + opts.encoding + '"'); } var ret; var stream = FS.open(path, opts.flags); var stat = FS.stat(path); var length = stat.size; var buf = new Uint8Array(length); FS.read(stream, buf, 0, length, 0); if (opts.encoding === 'utf8') { ret = UTF8ArrayToString(buf, 0); } else if (opts.encoding === 'binary') { ret = buf; } FS.close(stream); return ret; },writeFile:function (path, data, opts) { opts = opts || {}; opts.flags = opts.flags || 'w'; opts.encoding = opts.encoding || 'utf8'; if (opts.encoding !== 'utf8' && opts.encoding !== 'binary') { throw new Error('Invalid encoding type "' + opts.encoding + '"'); } var stream = FS.open(path, opts.flags, opts.mode); if (opts.encoding === 'utf8') { var buf = new Uint8Array(lengthBytesUTF8(data)+1); var actualNumBytes = stringToUTF8Array(data, buf, 0, buf.length); FS.write(stream, buf, 0, actualNumBytes, 0, opts.canOwn); } else if (opts.encoding === 'binary') { FS.write(stream, data, 0, data.length, 0, opts.canOwn); } FS.close(stream); },cwd:function () { return FS.currentPath; },chdir:function (path) { var lookup = FS.lookupPath(path, { follow: true }); if (lookup.node === null) { throw new FS.ErrnoError(ERRNO_CODES.ENOENT); } if (!FS.isDir(lookup.node.mode)) { throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR); } var err = FS.nodePermissions(lookup.node, 'x'); if (err) { throw new FS.ErrnoError(err); } FS.currentPath = lookup.path; },createDefaultDirectories:function () { FS.mkdir('/tmp'); FS.mkdir('/home'); FS.mkdir('/home/web_user'); },createDefaultDevices:function () { // create /dev FS.mkdir('/dev'); // setup /dev/null FS.registerDevice(FS.makedev(1, 3), { read: function() { return 0; }, write: function(stream, buffer, offset, length, pos) { return length; } }); FS.mkdev('/dev/null', FS.makedev(1, 3)); // setup /dev/tty and /dev/tty1 // stderr needs to print output using Module['printErr'] // so we register a second tty just for it. TTY.register(FS.makedev(5, 0), TTY.default_tty_ops); TTY.register(FS.makedev(6, 0), TTY.default_tty1_ops); FS.mkdev('/dev/tty', FS.makedev(5, 0)); FS.mkdev('/dev/tty1', FS.makedev(6, 0)); // setup /dev/[u]random var random_device; if (typeof crypto !== 'undefined') { // for modern web browsers var randomBuffer = new Uint8Array(1); random_device = function() { crypto.getRandomValues(randomBuffer); return randomBuffer[0]; }; } else if (ENVIRONMENT_IS_NODE) { // for nodejs random_device = function() { return require('crypto').randomBytes(1)[0]; }; } else { // default for ES5 platforms random_device = function() { return (Math.random()*256)|0; }; } FS.createDevice('/dev', 'random', random_device); FS.createDevice('/dev', 'urandom', random_device); // we're not going to emulate the actual shm device, // just create the tmp dirs that reside in it commonly FS.mkdir('/dev/shm'); FS.mkdir('/dev/shm/tmp'); },createSpecialDirectories:function () { // create /proc/self/fd which allows /proc/self/fd/6 => readlink gives the name of the stream for fd 6 (see test_unistd_ttyname) FS.mkdir('/proc'); FS.mkdir('/proc/self'); FS.mkdir('/proc/self/fd'); FS.mount({ mount: function() { var node = FS.createNode('/proc/self', 'fd', 16384 | 511 /* 0777 */, 73); node.node_ops = { lookup: function(parent, name) { var fd = +name; var stream = FS.getStream(fd); if (!stream) throw new FS.ErrnoError(ERRNO_CODES.EBADF); var ret = { parent: null, mount: { mountpoint: 'fake' }, node_ops: { readlink: function() { return stream.path } } }; ret.parent = ret; // make it look like a simple root node return ret; } }; return node; } }, {}, '/proc/self/fd'); },createStandardStreams:function () { // TODO deprecate the old functionality of a single // input / output callback and that utilizes FS.createDevice // and instead require a unique set of stream ops // by default, we symlink the standard streams to the // default tty devices. however, if the standard streams // have been overwritten we create a unique device for // them instead. if (Module['stdin']) { FS.createDevice('/dev', 'stdin', Module['stdin']); } else { FS.symlink('/dev/tty', '/dev/stdin'); } if (Module['stdout']) { FS.createDevice('/dev', 'stdout', null, Module['stdout']); } else { FS.symlink('/dev/tty', '/dev/stdout'); } if (Module['stderr']) { FS.createDevice('/dev', 'stderr', null, Module['stderr']); } else { FS.symlink('/dev/tty1', '/dev/stderr'); } // open default streams for the stdin, stdout and stderr devices var stdin = FS.open('/dev/stdin', 'r'); assert(stdin.fd === 0, 'invalid handle for stdin (' + stdin.fd + ')'); var stdout = FS.open('/dev/stdout', 'w'); assert(stdout.fd === 1, 'invalid handle for stdout (' + stdout.fd + ')'); var stderr = FS.open('/dev/stderr', 'w'); assert(stderr.fd === 2, 'invalid handle for stderr (' + stderr.fd + ')'); },ensureErrnoError:function () { if (FS.ErrnoError) return; FS.ErrnoError = function ErrnoError(errno, node) { //Module.printErr(stackTrace()); // useful for debugging this.node = node; this.setErrno = function(errno) { this.errno = errno; for (var key in ERRNO_CODES) { if (ERRNO_CODES[key] === errno) { this.code = key; break; } } }; this.setErrno(errno); this.message = ERRNO_MESSAGES[errno]; if (this.stack) this.stack = demangleAll(this.stack); }; FS.ErrnoError.prototype = new Error(); FS.ErrnoError.prototype.constructor = FS.ErrnoError; // Some errors may happen quite a bit, to avoid overhead we reuse them (and suffer a lack of stack info) [ERRNO_CODES.ENOENT].forEach(function(code) { FS.genericErrors[code] = new FS.ErrnoError(code); FS.genericErrors[code].stack = ''; }); },staticInit:function () { FS.ensureErrnoError(); FS.nameTable = new Array(4096); FS.mount(MEMFS, {}, '/'); FS.createDefaultDirectories(); FS.createDefaultDevices(); FS.createSpecialDirectories(); FS.filesystems = { 'MEMFS': MEMFS, 'IDBFS': IDBFS, 'NODEFS': NODEFS, 'WORKERFS': WORKERFS, }; },init:function (input, output, error) { assert(!FS.init.initialized, 'FS.init was previously called. If you want to initialize later with custom parameters, remove any earlier calls (note that one is automatically added to the generated code)'); FS.init.initialized = true; FS.ensureErrnoError(); // Allow Module.stdin etc. to provide defaults, if none explicitly passed to us here Module['stdin'] = input || Module['stdin']; Module['stdout'] = output || Module['stdout']; Module['stderr'] = error || Module['stderr']; FS.createStandardStreams(); },quit:function () { FS.init.initialized = false; // force-flush all streams, so we get musl std streams printed out var fflush = Module['_fflush']; if (fflush) fflush(0); // close all of our streams for (var i = 0; i < FS.streams.length; i++) { var stream = FS.streams[i]; if (!stream) { continue; } FS.close(stream); } },getMode:function (canRead, canWrite) { var mode = 0; if (canRead) mode |= 292 | 73; if (canWrite) mode |= 146; return mode; },joinPath:function (parts, forceRelative) { var path = PATH.join.apply(null, parts); if (forceRelative && path[0] == '/') path = path.substr(1); return path; },absolutePath:function (relative, base) { return PATH.resolve(base, relative); },standardizePath:function (path) { return PATH.normalize(path); },findObject:function (path, dontResolveLastLink) { var ret = FS.analyzePath(path, dontResolveLastLink); if (ret.exists) { return ret.object; } else { ___setErrNo(ret.error); return null; } },analyzePath:function (path, dontResolveLastLink) { // operate from within the context of the symlink's target try { var lookup = FS.lookupPath(path, { follow: !dontResolveLastLink }); path = lookup.path; } catch (e) { } var ret = { isRoot: false, exists: false, error: 0, name: null, path: null, object: null, parentExists: false, parentPath: null, parentObject: null }; try { var lookup = FS.lookupPath(path, { parent: true }); ret.parentExists = true; ret.parentPath = lookup.path; ret.parentObject = lookup.node; ret.name = PATH.basename(path); lookup = FS.lookupPath(path, { follow: !dontResolveLastLink }); ret.exists = true; ret.path = lookup.path; ret.object = lookup.node; ret.name = lookup.node.name; ret.isRoot = lookup.path === '/'; } catch (e) { ret.error = e.errno; }; return ret; },createFolder:function (parent, name, canRead, canWrite) { var path = PATH.join2(typeof parent === 'string' ? parent : FS.getPath(parent), name); var mode = FS.getMode(canRead, canWrite); return FS.mkdir(path, mode); },createPath:function (parent, path, canRead, canWrite) { parent = typeof parent === 'string' ? parent : FS.getPath(parent); var parts = path.split('/').reverse(); while (parts.length) { var part = parts.pop(); if (!part) continue; var current = PATH.join2(parent, part); try { FS.mkdir(current); } catch (e) { // ignore EEXIST } parent = current; } return current; },createFile:function (parent, name, properties, canRead, canWrite) { var path = PATH.join2(typeof parent === 'string' ? parent : FS.getPath(parent), name); var mode = FS.getMode(canRead, canWrite); return FS.create(path, mode); },createDataFile:function (parent, name, data, canRead, canWrite, canOwn) { var path = name ? PATH.join2(typeof parent === 'string' ? parent : FS.getPath(parent), name) : parent; var mode = FS.getMode(canRead, canWrite); var node = FS.create(path, mode); if (data) { if (typeof data === 'string') { var arr = new Array(data.length); for (var i = 0, len = data.length; i < len; ++i) arr[i] = data.charCodeAt(i); data = arr; } // make sure we can write to the file FS.chmod(node, mode | 146); var stream = FS.open(node, 'w'); FS.write(stream, data, 0, data.length, 0, canOwn); FS.close(stream); FS.chmod(node, mode); } return node; },createDevice:function (parent, name, input, output) { var path = PATH.join2(typeof parent === 'string' ? parent : FS.getPath(parent), name); var mode = FS.getMode(!!input, !!output); if (!FS.createDevice.major) FS.createDevice.major = 64; var dev = FS.makedev(FS.createDevice.major++, 0); // Create a fake device that a set of stream ops to emulate // the old behavior. FS.registerDevice(dev, { open: function(stream) { stream.seekable = false; }, close: function(stream) { // flush any pending line data if (output && output.buffer && output.buffer.length) { output(10); } }, read: function(stream, buffer, offset, length, pos /* ignored */) { var bytesRead = 0; for (var i = 0; i < length; i++) { var result; try { result = input(); } catch (e) { throw new FS.ErrnoError(ERRNO_CODES.EIO); } if (result === undefined && bytesRead === 0) { throw new FS.ErrnoError(ERRNO_CODES.EAGAIN); } if (result === null || result === undefined) break; bytesRead++; buffer[offset+i] = result; } if (bytesRead) { stream.node.timestamp = Date.now(); } return bytesRead; }, write: function(stream, buffer, offset, length, pos) { for (var i = 0; i < length; i++) { try { output(buffer[offset+i]); } catch (e) { throw new FS.ErrnoError(ERRNO_CODES.EIO); } } if (length) { stream.node.timestamp = Date.now(); } return i; } }); return FS.mkdev(path, mode, dev); },createLink:function (parent, name, target, canRead, canWrite) { var path = PATH.join2(typeof parent === 'string' ? parent : FS.getPath(parent), name); return FS.symlink(target, path); },forceLoadFile:function (obj) { if (obj.isDevice || obj.isFolder || obj.link || obj.contents) return true; var success = true; if (typeof XMLHttpRequest !== 'undefined') { throw new Error("Lazy loading should have been performed (contents set) in createLazyFile, but it was not. Lazy loading only works in web workers. Use --embed-file or --preload-file in emcc on the main thread."); } else if (Module['read']) { // Command-line. try { // WARNING: Can't read binary files in V8's d8 or tracemonkey's js, as // read() will try to parse UTF8. obj.contents = intArrayFromString(Module['read'](obj.url), true); obj.usedBytes = obj.contents.length; } catch (e) { success = false; } } else { throw new Error('Cannot load without read() or XMLHttpRequest.'); } if (!success) ___setErrNo(ERRNO_CODES.EIO); return success; },createLazyFile:function (parent, name, url, canRead, canWrite) { // Lazy chunked Uint8Array (implements get and length from Uint8Array). Actual getting is abstracted away for eventual reuse. function LazyUint8Array() { this.lengthKnown = false; this.chunks = []; // Loaded chunks. Index is the chunk number } LazyUint8Array.prototype.get = function LazyUint8Array_get(idx) { if (idx > this.length-1 || idx < 0) { return undefined; } var chunkOffset = idx % this.chunkSize; var chunkNum = (idx / this.chunkSize)|0; return this.getter(chunkNum)[chunkOffset]; } LazyUint8Array.prototype.setDataGetter = function LazyUint8Array_setDataGetter(getter) { this.getter = getter; } LazyUint8Array.prototype.cacheLength = function LazyUint8Array_cacheLength() { // Find length var xhr = new XMLHttpRequest(); xhr.open('HEAD', url, false); xhr.send(null); if (!(xhr.status >= 200 && xhr.status < 300 || xhr.status === 304)) throw new Error("Couldn't load " + url + ". Status: " + xhr.status); var datalength = Number(xhr.getResponseHeader("Content-length")); var header; var hasByteServing = (header = xhr.getResponseHeader("Accept-Ranges")) && header === "bytes"; var usesGzip = (header = xhr.getResponseHeader("Content-Encoding")) && header === "gzip"; var chunkSize = 1024*1024; // Chunk size in bytes if (!hasByteServing) chunkSize = datalength; // Function to get a range from the remote URL. var doXHR = (function(from, to) { if (from > to) throw new Error("invalid range (" + from + ", " + to + ") or no bytes requested!"); if (to > datalength-1) throw new Error("only " + datalength + " bytes available! programmer error!"); // TODO: Use mozResponseArrayBuffer, responseStream, etc. if available. var xhr = new XMLHttpRequest(); xhr.open('GET', url, false); if (datalength !== chunkSize) xhr.setRequestHeader("Range", "bytes=" + from + "-" + to); // Some hints to the browser that we want binary data. if (typeof Uint8Array != 'undefined') xhr.responseType = 'arraybuffer'; if (xhr.overrideMimeType) { xhr.overrideMimeType('text/plain; charset=x-user-defined'); } xhr.send(null); if (!(xhr.status >= 200 && xhr.status < 300 || xhr.status === 304)) throw new Error("Couldn't load " + url + ". Status: " + xhr.status); if (xhr.response !== undefined) { return new Uint8Array(xhr.response || []); } else { return intArrayFromString(xhr.responseText || '', true); } }); var lazyArray = this; lazyArray.setDataGetter(function(chunkNum) { var start = chunkNum * chunkSize; var end = (chunkNum+1) * chunkSize - 1; // including this byte end = Math.min(end, datalength-1); // if datalength-1 is selected, this is the last block if (typeof(lazyArray.chunks[chunkNum]) === "undefined") { lazyArray.chunks[chunkNum] = doXHR(start, end); } if (typeof(lazyArray.chunks[chunkNum]) === "undefined") throw new Error("doXHR failed!"); return lazyArray.chunks[chunkNum]; }); if (usesGzip || !datalength) { // if the server uses gzip or doesn't supply the length, we have to download the whole file to get the (uncompressed) length chunkSize = datalength = 1; // this will force getter(0)/doXHR do download the whole file datalength = this.getter(0).length; chunkSize = datalength; console.log("LazyFiles on gzip forces download of the whole file when length is accessed"); } this._length = datalength; this._chunkSize = chunkSize; this.lengthKnown = true; } if (typeof XMLHttpRequest !== 'undefined') { if (!ENVIRONMENT_IS_WORKER) throw 'Cannot do synchronous binary XHRs outside webworkers in modern browsers. Use --embed-file or --preload-file in emcc'; var lazyArray = new LazyUint8Array(); Object.defineProperties(lazyArray, { length: { get: function() { if(!this.lengthKnown) { this.cacheLength(); } return this._length; } }, chunkSize: { get: function() { if(!this.lengthKnown) { this.cacheLength(); } return this._chunkSize; } } }); var properties = { isDevice: false, contents: lazyArray }; } else { var properties = { isDevice: false, url: url }; } var node = FS.createFile(parent, name, properties, canRead, canWrite); // This is a total hack, but I want to get this lazy file code out of the // core of MEMFS. If we want to keep this lazy file concept I feel it should // be its own thin LAZYFS proxying calls to MEMFS. if (properties.contents) { node.contents = properties.contents; } else if (properties.url) { node.contents = null; node.url = properties.url; } // Add a function that defers querying the file size until it is asked the first time. Object.defineProperties(node, { usedBytes: { get: function() { return this.contents.length; } } }); // override each stream op with one that tries to force load the lazy file first var stream_ops = {}; var keys = Object.keys(node.stream_ops); keys.forEach(function(key) { var fn = node.stream_ops[key]; stream_ops[key] = function forceLoadLazyFile() { if (!FS.forceLoadFile(node)) { throw new FS.ErrnoError(ERRNO_CODES.EIO); } return fn.apply(null, arguments); }; }); // use a custom read function stream_ops.read = function stream_ops_read(stream, buffer, offset, length, position) { if (!FS.forceLoadFile(node)) { throw new FS.ErrnoError(ERRNO_CODES.EIO); } var contents = stream.node.contents; if (position >= contents.length) return 0; var size = Math.min(contents.length - position, length); assert(size >= 0); if (contents.slice) { // normal array for (var i = 0; i < size; i++) { buffer[offset + i] = contents[position + i]; } } else { for (var i = 0; i < size; i++) { // LazyUint8Array from sync binary XHR buffer[offset + i] = contents.get(position + i); } } return size; }; node.stream_ops = stream_ops; return node; },createPreloadedFile:function (parent, name, url, canRead, canWrite, onload, onerror, dontCreateFile, canOwn, preFinish) { Browser.init(); // XXX perhaps this method should move onto Browser? // TODO we should allow people to just pass in a complete filename instead // of parent and name being that we just join them anyways var fullname = name ? PATH.resolve(PATH.join2(parent, name)) : parent; var dep = getUniqueRunDependency('cp ' + fullname); // might have several active requests for the same fullname function processData(byteArray) { function finish(byteArray) { if (preFinish) preFinish(); if (!dontCreateFile) { FS.createDataFile(parent, name, byteArray, canRead, canWrite, canOwn); } if (onload) onload(); removeRunDependency(dep); } var handled = false; Module['preloadPlugins'].forEach(function(plugin) { if (handled) return; if (plugin['canHandle'](fullname)) { plugin['handle'](byteArray, fullname, finish, function() { if (onerror) onerror(); removeRunDependency(dep); }); handled = true; } }); if (!handled) finish(byteArray); } addRunDependency(dep); if (typeof url == 'string') { Browser.asyncLoad(url, function(byteArray) { processData(byteArray); }, onerror); } else { processData(url); } },indexedDB:function () { return window.indexedDB || window.mozIndexedDB || window.webkitIndexedDB || window.msIndexedDB; },DB_NAME:function () { return 'EM_FS_' + window.location.pathname; },DB_VERSION:20,DB_STORE_NAME:"FILE_DATA",saveFilesToDB:function (paths, onload, onerror) { onload = onload || function(){}; onerror = onerror || function(){}; var indexedDB = FS.indexedDB(); try { var openRequest = indexedDB.open(FS.DB_NAME(), FS.DB_VERSION); } catch (e) { return onerror(e); } openRequest.onupgradeneeded = function openRequest_onupgradeneeded() { console.log('creating db'); var db = openRequest.result; db.createObjectStore(FS.DB_STORE_NAME); }; openRequest.onsuccess = function openRequest_onsuccess() { var db = openRequest.result; var transaction = db.transaction([FS.DB_STORE_NAME], 'readwrite'); var files = transaction.objectStore(FS.DB_STORE_NAME); var ok = 0, fail = 0, total = paths.length; function finish() { if (fail == 0) onload(); else onerror(); } paths.forEach(function(path) { var putRequest = files.put(FS.analyzePath(path).object.contents, path); putRequest.onsuccess = function putRequest_onsuccess() { ok++; if (ok + fail == total) finish() }; putRequest.onerror = function putRequest_onerror() { fail++; if (ok + fail == total) finish() }; }); transaction.onerror = onerror; }; openRequest.onerror = onerror; },loadFilesFromDB:function (paths, onload, onerror) { onload = onload || function(){}; onerror = onerror || function(){}; var indexedDB = FS.indexedDB(); try { var openRequest = indexedDB.open(FS.DB_NAME(), FS.DB_VERSION); } catch (e) { return onerror(e); } openRequest.onupgradeneeded = onerror; // no database to load from openRequest.onsuccess = function openRequest_onsuccess() { var db = openRequest.result; try { var transaction = db.transaction([FS.DB_STORE_NAME], 'readonly'); } catch(e) { onerror(e); return; } var files = transaction.objectStore(FS.DB_STORE_NAME); var ok = 0, fail = 0, total = paths.length; function finish() { if (fail == 0) onload(); else onerror(); } paths.forEach(function(path) { var getRequest = files.get(path); getRequest.onsuccess = function getRequest_onsuccess() { if (FS.analyzePath(path).exists) { FS.unlink(path); } FS.createDataFile(PATH.dirname(path), PATH.basename(path), getRequest.result, true, true, true); ok++; if (ok + fail == total) finish(); }; getRequest.onerror = function getRequest_onerror() { fail++; if (ok + fail == total) finish() }; }); transaction.onerror = onerror; }; openRequest.onerror = onerror; }};var SYSCALLS={DEFAULT_POLLMASK:5,mappings:{},umask:511,calculateAt:function (dirfd, path) { if (path[0] !== '/') { // relative path var dir; if (dirfd === -100) { dir = FS.cwd(); } else { var dirstream = FS.getStream(dirfd); if (!dirstream) throw new FS.ErrnoError(ERRNO_CODES.EBADF); dir = dirstream.path; } path = PATH.join2(dir, path); } return path; },doStat:function (func, path, buf) { try { var stat = func(path); } catch (e) { if (e && e.node && PATH.normalize(path) !== PATH.normalize(FS.getPath(e.node))) { // an error occurred while trying to look up the path; we should just report ENOTDIR return -ERRNO_CODES.ENOTDIR; } throw e; } HEAP32[((buf)>>2)]=stat.dev; HEAP32[(((buf)+(4))>>2)]=0; HEAP32[(((buf)+(8))>>2)]=stat.ino; HEAP32[(((buf)+(12))>>2)]=stat.mode; HEAP32[(((buf)+(16))>>2)]=stat.nlink; HEAP32[(((buf)+(20))>>2)]=stat.uid; HEAP32[(((buf)+(24))>>2)]=stat.gid; HEAP32[(((buf)+(28))>>2)]=stat.rdev; HEAP32[(((buf)+(32))>>2)]=0; HEAP32[(((buf)+(36))>>2)]=stat.size; HEAP32[(((buf)+(40))>>2)]=4096; HEAP32[(((buf)+(44))>>2)]=stat.blocks; HEAP32[(((buf)+(48))>>2)]=(stat.atime.getTime() / 1000)|0; HEAP32[(((buf)+(52))>>2)]=0; HEAP32[(((buf)+(56))>>2)]=(stat.mtime.getTime() / 1000)|0; HEAP32[(((buf)+(60))>>2)]=0; HEAP32[(((buf)+(64))>>2)]=(stat.ctime.getTime() / 1000)|0; HEAP32[(((buf)+(68))>>2)]=0; HEAP32[(((buf)+(72))>>2)]=stat.ino; return 0; },doMsync:function (addr, stream, len, flags) { var buffer = new Uint8Array(HEAPU8.subarray(addr, addr + len)); FS.msync(stream, buffer, 0, len, flags); },doMkdir:function (path, mode) { // remove a trailing slash, if one - /a/b/ has basename of '', but // we want to create b in the context of this function path = PATH.normalize(path); if (path[path.length-1] === '/') path = path.substr(0, path.length-1); FS.mkdir(path, mode, 0); return 0; },doMknod:function (path, mode, dev) { // we don't want this in the JS API as it uses mknod to create all nodes. switch (mode & 61440) { case 32768: case 8192: case 24576: case 4096: case 49152: break; default: return -ERRNO_CODES.EINVAL; } FS.mknod(path, mode, dev); return 0; },doReadlink:function (path, buf, bufsize) { if (bufsize <= 0) return -ERRNO_CODES.EINVAL; var ret = FS.readlink(path); var len = Math.min(bufsize, lengthBytesUTF8(ret)); var endChar = HEAP8[buf+len]; stringToUTF8(ret, buf, bufsize+1); // readlink is one of the rare functions that write out a C string, but does never append a null to the output buffer(!) // stringToUTF8() always appends a null byte, so restore the character under the null byte after the write. HEAP8[buf+len] = endChar; return len; },doAccess:function (path, amode) { if (amode & ~7) { // need a valid mode return -ERRNO_CODES.EINVAL; } var node; var lookup = FS.lookupPath(path, { follow: true }); node = lookup.node; var perms = ''; if (amode & 4) perms += 'r'; if (amode & 2) perms += 'w'; if (amode & 1) perms += 'x'; if (perms /* otherwise, they've just passed F_OK */ && FS.nodePermissions(node, perms)) { return -ERRNO_CODES.EACCES; } return 0; },doDup:function (path, flags, suggestFD) { var suggest = FS.getStream(suggestFD); if (suggest) FS.close(suggest); return FS.open(path, flags, 0, suggestFD, suggestFD).fd; },doReadv:function (stream, iov, iovcnt, offset) { var ret = 0; for (var i = 0; i < iovcnt; i++) { var ptr = HEAP32[(((iov)+(i*8))>>2)]; var len = HEAP32[(((iov)+(i*8 + 4))>>2)]; var curr = FS.read(stream, HEAP8,ptr, len, offset); if (curr < 0) return -1; ret += curr; if (curr < len) break; // nothing more to read } return ret; },doWritev:function (stream, iov, iovcnt, offset) { var ret = 0; for (var i = 0; i < iovcnt; i++) { var ptr = HEAP32[(((iov)+(i*8))>>2)]; var len = HEAP32[(((iov)+(i*8 + 4))>>2)]; var curr = FS.write(stream, HEAP8,ptr, len, offset); if (curr < 0) return -1; ret += curr; } return ret; },varargs:0,get:function (varargs) { SYSCALLS.varargs += 4; var ret = HEAP32[(((SYSCALLS.varargs)-(4))>>2)]; return ret; },getStr:function () { var ret = Pointer_stringify(SYSCALLS.get()); return ret; },getStreamFromFD:function () { var stream = FS.getStream(SYSCALLS.get()); if (!stream) throw new FS.ErrnoError(ERRNO_CODES.EBADF); return stream; },getSocketFromFD:function () { var socket = SOCKFS.getSocket(SYSCALLS.get()); if (!socket) throw new FS.ErrnoError(ERRNO_CODES.EBADF); return socket; },getSocketAddress:function (allowNull) { var addrp = SYSCALLS.get(), addrlen = SYSCALLS.get(); if (allowNull && addrp === 0) return null; var info = __read_sockaddr(addrp, addrlen); if (info.errno) throw new FS.ErrnoError(info.errno); info.addr = DNS.lookup_addr(info.addr) || info.addr; return info; },get64:function () { var low = SYSCALLS.get(), high = SYSCALLS.get(); if (low >= 0) assert(high === 0); else assert(high === -1); return low; },getZero:function () { assert(SYSCALLS.get() === 0); }};function ___syscall54(which, varargs) {if (ENVIRONMENT_IS_PTHREAD) { return _emscripten_sync_run_in_main_thread_2(138, 54, varargs) } SYSCALLS.varargs = varargs; try { // ioctl var stream = SYSCALLS.getStreamFromFD(), op = SYSCALLS.get(); switch (op) { case 21505: { if (!stream.tty) return -ERRNO_CODES.ENOTTY; return 0; } case 21506: { if (!stream.tty) return -ERRNO_CODES.ENOTTY; return 0; // no-op, not actually adjusting terminal settings } case 21519: { if (!stream.tty) return -ERRNO_CODES.ENOTTY; var argp = SYSCALLS.get(); HEAP32[((argp)>>2)]=0; return 0; } case 21520: { if (!stream.tty) return -ERRNO_CODES.ENOTTY; return -ERRNO_CODES.EINVAL; // not supported } case 21531: { var argp = SYSCALLS.get(); return FS.ioctl(stream, op, argp); } case 21523: { // TODO: in theory we should write to the winsize struct that gets // passed in, but for now musl doesn't read anything on it if (!stream.tty) return -ERRNO_CODES.ENOTTY; return 0; } default: abort('bad ioctl syscall ' + op); } } catch (e) { if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); return -e.errno; } } function _emscripten_glSampleCoverage(value, invert) { GLctx.sampleCoverage(value, !!invert); } function _glDeleteTextures(n, textures) { for (var i = 0; i < n; i++) { var id = HEAP32[(((textures)+(i*4))>>2)]; var texture = GL.textures[id]; if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures". GLctx.deleteTexture(texture); texture.name = 0; GL.textures[id] = null; } } function _emscripten_glFrustum() { Module['printErr']('missing function: emscripten_glFrustum'); abort(-1); } function _glfwSetWindowSizeCallback(winid, cbfun) { GLFW.setWindowSizeCallback(winid, cbfun); } function _emscripten_glGetTexParameterfv(target, pname, params) { if (!params) { // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense // if p == null, issue a GL error to notify user about it. GL.recordError(0x0501 /* GL_INVALID_VALUE */); return; } HEAPF32[((params)>>2)]=GLctx.getTexParameter(target, pname); } function _emscripten_glUniform4i(location, v0, v1, v2, v3) { GLctx.uniform4i(GL.uniforms[location], v0, v1, v2, v3); } function _emscripten_glBindRenderbuffer(target, renderbuffer) { GLctx.bindRenderbuffer(target, renderbuffer ? GL.renderbuffers[renderbuffer] : null); } function _emscripten_glViewport(x0, x1, x2, x3) { GLctx['viewport'](x0, x1, x2, x3) } var JSEvents={keyEvent:0,mouseEvent:0,wheelEvent:0,uiEvent:0,focusEvent:0,deviceOrientationEvent:0,deviceMotionEvent:0,fullscreenChangeEvent:0,pointerlockChangeEvent:0,visibilityChangeEvent:0,touchEvent:0,lastGamepadState:null,lastGamepadStateFrame:null,numGamepadsConnected:0,previousFullscreenElement:null,previousScreenX:null,previousScreenY:null,removeEventListenersRegistered:false,staticInit:function () { if (typeof window !== 'undefined') { window.addEventListener("gamepadconnected", function() { ++JSEvents.numGamepadsConnected; }); window.addEventListener("gamepaddisconnected", function() { --JSEvents.numGamepadsConnected; }); } },registerRemoveEventListeners:function () { if (!JSEvents.removeEventListenersRegistered) { __ATEXIT__.push(function() { for(var i = JSEvents.eventHandlers.length-1; i >= 0; --i) { JSEvents._removeHandler(i); } }); JSEvents.removeEventListenersRegistered = true; } },findEventTarget:function (target) { if (target) { if (typeof target == "number") { target = Pointer_stringify(target); } if (target == '#window') return window; else if (target == '#document') return document; else if (target == '#screen') return window.screen; else if (target == '#canvas') return Module['canvas']; if (typeof target == 'string') return document.getElementById(target); else return target; } else { // The sensible target varies between events, but use window as the default // since DOM events mostly can default to that. Specific callback registrations // override their own defaults. return window; } },deferredCalls:[],deferCall:function (targetFunction, precedence, argsList) { function arraysHaveEqualContent(arrA, arrB) { if (arrA.length != arrB.length) return false; for(var i in arrA) { if (arrA[i] != arrB[i]) return false; } return true; } // Test if the given call was already queued, and if so, don't add it again. for(var i in JSEvents.deferredCalls) { var call = JSEvents.deferredCalls[i]; if (call.targetFunction == targetFunction && arraysHaveEqualContent(call.argsList, argsList)) { return; } } JSEvents.deferredCalls.push({ targetFunction: targetFunction, precedence: precedence, argsList: argsList }); JSEvents.deferredCalls.sort(function(x,y) { return x.precedence < y.precedence; }); },removeDeferredCalls:function (targetFunction) { for(var i = 0; i < JSEvents.deferredCalls.length; ++i) { if (JSEvents.deferredCalls[i].targetFunction == targetFunction) { JSEvents.deferredCalls.splice(i, 1); --i; } } },canPerformEventHandlerRequests:function () { return JSEvents.inEventHandler && JSEvents.currentEventHandler.allowsDeferredCalls; },runDeferredCalls:function () { if (!JSEvents.canPerformEventHandlerRequests()) { return; } for(var i = 0; i < JSEvents.deferredCalls.length; ++i) { var call = JSEvents.deferredCalls[i]; JSEvents.deferredCalls.splice(i, 1); --i; call.targetFunction.apply(this, call.argsList); } },inEventHandler:0,currentEventHandler:null,eventHandlers:[],isInternetExplorer:function () { return navigator.userAgent.indexOf('MSIE') !== -1 || navigator.appVersion.indexOf('Trident/') > 0; },removeAllHandlersOnTarget:function (target, eventTypeString) { for(var i = 0; i < JSEvents.eventHandlers.length; ++i) { if (JSEvents.eventHandlers[i].target == target && (!eventTypeString || eventTypeString == JSEvents.eventHandlers[i].eventTypeString)) { JSEvents._removeHandler(i--); } } },_removeHandler:function (i) { var h = JSEvents.eventHandlers[i]; h.target.removeEventListener(h.eventTypeString, h.eventListenerFunc, h.useCapture); JSEvents.eventHandlers.splice(i, 1); },registerOrRemoveHandler:function (eventHandler) { var jsEventHandler = function jsEventHandler(event) { // Increment nesting count for the event handler. ++JSEvents.inEventHandler; JSEvents.currentEventHandler = eventHandler; // Process any old deferred calls the user has placed. JSEvents.runDeferredCalls(); // Process the actual event, calls back to user C code handler. eventHandler.handlerFunc(event); // Process any new deferred calls that were placed right now from this event handler. JSEvents.runDeferredCalls(); // Out of event handler - restore nesting count. --JSEvents.inEventHandler; } if (eventHandler.callbackfunc) { eventHandler.eventListenerFunc = jsEventHandler; eventHandler.target.addEventListener(eventHandler.eventTypeString, jsEventHandler, eventHandler.useCapture); JSEvents.eventHandlers.push(eventHandler); JSEvents.registerRemoveEventListeners(); } else { for(var i = 0; i < JSEvents.eventHandlers.length; ++i) { if (JSEvents.eventHandlers[i].target == eventHandler.target && JSEvents.eventHandlers[i].eventTypeString == eventHandler.eventTypeString) { JSEvents._removeHandler(i--); } } } },registerKeyEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { if (!JSEvents.keyEvent) { JSEvents.keyEvent = _malloc( 164 ); } var handlerFunc = function(event) { var e = event || window.event; stringToUTF8(e.key ? e.key : "", JSEvents.keyEvent + 0, 32); stringToUTF8(e.code ? e.code : "", JSEvents.keyEvent + 32, 32); HEAP32[(((JSEvents.keyEvent)+(64))>>2)]=e.location; HEAP32[(((JSEvents.keyEvent)+(68))>>2)]=e.ctrlKey; HEAP32[(((JSEvents.keyEvent)+(72))>>2)]=e.shiftKey; HEAP32[(((JSEvents.keyEvent)+(76))>>2)]=e.altKey; HEAP32[(((JSEvents.keyEvent)+(80))>>2)]=e.metaKey; HEAP32[(((JSEvents.keyEvent)+(84))>>2)]=e.repeat; stringToUTF8(e.locale ? e.locale : "", JSEvents.keyEvent + 88, 32); stringToUTF8(e.char ? e.char : "", JSEvents.keyEvent + 120, 32); HEAP32[(((JSEvents.keyEvent)+(152))>>2)]=e.charCode; HEAP32[(((JSEvents.keyEvent)+(156))>>2)]=e.keyCode; HEAP32[(((JSEvents.keyEvent)+(160))>>2)]=e.which; var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.keyEvent, userData); if (shouldCancel) { e.preventDefault(); } }; var eventHandler = { target: JSEvents.findEventTarget(target), allowsDeferredCalls: JSEvents.isInternetExplorer() ? false : true, // MSIE doesn't allow fullscreen and pointerlock requests from key handlers, others do. eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: handlerFunc, useCapture: useCapture }; JSEvents.registerOrRemoveHandler(eventHandler); },getBoundingClientRectOrZeros:function (target) { return target.getBoundingClientRect ? target.getBoundingClientRect() : { left: 0, top: 0 }; },fillMouseEventData:function (eventStruct, e, target) { HEAPF64[((eventStruct)>>3)]=JSEvents.tick(); HEAP32[(((eventStruct)+(8))>>2)]=e.screenX; HEAP32[(((eventStruct)+(12))>>2)]=e.screenY; HEAP32[(((eventStruct)+(16))>>2)]=e.clientX; HEAP32[(((eventStruct)+(20))>>2)]=e.clientY; HEAP32[(((eventStruct)+(24))>>2)]=e.ctrlKey; HEAP32[(((eventStruct)+(28))>>2)]=e.shiftKey; HEAP32[(((eventStruct)+(32))>>2)]=e.altKey; HEAP32[(((eventStruct)+(36))>>2)]=e.metaKey; HEAP16[(((eventStruct)+(40))>>1)]=e.button; HEAP16[(((eventStruct)+(42))>>1)]=e.buttons; HEAP32[(((eventStruct)+(44))>>2)]=e["movementX"] || e["mozMovementX"] || e["webkitMovementX"] || (e.screenX-JSEvents.previousScreenX); HEAP32[(((eventStruct)+(48))>>2)]=e["movementY"] || e["mozMovementY"] || e["webkitMovementY"] || (e.screenY-JSEvents.previousScreenY); if (Module['canvas']) { var rect = Module['canvas'].getBoundingClientRect(); HEAP32[(((eventStruct)+(60))>>2)]=e.clientX - rect.left; HEAP32[(((eventStruct)+(64))>>2)]=e.clientY - rect.top; } else { // Canvas is not initialized, return 0. HEAP32[(((eventStruct)+(60))>>2)]=0; HEAP32[(((eventStruct)+(64))>>2)]=0; } if (target) { var rect = JSEvents.getBoundingClientRectOrZeros(target); HEAP32[(((eventStruct)+(52))>>2)]=e.clientX - rect.left; HEAP32[(((eventStruct)+(56))>>2)]=e.clientY - rect.top; } else { // No specific target passed, return 0. HEAP32[(((eventStruct)+(52))>>2)]=0; HEAP32[(((eventStruct)+(56))>>2)]=0; } // wheel and mousewheel events contain wrong screenX/screenY on chrome/opera // https://github.com/kripken/emscripten/pull/4997 // https://bugs.chromium.org/p/chromium/issues/detail?id=699956 if (e.type !== 'wheel' && e.type !== 'mousewheel') { JSEvents.previousScreenX = e.screenX; JSEvents.previousScreenY = e.screenY; } },registerMouseEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { if (!JSEvents.mouseEvent) { JSEvents.mouseEvent = _malloc( 72 ); } target = JSEvents.findEventTarget(target); var handlerFunc = function(event) { var e = event || window.event; JSEvents.fillMouseEventData(JSEvents.mouseEvent, e, target); var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.mouseEvent, userData); if (shouldCancel) { e.preventDefault(); } }; var eventHandler = { target: target, allowsDeferredCalls: eventTypeString != 'mousemove' && eventTypeString != 'mouseenter' && eventTypeString != 'mouseleave', // Mouse move events do not allow fullscreen/pointer lock requests to be handled in them! eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: handlerFunc, useCapture: useCapture }; // In IE, mousedown events don't either allow deferred calls to be run! if (JSEvents.isInternetExplorer() && eventTypeString == 'mousedown') eventHandler.allowsDeferredCalls = false; JSEvents.registerOrRemoveHandler(eventHandler); },registerWheelEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { if (!JSEvents.wheelEvent) { JSEvents.wheelEvent = _malloc( 104 ); } target = JSEvents.findEventTarget(target); // The DOM Level 3 events spec event 'wheel' var wheelHandlerFunc = function(event) { var e = event || window.event; JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target); HEAPF64[(((JSEvents.wheelEvent)+(72))>>3)]=e["deltaX"]; HEAPF64[(((JSEvents.wheelEvent)+(80))>>3)]=e["deltaY"]; HEAPF64[(((JSEvents.wheelEvent)+(88))>>3)]=e["deltaZ"]; HEAP32[(((JSEvents.wheelEvent)+(96))>>2)]=e["deltaMode"]; var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.wheelEvent, userData); if (shouldCancel) { e.preventDefault(); } }; // The 'mousewheel' event as implemented in Safari 6.0.5 var mouseWheelHandlerFunc = function(event) { var e = event || window.event; JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target); HEAPF64[(((JSEvents.wheelEvent)+(72))>>3)]=e["wheelDeltaX"] || 0; HEAPF64[(((JSEvents.wheelEvent)+(80))>>3)]=-(e["wheelDeltaY"] ? e["wheelDeltaY"] : e["wheelDelta"]) /* 1. Invert to unify direction with the DOM Level 3 wheel event. 2. MSIE does not provide wheelDeltaY, so wheelDelta is used as a fallback. */; HEAPF64[(((JSEvents.wheelEvent)+(88))>>3)]=0 /* Not available */; HEAP32[(((JSEvents.wheelEvent)+(96))>>2)]=0 /* DOM_DELTA_PIXEL */; var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.wheelEvent, userData); if (shouldCancel) { e.preventDefault(); } }; var eventHandler = { target: target, allowsDeferredCalls: true, eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: (eventTypeString == 'wheel') ? wheelHandlerFunc : mouseWheelHandlerFunc, useCapture: useCapture }; JSEvents.registerOrRemoveHandler(eventHandler); },pageScrollPos:function () { if (window.pageXOffset > 0 || window.pageYOffset > 0) { return [window.pageXOffset, window.pageYOffset]; } if (typeof document.documentElement.scrollLeft !== 'undefined' || typeof document.documentElement.scrollTop !== 'undefined') { return [document.documentElement.scrollLeft, document.documentElement.scrollTop]; } return [document.body.scrollLeft|0, document.body.scrollTop|0]; },registerUiEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { if (!JSEvents.uiEvent) { JSEvents.uiEvent = _malloc( 36 ); } if (eventTypeString == "scroll" && !target) { target = document; // By default read scroll events on document rather than window. } else { target = JSEvents.findEventTarget(target); } var handlerFunc = function(event) { var e = event || window.event; if (e.target != target) { // Never take ui events such as scroll via a 'bubbled' route, but always from the direct element that // was targeted. Otherwise e.g. if app logs a message in response to a page scroll, the Emscripten log // message box could cause to scroll, generating a new (bubbled) scroll message, causing a new log print, // causing a new scroll, etc.. return; } var scrollPos = JSEvents.pageScrollPos(); HEAP32[((JSEvents.uiEvent)>>2)]=e.detail; HEAP32[(((JSEvents.uiEvent)+(4))>>2)]=document.body.clientWidth; HEAP32[(((JSEvents.uiEvent)+(8))>>2)]=document.body.clientHeight; HEAP32[(((JSEvents.uiEvent)+(12))>>2)]=window.innerWidth; HEAP32[(((JSEvents.uiEvent)+(16))>>2)]=window.innerHeight; HEAP32[(((JSEvents.uiEvent)+(20))>>2)]=window.outerWidth; HEAP32[(((JSEvents.uiEvent)+(24))>>2)]=window.outerHeight; HEAP32[(((JSEvents.uiEvent)+(28))>>2)]=scrollPos[0]; HEAP32[(((JSEvents.uiEvent)+(32))>>2)]=scrollPos[1]; var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.uiEvent, userData); if (shouldCancel) { e.preventDefault(); } }; var eventHandler = { target: target, allowsDeferredCalls: false, // Neither scroll or resize events allow running requests inside them. eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: handlerFunc, useCapture: useCapture }; JSEvents.registerOrRemoveHandler(eventHandler); },getNodeNameForTarget:function (target) { if (!target) return ''; if (target == window) return '#window'; if (target == window.screen) return '#screen'; return (target && target.nodeName) ? target.nodeName : ''; },registerFocusEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { if (!JSEvents.focusEvent) { JSEvents.focusEvent = _malloc( 256 ); } var handlerFunc = function(event) { var e = event || window.event; var nodeName = JSEvents.getNodeNameForTarget(e.target); var id = e.target.id ? e.target.id : ''; stringToUTF8(nodeName, JSEvents.focusEvent + 0, 128); stringToUTF8(id, JSEvents.focusEvent + 128, 128); var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.focusEvent, userData); if (shouldCancel) { e.preventDefault(); } }; var eventHandler = { target: JSEvents.findEventTarget(target), allowsDeferredCalls: false, eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: handlerFunc, useCapture: useCapture }; JSEvents.registerOrRemoveHandler(eventHandler); },tick:function () { if (window['performance'] && window['performance']['now']) return window['performance']['now'](); else return Date.now(); },registerDeviceOrientationEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { if (!JSEvents.deviceOrientationEvent) { JSEvents.deviceOrientationEvent = _malloc( 40 ); } var handlerFunc = function(event) { var e = event || window.event; HEAPF64[((JSEvents.deviceOrientationEvent)>>3)]=JSEvents.tick(); HEAPF64[(((JSEvents.deviceOrientationEvent)+(8))>>3)]=e.alpha; HEAPF64[(((JSEvents.deviceOrientationEvent)+(16))>>3)]=e.beta; HEAPF64[(((JSEvents.deviceOrientationEvent)+(24))>>3)]=e.gamma; HEAP32[(((JSEvents.deviceOrientationEvent)+(32))>>2)]=e.absolute; var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.deviceOrientationEvent, userData); if (shouldCancel) { e.preventDefault(); } }; var eventHandler = { target: JSEvents.findEventTarget(target), allowsDeferredCalls: false, eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: handlerFunc, useCapture: useCapture }; JSEvents.registerOrRemoveHandler(eventHandler); },registerDeviceMotionEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { if (!JSEvents.deviceMotionEvent) { JSEvents.deviceMotionEvent = _malloc( 80 ); } var handlerFunc = function(event) { var e = event || window.event; HEAPF64[((JSEvents.deviceOrientationEvent)>>3)]=JSEvents.tick(); HEAPF64[(((JSEvents.deviceMotionEvent)+(8))>>3)]=e.acceleration.x; HEAPF64[(((JSEvents.deviceMotionEvent)+(16))>>3)]=e.acceleration.y; HEAPF64[(((JSEvents.deviceMotionEvent)+(24))>>3)]=e.acceleration.z; HEAPF64[(((JSEvents.deviceMotionEvent)+(32))>>3)]=e.accelerationIncludingGravity.x; HEAPF64[(((JSEvents.deviceMotionEvent)+(40))>>3)]=e.accelerationIncludingGravity.y; HEAPF64[(((JSEvents.deviceMotionEvent)+(48))>>3)]=e.accelerationIncludingGravity.z; HEAPF64[(((JSEvents.deviceMotionEvent)+(56))>>3)]=e.rotationRate.alpha; HEAPF64[(((JSEvents.deviceMotionEvent)+(64))>>3)]=e.rotationRate.beta; HEAPF64[(((JSEvents.deviceMotionEvent)+(72))>>3)]=e.rotationRate.gamma; var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.deviceMotionEvent, userData); if (shouldCancel) { e.preventDefault(); } }; var eventHandler = { target: JSEvents.findEventTarget(target), allowsDeferredCalls: false, eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: handlerFunc, useCapture: useCapture }; JSEvents.registerOrRemoveHandler(eventHandler); },screenOrientation:function () { if (!window.screen) return undefined; return window.screen.orientation || window.screen.mozOrientation || window.screen.webkitOrientation || window.screen.msOrientation; },fillOrientationChangeEventData:function (eventStruct, e) { var orientations = ["portrait-primary", "portrait-secondary", "landscape-primary", "landscape-secondary"]; var orientations2 = ["portrait", "portrait", "landscape", "landscape"]; var orientationString = JSEvents.screenOrientation(); var orientation = orientations.indexOf(orientationString); if (orientation == -1) { orientation = orientations2.indexOf(orientationString); } HEAP32[((eventStruct)>>2)]=1 << orientation; HEAP32[(((eventStruct)+(4))>>2)]=window.orientation; },registerOrientationChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { if (!JSEvents.orientationChangeEvent) { JSEvents.orientationChangeEvent = _malloc( 8 ); } if (!target) { target = window.screen; // Orientation events need to be captured from 'window.screen' instead of 'window' } else { target = JSEvents.findEventTarget(target); } var handlerFunc = function(event) { var e = event || window.event; JSEvents.fillOrientationChangeEventData(JSEvents.orientationChangeEvent, e); var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.orientationChangeEvent, userData); if (shouldCancel) { e.preventDefault(); } }; if (eventTypeString == "orientationchange" && window.screen.mozOrientation !== undefined) { eventTypeString = "mozorientationchange"; } var eventHandler = { target: target, allowsDeferredCalls: false, eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: handlerFunc, useCapture: useCapture }; JSEvents.registerOrRemoveHandler(eventHandler); },fullscreenEnabled:function () { return document.fullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled; },fillFullscreenChangeEventData:function (eventStruct, e) { var fullscreenElement = document.fullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement; var isFullscreen = !!fullscreenElement; HEAP32[((eventStruct)>>2)]=isFullscreen; HEAP32[(((eventStruct)+(4))>>2)]=JSEvents.fullscreenEnabled(); // If transitioning to fullscreen, report info about the element that is now fullscreen. // If transitioning to windowed mode, report info about the element that just was fullscreen. var reportedElement = isFullscreen ? fullscreenElement : JSEvents.previousFullscreenElement; var nodeName = JSEvents.getNodeNameForTarget(reportedElement); var id = (reportedElement && reportedElement.id) ? reportedElement.id : ''; stringToUTF8(nodeName, eventStruct + 8, 128); stringToUTF8(id, eventStruct + 136, 128); HEAP32[(((eventStruct)+(264))>>2)]=reportedElement ? reportedElement.clientWidth : 0; HEAP32[(((eventStruct)+(268))>>2)]=reportedElement ? reportedElement.clientHeight : 0; HEAP32[(((eventStruct)+(272))>>2)]=screen.width; HEAP32[(((eventStruct)+(276))>>2)]=screen.height; if (isFullscreen) { JSEvents.previousFullscreenElement = fullscreenElement; } },registerFullscreenChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { if (!JSEvents.fullscreenChangeEvent) { JSEvents.fullscreenChangeEvent = _malloc( 280 ); } if (!target) { target = document; // Fullscreen change events need to be captured from 'document' by default instead of 'window' } else { target = JSEvents.findEventTarget(target); } var handlerFunc = function(event) { var e = event || window.event; JSEvents.fillFullscreenChangeEventData(JSEvents.fullscreenChangeEvent, e); var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.fullscreenChangeEvent, userData); if (shouldCancel) { e.preventDefault(); } }; var eventHandler = { target: target, allowsDeferredCalls: false, eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: handlerFunc, useCapture: useCapture }; JSEvents.registerOrRemoveHandler(eventHandler); },resizeCanvasForFullscreen:function (target, strategy) { var restoreOldStyle = __registerRestoreOldStyle(target); var cssWidth = strategy.softFullscreen ? window.innerWidth : screen.width; var cssHeight = strategy.softFullscreen ? window.innerHeight : screen.height; var rect = target.getBoundingClientRect(); var windowedCssWidth = rect.right - rect.left; var windowedCssHeight = rect.bottom - rect.top; var windowedRttWidth = target.width; var windowedRttHeight = target.height; if (strategy.scaleMode == 3) { __setLetterbox(target, (cssHeight - windowedCssHeight) / 2, (cssWidth - windowedCssWidth) / 2); cssWidth = windowedCssWidth; cssHeight = windowedCssHeight; } else if (strategy.scaleMode == 2) { if (cssWidth*windowedRttHeight < windowedRttWidth*cssHeight) { var desiredCssHeight = windowedRttHeight * cssWidth / windowedRttWidth; __setLetterbox(target, (cssHeight - desiredCssHeight) / 2, 0); cssHeight = desiredCssHeight; } else { var desiredCssWidth = windowedRttWidth * cssHeight / windowedRttHeight; __setLetterbox(target, 0, (cssWidth - desiredCssWidth) / 2); cssWidth = desiredCssWidth; } } // If we are adding padding, must choose a background color or otherwise Chrome will give the // padding a default white color. Do it only if user has not customized their own background color. if (!target.style.backgroundColor) target.style.backgroundColor = 'black'; // IE11 does the same, but requires the color to be set in the document body. if (!document.body.style.backgroundColor) document.body.style.backgroundColor = 'black'; // IE11 // Firefox always shows black letterboxes independent of style color. target.style.width = cssWidth + 'px'; target.style.height = cssHeight + 'px'; if (strategy.filteringMode == 1) { target.style.imageRendering = 'optimizeSpeed'; target.style.imageRendering = '-moz-crisp-edges'; target.style.imageRendering = '-o-crisp-edges'; target.style.imageRendering = '-webkit-optimize-contrast'; target.style.imageRendering = 'optimize-contrast'; target.style.imageRendering = 'crisp-edges'; target.style.imageRendering = 'pixelated'; } var dpiScale = (strategy.canvasResolutionScaleMode == 2) ? window.devicePixelRatio : 1; if (strategy.canvasResolutionScaleMode != 0) { target.width = cssWidth * dpiScale; target.height = cssHeight * dpiScale; if (target.GLctxObject) target.GLctxObject.GLctx.viewport(0, 0, target.width, target.height); } return restoreOldStyle; },requestFullscreen:function (target, strategy) { // EMSCRIPTEN_FULLSCREEN_SCALE_DEFAULT + EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_NONE is a mode where no extra logic is performed to the DOM elements. if (strategy.scaleMode != 0 || strategy.canvasResolutionScaleMode != 0) { JSEvents.resizeCanvasForFullscreen(target, strategy); } if (target.requestFullscreen) { target.requestFullscreen(); } else if (target.msRequestFullscreen) { target.msRequestFullscreen(); } else if (target.mozRequestFullScreen) { target.mozRequestFullScreen(); } else if (target.mozRequestFullscreen) { target.mozRequestFullscreen(); } else if (target.webkitRequestFullscreen) { target.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT); } else { if (typeof JSEvents.fullscreenEnabled() === 'undefined') { return -1; } else { return -3; } } if (strategy.canvasResizedCallback) { Module['dynCall_iiii'](strategy.canvasResizedCallback, 37, 0, strategy.canvasResizedCallbackUserData); } return 0; },fillPointerlockChangeEventData:function (eventStruct, e) { var pointerLockElement = document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement || document.msPointerLockElement; var isPointerlocked = !!pointerLockElement; HEAP32[((eventStruct)>>2)]=isPointerlocked; var nodeName = JSEvents.getNodeNameForTarget(pointerLockElement); var id = (pointerLockElement && pointerLockElement.id) ? pointerLockElement.id : ''; stringToUTF8(nodeName, eventStruct + 4, 128); stringToUTF8(id, eventStruct + 132, 128); },registerPointerlockChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { if (!JSEvents.pointerlockChangeEvent) { JSEvents.pointerlockChangeEvent = _malloc( 260 ); } if (!target) { target = document; // Pointer lock change events need to be captured from 'document' by default instead of 'window' } else { target = JSEvents.findEventTarget(target); } var handlerFunc = function(event) { var e = event || window.event; JSEvents.fillPointerlockChangeEventData(JSEvents.pointerlockChangeEvent, e); var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.pointerlockChangeEvent, userData); if (shouldCancel) { e.preventDefault(); } }; var eventHandler = { target: target, allowsDeferredCalls: false, eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: handlerFunc, useCapture: useCapture }; JSEvents.registerOrRemoveHandler(eventHandler); },registerPointerlockErrorEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { if (!target) { target = document; // Pointer lock events need to be captured from 'document' by default instead of 'window' } else { target = JSEvents.findEventTarget(target); } var handlerFunc = function(event) { var e = event || window.event; var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData); if (shouldCancel) { e.preventDefault(); } }; var eventHandler = { target: target, allowsDeferredCalls: false, eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: handlerFunc, useCapture: useCapture }; JSEvents.registerOrRemoveHandler(eventHandler); },requestPointerLock:function (target) { if (target.requestPointerLock) { target.requestPointerLock(); } else if (target.mozRequestPointerLock) { target.mozRequestPointerLock(); } else if (target.webkitRequestPointerLock) { target.webkitRequestPointerLock(); } else if (target.msRequestPointerLock) { target.msRequestPointerLock(); } else { // document.body is known to accept pointer lock, so use that to differentiate if the user passed a bad element, // or if the whole browser just doesn't support the feature. if (document.body.requestPointerLock || document.body.mozRequestPointerLock || document.body.webkitRequestPointerLock || document.body.msRequestPointerLock) { return -3; } else { return -1; } } return 0; },fillVisibilityChangeEventData:function (eventStruct, e) { var visibilityStates = [ "hidden", "visible", "prerender", "unloaded" ]; var visibilityState = visibilityStates.indexOf(document.visibilityState); HEAP32[((eventStruct)>>2)]=document.hidden; HEAP32[(((eventStruct)+(4))>>2)]=visibilityState; },registerVisibilityChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { if (!JSEvents.visibilityChangeEvent) { JSEvents.visibilityChangeEvent = _malloc( 8 ); } if (!target) { target = document; // Visibility change events need to be captured from 'document' by default instead of 'window' } else { target = JSEvents.findEventTarget(target); } var handlerFunc = function(event) { var e = event || window.event; JSEvents.fillVisibilityChangeEventData(JSEvents.visibilityChangeEvent, e); var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.visibilityChangeEvent, userData); if (shouldCancel) { e.preventDefault(); } }; var eventHandler = { target: target, allowsDeferredCalls: false, eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: handlerFunc, useCapture: useCapture }; JSEvents.registerOrRemoveHandler(eventHandler); },registerTouchEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { if (!JSEvents.touchEvent) { JSEvents.touchEvent = _malloc( 1684 ); } target = JSEvents.findEventTarget(target); var handlerFunc = function(event) { var e = event || window.event; var touches = {}; for(var i = 0; i < e.touches.length; ++i) { var touch = e.touches[i]; touches[touch.identifier] = touch; } for(var i = 0; i < e.changedTouches.length; ++i) { var touch = e.changedTouches[i]; touches[touch.identifier] = touch; touch.changed = true; } for(var i = 0; i < e.targetTouches.length; ++i) { var touch = e.targetTouches[i]; touches[touch.identifier].onTarget = true; } var ptr = JSEvents.touchEvent; HEAP32[(((ptr)+(4))>>2)]=e.ctrlKey; HEAP32[(((ptr)+(8))>>2)]=e.shiftKey; HEAP32[(((ptr)+(12))>>2)]=e.altKey; HEAP32[(((ptr)+(16))>>2)]=e.metaKey; ptr += 20; // Advance to the start of the touch array. var canvasRect = Module['canvas'] ? Module['canvas'].getBoundingClientRect() : undefined; var targetRect = JSEvents.getBoundingClientRectOrZeros(target); var numTouches = 0; for(var i in touches) { var t = touches[i]; HEAP32[((ptr)>>2)]=t.identifier; HEAP32[(((ptr)+(4))>>2)]=t.screenX; HEAP32[(((ptr)+(8))>>2)]=t.screenY; HEAP32[(((ptr)+(12))>>2)]=t.clientX; HEAP32[(((ptr)+(16))>>2)]=t.clientY; HEAP32[(((ptr)+(20))>>2)]=t.pageX; HEAP32[(((ptr)+(24))>>2)]=t.pageY; HEAP32[(((ptr)+(28))>>2)]=t.changed; HEAP32[(((ptr)+(32))>>2)]=t.onTarget; if (canvasRect) { HEAP32[(((ptr)+(44))>>2)]=t.clientX - canvasRect.left; HEAP32[(((ptr)+(48))>>2)]=t.clientY - canvasRect.top; } else { HEAP32[(((ptr)+(44))>>2)]=0; HEAP32[(((ptr)+(48))>>2)]=0; } HEAP32[(((ptr)+(36))>>2)]=t.clientX - targetRect.left; HEAP32[(((ptr)+(40))>>2)]=t.clientY - targetRect.top; ptr += 52; if (++numTouches >= 32) { break; } } HEAP32[((JSEvents.touchEvent)>>2)]=numTouches; var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.touchEvent, userData); if (shouldCancel) { e.preventDefault(); } }; var eventHandler = { target: target, allowsDeferredCalls: false, // XXX Currently disabled, see bug https://bugzilla.mozilla.org/show_bug.cgi?id=966493 // Once the above bug is resolved, enable the following condition if possible: // allowsDeferredCalls: eventTypeString == 'touchstart', eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: handlerFunc, useCapture: useCapture }; JSEvents.registerOrRemoveHandler(eventHandler); },fillGamepadEventData:function (eventStruct, e) { HEAPF64[((eventStruct)>>3)]=e.timestamp; for(var i = 0; i < e.axes.length; ++i) { HEAPF64[(((eventStruct+i*8)+(16))>>3)]=e.axes[i]; } for(var i = 0; i < e.buttons.length; ++i) { if (typeof(e.buttons[i]) === 'object') { HEAPF64[(((eventStruct+i*8)+(528))>>3)]=e.buttons[i].value; } else { HEAPF64[(((eventStruct+i*8)+(528))>>3)]=e.buttons[i]; } } for(var i = 0; i < e.buttons.length; ++i) { if (typeof(e.buttons[i]) === 'object') { HEAP32[(((eventStruct+i*4)+(1040))>>2)]=e.buttons[i].pressed; } else { HEAP32[(((eventStruct+i*4)+(1040))>>2)]=e.buttons[i] == 1.0; } } HEAP32[(((eventStruct)+(1296))>>2)]=e.connected; HEAP32[(((eventStruct)+(1300))>>2)]=e.index; HEAP32[(((eventStruct)+(8))>>2)]=e.axes.length; HEAP32[(((eventStruct)+(12))>>2)]=e.buttons.length; stringToUTF8(e.id, eventStruct + 1304, 64); stringToUTF8(e.mapping, eventStruct + 1368, 64); },registerGamepadEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { if (!JSEvents.gamepadEvent) { JSEvents.gamepadEvent = _malloc( 1432 ); } var handlerFunc = function(event) { var e = event || window.event; JSEvents.fillGamepadEventData(JSEvents.gamepadEvent, e.gamepad); var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.gamepadEvent, userData); if (shouldCancel) { e.preventDefault(); } }; var eventHandler = { target: JSEvents.findEventTarget(target), allowsDeferredCalls: true, eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: handlerFunc, useCapture: useCapture }; JSEvents.registerOrRemoveHandler(eventHandler); },registerBeforeUnloadEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { var handlerFunc = function(event) { var e = event || window.event; var confirmationMessage = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData); if (confirmationMessage) { confirmationMessage = Pointer_stringify(confirmationMessage); } if (confirmationMessage) { e.preventDefault(); e.returnValue = confirmationMessage; return confirmationMessage; } }; var eventHandler = { target: JSEvents.findEventTarget(target), allowsDeferredCalls: false, eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: handlerFunc, useCapture: useCapture }; JSEvents.registerOrRemoveHandler(eventHandler); },battery:function () { return navigator.battery || navigator.mozBattery || navigator.webkitBattery; },fillBatteryEventData:function (eventStruct, e) { HEAPF64[((eventStruct)>>3)]=e.chargingTime; HEAPF64[(((eventStruct)+(8))>>3)]=e.dischargingTime; HEAPF64[(((eventStruct)+(16))>>3)]=e.level; HEAP32[(((eventStruct)+(24))>>2)]=e.charging; },registerBatteryEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { if (!JSEvents.batteryEvent) { JSEvents.batteryEvent = _malloc( 32 ); } var handlerFunc = function(event) { var e = event || window.event; JSEvents.fillBatteryEventData(JSEvents.batteryEvent, JSEvents.battery()); var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.batteryEvent, userData); if (shouldCancel) { e.preventDefault(); } }; var eventHandler = { target: JSEvents.findEventTarget(target), allowsDeferredCalls: false, eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: handlerFunc, useCapture: useCapture }; JSEvents.registerOrRemoveHandler(eventHandler); },registerWebGlEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { if (!target) { target = Module['canvas']; } var handlerFunc = function(event) { var e = event || window.event; var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData); if (shouldCancel) { e.preventDefault(); } }; var eventHandler = { target: JSEvents.findEventTarget(target), allowsDeferredCalls: false, eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: handlerFunc, useCapture: useCapture }; JSEvents.registerOrRemoveHandler(eventHandler); }};function __emscripten_sample_gamepad_data() { // Polling gamepads generates garbage, so don't do it when we know there are no gamepads connected. if (!JSEvents.numGamepadsConnected) return; // Produce a new Gamepad API sample if we are ticking a new game frame, or if not using emscripten_set_main_loop() at all to drive animation. if (Browser.mainLoop.currentFrameNumber !== JSEvents.lastGamepadStateFrame || !Browser.mainLoop.currentFrameNumber) { JSEvents.lastGamepadState = navigator.getGamepads ? navigator.getGamepads() : (navigator.webkitGetGamepads ? navigator.webkitGetGamepads : null); JSEvents.lastGamepadStateFrame = Browser.mainLoop.currentFrameNumber; } }function _emscripten_get_gamepad_status(index, gamepadState) { __emscripten_sample_gamepad_data(); if (!JSEvents.lastGamepadState) return -1; // INVALID_PARAM is returned on a Gamepad index that never was there. if (index < 0 || index >= JSEvents.lastGamepadState.length) return -5; // NO_DATA is returned on a Gamepad index that was removed. // For previously disconnected gamepads there should be an empty slot (null/undefined/false) at the index. // This is because gamepads must keep their original position in the array. // For example, removing the first of two gamepads produces [null/undefined/false, gamepad]. if (!JSEvents.lastGamepadState[index]) return -7; JSEvents.fillGamepadEventData(gamepadState, JSEvents.lastGamepadState[index]); return 0; } function _utime(path, times) { if (ENVIRONMENT_IS_PTHREAD) return _emscripten_sync_run_in_main_thread_2(12, path, times); // int utime(const char *path, const struct utimbuf *times); // http://pubs.opengroup.org/onlinepubs/009695399/basedefs/utime.h.html var time; if (times) { // NOTE: We don't keep track of access timestamps. var offset = 4; time = HEAP32[(((times)+(offset))>>2)]; time *= 1000; } else { time = Date.now(); } path = Pointer_stringify(path); try { FS.utime(path, time, time); return 0; } catch (e) { FS.handleFSError(e); return -1; } } function _emscripten_glCopyTexImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx['copyTexImage2D'](x0, x1, x2, x3, x4, x5, x6, x7) } function _emscripten_glTexParameterfv(target, pname, params) { var param = HEAPF32[((params)>>2)]; GLctx.texParameterf(target, pname, param); } var PROCINFO={ppid:1,pid:42,sid:42,pgid:42}; var __pthread_ptr=0; var __pthread_is_main_browser_thread=0;function __register_pthread_ptr(pthreadPtr, isMainBrowserThread, isMainRuntimeThread) { pthreadPtr = pthreadPtr|0; isMainBrowserThread = isMainBrowserThread|0; isMainRuntimeThread = isMainRuntimeThread|0; __pthread_ptr = pthreadPtr; __pthread_is_main_browser_thread = isMainBrowserThread; __pthread_is_main_runtime_thread = isMainRuntimeThread; } var _emscripten_main_thread_process_queued_calls=undefined;var PThread={MAIN_THREAD_ID:1,mainThreadInfo:{schedPolicy:0,schedPrio:0},unusedWorkerPool:[],runningWorkers:[],initMainThreadBlock:function () { if (ENVIRONMENT_IS_PTHREAD) return undefined; PThread.mainThreadBlock = allocate(244, "i32*", ALLOC_STATIC); __register_pthread_ptr(PThread.mainThreadBlock, /*isMainBrowserThread=*/!ENVIRONMENT_IS_WORKER, /*isMainRuntimeThread=*/1); // Pass the thread address inside the asm.js scope to store it for fast access that avoids the need for a FFI out. for (var i = 0; i < 244/4; ++i) HEAPU32[PThread.mainThreadBlock/4+i] = 0; // The pthread struct has a field that points to itself - this is used as a magic ID to detect whether the pthread_t // structure is 'alive'. HEAP32[(((PThread.mainThreadBlock)+(24))>>2)]=PThread.mainThreadBlock; // Allocate memory for thread-local storage. var tlsMemory = allocate(128 * 4, "i32*", ALLOC_STATIC); for (var i = 0; i < 128; ++i) HEAPU32[tlsMemory/4+i] = 0; Atomics.store(HEAPU32, (PThread.mainThreadBlock + 116 ) >> 2, tlsMemory); // Init thread-local-storage memory array. Atomics.store(HEAPU32, (PThread.mainThreadBlock + 52 ) >> 2, PThread.mainThreadBlock); // Main thread ID. Atomics.store(HEAPU32, (PThread.mainThreadBlock + 56 ) >> 2, PROCINFO.pid); // Process ID. },pthreads:{},pthreadIdCounter:2,exitHandlers:null,setThreadStatus:function () {},runExitHandlers:function () { if (PThread.exitHandlers !== null) { while (PThread.exitHandlers.length > 0) { PThread.exitHandlers.pop()(); } PThread.exitHandlers = null; } // Call into the musl function that runs destructors of all thread-specific data. if (ENVIRONMENT_IS_PTHREAD && threadInfoStruct) ___pthread_tsd_run_dtors(); },threadExit:function (exitCode) { var tb = _pthread_self(); if (tb) { // If we haven't yet exited? Atomics.store(HEAPU32, (tb + 4 ) >> 2, exitCode); // When we publish this, the main thread is free to deallocate the thread object and we are done. // Therefore set threadInfoStruct = 0; above to 'release' the object in this worker thread. Atomics.store(HEAPU32, (tb + 0 ) >> 2, 1); // Disable all cancellation so that executing the cleanup handlers won't trigger another JS // canceled exception to be thrown. Atomics.store(HEAPU32, (tb + 72 ) >> 2, 1/*PTHREAD_CANCEL_DISABLE*/); Atomics.store(HEAPU32, (tb + 76 ) >> 2, 0/*PTHREAD_CANCEL_DEFERRED*/); PThread.runExitHandlers(); _emscripten_futex_wake(tb + 0, 2147483647); __register_pthread_ptr(0, 0, 0); // Unregister the thread block also inside the asm.js scope. threadInfoStruct = 0; if (ENVIRONMENT_IS_PTHREAD) { // This worker no longer owns any WebGL OffscreenCanvases, so transfer them back to parent thread. var transferList = []; postMessage({ cmd: 'exit' }); } } },threadCancel:function () { PThread.runExitHandlers(); Atomics.store(HEAPU32, (threadInfoStruct + 4 ) >> 2, -1/*PTHREAD_CANCELED*/); Atomics.store(HEAPU32, (threadInfoStruct + 0 ) >> 2, 1); // Mark the thread as no longer running. _emscripten_futex_wake(threadInfoStruct + 0, 2147483647); // wake all threads threadInfoStruct = selfThreadId = 0; // Not hosting a pthread anymore in this worker, reset the info structures to null. __register_pthread_ptr(0, 0, 0); // Unregister the thread block also inside the asm.js scope. postMessage({ cmd: 'cancelDone' }); },terminateAllThreads:function () { for (var t in PThread.pthreads) { var pthread = PThread.pthreads[t]; if (pthread) { PThread.freeThreadData(pthread); if (pthread.worker) pthread.worker.terminate(); } } PThread.pthreads = {}; for (var t in PThread.unusedWorkerPool) { var pthread = PThread.unusedWorkerPool[t]; if (pthread) { PThread.freeThreadData(pthread); if (pthread.worker) pthread.worker.terminate(); } } PThread.unusedWorkerPool = []; for (var t in PThread.runningWorkers) { var pthread = PThread.runningWorkers[t]; if (pthread) { PThread.freeThreadData(pthread); if (pthread.worker) pthread.worker.terminate(); } } PThread.runningWorkers = []; },freeThreadData:function (pthread) { if (!pthread) return; if (pthread.threadInfoStruct) { var tlsMemory = HEAP32[(((pthread.threadInfoStruct)+(116))>>2)]; HEAP32[(((pthread.threadInfoStruct)+(116))>>2)]=0; _free(pthread.tlsMemory); _free(pthread.threadInfoStruct); } pthread.threadInfoStruct = 0; if (pthread.allocatedOwnStack && pthread.stackBase) _free(pthread.stackBase); pthread.stackBase = 0; if (pthread.worker) pthread.worker.pthread = null; },receiveObjectTransfer:function (data) { },allocateUnusedWorkers:function (numWorkers, onFinishedLoading) { if (typeof SharedArrayBuffer === 'undefined') return; // No multithreading support, no-op. Module['print']('Preallocating ' + numWorkers + ' workers for a pthread spawn pool.'); var numWorkersLoaded = 0; for (var i = 0; i < numWorkers; ++i) { var pthreadMainJs = 'pthread-main.js'; // Allow HTML module to configure the location where the 'pthread-main.js' file will be loaded from, // either via Module.locateFile() function, or via Module.pthreadMainPrefixURL string. If neither // of these are passed, then the default URL 'pthread-main.js' relative to the main html file is loaded. if (typeof Module['locateFile'] === 'function') pthreadMainJs = Module['locateFile'](pthreadMainJs); else if (Module['pthreadMainPrefixURL']) pthreadMainJs = Module['pthreadMainPrefixURL'] + pthreadMainJs; var worker = new Worker(pthreadMainJs); worker.onmessage = function(e) { // If this message is intended to a recipient that is not the main thread, forward it to the target thread. if (e.data.targetThread && e.data.targetThread != _pthread_self()) { var thread = PThread.pthreads[e.data.targetThread]; if (thread) { thread.worker.postMessage(e.data, e.data.transferList); } else { console.error('Internal error! Worker sent a message "' + e.data.cmd + '" to target pthread ' + e.data.targetThread + ', but that thread no longer exists!'); } return; } if (e.data.cmd === 'processQueuedMainThreadWork') { // TODO: Must post message to main Emscripten thread in PROXY_TO_WORKER mode. _emscripten_main_thread_process_queued_calls(); } else if (e.data.cmd === 'spawnThread') { __spawn_thread(e.data); } else if (e.data.cmd === 'cleanupThread') { __cleanup_thread(e.data.thread); } else if (e.data.cmd === 'killThread') { __kill_thread(e.data.thread); } else if (e.data.cmd === 'cancelThread') { __cancel_thread(e.data.thread); } else if (e.data.cmd === 'loaded') { ++numWorkersLoaded; if (numWorkersLoaded === numWorkers && onFinishedLoading) { onFinishedLoading(); } } else if (e.data.cmd === 'print') { Module['print']('Thread ' + e.data.threadId + ': ' + e.data.text); } else if (e.data.cmd === 'printErr') { Module['printErr']('Thread ' + e.data.threadId + ': ' + e.data.text); } else if (e.data.cmd === 'alert') { alert('Thread ' + e.data.threadId + ': ' + e.data.text); } else if (e.data.cmd === 'exit') { // currently no-op } else if (e.data.cmd === 'cancelDone') { PThread.freeThreadData(worker.pthread); worker.pthread = undefined; // Detach the worker from the pthread object, and return it to the worker pool as an unused worker. PThread.unusedWorkerPool.push(worker); // TODO: Free if detached. PThread.runningWorkers.splice(PThread.runningWorkers.indexOf(worker.pthread), 1); // Not a running Worker anymore. } else if (e.data.cmd === 'objectTransfer') { PThread.receiveObjectTransfer(e.data); } else { Module['printErr']("worker sent an unknown command " + e.data.cmd); } }; worker.onerror = function(e) { Module['printErr']('pthread sent an error! ' + e.filename + ':' + e.lineno + ': ' + e.message); }; // Allocate tempDoublePtr for the worker. This is done here on the worker's behalf, since we may need to do this statically // if the runtime has not been loaded yet, etc. - so we just use getMemory, which is main-thread only. var tempDoublePtr = getMemory(8); // TODO: leaks. Cleanup after worker terminates. // Ask the new worker to load up the Emscripten-compiled page. This is a heavy operation. worker.postMessage({ cmd: 'load', url: currentScriptUrl, buffer: HEAPU8.buffer, tempDoublePtr: tempDoublePtr, TOTAL_MEMORY: TOTAL_MEMORY, STATICTOP: STATICTOP, DYNAMIC_BASE: DYNAMIC_BASE, DYNAMICTOP_PTR: DYNAMICTOP_PTR, PthreadWorkerInit: PthreadWorkerInit }); PThread.unusedWorkerPool.push(worker); } },getNewWorker:function () { if (PThread.unusedWorkerPool.length == 0) PThread.allocateUnusedWorkers(1); if (PThread.unusedWorkerPool.length > 0) return PThread.unusedWorkerPool.pop(); else return null; },busySpinWait:function (msecs) { var t = performance.now() + msecs; while(performance.now() < t) { ; } }};var __pthread_is_main_runtime_thread=0;function _emscripten_is_main_runtime_thread() { return __pthread_is_main_runtime_thread|0; // Semantically the same as testing "!ENVIRONMENT_IS_PTHREAD" outside the asm.js scope } function _emscripten_glLinkProgram(program) { GLctx.linkProgram(GL.programs[program]); GL.programInfos[program] = null; // uniforms no longer keep the same names after linking GL.populateUniformTable(program); } function _emscripten_glUniform3f(location, v0, v1, v2) { GLctx.uniform3f(GL.uniforms[location], v0, v1, v2); } function _emscripten_glGetObjectParameterivARB() { Module['printErr']('missing function: emscripten_glGetObjectParameterivARB'); abort(-1); } function _emscripten_glBlendFunc(x0, x1) { GLctx['blendFunc'](x0, x1) } function _emscripten_glUniform3i(location, v0, v1, v2) { GLctx.uniform3i(GL.uniforms[location], v0, v1, v2); } function _emscripten_glStencilOp(x0, x1, x2) { GLctx['stencilOp'](x0, x1, x2) } function _glCreateShader(shaderType) { var id = GL.getNewId(GL.shaders); GL.shaders[id] = GLctx.createShader(shaderType); return id; } function _glUniform1i(location, v0) { GLctx.uniform1i(GL.uniforms[location], v0); } function _emscripten_glBindAttribLocation(program, index, name) { name = Pointer_stringify(name); GLctx.bindAttribLocation(GL.programs[program], index, name); } function _glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) { GLctx['compressedTexImage2D'](target, level, internalFormat, width, height, border, data ? HEAPU8.subarray((data),(data+imageSize)) : null); } function _glDisable(x0) { GLctx['disable'](x0) } function _emscripten_glEnableVertexAttribArray(index) { GLctx.enableVertexAttribArray(index); } Module["_memset"] = _memset; function _atexit(func, arg) { if (ENVIRONMENT_IS_PTHREAD) return _emscripten_sync_run_in_main_thread_2(110, func, arg); __ATEXIT__.unshift({ func: func, arg: arg }); } function _glfwMakeContextCurrent(winid) {} function _emscripten_set_touchcancel_callback(target, userData, useCapture, callbackfunc) { JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 25, "touchcancel"); return 0; } function ___lock() {} function _emscripten_glBlendFuncSeparate(x0, x1, x2, x3) { GLctx['blendFuncSeparate'](x0, x1, x2, x3) } function _glCullFace(x0) { GLctx['cullFace'](x0) } function _emscripten_glGetVertexAttribPointerv(index, pname, pointer) { if (!pointer) { // GLES2 specification does not specify how to behave if pointer is a null pointer. Since calling this function does not make sense // if pointer == null, issue a GL error to notify user about it. GL.recordError(0x0501 /* GL_INVALID_VALUE */); return; } HEAP32[((pointer)>>2)]=GLctx.getVertexAttribOffset(index, pname); } function _emscripten_glVertexAttrib3f(x0, x1, x2, x3) { GLctx['vertexAttrib3f'](x0, x1, x2, x3) } function _emscripten_glEnable(x0) { GLctx['enable'](x0) } function _emscripten_glNormalPointer() { Module['printErr']('missing function: emscripten_glNormalPointer'); abort(-1); } var _emscripten_GetProcAddress=undefined; Module["_emscripten_GetProcAddress"] = _emscripten_GetProcAddress; var EGL={errorCode:12288,defaultDisplayInitialized:false,currentContext:0,currentReadSurface:0,currentDrawSurface:0,stringCache:{},setErrorCode:function (code) { EGL.errorCode = code; },chooseConfig:function (display, attribList, config, config_size, numConfigs) { if (display != 62000 /* Magic ID for Emscripten 'default display' */) { EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */); return 0; } // TODO: read attribList. if ((!config || !config_size) && !numConfigs) { EGL.setErrorCode(0x300C /* EGL_BAD_PARAMETER */); return 0; } if (numConfigs) { HEAP32[((numConfigs)>>2)]=1; // Total number of supported configs: 1. } if (config && config_size > 0) { HEAP32[((config)>>2)]=62002; } EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); return 1; }};function _eglGetProcAddress(name_) { return _emscripten_GetProcAddress(name_); } function _glfwSetScrollCallback(winid, cbfun) { GLFW.setScrollCallback(winid, cbfun); } function _emscripten_get_pointerlock_status(pointerlockStatus) { if (pointerlockStatus) JSEvents.fillPointerlockChangeEventData(pointerlockStatus); if (!document.body || (!document.body.requestPointerLock && !document.body.mozRequestPointerLock && !document.body.webkitRequestPointerLock && !document.body.msRequestPointerLock)) { return -1; } return 0; } function _glAttachShader(program, shader) { GLctx.attachShader(GL.programs[program], GL.shaders[shader]); } function _glfwGetPrimaryMonitor() { return 1; } function emscriptenWebGLGetVertexAttrib(index, pname, params, type) { if (!params) { // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense // if params == null, issue a GL error to notify user about it. GL.recordError(0x0501 /* GL_INVALID_VALUE */); return; } var data = GLctx.getVertexAttrib(index, pname); if (pname == 0x889F/*VERTEX_ATTRIB_ARRAY_BUFFER_BINDING*/) { HEAP32[((params)>>2)]=data["name"]; } else if (typeof data == 'number' || typeof data == 'boolean') { switch (type) { case 'Integer': HEAP32[((params)>>2)]=data; break; case 'Float': HEAPF32[((params)>>2)]=data; break; case 'FloatToInteger': HEAP32[((params)>>2)]=Math.fround(data); break; default: throw 'internal emscriptenWebGLGetVertexAttrib() error, bad type: ' + type; } } else { for (var i = 0; i < data.length; i++) { switch (type) { case 'Integer': HEAP32[(((params)+(i))>>2)]=data[i]; break; case 'Float': HEAPF32[(((params)+(i))>>2)]=data[i]; break; case 'FloatToInteger': HEAP32[(((params)+(i))>>2)]=Math.fround(data[i]); break; default: throw 'internal emscriptenWebGLGetVertexAttrib() error, bad type: ' + type; } } } }function _emscripten_glGetVertexAttribfv(index, pname, params) { // N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(), // otherwise the results are undefined. (GLES3 spec 6.1.12) emscriptenWebGLGetVertexAttrib(index, pname, params, 'Float'); } function _emscripten_set_touchstart_callback(target, userData, useCapture, callbackfunc) { JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 22, "touchstart"); return 0; } function _emscripten_glDeleteShader(id) { if (!id) return; var shader = GL.shaders[id]; if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. GL.recordError(0x0501 /* GL_INVALID_VALUE */); return; } GLctx.deleteShader(shader); GL.shaders[id] = null; } function _emscripten_glVertexPointer(){ throw 'Legacy GL function (glVertexPointer) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; } function _emscripten_glDeleteBuffers(n, buffers) { for (var i = 0; i < n; i++) { var id = HEAP32[(((buffers)+(i*4))>>2)]; var buffer = GL.buffers[id]; // From spec: "glDeleteBuffers silently ignores 0's and names that do not // correspond to existing buffer objects." if (!buffer) continue; GLctx.deleteBuffer(buffer); buffer.name = 0; GL.buffers[id] = null; if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0; if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0; } } function _emscripten_glTexParameteriv(target, pname, params) { var param = HEAP32[((params)>>2)]; GLctx.texParameteri(target, pname, param); } function _glDrawElements(mode, count, type, indices) { GLctx.drawElements(mode, count, type, indices); } function _glfwTerminate() { window.removeEventListener("keydown", GLFW.onKeydown, true); window.removeEventListener("keypress", GLFW.onKeyPress, true); window.removeEventListener("keyup", GLFW.onKeyup, true); Module["canvas"].removeEventListener("mousemove", GLFW.onMousemove, true); Module["canvas"].removeEventListener("mousedown", GLFW.onMouseButtonDown, true); Module["canvas"].removeEventListener("mouseup", GLFW.onMouseButtonUp, true); Module["canvas"].removeEventListener('wheel', GLFW.onMouseWheel, true); Module["canvas"].removeEventListener('mousewheel', GLFW.onMouseWheel, true); Module["canvas"].removeEventListener('mouseenter', GLFW.onMouseenter, true); Module["canvas"].removeEventListener('mouseleave', GLFW.onMouseleave, true); Module["canvas"].width = Module["canvas"].height = 1; GLFW.windows = null; GLFW.active = null; } function _emscripten_glUniformMatrix2fv(location, count, transpose, value) { var view; if (4*count <= GL.MINI_TEMP_BUFFER_SIZE) { // avoid allocation when uploading few enough uniforms view = GL.miniTempBufferViews[4*count-1]; for (var i = 0; i < 4*count; i += 4) { view[i] = HEAPF32[(((value)+(4*i))>>2)]; view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; } } else { view = HEAPF32.subarray((value)>>2,(value+count*16)>>2); } GLctx.uniformMatrix2fv(GL.uniforms[location], !!transpose, view); } function ___syscall6(which, varargs) {if (ENVIRONMENT_IS_PTHREAD) { return _emscripten_sync_run_in_main_thread_2(138, 6, varargs) } SYSCALLS.varargs = varargs; try { // close var stream = SYSCALLS.getStreamFromFD(); FS.close(stream); return 0; } catch (e) { if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); return -e.errno; } } function _llvm_stacksave() { var self = _llvm_stacksave; if (!self.LLVM_SAVEDSTACKS) { self.LLVM_SAVEDSTACKS = []; } self.LLVM_SAVEDSTACKS.push(Runtime.stackSave()); return self.LLVM_SAVEDSTACKS.length-1; } function _emscripten_glGetVertexAttribiv(index, pname, params) { // N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(), // otherwise the results are undefined. (GLES3 spec 6.1.12) emscriptenWebGLGetVertexAttrib(index, pname, params, 'FloatToInteger'); } function _emscripten_glUniformMatrix4fv(location, count, transpose, value) { var view; if (16*count <= GL.MINI_TEMP_BUFFER_SIZE) { // avoid allocation when uploading few enough uniforms view = GL.miniTempBufferViews[16*count-1]; for (var i = 0; i < 16*count; i += 16) { view[i] = HEAPF32[(((value)+(4*i))>>2)]; view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)]; view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)]; view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)]; view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)]; view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)]; view[i+9] = HEAPF32[(((value)+(4*i+36))>>2)]; view[i+10] = HEAPF32[(((value)+(4*i+40))>>2)]; view[i+11] = HEAPF32[(((value)+(4*i+44))>>2)]; view[i+12] = HEAPF32[(((value)+(4*i+48))>>2)]; view[i+13] = HEAPF32[(((value)+(4*i+52))>>2)]; view[i+14] = HEAPF32[(((value)+(4*i+56))>>2)]; view[i+15] = HEAPF32[(((value)+(4*i+60))>>2)]; } } else { view = HEAPF32.subarray((value)>>2,(value+count*64)>>2); } GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view); } function _emscripten_glDrawArraysInstanced(mode, first, count, primcount) { GLctx['drawArraysInstanced'](mode, first, count, primcount); } function _emscripten_glEnableClientState() { Module['printErr']('missing function: emscripten_glEnableClientState'); abort(-1); } function _emscripten_glGetPointerv() { Module['printErr']('missing function: emscripten_glGetPointerv'); abort(-1); } function ___syscall140(which, varargs) {if (ENVIRONMENT_IS_PTHREAD) { return _emscripten_sync_run_in_main_thread_2(138, 140, varargs) } SYSCALLS.varargs = varargs; try { // llseek var stream = SYSCALLS.getStreamFromFD(), offset_high = SYSCALLS.get(), offset_low = SYSCALLS.get(), result = SYSCALLS.get(), whence = SYSCALLS.get(); var offset = offset_low; assert(offset_high === 0); FS.llseek(stream, offset, whence); HEAP32[((result)>>2)]=stream.position; if (stream.getdents && offset === 0 && whence === 0) stream.getdents = null; // reset readdir state return 0; } catch (e) { if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); return -e.errno; } } function ___syscall146(which, varargs) {if (ENVIRONMENT_IS_PTHREAD) { return _emscripten_sync_run_in_main_thread_2(138, 146, varargs) } SYSCALLS.varargs = varargs; try { // writev var stream = SYSCALLS.getStreamFromFD(), iov = SYSCALLS.get(), iovcnt = SYSCALLS.get(); return SYSCALLS.doWritev(stream, iov, iovcnt); } catch (e) { if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); return -e.errno; } } function _emscripten_glUniform1i(location, v0) { GLctx.uniform1i(GL.uniforms[location], v0); } function _emscripten_glStencilMask(x0) { GLctx['stencilMask'](x0) } function _emscripten_glStencilFuncSeparate(x0, x1, x2, x3) { GLctx['stencilFuncSeparate'](x0, x1, x2, x3) } var _tzname; if (ENVIRONMENT_IS_PTHREAD) _tzname = PthreadWorkerInit._tzname; else PthreadWorkerInit._tzname = _tzname = allocate(8, "i32*", ALLOC_STATIC); var _daylight; if (ENVIRONMENT_IS_PTHREAD) _daylight = PthreadWorkerInit._daylight; else PthreadWorkerInit._daylight = _daylight = allocate(1, "i32*", ALLOC_STATIC); var _timezone; if (ENVIRONMENT_IS_PTHREAD) _timezone = PthreadWorkerInit._timezone; else PthreadWorkerInit._timezone = _timezone = allocate(1, "i32*", ALLOC_STATIC);function _tzset() { if (ENVIRONMENT_IS_PTHREAD) return _emscripten_sync_run_in_main_thread_0(119); // TODO: Use (malleable) environment variables instead of system settings. if (_tzset.called) return; _tzset.called = true; HEAP32[((_timezone)>>2)]=-(new Date()).getTimezoneOffset() * 60; var winter = new Date(2000, 0, 1); var summer = new Date(2000, 6, 1); HEAP32[((_daylight)>>2)]=Number(winter.getTimezoneOffset() != summer.getTimezoneOffset()); function extractZone(date) { var match = date.toTimeString().match(/\(([A-Za-z ]+)\)$/); return match ? match[1] : "GMT"; }; var winterName = extractZone(winter); var summerName = extractZone(summer); var winterNamePtr = allocate(intArrayFromString(winterName), 'i8', ALLOC_NORMAL); var summerNamePtr = allocate(intArrayFromString(summerName), 'i8', ALLOC_NORMAL); if (summer.getTimezoneOffset() < winter.getTimezoneOffset()) { // Northern hemisphere HEAP32[((_tzname)>>2)]=winterNamePtr; HEAP32[(((_tzname)+(4))>>2)]=summerNamePtr; } else { HEAP32[((_tzname)>>2)]=summerNamePtr; HEAP32[(((_tzname)+(4))>>2)]=winterNamePtr; } } Module["_i64Subtract"] = _i64Subtract; Module["_i64Add"] = _i64Add; function _emscripten_set_touchend_callback(target, userData, useCapture, callbackfunc) { JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 23, "touchend"); return 0; } function _glUseProgram(program) { GLctx.useProgram(program ? GL.programs[program] : null); } function _emscripten_glDisableVertexAttribArray(index) { GLctx.disableVertexAttribArray(index); } function _emscripten_glVertexAttrib1f(x0, x1) { GLctx['vertexAttrib1f'](x0, x1) } function _emscripten_glFinish() { GLctx['finish']() } function _glDrawArrays(mode, first, count) { GLctx.drawArrays(mode, first, count); } function _emscripten_glDepthFunc(x0) { GLctx['depthFunc'](x0) } function _emscripten_get_num_gamepads() { // Polling gamepads generates garbage, so don't do it when we know there are no gamepads connected. if (!JSEvents.numGamepadsConnected) return 0; __emscripten_sample_gamepad_data(); if (!JSEvents.lastGamepadState) return -1; return JSEvents.lastGamepadState.length; } function _sysconf(name) { if (ENVIRONMENT_IS_PTHREAD) return _emscripten_sync_run_in_main_thread_1(72, name); // long sysconf(int name); // http://pubs.opengroup.org/onlinepubs/009695399/functions/sysconf.html switch(name) { case 30: return PAGE_SIZE; case 85: var maxHeapSize = 2*1024*1024*1024 - 16777216; maxHeapSize = HEAPU8.length; return maxHeapSize / PAGE_SIZE; case 132: case 133: case 12: case 137: case 138: case 15: case 235: case 16: case 17: case 18: case 19: case 20: case 149: case 13: case 10: case 236: case 153: case 9: case 21: case 22: case 159: case 154: case 14: case 77: case 78: case 139: case 80: case 81: case 82: case 68: case 67: case 164: case 11: case 29: case 47: case 48: case 95: case 52: case 51: case 46: return 200809; case 79: return 0; case 27: case 246: case 127: case 128: case 23: case 24: case 160: case 161: case 181: case 182: case 242: case 183: case 184: case 243: case 244: case 245: case 165: case 178: case 179: case 49: case 50: case 168: case 169: case 175: case 170: case 171: case 172: case 97: case 76: case 32: case 173: case 35: return -1; case 176: case 177: case 7: case 155: case 8: case 157: case 125: case 126: case 92: case 93: case 129: case 130: case 131: case 94: case 91: return 1; case 74: case 60: case 69: case 70: case 4: return 1024; case 31: case 42: case 72: return 32; case 87: case 26: case 33: return 2147483647; case 34: case 1: return 47839; case 38: case 36: return 99; case 43: case 37: return 2048; case 0: return 2097152; case 3: return 65536; case 28: return 32768; case 44: return 32767; case 75: return 16384; case 39: return 1000; case 89: return 700; case 71: return 256; case 40: return 255; case 2: return 100; case 180: return 64; case 25: return 20; case 5: return 16; case 6: return 6; case 73: return 4; case 84: { if (typeof navigator === 'object') return navigator['hardwareConcurrency'] || 1; return 1; } } ___setErrNo(ERRNO_CODES.EINVAL); return -1; } function _emscripten_glUniform4iv(location, count, value) { GLctx.uniform4iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*16)>>2)); } function _glClear(x0) { GLctx['clear'](x0) } function _emscripten_glLoadIdentity(){ throw 'Legacy GL function (glLoadIdentity) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; } function _emscripten_glUniform3fv(location, count, value) { var view; if (3*count <= GL.MINI_TEMP_BUFFER_SIZE) { // avoid allocation when uploading few enough uniforms view = GL.miniTempBufferViews[3*count-1]; for (var i = 0; i < 3*count; i += 3) { view[i] = HEAPF32[(((value)+(4*i))>>2)]; view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; } } else { view = HEAPF32.subarray((value)>>2,(value+count*12)>>2); } GLctx.uniform3fv(GL.uniforms[location], view); } function _emscripten_glIsTexture(texture) { var texture = GL.textures[texture]; if (!texture) return 0; return GLctx.isTexture(texture); } function _glEnableVertexAttribArray(index) { GLctx.enableVertexAttribArray(index); } function _emscripten_glAttachShader(program, shader) { GLctx.attachShader(GL.programs[program], GL.shaders[shader]); } function _glUniform4f(location, v0, v1, v2, v3) { GLctx.uniform4f(GL.uniforms[location], v0, v1, v2, v3); } function _emscripten_request_pointerlock(target, deferUntilInEventHandler) { if (!target) target = '#canvas'; target = JSEvents.findEventTarget(target); if (!target) return -4; if (!target.requestPointerLock && !target.mozRequestPointerLock && !target.webkitRequestPointerLock && !target.msRequestPointerLock) { return -1; } var canPerformRequests = JSEvents.canPerformEventHandlerRequests(); // Queue this function call if we're not currently in an event handler and the user saw it appropriate to do so. if (!canPerformRequests) { if (deferUntilInEventHandler) { JSEvents.deferCall(JSEvents.requestPointerLock, 2 /* priority below fullscreen */, [target]); return 1; } else { return -2; } } return JSEvents.requestPointerLock(target); } function _emscripten_glVertexAttrib2f(x0, x1, x2) { GLctx['vertexAttrib2f'](x0, x1, x2) } function _glfwCreateWindow(width, height, title, monitor, share) { return GLFW.createWindow(width, height, title, monitor, share); } function _glfwDefaultWindowHints() { GLFW.hints = GLFW.defaultHints; } function _gettimeofday(ptr) { var now = Date.now(); HEAP32[((ptr)>>2)]=(now/1000)|0; // seconds HEAP32[(((ptr)+(4))>>2)]=((now % 1000)*1000)|0; // microseconds return 0; } function _emscripten_glClearStencil(x0) { GLctx['clearStencil'](x0) } function _emscripten_glDetachShader(program, shader) { GLctx.detachShader(GL.programs[program], GL.shaders[shader]); } function _emscripten_glDeleteVertexArrays(n, vaos) { for (var i = 0; i < n; i++) { var id = HEAP32[(((vaos)+(i*4))>>2)]; GLctx['deleteVertexArray'](GL.vaos[id]); GL.vaos[id] = null; } } function _glfwInit() { if (GLFW.windows) return 1; // GL_TRUE GLFW.initialTime = GLFW.getTime(); GLFW.hints = GLFW.defaultHints; GLFW.windows = new Array() GLFW.active = null; window.addEventListener("keydown", GLFW.onKeydown, true); window.addEventListener("keypress", GLFW.onKeyPress, true); window.addEventListener("keyup", GLFW.onKeyup, true); Module["canvas"].addEventListener("mousemove", GLFW.onMousemove, true); Module["canvas"].addEventListener("mousedown", GLFW.onMouseButtonDown, true); Module["canvas"].addEventListener("mouseup", GLFW.onMouseButtonUp, true); Module["canvas"].addEventListener('wheel', GLFW.onMouseWheel, true); Module["canvas"].addEventListener('mousewheel', GLFW.onMouseWheel, true); Module["canvas"].addEventListener('mouseenter', GLFW.onMouseenter, true); Module["canvas"].addEventListener('mouseleave', GLFW.onMouseleave, true); Browser.resizeListeners.push(function(width, height) { GLFW.onCanvasResize(width, height); }); return 1; // GL_TRUE } function _emscripten_glGetTexParameteriv(target, pname, params) { if (!params) { // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense // if p == null, issue a GL error to notify user about it. GL.recordError(0x0501 /* GL_INVALID_VALUE */); return; } HEAP32[((params)>>2)]=GLctx.getTexParameter(target, pname); } function _glfwSwapBuffers(winid) { GLFW.swapBuffers(winid); } function _emscripten_glGenerateMipmap(x0) { GLctx['generateMipmap'](x0) } var _environ; if (ENVIRONMENT_IS_PTHREAD) _environ = PthreadWorkerInit._environ; else PthreadWorkerInit._environ = _environ = allocate(1, "i32*", ALLOC_STATIC);var ___environ=_environ;function ___buildEnvironment(env) { // WARNING: Arbitrary limit! var MAX_ENV_VALUES = 64; var TOTAL_ENV_SIZE = 1024; // Statically allocate memory for the environment. var poolPtr; var envPtr; if (!___buildEnvironment.called) { ___buildEnvironment.called = true; // Set default values. Use string keys for Closure Compiler compatibility. ENV['USER'] = ENV['LOGNAME'] = 'web_user'; ENV['PATH'] = '/'; ENV['PWD'] = '/'; ENV['HOME'] = '/home/web_user'; ENV['LANG'] = 'C'; ENV['_'] = Module['thisProgram']; // Allocate memory. poolPtr = allocate(TOTAL_ENV_SIZE, 'i8', ALLOC_STATIC); envPtr = allocate(MAX_ENV_VALUES * 4, 'i8*', ALLOC_STATIC); HEAP32[((envPtr)>>2)]=poolPtr; HEAP32[((_environ)>>2)]=envPtr; } else { envPtr = HEAP32[((_environ)>>2)]; poolPtr = HEAP32[((envPtr)>>2)]; } // Collect key=value lines. var strings = []; var totalSize = 0; for (var key in env) { if (typeof env[key] === 'string') { var line = key + '=' + env[key]; strings.push(line); totalSize += line.length; } } if (totalSize > TOTAL_ENV_SIZE) { throw new Error('Environment size exceeded TOTAL_ENV_SIZE!'); } // Make new. var ptrSize = 4; for (var i = 0; i < strings.length; i++) { var line = strings[i]; writeAsciiToMemory(line, poolPtr); HEAP32[(((envPtr)+(i * ptrSize))>>2)]=poolPtr; poolPtr += line.length + 1; } HEAP32[(((envPtr)+(strings.length * ptrSize))>>2)]=0; }var ENV={};function _clearenv(name) { if (ENVIRONMENT_IS_PTHREAD) return _emscripten_sync_run_in_main_thread_1(112, name); // int clearenv (void); // http://www.gnu.org/s/hello/manual/libc/Environment-Access.html#index-clearenv-3107 ENV = {}; ___buildEnvironment(ENV); return 0; } function _emscripten_glCullFace(x0) { GLctx['cullFace'](x0) } function _emscripten_glUniform4f(location, v0, v1, v2, v3) { GLctx.uniform4f(GL.uniforms[location], v0, v1, v2, v3); } function _glDisableVertexAttribArray(index) { GLctx.disableVertexAttribArray(index); } function _emscripten_glUseProgram(program) { GLctx.useProgram(program ? GL.programs[program] : null); } function _emscripten_glHint(x0, x1) { GLctx['hint'](x0, x1) } function _emscripten_glUniform2fv(location, count, value) { var view; if (2*count <= GL.MINI_TEMP_BUFFER_SIZE) { // avoid allocation when uploading few enough uniforms view = GL.miniTempBufferViews[2*count-1]; for (var i = 0; i < 2*count; i += 2) { view[i] = HEAPF32[(((value)+(4*i))>>2)]; view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; } } else { view = HEAPF32.subarray((value)>>2,(value+count*8)>>2); } GLctx.uniform2fv(GL.uniforms[location], view); } function _glfwSwapInterval(interval) { interval = Math.abs(interval); // GLFW uses negative values to enable GLX_EXT_swap_control_tear, which we don't have, so just treat negative and positive the same. if (interval == 0) _emscripten_set_main_loop_timing(0/*EM_TIMING_SETTIMEOUT*/, 0); else _emscripten_set_main_loop_timing(1/*EM_TIMING_RAF*/, interval); } function _glGetShaderInfoLog(shader, maxLength, length, infoLog) { var log = GLctx.getShaderInfoLog(GL.shaders[shader]); if (log === null) log = '(unknown error)'; if (maxLength > 0 && infoLog) { var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; } else { if (length) HEAP32[((length)>>2)]=0; } } function _emscripten_glMatrixMode(){ throw 'Legacy GL function (glMatrixMode) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; } function _abort() { Module['abort'](); } function _emscripten_glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer) { GLctx.framebufferRenderbuffer(target, attachment, renderbuffertarget, GL.renderbuffers[renderbuffer]); } function _emscripten_glDeleteFramebuffers(n, framebuffers) { for (var i = 0; i < n; ++i) { var id = HEAP32[(((framebuffers)+(i*4))>>2)]; var framebuffer = GL.framebuffers[id]; if (!framebuffer) continue; // GL spec: "glDeleteFramebuffers silently ignores 0s and names that do not correspond to existing framebuffer objects". GLctx.deleteFramebuffer(framebuffer); framebuffer.name = 0; GL.framebuffers[id] = null; } } function _emscripten_glIsBuffer(buffer) { var b = GL.buffers[buffer]; if (!b) return 0; return GLctx.isBuffer(b); } function _emscripten_glUniform2iv(location, count, value) { GLctx.uniform2iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*8)>>2)); } var _emscripten_asm_const=true; function _chroot(path) { if (ENVIRONMENT_IS_PTHREAD) return _emscripten_sync_run_in_main_thread_1(37, path); // int chroot(const char *path); // http://pubs.opengroup.org/onlinepubs/7908799/xsh/chroot.html ___setErrNo(ERRNO_CODES.EACCES); return -1; } function _glEnable(x0) { GLctx['enable'](x0) } function emscriptenWebGLComputeImageSize(width, height, sizePerPixel, alignment) { function roundedToNextMultipleOf(x, y) { return Math.floor((x + y - 1) / y) * y } var plainRowSize = width * sizePerPixel; var alignedRowSize = roundedToNextMultipleOf(plainRowSize, alignment); return (height <= 0) ? 0 : ((height - 1) * alignedRowSize + plainRowSize); }function emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat) { var sizePerPixel; var numChannels; switch(format) { case 0x1906 /* GL_ALPHA */: case 0x1909 /* GL_LUMINANCE */: case 0x1902 /* GL_DEPTH_COMPONENT */: numChannels = 1; break; case 0x190A /* GL_LUMINANCE_ALPHA */: numChannels = 2; break; case 0x1907 /* GL_RGB */: case 0x8C40 /* GL_SRGB_EXT */: numChannels = 3; break; case 0x1908 /* GL_RGBA */: case 0x8C42 /* GL_SRGB_ALPHA_EXT */: numChannels = 4; break; default: GL.recordError(0x0500); // GL_INVALID_ENUM return null; } switch (type) { case 0x1401 /* GL_UNSIGNED_BYTE */: sizePerPixel = numChannels*1; break; case 0x1403 /* GL_UNSIGNED_SHORT */: case 0x8D61 /* GL_HALF_FLOAT_OES */: sizePerPixel = numChannels*2; break; case 0x1405 /* GL_UNSIGNED_INT */: case 0x1406 /* GL_FLOAT */: sizePerPixel = numChannels*4; break; case 0x84FA /* GL_UNSIGNED_INT_24_8_WEBGL/GL_UNSIGNED_INT_24_8 */: sizePerPixel = 4; break; case 0x8363 /* GL_UNSIGNED_SHORT_5_6_5 */: case 0x8033 /* GL_UNSIGNED_SHORT_4_4_4_4 */: case 0x8034 /* GL_UNSIGNED_SHORT_5_5_5_1 */: sizePerPixel = 2; break; default: GL.recordError(0x0500); // GL_INVALID_ENUM return null; } var bytes = emscriptenWebGLComputeImageSize(width, height, sizePerPixel, GL.unpackAlignment); switch(type) { case 0x1401 /* GL_UNSIGNED_BYTE */: return HEAPU8.subarray((pixels),(pixels+bytes)); case 0x1406 /* GL_FLOAT */: return HEAPF32.subarray((pixels)>>2,(pixels+bytes)>>2); case 0x1405 /* GL_UNSIGNED_INT */: case 0x84FA /* GL_UNSIGNED_INT_24_8_WEBGL/GL_UNSIGNED_INT_24_8 */: return HEAPU32.subarray((pixels)>>2,(pixels+bytes)>>2); case 0x1403 /* GL_UNSIGNED_SHORT */: case 0x8363 /* GL_UNSIGNED_SHORT_5_6_5 */: case 0x8033 /* GL_UNSIGNED_SHORT_4_4_4_4 */: case 0x8034 /* GL_UNSIGNED_SHORT_5_5_5_1 */: case 0x8D61 /* GL_HALF_FLOAT_OES */: return HEAPU16.subarray((pixels)>>1,(pixels+bytes)>>1); default: GL.recordError(0x0500); // GL_INVALID_ENUM return null; } }function _emscripten_glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels) { var pixelData = null; if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, 0); GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixelData); } function _emscripten_glPolygonOffset(x0, x1) { GLctx['polygonOffset'](x0, x1) } var _emscripten_asm_const_int=true; function _emscripten_glUniform2f(location, v0, v1) { GLctx.uniform2f(GL.uniforms[location], v0, v1); } function _glGetAttribLocation(program, name) { program = GL.programs[program]; name = Pointer_stringify(name); return GLctx.getAttribLocation(program, name); } function _glfwWindowHint(target, hint) { GLFW.hints[target] = hint; } function _emscripten_glUniform2i(location, v0, v1) { GLctx.uniform2i(GL.uniforms[location], v0, v1); } function _glBlendFunc(x0, x1) { GLctx['blendFunc'](x0, x1) } function _glCreateProgram() { var id = GL.getNewId(GL.programs); var program = GLctx.createProgram(); program.name = id; GL.programs[id] = program; return id; } function _emscripten_glDeleteRenderbuffers(n, renderbuffers) { for (var i = 0; i < n; i++) { var id = HEAP32[(((renderbuffers)+(i*4))>>2)]; var renderbuffer = GL.renderbuffers[id]; if (!renderbuffer) continue; // GL spec: "glDeleteRenderbuffers silently ignores 0s and names that do not correspond to existing renderbuffer objects". GLctx.deleteRenderbuffer(renderbuffer); renderbuffer.name = 0; GL.renderbuffers[id] = null; } } function _emscripten_glGetBufferParameteriv(target, value, data) { if (!data) { // GLES2 specification does not specify how to behave if data is a null pointer. Since calling this function does not make sense // if data == null, issue a GL error to notify user about it. GL.recordError(0x0501 /* GL_INVALID_VALUE */); return; } HEAP32[((data)>>2)]=GLctx.getBufferParameter(target, value); } function emscriptenWebGLGetUniform(program, location, params, type) { if (!params) { // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense // if params == null, issue a GL error to notify user about it. GL.recordError(0x0501 /* GL_INVALID_VALUE */); return; } var data = GLctx.getUniform(GL.programs[program], GL.uniforms[location]); if (typeof data == 'number' || typeof data == 'boolean') { switch (type) { case 'Integer': HEAP32[((params)>>2)]=data; break; case 'Float': HEAPF32[((params)>>2)]=data; break; default: throw 'internal emscriptenWebGLGetUniform() error, bad type: ' + type; } } else { for (var i = 0; i < data.length; i++) { switch (type) { case 'Integer': HEAP32[(((params)+(i))>>2)]=data[i]; break; case 'Float': HEAPF32[(((params)+(i))>>2)]=data[i]; break; default: throw 'internal emscriptenWebGLGetUniform() error, bad type: ' + type; } } } }function _emscripten_glGetUniformiv(program, location, params) { emscriptenWebGLGetUniform(program, location, params, 'Integer'); } function _unsetenv(name) { if (ENVIRONMENT_IS_PTHREAD) return _emscripten_sync_run_in_main_thread_1(114, name); // int unsetenv(const char *name); // http://pubs.opengroup.org/onlinepubs/009695399/functions/unsetenv.html if (name === 0) { ___setErrNo(ERRNO_CODES.EINVAL); return -1; } name = Pointer_stringify(name); if (name === '' || name.indexOf('=') !== -1) { ___setErrNo(ERRNO_CODES.EINVAL); return -1; } if (ENV.hasOwnProperty(name)) { delete ENV[name]; ___buildEnvironment(ENV); } return 0; } function _emscripten_glDepthMask(flag) { GLctx.depthMask(!!flag); } function _emscripten_glDepthRangef(x0, x1) { GLctx['depthRange'](x0, x1) } function _emscripten_get_now_is_monotonic() { // return whether emscripten_get_now is guaranteed monotonic; the Date.now // implementation is not :( return ENVIRONMENT_IS_NODE || (typeof dateNow !== 'undefined') || ((ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) && self['performance'] && self['performance']['now']); }function _clock_gettime(clk_id, tp) { // int clock_gettime(clockid_t clk_id, struct timespec *tp); var now; if (clk_id === 0) { now = Date.now(); } else if (clk_id === 1 && _emscripten_get_now_is_monotonic()) { now = _emscripten_get_now(); } else { ___setErrNo(ERRNO_CODES.EINVAL); return -1; } HEAP32[((tp)>>2)]=(now/1000)|0; // seconds HEAP32[(((tp)+(4))>>2)]=((now % 1000)*1000*1000)|0; // nanoseconds return 0; }function ___clock_gettime() { return _clock_gettime.apply(null, arguments) } function _emscripten_set_fullscreenchange_callback(target, userData, useCapture, callbackfunc) { if (typeof JSEvents.fullscreenEnabled() === 'undefined') return -1; if (!target) target = document; else { target = JSEvents.findEventTarget(target); if (!target) return -4; } JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "fullscreenchange"); JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "mozfullscreenchange"); JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "webkitfullscreenchange"); JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "msfullscreenchange"); return 0; } function _emscripten_glVertexAttrib1fv(index, v) { GLctx.vertexAttrib1f(index, HEAPF32[v>>2]); } function __cleanup_thread(pthread_ptr) { if (ENVIRONMENT_IS_PTHREAD) throw 'Internal Error! _cleanup_thread() can only ever be called from main application thread!'; if (!pthread_ptr) throw 'Internal Error! Null pthread_ptr in _cleanup_thread!'; HEAP32[(((pthread_ptr)+(24))>>2)]=0; var pthread = PThread.pthreads[pthread_ptr]; var worker = pthread.worker; PThread.freeThreadData(pthread); worker.pthread = undefined; // Detach the worker from the pthread object, and return it to the worker pool as an unused worker. PThread.unusedWorkerPool.push(worker); PThread.runningWorkers.splice(PThread.runningWorkers.indexOf(worker.pthread), 1); // Not a running Worker anymore. } function __pthread_testcancel_js() { if (!ENVIRONMENT_IS_PTHREAD) return; if (!threadInfoStruct) return; var cancelDisabled = Atomics.load(HEAPU32, (threadInfoStruct + 72 ) >> 2); if (cancelDisabled) return; var canceled = Atomics.load(HEAPU32, (threadInfoStruct + 0 ) >> 2); if (canceled == 2) throw 'Canceled!'; }function _pthread_join(thread, status) { if (!thread) { Module['printErr']('pthread_join attempted on a null thread pointer!'); return ERRNO_CODES.ESRCH; } if (ENVIRONMENT_IS_PTHREAD && selfThreadId == thread) { Module['printErr']('PThread ' + thread + ' is attempting to join to itself!'); return ERRNO_CODES.EDEADLK; } else if (!ENVIRONMENT_IS_PTHREAD && PThread.mainThreadBlock == thread) { Module['printErr']('Main thread ' + thread + ' is attempting to join to itself!'); return ERRNO_CODES.EDEADLK; } var self = HEAP32[(((thread)+(24))>>2)]; if (self != thread) { Module['printErr']('pthread_join attempted on thread ' + thread + ', which does not point to a valid thread, or does not exist anymore!'); return ERRNO_CODES.ESRCH; } var detached = Atomics.load(HEAPU32, (thread + 80 ) >> 2); if (detached) { Module['printErr']('Attempted to join thread ' + thread + ', which was already detached!'); return ERRNO_CODES.EINVAL; // The thread is already detached, can no longer join it! } for (;;) { var threadStatus = Atomics.load(HEAPU32, (thread + 0 ) >> 2); if (threadStatus == 1) { // Exited? var threadExitCode = Atomics.load(HEAPU32, (thread + 4 ) >> 2); if (status) HEAP32[((status)>>2)]=threadExitCode; Atomics.store(HEAPU32, (thread + 80 ) >> 2, 1); // Mark the thread as detached. if (!ENVIRONMENT_IS_PTHREAD) __cleanup_thread(thread); else postMessage({ cmd: 'cleanupThread', thread: thread}); return 0; } // TODO HACK! Replace the _js variant with just _pthread_testcancel: //_pthread_testcancel(); __pthread_testcancel_js(); // In main runtime thread (the thread that initialized the Emscripten C runtime and launched main()), assist pthreads in performing operations // that they need to access the Emscripten main runtime for. if (!ENVIRONMENT_IS_PTHREAD) _emscripten_main_thread_process_queued_calls(); _emscripten_futex_wait(thread + 0, threadStatus, ENVIRONMENT_IS_PTHREAD ? 100 : 1); } } Module["___muldsi3"] = ___muldsi3; Module["___muldi3"] = ___muldi3; function _emscripten_glGetShaderPrecisionFormat(shaderType, precisionType, range, precision) { var result = GLctx.getShaderPrecisionFormat(shaderType, precisionType); HEAP32[((range)>>2)]=result.rangeMin; HEAP32[(((range)+(4))>>2)]=result.rangeMax; HEAP32[((precision)>>2)]=result.precision; } function _emscripten_glUniform1fv(location, count, value) { var view; if (count <= GL.MINI_TEMP_BUFFER_SIZE) { // avoid allocation when uploading few enough uniforms view = GL.miniTempBufferViews[count-1]; for (var i = 0; i < count; ++i) { view[i] = HEAPF32[(((value)+(4*i))>>2)]; } } else { view = HEAPF32.subarray((value)>>2,(value+count*4)>>2); } GLctx.uniform1fv(GL.uniforms[location], view); } function _glDeleteBuffers(n, buffers) { for (var i = 0; i < n; i++) { var id = HEAP32[(((buffers)+(i*4))>>2)]; var buffer = GL.buffers[id]; // From spec: "glDeleteBuffers silently ignores 0's and names that do not // correspond to existing buffer objects." if (!buffer) continue; GLctx.deleteBuffer(buffer); buffer.name = 0; GL.buffers[id] = null; if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0; if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0; } } function _emscripten_set_gamepaddisconnected_callback(userData, useCapture, callbackfunc) { if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1; JSEvents.registerGamepadEventCallback(window, userData, useCapture, callbackfunc, 27, "gamepaddisconnected"); return 0; } function _emscripten_glBindProgramARB() { Module['printErr']('missing function: emscripten_glBindProgramARB'); abort(-1); } function _emscripten_glBindTexture(target, texture) { GLctx.bindTexture(target, texture ? GL.textures[texture] : null); } function _emscripten_glCheckFramebufferStatus(x0) { return GLctx['checkFramebufferStatus'](x0) } function _emscripten_glDeleteProgram(id) { if (!id) return; var program = GL.programs[id]; if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. GL.recordError(0x0501 /* GL_INVALID_VALUE */); return; } GLctx.deleteProgram(program); program.name = 0; GL.programs[id] = null; GL.programInfos[id] = null; } function _emscripten_glDisable(x0) { GLctx['disable'](x0) } function _emscripten_glVertexAttrib3fv(index, v) { GLctx.vertexAttrib3f(index, HEAPF32[v>>2], HEAPF32[v+4>>2], HEAPF32[v+8>>2]); } function _glClearColor(x0, x1, x2, x3) { GLctx['clearColor'](x0, x1, x2, x3) } function _emscripten_glGetActiveAttrib(program, index, bufSize, length, size, type, name) { program = GL.programs[program]; var info = GLctx.getActiveAttrib(program, index); if (!info) return; // If an error occurs, nothing will be written to length, size and type and name. if (bufSize > 0 && name) { var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize); if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; } else { if (length) HEAP32[((length)>>2)]=0; } if (size) HEAP32[((size)>>2)]=info.size; if (type) HEAP32[((type)>>2)]=info.type; } function _emscripten_glIsFramebuffer(framebuffer) { var fb = GL.framebuffers[framebuffer]; if (!fb) return 0; return GLctx.isFramebuffer(fb); } function _emscripten_glLineWidth(x0) { GLctx['lineWidth'](x0) } function _glfwGetCursorPos(winid, x, y) { GLFW.getCursorPos(winid, x, y); } function _emscripten_glGetString(name_) { if (GL.stringCache[name_]) return GL.stringCache[name_]; var ret; switch(name_) { case 0x1F00 /* GL_VENDOR */: case 0x1F01 /* GL_RENDERER */: case 0x9245 /* UNMASKED_VENDOR_WEBGL */: case 0x9246 /* UNMASKED_RENDERER_WEBGL */: ret = allocate(intArrayFromString(GLctx.getParameter(name_)), 'i8', ALLOC_NORMAL); break; case 0x1F02 /* GL_VERSION */: var glVersion = GLctx.getParameter(GLctx.VERSION); // return GLES version string corresponding to the version of the WebGL context { glVersion = 'OpenGL ES 2.0 (' + glVersion + ')'; } ret = allocate(intArrayFromString(glVersion), 'i8', ALLOC_NORMAL); break; case 0x1F03 /* GL_EXTENSIONS */: var exts = GLctx.getSupportedExtensions(); var gl_exts = []; for (var i = 0; i < exts.length; ++i) { gl_exts.push(exts[i]); gl_exts.push("GL_" + exts[i]); } ret = allocate(intArrayFromString(gl_exts.join(' ')), 'i8', ALLOC_NORMAL); break; case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */: var glslVersion = GLctx.getParameter(GLctx.SHADING_LANGUAGE_VERSION); // extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...' var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/; var ver_num = glslVersion.match(ver_re); if (ver_num !== null) { if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + '0'; // ensure minor version has 2 digits glslVersion = 'OpenGL ES GLSL ES ' + ver_num[1] + ' (' + glslVersion + ')'; } ret = allocate(intArrayFromString(glslVersion), 'i8', ALLOC_NORMAL); break; default: GL.recordError(0x0500/*GL_INVALID_ENUM*/); return 0; } GL.stringCache[name_] = ret; return ret; } function _emscripten_glGetAttribLocation(program, name) { program = GL.programs[program]; name = Pointer_stringify(name); return GLctx.getAttribLocation(program, name); } function _emscripten_glRotatef() { Module['printErr']('missing function: emscripten_glRotatef'); abort(-1); } function emscriptenWebGLGet(name_, p, type) { // Guard against user passing a null pointer. // Note that GLES2 spec does not say anything about how passing a null pointer should be treated. // Testing on desktop core GL 3, the application crashes on glGetIntegerv to a null pointer, but // better to report an error instead of doing anything random. if (!p) { GL.recordError(0x0501 /* GL_INVALID_VALUE */); return; } var ret = undefined; switch(name_) { // Handle a few trivial GLES values case 0x8DFA: // GL_SHADER_COMPILER ret = 1; break; case 0x8DF8: // GL_SHADER_BINARY_FORMATS if (type !== 'Integer' && type !== 'Integer64') { GL.recordError(0x0500); // GL_INVALID_ENUM } return; // Do not write anything to the out pointer, since no binary formats are supported. case 0x8DF9: // GL_NUM_SHADER_BINARY_FORMATS ret = 0; break; case 0x86A2: // GL_NUM_COMPRESSED_TEXTURE_FORMATS // WebGL doesn't have GL_NUM_COMPRESSED_TEXTURE_FORMATS (it's obsolete since GL_COMPRESSED_TEXTURE_FORMATS returns a JS array that can be queried for length), // so implement it ourselves to allow C++ GLES2 code get the length. var formats = GLctx.getParameter(0x86A3 /*GL_COMPRESSED_TEXTURE_FORMATS*/); ret = formats.length; break; } if (ret === undefined) { var result = GLctx.getParameter(name_); switch (typeof(result)) { case "number": ret = result; break; case "boolean": ret = result ? 1 : 0; break; case "string": GL.recordError(0x0500); // GL_INVALID_ENUM return; case "object": if (result === null) { // null is a valid result for some (e.g., which buffer is bound - perhaps nothing is bound), but otherwise // can mean an invalid name_, which we need to report as an error switch(name_) { case 0x8894: // ARRAY_BUFFER_BINDING case 0x8B8D: // CURRENT_PROGRAM case 0x8895: // ELEMENT_ARRAY_BUFFER_BINDING case 0x8CA6: // FRAMEBUFFER_BINDING case 0x8CA7: // RENDERBUFFER_BINDING case 0x8069: // TEXTURE_BINDING_2D case 0x8514: { // TEXTURE_BINDING_CUBE_MAP ret = 0; break; } default: { GL.recordError(0x0500); // GL_INVALID_ENUM return; } } } else if (result instanceof Float32Array || result instanceof Uint32Array || result instanceof Int32Array || result instanceof Array) { for (var i = 0; i < result.length; ++i) { switch (type) { case 'Integer': HEAP32[(((p)+(i*4))>>2)]=result[i]; break; case 'Float': HEAPF32[(((p)+(i*4))>>2)]=result[i]; break; case 'Boolean': HEAP8[(((p)+(i))>>0)]=result[i] ? 1 : 0; break; default: throw 'internal glGet error, bad type: ' + type; } } return; } else if (result instanceof WebGLBuffer || result instanceof WebGLProgram || result instanceof WebGLFramebuffer || result instanceof WebGLRenderbuffer || result instanceof WebGLTexture) { ret = result.name | 0; } else { GL.recordError(0x0500); // GL_INVALID_ENUM return; } break; default: GL.recordError(0x0500); // GL_INVALID_ENUM return; } } switch (type) { case 'Integer64': (tempI64 = [ret>>>0,(tempDouble=ret,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((p)>>2)]=tempI64[0],HEAP32[(((p)+(4))>>2)]=tempI64[1]); break; case 'Integer': HEAP32[((p)>>2)]=ret; break; case 'Float': HEAPF32[((p)>>2)]=ret; break; case 'Boolean': HEAP8[((p)>>0)]=ret ? 1 : 0; break; default: throw 'internal glGet error, bad type: ' + type; } }function _emscripten_glGetIntegerv(name_, p) { emscriptenWebGLGet(name_, p, 'Integer'); } function _emscripten_glGetFramebufferAttachmentParameteriv(target, attachment, pname, params) { var result = GLctx.getFramebufferAttachmentParameter(target, attachment, pname); HEAP32[((params)>>2)]=result; } function _llvm_stackrestore(p) { var self = _llvm_stacksave; var ret = self.LLVM_SAVEDSTACKS[p]; self.LLVM_SAVEDSTACKS.splice(p, 1); Runtime.stackRestore(ret); } function _glfwSetWindowShouldClose(winid, value) { var win = GLFW.WindowFromId(winid); if (!win) return; win.shouldClose = value; } function _emscripten_glClientActiveTexture() { Module['printErr']('missing function: emscripten_glClientActiveTexture'); abort(-1); } function _glGenBuffers(n, buffers) { for (var i = 0; i < n; i++) { var buffer = GLctx.createBuffer(); if (!buffer) { GL.recordError(0x0502 /* GL_INVALID_OPERATION */); while(i < n) HEAP32[(((buffers)+(i++*4))>>2)]=0; return; } var id = GL.getNewId(GL.buffers); buffer.name = id; GL.buffers[id] = buffer; HEAP32[(((buffers)+(i*4))>>2)]=id; } } function _emscripten_memcpy_big(dest, src, num) { HEAPU8.set(HEAPU8.subarray(src, src+num), dest); return dest; } Module["_memcpy"] = _memcpy; function _emscripten_glGetShaderInfoLog(shader, maxLength, length, infoLog) { var log = GLctx.getShaderInfoLog(GL.shaders[shader]); if (log === null) log = '(unknown error)'; if (maxLength > 0 && infoLog) { var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; } else { if (length) HEAP32[((length)>>2)]=0; } } function _glfwGetTime() { return GLFW.getTime() - GLFW.initialTime; } function _emscripten_glGetRenderbufferParameteriv(target, pname, params) { if (!params) { // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense // if params == null, issue a GL error to notify user about it. GL.recordError(0x0501 /* GL_INVALID_VALUE */); return; } HEAP32[((params)>>2)]=GLctx.getRenderbufferParameter(target, pname); } function _emscripten_glStencilOpSeparate(x0, x1, x2, x3) { GLctx['stencilOpSeparate'](x0, x1, x2, x3) } function _emscripten_glReadPixels(x, y, width, height, format, type, pixels) { var pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, format); if (!pixelData) { GL.recordError(0x0500/*GL_INVALID_ENUM*/); return; } GLctx.readPixels(x, y, width, height, format, type, pixelData); } function _emscripten_glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data) { GLctx['compressedTexSubImage2D'](target, level, xoffset, yoffset, width, height, format, data ? HEAPU8.subarray((data),(data+imageSize)) : null); } function _emscripten_glGetError() { // First return any GL error generated by the emscripten library_gl.js interop layer. if (GL.lastError) { var error = GL.lastError; GL.lastError = 0/*GL_NO_ERROR*/; return error; } else { // If there were none, return the GL error from the browser GL context. return GLctx.getError(); } } function _emscripten_glFramebufferTexture2D(target, attachment, textarget, texture, level) { GLctx.framebufferTexture2D(target, attachment, textarget, GL.textures[texture], level); } function _emscripten_glIsEnabled(x0) { return GLctx['isEnabled'](x0) } function _glClearDepthf(x0) { GLctx['clearDepth'](x0) } Module["_memmove"] = _memmove; function _glGenTextures(n, textures) { for (var i = 0; i < n; i++) { var texture = GLctx.createTexture(); if (!texture) { GL.recordError(0x0502 /* GL_INVALID_OPERATION */); // GLES + EGL specs don't specify what should happen here, so best to issue an error and create IDs with 0. while(i < n) HEAP32[(((textures)+(i++*4))>>2)]=0; return; } var id = GL.getNewId(GL.textures); texture.name = id; GL.textures[id] = texture; HEAP32[(((textures)+(i*4))>>2)]=id; } } function _emscripten_glVertexAttrib4f(x0, x1, x2, x3, x4) { GLctx['vertexAttrib4f'](x0, x1, x2, x3, x4) } function _glDepthFunc(x0) { GLctx['depthFunc'](x0) } var __main_thread_futex_wait_address; if (ENVIRONMENT_IS_PTHREAD) __main_thread_futex_wait_address = PthreadWorkerInit.__main_thread_futex_wait_address; else PthreadWorkerInit.__main_thread_futex_wait_address = __main_thread_futex_wait_address = allocate(1, "i32*", ALLOC_STATIC);function _emscripten_futex_wait(addr, val, timeout) { if (addr <= 0 || addr > HEAP8.length || addr&3 != 0) return -22; // dump('futex_wait addr:' + addr + ' by thread: ' + _pthread_self() + (ENVIRONMENT_IS_PTHREAD?'(pthread)':'') + '\n'); if (ENVIRONMENT_IS_WORKER) { var ret = Atomics.wait(HEAP32, addr >> 2, val, timeout); // dump('futex_wait done by thread: ' + _pthread_self() + (ENVIRONMENT_IS_PTHREAD?'(pthread)':'') + '\n'); if (ret === 'timed-out') return -110; if (ret === 'not-equal') return -11; if (ret === 'ok') return 0; throw 'Atomics.wait returned an unexpected value ' + ret; } else { // Atomics.wait is not available in the main browser thread, so simulate it via busy spinning. var loadedVal = Atomics.load(HEAP32, addr >> 2); if (val != loadedVal) return -11; var tNow = performance.now(); var tEnd = tNow + timeout; // Register globally which address the main thread is simulating to be waiting on. When zero, main thread is not waiting on anything, // and on nonzero, the contents of address pointed by __main_thread_futex_wait_address tell which address the main thread is simulating its wait on. Atomics.store(HEAP32, __main_thread_futex_wait_address >> 2, addr); var ourWaitAddress = addr; // We may recursively re-enter this function while processing queued calls, in which case we'll do a spurious wakeup of the older wait operation. while (addr == ourWaitAddress) { tNow = performance.now(); if (tNow > tEnd) { return -110; } _emscripten_main_thread_process_queued_calls(); // We are performing a blocking loop here, so must pump any pthreads if they want to perform operations that are proxied. addr = Atomics.load(HEAP32, __main_thread_futex_wait_address >> 2); // Look for a worker thread waking us up. } return 0; } } function _emscripten_glClearDepthf(x0) { GLctx['clearDepth'](x0) } function _emscripten_glClear(x0) { GLctx['clear'](x0) } function _emscripten_glBindBuffer(target, buffer) { var bufferObj = buffer ? GL.buffers[buffer] : null; GLctx.bindBuffer(target, bufferObj); } function _emscripten_glGetUniformfv(program, location, params) { emscriptenWebGLGetUniform(program, location, params, 'Float'); } function _glGetProgramiv(program, pname, p) { if (!p) { // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense // if p == null, issue a GL error to notify user about it. GL.recordError(0x0501 /* GL_INVALID_VALUE */); return; } if (program >= GL.counter) { GL.recordError(0x0501 /* GL_INVALID_VALUE */); return; } var ptable = GL.programInfos[program]; if (!ptable) { GL.recordError(0x0502 /* GL_INVALID_OPERATION */); return; } if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH var log = GLctx.getProgramInfoLog(GL.programs[program]); if (log === null) log = '(unknown error)'; HEAP32[((p)>>2)]=log.length + 1; } else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) { HEAP32[((p)>>2)]=ptable.maxUniformLength; } else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) { if (ptable.maxAttributeLength == -1) { var program = GL.programs[program]; var numAttribs = GLctx.getProgramParameter(program, GLctx.ACTIVE_ATTRIBUTES); ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned. for (var i = 0; i < numAttribs; ++i) { var activeAttrib = GLctx.getActiveAttrib(program, i); ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length+1); } } HEAP32[((p)>>2)]=ptable.maxAttributeLength; } else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) { if (ptable.maxUniformBlockNameLength == -1) { var program = GL.programs[program]; var numBlocks = GLctx.getProgramParameter(program, GLctx.ACTIVE_UNIFORM_BLOCKS); ptable.maxUniformBlockNameLength = 0; for (var i = 0; i < numBlocks; ++i) { var activeBlockName = GLctx.getActiveUniformBlockName(program, i); ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length+1); } } HEAP32[((p)>>2)]=ptable.maxUniformBlockNameLength; } else { HEAP32[((p)>>2)]=GLctx.getProgramParameter(GL.programs[program], pname); } } function _glVertexAttribPointer(index, size, type, normalized, stride, ptr) { GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr); } function _emscripten_exit_pointerlock() { // Make sure no queued up calls will fire after this. JSEvents.removeDeferredCalls(JSEvents.requestPointerLock); if (document.exitPointerLock) { document.exitPointerLock(); } else if (document.msExitPointerLock) { document.msExitPointerLock(); } else if (document.mozExitPointerLock) { document.mozExitPointerLock(); } else if (document.webkitExitPointerLock) { document.webkitExitPointerLock(); } else { return -1; } return 0; } var cttz_i8; if (ENVIRONMENT_IS_PTHREAD) cttz_i8 = PthreadWorkerInit.cttz_i8; else PthreadWorkerInit.cttz_i8 = cttz_i8 = allocate([8,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,7,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0], "i8", ALLOC_STATIC); Module["_llvm_cttz_i32"] = _llvm_cttz_i32; Module["___udivmoddi4"] = ___udivmoddi4; Module["___uremdi3"] = ___uremdi3; function _glGetUniformLocation(program, name) { name = Pointer_stringify(name); var arrayOffset = 0; // If user passed an array accessor "[index]", parse the array index off the accessor. if (name.indexOf(']', name.length-1) !== -1) { var ls = name.lastIndexOf('['); var arrayIndex = name.slice(ls+1, -1); if (arrayIndex.length > 0) { arrayOffset = parseInt(arrayIndex); if (arrayOffset < 0) { return -1; } } name = name.slice(0, ls); } var ptable = GL.programInfos[program]; if (!ptable) { return -1; } var utable = ptable.uniforms; var uniformInfo = utable[name]; // returns pair [ dimension_of_uniform_array, uniform_location ] if (uniformInfo && arrayOffset < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1. return uniformInfo[1]+arrayOffset; } else { return -1; } } function _emscripten_glGetAttachedShaders(program, maxCount, count, shaders) { var result = GLctx.getAttachedShaders(GL.programs[program]); var len = result.length; if (len > maxCount) { len = maxCount; } HEAP32[((count)>>2)]=len; for (var i = 0; i < len; ++i) { var id = GL.shaders.indexOf(result[i]); assert(id !== -1, 'shader not bound to local id'); HEAP32[(((shaders)+(i*4))>>2)]=id; } } function _emscripten_glGenRenderbuffers(n, renderbuffers) { for (var i = 0; i < n; i++) { var renderbuffer = GLctx.createRenderbuffer(); if (!renderbuffer) { GL.recordError(0x0502 /* GL_INVALID_OPERATION */); while(i < n) HEAP32[(((renderbuffers)+(i++*4))>>2)]=0; return; } var id = GL.getNewId(GL.renderbuffers); renderbuffer.name = id; GL.renderbuffers[id] = renderbuffer; HEAP32[(((renderbuffers)+(i*4))>>2)]=id; } } function _emscripten_glFrontFace(x0) { GLctx['frontFace'](x0) } function _emscripten_glActiveTexture(x0) { GLctx['activeTexture'](x0) } function _emscripten_glUniform1iv(location, count, value) { GLctx.uniform1iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*4)>>2)); } function _emscripten_glTexCoordPointer() { Module['printErr']('missing function: emscripten_glTexCoordPointer'); abort(-1); } function _emscripten_glGetInfoLogARB() { Module['printErr']('missing function: emscripten_glGetInfoLogARB'); abort(-1); } function __exit(status) { // void _exit(int status); // http://pubs.opengroup.org/onlinepubs/000095399/functions/exit.html Module['exit'](status); }function _exit(status) { __exit(status); } function _emscripten_glRenderbufferStorage(x0, x1, x2, x3) { GLctx['renderbufferStorage'](x0, x1, x2, x3) } function _emscripten_glCopyTexSubImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx['copyTexSubImage2D'](x0, x1, x2, x3, x4, x5, x6, x7) } function _glfwSetCursorPosCallback(winid, cbfun) { GLFW.setCursorPosCallback(winid, cbfun); } function _emscripten_glDepthRange(x0, x1) { GLctx['depthRange'](x0, x1) } function _glBindAttribLocation(program, index, name) { name = Pointer_stringify(name); GLctx.bindAttribLocation(GL.programs[program], index, name); } function _emscripten_glShaderBinary() { GL.recordError(0x0500/*GL_INVALID_ENUM*/); } function _emscripten_glIsProgram(program) { var program = GL.programs[program]; if (!program) return 0; return GLctx.isProgram(program); } function _emscripten_glBlendColor(x0, x1, x2, x3) { GLctx['blendColor'](x0, x1, x2, x3) } function _emscripten_glGetShaderiv(shader, pname, p) { if (!p) { // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense // if p == null, issue a GL error to notify user about it. GL.recordError(0x0501 /* GL_INVALID_VALUE */); return; } if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH var log = GLctx.getShaderInfoLog(GL.shaders[shader]); if (log === null) log = '(unknown error)'; HEAP32[((p)>>2)]=log.length + 1; } else { HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname); } } function _emscripten_glUniformMatrix3fv(location, count, transpose, value) { var view; if (9*count <= GL.MINI_TEMP_BUFFER_SIZE) { // avoid allocation when uploading few enough uniforms view = GL.miniTempBufferViews[9*count-1]; for (var i = 0; i < 9*count; i += 9) { view[i] = HEAPF32[(((value)+(4*i))>>2)]; view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)]; view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)]; view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)]; view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)]; view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)]; } } else { view = HEAPF32.subarray((value)>>2,(value+count*36)>>2); } GLctx.uniformMatrix3fv(GL.uniforms[location], !!transpose, view); } Module["___udivdi3"] = ___udivdi3; function _emscripten_glUniform4fv(location, count, value) { var view; if (4*count <= GL.MINI_TEMP_BUFFER_SIZE) { // avoid allocation when uploading few enough uniforms view = GL.miniTempBufferViews[4*count-1]; for (var i = 0; i < 4*count; i += 4) { view[i] = HEAPF32[(((value)+(4*i))>>2)]; view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; } } else { view = HEAPF32.subarray((value)>>2,(value+count*16)>>2); } GLctx.uniform4fv(GL.uniforms[location], view); } function _glBufferSubData(target, offset, size, data) { GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size)); } function _emscripten_futex_wake(addr, count) { if (addr <= 0 || addr > HEAP8.length || addr&3 != 0 || count < 0) return -22; if (count == 0) return 0; // dump('futex_wake addr:' + addr + ' by thread: ' + _pthread_self() + (ENVIRONMENT_IS_PTHREAD?'(pthread)':'') + '\n'); // See if main thread is waiting on this address? If so, wake it up by resetting its wake location to zero. // Note that this is not a fair procedure, since we always wake main thread first before any workers, so // this scheme does not adhere to real queue-based waiting. var mainThreadWaitAddress = Atomics.load(HEAP32, __main_thread_futex_wait_address >> 2); var mainThreadWoken = 0; if (mainThreadWaitAddress == addr) { var loadedAddr = Atomics.compareExchange(HEAP32, __main_thread_futex_wait_address >> 2, mainThreadWaitAddress, 0); if (loadedAddr == mainThreadWaitAddress) { --count; mainThreadWoken = 1; if (count <= 0) return 1; } } // Wake any workers waiting on this address. var ret = Atomics.wake(HEAP32, addr >> 2, count); if (ret >= 0) return ret + mainThreadWoken; throw 'Atomics.wake returned an unexpected value ' + ret; } function _glGetProgramInfoLog(program, maxLength, length, infoLog) { var log = GLctx.getProgramInfoLog(GL.programs[program]); if (log === null) log = '(unknown error)'; if (maxLength > 0 && infoLog) { var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; } else { if (length) HEAP32[((length)>>2)]=0; } } function _emscripten_glGenFramebuffers(n, ids) { for (var i = 0; i < n; ++i) { var framebuffer = GLctx.createFramebuffer(); if (!framebuffer) { GL.recordError(0x0502 /* GL_INVALID_OPERATION */); while(i < n) HEAP32[(((ids)+(i++*4))>>2)]=0; return; } var id = GL.getNewId(GL.framebuffers); framebuffer.name = id; GL.framebuffers[id] = framebuffer; HEAP32[(((ids)+(i*4))>>2)]=id; } } function _glGetShaderiv(shader, pname, p) { if (!p) { // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense // if p == null, issue a GL error to notify user about it. GL.recordError(0x0501 /* GL_INVALID_VALUE */); return; } if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH var log = GLctx.getShaderInfoLog(GL.shaders[shader]); if (log === null) log = '(unknown error)'; HEAP32[((p)>>2)]=log.length + 1; } else { HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname); } } function _emscripten_glBlendEquationSeparate(x0, x1) { GLctx['blendEquationSeparate'](x0, x1) } function _glfwSetWindowIconifyCallback(winid, cbfun) { var win = GLFW.WindowFromId(winid); if (!win) return; win.windowIconifyFunc = cbfun; } function _emscripten_glDrawRangeElements() { Module['printErr']('missing function: emscripten_glDrawRangeElements'); abort(-1); } function _emscripten_glGenTextures(n, textures) { for (var i = 0; i < n; i++) { var texture = GLctx.createTexture(); if (!texture) { GL.recordError(0x0502 /* GL_INVALID_OPERATION */); // GLES + EGL specs don't specify what should happen here, so best to issue an error and create IDs with 0. while(i < n) HEAP32[(((textures)+(i++*4))>>2)]=0; return; } var id = GL.getNewId(GL.textures); texture.name = id; GL.textures[id] = texture; HEAP32[(((textures)+(i*4))>>2)]=id; } } function _emscripten_glVertexAttrib2fv(index, v) { GLctx.vertexAttrib2f(index, HEAPF32[v>>2], HEAPF32[v+4>>2]); } function _emscripten_glGetActiveUniform(program, index, bufSize, length, size, type, name) { program = GL.programs[program]; var info = GLctx.getActiveUniform(program, index); if (!info) return; // If an error occurs, nothing will be written to length, size, type and name. if (bufSize > 0 && name) { var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize); if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; } else { if (length) HEAP32[((length)>>2)]=0; } if (size) HEAP32[((size)>>2)]=info.size; if (type) HEAP32[((type)>>2)]=info.type; } Module["_roundf"] = _roundf; function _emscripten_glDeleteObjectARB() { Module['printErr']('missing function: emscripten_glDeleteObjectARB'); abort(-1); } function _emscripten_set_touchmove_callback(target, userData, useCapture, callbackfunc) { JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 24, "touchmove"); return 0; } function _emscripten_glUniform1f(location, v0) { GLctx.uniform1f(GL.uniforms[location], v0); } function _emscripten_glVertexAttribPointer(index, size, type, normalized, stride, ptr) { GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr); } function _glShaderSource(shader, count, string, length) { var source = GL.getSource(shader, count, string, length); GLctx.shaderSource(GL.shaders[shader], source); } function __spawn_thread(threadParams) { if (ENVIRONMENT_IS_PTHREAD) throw 'Internal Error! _spawn_thread() can only ever be called from main application thread!'; var worker = PThread.getNewWorker(); if (worker.pthread !== undefined) throw 'Internal error!'; if (!threadParams.pthread_ptr) throw 'Internal error, no pthread ptr!'; PThread.runningWorkers.push(worker); // Allocate memory for thread-local storage and initialize it to zero. var tlsMemory = _malloc(128 * 4); for (var i = 0; i < 128; ++i) { HEAP32[(((tlsMemory)+(i*4))>>2)]=0; } var pthread = PThread.pthreads[threadParams.pthread_ptr] = { // Create a pthread info object to represent this thread. worker: worker, stackBase: threadParams.stackBase, stackSize: threadParams.stackSize, allocatedOwnStack: threadParams.allocatedOwnStack, thread: threadParams.pthread_ptr, threadInfoStruct: threadParams.pthread_ptr // Info area for this thread in Emscripten HEAP (shared) }; Atomics.store(HEAPU32, (pthread.threadInfoStruct + 0 ) >> 2, 0); // threadStatus <- 0, meaning not yet exited. Atomics.store(HEAPU32, (pthread.threadInfoStruct + 4 ) >> 2, 0); // threadExitCode <- 0. Atomics.store(HEAPU32, (pthread.threadInfoStruct + 20 ) >> 2, 0); // profilerBlock <- 0. Atomics.store(HEAPU32, (pthread.threadInfoStruct + 80 ) >> 2, threadParams.detached); Atomics.store(HEAPU32, (pthread.threadInfoStruct + 116 ) >> 2, tlsMemory); // Init thread-local-storage memory array. Atomics.store(HEAPU32, (pthread.threadInfoStruct + 60 ) >> 2, 0); // Mark initial status to unused. Atomics.store(HEAPU32, (pthread.threadInfoStruct + 52 ) >> 2, pthread.threadInfoStruct); // Main thread ID. Atomics.store(HEAPU32, (pthread.threadInfoStruct + 56 ) >> 2, PROCINFO.pid); // Process ID. Atomics.store(HEAPU32, (pthread.threadInfoStruct + 120) >> 2, threadParams.stackSize); Atomics.store(HEAPU32, (pthread.threadInfoStruct + 96) >> 2, threadParams.stackSize); Atomics.store(HEAPU32, (pthread.threadInfoStruct + 92) >> 2, threadParams.stackBase); Atomics.store(HEAPU32, (pthread.threadInfoStruct + 120 + 8) >> 2, threadParams.stackBase); Atomics.store(HEAPU32, (pthread.threadInfoStruct + 120 + 12) >> 2, threadParams.detached); Atomics.store(HEAPU32, (pthread.threadInfoStruct + 120 + 20) >> 2, threadParams.schedPolicy); Atomics.store(HEAPU32, (pthread.threadInfoStruct + 120 + 24) >> 2, threadParams.schedPrio); var global_libc = _emscripten_get_global_libc(); var global_locale = global_libc + 40; Atomics.store(HEAPU32, (pthread.threadInfoStruct + 188) >> 2, global_locale); worker.pthread = pthread; // Ask the worker to start executing its pthread entry point function. worker.postMessage({ cmd: 'run', start_routine: threadParams.startRoutine, arg: threadParams.arg, threadInfoStruct: threadParams.pthread_ptr, selfThreadId: threadParams.pthread_ptr, // TODO: Remove this since thread ID is now the same as the thread address. parentThreadId: threadParams.parent_pthread_ptr, stackBase: threadParams.stackBase, stackSize: threadParams.stackSize, }, threadParams.transferList); } function _pthread_getschedparam(thread, policy, schedparam) { if (!policy && !schedparam) return ERRNO_CODES.EINVAL; if (!thread) { Module['printErr']('pthread_getschedparam called with a null thread pointer!'); return ERRNO_CODES.ESRCH; } var self = HEAP32[(((thread)+(24))>>2)]; if (self != thread) { Module['printErr']('pthread_getschedparam attempted on thread ' + thread + ', which does not point to a valid thread, or does not exist anymore!'); return ERRNO_CODES.ESRCH; } var schedPolicy = Atomics.load(HEAPU32, (thread + 120 + 20 ) >> 2); var schedPrio = Atomics.load(HEAPU32, (thread + 120 + 24 ) >> 2); if (policy) HEAP32[((policy)>>2)]=schedPolicy; if (schedparam) HEAP32[((schedparam)>>2)]=schedPrio; return 0; } function _pthread_self() { return __pthread_ptr|0; }function _pthread_create(pthread_ptr, attr, start_routine, arg) { if (typeof SharedArrayBuffer === 'undefined') { Module['printErr']('Current environment does not support SharedArrayBuffer, pthreads are not available!'); return 11; } if (!pthread_ptr) { Module['printErr']('pthread_create called with a null thread pointer!'); return 22; } var transferList = []; // List of JS objects that will transfer ownership to the Worker hosting the thread // Synchronously proxy the thread creation to main thread if possible. If we need to transfer ownership of objects, then // proxy asynchronously via postMessage. if (ENVIRONMENT_IS_PTHREAD && transferList.length == 0) { return _emscripten_sync_run_in_main_thread_4(137, pthread_ptr, attr, start_routine, arg); } var stackSize = 0; var stackBase = 0; var detached = 0; // Default thread attr is PTHREAD_CREATE_JOINABLE, i.e. start as not detached. var schedPolicy = 0; /*SCHED_OTHER*/ var schedPrio = 0; if (attr) { stackSize = HEAP32[((attr)>>2)]; stackBase = HEAP32[(((attr)+(8))>>2)]; detached = HEAP32[(((attr)+(12))>>2)] != 0/*PTHREAD_CREATE_JOINABLE*/; var inheritSched = HEAP32[(((attr)+(16))>>2)] == 0/*PTHREAD_INHERIT_SCHED*/; if (inheritSched) { var prevSchedPolicy = HEAP32[(((attr)+(20))>>2)]; var prevSchedPrio = HEAP32[(((attr)+(24))>>2)]; _pthread_getschedparam(_pthread_self(), attr + 20, attr + 24); schedPolicy = HEAP32[(((attr)+(20))>>2)]; schedPrio = HEAP32[(((attr)+(24))>>2)]; HEAP32[(((attr)+(20))>>2)]=prevSchedPolicy; HEAP32[(((attr)+(24))>>2)]=prevSchedPrio; } else { schedPolicy = HEAP32[(((attr)+(20))>>2)]; schedPrio = HEAP32[(((attr)+(24))>>2)]; } } stackSize += 81920 /*DEFAULT_STACK_SIZE*/; var allocatedOwnStack = stackBase == 0; // If allocatedOwnStack == true, then the pthread impl maintains the stack allocation. if (allocatedOwnStack) { stackBase = _malloc(stackSize); // Allocate a stack if the user doesn't want to place the stack in a custom memory area. } else { // Musl stores the stack base address assuming stack grows downwards, so adjust it to Emscripten convention that the // stack grows upwards instead. stackBase -= stackSize; assert(stackBase > 0); } // Allocate thread block (pthread_t structure). var threadInfoStruct = _malloc(244); for (var i = 0; i < 244 >> 2; ++i) HEAPU32[(threadInfoStruct>>2) + i] = 0; // zero-initialize thread structure. HEAP32[((pthread_ptr)>>2)]=threadInfoStruct; // The pthread struct has a field that points to itself - this is used as a magic ID to detect whether the pthread_t // structure is 'alive'. HEAP32[(((threadInfoStruct)+(24))>>2)]=threadInfoStruct; // pthread struct robust_list head should point to itself. var headPtr = threadInfoStruct + 168; HEAP32[((headPtr)>>2)]=headPtr; var threadParams = { stackBase: stackBase, stackSize: stackSize, allocatedOwnStack: allocatedOwnStack, schedPolicy: schedPolicy, schedPrio: schedPrio, detached: detached, startRoutine: start_routine, pthread_ptr: threadInfoStruct, parent_pthread_ptr: _pthread_self(), arg: arg, transferList: transferList }; if (ENVIRONMENT_IS_PTHREAD) { // The prepopulated pool of web workers that can host pthreads is stored in the main JS thread. Therefore if a // pthread is attempting to spawn a new thread, the thread creation must be deferred to the main JS thread. threadParams.cmd = 'spawnThread'; postMessage(threadParams, transferList); } else { // We are the main thread, so we have the pthread warmup pool in this thread and can fire off JS thread creation // directly ourselves. __spawn_thread(threadParams); } return 0; } function _emscripten_glDrawArrays(mode, first, count) { GLctx.drawArrays(mode, first, count); } function _emscripten_glGenBuffers(n, buffers) { for (var i = 0; i < n; i++) { var buffer = GLctx.createBuffer(); if (!buffer) { GL.recordError(0x0502 /* GL_INVALID_OPERATION */); while(i < n) HEAP32[(((buffers)+(i++*4))>>2)]=0; return; } var id = GL.getNewId(GL.buffers); buffer.name = id; GL.buffers[id] = buffer; HEAP32[(((buffers)+(i*4))>>2)]=id; } } function _emscripten_glClearDepth(x0) { GLctx['clearDepth'](x0) } function _emscripten_set_keypress_callback(target, userData, useCapture, callbackfunc) { JSEvents.registerKeyEventCallback(target, userData, useCapture, callbackfunc, 1, "keypress"); return 0; } function _glfwSetCharCallback(winid, cbfun) { GLFW.setCharCallback(winid, cbfun); } function _emscripten_glGetUniformLocation(program, name) { name = Pointer_stringify(name); var arrayOffset = 0; // If user passed an array accessor "[index]", parse the array index off the accessor. if (name.indexOf(']', name.length-1) !== -1) { var ls = name.lastIndexOf('['); var arrayIndex = name.slice(ls+1, -1); if (arrayIndex.length > 0) { arrayOffset = parseInt(arrayIndex); if (arrayOffset < 0) { return -1; } } name = name.slice(0, ls); } var ptable = GL.programInfos[program]; if (!ptable) { return -1; } var utable = ptable.uniforms; var uniformInfo = utable[name]; // returns pair [ dimension_of_uniform_array, uniform_location ] if (uniformInfo && arrayOffset < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1. return uniformInfo[1]+arrayOffset; } else { return -1; } } function _glBindBuffer(target, buffer) { var bufferObj = buffer ? GL.buffers[buffer] : null; GLctx.bindBuffer(target, bufferObj); } function _emscripten_set_current_thread_status_js(newStatus) { } Module["_emscripten_set_current_thread_status"] = _emscripten_set_current_thread_status; function _emscripten_glVertexAttrib4fv(index, v) { GLctx.vertexAttrib4f(index, HEAPF32[v>>2], HEAPF32[v+4>>2], HEAPF32[v+8>>2], HEAPF32[v+12>>2]); } function _emscripten_glScissor(x0, x1, x2, x3) { GLctx['scissor'](x0, x1, x2, x3) } function _glfwSetCursorEnterCallback(winid, cbfun) { var win = GLFW.WindowFromId(winid); if (!win) return; win.cursorEnterFunc = cbfun; } Module["_bitshift64Lshr"] = _bitshift64Lshr; function _confstr(name, buf, len) { if (ENVIRONMENT_IS_PTHREAD) return _emscripten_sync_run_in_main_thread_3(68, name, buf, len); // size_t confstr(int name, char *buf, size_t len); // http://pubs.opengroup.org/onlinepubs/000095399/functions/confstr.html var value; switch (name) { case 0: value = ENV['PATH'] || '/'; break; case 1: // Mimicking glibc. value = 'POSIX_V6_ILP32_OFF32\nPOSIX_V6_ILP32_OFFBIG'; break; case 2: // This JS implementation was tested against this glibc version. value = 'glibc 2.14'; break; case 3: // We don't support pthreads. value = ''; break; case 1118: case 1122: case 1124: case 1125: case 1126: case 1128: case 1129: case 1130: value = ''; break; case 1116: case 1117: case 1121: value = '-m32'; break; case 1120: value = '-m32 -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64'; break; default: ___setErrNo(ERRNO_CODES.EINVAL); return 0; } if (len == 0 || buf == 0) { return value.length + 1; } else { var length = Math.min(len, value.length); for (var i = 0; i < length; i++) { HEAP8[(((buf)+(i))>>0)]=value.charCodeAt(i); } if (len > length) HEAP8[(((buf)+(i++))>>0)]=0; return i; } } function _glBufferData(target, size, data, usage) { if (!data) { GLctx.bufferData(target, size, usage); } else { GLctx.bufferData(target, HEAPU8.subarray(data, data+size), usage); } } function _emscripten_glIsShader(shader) { var s = GL.shaders[shader]; if (!s) return 0; return GLctx.isShader(s); } function _getenv(name) { if (ENVIRONMENT_IS_PTHREAD) return _emscripten_sync_run_in_main_thread_1(111, name); // char *getenv(const char *name); // http://pubs.opengroup.org/onlinepubs/009695399/functions/getenv.html if (name === 0) return 0; name = Pointer_stringify(name); if (!ENV.hasOwnProperty(name)) return 0; if (_getenv.ret) _free(_getenv.ret); _getenv.ret = allocate(intArrayFromString(ENV[name]), 'i8', ALLOC_NORMAL); return _getenv.ret; } function _emscripten_conditional_set_current_thread_status_js(expectedStatus, newStatus) { } Module["_emscripten_conditional_set_current_thread_status"] = _emscripten_conditional_set_current_thread_status; function _emscripten_glDrawBuffers(n, bufs) { var bufArray = GL.tempFixedLengthArray[n]; for (var i = 0; i < n; i++) { bufArray[i] = HEAP32[(((bufs)+(i*4))>>2)]; } GLctx['drawBuffers'](bufArray); } function _glGetFloatv(name_, p) { emscriptenWebGLGet(name_, p, 'Float'); } function _emscripten_glBindFramebuffer(target, framebuffer) { GLctx.bindFramebuffer(target, framebuffer ? GL.framebuffers[framebuffer] : null); } function _emscripten_glBlendEquation(x0) { GLctx['blendEquation'](x0) } function _emscripten_glBufferSubData(target, offset, size, data) { GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size)); } function _emscripten_glBufferData(target, size, data, usage) { if (!data) { GLctx.bufferData(target, size, usage); } else { GLctx.bufferData(target, HEAPU8.subarray(data, data+size), usage); } } Module["_sbrk"] = _sbrk; Module["_bitshift64Shl"] = _bitshift64Shl; function _emscripten_glGetShaderSource(shader, bufSize, length, source) { var result = GLctx.getShaderSource(GL.shaders[shader]); if (!result) return; // If an error occurs, nothing will be written to length or source. if (bufSize > 0 && source) { var numBytesWrittenExclNull = stringToUTF8(result, source, bufSize); if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; } else { if (length) HEAP32[((length)>>2)]=0; } } Module["_llvm_bswap_i32"] = _llvm_bswap_i32; function _emscripten_set_click_callback(target, userData, useCapture, callbackfunc) { JSEvents.registerMouseEventCallback(target, userData, useCapture, callbackfunc, 4, "click"); return 0; } function _glfwSetKeyCallback(winid, cbfun) { GLFW.setKeyCallback(winid, cbfun); } function _emscripten_set_gamepadconnected_callback(userData, useCapture, callbackfunc) { if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1; JSEvents.registerGamepadEventCallback(window, userData, useCapture, callbackfunc, 26, "gamepadconnected"); return 0; } function _emscripten_glGetFloatv(name_, p) { emscriptenWebGLGet(name_, p, 'Float'); } function _glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) { var pixelData = null; if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat); GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData); } function ___assert_fail(condition, filename, line, func) { ABORT = true; throw 'Assertion failed: ' + Pointer_stringify(condition) + ', at: ' + [filename ? Pointer_stringify(filename) : 'unknown filename', line, func ? Pointer_stringify(func) : 'unknown function'] + ' at ' + stackTrace(); } function _emscripten_glVertexAttribDivisor(index, divisor) { GLctx['vertexAttribDivisor'](index, divisor); } function _emscripten_glDrawElementsInstanced(mode, count, type, indices, primcount) { GLctx['drawElementsInstanced'](mode, count, type, indices, primcount); } function _emscripten_glDrawElements(mode, count, type, indices) { GLctx.drawElements(mode, count, type, indices); } function _glfwSetMouseButtonCallback(winid, cbfun) { GLFW.setMouseButtonCallback(winid, cbfun); } function _emscripten_glCreateProgram() { var id = GL.getNewId(GL.programs); var program = GLctx.createProgram(); program.name = id; GL.programs[id] = program; return id; } function _emscripten_glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) { GLctx['compressedTexImage2D'](target, level, internalFormat, width, height, border, data ? HEAPU8.subarray((data),(data+imageSize)) : null); } function _emscripten_glClearColor(x0, x1, x2, x3) { GLctx['clearColor'](x0, x1, x2, x3) } function _emscripten_glBindVertexArray(vao) { GLctx['bindVertexArray'](GL.vaos[vao]); } function _setenv(envname, envval, overwrite) { if (ENVIRONMENT_IS_PTHREAD) return _emscripten_sync_run_in_main_thread_3(113, envname, envval, overwrite); // int setenv(const char *envname, const char *envval, int overwrite); // http://pubs.opengroup.org/onlinepubs/009695399/functions/setenv.html if (envname === 0) { ___setErrNo(ERRNO_CODES.EINVAL); return -1; } var name = Pointer_stringify(envname); var val = Pointer_stringify(envval); if (name === '' || name.indexOf('=') !== -1) { ___setErrNo(ERRNO_CODES.EINVAL); return -1; } if (ENV.hasOwnProperty(name) && !overwrite) return 0; ENV[name] = val; ___buildEnvironment(ENV); return 0; } function _emscripten_glLoadMatrixf() { Module['printErr']('missing function: emscripten_glLoadMatrixf'); abort(-1); } function _glDeleteShader(id) { if (!id) return; var shader = GL.shaders[id]; if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. GL.recordError(0x0501 /* GL_INVALID_VALUE */); return; } GLctx.deleteShader(shader); GL.shaders[id] = null; } function _emscripten_glGetProgramiv(program, pname, p) { if (!p) { // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense // if p == null, issue a GL error to notify user about it. GL.recordError(0x0501 /* GL_INVALID_VALUE */); return; } if (program >= GL.counter) { GL.recordError(0x0501 /* GL_INVALID_VALUE */); return; } var ptable = GL.programInfos[program]; if (!ptable) { GL.recordError(0x0502 /* GL_INVALID_OPERATION */); return; } if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH var log = GLctx.getProgramInfoLog(GL.programs[program]); if (log === null) log = '(unknown error)'; HEAP32[((p)>>2)]=log.length + 1; } else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) { HEAP32[((p)>>2)]=ptable.maxUniformLength; } else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) { if (ptable.maxAttributeLength == -1) { var program = GL.programs[program]; var numAttribs = GLctx.getProgramParameter(program, GLctx.ACTIVE_ATTRIBUTES); ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned. for (var i = 0; i < numAttribs; ++i) { var activeAttrib = GLctx.getActiveAttrib(program, i); ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length+1); } } HEAP32[((p)>>2)]=ptable.maxAttributeLength; } else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) { if (ptable.maxUniformBlockNameLength == -1) { var program = GL.programs[program]; var numBlocks = GLctx.getProgramParameter(program, GLctx.ACTIVE_UNIFORM_BLOCKS); ptable.maxUniformBlockNameLength = 0; for (var i = 0; i < numBlocks; ++i) { var activeBlockName = GLctx.getActiveUniformBlockName(program, i); ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length+1); } } HEAP32[((p)>>2)]=ptable.maxUniformBlockNameLength; } else { HEAP32[((p)>>2)]=GLctx.getProgramParameter(GL.programs[program], pname); } } function _emscripten_glGetProgramInfoLog(program, maxLength, length, infoLog) { var log = GLctx.getProgramInfoLog(GL.programs[program]); if (log === null) log = '(unknown error)'; if (maxLength > 0 && infoLog) { var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; } else { if (length) HEAP32[((length)>>2)]=0; } } function _emscripten_glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) { var pixelData = null; if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat); GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData); } function _glPixelStorei(pname, param) { if (pname == 0x0D05 /* GL_PACK_ALIGNMENT */) { GL.packAlignment = param; } else if (pname == 0x0cf5 /* GL_UNPACK_ALIGNMENT */) { GL.unpackAlignment = param; } GLctx.pixelStorei(pname, param); } function ___unlock() {} function _emscripten_glColorPointer() { Module['printErr']('missing function: emscripten_glColorPointer'); abort(-1); } function _glViewport(x0, x1, x2, x3) { GLctx['viewport'](x0, x1, x2, x3) } function _glfwDestroyWindow(winid) { return GLFW.destroyWindow(winid); } function _emscripten_glFlush() { GLctx['flush']() } function _glfwSetErrorCallback(cbfun) { GLFW.errorFunc = cbfun; } function _emscripten_glCreateShader(shaderType) { var id = GL.getNewId(GL.shaders); GL.shaders[id] = GLctx.createShader(shaderType); return id; } function _glUniformMatrix4fv(location, count, transpose, value) { var view; if (16*count <= GL.MINI_TEMP_BUFFER_SIZE) { // avoid allocation when uploading few enough uniforms view = GL.miniTempBufferViews[16*count-1]; for (var i = 0; i < 16*count; i += 16) { view[i] = HEAPF32[(((value)+(4*i))>>2)]; view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)]; view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)]; view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)]; view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)]; view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)]; view[i+9] = HEAPF32[(((value)+(4*i+36))>>2)]; view[i+10] = HEAPF32[(((value)+(4*i+40))>>2)]; view[i+11] = HEAPF32[(((value)+(4*i+44))>>2)]; view[i+12] = HEAPF32[(((value)+(4*i+48))>>2)]; view[i+13] = HEAPF32[(((value)+(4*i+52))>>2)]; view[i+14] = HEAPF32[(((value)+(4*i+56))>>2)]; view[i+15] = HEAPF32[(((value)+(4*i+60))>>2)]; } } else { view = HEAPF32.subarray((value)>>2,(value+count*64)>>2); } GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view); } function _emscripten_glValidateProgram(program) { GLctx.validateProgram(GL.programs[program]); } function _emscripten_syscall(which, varargs) { switch (which) { case 54: return ___syscall54(which, varargs); case 6: return ___syscall6(which, varargs); case 140: return ___syscall140(which, varargs); case 146: return ___syscall146(which, varargs); default: throw "surprising proxied syscall: " + which; } } function _glTexParameteri(x0, x1, x2) { GLctx['texParameteri'](x0, x1, x2) } function _glFrontFace(x0) { GLctx['frontFace'](x0) } function _emscripten_glColorMask(red, green, blue, alpha) { GLctx.colorMask(!!red, !!green, !!blue, !!alpha); } function _emscripten_glPixelStorei(pname, param) { if (pname == 0x0D05 /* GL_PACK_ALIGNMENT */) { GL.packAlignment = param; } else if (pname == 0x0cf5 /* GL_UNPACK_ALIGNMENT */) { GL.unpackAlignment = param; } GLctx.pixelStorei(pname, param); } function _emscripten_glDeleteTextures(n, textures) { for (var i = 0; i < n; i++) { var id = HEAP32[(((textures)+(i*4))>>2)]; var texture = GL.textures[id]; if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures". GLctx.deleteTexture(texture); texture.name = 0; GL.textures[id] = null; } } function _fpathconf(fildes, name) { if (ENVIRONMENT_IS_PTHREAD) return _emscripten_sync_run_in_main_thread_2(46, fildes, name); // long fpathconf(int fildes, int name); // http://pubs.opengroup.org/onlinepubs/000095399/functions/encrypt.html // NOTE: The first parameter is ignored, so pathconf == fpathconf. // The constants here aren't real values. Just mimicking glibc. switch (name) { case 0: return 32000; case 1: case 2: case 3: return 255; case 4: case 5: case 16: case 17: case 18: return 4096; case 6: case 7: case 20: return 1; case 8: return 0; case 9: case 10: case 11: case 12: case 14: case 15: case 19: return -1; case 13: return 64; } ___setErrNo(ERRNO_CODES.EINVAL); return -1; } function _putenv(string) { if (ENVIRONMENT_IS_PTHREAD) return _emscripten_sync_run_in_main_thread_1(115, string); // int putenv(char *string); // http://pubs.opengroup.org/onlinepubs/009695399/functions/putenv.html // WARNING: According to the standard (and the glibc implementation), the // string is taken by reference so future changes are reflected. // We copy it instead, possibly breaking some uses. if (string === 0) { ___setErrNo(ERRNO_CODES.EINVAL); return -1; } string = Pointer_stringify(string); var splitPoint = string.indexOf('=') if (string === '' || string.indexOf('=') === -1) { ___setErrNo(ERRNO_CODES.EINVAL); return -1; } var name = string.slice(0, splitPoint); var value = string.slice(splitPoint + 1); if (!(name in ENV) || ENV[name] !== value) { ENV[name] = value; ___buildEnvironment(ENV); } return 0; } function _emscripten_glGenVertexArrays(n, arrays) { for (var i = 0; i < n; i++) { var vao = GLctx['createVertexArray'](); if (!vao) { GL.recordError(0x0502 /* GL_INVALID_OPERATION */); while(i < n) HEAP32[(((arrays)+(i++*4))>>2)]=0; return; } var id = GL.getNewId(GL.vaos); vao.name = id; GL.vaos[id] = vao; HEAP32[(((arrays)+(i*4))>>2)]=id; } } function _time(ptr) { var ret = (Date.now()/1000)|0; if (ptr) { HEAP32[((ptr)>>2)]=ret; } return ret; } function _emscripten_glGetBooleanv(name_, p) { emscriptenWebGLGet(name_, p, 'Boolean'); } function _utimes(path, times) { if (ENVIRONMENT_IS_PTHREAD) return _emscripten_sync_run_in_main_thread_2(13, path, times); var time; if (times) { var offset = 8 + 0; time = HEAP32[(((times)+(offset))>>2)] * 1000; offset = 8 + 4; time += HEAP32[(((times)+(offset))>>2)] / 1000; } else { time = Date.now(); } path = Pointer_stringify(path); try { FS.utime(path, time, time); return 0; } catch (e) { FS.handleFSError(e); return -1; } } function _emscripten_glCompileShader(shader) { GLctx.compileShader(GL.shaders[shader]); } var GLctx; GL.init(); if (ENVIRONMENT_IS_NODE) { _emscripten_get_now = function _emscripten_get_now_actual() { var t = process['hrtime'](); return t[0] * 1e3 + t[1] / 1e6; }; } else if (typeof dateNow !== 'undefined') { _emscripten_get_now = dateNow; } else if (typeof self === 'object' && self['performance'] && typeof self['performance']['now'] === 'function') { _emscripten_get_now = function() { return self['performance']['now'](); }; } else if (typeof performance === 'object' && typeof performance['now'] === 'function') { _emscripten_get_now = function() { return performance['now'](); }; } else { _emscripten_get_now = Date.now; }; Module["requestFullScreen"] = function Module_requestFullScreen(lockPointer, resizeCanvas, vrDevice) { Module.printErr("Module.requestFullScreen is deprecated. Please call Module.requestFullscreen instead."); Module["requestFullScreen"] = Module["requestFullscreen"]; Browser.requestFullScreen(lockPointer, resizeCanvas, vrDevice) }; Module["requestFullscreen"] = function Module_requestFullscreen(lockPointer, resizeCanvas, vrDevice) { Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice) }; Module["requestAnimationFrame"] = function Module_requestAnimationFrame(func) { Browser.requestAnimationFrame(func) }; Module["setCanvasSize"] = function Module_setCanvasSize(width, height, noUpdates) { Browser.setCanvasSize(width, height, noUpdates) }; Module["pauseMainLoop"] = function Module_pauseMainLoop() { Browser.mainLoop.pause() }; Module["resumeMainLoop"] = function Module_resumeMainLoop() { Browser.mainLoop.resume() }; Module["getUserMedia"] = function Module_getUserMedia() { Browser.getUserMedia() } Module["createContext"] = function Module_createContext(canvas, useWebGL, setInModule, webGLContextAttributes) { return Browser.createContext(canvas, useWebGL, setInModule, webGLContextAttributes) }; FS.staticInit();__ATINIT__.unshift(function() { if (!Module["noFSInit"] && !FS.init.initialized) FS.init() });__ATMAIN__.push(function() { FS.ignorePermissions = false });__ATEXIT__.push(function() { FS.quit() });Module["FS_createFolder"] = FS.createFolder;Module["FS_createPath"] = FS.createPath;Module["FS_createDataFile"] = FS.createDataFile;Module["FS_createPreloadedFile"] = FS.createPreloadedFile;Module["FS_createLazyFile"] = FS.createLazyFile;Module["FS_createLink"] = FS.createLink;Module["FS_createDevice"] = FS.createDevice;Module["FS_unlink"] = FS.unlink;; __ATINIT__.unshift(function() { TTY.init() });__ATEXIT__.push(function() { TTY.shutdown() });; if (ENVIRONMENT_IS_NODE) { var fs = require("fs"); var NODEJS_PATH = require("path"); NODEFS.staticInit(); }; JSEvents.staticInit();; if (!ENVIRONMENT_IS_PTHREAD) PThread.initMainThreadBlock();; if (!ENVIRONMENT_IS_PTHREAD) ___buildEnvironment(ENV);; if (!ENVIRONMENT_IS_PTHREAD) { // Only main thread initializes these, pthreads copy them over at thread worker init time (in pthread-main.js) DYNAMICTOP_PTR = allocate(1, "i32", ALLOC_STATIC); STACK_BASE = STACKTOP = Runtime.alignMemory(STATICTOP); STACK_MAX = STACK_BASE + TOTAL_STACK; DYNAMIC_BASE = Runtime.alignMemory(STACK_MAX); HEAP32[DYNAMICTOP_PTR>>2] = DYNAMIC_BASE; staticSealed = true; // seal the static portion of memory assert(DYNAMIC_BASE < TOTAL_MEMORY, "TOTAL_MEMORY not big enough for stack"); } function nullFunc_viiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } function nullFunc_vd(x) { Module["printErr"]("Invalid function pointer called with signature 'vd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } function nullFunc_vid(x) { Module["printErr"]("Invalid function pointer called with signature 'vid'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } function nullFunc_vi(x) { Module["printErr"]("Invalid function pointer called with signature 'vi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } function nullFunc_vii(x) { Module["printErr"]("Invalid function pointer called with signature 'vii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } function nullFunc_ii(x) { Module["printErr"]("Invalid function pointer called with signature 'ii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } function nullFunc_viddd(x) { Module["printErr"]("Invalid function pointer called with signature 'viddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } function nullFunc_vidd(x) { Module["printErr"]("Invalid function pointer called with signature 'vidd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } function nullFunc_iiii(x) { Module["printErr"]("Invalid function pointer called with signature 'iiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } function nullFunc_viiiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } function nullFunc_viiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } function nullFunc_viii(x) { Module["printErr"]("Invalid function pointer called with signature 'viii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } function nullFunc_vidddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vidddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } function nullFunc_vdi(x) { Module["printErr"]("Invalid function pointer called with signature 'vdi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } function nullFunc_viiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } function nullFunc_viiiiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } function nullFunc_iii(x) { Module["printErr"]("Invalid function pointer called with signature 'iii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } function nullFunc_i(x) { Module["printErr"]("Invalid function pointer called with signature 'i'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } function nullFunc_vdddddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdddddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } function nullFunc_vdddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } function nullFunc_vdd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } function nullFunc_v(x) { Module["printErr"]("Invalid function pointer called with signature 'v'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } function nullFunc_viid(x) { Module["printErr"]("Invalid function pointer called with signature 'viid'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } function nullFunc_viiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } function invoke_viiiii(index,a1,a2,a3,a4,a5) { try { Module["dynCall_viiiii"](index,a1,a2,a3,a4,a5); } catch(e) { if (typeof e !== 'number' && e !== 'longjmp') throw e; Module["setThrew"](1, 0); } } function invoke_vd(index,a1) { try { Module["dynCall_vd"](index,a1); } catch(e) { if (typeof e !== 'number' && e !== 'longjmp') throw e; Module["setThrew"](1, 0); } } function invoke_vid(index,a1,a2) { try { Module["dynCall_vid"](index,a1,a2); } catch(e) { if (typeof e !== 'number' && e !== 'longjmp') throw e; Module["setThrew"](1, 0); } } function invoke_vi(index,a1) { try { Module["dynCall_vi"](index,a1); } catch(e) { if (typeof e !== 'number' && e !== 'longjmp') throw e; Module["setThrew"](1, 0); } } function invoke_vii(index,a1,a2) { try { Module["dynCall_vii"](index,a1,a2); } catch(e) { if (typeof e !== 'number' && e !== 'longjmp') throw e; Module["setThrew"](1, 0); } } function invoke_ii(index,a1) { try { return Module["dynCall_ii"](index,a1); } catch(e) { if (typeof e !== 'number' && e !== 'longjmp') throw e; Module["setThrew"](1, 0); } } function invoke_viddd(index,a1,a2,a3,a4) { try { Module["dynCall_viddd"](index,a1,a2,a3,a4); } catch(e) { if (typeof e !== 'number' && e !== 'longjmp') throw e; Module["setThrew"](1, 0); } } function invoke_vidd(index,a1,a2,a3) { try { Module["dynCall_vidd"](index,a1,a2,a3); } catch(e) { if (typeof e !== 'number' && e !== 'longjmp') throw e; Module["setThrew"](1, 0); } } function invoke_iiii(index,a1,a2,a3) { try { return Module["dynCall_iiii"](index,a1,a2,a3); } catch(e) { if (typeof e !== 'number' && e !== 'longjmp') throw e; Module["setThrew"](1, 0); } } function invoke_viiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) { try { Module["dynCall_viiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8); } catch(e) { if (typeof e !== 'number' && e !== 'longjmp') throw e; Module["setThrew"](1, 0); } } function invoke_viiiiii(index,a1,a2,a3,a4,a5,a6) { try { Module["dynCall_viiiiii"](index,a1,a2,a3,a4,a5,a6); } catch(e) { if (typeof e !== 'number' && e !== 'longjmp') throw e; Module["setThrew"](1, 0); } } function invoke_viii(index,a1,a2,a3) { try { Module["dynCall_viii"](index,a1,a2,a3); } catch(e) { if (typeof e !== 'number' && e !== 'longjmp') throw e; Module["setThrew"](1, 0); } } function invoke_vidddd(index,a1,a2,a3,a4,a5) { try { Module["dynCall_vidddd"](index,a1,a2,a3,a4,a5); } catch(e) { if (typeof e !== 'number' && e !== 'longjmp') throw e; Module["setThrew"](1, 0); } } function invoke_vdi(index,a1,a2) { try { Module["dynCall_vdi"](index,a1,a2); } catch(e) { if (typeof e !== 'number' && e !== 'longjmp') throw e; Module["setThrew"](1, 0); } } function invoke_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7) { try { Module["dynCall_viiiiiii"](index,a1,a2,a3,a4,a5,a6,a7); } catch(e) { if (typeof e !== 'number' && e !== 'longjmp') throw e; Module["setThrew"](1, 0); } } function invoke_viiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) { try { Module["dynCall_viiiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9); } catch(e) { if (typeof e !== 'number' && e !== 'longjmp') throw e; Module["setThrew"](1, 0); } } function invoke_iii(index,a1,a2) { try { return Module["dynCall_iii"](index,a1,a2); } catch(e) { if (typeof e !== 'number' && e !== 'longjmp') throw e; Module["setThrew"](1, 0); } } function invoke_i(index) { try { return Module["dynCall_i"](index); } catch(e) { if (typeof e !== 'number' && e !== 'longjmp') throw e; Module["setThrew"](1, 0); } } function invoke_vdddddd(index,a1,a2,a3,a4,a5,a6) { try { Module["dynCall_vdddddd"](index,a1,a2,a3,a4,a5,a6); } catch(e) { if (typeof e !== 'number' && e !== 'longjmp') throw e; Module["setThrew"](1, 0); } } function invoke_vdddd(index,a1,a2,a3,a4) { try { Module["dynCall_vdddd"](index,a1,a2,a3,a4); } catch(e) { if (typeof e !== 'number' && e !== 'longjmp') throw e; Module["setThrew"](1, 0); } } function invoke_vdd(index,a1,a2) { try { Module["dynCall_vdd"](index,a1,a2); } catch(e) { if (typeof e !== 'number' && e !== 'longjmp') throw e; Module["setThrew"](1, 0); } } function invoke_v(index) { try { Module["dynCall_v"](index); } catch(e) { if (typeof e !== 'number' && e !== 'longjmp') throw e; Module["setThrew"](1, 0); } } function invoke_viid(index,a1,a2,a3) { try { Module["dynCall_viid"](index,a1,a2,a3); } catch(e) { if (typeof e !== 'number' && e !== 'longjmp') throw e; Module["setThrew"](1, 0); } } function invoke_viiii(index,a1,a2,a3,a4) { try { Module["dynCall_viiii"](index,a1,a2,a3,a4); } catch(e) { if (typeof e !== 'number' && e !== 'longjmp') throw e; Module["setThrew"](1, 0); } } Module.asmGlobalArg = { "Math": Math, "Int8Array": Int8Array, "Int16Array": Int16Array, "Int32Array": Int32Array, "Uint8Array": Uint8Array, "Uint16Array": Uint16Array, "Uint32Array": Uint32Array, "Float32Array": Float32Array, "Float64Array": Float64Array, "NaN": NaN, "Infinity": Infinity }; Module.asmGlobalArg['Atomics'] = Atomics; Module.asmLibraryArg = { "abort": abort, "assert": assert, "enlargeMemory": enlargeMemory, "getTotalMemory": getTotalMemory, "abortOnCannotGrowMemory": abortOnCannotGrowMemory, "abortStackOverflow": abortStackOverflow, "nullFunc_viiiii": nullFunc_viiiii, "nullFunc_vd": nullFunc_vd, "nullFunc_vid": nullFunc_vid, "nullFunc_vi": nullFunc_vi, "nullFunc_vii": nullFunc_vii, "nullFunc_ii": nullFunc_ii, "nullFunc_viddd": nullFunc_viddd, "nullFunc_vidd": nullFunc_vidd, "nullFunc_iiii": nullFunc_iiii, "nullFunc_viiiiiiii": nullFunc_viiiiiiii, "nullFunc_viiiiii": nullFunc_viiiiii, "nullFunc_viii": nullFunc_viii, "nullFunc_vidddd": nullFunc_vidddd, "nullFunc_vdi": nullFunc_vdi, "nullFunc_viiiiiii": nullFunc_viiiiiii, "nullFunc_viiiiiiiii": nullFunc_viiiiiiiii, "nullFunc_iii": nullFunc_iii, "nullFunc_i": nullFunc_i, "nullFunc_vdddddd": nullFunc_vdddddd, "nullFunc_vdddd": nullFunc_vdddd, "nullFunc_vdd": nullFunc_vdd, "nullFunc_v": nullFunc_v, "nullFunc_viid": nullFunc_viid, "nullFunc_viiii": nullFunc_viiii, "invoke_viiiii": invoke_viiiii, "invoke_vd": invoke_vd, "invoke_vid": invoke_vid, "invoke_vi": invoke_vi, "invoke_vii": invoke_vii, "invoke_ii": invoke_ii, "invoke_viddd": invoke_viddd, "invoke_vidd": invoke_vidd, "invoke_iiii": invoke_iiii, "invoke_viiiiiiii": invoke_viiiiiiii, "invoke_viiiiii": invoke_viiiiii, "invoke_viii": invoke_viii, "invoke_vidddd": invoke_vidddd, "invoke_vdi": invoke_vdi, "invoke_viiiiiii": invoke_viiiiiii, "invoke_viiiiiiiii": invoke_viiiiiiiii, "invoke_iii": invoke_iii, "invoke_i": invoke_i, "invoke_vdddddd": invoke_vdddddd, "invoke_vdddd": invoke_vdddd, "invoke_vdd": invoke_vdd, "invoke_v": invoke_v, "invoke_viid": invoke_viid, "invoke_viiii": invoke_viiii, "_emscripten_glGetTexParameterfv": _emscripten_glGetTexParameterfv, "_glUseProgram": _glUseProgram, "_glfwCreateWindow": _glfwCreateWindow, "_emscripten_glReleaseShaderCompiler": _emscripten_glReleaseShaderCompiler, "_emscripten_glBlendFuncSeparate": _emscripten_glBlendFuncSeparate, "_emscripten_glVertexAttribPointer": _emscripten_glVertexAttribPointer, "_emscripten_glGetIntegerv": _emscripten_glGetIntegerv, "_emscripten_glCullFace": _emscripten_glCullFace, "_emscripten_glIsProgram": _emscripten_glIsProgram, "_emscripten_glStencilMaskSeparate": _emscripten_glStencilMaskSeparate, "_emscripten_glViewport": _emscripten_glViewport, "_emscripten_glFrontFace": _emscripten_glFrontFace, "___assert_fail": ___assert_fail, "_glDeleteProgram": _glDeleteProgram, "_emscripten_glUniform3fv": _emscripten_glUniform3fv, "_emscripten_glPolygonOffset": _emscripten_glPolygonOffset, "_emscripten_glUseProgram": _emscripten_glUseProgram, "_emscripten_glBlendColor": _emscripten_glBlendColor, "_glBindBuffer": _glBindBuffer, "_emscripten_glDepthFunc": _emscripten_glDepthFunc, "_glGetShaderInfoLog": _glGetShaderInfoLog, "_clock_gettime": _clock_gettime, "_emscripten_set_fullscreenchange_callback": _emscripten_set_fullscreenchange_callback, "_emscripten_set_touchmove_callback": _emscripten_set_touchmove_callback, "_emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing, "_glDisable": _glDisable, "_glBlendFunc": _glBlendFunc, "_emscripten_glDisableVertexAttribArray": _emscripten_glDisableVertexAttribArray, "_glGetAttribLocation": _glGetAttribLocation, "_glDisableVertexAttribArray": _glDisableVertexAttribArray, "_glCreateShader": _glCreateShader, "_emscripten_glCompileShader": _emscripten_glCompileShader, "_sysconf": _sysconf, "_utime": _utime, "_emscripten_glSampleCoverage": _emscripten_glSampleCoverage, "_emscripten_glVertexPointer": _emscripten_glVertexPointer, "_emscripten_set_touchstart_callback": _emscripten_set_touchstart_callback, "emscriptenWebGLComputeImageSize": emscriptenWebGLComputeImageSize, "_emscripten_glGetBooleanv": _emscripten_glGetBooleanv, "_emscripten_glGetShaderSource": _emscripten_glGetShaderSource, "_chroot": _chroot, "_glUniform4f": _glUniform4f, "_llvm_stacksave": _llvm_stacksave, "_emscripten_glUniform1i": _emscripten_glUniform1i, "_emscripten_glLoadMatrixf": _emscripten_glLoadMatrixf, "_emscripten_glGenBuffers": _emscripten_glGenBuffers, "_emscripten_glDeleteObjectARB": _emscripten_glDeleteObjectARB, "_glfwSetWindowSizeCallback": _glfwSetWindowSizeCallback, "_emscripten_glGetShaderPrecisionFormat": _emscripten_glGetShaderPrecisionFormat, "_glfwInit": _glfwInit, "_glGenBuffers": _glGenBuffers, "_glShaderSource": _glShaderSource, "_emscripten_glGetString": _emscripten_glGetString, "_emscripten_glIsFramebuffer": _emscripten_glIsFramebuffer, "_emscripten_glIsEnabled": _emscripten_glIsEnabled, "_emscripten_glScissor": _emscripten_glScissor, "__pthread_testcancel_js": __pthread_testcancel_js, "_emscripten_glVertexAttrib4fv": _emscripten_glVertexAttrib4fv, "_emscripten_glFramebufferTexture2D": _emscripten_glFramebufferTexture2D, "_emscripten_glTexParameteriv": _emscripten_glTexParameteriv, "_unsetenv": _unsetenv, "_emscripten_glBindProgramARB": _emscripten_glBindProgramARB, "_emscripten_glStencilOpSeparate": _emscripten_glStencilOpSeparate, "_emscripten_glFramebufferRenderbuffer": _emscripten_glFramebufferRenderbuffer, "___syscall140": ___syscall140, "_glfwSetErrorCallback": _glfwSetErrorCallback, "_glfwDefaultWindowHints": _glfwDefaultWindowHints, "_glfwDestroyWindow": _glfwDestroyWindow, "___syscall146": ___syscall146, "_emscripten_glGetActiveAttrib": _emscripten_glGetActiveAttrib, "_emscripten_glAttachShader": _emscripten_glAttachShader, "_emscripten_get_now_is_monotonic": _emscripten_get_now_is_monotonic, "_emscripten_glUniform2i": _emscripten_glUniform2i, "_emscripten_glUniform2f": _emscripten_glUniform2f, "_emscripten_glTexParameterfv": _emscripten_glTexParameterfv, "_emscripten_glIsBuffer": _emscripten_glIsBuffer, "_emscripten_glUniformMatrix2fv": _emscripten_glUniformMatrix2fv, "_glGetProgramInfoLog": _glGetProgramInfoLog, "_glfwSetScrollCallback": _glfwSetScrollCallback, "_emscripten_glTexParameterf": _emscripten_glTexParameterf, "_emscripten_glGetAttachedShaders": _emscripten_glGetAttachedShaders, "_emscripten_glGenTextures": _emscripten_glGenTextures, "_emscripten_glTexParameteri": _emscripten_glTexParameteri, "_llvm_stackrestore": _llvm_stackrestore, "_glfwMakeContextCurrent": _glfwMakeContextCurrent, "_emscripten_glClear": _emscripten_glClear, "_glDrawElements": _glDrawElements, "_glBufferSubData": _glBufferSubData, "_emscripten_glValidateProgram": _emscripten_glValidateProgram, "_emscripten_glVertexAttrib2fv": _emscripten_glVertexAttrib2fv, "_glViewport": _glViewport, "_emscripten_glUniform4iv": _emscripten_glUniform4iv, "_emscripten_glGetTexParameteriv": _emscripten_glGetTexParameteriv, "___setErrNo": ___setErrNo, "_eglGetProcAddress": _eglGetProcAddress, "_emscripten_glBindAttribLocation": _emscripten_glBindAttribLocation, "_glDeleteTextures": _glDeleteTextures, "_glDepthFunc": _glDepthFunc, "_emscripten_glClientActiveTexture": _emscripten_glClientActiveTexture, "_emscripten_glVertexAttrib2f": _emscripten_glVertexAttrib2f, "_emscripten_asm_const_v": _emscripten_asm_const_v, "_emscripten_glFlush": _emscripten_glFlush, "_emscripten_glBlendFunc": _emscripten_glBlendFunc, "_emscripten_glCheckFramebufferStatus": _emscripten_glCheckFramebufferStatus, "_emscripten_glGenerateMipmap": _emscripten_glGenerateMipmap, "_emscripten_glGetError": _emscripten_glGetError, "_emscripten_glClearDepthf": _emscripten_glClearDepthf, "_pthread_self": _pthread_self, "_emscripten_glBufferData": _emscripten_glBufferData, "_emscripten_glUniform3i": _emscripten_glUniform3i, "_emscripten_glGenRenderbuffers": _emscripten_glGenRenderbuffers, "_emscripten_glRotatef": _emscripten_glRotatef, "_emscripten_glDeleteShader": _emscripten_glDeleteShader, "_glEnable": _glEnable, "_emscripten_glGetShaderiv": _emscripten_glGetShaderiv, "_emscripten_glReadPixels": _emscripten_glReadPixels, "_emscripten_glMatrixMode": _emscripten_glMatrixMode, "_glGetString": _glGetString, "_emscripten_glClearStencil": _emscripten_glClearStencil, "_emscripten_glGetUniformLocation": _emscripten_glGetUniformLocation, "emscriptenWebGLGet": emscriptenWebGLGet, "_emscripten_glEnableVertexAttribArray": _emscripten_glEnableVertexAttribArray, "__register_pthread_ptr": __register_pthread_ptr, "_emscripten_get_now": _emscripten_get_now, "_emscripten_glNormalPointer": _emscripten_glNormalPointer, "_glAttachShader": _glAttachShader, "_emscripten_glTexCoordPointer": _emscripten_glTexCoordPointer, "_emscripten_glEnable": _emscripten_glEnable, "_glCreateProgram": _glCreateProgram, "_glUniformMatrix4fv": _glUniformMatrix4fv, "_emscripten_glClearDepth": _emscripten_glClearDepth, "___lock": ___lock, "emscriptenWebGLGetTexPixelData": emscriptenWebGLGetTexPixelData, "___syscall6": ___syscall6, "_emscripten_glStencilFuncSeparate": _emscripten_glStencilFuncSeparate, "_emscripten_glVertexAttrib3f": _emscripten_glVertexAttrib3f, "_time": _time, "_gettimeofday": _gettimeofday, "_emscripten_glVertexAttrib1f": _emscripten_glVertexAttrib1f, "_emscripten_glGetFramebufferAttachmentParameteriv": _emscripten_glGetFramebufferAttachmentParameteriv, "_emscripten_glBlendEquationSeparate": _emscripten_glBlendEquationSeparate, "_exit": _exit, "_emscripten_glEnableClientState": _emscripten_glEnableClientState, "__spawn_thread": __spawn_thread, "_emscripten_glUniform4i": _emscripten_glUniform4i, "_emscripten_conditional_set_current_thread_status_js": _emscripten_conditional_set_current_thread_status_js, "_putenv": _putenv, "_pthread_join": _pthread_join, "_glCullFace": _glCullFace, "_emscripten_glGetPointerv": _emscripten_glGetPointerv, "_emscripten_set_keypress_callback": _emscripten_set_keypress_callback, "__emscripten_sample_gamepad_data": __emscripten_sample_gamepad_data, "_fpathconf": _fpathconf, "_emscripten_get_gamepad_status": _emscripten_get_gamepad_status, "_emscripten_glUniform4f": _emscripten_glUniform4f, "_emscripten_glUniform2fv": _emscripten_glUniform2fv, "_glfwGetVideoModes": _glfwGetVideoModes, "___unlock": ___unlock, "_emscripten_set_click_callback": _emscripten_set_click_callback, "_emscripten_glFrustum": _emscripten_glFrustum, "_emscripten_is_main_runtime_thread": _emscripten_is_main_runtime_thread, "_emscripten_glShaderBinary": _emscripten_glShaderBinary, "_emscripten_glDrawElements": _emscripten_glDrawElements, "_glVertexAttribPointer": _glVertexAttribPointer, "_emscripten_get_num_gamepads": _emscripten_get_num_gamepads, "___buildEnvironment": ___buildEnvironment, "_glCompressedTexImage2D": _glCompressedTexImage2D, "_utimes": _utimes, "_emscripten_glUniform1iv": _emscripten_glUniform1iv, "_emscripten_glGetVertexAttribPointerv": _emscripten_glGetVertexAttribPointerv, "_glClearDepthf": _glClearDepthf, "_emscripten_glCompressedTexSubImage2D": _emscripten_glCompressedTexSubImage2D, "emscriptenWebGLGetUniform": emscriptenWebGLGetUniform, "_tzset": _tzset, "_emscripten_glDeleteVertexArrays": _emscripten_glDeleteVertexArrays, "_glfwSetWindowShouldClose": _glfwSetWindowShouldClose, "_emscripten_glUniform1fv": _emscripten_glUniform1fv, "_emscripten_glGetActiveUniform": _emscripten_glGetActiveUniform, "_glBindTexture": _glBindTexture, "_emscripten_glUniform3iv": _emscripten_glUniform3iv, "_emscripten_glUniform2iv": _emscripten_glUniform2iv, "_emscripten_glHint": _emscripten_glHint, "_glfwSetCharCallback": _glfwSetCharCallback, "emscriptenWebGLGetVertexAttrib": emscriptenWebGLGetVertexAttrib, "_glGetFloatv": _glGetFloatv, "_emscripten_glDeleteProgram": _emscripten_glDeleteProgram, "_emscripten_glDeleteRenderbuffers": _emscripten_glDeleteRenderbuffers, "___clock_gettime": ___clock_gettime, "_emscripten_glDrawElementsInstanced": _emscripten_glDrawElementsInstanced, "_emscripten_glVertexAttrib4f": _emscripten_glVertexAttrib4f, "_glDrawArrays": _glDrawArrays, "_emscripten_glTexSubImage2D": _emscripten_glTexSubImage2D, "_clearenv": _clearenv, "_emscripten_glPixelStorei": _emscripten_glPixelStorei, "_glCompileShader": _glCompileShader, "_emscripten_get_pointerlock_status": _emscripten_get_pointerlock_status, "_emscripten_memcpy_big": _emscripten_memcpy_big, "_emscripten_glUniformMatrix3fv": _emscripten_glUniformMatrix3fv, "_emscripten_glColorPointer": _emscripten_glColorPointer, "_getenv": _getenv, "_emscripten_glDepthRange": _emscripten_glDepthRange, "_emscripten_glGetBufferParameteriv": _emscripten_glGetBufferParameteriv, "_emscripten_glFinish": _emscripten_glFinish, "_emscripten_glRenderbufferStorage": _emscripten_glRenderbufferStorage, "_emscripten_set_gamepaddisconnected_callback": _emscripten_set_gamepaddisconnected_callback, "_emscripten_asm_const_iii": _emscripten_asm_const_iii, "_emscripten_glDepthMask": _emscripten_glDepthMask, "_glfwSetWindowIconifyCallback": _glfwSetWindowIconifyCallback, "_emscripten_glDrawBuffers": _emscripten_glDrawBuffers, "_glfwTerminate": _glfwTerminate, "_emscripten_futex_wake": _emscripten_futex_wake, "_glFrontFace": _glFrontFace, "_emscripten_glGetObjectParameterivARB": _emscripten_glGetObjectParameterivARB, "_emscripten_exit_pointerlock": _emscripten_exit_pointerlock, "_glfwSwapInterval": _glfwSwapInterval, "_glUniform1i": _glUniform1i, "_glEnableVertexAttribArray": _glEnableVertexAttribArray, "_emscripten_glStencilFunc": _emscripten_glStencilFunc, "_abort": _abort, "_emscripten_glGetUniformiv": _emscripten_glGetUniformiv, "__cleanup_thread": __cleanup_thread, "_glDeleteBuffers": _glDeleteBuffers, "_glBufferData": _glBufferData, "_glTexImage2D": _glTexImage2D, "_emscripten_set_current_thread_status_js": _emscripten_set_current_thread_status_js, "_glfwSetKeyCallback": _glfwSetKeyCallback, "_emscripten_glGenFramebuffers": _emscripten_glGenFramebuffers, "_emscripten_glUniformMatrix4fv": _emscripten_glUniformMatrix4fv, "_emscripten_glLoadIdentity": _emscripten_glLoadIdentity, "_glDeleteShader": _glDeleteShader, "_emscripten_glUniform1f": _emscripten_glUniform1f, "_glGetProgramiv": _glGetProgramiv, "_emscripten_glBindFramebuffer": _emscripten_glBindFramebuffer, "_emscripten_glIsRenderbuffer": _emscripten_glIsRenderbuffer, "_glfwGetTime": _glfwGetTime, "_emscripten_glShaderSource": _emscripten_glShaderSource, "_emscripten_set_gamepadconnected_callback": _emscripten_set_gamepadconnected_callback, "_emscripten_syscall": _emscripten_syscall, "_emscripten_glGetVertexAttribiv": _emscripten_glGetVertexAttribiv, "_emscripten_glBindVertexArray": _emscripten_glBindVertexArray, "_emscripten_glDrawArraysInstanced": _emscripten_glDrawArraysInstanced, "_emscripten_set_touchcancel_callback": _emscripten_set_touchcancel_callback, "_emscripten_glCreateShader": _emscripten_glCreateShader, "_emscripten_glStencilMask": _emscripten_glStencilMask, "_emscripten_glDeleteTextures": _emscripten_glDeleteTextures, "_emscripten_glBindRenderbuffer": _emscripten_glBindRenderbuffer, "_glfwGetPrimaryMonitor": _glfwGetPrimaryMonitor, "_glLinkProgram": _glLinkProgram, "_emscripten_glVertexAttribDivisor": _emscripten_glVertexAttribDivisor, "_emscripten_set_touchend_callback": _emscripten_set_touchend_callback, "_emscripten_glGetUniformfv": _emscripten_glGetUniformfv, "_emscripten_glGetVertexAttribfv": _emscripten_glGetVertexAttribfv, "_emscripten_glGetRenderbufferParameteriv": _emscripten_glGetRenderbufferParameteriv, "_emscripten_futex_wait": _emscripten_futex_wait, "_emscripten_glDeleteFramebuffers": _emscripten_glDeleteFramebuffers, "_glGetShaderiv": _glGetShaderiv, "_emscripten_glVertexAttrib3fv": _emscripten_glVertexAttrib3fv, "_glGetUniformLocation": _glGetUniformLocation, "_emscripten_glGetInfoLogARB": _emscripten_glGetInfoLogARB, "_emscripten_request_pointerlock": _emscripten_request_pointerlock, "_glClear": _glClear, "_glGenTextures": _glGenTextures, "_emscripten_glDisable": _emscripten_glDisable, "_emscripten_glDepthRangef": _emscripten_glDepthRangef, "__exit": __exit, "_emscripten_glLineWidth": _emscripten_glLineWidth, "_emscripten_glUniform3f": _emscripten_glUniform3f, "_emscripten_glGetShaderInfoLog": _emscripten_glGetShaderInfoLog, "_emscripten_glStencilOp": _emscripten_glStencilOp, "___pthread_setcancelstate": ___pthread_setcancelstate, "_glBindAttribLocation": _glBindAttribLocation, "_glPixelStorei": _glPixelStorei, "_emscripten_glColorMask": _emscripten_glColorMask, "_emscripten_glLinkProgram": _emscripten_glLinkProgram, "_emscripten_glBlendEquation": _emscripten_glBlendEquation, "_emscripten_glIsTexture": _emscripten_glIsTexture, "_confstr": _confstr, "_emscripten_glGetProgramiv": _emscripten_glGetProgramiv, "_emscripten_glVertexAttrib1fv": _emscripten_glVertexAttrib1fv, "_emscripten_glBindTexture": _emscripten_glBindTexture, "_glfwSetMouseButtonCallback": _glfwSetMouseButtonCallback, "_glfwGetCursorPos": _glfwGetCursorPos, "_emscripten_glActiveTexture": _emscripten_glActiveTexture, "_emscripten_glDrawRangeElements": _emscripten_glDrawRangeElements, "___syscall54": ___syscall54, "_emscripten_glDeleteBuffers": _emscripten_glDeleteBuffers, "_emscripten_glBufferSubData": _emscripten_glBufferSubData, "_glfwSwapBuffers": _glfwSwapBuffers, "_pthread_create": _pthread_create, "_emscripten_set_main_loop": _emscripten_set_main_loop, "_emscripten_glGetProgramInfoLog": _emscripten_glGetProgramInfoLog, "_glfwWindowHint": _glfwWindowHint, "_pthread_getschedparam": _pthread_getschedparam, "_emscripten_glIsShader": _emscripten_glIsShader, "_emscripten_glUniform4fv": _emscripten_glUniform4fv, "_emscripten_glGenVertexArrays": _emscripten_glGenVertexArrays, "_emscripten_glDrawArrays": _emscripten_glDrawArrays, "_emscripten_glCompressedTexImage2D": _emscripten_glCompressedTexImage2D, "_emscripten_glClearColor": _emscripten_glClearColor, "_glfwSetCursorEnterCallback": _glfwSetCursorEnterCallback, "_emscripten_glCreateProgram": _emscripten_glCreateProgram, "_emscripten_glCopyTexSubImage2D": _emscripten_glCopyTexSubImage2D, "_emscripten_glGetAttribLocation": _emscripten_glGetAttribLocation, "_glTexParameteri": _glTexParameteri, "_emscripten_glBindBuffer": _emscripten_glBindBuffer, "_atexit": _atexit, "_emscripten_glGetFloatv": _emscripten_glGetFloatv, "_emscripten_glDetachShader": _emscripten_glDetachShader, "_glClearColor": _glClearColor, "_glfwSetCursorPosCallback": _glfwSetCursorPosCallback, "_setenv": _setenv, "_emscripten_glCopyTexImage2D": _emscripten_glCopyTexImage2D, "_emscripten_glTexImage2D": _emscripten_glTexImage2D, "DYNAMICTOP_PTR": DYNAMICTOP_PTR, "tempDoublePtr": tempDoublePtr, "ABORT": ABORT, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX, "cttz_i8": cttz_i8 }; // EMSCRIPTEN_START_ASM var asm = (function(global, env, buffer) { 'use asm'; var HEAP8 = new global.Int8Array(buffer); var HEAP16 = new global.Int16Array(buffer); var HEAP32 = new global.Int32Array(buffer); var HEAPU8 = new global.Uint8Array(buffer); var HEAPU16 = new global.Uint16Array(buffer); var HEAPU32 = new global.Uint32Array(buffer); var HEAPF32 = new global.Float32Array(buffer); var HEAPF64 = new global.Float64Array(buffer); var DYNAMICTOP_PTR=env.DYNAMICTOP_PTR|0; var tempDoublePtr=env.tempDoublePtr|0; var ABORT=env.ABORT|0; var STACKTOP=env.STACKTOP|0; var STACK_MAX=env.STACK_MAX|0; var cttz_i8=env.cttz_i8|0; var __THREW__ = 0; var threwValue = 0; var setjmpId = 0; var undef = 0; var nan = global.NaN, inf = global.Infinity; var tempInt = 0, tempBigInt = 0, tempBigIntP = 0, tempBigIntS = 0, tempBigIntR = 0.0, tempBigIntI = 0, tempBigIntD = 0, tempValue = 0, tempDouble = 0.0; var tempRet0 = 0; var Math_floor=global.Math.floor; var Math_abs=global.Math.abs; var Math_sqrt=global.Math.sqrt; var Math_pow=global.Math.pow; var Math_cos=global.Math.cos; var Math_sin=global.Math.sin; var Math_tan=global.Math.tan; var Math_acos=global.Math.acos; var Math_asin=global.Math.asin; var Math_atan=global.Math.atan; var Math_atan2=global.Math.atan2; var Math_exp=global.Math.exp; var Math_log=global.Math.log; var Math_ceil=global.Math.ceil; var Math_imul=global.Math.imul; var Math_min=global.Math.min; var Math_max=global.Math.max; var Math_clz32=global.Math.clz32; var abort=env.abort; var assert=env.assert; var enlargeMemory=env.enlargeMemory; var getTotalMemory=env.getTotalMemory; var abortOnCannotGrowMemory=env.abortOnCannotGrowMemory; var abortStackOverflow=env.abortStackOverflow; var nullFunc_viiiii=env.nullFunc_viiiii; var nullFunc_vd=env.nullFunc_vd; var nullFunc_vid=env.nullFunc_vid; var nullFunc_vi=env.nullFunc_vi; var nullFunc_vii=env.nullFunc_vii; var nullFunc_ii=env.nullFunc_ii; var nullFunc_viddd=env.nullFunc_viddd; var nullFunc_vidd=env.nullFunc_vidd; var nullFunc_iiii=env.nullFunc_iiii; var nullFunc_viiiiiiii=env.nullFunc_viiiiiiii; var nullFunc_viiiiii=env.nullFunc_viiiiii; var nullFunc_viii=env.nullFunc_viii; var nullFunc_vidddd=env.nullFunc_vidddd; var nullFunc_vdi=env.nullFunc_vdi; var nullFunc_viiiiiii=env.nullFunc_viiiiiii; var nullFunc_viiiiiiiii=env.nullFunc_viiiiiiiii; var nullFunc_iii=env.nullFunc_iii; var nullFunc_i=env.nullFunc_i; var nullFunc_vdddddd=env.nullFunc_vdddddd; var nullFunc_vdddd=env.nullFunc_vdddd; var nullFunc_vdd=env.nullFunc_vdd; var nullFunc_v=env.nullFunc_v; var nullFunc_viid=env.nullFunc_viid; var nullFunc_viiii=env.nullFunc_viiii; var invoke_viiiii=env.invoke_viiiii; var invoke_vd=env.invoke_vd; var invoke_vid=env.invoke_vid; var invoke_vi=env.invoke_vi; var invoke_vii=env.invoke_vii; var invoke_ii=env.invoke_ii; var invoke_viddd=env.invoke_viddd; var invoke_vidd=env.invoke_vidd; var invoke_iiii=env.invoke_iiii; var invoke_viiiiiiii=env.invoke_viiiiiiii; var invoke_viiiiii=env.invoke_viiiiii; var invoke_viii=env.invoke_viii; var invoke_vidddd=env.invoke_vidddd; var invoke_vdi=env.invoke_vdi; var invoke_viiiiiii=env.invoke_viiiiiii; var invoke_viiiiiiiii=env.invoke_viiiiiiiii; var invoke_iii=env.invoke_iii; var invoke_i=env.invoke_i; var invoke_vdddddd=env.invoke_vdddddd; var invoke_vdddd=env.invoke_vdddd; var invoke_vdd=env.invoke_vdd; var invoke_v=env.invoke_v; var invoke_viid=env.invoke_viid; var invoke_viiii=env.invoke_viiii; var _emscripten_glGetTexParameterfv=env._emscripten_glGetTexParameterfv; var _glUseProgram=env._glUseProgram; var _glfwCreateWindow=env._glfwCreateWindow; var _emscripten_glReleaseShaderCompiler=env._emscripten_glReleaseShaderCompiler; var _emscripten_glBlendFuncSeparate=env._emscripten_glBlendFuncSeparate; var _emscripten_glVertexAttribPointer=env._emscripten_glVertexAttribPointer; var _emscripten_glGetIntegerv=env._emscripten_glGetIntegerv; var _emscripten_glCullFace=env._emscripten_glCullFace; var _emscripten_glIsProgram=env._emscripten_glIsProgram; var _emscripten_glStencilMaskSeparate=env._emscripten_glStencilMaskSeparate; var _emscripten_glViewport=env._emscripten_glViewport; var _emscripten_glFrontFace=env._emscripten_glFrontFace; var ___assert_fail=env.___assert_fail; var _glDeleteProgram=env._glDeleteProgram; var _emscripten_glUniform3fv=env._emscripten_glUniform3fv; var _emscripten_glPolygonOffset=env._emscripten_glPolygonOffset; var _emscripten_glUseProgram=env._emscripten_glUseProgram; var _emscripten_glBlendColor=env._emscripten_glBlendColor; var _glBindBuffer=env._glBindBuffer; var _emscripten_glDepthFunc=env._emscripten_glDepthFunc; var _glGetShaderInfoLog=env._glGetShaderInfoLog; var _clock_gettime=env._clock_gettime; var _emscripten_set_fullscreenchange_callback=env._emscripten_set_fullscreenchange_callback; var _emscripten_set_touchmove_callback=env._emscripten_set_touchmove_callback; var _emscripten_set_main_loop_timing=env._emscripten_set_main_loop_timing; var _glDisable=env._glDisable; var _glBlendFunc=env._glBlendFunc; var _emscripten_glDisableVertexAttribArray=env._emscripten_glDisableVertexAttribArray; var _glGetAttribLocation=env._glGetAttribLocation; var _glDisableVertexAttribArray=env._glDisableVertexAttribArray; var _glCreateShader=env._glCreateShader; var _emscripten_glCompileShader=env._emscripten_glCompileShader; var _sysconf=env._sysconf; var _utime=env._utime; var _emscripten_glSampleCoverage=env._emscripten_glSampleCoverage; var _emscripten_glVertexPointer=env._emscripten_glVertexPointer; var _emscripten_set_touchstart_callback=env._emscripten_set_touchstart_callback; var emscriptenWebGLComputeImageSize=env.emscriptenWebGLComputeImageSize; var _emscripten_glGetBooleanv=env._emscripten_glGetBooleanv; var _emscripten_glGetShaderSource=env._emscripten_glGetShaderSource; var _chroot=env._chroot; var _glUniform4f=env._glUniform4f; var _llvm_stacksave=env._llvm_stacksave; var _emscripten_glUniform1i=env._emscripten_glUniform1i; var _emscripten_glLoadMatrixf=env._emscripten_glLoadMatrixf; var _emscripten_glGenBuffers=env._emscripten_glGenBuffers; var _emscripten_glDeleteObjectARB=env._emscripten_glDeleteObjectARB; var _glfwSetWindowSizeCallback=env._glfwSetWindowSizeCallback; var _emscripten_glGetShaderPrecisionFormat=env._emscripten_glGetShaderPrecisionFormat; var _glfwInit=env._glfwInit; var _glGenBuffers=env._glGenBuffers; var _glShaderSource=env._glShaderSource; var _emscripten_glGetString=env._emscripten_glGetString; var _emscripten_glIsFramebuffer=env._emscripten_glIsFramebuffer; var _emscripten_glIsEnabled=env._emscripten_glIsEnabled; var _emscripten_glScissor=env._emscripten_glScissor; var __pthread_testcancel_js=env.__pthread_testcancel_js; var _emscripten_glVertexAttrib4fv=env._emscripten_glVertexAttrib4fv; var _emscripten_glFramebufferTexture2D=env._emscripten_glFramebufferTexture2D; var _emscripten_glTexParameteriv=env._emscripten_glTexParameteriv; var _unsetenv=env._unsetenv; var _emscripten_glBindProgramARB=env._emscripten_glBindProgramARB; var _emscripten_glStencilOpSeparate=env._emscripten_glStencilOpSeparate; var _emscripten_glFramebufferRenderbuffer=env._emscripten_glFramebufferRenderbuffer; var ___syscall140=env.___syscall140; var _glfwSetErrorCallback=env._glfwSetErrorCallback; var _glfwDefaultWindowHints=env._glfwDefaultWindowHints; var _glfwDestroyWindow=env._glfwDestroyWindow; var ___syscall146=env.___syscall146; var _emscripten_glGetActiveAttrib=env._emscripten_glGetActiveAttrib; var _emscripten_glAttachShader=env._emscripten_glAttachShader; var _emscripten_get_now_is_monotonic=env._emscripten_get_now_is_monotonic; var _emscripten_glUniform2i=env._emscripten_glUniform2i; var _emscripten_glUniform2f=env._emscripten_glUniform2f; var _emscripten_glTexParameterfv=env._emscripten_glTexParameterfv; var _emscripten_glIsBuffer=env._emscripten_glIsBuffer; var _emscripten_glUniformMatrix2fv=env._emscripten_glUniformMatrix2fv; var _glGetProgramInfoLog=env._glGetProgramInfoLog; var _glfwSetScrollCallback=env._glfwSetScrollCallback; var _emscripten_glTexParameterf=env._emscripten_glTexParameterf; var _emscripten_glGetAttachedShaders=env._emscripten_glGetAttachedShaders; var _emscripten_glGenTextures=env._emscripten_glGenTextures; var _emscripten_glTexParameteri=env._emscripten_glTexParameteri; var _llvm_stackrestore=env._llvm_stackrestore; var _glfwMakeContextCurrent=env._glfwMakeContextCurrent; var _emscripten_glClear=env._emscripten_glClear; var _glDrawElements=env._glDrawElements; var _glBufferSubData=env._glBufferSubData; var _emscripten_glValidateProgram=env._emscripten_glValidateProgram; var _emscripten_glVertexAttrib2fv=env._emscripten_glVertexAttrib2fv; var _glViewport=env._glViewport; var _emscripten_glUniform4iv=env._emscripten_glUniform4iv; var _emscripten_glGetTexParameteriv=env._emscripten_glGetTexParameteriv; var ___setErrNo=env.___setErrNo; var _eglGetProcAddress=env._eglGetProcAddress; var _emscripten_glBindAttribLocation=env._emscripten_glBindAttribLocation; var _glDeleteTextures=env._glDeleteTextures; var _glDepthFunc=env._glDepthFunc; var _emscripten_glClientActiveTexture=env._emscripten_glClientActiveTexture; var _emscripten_glVertexAttrib2f=env._emscripten_glVertexAttrib2f; var _emscripten_asm_const_v=env._emscripten_asm_const_v; var _emscripten_glFlush=env._emscripten_glFlush; var _emscripten_glBlendFunc=env._emscripten_glBlendFunc; var _emscripten_glCheckFramebufferStatus=env._emscripten_glCheckFramebufferStatus; var _emscripten_glGenerateMipmap=env._emscripten_glGenerateMipmap; var _emscripten_glGetError=env._emscripten_glGetError; var _emscripten_glClearDepthf=env._emscripten_glClearDepthf; var _pthread_self=env._pthread_self; var _emscripten_glBufferData=env._emscripten_glBufferData; var _emscripten_glUniform3i=env._emscripten_glUniform3i; var _emscripten_glGenRenderbuffers=env._emscripten_glGenRenderbuffers; var _emscripten_glRotatef=env._emscripten_glRotatef; var _emscripten_glDeleteShader=env._emscripten_glDeleteShader; var _glEnable=env._glEnable; var _emscripten_glGetShaderiv=env._emscripten_glGetShaderiv; var _emscripten_glReadPixels=env._emscripten_glReadPixels; var _emscripten_glMatrixMode=env._emscripten_glMatrixMode; var _glGetString=env._glGetString; var _emscripten_glClearStencil=env._emscripten_glClearStencil; var _emscripten_glGetUniformLocation=env._emscripten_glGetUniformLocation; var emscriptenWebGLGet=env.emscriptenWebGLGet; var _emscripten_glEnableVertexAttribArray=env._emscripten_glEnableVertexAttribArray; var __register_pthread_ptr=env.__register_pthread_ptr; var _emscripten_get_now=env._emscripten_get_now; var _emscripten_glNormalPointer=env._emscripten_glNormalPointer; var _glAttachShader=env._glAttachShader; var _emscripten_glTexCoordPointer=env._emscripten_glTexCoordPointer; var _emscripten_glEnable=env._emscripten_glEnable; var _glCreateProgram=env._glCreateProgram; var _glUniformMatrix4fv=env._glUniformMatrix4fv; var _emscripten_glClearDepth=env._emscripten_glClearDepth; var ___lock=env.___lock; var emscriptenWebGLGetTexPixelData=env.emscriptenWebGLGetTexPixelData; var ___syscall6=env.___syscall6; var _emscripten_glStencilFuncSeparate=env._emscripten_glStencilFuncSeparate; var _emscripten_glVertexAttrib3f=env._emscripten_glVertexAttrib3f; var _time=env._time; var _gettimeofday=env._gettimeofday; var _emscripten_glVertexAttrib1f=env._emscripten_glVertexAttrib1f; var _emscripten_glGetFramebufferAttachmentParameteriv=env._emscripten_glGetFramebufferAttachmentParameteriv; var _emscripten_glBlendEquationSeparate=env._emscripten_glBlendEquationSeparate; var _exit=env._exit; var _emscripten_glEnableClientState=env._emscripten_glEnableClientState; var __spawn_thread=env.__spawn_thread; var _emscripten_glUniform4i=env._emscripten_glUniform4i; var _emscripten_conditional_set_current_thread_status_js=env._emscripten_conditional_set_current_thread_status_js; var _putenv=env._putenv; var _pthread_join=env._pthread_join; var _glCullFace=env._glCullFace; var _emscripten_glGetPointerv=env._emscripten_glGetPointerv; var _emscripten_set_keypress_callback=env._emscripten_set_keypress_callback; var __emscripten_sample_gamepad_data=env.__emscripten_sample_gamepad_data; var _fpathconf=env._fpathconf; var _emscripten_get_gamepad_status=env._emscripten_get_gamepad_status; var _emscripten_glUniform4f=env._emscripten_glUniform4f; var _emscripten_glUniform2fv=env._emscripten_glUniform2fv; var _glfwGetVideoModes=env._glfwGetVideoModes; var ___unlock=env.___unlock; var _emscripten_set_click_callback=env._emscripten_set_click_callback; var _emscripten_glFrustum=env._emscripten_glFrustum; var _emscripten_is_main_runtime_thread=env._emscripten_is_main_runtime_thread; var _emscripten_glShaderBinary=env._emscripten_glShaderBinary; var _emscripten_glDrawElements=env._emscripten_glDrawElements; var _glVertexAttribPointer=env._glVertexAttribPointer; var _emscripten_get_num_gamepads=env._emscripten_get_num_gamepads; var ___buildEnvironment=env.___buildEnvironment; var _glCompressedTexImage2D=env._glCompressedTexImage2D; var _utimes=env._utimes; var _emscripten_glUniform1iv=env._emscripten_glUniform1iv; var _emscripten_glGetVertexAttribPointerv=env._emscripten_glGetVertexAttribPointerv; var _glClearDepthf=env._glClearDepthf; var _emscripten_glCompressedTexSubImage2D=env._emscripten_glCompressedTexSubImage2D; var emscriptenWebGLGetUniform=env.emscriptenWebGLGetUniform; var _tzset=env._tzset; var _emscripten_glDeleteVertexArrays=env._emscripten_glDeleteVertexArrays; var _glfwSetWindowShouldClose=env._glfwSetWindowShouldClose; var _emscripten_glUniform1fv=env._emscripten_glUniform1fv; var _emscripten_glGetActiveUniform=env._emscripten_glGetActiveUniform; var _glBindTexture=env._glBindTexture; var _emscripten_glUniform3iv=env._emscripten_glUniform3iv; var _emscripten_glUniform2iv=env._emscripten_glUniform2iv; var _emscripten_glHint=env._emscripten_glHint; var _glfwSetCharCallback=env._glfwSetCharCallback; var emscriptenWebGLGetVertexAttrib=env.emscriptenWebGLGetVertexAttrib; var _glGetFloatv=env._glGetFloatv; var _emscripten_glDeleteProgram=env._emscripten_glDeleteProgram; var _emscripten_glDeleteRenderbuffers=env._emscripten_glDeleteRenderbuffers; var ___clock_gettime=env.___clock_gettime; var _emscripten_glDrawElementsInstanced=env._emscripten_glDrawElementsInstanced; var _emscripten_glVertexAttrib4f=env._emscripten_glVertexAttrib4f; var _glDrawArrays=env._glDrawArrays; var _emscripten_glTexSubImage2D=env._emscripten_glTexSubImage2D; var _clearenv=env._clearenv; var _emscripten_glPixelStorei=env._emscripten_glPixelStorei; var _glCompileShader=env._glCompileShader; var _emscripten_get_pointerlock_status=env._emscripten_get_pointerlock_status; var _emscripten_memcpy_big=env._emscripten_memcpy_big; var _emscripten_glUniformMatrix3fv=env._emscripten_glUniformMatrix3fv; var _emscripten_glColorPointer=env._emscripten_glColorPointer; var _getenv=env._getenv; var _emscripten_glDepthRange=env._emscripten_glDepthRange; var _emscripten_glGetBufferParameteriv=env._emscripten_glGetBufferParameteriv; var _emscripten_glFinish=env._emscripten_glFinish; var _emscripten_glRenderbufferStorage=env._emscripten_glRenderbufferStorage; var _emscripten_set_gamepaddisconnected_callback=env._emscripten_set_gamepaddisconnected_callback; var _emscripten_asm_const_iii=env._emscripten_asm_const_iii; var _emscripten_glDepthMask=env._emscripten_glDepthMask; var _glfwSetWindowIconifyCallback=env._glfwSetWindowIconifyCallback; var _emscripten_glDrawBuffers=env._emscripten_glDrawBuffers; var _glfwTerminate=env._glfwTerminate; var _emscripten_futex_wake=env._emscripten_futex_wake; var _glFrontFace=env._glFrontFace; var _emscripten_glGetObjectParameterivARB=env._emscripten_glGetObjectParameterivARB; var _emscripten_exit_pointerlock=env._emscripten_exit_pointerlock; var _glfwSwapInterval=env._glfwSwapInterval; var _glUniform1i=env._glUniform1i; var _glEnableVertexAttribArray=env._glEnableVertexAttribArray; var _emscripten_glStencilFunc=env._emscripten_glStencilFunc; var _abort=env._abort; var _emscripten_glGetUniformiv=env._emscripten_glGetUniformiv; var __cleanup_thread=env.__cleanup_thread; var _glDeleteBuffers=env._glDeleteBuffers; var _glBufferData=env._glBufferData; var _glTexImage2D=env._glTexImage2D; var _emscripten_set_current_thread_status_js=env._emscripten_set_current_thread_status_js; var _glfwSetKeyCallback=env._glfwSetKeyCallback; var _emscripten_glGenFramebuffers=env._emscripten_glGenFramebuffers; var _emscripten_glUniformMatrix4fv=env._emscripten_glUniformMatrix4fv; var _emscripten_glLoadIdentity=env._emscripten_glLoadIdentity; var _glDeleteShader=env._glDeleteShader; var _emscripten_glUniform1f=env._emscripten_glUniform1f; var _glGetProgramiv=env._glGetProgramiv; var _emscripten_glBindFramebuffer=env._emscripten_glBindFramebuffer; var _emscripten_glIsRenderbuffer=env._emscripten_glIsRenderbuffer; var _glfwGetTime=env._glfwGetTime; var _emscripten_glShaderSource=env._emscripten_glShaderSource; var _emscripten_set_gamepadconnected_callback=env._emscripten_set_gamepadconnected_callback; var _emscripten_syscall=env._emscripten_syscall; var _emscripten_glGetVertexAttribiv=env._emscripten_glGetVertexAttribiv; var _emscripten_glBindVertexArray=env._emscripten_glBindVertexArray; var _emscripten_glDrawArraysInstanced=env._emscripten_glDrawArraysInstanced; var _emscripten_set_touchcancel_callback=env._emscripten_set_touchcancel_callback; var _emscripten_glCreateShader=env._emscripten_glCreateShader; var _emscripten_glStencilMask=env._emscripten_glStencilMask; var _emscripten_glDeleteTextures=env._emscripten_glDeleteTextures; var _emscripten_glBindRenderbuffer=env._emscripten_glBindRenderbuffer; var _glfwGetPrimaryMonitor=env._glfwGetPrimaryMonitor; var _glLinkProgram=env._glLinkProgram; var _emscripten_glVertexAttribDivisor=env._emscripten_glVertexAttribDivisor; var _emscripten_set_touchend_callback=env._emscripten_set_touchend_callback; var _emscripten_glGetUniformfv=env._emscripten_glGetUniformfv; var _emscripten_glGetVertexAttribfv=env._emscripten_glGetVertexAttribfv; var _emscripten_glGetRenderbufferParameteriv=env._emscripten_glGetRenderbufferParameteriv; var _emscripten_futex_wait=env._emscripten_futex_wait; var _emscripten_glDeleteFramebuffers=env._emscripten_glDeleteFramebuffers; var _glGetShaderiv=env._glGetShaderiv; var _emscripten_glVertexAttrib3fv=env._emscripten_glVertexAttrib3fv; var _glGetUniformLocation=env._glGetUniformLocation; var _emscripten_glGetInfoLogARB=env._emscripten_glGetInfoLogARB; var _emscripten_request_pointerlock=env._emscripten_request_pointerlock; var _glClear=env._glClear; var _glGenTextures=env._glGenTextures; var _emscripten_glDisable=env._emscripten_glDisable; var _emscripten_glDepthRangef=env._emscripten_glDepthRangef; var __exit=env.__exit; var _emscripten_glLineWidth=env._emscripten_glLineWidth; var _emscripten_glUniform3f=env._emscripten_glUniform3f; var _emscripten_glGetShaderInfoLog=env._emscripten_glGetShaderInfoLog; var _emscripten_glStencilOp=env._emscripten_glStencilOp; var ___pthread_setcancelstate=env.___pthread_setcancelstate; var _glBindAttribLocation=env._glBindAttribLocation; var _glPixelStorei=env._glPixelStorei; var _emscripten_glColorMask=env._emscripten_glColorMask; var _emscripten_glLinkProgram=env._emscripten_glLinkProgram; var _emscripten_glBlendEquation=env._emscripten_glBlendEquation; var _emscripten_glIsTexture=env._emscripten_glIsTexture; var _confstr=env._confstr; var _emscripten_glGetProgramiv=env._emscripten_glGetProgramiv; var _emscripten_glVertexAttrib1fv=env._emscripten_glVertexAttrib1fv; var _emscripten_glBindTexture=env._emscripten_glBindTexture; var _glfwSetMouseButtonCallback=env._glfwSetMouseButtonCallback; var _glfwGetCursorPos=env._glfwGetCursorPos; var _emscripten_glActiveTexture=env._emscripten_glActiveTexture; var _emscripten_glDrawRangeElements=env._emscripten_glDrawRangeElements; var ___syscall54=env.___syscall54; var _emscripten_glDeleteBuffers=env._emscripten_glDeleteBuffers; var _emscripten_glBufferSubData=env._emscripten_glBufferSubData; var _glfwSwapBuffers=env._glfwSwapBuffers; var _pthread_create=env._pthread_create; var _emscripten_set_main_loop=env._emscripten_set_main_loop; var _emscripten_glGetProgramInfoLog=env._emscripten_glGetProgramInfoLog; var _glfwWindowHint=env._glfwWindowHint; var _pthread_getschedparam=env._pthread_getschedparam; var _emscripten_glIsShader=env._emscripten_glIsShader; var _emscripten_glUniform4fv=env._emscripten_glUniform4fv; var _emscripten_glGenVertexArrays=env._emscripten_glGenVertexArrays; var _emscripten_glDrawArrays=env._emscripten_glDrawArrays; var _emscripten_glCompressedTexImage2D=env._emscripten_glCompressedTexImage2D; var _emscripten_glClearColor=env._emscripten_glClearColor; var _glfwSetCursorEnterCallback=env._glfwSetCursorEnterCallback; var _emscripten_glCreateProgram=env._emscripten_glCreateProgram; var _emscripten_glCopyTexSubImage2D=env._emscripten_glCopyTexSubImage2D; var _emscripten_glGetAttribLocation=env._emscripten_glGetAttribLocation; var _glTexParameteri=env._glTexParameteri; var _emscripten_glBindBuffer=env._emscripten_glBindBuffer; var _atexit=env._atexit; var _emscripten_glGetFloatv=env._emscripten_glGetFloatv; var _emscripten_glDetachShader=env._emscripten_glDetachShader; var _glClearColor=env._glClearColor; var _glfwSetCursorPosCallback=env._glfwSetCursorPosCallback; var _setenv=env._setenv; var _emscripten_glCopyTexImage2D=env._emscripten_glCopyTexImage2D; var _emscripten_glTexImage2D=env._emscripten_glTexImage2D; var Atomics_load=global.Atomics.load; var Atomics_store=global.Atomics.store; var Atomics_exchange=global.Atomics.exchange; var Atomics_compareExchange=global.Atomics.compareExchange; var Atomics_add=global.Atomics.add; var Atomics_sub=global.Atomics.sub; var Atomics_and=global.Atomics.and; var Atomics_or=global.Atomics.or; var Atomics_xor=global.Atomics.xor; var tempFloat = 0.0; // EMSCRIPTEN_START_FUNCS function stackAlloc(size) { size = size|0; var ret = 0; ret = STACKTOP; STACKTOP = (STACKTOP + size)|0; STACKTOP = (STACKTOP + 15)&-16; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(size|0); return ret|0; } function stackSave() { return STACKTOP|0; } function stackRestore(top) { top = top|0; STACKTOP = top; } function establishStackSpace(stackBase, stackMax) { stackBase = stackBase|0; stackMax = stackMax|0; STACKTOP = stackBase; STACK_MAX = stackMax; } function setThrew(threw, value) { threw = threw|0; value = value|0; if ((__THREW__|0) == 0) { __THREW__ = threw; threwValue = value; } } function setTempRet0(value) { value = value|0; tempRet0 = value; } function getTempRet0() { return tempRet0|0; } function _InitPhysics() { var label = 0, sp = 0; sp = STACKTOP; (_pthread_create((14312|0),(0|0),(2|0),(0|0))|0); return; } function _PhysicsLoop($0) { $0 = $0|0; var $$0 = 0, $$010 = 0, $$011 = 0, $$09 = 0, $$0912 = 0, $$0913 = 0, $$pr = 0.0, $1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0; var $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; sp = STACKTOP; HEAP32[3579] = 1; HEAPF64[1751] = 0.0; _InitTimer(); $1 = HEAP32[3579]|0; $2 = ($1|0)==(0); if (!($2)) { while(1) { $3 = (+_GetCurrentTime()); HEAPF64[1752] = $3; $4 = +HEAPF64[1753]; $5 = $3 - $4; HEAPF64[1754] = $5; $6 = +HEAPF64[1751]; $7 = $5 + $6; HEAPF64[1751] = $7; _MathClamp(); $$pr = +HEAPF64[1751]; $8 = !($$pr >= 0.016666666666666666); if (!($8)) { while(1) { _PhysicsStep(); $9 = +HEAPF64[1754]; $10 = +HEAPF64[1751]; $11 = $10 - $9; HEAPF64[1751] = $11; $12 = !($11 >= 0.016666666666666666); if ($12) { break; } } } $13 = +HEAPF64[1752]; HEAPF64[1753] = $13; $14 = HEAP32[3579]|0; $15 = ($14|0)==(0); if ($15) { break; } } } $16 = HEAP32[3646]|0; $$0912 = (($16) + -1)|0; $17 = ($$0912|0)>(-1); if ($17) { $$0913 = $$0912; while(1) { $20 = (14588 + ($$0913<<2)|0); $21 = HEAP32[$20>>2]|0; _DestroyPhysicsManifold($21); $$09 = (($$0913) + -1)|0; $22 = ($$09|0)>(-1); if ($22) { $$0913 = $$09; } else { break; } } } $18 = HEAP32[3581]|0; $$010 = (($18) + -1)|0; $19 = ($$010|0)>(-1); if ($19) { $$011 = $$010; } else { return (0|0); } while(1) { $23 = (14328 + ($$011<<2)|0); $24 = HEAP32[$23>>2]|0; _DestroyPhysicsBody($24); $$0 = (($$011) + -1)|0; $25 = ($$0|0)>(-1); if ($25) { $$011 = $$0; } else { break; } } return (0|0); } function _CreatePhysicsBodyCircle($0,$1,$2) { $0 = $0|0; $1 = +$1; $2 = +$2; var $$byval_copy = 0, $3 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $$byval_copy = sp; ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0; $3 = (_CreatePhysicsBodyPolygon($$byval_copy,$1,24,$2)|0); STACKTOP = sp;return ($3|0); } function _CreatePhysicsBodyPolygon($0,$1,$2,$3) { $0 = $0|0; $1 = +$1; $2 = $2|0; $3 = +$3; var $$0116149 = 0, $$0116149158159 = 0, $$0119144 = 0, $$0120136 = 0, $$0121$lcssa161 = 0.0, $$0121134 = 0.0, $$0122$lcssa160 = 0.0, $$0122133 = 0.0, $$0131 = 0, $$sroa$0$0132 = 0.0, $$sroa$049$0$$sroa_idx = 0, $$sroa$8$0135 = 0.0, $10 = 0, $100 = 0.0, $101 = 0, $102 = 0.0, $103 = 0, $104 = 0, $105 = 0.0, $106 = 0.0; var $107 = 0, $108 = 0.0, $109 = 0, $11 = 0, $110 = 0, $111 = 0.0, $112 = 0.0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0.0; var $125 = 0.0, $126 = 0, $127 = 0.0, $128 = 0.0, $129 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; var $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0.0, $46 = 0.0; var $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0; var $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0.0, $81 = 0.0, $82 = 0.0; var $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, $exitcond = 0, $tmpcast$byval_copy = 0; var $tmpcast123$byval_copy = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 448|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(448|0); $tmpcast123$byval_copy = sp + 432|0; $tmpcast$byval_copy = sp + 424|0; $4 = sp + 16|0; $5 = sp + 8|0; $6 = sp; $7 = (_malloc(500)|0); $8 = HEAP32[3580]|0; $9 = (($8) + 500)|0; HEAP32[3580] = $9; $10 = HEAP32[3581]|0; $11 = ($10|0)==(0); $$0116149 = 0; L1: while(1) { if ($11) { $$0116149158159 = 0; break; } else { $$0119144 = 0; } while(1) { $14 = (14328 + ($$0119144<<2)|0); $15 = HEAP32[$14>>2]|0; $16 = HEAP32[$15>>2]|0; $17 = ($16|0)==($$0116149|0); $13 = (($$0119144) + 1)|0; if ($17) { break; } $12 = ($13>>>0)<($10>>>0); if ($12) { $$0119144 = $13; } else { label = 6; break L1; } } $18 = (($$0116149) + 1)|0; $19 = ($18|0)<(64); if ($19) { $$0116149 = $18; } else { label = 14; break; } } if ((label|0) == 14) { STACKTOP = sp;return ($7|0); } if ((label|0) == 6) { $20 = ($$0116149|0)==(-1); if ($20) { STACKTOP = sp;return ($7|0); } else { $$0116149158159 = $$0116149; } } HEAP32[$7>>2] = $$0116149158159; $21 = ((($7)) + 4|0); HEAP32[$21>>2] = 1; $22 = ((($7)) + 8|0); $23 = $0; $24 = $23; $25 = HEAP32[$24>>2]|0; $26 = (($23) + 4)|0; $27 = $26; $28 = HEAP32[$27>>2]|0; $29 = $22; $30 = $29; HEAP32[$30>>2] = $25; $31 = (($29) + 4)|0; $32 = $31; HEAP32[$32>>2] = $28; $$sroa$049$0$$sroa_idx = ((($7)) + 16|0); $33 = ((($7)) + 84|0); ;HEAP32[$$sroa$049$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+12>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+16>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+20>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+24>>2]=0|0; HEAP32[$33>>2] = 1; $34 = ((($7)) + 88|0); HEAP32[$34>>2] = $7; $35 = ((($7)) + 96|0); _CreateRandomPolygon($4,$1,$2); _memcpy(($35|0),($4|0),404)|0; $36 = HEAP32[$35>>2]|0; $37 = ($36|0)==(0); if ($37) { $$0121$lcssa161 = 0.0;$$0122$lcssa160 = 0.0; } else { $38 = ((($7)) + 100|0); $39 = ((($5)) + 4|0); $40 = ((($6)) + 4|0); $$0120136 = 0;$$0121134 = 0.0;$$0122133 = 0.0;$$sroa$0$0132 = 0.0;$$sroa$8$0135 = 0.0; while(1) { $50 = (($38) + ($$0120136<<3)|0); $51 = $50; $52 = $51; $53 = HEAP32[$52>>2]|0; $54 = (($51) + 4)|0; $55 = $54; $56 = HEAP32[$55>>2]|0; $57 = $5; $58 = $57; HEAP32[$58>>2] = $53; $59 = (($57) + 4)|0; $60 = $59; HEAP32[$60>>2] = $56; $61 = (($$0120136) + 1)|0; $62 = HEAP32[$35>>2]|0; $63 = ($61>>>0)<($62>>>0); $64 = $63 ? $61 : 0; $65 = (($38) + ($64<<3)|0); $66 = $65; $67 = $66; $68 = HEAP32[$67>>2]|0; $69 = (($66) + 4)|0; $70 = $69; $71 = HEAP32[$70>>2]|0; $72 = $6; $73 = $72; HEAP32[$73>>2] = $68; $74 = (($72) + 4)|0; $75 = $74; HEAP32[$75>>2] = $71; ;HEAP32[$tmpcast$byval_copy>>2]=HEAP32[$5>>2]|0;HEAP32[$tmpcast$byval_copy+4>>2]=HEAP32[$5+4>>2]|0; ;HEAP32[$tmpcast123$byval_copy>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast123$byval_copy+4>>2]=HEAP32[$6+4>>2]|0; $76 = (+_MathCrossVector2($tmpcast$byval_copy,$tmpcast123$byval_copy)); $77 = $76 * 0.5; $42 = $$0122133 + $77; $78 = $77 * 0.3333333432674408; $79 = +HEAPF32[$5>>2]; $80 = +HEAPF32[$6>>2]; $81 = $79 + $80; $82 = $78 * $81; $44 = $$sroa$0$0132 + $82; $83 = +HEAPF32[$39>>2]; $84 = +HEAPF32[$40>>2]; $85 = $83 + $84; $86 = $78 * $85; $46 = $$sroa$8$0135 + $86; $87 = $79 * $79; $88 = $79 * $80; $89 = $87 + $88; $90 = $80 * $80; $91 = $90 + $89; $92 = $83 * $83; $93 = $83 * $84; $94 = $92 + $93; $95 = $84 * $84; $96 = $95 + $94; $97 = $76 * 0.083333335816860198; $98 = $91 + $96; $99 = $97 * $98; $100 = $$0121134 + $99; $48 = HEAP32[$35>>2]|0; $101 = ($61>>>0)<($48>>>0); if ($101) { $$0120136 = $61;$$0121134 = $100;$$0122133 = $42;$$sroa$0$0132 = $44;$$sroa$8$0135 = $46; } else { break; } } $41 = 1.0 / $42; $43 = $44 * $41; $45 = $41 * $46; $47 = ($48|0)==(0); if ($47) { $$0121$lcssa161 = $100;$$0122$lcssa160 = $42; } else { $49 = ((($7)) + 100|0); $$0131 = 0; while(1) { $123 = (($49) + ($$0131<<3)|0); $124 = +HEAPF32[$123>>2]; $125 = $124 - $43; HEAPF32[$123>>2] = $125; $126 = (((($49) + ($$0131<<3)|0)) + 4|0); $127 = +HEAPF32[$126>>2]; $128 = $127 - $45; HEAPF32[$126>>2] = $128; $129 = (($$0131) + 1)|0; $exitcond = ($129|0)==($48|0); if ($exitcond) { $$0121$lcssa161 = $100;$$0122$lcssa160 = $42; break; } else { $$0131 = $129; } } } } $102 = $$0122$lcssa160 * $3; $103 = ((($7)) + 52|0); HEAPF32[$103>>2] = $102; $104 = $102 != 0.0; $105 = 1.0 / $102; $106 = $104 ? $105 : 0.0; $107 = ((($7)) + 56|0); HEAPF32[$107>>2] = $106; $108 = $$0121$lcssa161 * $3; $109 = ((($7)) + 44|0); HEAPF32[$109>>2] = $108; $110 = $108 != 0.0; $111 = 1.0 / $108; $112 = $110 ? $111 : 0.0; $113 = ((($7)) + 48|0); HEAPF32[$113>>2] = $112; $114 = ((($7)) + 60|0); HEAPF32[$114>>2] = 0.40000000596046448; $115 = ((($7)) + 64|0); HEAPF32[$115>>2] = 0.20000000298023224; $116 = ((($7)) + 68|0); HEAPF32[$116>>2] = 0.0; $117 = ((($7)) + 72|0); HEAP32[$117>>2] = 1; $118 = ((($7)) + 76|0); HEAP32[$118>>2] = 0; $119 = ((($7)) + 80|0); HEAP32[$119>>2] = 0; $120 = HEAP32[3581]|0; $121 = (14328 + ($120<<2)|0); HEAP32[$121>>2] = $7; $122 = (($120) + 1)|0; HEAP32[3581] = $122; STACKTOP = sp;return ($7|0); } function _CreatePhysicsBodyRectangle($0,$1,$2,$3) { $0 = $0|0; $1 = +$1; $2 = +$2; $3 = +$3; var $$0116149 = 0, $$0116149158159 = 0, $$0119144 = 0, $$0120136 = 0, $$0121$lcssa161 = 0.0, $$0121134 = 0.0, $$0122$lcssa160 = 0.0, $$0122133 = 0.0, $$0131 = 0, $$sroa$0$0132 = 0.0, $$sroa$049$0$$sroa_idx = 0, $$sroa$8$0135 = 0.0, $10 = 0, $100 = 0.0, $101 = 0.0, $102 = 0.0, $103 = 0, $104 = 0.0, $105 = 0, $106 = 0; var $107 = 0.0, $108 = 0.0, $109 = 0, $11 = 0, $110 = 0.0, $111 = 0, $112 = 0, $113 = 0.0, $114 = 0.0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0; var $125 = 0, $126 = 0.0, $127 = 0.0, $128 = 0, $129 = 0.0, $13 = 0, $130 = 0.0, $131 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0.0, $44 = 0.0; var $45 = 0.0, $46 = 0.0, $47 = 0.0, $48 = 0.0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0; var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0.0; var $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0; var $exitcond = 0, $tmpcast$byval_copy = 0, $tmpcast123$byval_copy = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 448|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(448|0); $tmpcast123$byval_copy = sp + 440|0; $tmpcast$byval_copy = sp + 432|0; $4 = sp + 424|0; $5 = sp + 16|0; $6 = sp + 8|0; $7 = sp; $8 = (_malloc(500)|0); $9 = HEAP32[3580]|0; $10 = (($9) + 500)|0; HEAP32[3580] = $10; $11 = HEAP32[3581]|0; $12 = ($11|0)==(0); $$0116149 = 0; L1: while(1) { if ($12) { $$0116149158159 = 0; break; } else { $$0119144 = 0; } while(1) { $15 = (14328 + ($$0119144<<2)|0); $16 = HEAP32[$15>>2]|0; $17 = HEAP32[$16>>2]|0; $18 = ($17|0)==($$0116149|0); $14 = (($$0119144) + 1)|0; if ($18) { break; } $13 = ($14>>>0)<($11>>>0); if ($13) { $$0119144 = $14; } else { label = 6; break L1; } } $19 = (($$0116149) + 1)|0; $20 = ($19|0)<(64); if ($20) { $$0116149 = $19; } else { label = 14; break; } } if ((label|0) == 14) { STACKTOP = sp;return ($8|0); } if ((label|0) == 6) { $21 = ($$0116149|0)==(-1); if ($21) { STACKTOP = sp;return ($8|0); } else { $$0116149158159 = $$0116149; } } HEAP32[$8>>2] = $$0116149158159; $22 = ((($8)) + 4|0); HEAP32[$22>>2] = 1; $23 = ((($8)) + 8|0); $24 = $0; $25 = $24; $26 = HEAP32[$25>>2]|0; $27 = (($24) + 4)|0; $28 = $27; $29 = HEAP32[$28>>2]|0; $30 = $23; $31 = $30; HEAP32[$31>>2] = $26; $32 = (($30) + 4)|0; $33 = $32; HEAP32[$33>>2] = $29; $$sroa$049$0$$sroa_idx = ((($8)) + 16|0); $34 = ((($8)) + 84|0); ;HEAP32[$$sroa$049$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+12>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+16>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+20>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+24>>2]=0|0; HEAP32[$34>>2] = 1; $35 = ((($8)) + 88|0); HEAP32[$35>>2] = $8; $36 = ((($8)) + 96|0); HEAPF32[$4>>2] = $1; $37 = ((($4)) + 4|0); HEAPF32[$37>>2] = $2; ;HEAP32[$tmpcast$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$tmpcast$byval_copy+4>>2]=HEAP32[$0+4>>2]|0; ;HEAP32[$tmpcast123$byval_copy>>2]=HEAP32[$4>>2]|0;HEAP32[$tmpcast123$byval_copy+4>>2]=HEAP32[$4+4>>2]|0; _CreateRectanglePolygon($5,$tmpcast$byval_copy,$tmpcast123$byval_copy); _memcpy(($36|0),($5|0),404)|0; $38 = HEAP32[$36>>2]|0; $39 = ($38|0)==(0); if ($39) { $$0121$lcssa161 = 0.0;$$0122$lcssa160 = 0.0; } else { $40 = ((($8)) + 100|0); $41 = ((($6)) + 4|0); $42 = ((($7)) + 4|0); $$0120136 = 0;$$0121134 = 0.0;$$0122133 = 0.0;$$sroa$0$0132 = 0.0;$$sroa$8$0135 = 0.0; while(1) { $52 = (($40) + ($$0120136<<3)|0); $53 = $52; $54 = $53; $55 = HEAP32[$54>>2]|0; $56 = (($53) + 4)|0; $57 = $56; $58 = HEAP32[$57>>2]|0; $59 = $6; $60 = $59; HEAP32[$60>>2] = $55; $61 = (($59) + 4)|0; $62 = $61; HEAP32[$62>>2] = $58; $63 = (($$0120136) + 1)|0; $64 = HEAP32[$36>>2]|0; $65 = ($63>>>0)<($64>>>0); $66 = $65 ? $63 : 0; $67 = (($40) + ($66<<3)|0); $68 = $67; $69 = $68; $70 = HEAP32[$69>>2]|0; $71 = (($68) + 4)|0; $72 = $71; $73 = HEAP32[$72>>2]|0; $74 = $7; $75 = $74; HEAP32[$75>>2] = $70; $76 = (($74) + 4)|0; $77 = $76; HEAP32[$77>>2] = $73; ;HEAP32[$tmpcast$byval_copy>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast$byval_copy+4>>2]=HEAP32[$6+4>>2]|0; ;HEAP32[$tmpcast123$byval_copy>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast123$byval_copy+4>>2]=HEAP32[$7+4>>2]|0; $78 = (+_MathCrossVector2($tmpcast$byval_copy,$tmpcast123$byval_copy)); $79 = $78 * 0.5; $44 = $$0122133 + $79; $80 = $79 * 0.3333333432674408; $81 = +HEAPF32[$6>>2]; $82 = +HEAPF32[$7>>2]; $83 = $81 + $82; $84 = $80 * $83; $46 = $$sroa$0$0132 + $84; $85 = +HEAPF32[$41>>2]; $86 = +HEAPF32[$42>>2]; $87 = $85 + $86; $88 = $80 * $87; $48 = $$sroa$8$0135 + $88; $89 = $81 * $81; $90 = $81 * $82; $91 = $89 + $90; $92 = $82 * $82; $93 = $92 + $91; $94 = $85 * $85; $95 = $85 * $86; $96 = $94 + $95; $97 = $86 * $86; $98 = $97 + $96; $99 = $78 * 0.083333335816860198; $100 = $93 + $98; $101 = $99 * $100; $102 = $$0121134 + $101; $50 = HEAP32[$36>>2]|0; $103 = ($63>>>0)<($50>>>0); if ($103) { $$0120136 = $63;$$0121134 = $102;$$0122133 = $44;$$sroa$0$0132 = $46;$$sroa$8$0135 = $48; } else { break; } } $43 = 1.0 / $44; $45 = $46 * $43; $47 = $43 * $48; $49 = ($50|0)==(0); if ($49) { $$0121$lcssa161 = $102;$$0122$lcssa160 = $44; } else { $51 = ((($8)) + 100|0); $$0131 = 0; while(1) { $125 = (($51) + ($$0131<<3)|0); $126 = +HEAPF32[$125>>2]; $127 = $126 - $45; HEAPF32[$125>>2] = $127; $128 = (((($51) + ($$0131<<3)|0)) + 4|0); $129 = +HEAPF32[$128>>2]; $130 = $129 - $47; HEAPF32[$128>>2] = $130; $131 = (($$0131) + 1)|0; $exitcond = ($131|0)==($50|0); if ($exitcond) { $$0121$lcssa161 = $102;$$0122$lcssa160 = $44; break; } else { $$0131 = $131; } } } } $104 = $$0122$lcssa160 * $3; $105 = ((($8)) + 52|0); HEAPF32[$105>>2] = $104; $106 = $104 != 0.0; $107 = 1.0 / $104; $108 = $106 ? $107 : 0.0; $109 = ((($8)) + 56|0); HEAPF32[$109>>2] = $108; $110 = $$0121$lcssa161 * $3; $111 = ((($8)) + 44|0); HEAPF32[$111>>2] = $110; $112 = $110 != 0.0; $113 = 1.0 / $110; $114 = $112 ? $113 : 0.0; $115 = ((($8)) + 48|0); HEAPF32[$115>>2] = $114; $116 = ((($8)) + 60|0); HEAPF32[$116>>2] = 0.40000000596046448; $117 = ((($8)) + 64|0); HEAPF32[$117>>2] = 0.20000000298023224; $118 = ((($8)) + 68|0); HEAPF32[$118>>2] = 0.0; $119 = ((($8)) + 72|0); HEAP32[$119>>2] = 1; $120 = ((($8)) + 76|0); HEAP32[$120>>2] = 0; $121 = ((($8)) + 80|0); HEAP32[$121>>2] = 0; $122 = HEAP32[3581]|0; $123 = (14328 + ($122<<2)|0); HEAP32[$123>>2] = $8; $124 = (($122) + 1)|0; HEAP32[3581] = $124; STACKTOP = sp;return ($8|0); } function _CreateRectanglePolygon($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; var $$024 = 0, $$byval_copy = 0, $$byval_copy1 = 0, $$sroa$012$0$$sroa_idx = 0, $$sroa$015$0$$sroa_idx = 0, $$sroa$018$0$$sroa_idx = 0, $$sroa$021$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx1 = 0, $$sroa$213$0$$sroa_idx14 = 0, $$sroa$216$0$$sroa_idx17 = 0, $$sroa$219$0$$sroa_idx20 = 0, $$sroa$222$0$$sroa_idx23 = 0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0; var $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0.0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0.0, $36 = 0.0; var $37 = 0.0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0.0, $54 = 0.0; var $55 = 0, $56 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 448|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(448|0); $$byval_copy1 = sp + 440|0; $$byval_copy = sp + 432|0; $3 = sp + 24|0; $4 = sp; $5 = sp + 16|0; $6 = ((($3)) + 36|0); _memset(($6|0),0,368)|0; HEAP32[$3>>2] = 4; $7 = ((($3)) + 388|0); _Mat2Radians($4,0.0); ;HEAP32[$7>>2]=HEAP32[$4>>2]|0;HEAP32[$7+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[$7+8>>2]=HEAP32[$4+8>>2]|0;HEAP32[$7+12>>2]=HEAP32[$4+12>>2]|0; $8 = +HEAPF32[$1>>2]; $9 = +HEAPF32[$2>>2]; $10 = $9 * 0.5; $11 = $8 + $10; $12 = ((($1)) + 4|0); $13 = +HEAPF32[$12>>2]; $14 = ((($2)) + 4|0); $15 = +HEAPF32[$14>>2]; $16 = $15 * 0.5; $17 = $13 - $16; $$sroa$021$0$$sroa_idx = ((($3)) + 4|0); HEAPF32[$$sroa$021$0$$sroa_idx>>2] = $11; $$sroa$222$0$$sroa_idx23 = ((($3)) + 8|0); HEAPF32[$$sroa$222$0$$sroa_idx23>>2] = $17; $18 = +HEAPF32[$1>>2]; $19 = +HEAPF32[$2>>2]; $20 = $19 * 0.5; $21 = $18 + $20; $22 = +HEAPF32[$12>>2]; $23 = +HEAPF32[$14>>2]; $24 = $23 * 0.5; $25 = $22 + $24; $$sroa$018$0$$sroa_idx = ((($3)) + 12|0); HEAPF32[$$sroa$018$0$$sroa_idx>>2] = $21; $$sroa$219$0$$sroa_idx20 = ((($3)) + 16|0); HEAPF32[$$sroa$219$0$$sroa_idx20>>2] = $25; $26 = +HEAPF32[$1>>2]; $27 = +HEAPF32[$2>>2]; $28 = $27 * 0.5; $29 = $26 - $28; $30 = +HEAPF32[$12>>2]; $31 = +HEAPF32[$14>>2]; $32 = $31 * 0.5; $33 = $30 + $32; $$sroa$015$0$$sroa_idx = ((($3)) + 20|0); HEAPF32[$$sroa$015$0$$sroa_idx>>2] = $29; $$sroa$216$0$$sroa_idx17 = ((($3)) + 24|0); HEAPF32[$$sroa$216$0$$sroa_idx17>>2] = $33; $34 = +HEAPF32[$1>>2]; $35 = +HEAPF32[$2>>2]; $36 = $35 * 0.5; $37 = $34 - $36; $38 = +HEAPF32[$12>>2]; $39 = +HEAPF32[$14>>2]; $40 = $39 * 0.5; $41 = $38 - $40; $$sroa$012$0$$sroa_idx = ((($3)) + 28|0); HEAPF32[$$sroa$012$0$$sroa_idx>>2] = $37; $$sroa$213$0$$sroa_idx14 = ((($3)) + 32|0); HEAPF32[$$sroa$213$0$$sroa_idx14>>2] = $41; $42 = HEAP32[$3>>2]|0; $43 = ($42|0)==(0); if ($43) { _memcpy(($0|0),($3|0),404)|0; STACKTOP = sp;return; } $44 = ((($5)) + 4|0); $$024 = 0;$47 = $42; while(1) { $45 = (($$024) + 1)|0; $46 = ($45>>>0)<($47>>>0); $48 = $46 ? $45 : 0; $49 = (((($3)) + 4|0) + ($48<<3)|0); $50 = (((($3)) + 4|0) + ($$024<<3)|0); ;HEAP32[$$byval_copy>>2]=HEAP32[$49>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$49+4>>2]|0; ;HEAP32[$$byval_copy1>>2]=HEAP32[$50>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$50+4>>2]|0; _Vector2Subtract_4($5,$$byval_copy,$$byval_copy1); $51 = (((($3)) + 196|0) + ($$024<<3)|0); $52 = HEAP32[$44>>2]|0; $53 = +HEAPF32[$5>>2]; $54 = -$53; HEAP32[$51>>2] = $52; $$sroa$2$0$$sroa_idx1 = (((((($3)) + 196|0) + ($$024<<3)|0)) + 4|0); HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $54; _MathNormalize($51); $55 = HEAP32[$3>>2]|0; $56 = ($45>>>0)<($55>>>0); if ($56) { $$024 = $45;$47 = $55; } else { break; } } _memcpy(($0|0),($3|0),404)|0; STACKTOP = sp;return; } function _MathCrossVector2($0,$1) { $0 = $0|0; $1 = $1|0; var $10 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; sp = STACKTOP; $2 = +HEAPF32[$0>>2]; $3 = ((($1)) + 4|0); $4 = +HEAPF32[$3>>2]; $5 = $2 * $4; $6 = ((($0)) + 4|0); $7 = +HEAPF32[$6>>2]; $8 = +HEAPF32[$1>>2]; $9 = $7 * $8; $10 = $5 - $9; return (+$10); } function _CreateRandomPolygon($0,$1,$2) { $0 = $0|0; $1 = +$1; $2 = $2|0; var $$02829 = 0, $$030 = 0, $$byval_copy = 0, $$byval_copy1 = 0, $$pr = 0, $$sroa$2$0$$sroa_idx1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0; var $24 = 0.0, $25 = 0, $26 = 0.0, $27 = 0.0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0, $41 = 0; var $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 448|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(448|0); $$byval_copy1 = sp + 440|0; $$byval_copy = sp + 432|0; $3 = sp + 24|0; $4 = sp; $5 = sp + 16|0; $6 = ((($3)) + 4|0); _memset(($6|0),0,400)|0; HEAP32[$3>>2] = $2; $7 = (_GetRandomNumber()|0); $8 = (+($7|0)); $9 = ((($3)) + 388|0); $10 = $8; $11 = $10 * 0.017453292519943295; $12 = $11; _Mat2Radians($4,$12); ;HEAP32[$9>>2]=HEAP32[$4>>2]|0;HEAP32[$9+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[$9+8>>2]=HEAP32[$4+8>>2]|0;HEAP32[$9+12>>2]=HEAP32[$4+12>>2]|0; $13 = HEAP32[$3>>2]|0; $14 = ($13|0)==(0); if ($14) { _memcpy(($0|0),($3|0),404)|0; STACKTOP = sp;return; } $15 = (360 / ($2|0))&-1; $16 = HEAP32[$3>>2]|0; $$030 = 0; while(1) { $19 = Math_imul($15, $$030)|0; $20 = (+($19|0)); $21 = $20 * 0.017453292519943295; $22 = $21; $23 = (+Math_cos((+$22))); $24 = $23 * $1; $25 = (((($3)) + 4|0) + ($$030<<3)|0); HEAPF32[$25>>2] = $24; $26 = (+Math_sin((+$22))); $27 = $26 * $1; $28 = (((((($3)) + 4|0) + ($$030<<3)|0)) + 4|0); HEAPF32[$28>>2] = $27; $29 = (($$030) + 1)|0; $30 = ($29>>>0)<($16>>>0); if ($30) { $$030 = $29; } else { break; } } $$pr = HEAP32[$3>>2]|0; $17 = ($$pr|0)==(0); if ($17) { _memcpy(($0|0),($3|0),404)|0; STACKTOP = sp;return; } $18 = ((($5)) + 4|0); $$02829 = 0; while(1) { $31 = (($$02829) + 1)|0; $32 = ($31|0)<($2|0); $33 = $32 ? $31 : 0; $34 = (((($3)) + 4|0) + ($33<<3)|0); $35 = (((($3)) + 4|0) + ($$02829<<3)|0); ;HEAP32[$$byval_copy>>2]=HEAP32[$34>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$34+4>>2]|0; ;HEAP32[$$byval_copy1>>2]=HEAP32[$35>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$35+4>>2]|0; _Vector2Subtract_4($5,$$byval_copy,$$byval_copy1); $36 = (((($3)) + 196|0) + ($$02829<<3)|0); $37 = HEAP32[$18>>2]|0; $38 = +HEAPF32[$5>>2]; $39 = -$38; HEAP32[$36>>2] = $37; $$sroa$2$0$$sroa_idx1 = (((((($3)) + 196|0) + ($$02829<<3)|0)) + 4|0); HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $39; _MathNormalize($36); $40 = HEAP32[$3>>2]|0; $41 = ($31>>>0)<($40>>>0); if ($41) { $$02829 = $31; } else { break; } } _memcpy(($0|0),($3|0),404)|0; STACKTOP = sp;return; } function _Vector2Add_2($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; var $10 = 0.0, $11 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = +HEAPF32[$1>>2]; $4 = +HEAPF32[$2>>2]; $5 = $3 + $4; HEAPF32[$0>>2] = $5; $6 = ((($0)) + 4|0); $7 = ((($1)) + 4|0); $8 = +HEAPF32[$7>>2]; $9 = ((($2)) + 4|0); $10 = +HEAPF32[$9>>2]; $11 = $8 + $10; HEAPF32[$6>>2] = $11; return; } function _Mat2MultiplyVector2($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; sp = STACKTOP; $3 = +HEAPF32[$1>>2]; $4 = +HEAPF32[$2>>2]; $5 = $3 * $4; $6 = ((($1)) + 4|0); $7 = +HEAPF32[$6>>2]; $8 = ((($2)) + 4|0); $9 = +HEAPF32[$8>>2]; $10 = $7 * $9; $11 = $5 + $10; HEAPF32[$0>>2] = $11; $12 = ((($0)) + 4|0); $13 = ((($1)) + 8|0); $14 = +HEAPF32[$13>>2]; $15 = $4 * $14; $16 = ((($1)) + 12|0); $17 = +HEAPF32[$16>>2]; $18 = $9 * $17; $19 = $15 + $18; HEAPF32[$12>>2] = $19; return; } function _DestroyPhysicsBody($0) { $0 = $0|0; var $$02023 = 0, $$021 = 0, $$022 = 0, $$lcssa = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; var $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = ($0|0)==(0|0); if ($1) { return; } $2 = HEAP32[$0>>2]|0; $3 = HEAP32[3581]|0; $4 = ($3|0)==(0); L4: do { if ($4) { $$021 = -1; } else { $5 = HEAP32[3581]|0; $$02023 = 0; while(1) { $6 = (14328 + ($$02023<<2)|0); $7 = HEAP32[$6>>2]|0; $8 = HEAP32[$7>>2]|0; $9 = ($8|0)==($2|0); if ($9) { $$021 = $$02023; break L4; } $10 = (($$02023) + 1)|0; $11 = ($10>>>0)<($5>>>0); if ($11) { $$02023 = $10; } else { $$021 = -1; break; } } } } while(0); $12 = (14328 + ($$021<<2)|0); $13 = HEAP32[$12>>2]|0; _free($13); $14 = HEAP32[3580]|0; $15 = (($14) + -500)|0; HEAP32[3580] = $15; HEAP32[$12>>2] = 0; $16 = HEAP32[3581]|0; $17 = ($$021>>>0)<($16>>>0); if ($17) { $18 = HEAP32[3581]|0; $$022 = $$021;$22 = $16; while(1) { $20 = (($$022) + 1)|0; $21 = ($20>>>0)<($22>>>0); if ($21) { $24 = (14328 + ($$022<<2)|0); $25 = (14328 + ($20<<2)|0); $26 = HEAP32[$25>>2]|0; HEAP32[$24>>2] = $26; } $23 = ($20>>>0)<($18>>>0); if ($23) { $$022 = $20;$22 = $18; } else { $$lcssa = $18; break; } } } else { $$lcssa = $16; } $19 = (($$lcssa) + -1)|0; HEAP32[3581] = $19; return; } function _Vector2Subtract_4($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; var $10 = 0.0, $11 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = +HEAPF32[$1>>2]; $4 = +HEAPF32[$2>>2]; $5 = $3 - $4; HEAPF32[$0>>2] = $5; $6 = ((($0)) + 4|0); $7 = ((($1)) + 4|0); $8 = +HEAPF32[$7>>2]; $9 = ((($2)) + 4|0); $10 = +HEAPF32[$9>>2]; $11 = $8 - $10; HEAPF32[$6>>2] = $11; return; } function _MathNormalize($0) { $0 = $0|0; var $$op = 0.0, $$sroa$0$0$copyload = 0.0, $$sroa$5$0$$sroa_idx3 = 0, $$sroa$5$0$copyload = 0.0, $1 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0.0, label = 0, sp = 0; sp = STACKTOP; $$sroa$0$0$copyload = +HEAPF32[$0>>2]; $$sroa$5$0$$sroa_idx3 = ((($0)) + 4|0); $$sroa$5$0$copyload = +HEAPF32[$$sroa$5$0$$sroa_idx3>>2]; $1 = $$sroa$0$0$copyload * $$sroa$0$0$copyload; $2 = $$sroa$5$0$copyload * $$sroa$5$0$copyload; $3 = $1 + $2; $4 = (+Math_sqrt((+$3))); $5 = $4 == 0.0; $$op = 1.0 / $4; $6 = $5 ? 1.0 : $$op; $7 = $$sroa$0$0$copyload * $6; HEAPF32[$0>>2] = $7; $8 = $$sroa$5$0$copyload * $6; HEAPF32[$$sroa$5$0$$sroa_idx3>>2] = $8; return; } function _GetPhysicsBodiesCount() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; $0 = HEAP32[3581]|0; return ($0|0); } function _GetPhysicsBody($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = HEAP32[3581]|0; $2 = ($1>>>0)>($0>>>0); if (!($2)) { $$0 = 0; return ($$0|0); } $3 = (14328 + ($0<<2)|0); $4 = HEAP32[$3>>2]|0; $$0 = $4; return ($$0|0); } function _GetPhysicsShapeVerticesCount($0) { $0 = $0|0; var $$1 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = HEAP32[3581]|0; $2 = ($1>>>0)>($0>>>0); L1: do { if ($2) { $3 = (14328 + ($0<<2)|0); $4 = HEAP32[$3>>2]|0; $5 = ($4|0)==(0|0); if ($5) { $$1 = 0; } else { $6 = ((($4)) + 84|0); $7 = HEAP32[$6>>2]|0; switch ($7|0) { case 0: { $$1 = 24; break L1; break; } case 1: { $8 = ((($4)) + 96|0); $9 = HEAP32[$8>>2]|0; $$1 = $9; break L1; break; } default: { $$1 = 0; break L1; } } } } else { $$1 = 0; } } while(0); return ($$1|0); } function _GetPhysicsShapeVertex($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; var $$byval_copy2 = 0, $$byval_copy3 = 0, $$sroa$0$0 = 0.0, $$sroa$0$0$copyload = 0.0, $$sroa$6$0 = 0.0, $$sroa$6$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx5 = 0, $$sroa$6$0$copyload = 0.0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0, $21 = 0.0; var $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 448|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(448|0); $$byval_copy3 = sp + 440|0; $$byval_copy2 = sp + 424|0; $3 = sp; $4 = sp + 416|0; $5 = sp + 408|0; $6 = ($1|0)==(0|0); L1: do { if ($6) { $$sroa$0$0 = 0.0;$$sroa$6$0 = 0.0; } else { $7 = ((($1)) + 84|0); $8 = HEAP32[$7>>2]|0; switch ($8|0) { case 0: { $9 = ((($1)) + 8|0); $10 = +HEAPF32[$9>>2]; $11 = ($2*15)|0; $12 = (+($11|0)); $13 = $12 * 0.017453292519943295; $14 = $13; $15 = (+Math_cos((+$14))); $16 = ((($1)) + 92|0); $17 = +HEAPF32[$16>>2]; $18 = $15 * $17; $19 = $10 + $18; $20 = ((($1)) + 12|0); $21 = +HEAPF32[$20>>2]; $22 = (+Math_sin((+$14))); $23 = $17 * $22; $24 = $21 + $23; $$sroa$0$0 = $19;$$sroa$6$0 = $24; break L1; break; } case 1: { $25 = ((($1)) + 96|0); _memcpy(($3|0),($25|0),404)|0; $26 = ((($1)) + 8|0); $27 = ((($3)) + 388|0); $28 = (((($3)) + 4|0) + ($2<<3)|0); ;HEAP32[$$byval_copy2>>2]=HEAP32[$27>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$27+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$27+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[$27+12>>2]|0; ;HEAP32[$$byval_copy3>>2]=HEAP32[$28>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$28+4>>2]|0; _Mat2MultiplyVector2($4,$$byval_copy2,$$byval_copy3); ;HEAP32[$$byval_copy2>>2]=HEAP32[$26>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$26+4>>2]|0; ;HEAP32[$$byval_copy3>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$4+4>>2]|0; _Vector2Add_2($5,$$byval_copy2,$$byval_copy3); $$sroa$0$0$copyload = +HEAPF32[$5>>2]; $$sroa$6$0$$sroa_idx4 = ((($5)) + 4|0); $$sroa$6$0$copyload = +HEAPF32[$$sroa$6$0$$sroa_idx4>>2]; $$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$6$0 = $$sroa$6$0$copyload; break L1; break; } default: { $$sroa$0$0 = 0.0;$$sroa$6$0 = 0.0; break L1; } } } } while(0); HEAPF32[$0>>2] = $$sroa$0$0; $$sroa$6$0$$sroa_idx5 = ((($0)) + 4|0); HEAPF32[$$sroa$6$0$$sroa_idx5>>2] = $$sroa$6$0; STACKTOP = sp;return; } function _Mat2Radians($0,$1) { $0 = $0|0; $1 = +$1; var $2 = 0.0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0, $7 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = (+Math_cos((+$1))); $3 = (+Math_sin((+$1))); HEAPF32[$0>>2] = $2; $4 = ((($0)) + 4|0); $5 = -$3; HEAPF32[$4>>2] = $5; $6 = ((($0)) + 8|0); HEAPF32[$6>>2] = $3; $7 = ((($0)) + 12|0); HEAPF32[$7>>2] = $2; return; } function _ResetPhysics() { var $$0 = 0, $$016 = 0, $$01620 = 0, $$01621 = 0, $$018 = 0, $$019 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0; var $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $0 = HEAP32[3581]|0; $$01620 = (($0) + -1)|0; $1 = ($$01620|0)>(-1); if ($1) { $$01621 = $$01620; while(1) { $4 = (14328 + ($$01621<<2)|0); $5 = HEAP32[$4>>2]|0; $6 = ($5|0)==(0|0); if (!($6)) { _free($5); $8 = HEAP32[3580]|0; $9 = (($8) + -500)|0; HEAP32[3580] = $9; } $$016 = (($$01621) + -1)|0; $7 = ($$016|0)>(-1); if ($7) { $$01621 = $$016; } else { break; } } } HEAP32[3581] = 0; $2 = HEAP32[3646]|0; $$018 = (($2) + -1)|0; $3 = ($$018|0)>(-1); if ($3) { $$019 = $$018; } else { HEAP32[3646] = 0; return; } while(1) { $10 = (14588 + ($$019<<2)|0); $11 = HEAP32[$10>>2]|0; $12 = ($11|0)==(0|0); if (!($12)) { _free($11); $14 = HEAP32[3580]|0; $15 = (($14) + -56)|0; HEAP32[3580] = $15; } $$0 = (($$019) + -1)|0; $13 = ($$0|0)>(-1); if ($13) { $$019 = $$0; } else { break; } } HEAP32[3646] = 0; return; } function _ClosePhysics() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; HEAP32[3579] = 0; $0 = HEAP32[3578]|0; (_pthread_join(($0|0),(0|0))|0); return; } function _main() { var $$byval_copy1 = 0, $0 = 0, $1 = 0, $10 = 0.0, $11 = 0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0.0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0.0, $23 = 0, $24 = 0, $3 = 0; var $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); $$byval_copy1 = sp + 16|0; $0 = sp + 8|0; $1 = sp; _SetConfigFlags(32); $2 = HEAP32[2]|0; $3 = HEAP32[3]|0; _InitWindow($2,$3,3248); _SetTargetFPS(60); $4 = HEAP32[2]|0; $5 = (_MeasureText(3279,30)|0); $6 = (($4) + -10)|0; $7 = (($6) - ($5))|0; HEAP32[7743] = $7; _InitPhysics(); $8 = HEAP32[2]|0; $9 = (($8|0) / 2)&-1; $10 = (+($9|0)); HEAPF32[$0>>2] = $10; $11 = ((($0)) + 4|0); $12 = HEAP32[3]|0; $13 = (+($12|0)); HEAPF32[$11>>2] = $13; ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0; $14 = (_CreatePhysicsBodyRectangle($$byval_copy1,500.0,100.0,10.0)|0); HEAP32[7744] = $14; $15 = ((($14)) + 4|0); HEAP32[$15>>2] = 0; $16 = HEAP32[2]|0; $17 = (($16|0) / 2)&-1; $18 = (+($17|0)); HEAPF32[$1>>2] = $18; $19 = ((($1)) + 4|0); $20 = HEAP32[3]|0; $21 = (($20|0) / 2)&-1; $22 = (+($21|0)); HEAPF32[$19>>2] = $22; ;HEAP32[$$byval_copy1>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$1+4>>2]|0; $23 = (_CreatePhysicsBodyCircle($$byval_copy1,45.0,10.0)|0); HEAP32[7745] = $23; $24 = ((($23)) + 4|0); HEAP32[$24>>2] = 0; _emscripten_set_main_loop((1|0),0,1); _ClosePhysics(); _CloseWindow(); STACKTOP = sp;return 0; } function _UpdateDrawFrame() { var $$03743 = 0, $$03743$in = 0, $$03840 = 0, $$039 = 0, $$byval_copy5 = 0, $$byval_copy6 = 0, $$byval_copy7 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0; var $20 = 0.0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0.0, $26 = 0, $27 = 0, $28 = 0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0.0, $36 = 0, $37 = 0, $38 = 0; var $39 = 0, $4 = 0, $40 = 0.0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0; var $57 = 0, $58 = 0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0.0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0; var $75 = 0, $76 = 0, $77 = 0, $8 = 0, $9 = 0, $exitcond = 0, $exitcond47 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0); $$byval_copy7 = sp + 88|0; $$byval_copy6 = sp + 80|0; $$byval_copy5 = sp + 72|0; $0 = sp + 64|0; $1 = sp + 56|0; $2 = sp + 48|0; $3 = sp + 40|0; $4 = sp + 100|0; $5 = sp + 24|0; $6 = sp + 8|0; $7 = sp + 96|0; $8 = sp + 36|0; $9 = sp + 32|0; $10 = sp + 20|0; $11 = sp + 16|0; $12 = sp; $13 = (_IsKeyPressed(82)|0); $14 = ($13|0)==(0); if (!($14)) { _ResetPhysics(); $15 = HEAP32[2]|0; $16 = (($15|0) / 2)&-1; $17 = (+($16|0)); HEAPF32[$0>>2] = $17; $18 = ((($0)) + 4|0); $19 = HEAP32[3]|0; $20 = (+($19|0)); HEAPF32[$18>>2] = $20; ;HEAP32[$$byval_copy7>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$0+4>>2]|0; $21 = (_CreatePhysicsBodyRectangle($$byval_copy7,500.0,100.0,10.0)|0); HEAP32[7744] = $21; $22 = ((($21)) + 4|0); HEAP32[$22>>2] = 0; $23 = HEAP32[2]|0; $24 = (($23|0) / 2)&-1; $25 = (+($24|0)); HEAPF32[$1>>2] = $25; $26 = ((($1)) + 4|0); $27 = HEAP32[3]|0; $28 = (($27|0) / 2)&-1; $29 = (+($28|0)); HEAPF32[$26>>2] = $29; ;HEAP32[$$byval_copy7>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$1+4>>2]|0; $30 = (_CreatePhysicsBodyCircle($$byval_copy7,45.0,10.0)|0); HEAP32[7745] = $30; $31 = ((($30)) + 4|0); HEAP32[$31>>2] = 0; } $32 = (_IsMouseButtonPressed(0)|0); $33 = ($32|0)==(0); if ($33) { $37 = (_IsMouseButtonPressed(1)|0); $38 = ($37|0)==(0); if (!($38)) { _GetMousePosition($3); $39 = (_GetRandomValue(10,45)|0); $40 = (+($39|0)); ;HEAP32[$$byval_copy7>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$3+4>>2]|0; (_CreatePhysicsBodyCircle($$byval_copy7,$40,10.0)|0); } } else { _GetMousePosition($2); $34 = (_GetRandomValue(20,80)|0); $35 = (+($34|0)); $36 = (_GetRandomValue(3,8)|0); ;HEAP32[$$byval_copy7>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$2+4>>2]|0; (_CreatePhysicsBodyPolygon($$byval_copy7,$35,$36,10.0)|0); } $41 = (_GetPhysicsBodiesCount()|0); $42 = ($41|0)>(0); if ($42) { $$03743$in = $41; while(1) { $$03743 = (($$03743$in) + -1)|0; $55 = (_GetPhysicsBody($$03743)|0); $56 = ($55|0)==(0|0); if (!($56)) { $58 = ((($55)) + 12|0); $59 = +HEAPF32[$58>>2]; $60 = HEAP32[3]|0; $61 = $60 << 1; $62 = (+($61|0)); $63 = $59 > $62; if ($63) { _DestroyPhysicsBody($55); } } $57 = ($$03743$in|0)>(1); if ($57) { $$03743$in = $$03743; } else { break; } } } _BeginDrawing(); HEAP8[$4>>0] = 0; $43 = ((($4)) + 1|0); HEAP8[$43>>0] = 0; $44 = ((($4)) + 2|0); HEAP8[$44>>0] = 0; $45 = ((($4)) + 3|0); HEAP8[$45>>0] = -1; ;HEAP8[$$byval_copy7>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy7+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy7+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy7+3>>0]=HEAP8[$4+3>>0]|0; _ClearBackground($$byval_copy7); $46 = HEAP32[2]|0; $47 = (($46) + -90)|0; $48 = HEAP32[3]|0; $49 = (($48) + -30)|0; _DrawFPS($47,$49); $50 = (_GetPhysicsBodiesCount()|0); $51 = ($50|0)>(0); if ($51) { $52 = ((($7)) + 1|0); $53 = ((($7)) + 2|0); $54 = ((($7)) + 3|0); $$03840 = 0; while(1) { $70 = (_GetPhysicsBody($$03840)|0); $71 = ($70|0)==(0|0); if (!($71)) { $72 = (_GetPhysicsShapeVerticesCount($$03840)|0); $73 = ($72|0)>(0); if ($73) { $$039 = 0; while(1) { _GetPhysicsShapeVertex($5,$70,$$039); $74 = (($$039) + 1)|0; $75 = ($74|0)<($72|0); $76 = $75 ? $74 : 0; _GetPhysicsShapeVertex($6,$70,$76); HEAP8[$7>>0] = 0; HEAP8[$52>>0] = -28; HEAP8[$53>>0] = 48; HEAP8[$54>>0] = -1; ;HEAP32[$$byval_copy5>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$5+4>>2]|0; ;HEAP32[$$byval_copy6>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$6+4>>2]|0; ;HEAP8[$$byval_copy7>>0]=HEAP8[$7>>0]|0;HEAP8[$$byval_copy7+1>>0]=HEAP8[$7+1>>0]|0;HEAP8[$$byval_copy7+2>>0]=HEAP8[$7+2>>0]|0;HEAP8[$$byval_copy7+3>>0]=HEAP8[$7+3>>0]|0; _DrawLineV($$byval_copy5,$$byval_copy6,$$byval_copy7); $exitcond = ($74|0)==($72|0); if ($exitcond) { break; } else { $$039 = $74; } } } } $77 = (($$03840) + 1)|0; $exitcond47 = ($77|0)==($50|0); if ($exitcond47) { break; } else { $$03840 = $77; } } } HEAP32[$8>>2] = -1; ;HEAP8[$$byval_copy7>>0]=HEAP8[$8>>0]|0;HEAP8[$$byval_copy7+1>>0]=HEAP8[$8+1>>0]|0;HEAP8[$$byval_copy7+2>>0]=HEAP8[$8+2>>0]|0;HEAP8[$$byval_copy7+3>>0]=HEAP8[$8+3>>0]|0; _DrawText(3286,10,10,10,$$byval_copy7); HEAP32[$9>>2] = -1; ;HEAP8[$$byval_copy7>>0]=HEAP8[$9>>0]|0;HEAP8[$$byval_copy7+1>>0]=HEAP8[$9+1>>0]|0;HEAP8[$$byval_copy7+2>>0]=HEAP8[$9+2>>0]|0;HEAP8[$$byval_copy7+3>>0]=HEAP8[$9+3>>0]|0; _DrawText(3324,10,25,10,$$byval_copy7); HEAP32[$10>>2] = -1; ;HEAP8[$$byval_copy7>>0]=HEAP8[$10>>0]|0;HEAP8[$$byval_copy7+1>>0]=HEAP8[$10+1>>0]|0;HEAP8[$$byval_copy7+2>>0]=HEAP8[$10+2>>0]|0;HEAP8[$$byval_copy7+3>>0]=HEAP8[$10+3>>0]|0; _DrawText(3362,10,40,10,$$byval_copy7); $64 = HEAP32[7743]|0; $65 = HEAP32[4]|0; HEAP32[$11>>2] = -1; ;HEAP8[$$byval_copy7>>0]=HEAP8[$11>>0]|0;HEAP8[$$byval_copy7+1>>0]=HEAP8[$11+1>>0]|0;HEAP8[$$byval_copy7+2>>0]=HEAP8[$11+2>>0]|0;HEAP8[$$byval_copy7+3>>0]=HEAP8[$11+3>>0]|0; _DrawText(3279,$64,$65,30,$$byval_copy7); $66 = HEAP32[7743]|0; $67 = (($66) + 50)|0; $68 = HEAP32[4]|0; $69 = (($68) + -7)|0; HEAP32[$12>>2] = -1; ;HEAP8[$$byval_copy7>>0]=HEAP8[$12>>0]|0;HEAP8[$$byval_copy7+1>>0]=HEAP8[$12+1>>0]|0;HEAP8[$$byval_copy7+2>>0]=HEAP8[$12+2>>0]|0;HEAP8[$$byval_copy7+3>>0]=HEAP8[$12+3>>0]|0; _DrawText(3389,$67,$69,10,$$byval_copy7); _EndDrawing(); STACKTOP = sp;return; } function _GetRandomNumber() { var $0 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; $0 = (_rand()|0); $1 = (($0|0) % 361)&-1; return ($1|0); } function _InitTimer() { var $0 = 0, $1 = 0.0, label = 0, sp = 0; sp = STACKTOP; $0 = (_time((0|0))|0); _srand($0); $1 = (+_GetCurrentTime()); HEAPF64[1753] = $1; return; } function _GetCurrentTime() { var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0.0, $13 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $0 = sp; (_clock_gettime(1,($0|0))|0); $1 = HEAP32[$0>>2]|0; $2 = ($1|0)<(0); $3 = $2 << 31 >> 31; $4 = (___muldi3(($1|0),($3|0),1000000000,0)|0); $5 = tempRet0; $6 = ((($0)) + 4|0); $7 = HEAP32[$6>>2]|0; $8 = ($7|0)<(0); $9 = $8 << 31 >> 31; $10 = (_i64Add(($4|0),($5|0),($7|0),($9|0))|0); $11 = tempRet0; $12 = (+($10>>>0)) + (4294967296.0*(+($11>>>0))); $13 = $12 * 9.9999999999999995E-7; STACKTOP = sp;return (+$13); } function _MathClamp() { var $$sink = 0.0, $0 = 0.0, $1 = 0, $2 = 0, label = 0, sp = 0; sp = STACKTOP; $0 = +HEAPF64[1751]; $1 = $0 < 0.0; if ($1) { $$sink = 0.0; } else { $2 = $0 > 0.02; if ($2) { $$sink = 0.02; } else { return; } } HEAPF64[1751] = $$sink; return; } function _PhysicsStep() { var $$0 = 0, $$0125165 = 0, $$0126163 = 0, $$0127147 = 0, $$0129148 = 0, $$0130 = 0, $$0130160 = 0, $$0130161 = 0, $$0131150 = 0, $$0132 = 0, $$0133152 = 0, $$0134155 = 0, $$0134155$ph = 0, $$0135158 = 0, $$0136156 = 0, $$0167 = 0, $$0168 = 0, $$pr = 0, $$pr172 = 0, $$sroa$0$0$$sroa_idx = 0; var $$sroa$2$0$$sroa_idx1 = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0; var $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0; var $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0; var $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0.0, $32 = 0, $33 = 0, $34 = 0.0, $35 = 0, $36 = 0, $37 = 0; var $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0; var $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0; var $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0; var $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, label = 0, sp = 0; sp = STACKTOP; $0 = HEAP32[7746]|0; $1 = (($0) + 1)|0; HEAP32[7746] = $1; $2 = HEAP32[3646]|0; $$0167 = (($2) + -1)|0; $3 = ($$0167|0)>(-1); if ($3) { $$0168 = $$0167; while(1) { $6 = (14588 + ($$0168<<2)|0); $7 = HEAP32[$6>>2]|0; $8 = ($7|0)==(0|0); if (!($8)) { _DestroyPhysicsManifold($7); } $$0 = (($$0168) + -1)|0; $9 = ($$0|0)>(-1); if ($9) { $$0168 = $$0; } else { break; } } } $4 = HEAP32[3581]|0; $5 = ($4|0)==(0); if ($5) { $17 = $4; label = 8; } else { $$0125165 = 0; while(1) { $11 = (14328 + ($$0125165<<2)|0); $12 = HEAP32[$11>>2]|0; $13 = ((($12)) + 76|0); HEAP32[$13>>2] = 0; $14 = (($$0125165) + 1)|0; $15 = ($14>>>0)<($4>>>0); if ($15) { $$0125165 = $14; } else { break; } } $$pr = HEAP32[3581]|0; $10 = ($$pr|0)==(0); if (!($10)) { $$0126163 = 0; while(1) { $19 = (14328 + ($$0126163<<2)|0); $20 = HEAP32[$19>>2]|0; $21 = ($20|0)==(0|0); if (!($21)) { $$0130160 = (($$0126163) + 1)|0; $22 = HEAP32[3581]|0; $23 = ($$0130160>>>0)<($22>>>0); if ($23) { $24 = ((($20)) + 56|0); $25 = ((($20)) + 84|0); $$0130161 = $$0130160; while(1) { $26 = (14328 + ($$0130161<<2)|0); $27 = HEAP32[$26>>2]|0; $28 = ($27|0)==(0|0); do { if (!($28)) { $31 = +HEAPF32[$24>>2]; $32 = $31 == 0.0; if ($32) { $33 = ((($27)) + 56|0); $34 = +HEAPF32[$33>>2]; $35 = $34 == 0.0; if ($35) { break; } } $36 = HEAP32[$25>>2]|0; $37 = ($36|0)==(1); if ($37) { $38 = ((($27)) + 84|0); $39 = HEAP32[$38>>2]|0; $40 = ($39|0)==(0); if ($40) { $41 = (_CreatePhysicsManifold($27,$20)|0); $$0132 = $41; } else { label = 20; } } else { label = 20; } if ((label|0) == 20) { label = 0; $42 = (_CreatePhysicsManifold($20,$27)|0); $$0132 = $42; } _SolvePhysicsManifold($$0132); $43 = ((($$0132)) + 40|0); $44 = HEAP32[$43>>2]|0; $45 = ($44|0)==(0); if (!($45)) { $46 = (_CreatePhysicsManifold($20,$27)|0); $47 = ((($$0132)) + 12|0); $48 = HEAP32[$47>>2]|0; $49 = ((($46)) + 12|0); HEAP32[$49>>2] = $48; $50 = ((($46)) + 16|0); $51 = ((($$0132)) + 16|0); $52 = $51; $53 = $52; $54 = HEAP32[$53>>2]|0; $55 = (($52) + 4)|0; $56 = $55; $57 = HEAP32[$56>>2]|0; $58 = $50; $59 = $58; HEAP32[$59>>2] = $54; $60 = (($58) + 4)|0; $61 = $60; HEAP32[$61>>2] = $57; $62 = ((($46)) + 24|0); $63 = ((($$0132)) + 24|0); $64 = $63; $65 = $64; $66 = HEAP32[$65>>2]|0; $67 = (($64) + 4)|0; $68 = $67; $69 = HEAP32[$68>>2]|0; $70 = $62; $71 = $70; HEAP32[$71>>2] = $66; $72 = (($70) + 4)|0; $73 = $72; HEAP32[$73>>2] = $69; $74 = ((($46)) + 32|0); $75 = ((($$0132)) + 32|0); $76 = $75; $77 = $76; $78 = HEAP32[$77>>2]|0; $79 = (($76) + 4)|0; $80 = $79; $81 = HEAP32[$80>>2]|0; $82 = $74; $83 = $82; HEAP32[$83>>2] = $78; $84 = (($82) + 4)|0; $85 = $84; HEAP32[$85>>2] = $81; $86 = HEAP32[$43>>2]|0; $87 = ((($46)) + 40|0); HEAP32[$87>>2] = $86; $88 = ((($$0132)) + 44|0); $89 = HEAP32[$88>>2]|0; $90 = ((($46)) + 44|0); HEAP32[$90>>2] = $89; $91 = ((($$0132)) + 48|0); $92 = HEAP32[$91>>2]|0; $93 = ((($46)) + 48|0); HEAP32[$93>>2] = $92; $94 = ((($$0132)) + 52|0); $95 = HEAP32[$94>>2]|0; $96 = ((($46)) + 52|0); HEAP32[$96>>2] = $95; } } } while(0); $$0130 = (($$0130161) + 1)|0; $29 = HEAP32[3581]|0; $30 = ($$0130>>>0)<($29>>>0); if ($30) { $$0130161 = $$0130; } else { break; } } } } $97 = (($$0126163) + 1)|0; $98 = HEAP32[3581]|0; $99 = ($97>>>0)<($98>>>0); if ($99) { $$0126163 = $97; } else { $17 = $98; label = 8; break; } } } } if ((label|0) == 8) { $16 = ($17|0)==(0); if (!($16)) { $18 = HEAP32[3581]|0; $$0135158 = 0; while(1) { $103 = (14328 + ($$0135158<<2)|0); $104 = HEAP32[$103>>2]|0; $105 = ($104|0)==(0|0); if (!($105)) { _IntegratePhysicsForces($104); } $106 = (($$0135158) + 1)|0; $107 = ($106>>>0)<($18>>>0); if ($107) { $$0135158 = $106; } else { break; } } } } $100 = HEAP32[3646]|0; $101 = ($100|0)==(0); if ($101) { $$0134155 = 0;$114 = 0; } else { $102 = HEAP32[3646]|0; $$0136156 = 0; while(1) { $108 = (14588 + ($$0136156<<2)|0); $109 = HEAP32[$108>>2]|0; $110 = ($109|0)==(0|0); if (!($110)) { _InitializePhysicsManifolds($109); } $111 = (($$0136156) + 1)|0; $112 = ($111>>>0)<($102>>>0); if ($112) { $$0136156 = $111; } else { $$0134155$ph = 0; label = 32; break; } } } while(1) { if ((label|0) == 32) { label = 0; $$pr172 = HEAP32[3646]|0; $$0134155 = $$0134155$ph;$114 = $$pr172; } $113 = ($114|0)==(0); if (!($113)) { $115 = (14588 + ($$0134155<<2)|0); $$0133152 = 0; while(1) { $120 = HEAP32[$115>>2]|0; $121 = ($120|0)==(0|0); if (!($121)) { _IntegratePhysicsImpulses($120); } $122 = (($$0133152) + 1)|0; $123 = HEAP32[3646]|0; $124 = ($122>>>0)<($123>>>0); if ($124) { $$0133152 = $122; } else { break; } } } $119 = (($$0134155) + 1)|0; $exitcond = ($119|0)==(100); if ($exitcond) { break; } else { $$0134155$ph = $119; label = 32; } } $116 = HEAP32[3581]|0; $117 = ($116|0)==(0); if (!($117)) { $118 = HEAP32[3581]|0; $$0131150 = 0; while(1) { $128 = (14328 + ($$0131150<<2)|0); $129 = HEAP32[$128>>2]|0; $130 = ($129|0)==(0|0); if (!($130)) { _IntegratePhysicsVelocity($129); } $131 = (($$0131150) + 1)|0; $132 = ($131>>>0)<($118>>>0); if ($132) { $$0131150 = $131; } else { break; } } } $125 = HEAP32[3646]|0; $126 = ($125|0)==(0); if (!($126)) { $127 = HEAP32[3646]|0; $$0129148 = 0; while(1) { $136 = (14588 + ($$0129148<<2)|0); $137 = HEAP32[$136>>2]|0; $138 = ($137|0)==(0|0); if (!($138)) { _CorrectPhysicsPositions($137); } $139 = (($$0129148) + 1)|0; $140 = ($139>>>0)<($127>>>0); if ($140) { $$0129148 = $139; } else { break; } } } $133 = HEAP32[3581]|0; $134 = ($133|0)==(0); if ($134) { return; } $135 = HEAP32[3581]|0; $$0127147 = 0; while(1) { $141 = (14328 + ($$0127147<<2)|0); $142 = HEAP32[$141>>2]|0; $143 = ($142|0)==(0|0); if (!($143)) { $$sroa$0$0$$sroa_idx = ((($142)) + 24|0); HEAPF32[$$sroa$0$0$$sroa_idx>>2] = 0.0; $$sroa$2$0$$sroa_idx1 = ((($142)) + 28|0); HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = 0.0; $144 = ((($142)) + 36|0); HEAPF32[$144>>2] = 0.0; } $145 = (($$0127147) + 1)|0; $146 = ($145>>>0)<($135>>>0); if ($146) { $$0127147 = $145; } else { break; } } return; } function _DestroyPhysicsManifold($0) { $0 = $0|0; var $$02023 = 0, $$021 = 0, $$022 = 0, $$lcssa = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; var $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = ($0|0)==(0|0); if ($1) { return; } $2 = HEAP32[$0>>2]|0; $3 = HEAP32[3646]|0; $4 = ($3|0)==(0); L4: do { if ($4) { $$021 = -1; } else { $5 = HEAP32[3646]|0; $$02023 = 0; while(1) { $6 = (14588 + ($$02023<<2)|0); $7 = HEAP32[$6>>2]|0; $8 = HEAP32[$7>>2]|0; $9 = ($8|0)==($2|0); if ($9) { $$021 = $$02023; break L4; } $10 = (($$02023) + 1)|0; $11 = ($10>>>0)<($5>>>0); if ($11) { $$02023 = $10; } else { $$021 = -1; break; } } } } while(0); $12 = (14588 + ($$021<<2)|0); $13 = HEAP32[$12>>2]|0; _free($13); $14 = HEAP32[3580]|0; $15 = (($14) + -56)|0; HEAP32[3580] = $15; HEAP32[$12>>2] = 0; $16 = HEAP32[3646]|0; $17 = ($$021>>>0)<($16>>>0); if ($17) { $18 = HEAP32[3646]|0; $$022 = $$021;$22 = $16; while(1) { $20 = (($$022) + 1)|0; $21 = ($20>>>0)<($22>>>0); if ($21) { $24 = (14588 + ($$022<<2)|0); $25 = (14588 + ($20<<2)|0); $26 = HEAP32[$25>>2]|0; HEAP32[$24>>2] = $26; } $23 = ($20>>>0)<($18>>>0); if ($23) { $$022 = $20;$22 = $18; } else { $$lcssa = $18; break; } } } else { $$lcssa = $16; } $19 = (($$lcssa) + -1)|0; HEAP32[3646] = $19; return; } function _CreatePhysicsManifold($0,$1) { $0 = $0|0; $1 = $1|0; var $$04457 = 0, $$044576162 = 0, $$04755 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0; var $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, stop = 0; sp = STACKTOP; $2 = (_malloc(56)|0); $3 = HEAP32[3580]|0; $4 = (($3) + 56)|0; HEAP32[3580] = $4; $5 = HEAP32[3646]|0; $6 = ($5|0)==(0); $$04457 = 0; L1: while(1) { if ($6) { $$044576162 = 0; break; } else { $$04755 = 0; } while(1) { $9 = (14588 + ($$04755<<2)|0); $10 = HEAP32[$9>>2]|0; $11 = HEAP32[$10>>2]|0; $12 = ($11|0)==($$04457|0); $8 = (($$04755) + 1)|0; if ($12) { break; } $7 = ($8>>>0)<($5>>>0); if ($7) { $$04755 = $8; } else { label = 6; break L1; } } $13 = (($$04457) + 1)|0; $14 = ($13|0)<(4096); if ($14) { $$04457 = $13; } else { label = 8; break; } } if ((label|0) == 8) { return ($2|0); } if ((label|0) == 6) { $15 = ($$04457|0)==(-1); if ($15) { return ($2|0); } else { $$044576162 = $$04457; } } HEAP32[$2>>2] = $$044576162; $16 = ((($2)) + 4|0); HEAP32[$16>>2] = $0; $17 = ((($2)) + 8|0); HEAP32[$17>>2] = $1; $18 = ((($2)) + 12|0); dest=$18; stop=dest+44|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0)); $19 = HEAP32[3646]|0; $20 = (14588 + ($19<<2)|0); HEAP32[$20>>2] = $2; $21 = (($19) + 1)|0; HEAP32[3646] = $21; return ($2|0); } function _SolvePhysicsManifold($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; var $9 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = ((($0)) + 4|0); $2 = HEAP32[$1>>2]|0; $3 = ((($2)) + 84|0); $4 = HEAP32[$3>>2]|0; L1: do { switch ($4|0) { case 0: { $5 = ((($0)) + 8|0); $6 = HEAP32[$5>>2]|0; $7 = ((($6)) + 84|0); $8 = HEAP32[$7>>2]|0; switch ($8|0) { case 0: { _SolveCircleToCircle($0); break L1; break; } case 1: { _SolveCircleToPolygon($0); break L1; break; } default: { break L1; } } break; } case 1: { $9 = ((($0)) + 8|0); $10 = HEAP32[$9>>2]|0; $11 = ((($10)) + 84|0); $12 = HEAP32[$11>>2]|0; switch ($12|0) { case 0: { _SolvePolygonToCircle($0); break L1; break; } case 1: { _SolvePolygonToPolygon($0); break L1; break; } default: { break L1; } } break; } default: { } } } while(0); $13 = ((($0)) + 8|0); $14 = HEAP32[$13>>2]|0; $15 = ((($14)) + 76|0); $16 = HEAP32[$15>>2]|0; $17 = ($16|0)==(0); if (!($17)) { return; } $18 = ((($0)) + 20|0); $19 = +HEAPF32[$18>>2]; $20 = $19 < 0.0; $21 = $20&1; HEAP32[$15>>2] = $21; return; } function _IntegratePhysicsForces($0) { $0 = $0|0; var $1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0, $2 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0.0; var $28 = 0.0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0.0, $36 = 0.0, $37 = 0.0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0.0; var $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0.0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0; var label = 0, sp = 0; sp = STACKTOP; $1 = ((($0)) + 56|0); $2 = +HEAPF32[$1>>2]; $3 = $2 == 0.0; if ($3) { return; } $4 = ((($0)) + 4|0); $5 = HEAP32[$4>>2]|0; $6 = ($5|0)==(0); if ($6) { return; } $7 = ((($0)) + 24|0); $8 = +HEAPF32[$7>>2]; $9 = $2 * $8; $10 = $9; $11 = +HEAPF64[1754]; $12 = $11 * 0.5; $13 = $10 * $12; $14 = ((($0)) + 16|0); $15 = +HEAPF32[$14>>2]; $16 = $15; $17 = $16 + $13; $18 = $17; HEAPF32[$14>>2] = $18; $19 = ((($0)) + 28|0); $20 = +HEAPF32[$19>>2]; $21 = $2 * $20; $22 = $21; $23 = $12 * $22; $24 = ((($0)) + 20|0); $25 = +HEAPF32[$24>>2]; $26 = $25; $27 = $26 + $23; $28 = $27; HEAPF32[$24>>2] = $28; $29 = ((($0)) + 72|0); $30 = HEAP32[$29>>2]|0; $31 = ($30|0)==(0); if (!($31)) { $32 = +HEAPF32[7747]; $33 = $32; $34 = $12 * $33; $35 = +HEAPF32[$14>>2]; $36 = $35; $37 = $36 + $34; $38 = $37; HEAPF32[$14>>2] = $38; $39 = +HEAPF32[5]; $40 = $39; $41 = $12 * $40; $42 = +HEAPF32[$24>>2]; $43 = $42; $44 = $43 + $41; $45 = $44; HEAPF32[$24>>2] = $45; } $46 = ((($0)) + 80|0); $47 = HEAP32[$46>>2]|0; $48 = ($47|0)==(0); if (!($48)) { return; } $49 = ((($0)) + 36|0); $50 = +HEAPF32[$49>>2]; $51 = ((($0)) + 48|0); $52 = +HEAPF32[$51>>2]; $53 = $50 * $52; $54 = $53; $55 = $12 * $54; $56 = ((($0)) + 32|0); $57 = +HEAPF32[$56>>2]; $58 = $57; $59 = $58 + $55; $60 = $59; HEAPF32[$56>>2] = $60; return; } function _InitializePhysicsManifolds($0) { $0 = $0|0; var $$byval_copy14 = 0, $$byval_copy9 = 0, $1 = 0, $10 = 0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0, $18 = 0.0, $19 = 0, $2 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0, $25 = 0.0; var $26 = 0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0.0, $43 = 0.0; var $44 = 0.0, $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0.0, $51 = 0.0, $52 = 0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0.0; var $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0; var $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $$byval_copy14 = sp + 48|0; $$byval_copy9 = sp + 40|0; $1 = sp + 24|0; $2 = sp + 16|0; $3 = sp + 8|0; $4 = sp; $5 = sp + 32|0; $6 = ((($0)) + 4|0); $7 = HEAP32[$6>>2]|0; $8 = ((($0)) + 8|0); $9 = HEAP32[$8>>2]|0; $10 = ((($7)) + 68|0); $11 = +HEAPF32[$10>>2]; $12 = ((($9)) + 68|0); $13 = +HEAPF32[$12>>2]; $14 = $11 * $13; $15 = (+Math_sqrt((+$14))); $16 = ((($0)) + 44|0); HEAPF32[$16>>2] = $15; $17 = ((($7)) + 60|0); $18 = +HEAPF32[$17>>2]; $19 = ((($9)) + 60|0); $20 = +HEAPF32[$19>>2]; $21 = $18 * $20; $22 = (+Math_sqrt((+$21))); $23 = ((($0)) + 52|0); HEAPF32[$23>>2] = $22; $24 = ((($7)) + 64|0); $25 = +HEAPF32[$24>>2]; $26 = ((($9)) + 64|0); $27 = +HEAPF32[$26>>2]; $28 = $25 * $27; $29 = (+Math_sqrt((+$28))); $30 = ((($0)) + 48|0); HEAPF32[$30>>2] = $29; $31 = ((($7)) + 8|0); $32 = ((($9)) + 8|0); $33 = ((($7)) + 32|0); $34 = ((($9)) + 32|0); $35 = ((($9)) + 16|0); $36 = ((($7)) + 16|0); $37 = ((($9)) + 20|0); $38 = ((($3)) + 4|0); $39 = ((($7)) + 20|0); $40 = ((($$byval_copy9)) + 4|0); $41 = ((($4)) + 4|0); $42 = +HEAPF32[7747]; $43 = $42; $44 = +HEAPF64[1754]; $45 = $43 * $44; $46 = $45; $47 = ((($5)) + 4|0); $48 = +HEAPF32[5]; $49 = $48; $50 = $49 * $44; $51 = $50; $52 = ((($0)) + 24|0); ;HEAP32[$$byval_copy9>>2]=HEAP32[$52>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$52+4>>2]|0; ;HEAP32[$$byval_copy14>>2]=HEAP32[$31>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$31+4>>2]|0; _Vector2Subtract_4($1,$$byval_copy9,$$byval_copy14); ;HEAP32[$$byval_copy9>>2]=HEAP32[$52>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$52+4>>2]|0; ;HEAP32[$$byval_copy14>>2]=HEAP32[$32>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$32+4>>2]|0; _Vector2Subtract_4($2,$$byval_copy9,$$byval_copy14); $53 = +HEAPF32[$33>>2]; ;HEAP32[$$byval_copy14>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$1+4>>2]|0; _MathCross($$byval_copy9,$53,$$byval_copy14); $54 = +HEAPF32[$34>>2]; ;HEAP32[$$byval_copy14>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$2+4>>2]|0; _MathCross($3,$54,$$byval_copy14); $55 = +HEAPF32[$35>>2]; $56 = +HEAPF32[$3>>2]; $57 = $55 + $56; $58 = +HEAPF32[$36>>2]; $59 = $57 - $58; $60 = +HEAPF32[$$byval_copy9>>2]; $61 = $59 - $60; HEAPF32[$4>>2] = $61; $62 = +HEAPF32[$37>>2]; $63 = +HEAPF32[$38>>2]; $64 = $62 + $63; $65 = +HEAPF32[$39>>2]; $66 = $64 - $65; $67 = +HEAPF32[$40>>2]; $68 = $66 - $67; HEAPF32[$41>>2] = $68; ;HEAP32[$$byval_copy14>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$4+4>>2]|0; $69 = (+_MathLenSqr($$byval_copy14)); HEAPF32[$5>>2] = $46; HEAPF32[$47>>2] = $51; ;HEAP32[$$byval_copy14>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$5+4>>2]|0; $70 = (+_MathLenSqr($$byval_copy14)); $71 = $70 + 9.9999999747524271E-7; $72 = $69 < $71; if ($72) { HEAPF32[$16>>2] = 0.0; } $73 = ((($0)) + 32|0); ;HEAP32[$$byval_copy9>>2]=HEAP32[$73>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$73+4>>2]|0; ;HEAP32[$$byval_copy14>>2]=HEAP32[$31>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$31+4>>2]|0; _Vector2Subtract_4($1,$$byval_copy9,$$byval_copy14); ;HEAP32[$$byval_copy9>>2]=HEAP32[$73>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$73+4>>2]|0; ;HEAP32[$$byval_copy14>>2]=HEAP32[$32>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$32+4>>2]|0; _Vector2Subtract_4($2,$$byval_copy9,$$byval_copy14); $74 = +HEAPF32[$33>>2]; ;HEAP32[$$byval_copy14>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$1+4>>2]|0; _MathCross($$byval_copy9,$74,$$byval_copy14); $75 = +HEAPF32[$34>>2]; ;HEAP32[$$byval_copy14>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$2+4>>2]|0; _MathCross($3,$75,$$byval_copy14); $76 = +HEAPF32[$35>>2]; $77 = +HEAPF32[$3>>2]; $78 = $76 + $77; $79 = +HEAPF32[$36>>2]; $80 = $78 - $79; $81 = +HEAPF32[$$byval_copy9>>2]; $82 = $80 - $81; HEAPF32[$4>>2] = $82; $83 = +HEAPF32[$37>>2]; $84 = +HEAPF32[$38>>2]; $85 = $83 + $84; $86 = +HEAPF32[$39>>2]; $87 = $85 - $86; $88 = +HEAPF32[$40>>2]; $89 = $87 - $88; HEAPF32[$41>>2] = $89; ;HEAP32[$$byval_copy14>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$4+4>>2]|0; $90 = (+_MathLenSqr($$byval_copy14)); HEAPF32[$5>>2] = $46; HEAPF32[$47>>2] = $51; ;HEAP32[$$byval_copy14>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$5+4>>2]|0; $91 = (+_MathLenSqr($$byval_copy14)); $92 = $91 + 9.9999999747524271E-7; $93 = $90 < $92; if (!($93)) { STACKTOP = sp;return; } HEAPF32[$16>>2] = 0.0; STACKTOP = sp;return; } function _IntegratePhysicsImpulses($0) { $0 = $0|0; var $$0 = 0, $$0135139 = 0, $$1 = 0, $$byval_copy29 = 0, $$sink = 0.0, $$sink138 = 0.0, $$sroa$047$0$$sroa_idx = 0, $$sroa$050$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx2 = 0, $$sroa$248$0$$sroa_idx49 = 0, $$sroa$251$0$$sroa_idx52 = 0, $1 = 0, $10 = 0, $100 = 0.0, $101 = 0.0, $102 = 0, $103 = 0.0, $104 = 0.0, $105 = 0.0, $106 = 0.0; var $107 = 0.0, $108 = 0.0, $109 = 0, $11 = 0, $110 = 0, $111 = 0.0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0, $121 = 0, $122 = 0.0, $123 = 0.0, $124 = 0.0; var $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0, $130 = 0.0, $131 = 0, $132 = 0, $133 = 0.0, $134 = 0.0, $135 = 0.0, $136 = 0.0, $137 = 0.0, $138 = 0.0, $139 = 0.0, $14 = 0, $140 = 0.0, $141 = 0.0, $142 = 0; var $143 = 0, $144 = 0.0, $145 = 0.0, $146 = 0.0, $147 = 0.0, $148 = 0.0, $149 = 0.0, $15 = 0, $150 = 0.0, $151 = 0.0, $152 = 0.0, $153 = 0.0, $154 = 0.0, $155 = 0.0, $156 = 0.0, $157 = 0.0, $158 = 0.0, $159 = 0.0, $16 = 0, $160 = 0.0; var $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0.0, $167 = 0.0, $168 = 0.0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0.0, $173 = 0.0, $174 = 0.0, $175 = 0.0, $176 = 0.0, $177 = 0.0, $178 = 0.0, $179 = 0.0; var $18 = 0, $180 = 0, $181 = 0.0, $182 = 0.0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0.0, $189 = 0.0, $19 = 0, $190 = 0, $191 = 0.0, $192 = 0.0, $193 = 0.0, $194 = 0.0, $195 = 0.0, $196 = 0.0, $197 = 0.0; var $198 = 0.0, $199 = 0.0, $2 = 0, $20 = 0, $200 = 0.0, $201 = 0, $202 = 0, $203 = 0.0, $204 = 0.0, $205 = 0.0, $206 = 0.0, $207 = 0.0, $208 = 0.0, $209 = 0.0, $21 = 0, $210 = 0.0, $211 = 0.0, $212 = 0, $213 = 0, $214 = 0.0; var $215 = 0.0, $216 = 0.0, $217 = 0.0, $218 = 0.0, $219 = 0.0, $22 = 0.0, $220 = 0.0, $221 = 0.0, $222 = 0.0, $223 = 0, $224 = 0, $225 = 0.0, $226 = 0.0, $227 = 0.0, $228 = 0.0, $229 = 0.0, $23 = 0, $230 = 0.0, $231 = 0.0, $232 = 0.0; var $233 = 0.0, $234 = 0, $235 = 0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0.0, $24 = 0.0, $240 = 0.0, $25 = 0.0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0; var $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0; var $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0.0; var $71 = 0.0, $72 = 0.0, $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0; var $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, $cond1 = 0, $fabsf = 0.0, $fabsf136 = 0.0, $tmpcast137$byval_copy = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0); $tmpcast137$byval_copy = sp + 136|0; $$byval_copy29 = sp + 128|0; $1 = sp + 40|0; $2 = sp + 32|0; $3 = sp + 8|0; $4 = sp + 120|0; $5 = sp + 112|0; $6 = sp + 104|0; $7 = sp + 96|0; $8 = sp + 24|0; $9 = sp + 88|0; $10 = sp + 80|0; $11 = sp + 72|0; $12 = sp + 64|0; $13 = sp + 56|0; $14 = sp + 16|0; $15 = sp; $16 = sp + 48|0; $17 = ((($0)) + 4|0); $18 = HEAP32[$17>>2]|0; $19 = ((($0)) + 8|0); $20 = HEAP32[$19>>2]|0; $21 = ((($18)) + 56|0); $22 = +HEAPF32[$21>>2]; $23 = ((($20)) + 56|0); $24 = +HEAPF32[$23>>2]; $25 = $22 + $24; $fabsf = (+Math_abs((+$25))); $26 = !($fabsf <= 9.9999999747524271E-7); if (!($26)) { $$sroa$050$0$$sroa_idx = ((($18)) + 16|0); HEAPF32[$$sroa$050$0$$sroa_idx>>2] = 0.0; $$sroa$251$0$$sroa_idx52 = ((($18)) + 20|0); HEAPF32[$$sroa$251$0$$sroa_idx52>>2] = 0.0; $$sroa$047$0$$sroa_idx = ((($20)) + 16|0); HEAPF32[$$sroa$047$0$$sroa_idx>>2] = 0.0; $$sroa$248$0$$sroa_idx49 = ((($20)) + 20|0); HEAPF32[$$sroa$248$0$$sroa_idx49>>2] = 0.0; STACKTOP = sp;return; } $27 = ((($0)) + 40|0); $28 = HEAP32[$27>>2]|0; $29 = ($28|0)==(0); if ($29) { STACKTOP = sp;return; } $30 = ((($18)) + 8|0); $31 = ((($20)) + 8|0); $32 = ((($20)) + 16|0); $33 = ((($20)) + 32|0); $34 = ((($18)) + 16|0); $35 = ((($18)) + 32|0); $36 = ((($20)) + 20|0); $37 = ((($6)) + 4|0); $38 = ((($18)) + 20|0); $39 = ((($7)) + 4|0); $40 = ((($3)) + 4|0); $41 = ((($0)) + 16|0); $42 = ((($18)) + 48|0); $43 = ((($20)) + 48|0); $44 = ((($0)) + 44|0); $45 = ((($8)) + 4|0); $46 = ((($0)) + 20|0); $47 = ((($18)) + 4|0); $48 = ((($20)) + 4|0); $49 = ((($12)) + 4|0); $50 = ((($13)) + 4|0); $51 = ((($14)) + 4|0); $52 = ((($0)) + 52|0); $$sroa$2$0$$sroa_idx2 = ((($15)) + 4|0); $53 = ((($20)) + 80|0); $54 = ((($18)) + 80|0); $55 = ((($16)) + 4|0); $56 = ((($0)) + 48|0); $57 = ((($20)) + 80|0); $58 = ((($18)) + 80|0); $59 = ((($9)) + 4|0); $$0135139 = 0; while(1) { $63 = (((($0)) + 24|0) + ($$0135139<<3)|0); ;HEAP32[$$byval_copy29>>2]=HEAP32[$63>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$63+4>>2]|0; ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$30>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$30+4>>2]|0; _Vector2Subtract_4($1,$$byval_copy29,$tmpcast137$byval_copy); ;HEAP32[$$byval_copy29>>2]=HEAP32[$63>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$63+4>>2]|0; ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$31>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$31+4>>2]|0; _Vector2Subtract_4($2,$$byval_copy29,$tmpcast137$byval_copy); $64 = +HEAPF32[$32>>2]; $65 = +HEAPF32[$33>>2]; ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$2+4>>2]|0; _MathCross($4,$65,$tmpcast137$byval_copy); $66 = +HEAPF32[$4>>2]; $67 = $64 + $66; $68 = +HEAPF32[$34>>2]; $69 = $67 - $68; $70 = +HEAPF32[$35>>2]; ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$1+4>>2]|0; _MathCross($5,$70,$tmpcast137$byval_copy); $71 = +HEAPF32[$5>>2]; $72 = $69 - $71; HEAPF32[$3>>2] = $72; $73 = +HEAPF32[$36>>2]; $74 = +HEAPF32[$33>>2]; ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$2+4>>2]|0; _MathCross($6,$74,$tmpcast137$byval_copy); $75 = +HEAPF32[$37>>2]; $76 = $73 + $75; $77 = +HEAPF32[$38>>2]; $78 = $76 - $77; $79 = +HEAPF32[$35>>2]; ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$1+4>>2]|0; _MathCross($7,$79,$tmpcast137$byval_copy); $80 = +HEAPF32[$39>>2]; $81 = $78 - $80; HEAPF32[$40>>2] = $81; ;HEAP32[$$byval_copy29>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$3+4>>2]|0; ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0; $82 = (+_MathDot($$byval_copy29,$tmpcast137$byval_copy)); $83 = $82 > 0.0; if ($83) { $$1 = 1; } else { ;HEAP32[$$byval_copy29>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$1+4>>2]|0; ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0; $84 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy)); ;HEAP32[$$byval_copy29>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$2+4>>2]|0; ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0; $85 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy)); $86 = +HEAPF32[$21>>2]; $87 = +HEAPF32[$23>>2]; $88 = $86 + $87; $89 = $84 * $84; $90 = +HEAPF32[$42>>2]; $91 = $89 * $90; $92 = $88 + $91; $93 = $85 * $85; $94 = +HEAPF32[$43>>2]; $95 = $93 * $94; $96 = $92 + $95; $97 = +HEAPF32[$44>>2]; $98 = $97 + 1.0; $99 = $82 * $98; $100 = -$99; $101 = $100 / $96; $102 = HEAP32[$27>>2]|0; $103 = (+($102>>>0)); $104 = $101 / $103; $105 = +HEAPF32[$41>>2]; $106 = $105 * $104; HEAPF32[$8>>2] = $106; $107 = +HEAPF32[$46>>2]; $108 = $104 * $107; HEAPF32[$45>>2] = $108; $109 = HEAP32[$47>>2]|0; $110 = ($109|0)==(0); if (!($110)) { $111 = +HEAPF32[$21>>2]; $112 = +HEAPF32[$8>>2]; $113 = $111 * $112; $114 = +HEAPF32[$34>>2]; $115 = $114 - $113; HEAPF32[$34>>2] = $115; $116 = +HEAPF32[$45>>2]; $117 = $111 * $116; $118 = +HEAPF32[$38>>2]; $119 = $118 - $117; HEAPF32[$38>>2] = $119; $120 = HEAP32[$58>>2]|0; $121 = ($120|0)==(0); if ($121) { $122 = +HEAPF32[$42>>2]; $123 = +HEAPF32[$8>>2]; $124 = -$123; HEAPF32[$9>>2] = $124; $125 = +HEAPF32[$45>>2]; $126 = -$125; HEAPF32[$59>>2] = $126; ;HEAP32[$$byval_copy29>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$1+4>>2]|0; ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$9>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$9+4>>2]|0; $127 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy)); $128 = $122 * $127; $129 = +HEAPF32[$35>>2]; $130 = $129 + $128; HEAPF32[$35>>2] = $130; } } $131 = HEAP32[$48>>2]|0; $132 = ($131|0)==(0); if (!($132)) { $133 = +HEAPF32[$23>>2]; $134 = +HEAPF32[$8>>2]; $135 = $133 * $134; $136 = +HEAPF32[$32>>2]; $137 = $136 + $135; HEAPF32[$32>>2] = $137; $138 = +HEAPF32[$45>>2]; $139 = $133 * $138; $140 = +HEAPF32[$36>>2]; $141 = $140 + $139; HEAPF32[$36>>2] = $141; $142 = HEAP32[$57>>2]|0; $143 = ($142|0)==(0); if ($143) { $144 = +HEAPF32[$43>>2]; ;HEAP32[$$byval_copy29>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$2+4>>2]|0; ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$8+4>>2]|0; $145 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy)); $146 = $144 * $145; $147 = +HEAPF32[$33>>2]; $148 = $147 + $146; HEAPF32[$33>>2] = $148; } } $149 = +HEAPF32[$32>>2]; $150 = +HEAPF32[$33>>2]; ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$2+4>>2]|0; _MathCross($10,$150,$tmpcast137$byval_copy); $151 = +HEAPF32[$10>>2]; $152 = $149 + $151; $153 = +HEAPF32[$34>>2]; $154 = $152 - $153; $155 = +HEAPF32[$35>>2]; ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$1+4>>2]|0; _MathCross($11,$155,$tmpcast137$byval_copy); $156 = +HEAPF32[$11>>2]; $157 = $154 - $156; HEAPF32[$3>>2] = $157; $158 = +HEAPF32[$36>>2]; $159 = +HEAPF32[$33>>2]; ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$2+4>>2]|0; _MathCross($12,$159,$tmpcast137$byval_copy); $160 = +HEAPF32[$49>>2]; $161 = $158 + $160; $162 = +HEAPF32[$38>>2]; $163 = $161 - $162; $164 = +HEAPF32[$35>>2]; ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$1+4>>2]|0; _MathCross($13,$164,$tmpcast137$byval_copy); $165 = +HEAPF32[$50>>2]; $166 = $163 - $165; HEAPF32[$40>>2] = $166; $167 = +HEAPF32[$3>>2]; $168 = +HEAPF32[$41>>2]; ;HEAP32[$$byval_copy29>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$3+4>>2]|0; ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0; $169 = (+_MathDot($$byval_copy29,$tmpcast137$byval_copy)); $170 = $168 * $169; $171 = $167 - $170; HEAPF32[$14>>2] = $171; $172 = +HEAPF32[$40>>2]; $173 = +HEAPF32[$46>>2]; ;HEAP32[$$byval_copy29>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$3+4>>2]|0; ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0; $174 = (+_MathDot($$byval_copy29,$tmpcast137$byval_copy)); $175 = $173 * $174; $176 = $172 - $175; HEAPF32[$51>>2] = $176; _MathNormalize($14); ;HEAP32[$$byval_copy29>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$3+4>>2]|0; ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$14>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$14+4>>2]|0; $177 = (+_MathDot($$byval_copy29,$tmpcast137$byval_copy)); $178 = -$177; $179 = $178 / $96; $180 = HEAP32[$27>>2]|0; $181 = (+($180>>>0)); $182 = $179 / $181; $fabsf136 = (+Math_abs((+$182))); $183 = !($fabsf136 <= 9.9999999747524271E-7); if ($183) { $184 = $15; $185 = $184; HEAP32[$185>>2] = 0; $186 = (($184) + 4)|0; $187 = $186; HEAP32[$187>>2] = 0; $188 = +HEAPF32[$52>>2]; $189 = $104 * $188; $190 = $fabsf136 < $189; $191 = +HEAPF32[$14>>2]; $192 = +HEAPF32[$51>>2]; if ($190) { $193 = $182 * $191; $194 = $182 * $192; $$sink = $194;$$sink138 = $193; } else { $195 = -$104; $196 = $191 * $195; $197 = +HEAPF32[$56>>2]; $198 = $196 * $197; $199 = $192 * $195; $200 = $199 * $197; $$sink = $200;$$sink138 = $198; } HEAPF32[$15>>2] = $$sink138; HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $$sink; $201 = HEAP32[$47>>2]|0; $202 = ($201|0)==(0); if (!($202)) { $203 = +HEAPF32[$21>>2]; $204 = +HEAPF32[$15>>2]; $205 = $203 * $204; $206 = +HEAPF32[$34>>2]; $207 = $206 - $205; HEAPF32[$34>>2] = $207; $208 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2]; $209 = $203 * $208; $210 = +HEAPF32[$38>>2]; $211 = $210 - $209; HEAPF32[$38>>2] = $211; $212 = HEAP32[$54>>2]|0; $213 = ($212|0)==(0); if ($213) { $214 = +HEAPF32[$42>>2]; $215 = +HEAPF32[$15>>2]; $216 = -$215; HEAPF32[$16>>2] = $216; $217 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2]; $218 = -$217; HEAPF32[$55>>2] = $218; ;HEAP32[$$byval_copy29>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$1+4>>2]|0; ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$16+4>>2]|0; $219 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy)); $220 = $214 * $219; $221 = +HEAPF32[$35>>2]; $222 = $221 + $220; HEAPF32[$35>>2] = $222; } } $223 = HEAP32[$48>>2]|0; $224 = ($223|0)==(0); if (!($224)) { $225 = +HEAPF32[$23>>2]; $226 = +HEAPF32[$15>>2]; $227 = $225 * $226; $228 = +HEAPF32[$32>>2]; $229 = $228 + $227; HEAPF32[$32>>2] = $229; $230 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2]; $231 = $225 * $230; $232 = +HEAPF32[$36>>2]; $233 = $232 + $231; HEAPF32[$36>>2] = $233; $234 = HEAP32[$53>>2]|0; $235 = ($234|0)==(0); if ($235) { $236 = +HEAPF32[$43>>2]; ;HEAP32[$$byval_copy29>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$2+4>>2]|0; ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$15>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$15+4>>2]|0; $237 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy)); $238 = $236 * $237; $239 = +HEAPF32[$33>>2]; $240 = $239 + $238; HEAPF32[$33>>2] = $240; } } $$0 = 0; } else { $$0 = 1; } $$1 = $$0; } $cond1 = ($$1|0)==(0); $62 = (($$0135139) + 1)|0; if (!($cond1)) { label = 26; break; } $60 = HEAP32[$27>>2]|0; $61 = ($62>>>0)<($60>>>0); if ($61) { $$0135139 = $62; } else { label = 26; break; } } if ((label|0) == 26) { STACKTOP = sp;return; } } function _IntegratePhysicsVelocity($0) { $0 = $0|0; var $1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0, $19 = 0.0, $2 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0.0; var $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0.0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0, $37 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = ((($0)) + 4|0); $2 = HEAP32[$1>>2]|0; $3 = ($2|0)==(0); if ($3) { return; } $4 = ((($0)) + 16|0); $5 = +HEAPF32[$4>>2]; $6 = $5; $7 = +HEAPF64[1754]; $8 = $6 * $7; $9 = ((($0)) + 8|0); $10 = +HEAPF32[$9>>2]; $11 = $10; $12 = $8 + $11; $13 = $12; HEAPF32[$9>>2] = $13; $14 = ((($0)) + 20|0); $15 = +HEAPF32[$14>>2]; $16 = $15; $17 = $7 * $16; $18 = ((($0)) + 12|0); $19 = +HEAPF32[$18>>2]; $20 = $19; $21 = $20 + $17; $22 = $21; HEAPF32[$18>>2] = $22; $23 = ((($0)) + 80|0); $24 = HEAP32[$23>>2]|0; $25 = ($24|0)==(0); if ($25) { $26 = ((($0)) + 32|0); $27 = +HEAPF32[$26>>2]; $28 = $27; $29 = $7 * $28; $30 = ((($0)) + 40|0); $31 = +HEAPF32[$30>>2]; $32 = $31; $33 = $32 + $29; $34 = $33; HEAPF32[$30>>2] = $34; } $35 = ((($0)) + 484|0); $36 = ((($0)) + 40|0); $37 = +HEAPF32[$36>>2]; _Mat2Set($35,$37); _IntegratePhysicsForces($0); return; } function _CorrectPhysicsPositions($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0, $26 = 0, $27 = 0.0; var $28 = 0, $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0.0, $32 = 0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0, $45 = 0.0; var $46 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; sp = STACKTOP; $1 = ((($0)) + 4|0); $2 = HEAP32[$1>>2]|0; $3 = ((($0)) + 8|0); $4 = HEAP32[$3>>2]|0; $5 = ((($0)) + 12|0); $6 = +HEAPF32[$5>>2]; $7 = $6 + -0.05000000074505806; $8 = $7 > 0.0; $9 = $8 ? $7 : 0.0; $10 = ((($2)) + 56|0); $11 = +HEAPF32[$10>>2]; $12 = ((($4)) + 56|0); $13 = +HEAPF32[$12>>2]; $14 = $11 + $13; $15 = $9 / $14; $16 = ((($0)) + 16|0); $17 = +HEAPF32[$16>>2]; $18 = $17 * $15; $19 = $18 * 0.40000000596046448; $20 = ((($0)) + 20|0); $21 = +HEAPF32[$20>>2]; $22 = $15 * $21; $23 = $22 * 0.40000000596046448; $24 = ((($2)) + 4|0); $25 = HEAP32[$24>>2]|0; $26 = ($25|0)==(0); if (!($26)) { $27 = $11 * $19; $28 = ((($2)) + 8|0); $29 = +HEAPF32[$28>>2]; $30 = $29 - $27; HEAPF32[$28>>2] = $30; $31 = $11 * $23; $32 = ((($2)) + 12|0); $33 = +HEAPF32[$32>>2]; $34 = $33 - $31; HEAPF32[$32>>2] = $34; } $35 = ((($4)) + 4|0); $36 = HEAP32[$35>>2]|0; $37 = ($36|0)==(0); if ($37) { return; } $38 = +HEAPF32[$12>>2]; $39 = $19 * $38; $40 = ((($4)) + 8|0); $41 = +HEAPF32[$40>>2]; $42 = $41 + $39; HEAPF32[$40>>2] = $42; $43 = $23 * $38; $44 = ((($4)) + 12|0); $45 = +HEAPF32[$44>>2]; $46 = $43 + $45; HEAPF32[$44>>2] = $46; return; } function _SolveCircleToCircle($0) { $0 = $0|0; var $$byval_copy = 0, $$byval_copy2 = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$02$0$$sroa_idx = 0, $$sroa$05$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx1 = 0, $$sroa$23$0$$sroa_idx4 = 0, $$sroa$26$0$$sroa_idx7 = 0, $1 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0; var $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0.0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0, $38 = 0.0; var $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0, $46 = 0.0, $47 = 0.0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0, $54 = 0, $6 = 0, $7 = 0; var $8 = 0.0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); $$byval_copy2 = sp + 16|0; $$byval_copy = sp + 8|0; $1 = sp; $2 = ((($0)) + 4|0); $3 = HEAP32[$2>>2]|0; $4 = ((($0)) + 8|0); $5 = HEAP32[$4>>2]|0; $6 = ((($5)) + 8|0); $7 = ((($3)) + 8|0); ;HEAP32[$$byval_copy>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$6+4>>2]|0; ;HEAP32[$$byval_copy2>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$7+4>>2]|0; _Vector2Subtract_4($1,$$byval_copy,$$byval_copy2); ;HEAP32[$$byval_copy2>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$1+4>>2]|0; $8 = (+_MathLenSqr($$byval_copy2)); $9 = ((($3)) + 92|0); $10 = +HEAPF32[$9>>2]; $11 = ((($5)) + 92|0); $12 = +HEAPF32[$11>>2]; $13 = $10 + $12; $14 = $13 * $13; $15 = !($8 >= $14); if (!($15)) { $16 = ((($0)) + 40|0); HEAP32[$16>>2] = 0; STACKTOP = sp;return; } $17 = (+Math_sqrt((+$8))); $18 = ((($0)) + 40|0); HEAP32[$18>>2] = 1; $19 = $17 == 0.0; if ($19) { $20 = HEAP32[$9>>2]|0; $21 = ((($0)) + 12|0); HEAP32[$21>>2] = $20; $$sroa$05$0$$sroa_idx = ((($0)) + 16|0); HEAPF32[$$sroa$05$0$$sroa_idx>>2] = 1.0; $$sroa$26$0$$sroa_idx7 = ((($0)) + 20|0); HEAPF32[$$sroa$26$0$$sroa_idx7>>2] = 0.0; $22 = ((($0)) + 24|0); $23 = $7; $24 = $23; $25 = HEAP32[$24>>2]|0; $26 = (($23) + 4)|0; $27 = $26; $28 = HEAP32[$27>>2]|0; $29 = $22; $30 = $29; HEAP32[$30>>2] = $25; $31 = (($29) + 4)|0; $32 = $31; HEAP32[$32>>2] = $28; } else { $33 = $13 - $17; $34 = ((($0)) + 12|0); HEAPF32[$34>>2] = $33; $35 = +HEAPF32[$1>>2]; $36 = $35 / $17; $37 = ((($1)) + 4|0); $38 = +HEAPF32[$37>>2]; $39 = $38 / $17; $$sroa$02$0$$sroa_idx = ((($0)) + 16|0); HEAPF32[$$sroa$02$0$$sroa_idx>>2] = $36; $$sroa$23$0$$sroa_idx4 = ((($0)) + 20|0); HEAPF32[$$sroa$23$0$$sroa_idx4>>2] = $39; $40 = +HEAPF32[$9>>2]; $41 = $36 * $40; $42 = +HEAPF32[$7>>2]; $43 = $41 + $42; $44 = $39 * $40; $45 = ((($3)) + 12|0); $46 = +HEAPF32[$45>>2]; $47 = $44 + $46; $$sroa$0$0$$sroa_idx = ((($0)) + 24|0); HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $43; $$sroa$2$0$$sroa_idx1 = ((($0)) + 28|0); HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $47; } $48 = ((($3)) + 76|0); $49 = HEAP32[$48>>2]|0; $50 = ($49|0)==(0); if (!($50)) { STACKTOP = sp;return; } $51 = ((($0)) + 20|0); $52 = +HEAPF32[$51>>2]; $53 = $52 < 0.0; $54 = $53&1; HEAP32[$48>>2] = $54; STACKTOP = sp;return; } function _SolveCircleToPolygon($0) { $0 = $0|0; var $$0$lcssa = 0.0, $$0125 = 0.0, $$093$lcssa = 0, $$093124 = 0, $$097123 = 0, $$1 = 0.0, $$194 = 0, $$byval_copy41 = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$011$0$$sroa_idx = 0, $$sroa$014$0$$sroa_idx = 0, $$sroa$04$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx3 = 0, $$sroa$212$0$$sroa_idx13 = 0, $$sroa$215$0$$sroa_idx16 = 0, $$sroa$25$0$$sroa_idx6 = 0, $1 = 0, $10 = 0, $100 = 0.0, $101 = 0.0; var $102 = 0, $103 = 0, $104 = 0.0, $105 = 0.0, $106 = 0.0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0; var $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0; var $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0.0; var $157 = 0.0, $158 = 0.0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0; var $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0; var $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0; var $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0.0, $219 = 0.0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0; var $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0.0, $233 = 0.0, $234 = 0, $235 = 0.0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0.0, $24 = 0, $240 = 0.0, $241 = 0.0, $242 = 0, $243 = 0.0, $244 = 0.0, $25 = 0, $26 = 0; var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; var $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0; var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0; var $81 = 0.0, $82 = 0.0, $83 = 0, $84 = 0.0, $85 = 0.0, $86 = 0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0, $93 = 0.0, $94 = 0.0, $95 = 0, $96 = 0, $97 = 0.0, $98 = 0.0, $99 = 0; var $tmpcast104$byval_copy42 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 608|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(608|0); $tmpcast104$byval_copy42 = sp + 584|0; $$byval_copy41 = sp + 568|0; $1 = sp + 24|0; $2 = sp + 552|0; $3 = sp + 544|0; $4 = sp + 88|0; $5 = sp + 536|0; $6 = sp + 16|0; $7 = sp + 8|0; $8 = sp; $9 = sp + 528|0; $10 = sp + 520|0; $11 = sp + 512|0; $12 = sp + 504|0; $13 = sp + 80|0; $14 = sp + 72|0; $15 = sp + 64|0; $16 = sp + 56|0; $17 = sp + 48|0; $18 = sp + 40|0; $19 = sp + 496|0; $20 = sp + 32|0; $21 = ((($0)) + 4|0); $22 = HEAP32[$21>>2]|0; $23 = ((($0)) + 8|0); $24 = HEAP32[$23>>2]|0; $25 = ((($0)) + 40|0); HEAP32[$25>>2] = 0; $26 = ((($22)) + 8|0); $27 = $26; $28 = $27; $29 = HEAP32[$28>>2]|0; $30 = (($27) + 4)|0; $31 = $30; $32 = HEAP32[$31>>2]|0; $33 = $1; $34 = $33; HEAP32[$34>>2] = $29; $35 = (($33) + 4)|0; $36 = $35; HEAP32[$36>>2] = $32; $37 = ((($24)) + 96|0); $38 = ((($24)) + 484|0); ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$38>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$38+4>>2]|0;HEAP32[$tmpcast104$byval_copy42+8>>2]=HEAP32[$38+8>>2]|0;HEAP32[$tmpcast104$byval_copy42+12>>2]=HEAP32[$38+12>>2]|0; _Mat2Transpose($2,$tmpcast104$byval_copy42); $39 = ((($24)) + 8|0); ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0; ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$39+4>>2]|0; _Vector2Subtract_4($3,$$byval_copy41,$tmpcast104$byval_copy42); ;HEAP32[$$byval_copy41>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$2+12>>2]|0; ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$3>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$3+4>>2]|0; _Mat2MultiplyVector2($1,$$byval_copy41,$tmpcast104$byval_copy42); _memcpy(($4|0),($37|0),404)|0; $40 = HEAP32[$4>>2]|0; $41 = ($40|0)==(0); L1: do { if ($41) { $$0$lcssa = -3.4028234663852886E+38;$$093$lcssa = 0; } else { $42 = ((($22)) + 92|0); $$0125 = -3.4028234663852886E+38;$$093124 = 0;$$097123 = 0; while(1) { $43 = (((($4)) + 196|0) + ($$097123<<3)|0); $44 = (((($4)) + 4|0) + ($$097123<<3)|0); ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0; ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$44>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$44+4>>2]|0; _Vector2Subtract_4($5,$$byval_copy41,$tmpcast104$byval_copy42); ;HEAP32[$$byval_copy41>>2]=HEAP32[$43>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$43+4>>2]|0; ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$5>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$5+4>>2]|0; $45 = (+_MathDot($$byval_copy41,$tmpcast104$byval_copy42)); $46 = +HEAPF32[$42>>2]; $47 = $45 > $46; $48 = $45 > $$0125; if ($47) { break; } $$1 = $48 ? $45 : $$0125; $$194 = $48 ? $$097123 : $$093124; $49 = (($$097123) + 1)|0; $50 = HEAP32[$4>>2]|0; $51 = ($49>>>0)<($50>>>0); if ($51) { $$0125 = $$1;$$093124 = $$194;$$097123 = $49; } else { $$0$lcssa = $$1;$$093$lcssa = $$194; break L1; } } STACKTOP = sp;return; } } while(0); $52 = (((($4)) + 4|0) + ($$093$lcssa<<3)|0); $53 = $52; $54 = $53; $55 = HEAP32[$54>>2]|0; $56 = (($53) + 4)|0; $57 = $56; $58 = HEAP32[$57>>2]|0; $59 = $6; $60 = $59; HEAP32[$60>>2] = $55; $61 = (($59) + 4)|0; $62 = $61; HEAP32[$62>>2] = $58; $63 = (($$093$lcssa) + 1)|0; $64 = HEAP32[$4>>2]|0; $65 = ($63>>>0)<($64>>>0); $66 = $65 ? $63 : 0; $67 = (((($4)) + 4|0) + ($66<<3)|0); $68 = $67; $69 = $68; $70 = HEAP32[$69>>2]|0; $71 = (($68) + 4)|0; $72 = $71; $73 = HEAP32[$72>>2]|0; $74 = $7; $75 = $74; HEAP32[$75>>2] = $70; $76 = (($74) + 4)|0; $77 = $76; HEAP32[$77>>2] = $73; $78 = $$0$lcssa < 9.9999999747524271E-7; do { if ($78) { HEAP32[$25>>2] = 1; $79 = ((($4)) + 388|0); $80 = (((($4)) + 196|0) + ($$093$lcssa<<3)|0); ;HEAP32[$$byval_copy41>>2]=HEAP32[$79>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$79+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$79+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$79+12>>2]|0; ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$80>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$80+4>>2]|0; _Mat2MultiplyVector2($8,$$byval_copy41,$tmpcast104$byval_copy42); $81 = +HEAPF32[$8>>2]; $82 = -$81; $83 = ((($8)) + 4|0); $84 = +HEAPF32[$83>>2]; $85 = -$84; $$sroa$014$0$$sroa_idx = ((($0)) + 16|0); HEAPF32[$$sroa$014$0$$sroa_idx>>2] = $82; $$sroa$215$0$$sroa_idx16 = ((($0)) + 20|0); HEAPF32[$$sroa$215$0$$sroa_idx16>>2] = $85; $86 = ((($22)) + 92|0); $87 = +HEAPF32[$86>>2]; $88 = $87 * $82; $89 = +HEAPF32[$26>>2]; $90 = $88 + $89; $91 = $87 * $85; $92 = ((($22)) + 12|0); $93 = +HEAPF32[$92>>2]; $94 = $91 + $93; $$sroa$011$0$$sroa_idx = ((($0)) + 24|0); HEAPF32[$$sroa$011$0$$sroa_idx>>2] = $90; $$sroa$212$0$$sroa_idx13 = ((($0)) + 28|0); HEAPF32[$$sroa$212$0$$sroa_idx13>>2] = $94; $95 = HEAP32[$86>>2]|0; $96 = ((($0)) + 12|0); HEAP32[$96>>2] = $95; } else { ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0; ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0; _Vector2Subtract_4($9,$$byval_copy41,$tmpcast104$byval_copy42); ;HEAP32[$$byval_copy41>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$7+4>>2]|0; ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0; _Vector2Subtract_4($10,$$byval_copy41,$tmpcast104$byval_copy42); ;HEAP32[$$byval_copy41>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$9+4>>2]|0; ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$10+4>>2]|0; $97 = (+_MathDot($$byval_copy41,$tmpcast104$byval_copy42)); ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0; ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$7+4>>2]|0; _Vector2Subtract_4($11,$$byval_copy41,$tmpcast104$byval_copy42); ;HEAP32[$$byval_copy41>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$6+4>>2]|0; ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$7+4>>2]|0; _Vector2Subtract_4($12,$$byval_copy41,$tmpcast104$byval_copy42); ;HEAP32[$$byval_copy41>>2]=HEAP32[$11>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$11+4>>2]|0; ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$12>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$12+4>>2]|0; $98 = (+_MathDot($$byval_copy41,$tmpcast104$byval_copy42)); $99 = ((($22)) + 92|0); $100 = +HEAPF32[$99>>2]; $101 = $100 - $$0$lcssa; $102 = ((($0)) + 12|0); HEAPF32[$102>>2] = $101; $103 = !($97 <= 0.0); if (!($103)) { ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0; ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0; $104 = (+_DistSqr($$byval_copy41,$tmpcast104$byval_copy42)); $105 = +HEAPF32[$99>>2]; $106 = $105 * $105; $107 = $104 > $106; if ($107) { break; } HEAP32[$25>>2] = 1; ;HEAP32[$$byval_copy41>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$6+4>>2]|0; ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$1+4>>2]|0; _Vector2Subtract_4($8,$$byval_copy41,$tmpcast104$byval_copy42); $108 = ((($4)) + 388|0); ;HEAP32[$$byval_copy41>>2]=HEAP32[$108>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$108+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$108+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$108+12>>2]|0; ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$8+4>>2]|0; _Mat2MultiplyVector2($13,$$byval_copy41,$tmpcast104$byval_copy42); $109 = $13; $110 = $109; $111 = HEAP32[$110>>2]|0; $112 = (($109) + 4)|0; $113 = $112; $114 = HEAP32[$113>>2]|0; $115 = $8; $116 = $115; HEAP32[$116>>2] = $111; $117 = (($115) + 4)|0; $118 = $117; HEAP32[$118>>2] = $114; _MathNormalize($8); $119 = ((($0)) + 16|0); $120 = $8; $121 = $120; $122 = HEAP32[$121>>2]|0; $123 = (($120) + 4)|0; $124 = $123; $125 = HEAP32[$124>>2]|0; $126 = $119; $127 = $126; HEAP32[$127>>2] = $122; $128 = (($126) + 4)|0; $129 = $128; HEAP32[$129>>2] = $125; ;HEAP32[$$byval_copy41>>2]=HEAP32[$108>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$108+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$108+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$108+12>>2]|0; ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0; _Mat2MultiplyVector2($14,$$byval_copy41,$tmpcast104$byval_copy42); $130 = $14; $131 = $130; $132 = HEAP32[$131>>2]|0; $133 = (($130) + 4)|0; $134 = $133; $135 = HEAP32[$134>>2]|0; $136 = $6; $137 = $136; HEAP32[$137>>2] = $132; $138 = (($136) + 4)|0; $139 = $138; HEAP32[$139>>2] = $135; ;HEAP32[$$byval_copy41>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$6+4>>2]|0; ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$39+4>>2]|0; _Vector2Add_2($15,$$byval_copy41,$tmpcast104$byval_copy42); $140 = $15; $141 = $140; $142 = HEAP32[$141>>2]|0; $143 = (($140) + 4)|0; $144 = $143; $145 = HEAP32[$144>>2]|0; $146 = $6; $147 = $146; HEAP32[$147>>2] = $142; $148 = (($146) + 4)|0; $149 = $148; HEAP32[$149>>2] = $145; $150 = ((($0)) + 24|0); $151 = $150; $152 = $151; HEAP32[$152>>2] = $142; $153 = (($151) + 4)|0; $154 = $153; HEAP32[$154>>2] = $145; break; } $155 = !($98 <= 0.0); if (!($155)) { ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0; ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$7+4>>2]|0; $156 = (+_DistSqr($$byval_copy41,$tmpcast104$byval_copy42)); $157 = +HEAPF32[$99>>2]; $158 = $157 * $157; $159 = $156 > $158; if ($159) { break; } HEAP32[$25>>2] = 1; ;HEAP32[$$byval_copy41>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$7+4>>2]|0; ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$1+4>>2]|0; _Vector2Subtract_4($8,$$byval_copy41,$tmpcast104$byval_copy42); $160 = ((($4)) + 388|0); ;HEAP32[$$byval_copy41>>2]=HEAP32[$160>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$160+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$160+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$160+12>>2]|0; ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$7+4>>2]|0; _Mat2MultiplyVector2($16,$$byval_copy41,$tmpcast104$byval_copy42); $161 = $16; $162 = $161; $163 = HEAP32[$162>>2]|0; $164 = (($161) + 4)|0; $165 = $164; $166 = HEAP32[$165>>2]|0; $167 = $7; $168 = $167; HEAP32[$168>>2] = $163; $169 = (($167) + 4)|0; $170 = $169; HEAP32[$170>>2] = $166; ;HEAP32[$$byval_copy41>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$7+4>>2]|0; ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$39+4>>2]|0; _Vector2Add_2($17,$$byval_copy41,$tmpcast104$byval_copy42); $171 = $17; $172 = $171; $173 = HEAP32[$172>>2]|0; $174 = (($171) + 4)|0; $175 = $174; $176 = HEAP32[$175>>2]|0; $177 = $7; $178 = $177; HEAP32[$178>>2] = $173; $179 = (($177) + 4)|0; $180 = $179; HEAP32[$180>>2] = $176; $181 = ((($0)) + 24|0); $182 = $181; $183 = $182; HEAP32[$183>>2] = $173; $184 = (($182) + 4)|0; $185 = $184; HEAP32[$185>>2] = $176; ;HEAP32[$$byval_copy41>>2]=HEAP32[$160>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$160+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$160+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$160+12>>2]|0; ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$8+4>>2]|0; _Mat2MultiplyVector2($18,$$byval_copy41,$tmpcast104$byval_copy42); $186 = $18; $187 = $186; $188 = HEAP32[$187>>2]|0; $189 = (($186) + 4)|0; $190 = $189; $191 = HEAP32[$190>>2]|0; $192 = $8; $193 = $192; HEAP32[$193>>2] = $188; $194 = (($192) + 4)|0; $195 = $194; HEAP32[$195>>2] = $191; _MathNormalize($8); $196 = ((($0)) + 16|0); $197 = $8; $198 = $197; $199 = HEAP32[$198>>2]|0; $200 = (($197) + 4)|0; $201 = $200; $202 = HEAP32[$201>>2]|0; $203 = $196; $204 = $203; HEAP32[$204>>2] = $199; $205 = (($203) + 4)|0; $206 = $205; HEAP32[$206>>2] = $202; break; } $207 = (((($4)) + 196|0) + ($$093$lcssa<<3)|0); $208 = $207; $209 = $208; $210 = HEAP32[$209>>2]|0; $211 = (($208) + 4)|0; $212 = $211; $213 = HEAP32[$212>>2]|0; $214 = $8; $215 = $214; HEAP32[$215>>2] = $210; $216 = (($214) + 4)|0; $217 = $216; HEAP32[$217>>2] = $213; ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0; ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0; _Vector2Subtract_4($19,$$byval_copy41,$tmpcast104$byval_copy42); ;HEAP32[$$byval_copy41>>2]=HEAP32[$19>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$19+4>>2]|0; ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$8+4>>2]|0; $218 = (+_MathDot($$byval_copy41,$tmpcast104$byval_copy42)); $219 = +HEAPF32[$99>>2]; $220 = $218 > $219; if ($220) { break; } else { $221 = ((($4)) + 388|0); ;HEAP32[$$byval_copy41>>2]=HEAP32[$221>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$221+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$221+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$221+12>>2]|0; ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$8+4>>2]|0; _Mat2MultiplyVector2($20,$$byval_copy41,$tmpcast104$byval_copy42); $222 = $20; $223 = $222; $224 = HEAP32[$223>>2]|0; $225 = (($222) + 4)|0; $226 = $225; $227 = HEAP32[$226>>2]|0; $228 = $8; $229 = $228; HEAP32[$229>>2] = $224; $230 = (($228) + 4)|0; $231 = $230; HEAP32[$231>>2] = $227; $232 = +HEAPF32[$8>>2]; $233 = -$232; $234 = ((($8)) + 4|0); $235 = +HEAPF32[$234>>2]; $236 = -$235; $$sroa$04$0$$sroa_idx = ((($0)) + 16|0); HEAPF32[$$sroa$04$0$$sroa_idx>>2] = $233; $$sroa$25$0$$sroa_idx6 = ((($0)) + 20|0); HEAPF32[$$sroa$25$0$$sroa_idx6>>2] = $236; $237 = +HEAPF32[$99>>2]; $238 = $237 * $233; $239 = +HEAPF32[$26>>2]; $240 = $238 + $239; $241 = $237 * $236; $242 = ((($22)) + 12|0); $243 = +HEAPF32[$242>>2]; $244 = $241 + $243; $$sroa$0$0$$sroa_idx = ((($0)) + 24|0); HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $240; $$sroa$2$0$$sroa_idx3 = ((($0)) + 28|0); HEAPF32[$$sroa$2$0$$sroa_idx3>>2] = $244; HEAP32[$25>>2] = 1; break; } } } while(0); STACKTOP = sp;return; } function _SolvePolygonToCircle($0) { $0 = $0|0; var $1 = 0, $10 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; sp = STACKTOP; $1 = ((($0)) + 4|0); $2 = HEAP32[$1>>2]|0; $3 = ((($0)) + 8|0); $4 = HEAP32[$3>>2]|0; HEAP32[$1>>2] = $4; HEAP32[$3>>2] = $2; _SolveCircleToPolygon($0); $5 = ((($0)) + 16|0); $6 = +HEAPF32[$5>>2]; $7 = -$6; HEAPF32[$5>>2] = $7; $8 = ((($0)) + 20|0); $9 = +HEAPF32[$8>>2]; $10 = -$9; HEAPF32[$8>>2] = $10; return; } function _SolvePolygonToPolygon($0) { $0 = $0|0; var $$0 = 0, $$051 = 0, $$051$in = 0, $$052 = 0, $$1 = 0, $$byval_copy24 = 0, $$sink = 0.0, $$sroa$0$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx12 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0.0; var $109 = 0.0, $11 = 0, $110 = 0.0, $111 = 0.0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0, $117 = 0.0, $118 = 0.0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0.0, $125 = 0.0, $126 = 0.0; var $127 = 0.0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0.0, $14 = 0, $140 = 0.0, $141 = 0, $142 = 0.0, $143 = 0, $144 = 0; var $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0.0, $156 = 0.0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0; var $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0, $172 = 0.0, $173 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0; var $25 = 0.0, $26 = 0, $27 = 0.0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0; var $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0; var $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0; var $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0; var $98 = 0, $99 = 0, $tmpcast58$byval_copy23 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 3008|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(3008|0); $$byval_copy24 = sp + 2584|0; $tmpcast58$byval_copy23 = sp + 2168|0; $1 = sp + 1744|0; $2 = sp + 1328|0; $3 = sp + 1324|0; $4 = sp + 1320|0; $5 = sp + 904|0; $6 = sp + 488|0; $7 = sp + 24|0; $8 = sp + 80|0; $9 = sp + 16|0; $10 = sp + 8|0; $11 = sp + 64|0; $12 = sp + 56|0; $13 = sp + 48|0; $14 = sp + 40|0; $15 = sp + 72|0; $16 = sp; $17 = sp + 2160|0; $18 = ((($0)) + 4|0); $19 = HEAP32[$18>>2]|0; $20 = ((($19)) + 84|0); _memcpy(($1|0),($20|0),416)|0; $21 = ((($0)) + 8|0); $22 = HEAP32[$21>>2]|0; $23 = ((($22)) + 84|0); _memcpy(($2|0),($23|0),416)|0; $24 = ((($0)) + 40|0); HEAP32[$24>>2] = 0; HEAP32[$3>>2] = 0; _memcpy(($tmpcast58$byval_copy23|0),($1|0),416)|0; _memcpy(($$byval_copy24|0),($2|0),416)|0; $25 = (+_FindAxisLeastPenetration($3,$tmpcast58$byval_copy23,$$byval_copy24)); $26 = !($25 >= 0.0); if (!($26)) { STACKTOP = sp;return; } HEAP32[$4>>2] = 0; _memcpy(($tmpcast58$byval_copy23|0),($2|0),416)|0; _memcpy(($$byval_copy24|0),($1|0),416)|0; $27 = (+_FindAxisLeastPenetration($4,$tmpcast58$byval_copy23,$$byval_copy24)); $28 = !($27 >= 0.0); if ($28) { $29 = (_BiasGreaterThan($25,$27)|0); $30 = ($29|0)==(0); if ($30) { _memcpy(($5|0),($2|0),416)|0; _memcpy(($6|0),($1|0),416)|0; $$051$in = $4;$$052 = 1; } else { _memcpy(($5|0),($1|0),416)|0; _memcpy(($6|0),($2|0),416)|0; $$051$in = $3;$$052 = 0; } $$051 = HEAP32[$$051$in>>2]|0; $31 = ((($7)) + 8|0); _memcpy(($tmpcast58$byval_copy23|0),($5|0),416)|0; _memcpy(($$byval_copy24|0),($6|0),416)|0; _FindIncidentFace($7,$31,$tmpcast58$byval_copy23,$$byval_copy24,$$051); $32 = ((($5)) + 12|0); _memcpy(($8|0),($32|0),404)|0; $33 = (((($8)) + 4|0) + ($$051<<3)|0); $34 = $33; $35 = $34; $36 = HEAP32[$35>>2]|0; $37 = (($34) + 4)|0; $38 = $37; $39 = HEAP32[$38>>2]|0; $40 = $9; $41 = $40; HEAP32[$41>>2] = $36; $42 = (($40) + 4)|0; $43 = $42; HEAP32[$43>>2] = $39; $44 = (($$051) + 1)|0; $45 = HEAP32[$8>>2]|0; $46 = ($44>>>0)<($45>>>0); $47 = $46 ? $44 : 0; $48 = (((($8)) + 4|0) + ($47<<3)|0); $49 = $48; $50 = $49; $51 = HEAP32[$50>>2]|0; $52 = (($49) + 4)|0; $53 = $52; $54 = HEAP32[$53>>2]|0; $55 = $10; $56 = $55; HEAP32[$56>>2] = $51; $57 = (($55) + 4)|0; $58 = $57; HEAP32[$58>>2] = $54; $59 = ((($8)) + 388|0); ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$59>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$59+4>>2]|0;HEAP32[$tmpcast58$byval_copy23+8>>2]=HEAP32[$59+8>>2]|0;HEAP32[$tmpcast58$byval_copy23+12>>2]=HEAP32[$59+12>>2]|0; ;HEAP32[$$byval_copy24>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$9+4>>2]|0; _Mat2MultiplyVector2($11,$tmpcast58$byval_copy23,$$byval_copy24); $60 = $11; $61 = $60; $62 = HEAP32[$61>>2]|0; $63 = (($60) + 4)|0; $64 = $63; $65 = HEAP32[$64>>2]|0; $66 = $9; $67 = $66; HEAP32[$67>>2] = $62; $68 = (($66) + 4)|0; $69 = $68; HEAP32[$69>>2] = $65; $70 = ((($5)) + 4|0); $71 = HEAP32[$70>>2]|0; $72 = ((($71)) + 8|0); ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$9>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$9+4>>2]|0; ;HEAP32[$$byval_copy24>>2]=HEAP32[$72>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$72+4>>2]|0; _Vector2Add_2($12,$tmpcast58$byval_copy23,$$byval_copy24); $73 = $12; $74 = $73; $75 = HEAP32[$74>>2]|0; $76 = (($73) + 4)|0; $77 = $76; $78 = HEAP32[$77>>2]|0; $79 = $9; $80 = $79; HEAP32[$80>>2] = $75; $81 = (($79) + 4)|0; $82 = $81; HEAP32[$82>>2] = $78; ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$59>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$59+4>>2]|0;HEAP32[$tmpcast58$byval_copy23+8>>2]=HEAP32[$59+8>>2]|0;HEAP32[$tmpcast58$byval_copy23+12>>2]=HEAP32[$59+12>>2]|0; ;HEAP32[$$byval_copy24>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$10+4>>2]|0; _Mat2MultiplyVector2($13,$tmpcast58$byval_copy23,$$byval_copy24); $83 = $13; $84 = $83; $85 = HEAP32[$84>>2]|0; $86 = (($83) + 4)|0; $87 = $86; $88 = HEAP32[$87>>2]|0; $89 = $10; $90 = $89; HEAP32[$90>>2] = $85; $91 = (($89) + 4)|0; $92 = $91; HEAP32[$92>>2] = $88; $93 = HEAP32[$70>>2]|0; $94 = ((($93)) + 8|0); ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$10+4>>2]|0; ;HEAP32[$$byval_copy24>>2]=HEAP32[$94>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$94+4>>2]|0; _Vector2Add_2($14,$tmpcast58$byval_copy23,$$byval_copy24); $95 = $14; $96 = $95; $97 = HEAP32[$96>>2]|0; $98 = (($95) + 4)|0; $99 = $98; $100 = HEAP32[$99>>2]|0; $101 = $10; $102 = $101; HEAP32[$102>>2] = $97; $103 = (($101) + 4)|0; $104 = $103; HEAP32[$104>>2] = $100; ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$10+4>>2]|0; ;HEAP32[$$byval_copy24>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$9+4>>2]|0; _Vector2Subtract_4($15,$tmpcast58$byval_copy23,$$byval_copy24); _MathNormalize($15); $105 = ((($15)) + 4|0); $106 = HEAP32[$105>>2]|0; HEAP32[$16>>2] = $106; $107 = ((($16)) + 4|0); $108 = +HEAPF32[$15>>2]; $109 = -$108; HEAPF32[$107>>2] = $109; ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$16+4>>2]|0; ;HEAP32[$$byval_copy24>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$9+4>>2]|0; $110 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24)); ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$15>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$15+4>>2]|0; ;HEAP32[$$byval_copy24>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$9+4>>2]|0; $111 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24)); $112 = -$111; ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$15>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$15+4>>2]|0; ;HEAP32[$$byval_copy24>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$10+4>>2]|0; $113 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24)); $114 = +HEAPF32[$15>>2]; $115 = -$114; HEAPF32[$17>>2] = $115; $116 = ((($17)) + 4|0); $117 = +HEAPF32[$105>>2]; $118 = -$117; HEAPF32[$116>>2] = $118; ;HEAP32[$$byval_copy24>>2]=HEAP32[$17>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$17+4>>2]|0; $119 = (_Clip($$byval_copy24,$112,$7,$31)|0); $120 = ($119|0)<(2); if (!($120)) { ;HEAP32[$$byval_copy24>>2]=HEAP32[$15>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$15+4>>2]|0; $121 = (_Clip($$byval_copy24,$113,$7,$31)|0); $122 = ($121|0)<(2); if (!($122)) { $123 = ($$052|0)==(0); if ($123) { $128 = ((($0)) + 16|0); $129 = $16; $130 = $129; $131 = HEAP32[$130>>2]|0; $132 = (($129) + 4)|0; $133 = $132; $134 = HEAP32[$133>>2]|0; $135 = $128; $136 = $135; HEAP32[$136>>2] = $131; $137 = (($135) + 4)|0; $138 = $137; HEAP32[$138>>2] = $134; } else { $124 = +HEAPF32[$16>>2]; $125 = -$124; $126 = +HEAPF32[$107>>2]; $127 = -$126; $$sroa$0$0$$sroa_idx = ((($0)) + 16|0); HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $125; $$sroa$2$0$$sroa_idx12 = ((($0)) + 20|0); HEAPF32[$$sroa$2$0$$sroa_idx12>>2] = $127; } ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$16+4>>2]|0; ;HEAP32[$$byval_copy24>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$7+4>>2]|0; $139 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24)); $140 = $139 - $110; $141 = !($140 <= 0.0); if ($141) { $$0 = 0;$$sink = 0.0; } else { $142 = -$140; $143 = ((($0)) + 24|0); $144 = $7; $145 = $144; $146 = HEAP32[$145>>2]|0; $147 = (($144) + 4)|0; $148 = $147; $149 = HEAP32[$148>>2]|0; $150 = $143; $151 = $150; HEAP32[$151>>2] = $146; $152 = (($150) + 4)|0; $153 = $152; HEAP32[$153>>2] = $149; $$0 = 1;$$sink = $142; } $154 = ((($0)) + 12|0); HEAPF32[$154>>2] = $$sink; ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$16+4>>2]|0; ;HEAP32[$$byval_copy24>>2]=HEAP32[$31>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$31+4>>2]|0; $155 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24)); $156 = $155 - $110; $157 = !($156 <= 0.0); if ($157) { $$1 = $$0; } else { $158 = (((($0)) + 24|0) + ($$0<<3)|0); $159 = $31; $160 = $159; $161 = HEAP32[$160>>2]|0; $162 = (($159) + 4)|0; $163 = $162; $164 = HEAP32[$163>>2]|0; $165 = $158; $166 = $165; HEAP32[$166>>2] = $161; $167 = (($165) + 4)|0; $168 = $167; HEAP32[$168>>2] = $164; $169 = +HEAPF32[$154>>2]; $170 = $169 - $156; $171 = (($$0) + 1)|0; $172 = (+($171|0)); $173 = $170 / $172; HEAPF32[$154>>2] = $173; $$1 = $171; } HEAP32[$24>>2] = $$1; } } } STACKTOP = sp;return; } function _MathLenSqr($0) { $0 = $0|0; var $1 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, label = 0, sp = 0; sp = STACKTOP; $1 = +HEAPF32[$0>>2]; $2 = $1 * $1; $3 = ((($0)) + 4|0); $4 = +HEAPF32[$3>>2]; $5 = $4 * $4; $6 = $2 + $5; return (+$6); } function _Mat2Transpose($0,$1) { $0 = $0|0; $1 = $1|0; var $10 = 0, $11 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = HEAP32[$1>>2]|0; HEAP32[$0>>2] = $2; $3 = ((($0)) + 4|0); $4 = ((($1)) + 8|0); $5 = HEAP32[$4>>2]|0; HEAP32[$3>>2] = $5; $6 = ((($0)) + 8|0); $7 = ((($1)) + 4|0); $8 = HEAP32[$7>>2]|0; HEAP32[$6>>2] = $8; $9 = ((($0)) + 12|0); $10 = ((($1)) + 12|0); $11 = HEAP32[$10>>2]|0; HEAP32[$9>>2] = $11; return; } function _MathDot($0,$1) { $0 = $0|0; $1 = $1|0; var $10 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; sp = STACKTOP; $2 = +HEAPF32[$0>>2]; $3 = +HEAPF32[$1>>2]; $4 = $2 * $3; $5 = ((($0)) + 4|0); $6 = +HEAPF32[$5>>2]; $7 = ((($1)) + 4|0); $8 = +HEAPF32[$7>>2]; $9 = $6 * $8; $10 = $4 + $9; return (+$10); } function _DistSqr($0,$1) { $0 = $0|0; $1 = $1|0; var $$byval_copy2 = 0, $$byval_copy3 = 0, $2 = 0, $3 = 0.0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); $$byval_copy3 = sp + 16|0; $$byval_copy2 = sp + 8|0; $2 = sp; ;HEAP32[$$byval_copy2>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$0+4>>2]|0; ;HEAP32[$$byval_copy3>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$1+4>>2]|0; _Vector2Subtract_4($2,$$byval_copy2,$$byval_copy3); ;HEAP32[$$byval_copy2>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$2+4>>2]|0; ;HEAP32[$$byval_copy3>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$2+4>>2]|0; $3 = (+_MathDot($$byval_copy2,$$byval_copy3)); STACKTOP = sp;return (+$3); } function _FindAxisLeastPenetration($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; var $$0$lcssa = 0.0, $$01727 = 0, $$018$lcssa = 0, $$01826 = 0, $$028 = 0.0, $$1 = 0.0, $$119 = 0, $$byval_copy16 = 0, $10 = 0, $100 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0; var $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0.0, $38 = 0.0, $39 = 0.0; var $4 = 0, $40 = 0.0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0; var $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0; var $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0; var $94 = 0, $95 = 0, $96 = 0.0, $97 = 0, $98 = 0, $99 = 0, $tmpcast$byval_copy15 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 1344|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1344|0); $$byval_copy16 = sp + 1320|0; $tmpcast$byval_copy15 = sp + 904|0; $3 = sp + 484|0; $4 = sp + 80|0; $5 = sp + 8|0; $6 = sp + 72|0; $7 = sp + 56|0; $8 = sp + 48|0; $9 = sp + 896|0; $10 = sp; $11 = sp + 40|0; $12 = sp + 32|0; $13 = sp + 24|0; $14 = sp + 16|0; $15 = sp + 888|0; $16 = ((($1)) + 12|0); _memcpy(($3|0),($16|0),404)|0; $17 = ((($2)) + 12|0); _memcpy(($4|0),($17|0),404)|0; $18 = HEAP32[$3>>2]|0; $19 = ($18|0)==(0); if ($19) { $$0$lcssa = -3.4028234663852886E+38;$$018$lcssa = 0; HEAP32[$0>>2] = $$018$lcssa; STACKTOP = sp;return (+$$0$lcssa); } $20 = ((($3)) + 388|0); $21 = ((($4)) + 388|0); $22 = ((($9)) + 4|0); $23 = ((($5)) + 4|0); $24 = ((($1)) + 4|0); $25 = ((($2)) + 4|0); $$01727 = 0;$$01826 = 0;$$028 = -3.4028234663852886E+38; while(1) { $26 = (((($3)) + 196|0) + ($$01727<<3)|0); $27 = $26; $28 = $27; $29 = HEAP32[$28>>2]|0; $30 = (($27) + 4)|0; $31 = $30; $32 = HEAP32[$31>>2]|0; $33 = $5; $34 = $33; HEAP32[$34>>2] = $29; $35 = (($33) + 4)|0; $36 = $35; HEAP32[$36>>2] = $32; ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$20>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$20+4>>2]|0;HEAP32[$tmpcast$byval_copy15+8>>2]=HEAP32[$20+8>>2]|0;HEAP32[$tmpcast$byval_copy15+12>>2]=HEAP32[$20+12>>2]|0; ;HEAP32[$$byval_copy16>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$5+4>>2]|0; _Mat2MultiplyVector2($6,$tmpcast$byval_copy15,$$byval_copy16); ;HEAP32[$$byval_copy16>>2]=HEAP32[$21>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$21+4>>2]|0;HEAP32[$$byval_copy16+8>>2]=HEAP32[$21+8>>2]|0;HEAP32[$$byval_copy16+12>>2]=HEAP32[$21+12>>2]|0; _Mat2Transpose($7,$$byval_copy16); ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$tmpcast$byval_copy15+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$tmpcast$byval_copy15+12>>2]=HEAP32[$7+12>>2]|0; ;HEAP32[$$byval_copy16>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$6+4>>2]|0; _Mat2MultiplyVector2($5,$tmpcast$byval_copy15,$$byval_copy16); $37 = +HEAPF32[$5>>2]; $38 = -$37; HEAPF32[$9>>2] = $38; $39 = +HEAPF32[$23>>2]; $40 = -$39; HEAPF32[$22>>2] = $40; _memcpy(($tmpcast$byval_copy15|0),($2|0),416)|0; ;HEAP32[$$byval_copy16>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$9+4>>2]|0; _GetSupport($8,$tmpcast$byval_copy15,$$byval_copy16); $41 = (((($3)) + 4|0) + ($$01727<<3)|0); $42 = $41; $43 = $42; $44 = HEAP32[$43>>2]|0; $45 = (($42) + 4)|0; $46 = $45; $47 = HEAP32[$46>>2]|0; $48 = $10; $49 = $48; HEAP32[$49>>2] = $44; $50 = (($48) + 4)|0; $51 = $50; HEAP32[$51>>2] = $47; ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$20>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$20+4>>2]|0;HEAP32[$tmpcast$byval_copy15+8>>2]=HEAP32[$20+8>>2]|0;HEAP32[$tmpcast$byval_copy15+12>>2]=HEAP32[$20+12>>2]|0; ;HEAP32[$$byval_copy16>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$10+4>>2]|0; _Mat2MultiplyVector2($11,$tmpcast$byval_copy15,$$byval_copy16); $52 = $11; $53 = $52; $54 = HEAP32[$53>>2]|0; $55 = (($52) + 4)|0; $56 = $55; $57 = HEAP32[$56>>2]|0; $58 = $10; $59 = $58; HEAP32[$59>>2] = $54; $60 = (($58) + 4)|0; $61 = $60; HEAP32[$61>>2] = $57; $62 = HEAP32[$24>>2]|0; $63 = ((($62)) + 8|0); ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$10+4>>2]|0; ;HEAP32[$$byval_copy16>>2]=HEAP32[$63>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$63+4>>2]|0; _Vector2Add_2($12,$tmpcast$byval_copy15,$$byval_copy16); $64 = $12; $65 = $64; $66 = HEAP32[$65>>2]|0; $67 = (($64) + 4)|0; $68 = $67; $69 = HEAP32[$68>>2]|0; $70 = $10; $71 = $70; HEAP32[$71>>2] = $66; $72 = (($70) + 4)|0; $73 = $72; HEAP32[$73>>2] = $69; $74 = HEAP32[$25>>2]|0; $75 = ((($74)) + 8|0); ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$10+4>>2]|0; ;HEAP32[$$byval_copy16>>2]=HEAP32[$75>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$75+4>>2]|0; _Vector2Subtract_4($13,$tmpcast$byval_copy15,$$byval_copy16); $76 = $13; $77 = $76; $78 = HEAP32[$77>>2]|0; $79 = (($76) + 4)|0; $80 = $79; $81 = HEAP32[$80>>2]|0; $82 = $10; $83 = $82; HEAP32[$83>>2] = $78; $84 = (($82) + 4)|0; $85 = $84; HEAP32[$85>>2] = $81; ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$tmpcast$byval_copy15+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$tmpcast$byval_copy15+12>>2]=HEAP32[$7+12>>2]|0; ;HEAP32[$$byval_copy16>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$10+4>>2]|0; _Mat2MultiplyVector2($14,$tmpcast$byval_copy15,$$byval_copy16); $86 = $14; $87 = $86; $88 = HEAP32[$87>>2]|0; $89 = (($86) + 4)|0; $90 = $89; $91 = HEAP32[$90>>2]|0; $92 = $10; $93 = $92; HEAP32[$93>>2] = $88; $94 = (($92) + 4)|0; $95 = $94; HEAP32[$95>>2] = $91; ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$8+4>>2]|0; ;HEAP32[$$byval_copy16>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$10+4>>2]|0; _Vector2Subtract_4($15,$tmpcast$byval_copy15,$$byval_copy16); ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$5>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$5+4>>2]|0; ;HEAP32[$$byval_copy16>>2]=HEAP32[$15>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$15+4>>2]|0; $96 = (+_MathDot($tmpcast$byval_copy15,$$byval_copy16)); $97 = $96 > $$028; $$119 = $97 ? $$01727 : $$01826; $$1 = $97 ? $96 : $$028; $98 = (($$01727) + 1)|0; $99 = HEAP32[$3>>2]|0; $100 = ($98>>>0)<($99>>>0); if ($100) { $$01727 = $98;$$01826 = $$119;$$028 = $$1; } else { $$0$lcssa = $$1;$$018$lcssa = $$119; break; } } HEAP32[$0>>2] = $$018$lcssa; STACKTOP = sp;return (+$$0$lcssa); } function _BiasGreaterThan($0,$1) { $0 = +$0; $1 = +$1; var $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = $1 * 0.94999998807907104; $3 = $0 * 0.0099999997764825821; $4 = $3 + $2; $5 = $4 <= $0; $6 = $5&1; return ($6|0); } function _FindIncidentFace($0,$1,$2,$3,$4) { $0 = $0|0; $1 = $1|0; $2 = $2|0; $3 = $3|0; $4 = $4|0; var $$0$lcssa = 0, $$02434 = 0, $$02533 = 0.0, $$035 = 0, $$1 = 0, $$126 = 0.0, $$byval_copy13 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0.0, $106 = 0, $107 = 0, $108 = 0, $11 = 0, $12 = 0, $13 = 0; var $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0; var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0; var $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0; var $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0; var $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $tmpcast$byval_copy12 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 912|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(912|0); $$byval_copy13 = sp + 896|0; $tmpcast$byval_copy12 = sp + 880|0; $5 = sp + 460|0; $6 = sp + 56|0; $7 = sp; $8 = sp + 48|0; $9 = sp + 864|0; $10 = sp + 40|0; $11 = sp + 32|0; $12 = sp + 24|0; $13 = sp + 16|0; $14 = sp + 8|0; $15 = ((($2)) + 12|0); _memcpy(($5|0),($15|0),404)|0; $16 = ((($3)) + 12|0); _memcpy(($6|0),($16|0),404)|0; $17 = (((($5)) + 196|0) + ($4<<3)|0); $18 = $17; $19 = $18; $20 = HEAP32[$19>>2]|0; $21 = (($18) + 4)|0; $22 = $21; $23 = HEAP32[$22>>2]|0; $24 = $7; $25 = $24; HEAP32[$25>>2] = $20; $26 = (($24) + 4)|0; $27 = $26; HEAP32[$27>>2] = $23; $28 = ((($5)) + 388|0); ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$28>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$28+4>>2]|0;HEAP32[$tmpcast$byval_copy12+8>>2]=HEAP32[$28+8>>2]|0;HEAP32[$tmpcast$byval_copy12+12>>2]=HEAP32[$28+12>>2]|0; ;HEAP32[$$byval_copy13>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$7+4>>2]|0; _Mat2MultiplyVector2($8,$tmpcast$byval_copy12,$$byval_copy13); $29 = $8; $30 = $29; $31 = HEAP32[$30>>2]|0; $32 = (($29) + 4)|0; $33 = $32; $34 = HEAP32[$33>>2]|0; $35 = $7; $36 = $35; HEAP32[$36>>2] = $31; $37 = (($35) + 4)|0; $38 = $37; HEAP32[$38>>2] = $34; $39 = ((($6)) + 388|0); ;HEAP32[$$byval_copy13>>2]=HEAP32[$39>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$39+4>>2]|0;HEAP32[$$byval_copy13+8>>2]=HEAP32[$39+8>>2]|0;HEAP32[$$byval_copy13+12>>2]=HEAP32[$39+12>>2]|0; _Mat2Transpose($9,$$byval_copy13); ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$9>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$9+4>>2]|0;HEAP32[$tmpcast$byval_copy12+8>>2]=HEAP32[$9+8>>2]|0;HEAP32[$tmpcast$byval_copy12+12>>2]=HEAP32[$9+12>>2]|0; ;HEAP32[$$byval_copy13>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$7+4>>2]|0; _Mat2MultiplyVector2($10,$tmpcast$byval_copy12,$$byval_copy13); $40 = $10; $41 = $40; $42 = HEAP32[$41>>2]|0; $43 = (($40) + 4)|0; $44 = $43; $45 = HEAP32[$44>>2]|0; $46 = $7; $47 = $46; HEAP32[$47>>2] = $42; $48 = (($46) + 4)|0; $49 = $48; HEAP32[$49>>2] = $45; $50 = HEAP32[$6>>2]|0; $51 = ($50|0)==(0); if ($51) { $$0$lcssa = 0; } else { $52 = HEAP32[$6>>2]|0; $$02434 = 0;$$02533 = 3.4028234663852886E+38;$$035 = 0; while(1) { $104 = (((($6)) + 196|0) + ($$02434<<3)|0); ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$7+4>>2]|0; ;HEAP32[$$byval_copy13>>2]=HEAP32[$104>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$104+4>>2]|0; $105 = (+_MathDot($tmpcast$byval_copy12,$$byval_copy13)); $106 = $105 < $$02533; $$126 = $106 ? $105 : $$02533; $$1 = $106 ? $$02434 : $$035; $107 = (($$02434) + 1)|0; $108 = ($107>>>0)<($52>>>0); if ($108) { $$02434 = $107;$$02533 = $$126;$$035 = $$1; } else { $$0$lcssa = $$1; break; } } } $53 = (((($6)) + 4|0) + ($$0$lcssa<<3)|0); ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$39+4>>2]|0;HEAP32[$tmpcast$byval_copy12+8>>2]=HEAP32[$39+8>>2]|0;HEAP32[$tmpcast$byval_copy12+12>>2]=HEAP32[$39+12>>2]|0; ;HEAP32[$$byval_copy13>>2]=HEAP32[$53>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$53+4>>2]|0; _Mat2MultiplyVector2($11,$tmpcast$byval_copy12,$$byval_copy13); $54 = $11; $55 = $54; $56 = HEAP32[$55>>2]|0; $57 = (($54) + 4)|0; $58 = $57; $59 = HEAP32[$58>>2]|0; $60 = $0; $61 = $60; HEAP32[$61>>2] = $56; $62 = (($60) + 4)|0; $63 = $62; HEAP32[$63>>2] = $59; $64 = ((($3)) + 4|0); $65 = HEAP32[$64>>2]|0; $66 = ((($65)) + 8|0); ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$0>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$0+4>>2]|0; ;HEAP32[$$byval_copy13>>2]=HEAP32[$66>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$66+4>>2]|0; _Vector2Add_2($12,$tmpcast$byval_copy12,$$byval_copy13); $67 = $12; $68 = $67; $69 = HEAP32[$68>>2]|0; $70 = (($67) + 4)|0; $71 = $70; $72 = HEAP32[$71>>2]|0; $73 = $0; $74 = $73; HEAP32[$74>>2] = $69; $75 = (($73) + 4)|0; $76 = $75; HEAP32[$76>>2] = $72; $77 = (($$0$lcssa) + 1)|0; $78 = HEAP32[$6>>2]|0; $79 = ($77>>>0)<($78>>>0); $80 = $79 ? $77 : 0; $81 = (((($6)) + 4|0) + ($80<<3)|0); ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$39+4>>2]|0;HEAP32[$tmpcast$byval_copy12+8>>2]=HEAP32[$39+8>>2]|0;HEAP32[$tmpcast$byval_copy12+12>>2]=HEAP32[$39+12>>2]|0; ;HEAP32[$$byval_copy13>>2]=HEAP32[$81>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$81+4>>2]|0; _Mat2MultiplyVector2($13,$tmpcast$byval_copy12,$$byval_copy13); $82 = $13; $83 = $82; $84 = HEAP32[$83>>2]|0; $85 = (($82) + 4)|0; $86 = $85; $87 = HEAP32[$86>>2]|0; $88 = $1; $89 = $88; HEAP32[$89>>2] = $84; $90 = (($88) + 4)|0; $91 = $90; HEAP32[$91>>2] = $87; $92 = HEAP32[$64>>2]|0; $93 = ((($92)) + 8|0); ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$1+4>>2]|0; ;HEAP32[$$byval_copy13>>2]=HEAP32[$93>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$93+4>>2]|0; _Vector2Add_2($14,$tmpcast$byval_copy12,$$byval_copy13); $94 = $14; $95 = $94; $96 = HEAP32[$95>>2]|0; $97 = (($94) + 4)|0; $98 = $97; $99 = HEAP32[$98>>2]|0; $100 = $1; $101 = $100; HEAP32[$101>>2] = $96; $102 = (($100) + 4)|0; $103 = $102; HEAP32[$103>>2] = $99; STACKTOP = sp;return; } function _Clip($0,$1,$2,$3) { $0 = $0|0; $1 = +$1; $2 = $2|0; $3 = $3|0; var $$0 = 0, $$1 = 0, $$2 = 0, $$byval_copy6 = 0, $$byval_copy7 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0; var $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0.0, $29 = 0.0, $30 = 0.0, $31 = 0.0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0; var $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0; var $56 = 0.0, $57 = 0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0.0, $72 = 0.0, $73 = 0; var $74 = 0.0, $75 = 0.0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0; var $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0); $$byval_copy7 = sp + 40|0; $$byval_copy6 = sp + 32|0; $4 = sp; $5 = sp + 24|0; $6 = sp + 16|0; $7 = $2; $8 = $7; $9 = HEAP32[$8>>2]|0; $10 = (($7) + 4)|0; $11 = $10; $12 = HEAP32[$11>>2]|0; $13 = $4; $14 = $13; HEAP32[$14>>2] = $9; $15 = (($13) + 4)|0; $16 = $15; HEAP32[$16>>2] = $12; $17 = ((($4)) + 8|0); $18 = $3; $19 = $18; $20 = HEAP32[$19>>2]|0; $21 = (($18) + 4)|0; $22 = $21; $23 = HEAP32[$22>>2]|0; $24 = $17; $25 = $24; HEAP32[$25>>2] = $20; $26 = (($24) + 4)|0; $27 = $26; HEAP32[$27>>2] = $23; ;HEAP32[$$byval_copy6>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$0+4>>2]|0; ;HEAP32[$$byval_copy7>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$2+4>>2]|0; $28 = (+_MathDot($$byval_copy6,$$byval_copy7)); $29 = $28 - $1; ;HEAP32[$$byval_copy6>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$0+4>>2]|0; ;HEAP32[$$byval_copy7>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$3+4>>2]|0; $30 = (+_MathDot($$byval_copy6,$$byval_copy7)); $31 = $30 - $1; $32 = !($29 <= 0.0); if ($32) { $$0 = 0; } else { $33 = $2; $34 = $33; $35 = HEAP32[$34>>2]|0; $36 = (($33) + 4)|0; $37 = $36; $38 = HEAP32[$37>>2]|0; $39 = $4; $40 = $39; HEAP32[$40>>2] = $35; $41 = (($39) + 4)|0; $42 = $41; HEAP32[$42>>2] = $38; $$0 = 1; } $43 = !($31 <= 0.0); if ($43) { $$1 = $$0; } else { $44 = (($4) + ($$0<<3)|0); $45 = (($$0) + 1)|0; $46 = $3; $47 = $46; $48 = HEAP32[$47>>2]|0; $49 = (($46) + 4)|0; $50 = $49; $51 = HEAP32[$50>>2]|0; $52 = $44; $53 = $52; HEAP32[$53>>2] = $48; $54 = (($52) + 4)|0; $55 = $54; HEAP32[$55>>2] = $51; $$1 = $45; } $56 = $29 * $31; $57 = $56 < 0.0; if (!($57)) { $$2 = $$1; $87 = $4; $88 = $87; $89 = HEAP32[$88>>2]|0; $90 = (($87) + 4)|0; $91 = $90; $92 = HEAP32[$91>>2]|0; $93 = $2; $94 = $93; HEAP32[$94>>2] = $89; $95 = (($93) + 4)|0; $96 = $95; HEAP32[$96>>2] = $92; $97 = $17; $98 = $97; $99 = HEAP32[$98>>2]|0; $100 = (($97) + 4)|0; $101 = $100; $102 = HEAP32[$101>>2]|0; $103 = $3; $104 = $103; HEAP32[$104>>2] = $99; $105 = (($103) + 4)|0; $106 = $105; HEAP32[$106>>2] = $102; STACKTOP = sp;return ($$2|0); } $58 = $29 - $31; $59 = $29 / $58; $60 = (($4) + ($$1<<3)|0); $61 = $2; $62 = $61; $63 = HEAP32[$62>>2]|0; $64 = (($61) + 4)|0; $65 = $64; $66 = HEAP32[$65>>2]|0; $67 = $60; $68 = $67; HEAP32[$68>>2] = $63; $69 = (($67) + 4)|0; $70 = $69; HEAP32[$70>>2] = $66; ;HEAP32[$$byval_copy6>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$3+4>>2]|0; ;HEAP32[$$byval_copy7>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$2+4>>2]|0; _Vector2Subtract_4($5,$$byval_copy6,$$byval_copy7); $71 = +HEAPF32[$5>>2]; $72 = $59 * $71; HEAPF32[$5>>2] = $72; $73 = ((($5)) + 4|0); $74 = +HEAPF32[$73>>2]; $75 = $59 * $74; HEAPF32[$73>>2] = $75; ;HEAP32[$$byval_copy6>>2]=HEAP32[$60>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$60+4>>2]|0; ;HEAP32[$$byval_copy7>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$5+4>>2]|0; _Vector2Add_2($6,$$byval_copy6,$$byval_copy7); $76 = $6; $77 = $76; $78 = HEAP32[$77>>2]|0; $79 = (($76) + 4)|0; $80 = $79; $81 = HEAP32[$80>>2]|0; $82 = $60; $83 = $82; HEAP32[$83>>2] = $78; $84 = (($82) + 4)|0; $85 = $84; HEAP32[$85>>2] = $81; $86 = (($$1) + 1)|0; $$2 = $86; $87 = $4; $88 = $87; $89 = HEAP32[$88>>2]|0; $90 = (($87) + 4)|0; $91 = $90; $92 = HEAP32[$91>>2]|0; $93 = $2; $94 = $93; HEAP32[$94>>2] = $89; $95 = (($93) + 4)|0; $96 = $95; HEAP32[$96>>2] = $92; $97 = $17; $98 = $97; $99 = HEAP32[$98>>2]|0; $100 = (($97) + 4)|0; $101 = $100; $102 = HEAP32[$101>>2]|0; $103 = $3; $104 = $103; HEAP32[$104>>2] = $99; $105 = (($103) + 4)|0; $106 = $105; HEAP32[$106>>2] = $102; STACKTOP = sp;return ($$2|0); } function _GetSupport($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; var $$01318 = 0, $$019 = 0.0, $$1 = 0.0, $$byval_copy = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; var $26 = 0.0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $tmpcast$byval_copy = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 432|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(432|0); $$byval_copy = sp + 424|0; $tmpcast$byval_copy = sp + 416|0; $3 = sp + 8|0; $4 = sp; $5 = ((($1)) + 12|0); _memcpy(($3|0),($5|0),404)|0; $6 = HEAP32[$3>>2]|0; $7 = ($6|0)==(0); if ($7) { $11 = 0;$14 = 0; $9 = $0; $10 = $9; HEAP32[$10>>2] = $11; $12 = (($9) + 4)|0; $13 = $12; HEAP32[$13>>2] = $14; STACKTOP = sp;return; } $8 = HEAP32[$3>>2]|0; $$01318 = 0;$$019 = -3.4028234663852886E+38;$29 = 0;$31 = 0; while(1) { $15 = (((($3)) + 4|0) + ($$01318<<3)|0); $16 = $15; $17 = $16; $18 = HEAP32[$17>>2]|0; $19 = (($16) + 4)|0; $20 = $19; $21 = HEAP32[$20>>2]|0; $22 = $4; $23 = $22; HEAP32[$23>>2] = $18; $24 = (($22) + 4)|0; $25 = $24; HEAP32[$25>>2] = $21; ;HEAP32[$tmpcast$byval_copy>>2]=HEAP32[$4>>2]|0;HEAP32[$tmpcast$byval_copy+4>>2]=HEAP32[$4+4>>2]|0; ;HEAP32[$$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$2+4>>2]|0; $26 = (+_MathDot($tmpcast$byval_copy,$$byval_copy)); $27 = $26 > $$019; $28 = $27 ? $18 : $29; $30 = $27 ? $21 : $31; $$1 = $27 ? $26 : $$019; $32 = (($$01318) + 1)|0; $33 = ($32>>>0)<($8>>>0); if ($33) { $$01318 = $32;$$019 = $$1;$29 = $28;$31 = $30; } else { $11 = $28;$14 = $30; break; } } $9 = $0; $10 = $9; HEAP32[$10>>2] = $11; $12 = (($9) + 4)|0; $13 = $12; HEAP32[$13>>2] = $14; STACKTOP = sp;return; } function _MathCross($0,$1,$2) { $0 = $0|0; $1 = +$1; $2 = $2|0; var $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; sp = STACKTOP; $3 = ((($2)) + 4|0); $4 = +HEAPF32[$3>>2]; $5 = $4 * $1; $6 = -$5; HEAPF32[$0>>2] = $6; $7 = ((($0)) + 4|0); $8 = +HEAPF32[$2>>2]; $9 = $8 * $1; HEAPF32[$7>>2] = $9; return; } function _Mat2Set($0,$1) { $0 = $0|0; $1 = +$1; var $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = (+Math_cos((+$1))); $3 = (+Math_sin((+$1))); HEAPF32[$0>>2] = $2; $4 = -$3; $5 = ((($0)) + 4|0); HEAPF32[$5>>2] = $4; $6 = ((($0)) + 8|0); HEAPF32[$6>>2] = $3; $7 = ((($0)) + 12|0); HEAPF32[$7>>2] = $2; return; } function _Vector2Distance($0,$1) { $0 = $0|0; $1 = $1|0; var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; sp = STACKTOP; $2 = +HEAPF32[$0>>2]; $3 = +HEAPF32[$1>>2]; $4 = $2 - $3; $5 = $4 * $4; $6 = ((($0)) + 4|0); $7 = +HEAPF32[$6>>2]; $8 = ((($1)) + 4|0); $9 = +HEAPF32[$8>>2]; $10 = $7 - $9; $11 = $10 * $10; $12 = $5 + $11; $13 = (+Math_sqrt((+$12))); return (+$13); } function _Vector2Angle($0,$1) { $0 = $0|0; $1 = $1|0; var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; sp = STACKTOP; $2 = ((($1)) + 4|0); $3 = +HEAPF32[$2>>2]; $4 = ((($0)) + 4|0); $5 = +HEAPF32[$4>>2]; $6 = $3 - $5; $7 = +HEAPF32[$1>>2]; $8 = +HEAPF32[$0>>2]; $9 = $7 - $8; $10 = (+Math_atan2((+$6),(+$9))); $11 = $10 * 57.2957763671875; $12 = $11 < 0.0; $13 = $11 + 360.0; $$0 = $12 ? $13 : $11; return (+$$0); } function _VectorZero($0) { $0 = $0|0; var $1 = 0, $2 = 0, label = 0, sp = 0; sp = STACKTOP; HEAPF32[$0>>2] = 0.0; $1 = ((($0)) + 4|0); HEAPF32[$1>>2] = 0.0; $2 = ((($0)) + 8|0); HEAPF32[$2>>2] = 0.0; return; } function _VectorLength($0) { $0 = $0|0; var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; sp = STACKTOP; $1 = +HEAPF32[$0>>2]; $2 = $1 * $1; $3 = ((($0)) + 4|0); $4 = +HEAPF32[$3>>2]; $5 = $4 * $4; $6 = $2 + $5; $7 = ((($0)) + 8|0); $8 = +HEAPF32[$7>>2]; $9 = $8 * $8; $10 = $6 + $9; $11 = (+Math_sqrt((+$10))); return (+$11); } function _VectorNormalize($0) { $0 = $0|0; var $$byval_copy = 0, $$op = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $$byval_copy = sp; ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0; $1 = (+_VectorLength($$byval_copy)); $2 = $1 == 0.0; $$op = 1.0 / $1; $3 = $2 ? 1.0 : $$op; $4 = +HEAPF32[$0>>2]; $5 = $4 * $3; HEAPF32[$0>>2] = $5; $6 = ((($0)) + 4|0); $7 = +HEAPF32[$6>>2]; $8 = $3 * $7; HEAPF32[$6>>2] = $8; $9 = ((($0)) + 8|0); $10 = +HEAPF32[$9>>2]; $11 = $3 * $10; HEAPF32[$9>>2] = $11; STACKTOP = sp;return; } function _VectorTransform($0,$1) { $0 = $0|0; $1 = $1|0; var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0; var $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0.0, $40 = 0.0, $41 = 0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0, $46 = 0.0; var $47 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = +HEAPF32[$0>>2]; $3 = ((($0)) + 4|0); $4 = +HEAPF32[$3>>2]; $5 = ((($0)) + 8|0); $6 = +HEAPF32[$5>>2]; $7 = +HEAPF32[$1>>2]; $8 = $2 * $7; $9 = ((($1)) + 4|0); $10 = +HEAPF32[$9>>2]; $11 = $4 * $10; $12 = $8 + $11; $13 = ((($1)) + 8|0); $14 = +HEAPF32[$13>>2]; $15 = $6 * $14; $16 = $12 + $15; $17 = ((($1)) + 12|0); $18 = +HEAPF32[$17>>2]; $19 = $18 + $16; HEAPF32[$0>>2] = $19; $20 = ((($1)) + 16|0); $21 = +HEAPF32[$20>>2]; $22 = $2 * $21; $23 = ((($1)) + 20|0); $24 = +HEAPF32[$23>>2]; $25 = $4 * $24; $26 = $22 + $25; $27 = ((($1)) + 24|0); $28 = +HEAPF32[$27>>2]; $29 = $6 * $28; $30 = $26 + $29; $31 = ((($1)) + 28|0); $32 = +HEAPF32[$31>>2]; $33 = $32 + $30; HEAPF32[$3>>2] = $33; $34 = ((($1)) + 32|0); $35 = +HEAPF32[$34>>2]; $36 = $2 * $35; $37 = ((($1)) + 36|0); $38 = +HEAPF32[$37>>2]; $39 = $4 * $38; $40 = $36 + $39; $41 = ((($1)) + 40|0); $42 = +HEAPF32[$41>>2]; $43 = $6 * $42; $44 = $40 + $43; $45 = ((($1)) + 44|0); $46 = +HEAPF32[$45>>2]; $47 = $46 + $44; HEAPF32[$5>>2] = $47; return; } function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = ((($0)) + 4|0); $2 = HEAP32[$1>>2]|0; $3 = ((($0)) + 8|0); $4 = HEAP32[$3>>2]|0; $5 = ((($0)) + 12|0); $6 = HEAP32[$5>>2]|0; $7 = ((($0)) + 16|0); $8 = HEAP32[$7>>2]|0; $9 = ((($0)) + 24|0); $10 = HEAP32[$9>>2]|0; $11 = ((($0)) + 28|0); $12 = HEAP32[$11>>2]|0; $13 = ((($0)) + 32|0); $14 = HEAP32[$13>>2]|0; $15 = ((($0)) + 36|0); $16 = HEAP32[$15>>2]|0; $17 = ((($0)) + 44|0); $18 = HEAP32[$17>>2]|0; $19 = ((($0)) + 48|0); $20 = HEAP32[$19>>2]|0; $21 = ((($0)) + 52|0); $22 = HEAP32[$21>>2]|0; $23 = ((($0)) + 56|0); $24 = HEAP32[$23>>2]|0; HEAP32[$1>>2] = $8; HEAP32[$3>>2] = $14; HEAP32[$5>>2] = $20; HEAP32[$7>>2] = $2; HEAP32[$9>>2] = $16; HEAP32[$11>>2] = $22; HEAP32[$13>>2] = $4; HEAP32[$15>>2] = $10; HEAP32[$17>>2] = $24; HEAP32[$19>>2] = $6; HEAP32[$21>>2] = $12; HEAP32[$23>>2] = $18; return; } function _MatrixIdentity($0) { $0 = $0|0; var $$sroa$5$0$$sroa_idx = 0, $$sroa$55$0$$sroa_idx6 = 0, $$sroa$6$0$$sroa_idx = 0, $$sroa$611$0$$sroa_idx12 = 0, $$sroa$7$0$$sroa_idx = 0, $$sroa$717$0$$sroa_idx18 = 0, label = 0, sp = 0; sp = STACKTOP; HEAPF32[$0>>2] = 1.0; $$sroa$5$0$$sroa_idx = ((($0)) + 4|0); ;HEAP32[$$sroa$5$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+12>>2]=0|0; $$sroa$55$0$$sroa_idx6 = ((($0)) + 20|0); HEAPF32[$$sroa$55$0$$sroa_idx6>>2] = 1.0; $$sroa$6$0$$sroa_idx = ((($0)) + 24|0); ;HEAP32[$$sroa$6$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+12>>2]=0|0; $$sroa$611$0$$sroa_idx12 = ((($0)) + 40|0); HEAPF32[$$sroa$611$0$$sroa_idx12>>2] = 1.0; $$sroa$7$0$$sroa_idx = ((($0)) + 44|0); ;HEAP32[$$sroa$7$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+12>>2]=0|0; $$sroa$717$0$$sroa_idx18 = ((($0)) + 60|0); HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0; return; } function _MatrixTranslate($0,$1,$2,$3) { $0 = $0|0; $1 = +$1; $2 = +$2; $3 = +$3; var $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, label = 0, sp = 0; sp = STACKTOP; HEAPF32[$0>>2] = 1.0; $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0); ;HEAP32[$$sroa$4$0$$sroa_idx2>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+4>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+8>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+12>>2]=0|0; HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = 1.0; $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0); $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0); ;HEAP32[$$sroa$9$0$$sroa_idx12>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+4>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+8>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+12>>2]=0|0; HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = 1.0; $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0); HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = 0.0; $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0); HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $1; $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0); HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $2; $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0); HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $3; $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0); HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = 1.0; return; } function _MatrixRotate($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = +$2; var $$ = 0.0, $$221 = 0.0, $$222 = 0.0, $$sroa$10$0$$sroa_idx199 = 0, $$sroa$11$0$$sroa_idx201 = 0, $$sroa$12$0$$sroa_idx203 = 0, $$sroa$13$0$$sroa_idx205 = 0, $$sroa$14$0$$sroa_idx207 = 0, $$sroa$15$0$$sroa_idx209 = 0, $$sroa$16$0$$sroa_idx211 = 0, $$sroa$17$0$$sroa_idx213 = 0, $$sroa$18$0$$sroa_idx215 = 0, $$sroa$4$0$$sroa_idx187 = 0, $$sroa$5$0$$sroa_idx189 = 0, $$sroa$6$0$$sroa_idx191 = 0, $$sroa$7$0$$sroa_idx193 = 0, $$sroa$8$0$$sroa_idx195 = 0, $$sroa$9$0$$sroa_idx197 = 0, $10 = 0.0, $100 = 0.0; var $101 = 0.0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0.0, $106 = 0.0, $107 = 0.0, $108 = 0.0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0.0; var $12 = 0.0, $120 = 0.0, $121 = 0.0, $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0; var $138 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0; var $32 = 0.0, $33 = 0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0, $42 = 0.0, $43 = 0, $44 = 0.0, $45 = 0, $46 = 0.0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0; var $50 = 0.0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0.0, $60 = 0.0, $61 = 0.0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0; var $69 = 0.0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0.0, $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0.0, $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0; var $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $3 = sp; _MatrixIdentity($3); $4 = +HEAPF32[$1>>2]; $5 = ((($1)) + 4|0); $6 = +HEAPF32[$5>>2]; $7 = ((($1)) + 8|0); $8 = +HEAPF32[$7>>2]; $9 = $4 * $4; $10 = $6 * $6; $11 = $9 + $10; $12 = $8 * $8; $13 = $11 + $12; $14 = (+Math_sqrt((+$13))); $15 = $14 != 1.0; $16 = $14 != 0.0; $or$cond = $15 & $16; $17 = 1.0 / $14; $18 = $4 * $17; $19 = $6 * $17; $20 = $8 * $17; $$ = $or$cond ? $20 : $8; $$221 = $or$cond ? $19 : $6; $$222 = $or$cond ? $18 : $4; $21 = (+Math_sin((+$2))); $22 = (+Math_cos((+$2))); $23 = 1.0 - $22; $24 = +HEAPF32[$3>>2]; $25 = ((($3)) + 16|0); $26 = +HEAPF32[$25>>2]; $27 = ((($3)) + 32|0); $28 = +HEAPF32[$27>>2]; $29 = ((($3)) + 48|0); $30 = +HEAPF32[$29>>2]; $31 = ((($3)) + 4|0); $32 = +HEAPF32[$31>>2]; $33 = ((($3)) + 20|0); $34 = +HEAPF32[$33>>2]; $35 = ((($3)) + 36|0); $36 = +HEAPF32[$35>>2]; $37 = ((($3)) + 52|0); $38 = +HEAPF32[$37>>2]; $39 = ((($3)) + 8|0); $40 = +HEAPF32[$39>>2]; $41 = ((($3)) + 24|0); $42 = +HEAPF32[$41>>2]; $43 = ((($3)) + 40|0); $44 = +HEAPF32[$43>>2]; $45 = ((($3)) + 56|0); $46 = +HEAPF32[$45>>2]; $47 = $$222 * $$222; $48 = $23 * $47; $49 = $22 + $48; $50 = $$221 * $$222; $51 = $23 * $50; $52 = $21 * $$; $53 = $52 + $51; $54 = $$ * $$222; $55 = $23 * $54; $56 = $21 * $$221; $57 = $55 - $56; $58 = $51 - $52; $59 = $$221 * $$221; $60 = $23 * $59; $61 = $22 + $60; $62 = $$ * $$221; $63 = $23 * $62; $64 = $21 * $$222; $65 = $64 + $63; $66 = $56 + $55; $67 = $63 - $64; $68 = $$ * $$; $69 = $23 * $68; $70 = $22 + $69; $71 = $24 * $49; $72 = $53 * $32; $73 = $71 + $72; $74 = $57 * $40; $75 = $73 + $74; $76 = $26 * $49; $77 = $53 * $34; $78 = $76 + $77; $79 = $57 * $42; $80 = $78 + $79; $81 = $28 * $49; $82 = $53 * $36; $83 = $81 + $82; $84 = $57 * $44; $85 = $83 + $84; $86 = $30 * $49; $87 = $53 * $38; $88 = $86 + $87; $89 = $57 * $46; $90 = $88 + $89; $91 = $24 * $58; $92 = $61 * $32; $93 = $91 + $92; $94 = $65 * $40; $95 = $93 + $94; $96 = $26 * $58; $97 = $61 * $34; $98 = $96 + $97; $99 = $65 * $42; $100 = $98 + $99; $101 = $28 * $58; $102 = $61 * $36; $103 = $101 + $102; $104 = $65 * $44; $105 = $103 + $104; $106 = $30 * $58; $107 = $61 * $38; $108 = $106 + $107; $109 = $65 * $46; $110 = $108 + $109; $111 = $24 * $66; $112 = $67 * $32; $113 = $111 + $112; $114 = $70 * $40; $115 = $113 + $114; $116 = $26 * $66; $117 = $67 * $34; $118 = $116 + $117; $119 = $70 * $42; $120 = $118 + $119; $121 = $28 * $66; $122 = $67 * $36; $123 = $121 + $122; $124 = $70 * $44; $125 = $123 + $124; $126 = $30 * $66; $127 = $67 * $38; $128 = $126 + $127; $129 = $70 * $46; $130 = $128 + $129; $131 = ((($3)) + 12|0); $132 = HEAP32[$131>>2]|0; $133 = ((($3)) + 28|0); $134 = HEAP32[$133>>2]|0; $135 = ((($3)) + 44|0); $136 = HEAP32[$135>>2]|0; $137 = ((($3)) + 60|0); $138 = HEAP32[$137>>2]|0; HEAPF32[$0>>2] = $75; $$sroa$4$0$$sroa_idx187 = ((($0)) + 4|0); HEAPF32[$$sroa$4$0$$sroa_idx187>>2] = $95; $$sroa$5$0$$sroa_idx189 = ((($0)) + 8|0); HEAPF32[$$sroa$5$0$$sroa_idx189>>2] = $115; $$sroa$6$0$$sroa_idx191 = ((($0)) + 12|0); HEAP32[$$sroa$6$0$$sroa_idx191>>2] = $132; $$sroa$7$0$$sroa_idx193 = ((($0)) + 16|0); HEAPF32[$$sroa$7$0$$sroa_idx193>>2] = $80; $$sroa$8$0$$sroa_idx195 = ((($0)) + 20|0); HEAPF32[$$sroa$8$0$$sroa_idx195>>2] = $100; $$sroa$9$0$$sroa_idx197 = ((($0)) + 24|0); HEAPF32[$$sroa$9$0$$sroa_idx197>>2] = $120; $$sroa$10$0$$sroa_idx199 = ((($0)) + 28|0); HEAP32[$$sroa$10$0$$sroa_idx199>>2] = $134; $$sroa$11$0$$sroa_idx201 = ((($0)) + 32|0); HEAPF32[$$sroa$11$0$$sroa_idx201>>2] = $85; $$sroa$12$0$$sroa_idx203 = ((($0)) + 36|0); HEAPF32[$$sroa$12$0$$sroa_idx203>>2] = $105; $$sroa$13$0$$sroa_idx205 = ((($0)) + 40|0); HEAPF32[$$sroa$13$0$$sroa_idx205>>2] = $125; $$sroa$14$0$$sroa_idx207 = ((($0)) + 44|0); HEAP32[$$sroa$14$0$$sroa_idx207>>2] = $136; $$sroa$15$0$$sroa_idx209 = ((($0)) + 48|0); HEAPF32[$$sroa$15$0$$sroa_idx209>>2] = $90; $$sroa$16$0$$sroa_idx211 = ((($0)) + 52|0); HEAPF32[$$sroa$16$0$$sroa_idx211>>2] = $110; $$sroa$17$0$$sroa_idx213 = ((($0)) + 56|0); HEAPF32[$$sroa$17$0$$sroa_idx213>>2] = $130; $$sroa$18$0$$sroa_idx215 = ((($0)) + 60|0); HEAP32[$$sroa$18$0$$sroa_idx215>>2] = $138; STACKTOP = sp;return; } function _MatrixScale($0,$1,$2,$3) { $0 = $0|0; $1 = +$1; $2 = +$2; $3 = +$3; var $$sroa$5$0$$sroa_idx = 0, $$sroa$55$0$$sroa_idx6 = 0, $$sroa$6$0$$sroa_idx = 0, $$sroa$611$0$$sroa_idx12 = 0, $$sroa$7$0$$sroa_idx = 0, $$sroa$717$0$$sroa_idx18 = 0, label = 0, sp = 0; sp = STACKTOP; HEAPF32[$0>>2] = $1; $$sroa$5$0$$sroa_idx = ((($0)) + 4|0); ;HEAP32[$$sroa$5$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+12>>2]=0|0; $$sroa$55$0$$sroa_idx6 = ((($0)) + 20|0); HEAPF32[$$sroa$55$0$$sroa_idx6>>2] = $2; $$sroa$6$0$$sroa_idx = ((($0)) + 24|0); ;HEAP32[$$sroa$6$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+12>>2]=0|0; $$sroa$611$0$$sroa_idx12 = ((($0)) + 40|0); HEAPF32[$$sroa$611$0$$sroa_idx12>>2] = $3; $$sroa$7$0$$sroa_idx = ((($0)) + 44|0); ;HEAP32[$$sroa$7$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+12>>2]=0|0; $$sroa$717$0$$sroa_idx18 = ((($0)) + 60|0); HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0; return; } function _MatrixMultiply($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; var $$sroa$10$0$$sroa_idx14 = 0, $$sroa$11$0$$sroa_idx16 = 0, $$sroa$12$0$$sroa_idx18 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, $10 = 0.0, $100 = 0.0, $101 = 0.0, $102 = 0.0, $103 = 0.0; var $104 = 0.0, $105 = 0, $106 = 0.0, $107 = 0.0, $108 = 0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0.0, $121 = 0.0; var $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0.0, $132 = 0.0, $133 = 0.0, $134 = 0.0, $135 = 0.0, $136 = 0.0, $137 = 0.0, $138 = 0.0, $139 = 0.0, $14 = 0; var $140 = 0.0, $141 = 0, $142 = 0.0, $143 = 0.0, $144 = 0, $145 = 0.0, $146 = 0.0, $147 = 0.0, $148 = 0, $149 = 0.0, $15 = 0.0, $150 = 0.0, $151 = 0.0, $152 = 0, $153 = 0.0, $154 = 0.0, $155 = 0.0, $156 = 0.0, $157 = 0.0, $158 = 0.0; var $159 = 0.0, $16 = 0.0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0.0, $167 = 0.0, $168 = 0.0, $169 = 0.0, $17 = 0.0, $170 = 0.0, $171 = 0.0, $172 = 0.0, $173 = 0.0, $174 = 0.0, $175 = 0.0, $176 = 0.0; var $18 = 0, $19 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0.0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0; var $37 = 0.0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0.0, $42 = 0, $43 = 0.0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0.0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0; var $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0, $7 = 0.0, $70 = 0.0, $71 = 0.0, $72 = 0; var $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0; var $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, label = 0, sp = 0; sp = STACKTOP; $3 = +HEAPF32[$2>>2]; $4 = +HEAPF32[$1>>2]; $5 = $3 * $4; $6 = ((($2)) + 16|0); $7 = +HEAPF32[$6>>2]; $8 = ((($1)) + 4|0); $9 = +HEAPF32[$8>>2]; $10 = $7 * $9; $11 = $5 + $10; $12 = ((($2)) + 32|0); $13 = +HEAPF32[$12>>2]; $14 = ((($1)) + 8|0); $15 = +HEAPF32[$14>>2]; $16 = $13 * $15; $17 = $11 + $16; $18 = ((($2)) + 48|0); $19 = +HEAPF32[$18>>2]; $20 = ((($1)) + 12|0); $21 = +HEAPF32[$20>>2]; $22 = $19 * $21; $23 = $17 + $22; $24 = ((($1)) + 16|0); $25 = +HEAPF32[$24>>2]; $26 = $3 * $25; $27 = ((($1)) + 20|0); $28 = +HEAPF32[$27>>2]; $29 = $7 * $28; $30 = $26 + $29; $31 = ((($1)) + 24|0); $32 = +HEAPF32[$31>>2]; $33 = $13 * $32; $34 = $30 + $33; $35 = ((($1)) + 28|0); $36 = +HEAPF32[$35>>2]; $37 = $19 * $36; $38 = $34 + $37; $39 = ((($1)) + 32|0); $40 = +HEAPF32[$39>>2]; $41 = $3 * $40; $42 = ((($1)) + 36|0); $43 = +HEAPF32[$42>>2]; $44 = $7 * $43; $45 = $41 + $44; $46 = ((($1)) + 40|0); $47 = +HEAPF32[$46>>2]; $48 = $13 * $47; $49 = $45 + $48; $50 = ((($1)) + 44|0); $51 = +HEAPF32[$50>>2]; $52 = $19 * $51; $53 = $49 + $52; $54 = ((($1)) + 48|0); $55 = +HEAPF32[$54>>2]; $56 = $3 * $55; $57 = ((($1)) + 52|0); $58 = +HEAPF32[$57>>2]; $59 = $7 * $58; $60 = $56 + $59; $61 = ((($1)) + 56|0); $62 = +HEAPF32[$61>>2]; $63 = $13 * $62; $64 = $60 + $63; $65 = ((($1)) + 60|0); $66 = +HEAPF32[$65>>2]; $67 = $19 * $66; $68 = $64 + $67; $69 = ((($2)) + 4|0); $70 = +HEAPF32[$69>>2]; $71 = $4 * $70; $72 = ((($2)) + 20|0); $73 = +HEAPF32[$72>>2]; $74 = $9 * $73; $75 = $71 + $74; $76 = ((($2)) + 36|0); $77 = +HEAPF32[$76>>2]; $78 = $15 * $77; $79 = $75 + $78; $80 = ((($2)) + 52|0); $81 = +HEAPF32[$80>>2]; $82 = $21 * $81; $83 = $79 + $82; $84 = $25 * $70; $85 = $28 * $73; $86 = $84 + $85; $87 = $32 * $77; $88 = $86 + $87; $89 = $36 * $81; $90 = $88 + $89; $91 = $40 * $70; $92 = $43 * $73; $93 = $91 + $92; $94 = $47 * $77; $95 = $93 + $94; $96 = $51 * $81; $97 = $95 + $96; $98 = $55 * $70; $99 = $58 * $73; $100 = $98 + $99; $101 = $62 * $77; $102 = $100 + $101; $103 = $66 * $81; $104 = $102 + $103; $105 = ((($2)) + 8|0); $106 = +HEAPF32[$105>>2]; $107 = $4 * $106; $108 = ((($2)) + 24|0); $109 = +HEAPF32[$108>>2]; $110 = $9 * $109; $111 = $107 + $110; $112 = ((($2)) + 40|0); $113 = +HEAPF32[$112>>2]; $114 = $15 * $113; $115 = $111 + $114; $116 = ((($2)) + 56|0); $117 = +HEAPF32[$116>>2]; $118 = $21 * $117; $119 = $115 + $118; $120 = $25 * $106; $121 = $28 * $109; $122 = $120 + $121; $123 = $32 * $113; $124 = $122 + $123; $125 = $36 * $117; $126 = $124 + $125; $127 = $40 * $106; $128 = $43 * $109; $129 = $127 + $128; $130 = $47 * $113; $131 = $129 + $130; $132 = $51 * $117; $133 = $131 + $132; $134 = $55 * $106; $135 = $58 * $109; $136 = $134 + $135; $137 = $62 * $113; $138 = $136 + $137; $139 = $66 * $117; $140 = $138 + $139; $141 = ((($2)) + 12|0); $142 = +HEAPF32[$141>>2]; $143 = $4 * $142; $144 = ((($2)) + 28|0); $145 = +HEAPF32[$144>>2]; $146 = $9 * $145; $147 = $143 + $146; $148 = ((($2)) + 44|0); $149 = +HEAPF32[$148>>2]; $150 = $15 * $149; $151 = $147 + $150; $152 = ((($2)) + 60|0); $153 = +HEAPF32[$152>>2]; $154 = $21 * $153; $155 = $151 + $154; $156 = $25 * $142; $157 = $28 * $145; $158 = $156 + $157; $159 = $32 * $149; $160 = $158 + $159; $161 = $36 * $153; $162 = $160 + $161; $163 = $40 * $142; $164 = $43 * $145; $165 = $163 + $164; $166 = $47 * $149; $167 = $165 + $166; $168 = $51 * $153; $169 = $167 + $168; $170 = $55 * $142; $171 = $58 * $145; $172 = $170 + $171; $173 = $62 * $149; $174 = $172 + $173; $175 = $66 * $153; $176 = $174 + $175; HEAPF32[$0>>2] = $23; $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $83; $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0); HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $119; $$sroa$6$0$$sroa_idx6 = ((($0)) + 12|0); HEAPF32[$$sroa$6$0$$sroa_idx6>>2] = $155; $$sroa$7$0$$sroa_idx8 = ((($0)) + 16|0); HEAPF32[$$sroa$7$0$$sroa_idx8>>2] = $38; $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0); HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = $90; $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0); HEAPF32[$$sroa$9$0$$sroa_idx12>>2] = $126; $$sroa$10$0$$sroa_idx14 = ((($0)) + 28|0); HEAPF32[$$sroa$10$0$$sroa_idx14>>2] = $162; $$sroa$11$0$$sroa_idx16 = ((($0)) + 32|0); HEAPF32[$$sroa$11$0$$sroa_idx16>>2] = $53; $$sroa$12$0$$sroa_idx18 = ((($0)) + 36|0); HEAPF32[$$sroa$12$0$$sroa_idx18>>2] = $97; $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0); HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = $133; $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0); HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = $169; $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0); HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $68; $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0); HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $104; $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0); HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $140; $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0); HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = $176; return; } function _MatrixOrtho($0,$1,$2,$3,$4,$5,$6) { $0 = $0|0; $1 = +$1; $2 = +$2; $3 = +$3; $4 = +$4; $5 = +$5; $6 = +$6; var $$sroa$10$0$$sroa_idx24 = 0, $$sroa$11$0$$sroa_idx26 = 0, $$sroa$12$0$$sroa_idx28 = 0, $$sroa$13$0$$sroa_idx30 = 0, $$sroa$14$0$$sroa_idx32 = 0, $$sroa$15$0$$sroa_idx34 = 0, $$sroa$16$0$$sroa_idx36 = 0, $$sroa$17$0$$sroa_idx38 = 0, $$sroa$18$0$$sroa_idx40 = 0, $$sroa$4$0$$sroa_idx12 = 0, $$sroa$5$0$$sroa_idx14 = 0, $$sroa$6$0$$sroa_idx16 = 0, $$sroa$7$0$$sroa_idx18 = 0, $$sroa$8$0$$sroa_idx20 = 0, $$sroa$9$0$$sroa_idx22 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0; var $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $30 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0; var sp = 0; sp = STACKTOP; $7 = $2 - $1; $8 = $7; $9 = $4 - $3; $10 = $9; $11 = $6 - $5; $12 = $11; $13 = 2.0 / $8; $14 = 2.0 / $10; $15 = -2.0 / $12; $16 = $1 + $2; $17 = -$16; $18 = $8; $19 = $17 / $18; $20 = $19; $21 = $3 + $4; $22 = -$21; $23 = $10; $24 = $22 / $23; $25 = $24; $26 = $5 + $6; $27 = -$26; $28 = $12; $29 = $27 / $28; $30 = $29; HEAPF32[$0>>2] = $13; $$sroa$4$0$$sroa_idx12 = ((($0)) + 4|0); HEAPF32[$$sroa$4$0$$sroa_idx12>>2] = 0.0; $$sroa$5$0$$sroa_idx14 = ((($0)) + 8|0); HEAPF32[$$sroa$5$0$$sroa_idx14>>2] = 0.0; $$sroa$6$0$$sroa_idx16 = ((($0)) + 12|0); HEAPF32[$$sroa$6$0$$sroa_idx16>>2] = $20; $$sroa$7$0$$sroa_idx18 = ((($0)) + 16|0); HEAPF32[$$sroa$7$0$$sroa_idx18>>2] = 0.0; $$sroa$8$0$$sroa_idx20 = ((($0)) + 20|0); HEAPF32[$$sroa$8$0$$sroa_idx20>>2] = $14; $$sroa$9$0$$sroa_idx22 = ((($0)) + 24|0); HEAPF32[$$sroa$9$0$$sroa_idx22>>2] = 0.0; $$sroa$10$0$$sroa_idx24 = ((($0)) + 28|0); HEAPF32[$$sroa$10$0$$sroa_idx24>>2] = $25; $$sroa$11$0$$sroa_idx26 = ((($0)) + 32|0); HEAPF32[$$sroa$11$0$$sroa_idx26>>2] = 0.0; $$sroa$12$0$$sroa_idx28 = ((($0)) + 36|0); HEAPF32[$$sroa$12$0$$sroa_idx28>>2] = 0.0; $$sroa$13$0$$sroa_idx30 = ((($0)) + 40|0); HEAPF32[$$sroa$13$0$$sroa_idx30>>2] = $15; $$sroa$14$0$$sroa_idx32 = ((($0)) + 44|0); HEAPF32[$$sroa$14$0$$sroa_idx32>>2] = $30; $$sroa$15$0$$sroa_idx34 = ((($0)) + 48|0); HEAPF32[$$sroa$15$0$$sroa_idx34>>2] = 0.0; $$sroa$16$0$$sroa_idx36 = ((($0)) + 52|0); HEAPF32[$$sroa$16$0$$sroa_idx36>>2] = 0.0; $$sroa$17$0$$sroa_idx38 = ((($0)) + 56|0); HEAPF32[$$sroa$17$0$$sroa_idx38>>2] = 0.0; $$sroa$18$0$$sroa_idx40 = ((($0)) + 60|0); HEAPF32[$$sroa$18$0$$sroa_idx40>>2] = 1.0; return; } function _ProcessGestureEvent($0) { $0 = $0|0; var $$$sink = 0, $$sink = 0, $$sink10 = 0, $$sink11 = 0, $$sink16 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0.0, $111 = 0.0; var $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0, $118 = 0, $119 = 0, $12 = 0.0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0; var $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0; var $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0.0, $16 = 0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0; var $167 = 0.0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0, $173 = 0.0, $174 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0; var $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0; var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0.0, $81 = 0; var $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $moveDownPosition$byval_copy11 = 0; var $moveDownPosition2$byval_copy12 = 0, $or$cond = 0, $or$cond3 = 0, $or$cond5 = 0, $or$cond7 = 0, $or$cond9 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $moveDownPosition2$byval_copy12 = sp + 8|0; $moveDownPosition$byval_copy11 = sp; $1 = ((($0)) + 4|0); $2 = HEAP32[$1>>2]|0; HEAP32[7749] = $2; $3 = ($2|0)<(2); $4 = HEAP32[$0>>2]|0; $5 = ($4|0)==(1); if (!($3)) { if ($5) { $88 = ((($0)) + 24|0); $89 = $88; $90 = $89; $91 = HEAP32[$90>>2]|0; $92 = (($89) + 4)|0; $93 = $92; $94 = HEAP32[$93>>2]|0; $95 = 14040; $96 = $95; HEAP32[$96>>2] = $91; $97 = (($95) + 4)|0; $98 = $97; HEAP32[$98>>2] = $94; $99 = ((($0)) + 32|0); $100 = $99; $101 = $100; $102 = HEAP32[$101>>2]|0; $103 = (($100) + 4)|0; $104 = $103; $105 = HEAP32[$104>>2]|0; $106 = 14080; $107 = $106; HEAP32[$107>>2] = $102; $108 = (($106) + 4)|0; $109 = $108; HEAP32[$109>>2] = $105; $110 = +HEAPF32[3520]; $111 = +HEAPF32[3510]; $112 = $110 - $111; HEAPF32[3522] = $112; $113 = +HEAPF32[(14084)>>2]; $114 = +HEAPF32[(14044)>>2]; $115 = $113 - $114; HEAPF32[(14092)>>2] = $115; HEAP32[7748] = 4; STACKTOP = sp;return; } switch ($4|0) { case 2: { ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[14072>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[14072+4>>2]|0; ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[14096>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[14096+4>>2]|0; $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); HEAPF32[7754] = $116; $117 = 14072; $118 = $117; $119 = HEAP32[$118>>2]|0; $120 = (($117) + 4)|0; $121 = $120; $122 = HEAP32[$121>>2]|0; $123 = 14040; $124 = $123; HEAP32[$124>>2] = $119; $125 = (($123) + 4)|0; $126 = $125; HEAP32[$126>>2] = $122; $127 = 14096; $128 = $127; $129 = HEAP32[$128>>2]|0; $130 = (($127) + 4)|0; $131 = $130; $132 = HEAP32[$131>>2]|0; $133 = 14080; $134 = $133; HEAP32[$134>>2] = $129; $135 = (($133) + 4)|0; $136 = $135; HEAP32[$136>>2] = $132; $137 = ((($0)) + 24|0); $138 = $137; $139 = $138; $140 = HEAP32[$139>>2]|0; $141 = (($138) + 4)|0; $142 = $141; $143 = HEAP32[$142>>2]|0; $144 = 14072; $145 = $144; HEAP32[$145>>2] = $140; $146 = (($144) + 4)|0; $147 = $146; HEAP32[$147>>2] = $143; $148 = ((($0)) + 32|0); $149 = $148; $150 = $149; $151 = HEAP32[$150>>2]|0; $152 = (($149) + 4)|0; $153 = $152; $154 = HEAP32[$153>>2]|0; $155 = 14096; $156 = $155; HEAP32[$156>>2] = $151; $157 = (($155) + 4)|0; $158 = $157; HEAP32[$158>>2] = $154; $159 = +HEAPF32[3524]; $160 = +HEAPF32[3518]; $161 = $159 - $160; HEAPF32[3522] = $161; $162 = +HEAPF32[(14100)>>2]; $163 = +HEAPF32[(14076)>>2]; $164 = $162 - $163; HEAPF32[(14092)>>2] = $164; ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[14040>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[14040+4>>2]|0; ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[14072>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[14072+4>>2]|0; $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $166 = !($165 >= 0.004999999888241291); if ($166) { ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[14080>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[14080+4>>2]|0; ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[14096>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[14096+4>>2]|0; $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $168 = !($167 >= 0.004999999888241291); if ($168) { $$sink16 = 4; } else { label = 29; } } else { label = 29; } if ((label|0) == 29) { ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[14072>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[14072+4>>2]|0; ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[14096>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[14096+4>>2]|0; $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $170 = +HEAPF32[7754]; $171 = $169 - $170; $172 = $171 < 0.0; $$sink11 = $172 ? 256 : 512; $$sink16 = $$sink11; } HEAP32[7748] = $$sink16; ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[14072>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[14072+4>>2]|0; ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[14096>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[14096+4>>2]|0; $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $174 = 360.0 - $173; HEAPF32[7755] = $174; STACKTOP = sp;return; break; } case 0: { HEAPF32[7754] = 0.0; HEAPF32[7755] = 0.0; HEAPF32[3522] = 0.0; HEAPF32[(14092)>>2] = 0.0; HEAP32[7749] = 0; HEAP32[7748] = 0; STACKTOP = sp;return; break; } default: { STACKTOP = sp;return; } } } if ($5) { $6 = HEAP32[7750]|0; $7 = (($6) + 1)|0; HEAP32[7750] = $7; $8 = HEAP32[7748]|0; $9 = ($8|0)==(0); $10 = ($6|0)>(0); $or$cond = $10 & $9; if ($or$cond) { $11 = ((($0)) + 24|0); ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[14040>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[14040+4>>2]|0; ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0; $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $13 = $12 < 0.029999999329447746; if ($13) { HEAP32[7748] = 2; HEAP32[7750] = 0; } else { label = 6; } } else { label = 6; } if ((label|0) == 6) { HEAP32[7750] = 1; HEAP32[7748] = 1; } $14 = ((($0)) + 24|0); $15 = $14; $16 = $15; $17 = HEAP32[$16>>2]|0; $18 = (($15) + 4)|0; $19 = $18; $20 = HEAP32[$19>>2]|0; $21 = 14040; $22 = $21; HEAP32[$22>>2] = $17; $23 = (($21) + 4)|0; $24 = $23; HEAP32[$24>>2] = $20; $25 = 14048; $26 = $25; HEAP32[$26>>2] = $17; $27 = (($25) + 4)|0; $28 = $27; HEAP32[$28>>2] = $20; $29 = 14056; $30 = $29; HEAP32[$30>>2] = $17; $31 = (($29) + 4)|0; $32 = $31; HEAP32[$32>>2] = $20; $33 = ((($0)) + 8|0); $34 = HEAP32[$33>>2]|0; HEAP32[6] = $34; HEAPF32[3516] = 0.0; HEAPF32[(14068)>>2] = 0.0; STACKTOP = sp;return; } switch ($4|0) { case 0: { $35 = HEAP32[7748]|0; $36 = ($35|0)==(8); if ($36) { $37 = ((($0)) + 24|0); $38 = $37; $39 = $38; $40 = HEAP32[$39>>2]|0; $41 = (($38) + 4)|0; $42 = $41; $43 = HEAP32[$42>>2]|0; $44 = 14056; $45 = $44; HEAP32[$45>>2] = $40; $46 = (($44) + 4)|0; $47 = $46; HEAP32[$47>>2] = $43; } ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[14040>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[14040+4>>2]|0; ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[14056>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[14056+4>>2]|0; $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $49 = $48 / 0.0; HEAPF32[7751] = $49; HEAP32[7752] = 0; $50 = $49 > 5.0000002374872565E-4; if ($50) { $51 = HEAP32[6]|0; $52 = ((($0)) + 8|0); $53 = HEAP32[$52>>2]|0; $54 = ($51|0)==($53|0); if ($54) { ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[14040>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[14040+4>>2]|0; ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[14056>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[14056+4>>2]|0; $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $56 = 360.0 - $55; HEAPF32[7753] = $56; $57 = $56 < 30.0; $58 = $56 > 330.0; $or$cond3 = $57 | $58; if ($or$cond3) { $$sink10 = 16; } else { $59 = $56 > 30.0; $60 = $56 < 120.0; $or$cond5 = $59 & $60; if ($or$cond5) { $$sink10 = 64; } else { $61 = $56 > 120.0; $62 = $56 < 210.0; $or$cond7 = $61 & $62; $63 = $56 > 210.0; $64 = $56 < 300.0; $or$cond9 = $63 & $64; $$sink = $or$cond9 ? 128 : 0; $$$sink = $or$cond7 ? 32 : $$sink; $$sink10 = $$$sink; } } } else { label = 16; } } else { label = 16; } if ((label|0) == 16) { HEAPF32[7751] = 0.0; HEAPF32[7753] = 0.0; $$sink10 = 0; } HEAP32[7748] = $$sink10; HEAPF32[3512] = 0.0; HEAPF32[(14052)>>2] = 0.0; HEAP32[7749] = 0; STACKTOP = sp;return; break; } case 2: { $65 = HEAP32[7752]|0; $66 = ($65|0)==(0); if ($66) { HEAP32[7752] = 1; } $67 = ((($0)) + 24|0); $68 = $67; $69 = $68; $70 = HEAP32[$69>>2]|0; $71 = (($68) + 4)|0; $72 = $71; $73 = HEAP32[$72>>2]|0; $74 = 14072; $75 = $74; HEAP32[$75>>2] = $70; $76 = (($74) + 4)|0; $77 = $76; HEAP32[$77>>2] = $73; $78 = HEAP32[7748]|0; $79 = ($78|0)==(4); if ($79) { ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[14040>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[14040+4>>2]|0; ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[14072>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[14072+4>>2]|0; $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $81 = !($80 >= 0.014999999664723873); if (!($81)) { HEAP32[7748] = 8; } } $82 = +HEAPF32[3518]; $83 = +HEAPF32[3512]; $84 = $82 - $83; HEAPF32[3516] = $84; $85 = +HEAPF32[(14076)>>2]; $86 = +HEAPF32[(14052)>>2]; $87 = $85 - $86; HEAPF32[(14068)>>2] = $87; STACKTOP = sp;return; break; } default: { STACKTOP = sp;return; } } } function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; $0 = HEAP32[7748]|0; $$off = (($0) + -1)|0; $1 = ($$off>>>0)<(2); $2 = HEAP32[7749]|0; $3 = ($2|0)<(2); $or$cond3 = $1 & $3; if ($or$cond3) { HEAP32[7748] = 4; } $4 = HEAP32[7748]|0; $5 = (($4) + -16)|0; $6 = $5 >>> 4; $7 = $5 << 28; $8 = $6 | $7; switch ($8|0) { case 0: case 1: case 3: case 7: { break; } default: { return; } } HEAP32[7748] = 0; return; } function _GetMousePosition($0) { $0 = $0|0; var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = 14104; $2 = $1; $3 = HEAP32[$2>>2]|0; $4 = (($1) + 4)|0; $5 = $4; $6 = HEAP32[$5>>2]|0; $7 = $0; $8 = $7; HEAP32[$8>>2] = $3; $9 = (($7) + 4)|0; $10 = $9; HEAP32[$10>>2] = $6; return; } function _GetScreenWidth() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; $0 = HEAP32[7758]|0; return ($0|0); } function _GetScreenHeight() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; $0 = HEAP32[7757]|0; return ($0|0); } function _InitWindow($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; var $10 = 0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, $vararg_buffer = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; _TraceLog(0,3400,$vararg_buffer); HEAP32[7760] = $2; _InitGraphicsDevice($0,$1); _LoadDefaultFont(); _InitTimer_12(); (_emscripten_set_fullscreenchange_callback((0|0),(0|0),1,(4|0))|0); (_emscripten_set_keypress_callback((3429|0),(0|0),1,(5|0))|0); (_emscripten_set_click_callback((3429|0),(0|0),1,(6|0))|0); (_emscripten_set_touchstart_callback((3429|0),(0|0),1,(7|0))|0); (_emscripten_set_touchend_callback((3429|0),(0|0),1,(7|0))|0); (_emscripten_set_touchmove_callback((3429|0),(0|0),1,(7|0))|0); (_emscripten_set_touchcancel_callback((3429|0),(0|0),1,(7|0))|0); (_emscripten_set_gamepadconnected_callback((0|0),1,(8|0))|0); (_emscripten_set_gamepaddisconnected_callback((0|0),1,(8|0))|0); $3 = HEAP32[7758]|0; $4 = (+($3|0)); $5 = $4 * 0.5; HEAPF32[3526] = $5; $6 = HEAP32[7757]|0; $7 = (+($6|0)); $8 = $7 * 0.5; HEAPF32[(14108)>>2] = $8; $9 = HEAP32[7761]|0; $10 = ($9|0)==(0); if ($10) { STACKTOP = sp;return; } _SetTargetFPS(60); _LogoAnimation(); STACKTOP = sp;return; } function _TraceLog($0,$1,$varargs) { $0 = $0|0; $1 = $1|0; $varargs = $varargs|0; var $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $endptr = 0, $strlen = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $2 = sp; switch ($0|0) { case 0: { ;HEAP8[14144>>0]=HEAP8[7958>>0]|0;HEAP8[14144+1>>0]=HEAP8[7958+1>>0]|0;HEAP8[14144+2>>0]=HEAP8[7958+2>>0]|0;HEAP8[14144+3>>0]=HEAP8[7958+3>>0]|0;HEAP8[14144+4>>0]=HEAP8[7958+4>>0]|0;HEAP8[14144+5>>0]=HEAP8[7958+5>>0]|0;HEAP8[14144+6>>0]=HEAP8[7958+6>>0]|0; break; } case 1: { $3 = 14144; $4 = $3; HEAP32[$4>>2] = 1330795077; $5 = (($3) + 4)|0; $6 = $5; HEAP32[$6>>2] = 2112082; break; } case 2: { dest=14144; src=7965; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); break; } case 3: { $7 = 14144; $8 = $7; HEAP32[$8>>2] = 1430406468; $9 = (($7) + 4)|0; $10 = $9; HEAP32[$10>>2] = 2112071; break; } default: { } } (_strcat(14144,$1)|0); $strlen = (_strlen(14144)|0); $endptr = (14144 + ($strlen)|0); HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8; HEAP32[$2>>2] = $varargs; $11 = ($0|0)==(3); if ($11) { STACKTOP = sp;return; } (_vprintf(14144,$2)|0); $12 = ($0|0)==(1); if ($12) { _exit(1); // unreachable; } else { STACKTOP = sp;return; } } function _InitGraphicsDevice($0,$1) { $0 = $0|0; $1 = $1|0; var $$015 = 0, $$byval_copy = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0; var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0; var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0; var $81 = 0, $82 = 0.0, $83 = 0, $84 = 0, $85 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer14 = 0, $vararg_buffer18 = 0, $vararg_buffer22 = 0, $vararg_buffer3 = 0, $vararg_buffer6 = 0, $vararg_buffer8 = 0, $vararg_ptr13 = 0, $vararg_ptr17 = 0, $vararg_ptr21 = 0, $vararg_ptr5 = 0, dest = 0; var label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0); $$byval_copy = sp + 136|0; $vararg_buffer22 = sp + 64|0; $vararg_buffer18 = sp + 56|0; $vararg_buffer14 = sp + 48|0; $vararg_buffer10 = sp + 40|0; $vararg_buffer8 = sp + 32|0; $vararg_buffer6 = sp + 24|0; $vararg_buffer3 = sp + 16|0; $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; $2 = sp + 72|0; $3 = sp + 140|0; HEAP32[7758] = $0; HEAP32[7757] = $1; _MatrixIdentity($2); dest=31120; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_glfwSetErrorCallback((1|0))|0); $4 = (_glfwInit()|0); $5 = ($4|0)==(0); if ($5) { _TraceLog(1,4100,$vararg_buffer); } $6 = HEAP32[7758]|0; HEAP32[7796] = $6; $7 = HEAP32[7757]|0; HEAP32[7797] = $7; _glfwDefaultWindowHints(); $8 = HEAP8[35996]|0; $9 = $8 & 4; $10 = ($9<<24>>24)==(0); if ($10) { _glfwWindowHint(131075,0); } else { _glfwWindowHint(131075,1); } $11 = HEAP8[35996]|0; $12 = $11 & 8; $13 = ($12<<24>>24)==(0); if (!($13)) { _glfwWindowHint(131077,1); } $14 = HEAP8[35996]|0; $15 = $14 & 32; $16 = ($15<<24>>24)==(0); if (!($16)) { _glfwWindowHint(135181,4); _TraceLog(0,4126,$vararg_buffer1); } $17 = (_rlGetVersion()|0); $18 = ($17|0)==(2); if ($18) { _glfwWindowHint(139266,2); _glfwWindowHint(139267,1); } else { $19 = (_rlGetVersion()|0); $20 = ($19|0)==(3); if ($20) { _glfwWindowHint(139266,3); _glfwWindowHint(139267,3); _glfwWindowHint(139272,204801); _glfwWindowHint(139270,0); } } $21 = HEAP32[7798]|0; $22 = ($21|0)==(0); if ($22) { $47 = HEAP32[7758]|0; $48 = HEAP32[7757]|0; $49 = HEAP32[7760]|0; $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0); HEAP32[7756] = $50; $51 = HEAP32[7758]|0; HEAP32[7799] = $51; $52 = HEAP32[7757]|0; HEAP32[7800] = $52; $54 = $50; } else { $23 = (_glfwGetPrimaryMonitor()|0); $24 = (_glfwGetVideoModes(($23|0),($$byval_copy|0))|0); $25 = HEAP32[$$byval_copy>>2]|0; $26 = ($25|0)>(0); L22: do { if ($26) { $27 = HEAP32[7758]|0; $28 = HEAP32[$$byval_copy>>2]|0; $29 = HEAP32[7757]|0; $$015 = 0; while(1) { $30 = (($24) + (($$015*24)|0)|0); $31 = HEAP32[$30>>2]|0; $32 = ($31|0)<($27|0); if (!($32)) { $33 = (((($24) + (($$015*24)|0)|0)) + 4|0); $34 = HEAP32[$33>>2]|0; $35 = ($34|0)<($29|0); if (!($35)) { break; } } $36 = (($$015) + 1)|0; $37 = ($36|0)<($28|0); if ($37) { $$015 = $36; } else { break L22; } } HEAP32[7796] = $31; HEAP32[7797] = $34; } } while(0); $38 = HEAP32[7796]|0; $39 = HEAP32[7797]|0; HEAP32[$vararg_buffer3>>2] = $38; $vararg_ptr5 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr5>>2] = $39; _TraceLog(2,4151,$vararg_buffer3); $40 = HEAP32[7796]|0; $41 = HEAP32[7797]|0; _SetupFramebufferSize($40,$41); $42 = HEAP32[7796]|0; $43 = HEAP32[7797]|0; $44 = HEAP32[7760]|0; $45 = (_glfwGetPrimaryMonitor()|0); $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0); HEAP32[7756] = $46; $54 = $46; } $53 = ($54|0)==(0|0); if ($53) { _glfwTerminate(); _TraceLog(1,4189,$vararg_buffer6); } else { _TraceLog(0,4222,$vararg_buffer8); $55 = HEAP32[7799]|0; $56 = HEAP32[7800]|0; HEAP32[$vararg_buffer10>>2] = $55; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $56; _TraceLog(0,4262,$vararg_buffer10); $57 = HEAP32[7758]|0; $58 = HEAP32[7757]|0; HEAP32[$vararg_buffer14>>2] = $57; $vararg_ptr17 = ((($vararg_buffer14)) + 4|0); HEAP32[$vararg_ptr17>>2] = $58; _TraceLog(0,4283,$vararg_buffer14); $59 = HEAP32[7801]|0; $60 = HEAP32[7802]|0; HEAP32[$vararg_buffer18>>2] = $59; $vararg_ptr21 = ((($vararg_buffer18)) + 4|0); HEAP32[$vararg_ptr21>>2] = $60; _TraceLog(0,4304,$vararg_buffer18); } $61 = HEAP32[7756]|0; (_glfwSetWindowSizeCallback(($61|0),(1|0))|0); $62 = HEAP32[7756]|0; (_glfwSetCursorEnterCallback(($62|0),(2|0))|0); $63 = HEAP32[7756]|0; (_glfwSetKeyCallback(($63|0),(1|0))|0); $64 = HEAP32[7756]|0; (_glfwSetMouseButtonCallback(($64|0),(1|0))|0); $65 = HEAP32[7756]|0; (_glfwSetCursorPosCallback(($65|0),(1|0))|0); $66 = HEAP32[7756]|0; (_glfwSetCharCallback(($66|0),(3|0))|0); $67 = HEAP32[7756]|0; (_glfwSetScrollCallback(($67|0),(2|0))|0); $68 = HEAP32[7756]|0; (_glfwSetWindowIconifyCallback(($68|0),(4|0))|0); $69 = HEAP32[7756]|0; _glfwMakeContextCurrent(($69|0)); _glfwSwapInterval(0); $70 = HEAP8[35996]|0; $71 = $70 & 64; $72 = ($71<<24>>24)==(0); if ($72) { $73 = HEAP32[7758]|0; $74 = HEAP32[7757]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); $75 = HEAP32[7799]|0; $76 = HEAP32[7801]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); $79 = HEAP32[7800]|0; $80 = HEAP32[7802]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); _rlMatrixMode(5888); _rlLoadIdentity(); HEAP8[$3>>0] = -11; $83 = ((($3)) + 1|0); HEAP8[$83>>0] = -11; $84 = ((($3)) + 2|0); HEAP8[$84>>0] = -11; $85 = ((($3)) + 3|0); HEAP8[$85>>0] = -1; ;HEAP8[$$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$3+3>>0]|0; _ClearBackground($$byval_copy); STACKTOP = sp;return; } _glfwSwapInterval(1); _TraceLog(0,4329,$vararg_buffer22); $73 = HEAP32[7758]|0; $74 = HEAP32[7757]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); $75 = HEAP32[7799]|0; $76 = HEAP32[7801]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); $79 = HEAP32[7800]|0; $80 = HEAP32[7802]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); _rlMatrixMode(5888); _rlLoadIdentity(); HEAP8[$3>>0] = -11; $83 = ((($3)) + 1|0); HEAP8[$83>>0] = -11; $84 = ((($3)) + 2|0); HEAP8[$84>>0] = -11; $85 = ((($3)) + 3|0); HEAP8[$85>>0] = -1; ;HEAP8[$$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$3+3>>0]|0; _ClearBackground($$byval_copy); STACKTOP = sp;return; } function _LoadDefaultFont() { var $$ = 0, $$0101 = 0, $$090100 = 0, $$09299 = 0, $$095104 = 0, $$096103 = 0, $$097102 = 0, $$191 = 0, $$193 = 0, $$byval_copy1 = 0, $$lcssa = 0, $$sroa$0$0$$sroa_idx = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0; var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; var $vararg_buffer = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $$byval_copy1 = sp + 44|0; $vararg_buffer = sp; $0 = sp + 4|0; $1 = sp + 24|0; HEAP32[(31088)>>2] = 224; $2 = (_malloc(65536)|0); _memset(($2|0),0,65536)|0; $$095104 = 0;$$096103 = 0; while(1) { $3 = (28 + ($$095104<<2)|0); $4 = HEAP32[$3>>2]|0; $$097102 = 31; while(1) { $16 = 1 << $$097102; $17 = $4 & $16; $18 = ($17|0)==(0); if (!($18)) { $19 = (($$097102) + ($$096103))|0; $$sroa$0$0$$sroa_idx = (($2) + ($19<<2)|0); HEAP8[$$sroa$0$0$$sroa_idx>>0]=-1&255;HEAP8[$$sroa$0$0$$sroa_idx+1>>0]=(-1>>8)&255;HEAP8[$$sroa$0$0$$sroa_idx+2>>0]=(-1>>16)&255;HEAP8[$$sroa$0$0$$sroa_idx+3>>0]=-1>>24; } $20 = (($$097102) + -1)|0; $21 = ($$097102|0)>(0); if ($21) { $$097102 = $20; } else { break; } } $12 = (($$095104) + 1)|0; $13 = ($$095104|0)>(511); $$ = $13 ? 0 : $12; $14 = (($$096103) + 32)|0; $15 = ($14|0)<(16384); if ($15) { $$095104 = $$;$$096103 = $14; } else { break; } } _LoadImageEx($0,$2,128,128); _ImageFormat($0,2); _free($2); ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _LoadTextureFromImage($1,$$byval_copy1); ;HEAP32[31064>>2]=HEAP32[$1>>2]|0;HEAP32[31064+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[31064+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[31064+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[31064+16>>2]=HEAP32[$1+16>>2]|0; ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _UnloadImage($$byval_copy1); $5 = HEAP32[(31088)>>2]|0; $6 = $5 << 5; $7 = (_malloc($6)|0); HEAP32[(31092)>>2] = $7; $8 = ($5|0)>(0); if (!($8)) { $$lcssa = $7; $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; HEAP32[(31084)>>2] = $23; $24 = HEAP32[7766]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,3624,$vararg_buffer); STACKTOP = sp;return; } $9 = HEAP32[(31068)>>2]|0; $10 = HEAP32[(31088)>>2]|0; $11 = HEAP32[(31092)>>2]|0; $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7; while(1) { $25 = (($$0101) + 32)|0; $26 = (($27) + ($$0101<<5)|0); HEAP32[$26>>2] = $25; $28 = (((($27) + ($$0101<<5)|0)) + 4|0); HEAP32[$28>>2] = $$090100; $29 = ($$09299*11)|0; $30 = (($29) + 1)|0; $31 = (((($27) + ($$0101<<5)|0)) + 8|0); HEAP32[$31>>2] = $30; $32 = (2076 + ($$0101<<2)|0); $33 = HEAP32[$32>>2]|0; $34 = (((($27) + ($$0101<<5)|0)) + 12|0); HEAP32[$34>>2] = $33; $35 = (((($27) + ($$0101<<5)|0)) + 16|0); HEAP32[$35>>2] = 10; $36 = (($$090100) + 1)|0; $37 = (($36) + ($33))|0; $38 = ($37|0)<($9|0); $39 = (($$09299) + 1)|0; if ($38) { $$191 = $37;$$193 = $$09299; } else { $40 = ($39*11)|0; $41 = (($40) + 1)|0; $42 = (($33) + 2)|0; HEAP32[$28>>2] = 1; HEAP32[$31>>2] = $41; $$191 = $42;$$193 = $39; } $43 = (((($27) + ($$0101<<5)|0)) + 20|0); HEAP32[$43>>2] = 0; $44 = (((($27) + ($$0101<<5)|0)) + 24|0); HEAP32[$44>>2] = 0; $45 = (((($27) + ($$0101<<5)|0)) + 28|0); HEAP32[$45>>2] = 0; $46 = (($$0101) + 1)|0; $47 = ($46|0)<($10|0); if ($47) { $$0101 = $46;$$090100 = $$191;$$09299 = $$193;$27 = $11; } else { $$lcssa = $11; break; } } $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; HEAP32[(31084)>>2] = $23; $24 = HEAP32[7766]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,3624,$vararg_buffer); STACKTOP = sp;return; } function _InitTimer_12() { var $0 = 0, $1 = 0.0, label = 0, sp = 0; sp = STACKTOP; $0 = (_time((0|0))|0); _srand($0); $1 = (+_GetTime()); HEAPF64[1767] = $1; return; } function _EmscriptenFullscreenChangeCallback($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; var $10 = 0, $11 = 0, $12 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer4 = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr3 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, $vararg_ptr9 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); $vararg_buffer4 = sp + 16|0; $vararg_buffer = sp; $3 = HEAP32[$1>>2]|0; $4 = ($3|0)==(0); $5 = ((($1)) + 264|0); $6 = HEAP32[$5>>2]|0; $7 = ((($1)) + 268|0); $8 = HEAP32[$7>>2]|0; $9 = ((($1)) + 272|0); $10 = HEAP32[$9>>2]|0; $11 = ((($1)) + 276|0); $12 = HEAP32[$11>>2]|0; if ($4) { HEAP32[$vararg_buffer4>>2] = $6; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $8; $vararg_ptr8 = ((($vararg_buffer4)) + 8|0); HEAP32[$vararg_ptr8>>2] = $10; $vararg_ptr9 = ((($vararg_buffer4)) + 12|0); HEAP32[$vararg_ptr9>>2] = $12; _TraceLog(0,3557,$vararg_buffer4); STACKTOP = sp;return 0; } else { HEAP32[$vararg_buffer>>2] = $6; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $8; $vararg_ptr2 = ((($vararg_buffer)) + 8|0); HEAP32[$vararg_ptr2>>2] = $10; $vararg_ptr3 = ((($vararg_buffer)) + 12|0); HEAP32[$vararg_ptr3>>2] = $12; _TraceLog(0,3488,$vararg_buffer); STACKTOP = sp;return 0; } return (0)|0; } function _EmscriptenKeyboardCallback($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; var $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = ($0|0)==(1); if (!($3)) { return 0; } $4 = ((($1)) + 32|0); $5 = (_strcmp($4,3481)|0); $6 = ($5|0)==(0); if (!($6)) { return 0; } (_emscripten_exit_pointerlock()|0); return 0; } function _EmscriptenMouseCallback($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; var $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 272|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(272|0); $3 = sp; $4 = ($0|0)==(4); if (!($4)) { STACKTOP = sp;return 0; } (_emscripten_get_pointerlock_status(($3|0))|0); $5 = HEAP32[$3>>2]|0; $6 = ($5|0)==(0); if ($6) { (_emscripten_request_pointerlock((0|0),1)|0); } else { (_emscripten_exit_pointerlock()|0); (_emscripten_get_pointerlock_status(($3|0))|0); } STACKTOP = sp;return 0; } function _EmscriptenTouchCallback($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; var $$byval_copy = 0, $$sink = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$03$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx2 = 0, $$sroa$24$0$$sroa_idx5 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0, $22 = 0, $23 = 0.0; var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0, $59 = 0.0, $6 = 0; var $60 = 0.0, $61 = 0.0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0); $$byval_copy = sp + 56|0; $3 = sp; switch ($0|0) { case 22: { $$sink = 1; label = 4; break; } case 23: { $$sink = 0; label = 4; break; } case 24: { $$sink = 2; label = 4; break; } default: { } } if ((label|0) == 4) { HEAP32[$3>>2] = $$sink; } $4 = HEAP32[$1>>2]|0; $5 = ((($3)) + 4|0); HEAP32[$5>>2] = $4; $6 = ((($1)) + 20|0); $7 = HEAP32[$6>>2]|0; $8 = ((($3)) + 8|0); HEAP32[$8>>2] = $7; $9 = ((($1)) + 72|0); $10 = HEAP32[$9>>2]|0; $11 = ((($3)) + 12|0); HEAP32[$11>>2] = $10; $12 = ((($1)) + 56|0); $13 = HEAP32[$12>>2]|0; $14 = (+($13|0)); $15 = ((($1)) + 60|0); $16 = HEAP32[$15>>2]|0; $17 = (+($16|0)); $$sroa$03$0$$sroa_idx = ((($3)) + 24|0); HEAPF32[$$sroa$03$0$$sroa_idx>>2] = $14; $$sroa$24$0$$sroa_idx5 = ((($3)) + 28|0); HEAPF32[$$sroa$24$0$$sroa_idx5>>2] = $17; $18 = ((($1)) + 108|0); $19 = HEAP32[$18>>2]|0; $20 = (+($19|0)); $21 = ((($1)) + 112|0); $22 = HEAP32[$21>>2]|0; $23 = (+($22|0)); $$sroa$0$0$$sroa_idx = ((($3)) + 32|0); HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $20; $$sroa$2$0$$sroa_idx2 = ((($3)) + 36|0); HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $23; $24 = ((($3)) + 24|0); $25 = $24; $26 = $25; $27 = HEAP32[$26>>2]|0; $28 = (($25) + 4)|0; $29 = $28; $30 = HEAP32[$29>>2]|0; $31 = 14120; $32 = $31; HEAP32[$32>>2] = $27; $33 = (($31) + 4)|0; $34 = $33; HEAP32[$34>>2] = $30; $35 = ((($3)) + 32|0); $36 = $35; $37 = $36; $38 = HEAP32[$37>>2]|0; $39 = (($36) + 4)|0; $40 = $39; $41 = HEAP32[$40>>2]|0; $42 = (14128); $43 = $42; HEAP32[$43>>2] = $38; $44 = (($42) + 4)|0; $45 = $44; HEAP32[$45>>2] = $41; $46 = (_GetScreenWidth()|0); $47 = (+($46|0)); $48 = +HEAPF32[$24>>2]; $49 = $48 / $47; HEAPF32[$24>>2] = $49; $50 = (_GetScreenHeight()|0); $51 = (+($50|0)); $52 = +HEAPF32[$$sroa$24$0$$sroa_idx5>>2]; $53 = $52 / $51; HEAPF32[$$sroa$24$0$$sroa_idx5>>2] = $53; $54 = (_GetScreenWidth()|0); $55 = (+($54|0)); $56 = +HEAPF32[$35>>2]; $57 = $56 / $55; HEAPF32[$35>>2] = $57; $58 = (_GetScreenHeight()|0); $59 = (+($58|0)); $60 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2]; $61 = $60 / $59; HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $61; dest=$$byval_copy; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _ProcessGestureEvent($$byval_copy); STACKTOP = sp;return 1; } function _EmscriptenGamepadCallback($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; var $$sink = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = ((($1)) + 1296|0); $4 = HEAP32[$3>>2]|0; $5 = ($4|0)==(0); if ($5) { label = 3; } else { $6 = ((($1)) + 1300|0); $7 = HEAP32[$6>>2]|0; $8 = ($7|0)<(4); if ($8) { $$sink = 1; } else { label = 3; } } if ((label|0) == 3) { $$sink = 0; } $9 = ((($1)) + 1300|0); $10 = HEAP32[$9>>2]|0; $11 = (31048 + ($10<<2)|0); HEAP32[$11>>2] = $$sink; return 0; } function _SetTargetFPS($0) { $0 = $0|0; var $$ = 0.0, $$op = 0.0, $1 = 0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $vararg_buffer = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; $1 = ($0|0)<(1); $2 = (+($0|0)); $3 = 1.0 / $2; $$ = $1 ? 0.0 : $3; HEAPF64[1764] = $$; $4 = $3; $$op = $4 * 1000.0; $5 = $$op; $6 = $1 ? 0.0 : $5; HEAPF64[$vararg_buffer>>3] = $6; _TraceLog(0,3437,$vararg_buffer); STACKTOP = sp;return; } function _LogoAnimation() { var label = 0, sp = 0; sp = STACKTOP; HEAP32[7761] = 0; return; } function _GetTime() { var $0 = 0.0, label = 0, sp = 0; sp = STACKTOP; $0 = (+_glfwGetTime()); return (+$0); } function _LoadImageEx($0,$1,$2,$3) { $0 = $0|0; $1 = $1|0; $2 = $2|0; $3 = $3|0; var $$03334 = 0, $$035 = 0, $$sroa$12$0$$sroa_idx21 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$9$0$$sroa_idx18 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; var $24 = 0, $25 = 0, $26 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, label = 0, sp = 0; sp = STACKTOP; $4 = $2 << 2; $5 = Math_imul($4, $3)|0; $6 = (_malloc($5)|0); $7 = ($5|0)>(0); if ($7) { $8 = (($5) + -1)|0; $9 = $8 >>> 2; $$03334 = 0;$$035 = 0; while(1) { $10 = (($1) + ($$03334<<2)|0); $11 = HEAP8[$10>>0]|0; $12 = (($6) + ($$035)|0); HEAP8[$12>>0] = $11; $13 = (((($1) + ($$03334<<2)|0)) + 1|0); $14 = HEAP8[$13>>0]|0; $15 = $$035 | 1; $16 = (($6) + ($15)|0); HEAP8[$16>>0] = $14; $17 = (((($1) + ($$03334<<2)|0)) + 2|0); $18 = HEAP8[$17>>0]|0; $19 = $$035 | 2; $20 = (($6) + ($19)|0); HEAP8[$20>>0] = $18; $21 = (((($1) + ($$03334<<2)|0)) + 3|0); $22 = HEAP8[$21>>0]|0; $23 = $$035 | 3; $24 = (($6) + ($23)|0); HEAP8[$24>>0] = $22; $25 = (($$03334) + 1)|0; $26 = (($$035) + 4)|0; $exitcond = ($$03334|0)==($9|0); if ($exitcond) { break; } else { $$03334 = $25;$$035 = $26; } } } HEAP32[$0>>2] = $6; $$sroa$9$0$$sroa_idx18 = ((($0)) + 4|0); HEAP32[$$sroa$9$0$$sroa_idx18>>2] = $2; $$sroa$12$0$$sroa_idx21 = ((($0)) + 8|0); HEAP32[$$sroa$12$0$$sroa_idx21>>2] = $3; $$sroa$15$0$$sroa_idx24 = ((($0)) + 12|0); HEAP32[$$sroa$15$0$$sroa_idx24>>2] = 1; $$sroa$16$0$$sroa_idx26 = ((($0)) + 16|0); HEAP32[$$sroa$16$0$$sroa_idx26>>2] = 7; return; } function _ImageFormat($0,$1) { $0 = $0|0; $1 = $1|0; var $$0166199 = 0, $$0167197 = 0, $$0168195 = 0, $$0169192 = 0, $$0170190 = 0, $$0171188 = 0, $$0172189 = 0, $$0202 = 0, $$1194 = 0, $$2201 = 0, $$byval_copy = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0, $106 = 0, $107 = 0; var $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0; var $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0; var $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0; var $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0, $173 = 0, $174 = 0, $175 = 0.0, $176 = 0.0, $177 = 0.0, $178 = 0, $179 = 0, $18 = 0; var $180 = 0, $181 = 0.0, $182 = 0.0, $183 = 0.0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0.0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0; var $199 = 0, $2 = 0, $20 = 0.0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0; var $216 = 0, $217 = 0, $218 = 0.0, $219 = 0.0, $22 = 0, $220 = 0.0, $221 = 0, $222 = 0, $223 = 0, $224 = 0.0, $225 = 0.0, $226 = 0.0, $227 = 0, $228 = 0, $229 = 0, $23 = 0.0, $230 = 0.0, $231 = 0.0, $232 = 0.0, $233 = 0; var $234 = 0, $235 = 0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0, $24 = 0.0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0.0, $250 = 0, $251 = 0; var $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0; var $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0.0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0; var $289 = 0, $29 = 0.0, $290 = 0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0, $61 = 0.0, $62 = 0.0; var $63 = 0.0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0; var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0; var $or$cond = 0, $roundf = 0.0, $roundf173 = 0.0, $roundf174 = 0.0, $roundf175 = 0.0, $roundf176 = 0.0, $roundf177 = 0.0, $roundf178 = 0.0, $roundf179 = 0.0, $roundf180 = 0.0, $roundf181 = 0.0, $vararg_buffer = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); $$byval_copy = sp + 4|0; $vararg_buffer = sp; $2 = ((($0)) + 16|0); $3 = HEAP32[$2>>2]|0; $4 = ($3|0)==($1|0); if ($4) { STACKTOP = sp;return; } $5 = ($3|0)<(8); $6 = ($1|0)<(8); $or$cond = $6 & $5; if (!($or$cond)) { _TraceLog(2,4000,$vararg_buffer); STACKTOP = sp;return; } ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0; $7 = (_GetImageData($$byval_copy)|0); $8 = HEAP32[$0>>2]|0; _free($8); HEAP32[$2>>2] = $1; switch ($1|0) { case 1: { $9 = ((($0)) + 4|0); $10 = HEAP32[$9>>2]|0; $11 = ((($0)) + 8|0); $12 = HEAP32[$11>>2]|0; $13 = Math_imul($12, $10)|0; $14 = (_malloc($13)|0); HEAP32[$0>>2] = $14; $15 = Math_imul($12, $10)|0; $16 = ($15|0)>(0); if ($16) { $$0171188 = 0; while(1) { $17 = (($7) + ($$0171188<<2)|0); $18 = HEAP8[$17>>0]|0; $19 = (+($18&255)); $20 = $19 * 0.29899999499320984; $21 = (((($7) + ($$0171188<<2)|0)) + 1|0); $22 = HEAP8[$21>>0]|0; $23 = (+($22&255)); $24 = $23 * 0.58700001239776611; $25 = $20 + $24; $26 = (((($7) + ($$0171188<<2)|0)) + 2|0); $27 = HEAP8[$26>>0]|0; $28 = (+($27&255)); $29 = $28 * 0.11400000005960464; $30 = $25 + $29; $31 = (~~(($30))&255); $32 = HEAP32[$0>>2]|0; $33 = (($32) + ($$0171188)|0); HEAP8[$33>>0] = $31; $34 = (($$0171188) + 1)|0; $35 = HEAP32[$9>>2]|0; $36 = HEAP32[$11>>2]|0; $37 = Math_imul($36, $35)|0; $38 = ($34|0)<($37|0); if ($38) { $$0171188 = $34; } else { break; } } } break; } case 2: { $39 = ((($0)) + 4|0); $40 = HEAP32[$39>>2]|0; $41 = ((($0)) + 8|0); $42 = HEAP32[$41>>2]|0; $43 = $40 << 1; $44 = Math_imul($43, $42)|0; $45 = (_malloc($44)|0); HEAP32[$0>>2] = $45; $46 = HEAP32[$39>>2]|0; $47 = $46 << 1; $48 = Math_imul($47, $42)|0; $49 = ($48|0)>(0); if ($49) { $$0170190 = 0;$$0172189 = 0; while(1) { $50 = (($7) + ($$0172189<<2)|0); $51 = HEAP8[$50>>0]|0; $52 = (+($51&255)); $53 = $52 * 0.29899999499320984; $54 = (((($7) + ($$0172189<<2)|0)) + 1|0); $55 = HEAP8[$54>>0]|0; $56 = (+($55&255)); $57 = $56 * 0.58700001239776611; $58 = $53 + $57; $59 = (((($7) + ($$0172189<<2)|0)) + 2|0); $60 = HEAP8[$59>>0]|0; $61 = (+($60&255)); $62 = $61 * 0.11400000005960464; $63 = $58 + $62; $64 = (~~(($63))&255); $65 = HEAP32[$0>>2]|0; $66 = (($65) + ($$0170190)|0); HEAP8[$66>>0] = $64; $67 = (((($7) + ($$0172189<<2)|0)) + 3|0); $68 = HEAP8[$67>>0]|0; $69 = HEAP32[$0>>2]|0; $70 = $$0170190 | 1; $71 = (($69) + ($70)|0); HEAP8[$71>>0] = $68; $72 = (($$0172189) + 1)|0; $73 = (($$0170190) + 2)|0; $74 = HEAP32[$39>>2]|0; $75 = HEAP32[$41>>2]|0; $76 = $74 << 1; $77 = Math_imul($76, $75)|0; $78 = ($73|0)<($77|0); if ($78) { $$0170190 = $73;$$0172189 = $72; } else { break; } } } break; } case 3: { $79 = ((($0)) + 4|0); $80 = HEAP32[$79>>2]|0; $81 = ((($0)) + 8|0); $82 = HEAP32[$81>>2]|0; $83 = $80 << 1; $84 = Math_imul($83, $82)|0; $85 = (_malloc($84)|0); HEAP32[$0>>2] = $85; $86 = HEAP32[$79>>2]|0; $87 = Math_imul($82, $86)|0; $88 = ($87|0)>(0); if ($88) { $89 = HEAP8[$7>>0]|0; $90 = (+($89&255)); $91 = $90 * 31.0; $92 = $91 / 255.0; $roundf179 = (+_roundf((+$92))); $93 = (~~(($roundf179))&255); $94 = ((($7)) + 1|0); $95 = HEAP8[$94>>0]|0; $96 = (+($95&255)); $97 = $96 * 63.0; $98 = $97 / 255.0; $roundf180 = (+_roundf((+$98))); $99 = (~~(($roundf180))&255); $100 = ((($7)) + 2|0); $101 = HEAP8[$100>>0]|0; $102 = (+($101&255)); $103 = $102 * 31.0; $104 = $103 / 255.0; $roundf181 = (+_roundf((+$104))); $105 = (~~(($roundf181))&255); $106 = $93&255; $107 = $106 << 11; $108 = $99&255; $109 = $108 << 5; $110 = $109 | $107; $111 = $105&255; $112 = $110 | $111; $113 = $112&65535; $114 = HEAP32[$0>>2]|0; $115 = HEAP32[$79>>2]|0; $116 = HEAP32[$81>>2]|0; $117 = Math_imul($116, $115)|0; $$0169192 = 0; while(1) { $118 = (($114) + ($$0169192<<1)|0); HEAP16[$118>>1] = $113; $119 = (($$0169192) + 1)|0; $120 = ($119|0)<($117|0); if ($120) { $$0169192 = $119; } else { break; } } } break; } case 4: { $121 = ((($0)) + 4|0); $122 = HEAP32[$121>>2]|0; $123 = ((($0)) + 8|0); $124 = HEAP32[$123>>2]|0; $125 = ($122*3)|0; $126 = Math_imul($125, $124)|0; $127 = (_malloc($126)|0); HEAP32[$0>>2] = $127; $128 = HEAP32[$121>>2]|0; $129 = ($128*3)|0; $130 = Math_imul($129, $124)|0; $131 = ($130|0)>(0); if ($131) { $$0168195 = 0;$$1194 = 0; while(1) { $132 = (($7) + ($$1194<<2)|0); $133 = HEAP8[$132>>0]|0; $134 = HEAP32[$0>>2]|0; $135 = (($134) + ($$0168195)|0); HEAP8[$135>>0] = $133; $136 = (((($7) + ($$1194<<2)|0)) + 1|0); $137 = HEAP8[$136>>0]|0; $138 = HEAP32[$0>>2]|0; $139 = (($$0168195) + 1)|0; $140 = (($138) + ($139)|0); HEAP8[$140>>0] = $137; $141 = (((($7) + ($$1194<<2)|0)) + 2|0); $142 = HEAP8[$141>>0]|0; $143 = HEAP32[$0>>2]|0; $144 = (($$0168195) + 2)|0; $145 = (($143) + ($144)|0); HEAP8[$145>>0] = $142; $146 = (($$1194) + 1)|0; $147 = (($$0168195) + 3)|0; $148 = HEAP32[$121>>2]|0; $149 = HEAP32[$123>>2]|0; $150 = ($148*3)|0; $151 = Math_imul($150, $149)|0; $152 = ($147|0)<($151|0); if ($152) { $$0168195 = $147;$$1194 = $146; } else { break; } } } break; } case 5: { $153 = ((($0)) + 4|0); $154 = HEAP32[$153>>2]|0; $155 = ((($0)) + 8|0); $156 = HEAP32[$155>>2]|0; $157 = $154 << 1; $158 = Math_imul($157, $156)|0; $159 = (_malloc($158)|0); HEAP32[$0>>2] = $159; $160 = HEAP32[$153>>2]|0; $161 = Math_imul($156, $160)|0; $162 = ($161|0)>(0); if ($162) { $163 = HEAP32[$0>>2]|0; $164 = HEAP32[$153>>2]|0; $165 = HEAP32[$155>>2]|0; $166 = Math_imul($165, $164)|0; $$0167197 = 0; while(1) { $167 = (($7) + ($$0167197<<2)|0); $168 = HEAP8[$167>>0]|0; $169 = (+($168&255)); $170 = $169 * 31.0; $171 = $170 / 255.0; $roundf176 = (+_roundf((+$171))); $172 = (~~(($roundf176))&255); $173 = (((($7) + ($$0167197<<2)|0)) + 1|0); $174 = HEAP8[$173>>0]|0; $175 = (+($174&255)); $176 = $175 * 31.0; $177 = $176 / 255.0; $roundf177 = (+_roundf((+$177))); $178 = (~~(($roundf177))&255); $179 = (((($7) + ($$0167197<<2)|0)) + 2|0); $180 = HEAP8[$179>>0]|0; $181 = (+($180&255)); $182 = $181 * 31.0; $183 = $182 / 255.0; $roundf178 = (+_roundf((+$183))); $184 = (~~(($roundf178))&255); $185 = (((($7) + ($$0167197<<2)|0)) + 3|0); $186 = HEAP8[$185>>0]|0; $187 = ($186&255)>(50); $188 = $172&255; $189 = $188 << 11; $190 = $178&255; $191 = $190 << 6; $192 = $191 | $189; $193 = $184&255; $194 = $193 << 1; $195 = $192 | $194; $196 = $187&1; $197 = $195 | $196; $198 = $197&65535; $199 = (($163) + ($$0167197<<1)|0); HEAP16[$199>>1] = $198; $200 = (($$0167197) + 1)|0; $201 = ($200|0)<($166|0); if ($201) { $$0167197 = $200; } else { break; } } } break; } case 6: { $202 = ((($0)) + 4|0); $203 = HEAP32[$202>>2]|0; $204 = ((($0)) + 8|0); $205 = HEAP32[$204>>2]|0; $206 = $203 << 1; $207 = Math_imul($206, $205)|0; $208 = (_malloc($207)|0); HEAP32[$0>>2] = $208; $209 = HEAP32[$202>>2]|0; $210 = Math_imul($205, $209)|0; $211 = ($210|0)>(0); if ($211) { $212 = HEAP32[$0>>2]|0; $213 = HEAP32[$202>>2]|0; $214 = HEAP32[$204>>2]|0; $215 = Math_imul($214, $213)|0; $$0166199 = 0; while(1) { $216 = (($7) + ($$0166199<<2)|0); $217 = HEAP8[$216>>0]|0; $218 = (+($217&255)); $219 = $218 * 15.0; $220 = $219 / 255.0; $roundf = (+_roundf((+$220))); $221 = (~~(($roundf))&255); $222 = (((($7) + ($$0166199<<2)|0)) + 1|0); $223 = HEAP8[$222>>0]|0; $224 = (+($223&255)); $225 = $224 * 15.0; $226 = $225 / 255.0; $roundf173 = (+_roundf((+$226))); $227 = (~~(($roundf173))&255); $228 = (((($7) + ($$0166199<<2)|0)) + 2|0); $229 = HEAP8[$228>>0]|0; $230 = (+($229&255)); $231 = $230 * 15.0; $232 = $231 / 255.0; $roundf174 = (+_roundf((+$232))); $233 = (~~(($roundf174))&255); $234 = (((($7) + ($$0166199<<2)|0)) + 3|0); $235 = HEAP8[$234>>0]|0; $236 = (+($235&255)); $237 = $236 * 15.0; $238 = $237 / 255.0; $roundf175 = (+_roundf((+$238))); $239 = (~~(($roundf175))&255); $240 = $221&255; $241 = $240 << 12; $242 = $227&255; $243 = $242 << 8; $244 = $243 | $241; $245 = $233&255; $246 = $245 << 4; $247 = $244 | $246; $248 = $239&255; $249 = $247 | $248; $250 = $249&65535; $251 = (($212) + ($$0166199<<1)|0); HEAP16[$251>>1] = $250; $252 = (($$0166199) + 1)|0; $253 = ($252|0)<($215|0); if ($253) { $$0166199 = $252; } else { break; } } } break; } case 7: { $254 = ((($0)) + 4|0); $255 = HEAP32[$254>>2]|0; $256 = ((($0)) + 8|0); $257 = HEAP32[$256>>2]|0; $258 = $255 << 2; $259 = Math_imul($258, $257)|0; $260 = (_malloc($259)|0); HEAP32[$0>>2] = $260; $261 = HEAP32[$254>>2]|0; $262 = $261 << 2; $263 = Math_imul($262, $257)|0; $264 = ($263|0)>(0); if ($264) { $$0202 = 0;$$2201 = 0; while(1) { $265 = (($7) + ($$2201<<2)|0); $266 = HEAP8[$265>>0]|0; $267 = HEAP32[$0>>2]|0; $268 = (($267) + ($$0202)|0); HEAP8[$268>>0] = $266; $269 = (((($7) + ($$2201<<2)|0)) + 1|0); $270 = HEAP8[$269>>0]|0; $271 = HEAP32[$0>>2]|0; $272 = $$0202 | 1; $273 = (($271) + ($272)|0); HEAP8[$273>>0] = $270; $274 = (((($7) + ($$2201<<2)|0)) + 2|0); $275 = HEAP8[$274>>0]|0; $276 = HEAP32[$0>>2]|0; $277 = $$0202 | 2; $278 = (($276) + ($277)|0); HEAP8[$278>>0] = $275; $279 = (((($7) + ($$2201<<2)|0)) + 3|0); $280 = HEAP8[$279>>0]|0; $281 = HEAP32[$0>>2]|0; $282 = $$0202 | 3; $283 = (($281) + ($282)|0); HEAP8[$283>>0] = $280; $284 = (($$2201) + 1)|0; $285 = (($$0202) + 4)|0; $286 = HEAP32[$254>>2]|0; $287 = HEAP32[$256>>2]|0; $288 = $286 << 2; $289 = Math_imul($288, $287)|0; $290 = ($285|0)<($289|0); if ($290) { $$0202 = $285;$$2201 = $284; } else { break; } } } break; } default: { } } _free($7); STACKTOP = sp;return; } function _LoadTextureFromImage($0,$1) { $0 = $0|0; $1 = $1|0; var $$sroa$11$0$$sroa_idx8 = 0, $$sroa$5$0$$sroa_idx2 = 0, $$sroa$7$0$$sroa_idx4 = 0, $$sroa$9$0$$sroa_idx6 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = HEAP32[$1>>2]|0; $3 = ((($1)) + 4|0); $4 = HEAP32[$3>>2]|0; $5 = ((($1)) + 8|0); $6 = HEAP32[$5>>2]|0; $7 = ((($1)) + 16|0); $8 = HEAP32[$7>>2]|0; $9 = ((($1)) + 12|0); $10 = HEAP32[$9>>2]|0; $11 = (_rlglLoadTexture($2,$4,$6,$8,$10)|0); $12 = HEAP32[$3>>2]|0; $13 = HEAP32[$5>>2]|0; HEAP32[$0>>2] = $11; $$sroa$5$0$$sroa_idx2 = ((($0)) + 4|0); HEAP32[$$sroa$5$0$$sroa_idx2>>2] = $12; $$sroa$7$0$$sroa_idx4 = ((($0)) + 8|0); HEAP32[$$sroa$7$0$$sroa_idx4>>2] = $13; $$sroa$9$0$$sroa_idx6 = ((($0)) + 12|0); HEAP32[$$sroa$9$0$$sroa_idx6>>2] = $10; $$sroa$11$0$$sroa_idx8 = ((($0)) + 16|0); HEAP32[$$sroa$11$0$$sroa_idx8>>2] = $8; return; } function _UnloadImage($0) { $0 = $0|0; var $1 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; _free($1); return; } function _rlglLoadTexture($0,$1,$2,$3,$4) { $0 = $0|0; $1 = $1|0; $2 = $2|0; $3 = $3|0; $4 = $4|0; var $$0 = 0, $$off = 0, $$off92 = 0, $$off93 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0; var $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond100 = 0, $or$cond7 = 0, $or$cond96 = 0, $or$cond98 = 0, $switch = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer11 = 0, $vararg_buffer15 = 0, $vararg_buffer3 = 0, $vararg_buffer5 = 0, $vararg_buffer7 = 0; var $vararg_buffer9 = 0, $vararg_ptr13 = 0, $vararg_ptr14 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0); $vararg_buffer15 = sp + 64|0; $vararg_buffer11 = sp + 48|0; $vararg_buffer9 = sp + 40|0; $vararg_buffer7 = sp + 32|0; $vararg_buffer5 = sp + 24|0; $vararg_buffer3 = sp + 16|0; $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; $5 = sp + 68|0; _glBindTexture(3553,0); HEAP32[$5>>2] = 0; $6 = HEAP32[7774]|0; $7 = ($6|0)==(0); $8 = $3 & -4; $switch = ($8|0)==(8); $or$cond100 = $switch & $7; if ($or$cond100) { _TraceLog(2,3669,$vararg_buffer); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } $9 = HEAP32[7775]|0; $10 = ($9|0)==(0); $11 = ($3|0)==(12); $or$cond7 = $11 & $10; if ($or$cond7) { _TraceLog(2,3713,$vararg_buffer1); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } $12 = HEAP32[7776]|0; $13 = ($12|0)==(0); $$off = (($3) + -13)|0; $14 = ($$off>>>0)<(2); $or$cond = $14 & $13; if ($or$cond) { _TraceLog(2,3758,$vararg_buffer3); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } $15 = HEAP32[7777]|0; $16 = ($15|0)==(0); $$off92 = (($3) + -15)|0; $17 = ($$off92>>>0)<(2); $or$cond96 = $17 & $16; if ($or$cond96) { _TraceLog(2,3803,$vararg_buffer5); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } $18 = HEAP32[7778]|0; $19 = ($18|0)==(0); $$off93 = (($3) + -17)|0; $20 = ($$off93>>>0)<(2); $or$cond98 = $20 & $19; if ($or$cond98) { _TraceLog(2,3848,$vararg_buffer7); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } _glGenTextures(1,($5|0)); $21 = HEAP32[$5>>2]|0; _glBindTexture(3553,($21|0)); do { switch ($3|0) { case 1: { _glTexImage2D(3553,0,6409,($1|0),($2|0),0,6409,5121,($0|0)); break; } case 2: { _glTexImage2D(3553,0,6410,($1|0),($2|0),0,6410,5121,($0|0)); break; } case 3: { _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,33635,($0|0)); break; } case 4: { _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,5121,($0|0)); break; } case 5: { _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32820,($0|0)); break; } case 6: { _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32819,($0|0)); break; } case 7: { _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,5121,($0|0)); break; } case 8: { $22 = HEAP32[7774]|0; $23 = ($22|0)==(0); if (!($23)) { _LoadCompressedTexture($0,$1,$2,$4,33776); } break; } case 9: { $24 = HEAP32[7774]|0; $25 = ($24|0)==(0); if (!($25)) { _LoadCompressedTexture($0,$1,$2,$4,33777); } break; } case 10: { $26 = HEAP32[7774]|0; $27 = ($26|0)==(0); if (!($27)) { _LoadCompressedTexture($0,$1,$2,$4,33778); } break; } case 11: { $28 = HEAP32[7774]|0; $29 = ($28|0)==(0); if (!($29)) { _LoadCompressedTexture($0,$1,$2,$4,33779); } break; } case 12: { $30 = HEAP32[7775]|0; $31 = ($30|0)==(0); if (!($31)) { _LoadCompressedTexture($0,$1,$2,$4,36196); } break; } case 13: { $32 = HEAP32[7776]|0; $33 = ($32|0)==(0); if (!($33)) { _LoadCompressedTexture($0,$1,$2,$4,37492); } break; } case 14: { $34 = HEAP32[7776]|0; $35 = ($34|0)==(0); if (!($35)) { _LoadCompressedTexture($0,$1,$2,$4,37496); } break; } case 15: { $36 = HEAP32[7777]|0; $37 = ($36|0)==(0); if (!($37)) { _LoadCompressedTexture($0,$1,$2,$4,35840); } break; } case 16: { $38 = HEAP32[7777]|0; $39 = ($38|0)==(0); if (!($39)) { _LoadCompressedTexture($0,$1,$2,$4,35842); } break; } case 17: { $40 = HEAP32[7778]|0; $41 = ($40|0)==(0); if (!($41)) { _LoadCompressedTexture($0,$1,$2,$4,37808); } break; } case 18: { $42 = HEAP32[7778]|0; $43 = ($42|0)==(0); if (!($43)) { _LoadCompressedTexture($0,$1,$2,$4,37815); } break; } default: { _TraceLog(2,3893,$vararg_buffer9); } } } while(0); $44 = HEAP32[7779]|0; $45 = ($44|0)==(0); if ($45) { _glTexParameteri(3553,10242,33071); _glTexParameteri(3553,10243,33071); } else { _glTexParameteri(3553,10242,10497); _glTexParameteri(3553,10243,10497); } _glTexParameteri(3553,10240,9728); _glTexParameteri(3553,10241,9728); _glBindTexture(3553,0); $46 = HEAP32[$5>>2]|0; $47 = ($46|0)==(0); if ($47) { _TraceLog(2,3971,$vararg_buffer15); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } else { HEAP32[$vararg_buffer11>>2] = $46; $vararg_ptr13 = ((($vararg_buffer11)) + 4|0); HEAP32[$vararg_ptr13>>2] = $1; $vararg_ptr14 = ((($vararg_buffer11)) + 8|0); HEAP32[$vararg_ptr14>>2] = $2; _TraceLog(0,3922,$vararg_buffer11); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } return (0)|0; } function _LoadCompressedTexture($0,$1,$2,$3,$4) { $0 = $0|0; $1 = $1|0; $2 = $2|0; $3 = $3|0; $4 = $4|0; var $$ = 0, $$03645 = 0, $$03744 = 0, $$038 = 0, $$03943 = 0, $$046 = 0, $$140 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0; var $23 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond42 = 0, label = 0, sp = 0; sp = STACKTOP; _glPixelStorei(3317,1); switch ($4|0) { case 33776: case 33777: case 36196: case 37492: { $$038 = 8; break; } default: { $$038 = 16; } } $5 = ($3|0)<(1); $6 = $1 | $2; $7 = ($6|0)==(0); $or$cond42 = $5 | $7; if ($or$cond42) { return; } else { $$03645 = 0;$$03744 = 0;$$03943 = $2;$$046 = $1; } while(1) { $8 = (($$046) + 3)|0; $9 = (($8|0) / 4)&-1; $10 = (($$03943) + 3)|0; $11 = (($10|0) / 4)&-1; $12 = Math_imul($11, $$038)|0; $13 = Math_imul($12, $9)|0; $14 = (($0) + ($$03744)|0); _glCompressedTexImage2D(3553,($$03645|0),($4|0),($$046|0),($$03943|0),0,($13|0),($14|0)); $15 = (($13) + ($$03744))|0; $16 = (($$046|0) / 2)&-1; $17 = (($$03943|0) / 2)&-1; $18 = ($$046|0)<(2); $$ = $18 ? 1 : $16; $19 = ($$03943|0)<(2); $$140 = $19 ? 1 : $17; $20 = (($$03645) + 1)|0; $21 = ($20|0)>=($3|0); $22 = $$ | $$140; $23 = ($22|0)==(0); $or$cond = $21 | $23; if ($or$cond) { break; } else { $$03645 = $20;$$03744 = $15;$$03943 = $$140;$$046 = $$; } } return; } function _GetImageData($0) { $0 = $0|0; var $$0104105 = 0, $$0106 = 0, $$1 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0; var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0; var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0; var $42 = 0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0; var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0.0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0.0, $77 = 0, $78 = 0; var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0.0, $86 = 0.0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0; var $97 = 0.0, $98 = 0.0, $99 = 0, $vararg_buffer = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; $1 = ((($0)) + 4|0); $2 = HEAP32[$1>>2]|0; $3 = ((($0)) + 8|0); $4 = HEAP32[$3>>2]|0; $5 = $2 << 2; $6 = Math_imul($5, $4)|0; $7 = (_malloc($6)|0); $8 = HEAP32[$1>>2]|0; $9 = Math_imul($4, $8)|0; $10 = ($9|0)>(0); if (!($10)) { STACKTOP = sp;return ($7|0); } $11 = ((($0)) + 16|0); $12 = HEAP32[$11>>2]|0; $13 = HEAP32[$0>>2]|0; $$0104105 = 0;$$0106 = 0; while(1) { switch ($12|0) { case 1: { $14 = (($13) + ($$0106)|0); $15 = HEAP8[$14>>0]|0; $16 = (($7) + ($$0104105<<2)|0); HEAP8[$16>>0] = $15; $17 = HEAP8[$14>>0]|0; $18 = (((($7) + ($$0104105<<2)|0)) + 1|0); HEAP8[$18>>0] = $17; $19 = HEAP8[$14>>0]|0; $20 = (((($7) + ($$0104105<<2)|0)) + 2|0); HEAP8[$20>>0] = $19; $21 = (((($7) + ($$0104105<<2)|0)) + 3|0); HEAP8[$21>>0] = -1; $22 = (($$0106) + 1)|0; $$1 = $22; break; } case 2: { $23 = (($13) + ($$0106)|0); $24 = HEAP8[$23>>0]|0; $25 = (($7) + ($$0104105<<2)|0); HEAP8[$25>>0] = $24; $26 = HEAP8[$23>>0]|0; $27 = (((($7) + ($$0104105<<2)|0)) + 1|0); HEAP8[$27>>0] = $26; $28 = HEAP8[$23>>0]|0; $29 = (((($7) + ($$0104105<<2)|0)) + 2|0); HEAP8[$29>>0] = $28; $30 = (($$0106) + 1)|0; $31 = (($13) + ($30)|0); $32 = HEAP8[$31>>0]|0; $33 = (((($7) + ($$0104105<<2)|0)) + 3|0); HEAP8[$33>>0] = $32; $34 = (($$0106) + 2)|0; $$1 = $34; break; } case 5: { $35 = (($13) + ($$0106<<1)|0); $36 = HEAP16[$35>>1]|0; $37 = $36&65535; $38 = $37 >>> 11; $39 = (+($38|0)); $40 = $39 * 8.0; $41 = (~~(($40))&255); $42 = (($7) + ($$0104105<<2)|0); HEAP8[$42>>0] = $41; $43 = $37 >>> 6; $44 = $43 & 31; $45 = (+($44|0)); $46 = $45 * 8.0; $47 = (~~(($46))&255); $48 = (((($7) + ($$0104105<<2)|0)) + 1|0); HEAP8[$48>>0] = $47; $49 = $37 >>> 1; $50 = $49 & 31; $51 = (+($50|0)); $52 = $51 * 8.0; $53 = (~~(($52))&255); $54 = (((($7) + ($$0104105<<2)|0)) + 2|0); HEAP8[$54>>0] = $53; $55 = $37 & 1; $56 = (0 - ($55))|0; $57 = $56&255; $58 = (((($7) + ($$0104105<<2)|0)) + 3|0); HEAP8[$58>>0] = $57; $59 = (($$0106) + 1)|0; $$1 = $59; break; } case 3: { $60 = (($13) + ($$0106<<1)|0); $61 = HEAP16[$60>>1]|0; $62 = $61&65535; $63 = $62 >>> 11; $64 = (+($63|0)); $65 = $64 * 8.0; $66 = (~~(($65))&255); $67 = (($7) + ($$0104105<<2)|0); HEAP8[$67>>0] = $66; $68 = $62 >>> 5; $69 = $68 & 63; $70 = (+($69|0)); $71 = $70 * 4.0; $72 = (~~(($71))&255); $73 = (((($7) + ($$0104105<<2)|0)) + 1|0); HEAP8[$73>>0] = $72; $74 = $62 & 31; $75 = (+($74|0)); $76 = $75 * 8.0; $77 = (~~(($76))&255); $78 = (((($7) + ($$0104105<<2)|0)) + 2|0); HEAP8[$78>>0] = $77; $79 = (((($7) + ($$0104105<<2)|0)) + 3|0); HEAP8[$79>>0] = -1; $80 = (($$0106) + 1)|0; $$1 = $80; break; } case 6: { $81 = (($13) + ($$0106<<1)|0); $82 = HEAP16[$81>>1]|0; $83 = $82&65535; $84 = $83 >>> 12; $85 = (+($84|0)); $86 = $85 * 17.0; $87 = (~~(($86))&255); $88 = (($7) + ($$0104105<<2)|0); HEAP8[$88>>0] = $87; $89 = $83 >>> 8; $90 = $89 & 15; $91 = (+($90|0)); $92 = $91 * 17.0; $93 = (~~(($92))&255); $94 = (((($7) + ($$0104105<<2)|0)) + 1|0); HEAP8[$94>>0] = $93; $95 = $83 >>> 4; $96 = $95 & 15; $97 = (+($96|0)); $98 = $97 * 17.0; $99 = (~~(($98))&255); $100 = (((($7) + ($$0104105<<2)|0)) + 2|0); HEAP8[$100>>0] = $99; $101 = $83 & 15; $102 = (+($101|0)); $103 = $102 * 17.0; $104 = (~~(($103))&255); $105 = (((($7) + ($$0104105<<2)|0)) + 3|0); HEAP8[$105>>0] = $104; $106 = (($$0106) + 1)|0; $$1 = $106; break; } case 7: { $107 = (($13) + ($$0106)|0); $108 = HEAP8[$107>>0]|0; $109 = (($7) + ($$0104105<<2)|0); HEAP8[$109>>0] = $108; $110 = (($$0106) + 1)|0; $111 = (($13) + ($110)|0); $112 = HEAP8[$111>>0]|0; $113 = (((($7) + ($$0104105<<2)|0)) + 1|0); HEAP8[$113>>0] = $112; $114 = (($$0106) + 2)|0; $115 = (($13) + ($114)|0); $116 = HEAP8[$115>>0]|0; $117 = (((($7) + ($$0104105<<2)|0)) + 2|0); HEAP8[$117>>0] = $116; $118 = (($$0106) + 3)|0; $119 = (($13) + ($118)|0); $120 = HEAP8[$119>>0]|0; $121 = (((($7) + ($$0104105<<2)|0)) + 3|0); HEAP8[$121>>0] = $120; $122 = (($$0106) + 4)|0; $$1 = $122; break; } case 4: { $123 = (($13) + ($$0106)|0); $124 = HEAP8[$123>>0]|0; $125 = (($7) + ($$0104105<<2)|0); HEAP8[$125>>0] = $124; $126 = (($$0106) + 1)|0; $127 = (($13) + ($126)|0); $128 = HEAP8[$127>>0]|0; $129 = (((($7) + ($$0104105<<2)|0)) + 1|0); HEAP8[$129>>0] = $128; $130 = (($$0106) + 2)|0; $131 = (($13) + ($130)|0); $132 = HEAP8[$131>>0]|0; $133 = (((($7) + ($$0104105<<2)|0)) + 2|0); HEAP8[$133>>0] = $132; $134 = (((($7) + ($$0104105<<2)|0)) + 3|0); HEAP8[$134>>0] = -1; $135 = (($$0106) + 3)|0; $$1 = $135; break; } default: { _TraceLog(2,4054,$vararg_buffer); $$1 = $$0106; } } $136 = (($$0104105) + 1)|0; $137 = HEAP32[$1>>2]|0; $138 = HEAP32[$3>>2]|0; $139 = Math_imul($138, $137)|0; $140 = ($136|0)<($139|0); if ($140) { $$0104105 = $136;$$0106 = $$1; } else { break; } } STACKTOP = sp;return ($7|0); } function _ErrorCallback($0,$1) { $0 = $0|0; $1 = $1|0; var $vararg_buffer = 0, $vararg_ptr1 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; HEAP32[$vararg_buffer>>2] = $0; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $1; _TraceLog(2,7920,$vararg_buffer); STACKTOP = sp;return; } function _rlGetVersion() { var label = 0, sp = 0; sp = STACKTOP; return 4; } function _SetupFramebufferSize($0,$1) { $0 = $0|0; $1 = $1|0; var $$sink = 0, $$sink1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0, $22 = 0.0, $23 = 0, $24 = 0, $25 = 0, $26 = 0.0; var $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0, $41 = 0.0, $42 = 0, $43 = 0, $44 = 0.0; var $45 = 0, $46 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, $or$cond = 0, $roundf = 0.0, $roundf38 = 0.0, $roundf39 = 0.0, $roundf40 = 0.0, $vararg_buffer = 0, $vararg_buffer4 = 0, $vararg_buffer8 = 0, $vararg_ptr1 = 0, $vararg_ptr11 = 0, $vararg_ptr12 = 0, $vararg_ptr13 = 0, $vararg_ptr2 = 0; var $vararg_ptr3 = 0, $vararg_ptr7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0); $vararg_buffer8 = sp + 24|0; $vararg_buffer4 = sp + 16|0; $vararg_buffer = sp; $2 = sp + 40|0; $3 = HEAP32[7758]|0; $4 = ($3|0)>($0|0); if (!($4)) { $5 = HEAP32[7757]|0; $6 = ($5|0)>($1|0); if (!($6)) { $30 = ($3|0)<($0|0); $31 = ($5|0)<($1|0); $or$cond = $30 | $31; if (!($or$cond)) { HEAP32[7799] = $3; HEAP32[7800] = $5; HEAP32[7801] = 0; HEAP32[7802] = 0; STACKTOP = sp;return; } HEAP32[$vararg_buffer8>>2] = $3; $vararg_ptr11 = ((($vararg_buffer8)) + 4|0); HEAP32[$vararg_ptr11>>2] = $5; $vararg_ptr12 = ((($vararg_buffer8)) + 8|0); HEAP32[$vararg_ptr12>>2] = $0; $vararg_ptr13 = ((($vararg_buffer8)) + 12|0); HEAP32[$vararg_ptr13>>2] = $1; _TraceLog(0,7854,$vararg_buffer8); $32 = (+($0|0)); $33 = (+($1|0)); $34 = $32 / $33; $35 = HEAP32[7758]|0; $36 = (+($35|0)); $37 = HEAP32[7757]|0; $38 = (+($37|0)); $39 = $36 / $38; $40 = !($34 <= $39); if ($40) { $44 = $34 * $38; $roundf = (+_roundf((+$44))); $45 = (~~(($roundf))); HEAP32[7799] = $45; HEAP32[7800] = $37; $46 = (($45) - ($35))|0; HEAP32[7801] = $46; $$sink1 = 0; } else { HEAP32[7799] = $35; $41 = $36 / $34; $roundf38 = (+_roundf((+$41))); $42 = (~~(($roundf38))); HEAP32[7800] = $42; HEAP32[7801] = 0; $43 = (($42) - ($37))|0; $$sink1 = $43; } HEAP32[7802] = $$sink1; STACKTOP = sp;return; } } $7 = HEAP32[7757]|0; HEAP32[$vararg_buffer>>2] = $3; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $7; $vararg_ptr2 = ((($vararg_buffer)) + 8|0); HEAP32[$vararg_ptr2>>2] = $0; $vararg_ptr3 = ((($vararg_buffer)) + 12|0); HEAP32[$vararg_ptr3>>2] = $1; _TraceLog(2,7711,$vararg_buffer); $8 = (+($0|0)); $9 = HEAP32[7758]|0; $10 = (+($9|0)); $11 = $8 / $10; $12 = (+($1|0)); $13 = HEAP32[7757]|0; $14 = (+($13|0)); $15 = $12 / $14; $16 = !($11 <= $15); if ($16) { $22 = $10 * $15; $roundf39 = (+_roundf((+$22))); $23 = (~~(($roundf39))); HEAP32[7799] = $23; HEAP32[7800] = $1; $24 = (($0) - ($23))|0; HEAP32[7801] = $24; $$sink = 0; } else { HEAP32[7799] = $0; $17 = HEAP32[7757]|0; $18 = (+($17|0)); $19 = $11 * $18; $roundf40 = (+_roundf((+$19))); $20 = (~~(($roundf40))); HEAP32[7800] = $20; HEAP32[7801] = 0; $21 = (($1) - ($20))|0; $$sink = $21; } HEAP32[7802] = $$sink; $25 = HEAP32[7799]|0; $26 = (+($25|0)); $27 = HEAP32[7758]|0; $28 = (+($27|0)); $29 = $26 / $28; _MatrixScale($2,$29,$29,$29); dest=31120; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); HEAP32[7799] = $0; HEAP32[7800] = $1; HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $1; _TraceLog(2,7789,$vararg_buffer4); STACKTOP = sp;return; } function _WindowSizeCallback($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; var $3 = 0.0, $4 = 0.0, label = 0, sp = 0; sp = STACKTOP; _rlViewport(0,0,$1,$2); _rlMatrixMode(5889); _rlLoadIdentity(); $3 = (+($1|0)); $4 = (+($2|0)); _rlOrtho(0.0,$3,$4,0.0,0.0,1.0); _rlMatrixMode(5888); _rlLoadIdentity(); _rlClearScreenBuffers(); HEAP32[7758] = $1; HEAP32[7757] = $2; HEAP32[7799] = $1; HEAP32[7800] = $2; return; } function _CursorEnterCallback($0,$1) { $0 = $0|0; $1 = $1|0; var label = 0, sp = 0; sp = STACKTOP; return; } function _KeyCallback($0,$1,$2,$3,$4) { $0 = $0|0; $1 = $1|0; $2 = $2|0; $3 = $3|0; $4 = $4|0; var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; $5 = HEAP32[744]|0; $6 = ($5|0)==($1|0); $7 = ($3|0)==(1); $or$cond = $7 & $6; if ($or$cond) { _glfwSetWindowShouldClose(($0|0),1); return; } $8 = $3&255; $9 = (36003 + ($1)|0); HEAP8[$9>>0] = $8; if (!($7)) { return; } HEAP32[743] = $1; return; } function _MouseButtonCallback($0,$1,$2,$3) { $0 = $0|0; $1 = $1|0; $2 = $2|0; $3 = $3|0; var $$byval_copy = 0, $$sink = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0.0, $27 = 0.0; var $28 = 0.0, $29 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); $$byval_copy = sp + 64|0; $4 = sp + 8|0; $5 = sp; $6 = $2&255; $7 = (35997 + ($1)|0); HEAP8[$7>>0] = $6; $8 = (_IsMouseButtonPressed(0)|0); $9 = ($8|0)==(0); if ($9) { $10 = (_IsMouseButtonReleased(0)|0); $11 = ($10|0)==(0); if (!($11)) { $$sink = 0; label = 3; } } else { $$sink = 1; label = 3; } if ((label|0) == 3) { HEAP32[$4>>2] = $$sink; } $12 = ((($4)) + 8|0); HEAP32[$12>>2] = 0; $13 = ((($4)) + 4|0); HEAP32[$13>>2] = 1; $14 = ((($4)) + 24|0); _GetMousePosition($5); $15 = $5; $16 = $15; $17 = HEAP32[$16>>2]|0; $18 = (($15) + 4)|0; $19 = $18; $20 = HEAP32[$19>>2]|0; $21 = $14; $22 = $21; HEAP32[$22>>2] = $17; $23 = (($21) + 4)|0; $24 = $23; HEAP32[$24>>2] = $20; $25 = (_GetScreenWidth()|0); $26 = (+($25|0)); $27 = +HEAPF32[$14>>2]; $28 = $27 / $26; HEAPF32[$14>>2] = $28; $29 = (_GetScreenHeight()|0); $30 = (+($29|0)); $31 = ((($4)) + 28|0); $32 = +HEAPF32[$31>>2]; $33 = $32 / $30; HEAPF32[$31>>2] = $33; dest=$$byval_copy; src=$4; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _ProcessGestureEvent($$byval_copy); STACKTOP = sp;return; } function _MouseCursorPosCallback($0,$1,$2) { $0 = $0|0; $1 = +$1; $2 = +$2; var $$byval_copy = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0; var $3 = 0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0); $$byval_copy = sp + 56|0; $3 = sp; HEAP32[$3>>2] = 2; $4 = ((($3)) + 8|0); HEAP32[$4>>2] = 0; $5 = ((($3)) + 4|0); HEAP32[$5>>2] = 1; $6 = $1; $7 = $2; $$sroa$0$0$$sroa_idx = ((($3)) + 24|0); HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $6; $$sroa$2$0$$sroa_idx1 = ((($3)) + 28|0); HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $7; $8 = ((($3)) + 24|0); $9 = $8; $10 = $9; $11 = HEAP32[$10>>2]|0; $12 = (($9) + 4)|0; $13 = $12; $14 = HEAP32[$13>>2]|0; $15 = 14120; $16 = $15; HEAP32[$16>>2] = $11; $17 = (($15) + 4)|0; $18 = $17; HEAP32[$18>>2] = $14; $19 = (_GetScreenWidth()|0); $20 = (+($19|0)); $21 = +HEAPF32[$8>>2]; $22 = $21 / $20; HEAPF32[$8>>2] = $22; $23 = (_GetScreenHeight()|0); $24 = (+($23|0)); $25 = +HEAPF32[$$sroa$2$0$$sroa_idx1>>2]; $26 = $25 / $24; HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $26; dest=$$byval_copy; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _ProcessGestureEvent($$byval_copy); STACKTOP = sp;return; } function _CharCallback($0,$1) { $0 = $0|0; $1 = $1|0; var label = 0, sp = 0; sp = STACKTOP; HEAP32[743] = $1; return; } function _ScrollCallback($0,$1,$2) { $0 = $0|0; $1 = +$1; $2 = +$2; var $3 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = (~~(($2))); HEAP32[8172] = $3; return; } function _WindowIconifyCallback($0,$1) { $0 = $0|0; $1 = $1|0; var $$sink = 0, $2 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = ($1|0)!=(0); $$sink = $2&1; HEAP32[8171] = $$sink; return; } function _rlglInit($0,$1) { $0 = $0|0; $1 = $1|0; var $$05965 = 0, $$06066 = 0, $$06167 = 0, $$062 = 0, $$sink63 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0; var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0.0, $72 = 0.0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0; var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $9 = 0, $exitcond = 0, $exitcond69 = 0, $exitcond70 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer15 = 0, $vararg_buffer17 = 0, $vararg_buffer19 = 0; var $vararg_buffer21 = 0, $vararg_buffer23 = 0, $vararg_buffer25 = 0, $vararg_buffer27 = 0, $vararg_buffer29 = 0, $vararg_buffer31 = 0, $vararg_buffer34 = 0, $vararg_buffer36 = 0, $vararg_buffer39 = 0, $vararg_buffer4 = 0, $vararg_buffer41 = 0, $vararg_buffer7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; STACKTOP = STACKTOP + 2464|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(2464|0); $vararg_buffer41 = sp + 2184|0; $vararg_buffer39 = sp + 2176|0; $vararg_buffer36 = sp + 2168|0; $vararg_buffer34 = sp + 2160|0; $vararg_buffer31 = sp + 2152|0; $vararg_buffer29 = sp + 2144|0; $vararg_buffer27 = sp + 2136|0; $vararg_buffer25 = sp + 2128|0; $vararg_buffer23 = sp + 2120|0; $vararg_buffer21 = sp + 2112|0; $vararg_buffer19 = sp + 2104|0; $vararg_buffer17 = sp + 2096|0; $vararg_buffer15 = sp + 2088|0; $vararg_buffer13 = sp + 2080|0; $vararg_buffer10 = sp + 2072|0; $vararg_buffer7 = sp + 24|0; $vararg_buffer4 = sp + 16|0; $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; $2 = sp + 2400|0; $3 = sp + 2384|0; $4 = sp + 2320|0; $5 = sp + 2256|0; $6 = sp + 2192|0; $7 = (_glGetString(7936)|0); HEAP32[$vararg_buffer>>2] = $7; _TraceLog(0,4352,$vararg_buffer); $8 = (_glGetString(7937)|0); HEAP32[$vararg_buffer1>>2] = $8; _TraceLog(0,4370,$vararg_buffer1); $9 = (_glGetString(7938)|0); HEAP32[$vararg_buffer4>>2] = $9; _TraceLog(0,4388,$vararg_buffer4); $10 = (_glGetString(35724)|0); HEAP32[$vararg_buffer7>>2] = $10; _TraceLog(0,4406,$vararg_buffer7); $11 = (_glGetString(7939)|0); $12 = (_strlen($11)|0); $13 = (($12) + 1)|0; $14 = (_malloc($13)|0); _memcpy(($14|0),($11|0),($13|0))|0; $$062 = 0;$$sink63 = $14; while(1) { $15 = (_strtok($$sink63,4424)|0); $16 = (($vararg_buffer7) + ($$062<<2)|0); HEAP32[$16>>2] = $15; $17 = ($15|0)==(0|0); $18 = (($$062) + 1)|0; if ($17) { break; } else { $$062 = $18;$$sink63 = 0; } } _free($14); $19 = (($$062) + -1)|0; HEAP32[$vararg_buffer10>>2] = $19; _TraceLog(0,4426,$vararg_buffer10); $20 = ($$062|0)>(1); if ($20) { $$06167 = 0; while(1) { $23 = (($vararg_buffer7) + ($$06167<<2)|0); $24 = HEAP32[$23>>2]|0; $25 = (_strcmp($24,4461)|0); $26 = ($25|0)==(0); if ($26) { HEAP32[7837] = 1; $27 = (_eglGetProcAddress((4488|0))|0); HEAP32[7838] = $27; $28 = (_eglGetProcAddress((4509|0))|0); HEAP32[7839] = $28; $29 = (_eglGetProcAddress((4530|0))|0); HEAP32[7840] = $29; } $30 = (_strcmp($24,4554)|0); $31 = ($30|0)==(0); if ($31) { HEAP32[7779] = 1; } $32 = (_strcmp($24,4574)|0); $33 = ($32|0)==(0); if ($33) { label = 12; } else { $34 = HEAP32[$23>>2]|0; $35 = (_strcmp($34,4606)|0); $36 = ($35|0)==(0); if ($36) { label = 12; } else { $37 = (_strcmp($34,4639)|0); $38 = ($37|0)==(0); if ($38) { label = 12; } } } if ((label|0) == 12) { label = 0; HEAP32[7774] = 1; } $39 = (_strcmp($24,4679)|0); $40 = ($39|0)==(0); if ($40) { label = 15; } else { $41 = HEAP32[$23>>2]|0; $42 = (_strcmp($41,4715)|0); $43 = ($42|0)==(0); if ($43) { label = 15; } } if ((label|0) == 15) { label = 0; HEAP32[7775] = 1; } $44 = HEAP32[$23>>2]|0; $45 = (_strcmp($44,4748)|0); $46 = ($45|0)==(0); if ($46) { HEAP32[7776] = 1; } $47 = (_strcmp($44,4773)|0); $48 = ($47|0)==(0); if ($48) { HEAP32[7777] = 1; } $49 = (_strcmp($44,4806)|0); $50 = ($49|0)==(0); if ($50) { HEAP32[7778] = 1; } $51 = (_strcmp($44,4842)|0); $52 = ($51|0)==(0); if ($52) { HEAP32[7841] = 1; _glGetFloatv(34047,(31368|0)); } $53 = HEAP32[$23>>2]|0; $54 = (_strcmp($53,4876)|0); $55 = ($54|0)==(0); if ($55) { HEAP32[7843] = 1; } $56 = (($$06167) + 1)|0; $exitcond70 = ($56|0)==($19|0); if ($exitcond70) { break; } else { $$06167 = $56; } } } $21 = HEAP32[7837]|0; $22 = ($21|0)==(0); if ($22) { _TraceLog(2,4979,$vararg_buffer15); } else { _TraceLog(0,4904,$vararg_buffer13); } $57 = HEAP32[7779]|0; $58 = ($57|0)==(0); if ($58) { _TraceLog(2,5115,$vararg_buffer19); } else { _TraceLog(0,5040,$vararg_buffer17); } $59 = HEAP32[7774]|0; $60 = ($59|0)==(0); if (!($60)) { _TraceLog(0,5207,$vararg_buffer21); } $61 = HEAP32[7775]|0; $62 = ($61|0)==(0); if (!($62)) { _TraceLog(0,5253,$vararg_buffer23); } $63 = HEAP32[7776]|0; $64 = ($63|0)==(0); if (!($64)) { _TraceLog(0,5300,$vararg_buffer25); } $65 = HEAP32[7777]|0; $66 = ($65|0)==(0); if (!($66)) { _TraceLog(0,5351,$vararg_buffer27); } $67 = HEAP32[7778]|0; $68 = ($67|0)==(0); if (!($68)) { _TraceLog(0,5398,$vararg_buffer29); } $69 = HEAP32[7841]|0; $70 = ($69|0)==(0); if (!($70)) { $71 = +HEAPF32[7842]; $72 = $71; HEAPF64[$vararg_buffer31>>3] = $72; _TraceLog(0,5445,$vararg_buffer31); } $73 = HEAP32[7843]|0; $74 = ($73|0)==(0); if (!($74)) { _TraceLog(0,5511,$vararg_buffer34); } HEAP32[$vararg_buffer10>>2] = -1; $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0); HEAP32[7844] = $75; $76 = ($75|0)==(0); if ($76) { _TraceLog(2,5615,$vararg_buffer39); } else { HEAP32[$vararg_buffer36>>2] = $75; _TraceLog(0,5564,$vararg_buffer36); } _LoadDefaultShader($2); dest=31380; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=31436; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _LoadDefaultBuffers(); $77 = (_malloc(49152)|0); HEAP32[7873] = $77; $$06066 = 0; while(1) { $79 = HEAP32[7873]|0; $80 = (($79) + (($$06066*12)|0)|0); _VectorZero($3); ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0; $81 = (($$06066) + 1)|0; $exitcond69 = ($81|0)==(4096); if ($exitcond69) { break; } else { $$06066 = $81; } } $78 = (_malloc(36864)|0); HEAP32[7874] = $78; $$05965 = 0; while(1) { $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0); HEAP32[$82>>2] = 0; $83 = (($78) + (($$05965*144)|0)|0); HEAP32[$83>>2] = 0; $84 = (($$05965) + 1)|0; $exitcond = ($84|0)==(256); if ($exitcond) { break; } else { $$05965 = $84; } } HEAP32[7875] = 1; $85 = HEAP32[7844]|0; $86 = ((($78)) + 8|0); HEAP32[$86>>2] = $85; HEAP32[7876] = 4; _MatrixIdentity($4); dest=31508; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); dest=(31572); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); dest=(31636); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); dest=(31700); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); dest=(31764); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); dest=(31828); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); dest=(31892); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); dest=(31956); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); dest=(32020); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); dest=(32084); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); dest=(32148); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); dest=(32212); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); dest=(32276); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); dest=(32340); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); dest=(32404); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); dest=(32468); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($5); dest=31216; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($6); dest=31280; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); HEAP32[7803] = 31280; _glDepthFunc(515); _glDisable(2929); _glBlendFunc(770,771); _glEnable(3042); _glCullFace(1029); _glFrontFace(2305); _glEnable(2884); _glClearColor(0.0,0.0,0.0,1.0); _glClearDepthf(1.0); _glClear(16640); HEAP32[8133] = $0; HEAP32[8134] = $1; _TraceLog(0,5654,$vararg_buffer41); STACKTOP = sp;return; } function _SetupViewport() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; sp = STACKTOP; $0 = HEAP32[7801]|0; $1 = (($0|0) / 2)&-1; $2 = HEAP32[7802]|0; $3 = (($2|0) / 2)&-1; $4 = HEAP32[7799]|0; $5 = (($4) - ($0))|0; $6 = HEAP32[7800]|0; $7 = (($6) - ($2))|0; _rlViewport($1,$3,$5,$7); return; } function _rlMatrixMode($0) { $0 = $0|0; var $modelview$sink = 0, label = 0, sp = 0; sp = STACKTOP; switch ($0|0) { case 5889: { $modelview$sink = 31216; label = 3; break; } case 5888: { $modelview$sink = 31280; label = 3; break; } default: { } } if ((label|0) == 3) { HEAP32[7803] = $modelview$sink; } HEAP32[7836] = $0; return; } function _rlLoadIdentity() { var $0 = 0, $1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $0 = sp; $1 = HEAP32[7803]|0; _MatrixIdentity($0); dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } function _rlOrtho($0,$1,$2,$3,$4,$5) { $0 = +$0; $1 = +$1; $2 = +$2; $3 = +$3; $4 = +$4; $5 = +$5; var $$byval_copy = 0, $$byval_copy1 = 0, $6 = 0, $7 = 0, $8 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); $$byval_copy1 = sp + 192|0; $$byval_copy = sp + 128|0; $6 = sp + 64|0; $7 = sp; _MatrixOrtho($6,$0,$1,$2,$3,$4,$5); _MatrixTranspose($6); $8 = HEAP32[7803]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy,$$byval_copy1); dest=$8; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } function _ClearBackground($0) { $0 = $0|0; var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = HEAP8[$0>>0]|0; $2 = ((($0)) + 1|0); $3 = HEAP8[$2>>0]|0; $4 = ((($0)) + 2|0); $5 = HEAP8[$4>>0]|0; $6 = ((($0)) + 3|0); $7 = HEAP8[$6>>0]|0; _rlClearColor($1,$3,$5,$7); return; } function _rlClearColor($0,$1,$2,$3) { $0 = $0|0; $1 = $1|0; $2 = $2|0; $3 = $3|0; var $10 = 0.0, $11 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; sp = STACKTOP; $4 = (+($0&255)); $5 = $4 / 255.0; $6 = (+($1&255)); $7 = $6 / 255.0; $8 = (+($2&255)); $9 = $8 / 255.0; $10 = (+($3&255)); $11 = $10 / 255.0; _glClearColor((+$5),(+$7),(+$9),(+$11)); return; } function _rlViewport($0,$1,$2,$3) { $0 = $0|0; $1 = $1|0; $2 = $2|0; $3 = $3|0; var label = 0, sp = 0; sp = STACKTOP; _glViewport(($0|0),($1|0),($2|0),($3|0)); return; } function _LoadDefaultShader($0) { $0 = $0|0; var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; STACKTOP = STACKTOP + 1008|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1008|0); $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; $1 = sp + 16|0; $2 = sp + 513|0; $3 = sp + 72|0; _memcpy(($2|0),(6230|0),489)|0; _memcpy(($3|0),(6719|0),441)|0; $4 = (_LoadShaderProgram($2,$3)|0); HEAP32[$1>>2] = $4; $5 = ($4|0)==(0); if ($5) { HEAP32[$vararg_buffer1>>2] = $4; _TraceLog(2,7208,$vararg_buffer1); } else { HEAP32[$vararg_buffer>>2] = $4; _TraceLog(0,7160,$vararg_buffer); } $6 = HEAP32[$1>>2]|0; $7 = ($6|0)==(0); if (!($7)) { _LoadDefaultShaderLocations($1); } dest=$0; src=$1; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } function _LoadDefaultBuffers() { var $$05365 = 0, $$05467 = 0, $$05770 = 0, $$05972 = 0, $$066 = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0; var $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0; var $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0; var $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0; var $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0; var $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond75 = 0, $exitcond78 = 0, $exitcond80 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer14 = 0, $vararg_buffer17 = 0; var $vararg_buffer3 = 0, $vararg_buffer7 = 0, $vararg_ptr13 = 0, $vararg_ptr20 = 0, $vararg_ptr21 = 0, $vararg_ptr22 = 0, $vararg_ptr6 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $vararg_buffer17 = sp + 48|0; $vararg_buffer14 = sp + 40|0; $vararg_buffer10 = sp + 32|0; $vararg_buffer7 = sp + 24|0; $vararg_buffer3 = sp + 16|0; $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; $0 = (_malloc(24576)|0); HEAP32[(32552)>>2] = $0; $1 = (_malloc(8192)|0); HEAP32[(32560)>>2] = $1; HEAP32[(32556)>>2] = 0; HEAP32[(32564)>>2] = 0; _memset(($0|0),0,24576)|0; $$05972 = 0; while(1) { $2 = HEAP32[(32560)>>2]|0; $3 = (($2) + ($$05972)|0); HEAP8[$3>>0] = 0; $4 = (($$05972) + 1)|0; $exitcond80 = ($4|0)==(8192); if ($exitcond80) { break; } else { $$05972 = $4; } } HEAP32[8135] = 0; HEAP32[(32548)>>2] = 0; HEAP32[(32544)>>2] = 0; $5 = (_malloc(73728)|0); HEAP32[(32600)>>2] = $5; $6 = (_malloc(24576)|0); HEAP32[(32608)>>2] = $6; HEAP32[(32604)>>2] = 0; HEAP32[(32612)>>2] = 0; _memset(($5|0),0,73728)|0; $$05770 = 0; while(1) { $7 = HEAP32[(32608)>>2]|0; $8 = (($7) + ($$05770)|0); HEAP8[$8>>0] = 0; $9 = (($$05770) + 1)|0; $exitcond78 = ($9|0)==(24576); if ($exitcond78) { break; } else { $$05770 = $9; } } HEAP32[8147] = 0; HEAP32[(32596)>>2] = 0; HEAP32[(32592)>>2] = 0; $10 = (_malloc(49152)|0); HEAP32[(32648)>>2] = $10; $11 = (_malloc(32768)|0); HEAP32[(32652)>>2] = $11; $12 = (_malloc(16384)|0); HEAP32[(32656)>>2] = $12; $13 = (_malloc(12288)|0); HEAP32[(32660)>>2] = $13; $14 = HEAP32[(32648)>>2]|0; _memset(($14|0),0,49152)|0; $15 = HEAP32[(32652)>>2]|0; _memset(($15|0),0,32768)|0; $$05467 = 0; while(1) { $17 = HEAP32[(32656)>>2]|0; $18 = (($17) + ($$05467)|0); HEAP8[$18>>0] = 0; $19 = (($$05467) + 1)|0; $exitcond75 = ($19|0)==(16384); if ($exitcond75) { break; } else { $$05467 = $19; } } $16 = HEAP32[(32660)>>2]|0; $$05365 = 0;$$066 = 0; while(1) { $22 = $$05365 << 2; $23 = $22&65535; $24 = (($16) + ($$066<<1)|0); HEAP16[$24>>1] = $23; $25 = $22 | 1; $26 = $25&65535; $27 = $$066 | 1; $28 = (($16) + ($27<<1)|0); HEAP16[$28>>1] = $26; $29 = $22 | 2; $30 = $29&65535; $31 = (($$066) + 2)|0; $32 = (($16) + ($31<<1)|0); HEAP16[$32>>1] = $30; $33 = (($$066) + 3)|0; $34 = (($16) + ($33<<1)|0); HEAP16[$34>>1] = $23; $35 = (($$066) + 4)|0; $36 = (($16) + ($35<<1)|0); HEAP16[$36>>1] = $30; $37 = $22 | 3; $38 = $37&65535; $39 = (($$066) + 5)|0; $40 = (($16) + ($39<<1)|0); HEAP16[$40>>1] = $38; $41 = (($$05365) + 1)|0; $42 = (($$066) + 6)|0; $exitcond = ($41|0)==(1024); if ($exitcond) { break; } else { $$05365 = $41;$$066 = $42; } } HEAP32[8159] = 0; HEAP32[(32640)>>2] = 0; HEAP32[(32644)>>2] = 0; _TraceLog(0,5701,$vararg_buffer); $20 = HEAP32[7837]|0; $21 = ($20|0)==(0); if (!($21)) { $43 = HEAP32[7838]|0; FUNCTION_TABLE_vii[$43 & 63](1,(32568)); $44 = HEAP32[7839]|0; $45 = HEAP32[(32568)>>2]|0; FUNCTION_TABLE_vi[$44 & 31]($45); } _glGenBuffers(2,((32572)|0)); $46 = HEAP32[(32572)>>2]|0; _glBindBuffer(34962,($46|0)); $47 = HEAP32[(32552)>>2]|0; _glBufferData(34962,24576,($47|0),35048); $48 = HEAP32[(31440)>>2]|0; _glEnableVertexAttribArray(($48|0)); $49 = HEAP32[(31440)>>2]|0; _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0)); _glGenBuffers(2,((32576)|0)); $50 = HEAP32[(32576)>>2]|0; _glBindBuffer(34962,($50|0)); $51 = HEAP32[(32560)>>2]|0; _glBufferData(34962,8192,($51|0),35048); $52 = HEAP32[(31460)>>2]|0; _glEnableVertexAttribArray(($52|0)); $53 = HEAP32[(31460)>>2]|0; _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0)); $54 = HEAP32[7837]|0; $55 = ($54|0)==(0); if ($55) { $57 = HEAP32[(32572)>>2]|0; $58 = HEAP32[(32576)>>2]|0; HEAP32[$vararg_buffer3>>2] = $57; $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr6>>2] = $58; _TraceLog(0,5839,$vararg_buffer3); } else { $56 = HEAP32[(32568)>>2]|0; HEAP32[$vararg_buffer1>>2] = $56; _TraceLog(0,5774,$vararg_buffer1); } $59 = HEAP32[7837]|0; $60 = ($59|0)==(0); if (!($60)) { $61 = HEAP32[7838]|0; FUNCTION_TABLE_vii[$61 & 63](1,(32616)); $62 = HEAP32[7839]|0; $63 = HEAP32[(32616)>>2]|0; FUNCTION_TABLE_vi[$62 & 31]($63); } _glGenBuffers(1,((32620)|0)); $64 = HEAP32[(32620)>>2]|0; _glBindBuffer(34962,($64|0)); $65 = HEAP32[(32600)>>2]|0; _glBufferData(34962,73728,($65|0),35048); $66 = HEAP32[(31440)>>2]|0; _glEnableVertexAttribArray(($66|0)); $67 = HEAP32[(31440)>>2]|0; _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0)); _glGenBuffers(1,((32624)|0)); $68 = HEAP32[(32624)>>2]|0; _glBindBuffer(34962,($68|0)); $69 = HEAP32[(32608)>>2]|0; _glBufferData(34962,24576,($69|0),35048); $70 = HEAP32[(31460)>>2]|0; _glEnableVertexAttribArray(($70|0)); $71 = HEAP32[(31460)>>2]|0; _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0)); $72 = HEAP32[7837]|0; $73 = ($72|0)==(0); if ($73) { $75 = HEAP32[(32620)>>2]|0; $76 = HEAP32[(32624)>>2]|0; HEAP32[$vararg_buffer10>>2] = $75; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $76; _TraceLog(0,5985,$vararg_buffer10); } else { $74 = HEAP32[(32616)>>2]|0; HEAP32[$vararg_buffer7>>2] = $74; _TraceLog(0,5916,$vararg_buffer7); } $77 = HEAP32[7837]|0; $78 = ($77|0)==(0); if (!($78)) { $79 = HEAP32[7838]|0; FUNCTION_TABLE_vii[$79 & 63](1,(32664)); $80 = HEAP32[7839]|0; $81 = HEAP32[(32664)>>2]|0; FUNCTION_TABLE_vi[$80 & 31]($81); } _glGenBuffers(1,((32668)|0)); $82 = HEAP32[(32668)>>2]|0; _glBindBuffer(34962,($82|0)); $83 = HEAP32[(32648)>>2]|0; _glBufferData(34962,49152,($83|0),35048); $84 = HEAP32[(31440)>>2]|0; _glEnableVertexAttribArray(($84|0)); $85 = HEAP32[(31440)>>2]|0; _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0)); _glGenBuffers(1,((32672)|0)); $86 = HEAP32[(32672)>>2]|0; _glBindBuffer(34962,($86|0)); $87 = HEAP32[(32652)>>2]|0; _glBufferData(34962,32768,($87|0),35048); $88 = HEAP32[(31444)>>2]|0; _glEnableVertexAttribArray(($88|0)); $89 = HEAP32[(31444)>>2]|0; _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0)); _glGenBuffers(1,((32676)|0)); $90 = HEAP32[(32676)>>2]|0; _glBindBuffer(34962,($90|0)); $91 = HEAP32[(32656)>>2]|0; _glBufferData(34962,16384,($91|0),35048); $92 = HEAP32[(31460)>>2]|0; _glEnableVertexAttribArray(($92|0)); $93 = HEAP32[(31460)>>2]|0; _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0)); _glGenBuffers(1,((32680)|0)); $94 = HEAP32[(32680)>>2]|0; _glBindBuffer(34963,($94|0)); $95 = HEAP32[(32660)>>2]|0; _glBufferData(34963,12288,($95|0),35044); $96 = HEAP32[7837]|0; $97 = ($96|0)==(0); if ($97) { $99 = HEAP32[(32668)>>2]|0; $100 = HEAP32[(32672)>>2]|0; $101 = HEAP32[(32676)>>2]|0; $102 = HEAP32[(32680)>>2]|0; HEAP32[$vararg_buffer17>>2] = $99; $vararg_ptr20 = ((($vararg_buffer17)) + 4|0); HEAP32[$vararg_ptr20>>2] = $100; $vararg_ptr21 = ((($vararg_buffer17)) + 8|0); HEAP32[$vararg_ptr21>>2] = $101; $vararg_ptr22 = ((($vararg_buffer17)) + 12|0); HEAP32[$vararg_ptr22>>2] = $102; _TraceLog(0,6131,$vararg_buffer17); } else { $98 = HEAP32[(32664)>>2]|0; HEAP32[$vararg_buffer14>>2] = $98; _TraceLog(0,6066,$vararg_buffer14); } $103 = HEAP32[7837]|0; $104 = ($103|0)==(0); if ($104) { STACKTOP = sp;return; } $105 = HEAP32[7839]|0; FUNCTION_TABLE_vi[$105 & 31](0); STACKTOP = sp;return; } function _LoadShaderProgram($0,$1) { $0 = $0|0; $1 = $1|0; var $$0 = 0, $$alloca_mul = 0, $$alloca_mul34 = 0, $$alloca_mul36 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0; var $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer16 = 0, $vararg_buffer19 = 0, $vararg_buffer22 = 0, $vararg_buffer4 = 0, $vararg_buffer7 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0); $vararg_buffer22 = sp + 64|0; $vararg_buffer19 = sp + 56|0; $vararg_buffer16 = sp + 48|0; $vararg_buffer13 = sp + 40|0; $vararg_buffer10 = sp + 32|0; $vararg_buffer7 = sp + 24|0; $vararg_buffer4 = sp + 16|0; $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; $2 = sp + 80|0; $3 = sp + 76|0; $4 = sp + 72|0; $5 = sp + 68|0; $6 = (_glCreateShader(35633)|0); $7 = (_glCreateShader(35632)|0); HEAP32[$2>>2] = $0; HEAP32[$3>>2] = $1; _glShaderSource(($6|0),1,($2|0),(0|0)); _glShaderSource(($7|0),1,($3|0),(0|0)); HEAP32[$4>>2] = 0; _glCompileShader(($6|0)); _glGetShaderiv(($6|0),35713,($4|0)); $8 = HEAP32[$4>>2]|0; $9 = ($8|0)==(1); if ($9) { HEAP32[$vararg_buffer4>>2] = $6; _TraceLog(0,7464,$vararg_buffer4); } else { HEAP32[$vararg_buffer>>2] = $6; _TraceLog(2,7412,$vararg_buffer); HEAP32[$vararg_buffer>>2] = 0; _glGetShaderiv(($6|0),35716,($vararg_buffer|0)); $10 = HEAP32[$vararg_buffer>>2]|0; $11 = (_llvm_stacksave()|0); $$alloca_mul = $10; $12 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul)|0)+15)&-16)|0);; $13 = HEAP32[$vararg_buffer>>2]|0; _glGetShaderInfoLog(($6|0),($13|0),($5|0),($12|0)); HEAP32[$vararg_buffer1>>2] = $12; _TraceLog(0,7461,$vararg_buffer1); _llvm_stackrestore(($11|0)); } _glCompileShader(($7|0)); _glGetShaderiv(($7|0),35713,($4|0)); $14 = HEAP32[$4>>2]|0; $15 = ($14|0)==(1); if ($15) { HEAP32[$vararg_buffer13>>2] = $7; _TraceLog(0,7565,$vararg_buffer13); } else { HEAP32[$vararg_buffer7>>2] = $7; _TraceLog(2,7514,$vararg_buffer7); HEAP32[$vararg_buffer7>>2] = 0; _glGetShaderiv(($7|0),35716,($vararg_buffer7|0)); $16 = HEAP32[$vararg_buffer7>>2]|0; $17 = (_llvm_stacksave()|0); $$alloca_mul34 = $16; $18 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul34)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul34)|0)+15)&-16)|0);; $19 = HEAP32[$vararg_buffer7>>2]|0; _glGetShaderInfoLog(($7|0),($19|0),($5|0),($18|0)); HEAP32[$vararg_buffer10>>2] = $18; _TraceLog(0,7461,$vararg_buffer10); _llvm_stackrestore(($17|0)); } $20 = (_glCreateProgram()|0); _glAttachShader(($20|0),($6|0)); _glAttachShader(($20|0),($7|0)); _glBindAttribLocation(($20|0),0,(7256|0)); _glBindAttribLocation(($20|0),1,(7271|0)); _glBindAttribLocation(($20|0),2,(7302|0)); _glBindAttribLocation(($20|0),3,(7329|0)); _glBindAttribLocation(($20|0),4,(7315|0)); _glBindAttribLocation(($20|0),5,(7286|0)); _glLinkProgram(($20|0)); _glGetProgramiv(($20|0),35714,($4|0)); $21 = HEAP32[$4>>2]|0; $22 = ($21|0)==(0); if ($22) { HEAP32[$vararg_buffer16>>2] = $20; _TraceLog(2,7617,$vararg_buffer16); HEAP32[$vararg_buffer16>>2] = 0; _glGetProgramiv(($20|0),35716,($vararg_buffer16|0)); $23 = HEAP32[$vararg_buffer16>>2]|0; $24 = (_llvm_stacksave()|0); $$alloca_mul36 = $23; $25 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul36)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul36)|0)+15)&-16)|0);; $26 = HEAP32[$vararg_buffer16>>2]|0; _glGetProgramInfoLog(($20|0),($26|0),($5|0),($25|0)); HEAP32[$vararg_buffer19>>2] = $25; _TraceLog(0,7461,$vararg_buffer19); _glDeleteProgram(($20|0)); _llvm_stackrestore(($24|0)); $$0 = 0; _glDeleteShader(($6|0)); _glDeleteShader(($7|0)); STACKTOP = sp;return ($$0|0); } else { HEAP32[$vararg_buffer22>>2] = $20; _TraceLog(0,7663,$vararg_buffer22); $$0 = $20; _glDeleteShader(($6|0)); _glDeleteShader(($7|0)); STACKTOP = sp;return ($$0|0); } return (0)|0; } function _LoadDefaultShaderLocations($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0; var sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; $2 = (_glGetAttribLocation(($1|0),(7256|0))|0); $3 = ((($0)) + 4|0); HEAP32[$3>>2] = $2; $4 = HEAP32[$0>>2]|0; $5 = (_glGetAttribLocation(($4|0),(7271|0))|0); $6 = ((($0)) + 8|0); HEAP32[$6>>2] = $5; $7 = HEAP32[$0>>2]|0; $8 = (_glGetAttribLocation(($7|0),(7286|0))|0); $9 = ((($0)) + 12|0); HEAP32[$9>>2] = $8; $10 = HEAP32[$0>>2]|0; $11 = (_glGetAttribLocation(($10|0),(7302|0))|0); $12 = ((($0)) + 16|0); HEAP32[$12>>2] = $11; $13 = HEAP32[$0>>2]|0; $14 = (_glGetAttribLocation(($13|0),(7315|0))|0); $15 = ((($0)) + 20|0); HEAP32[$15>>2] = $14; $16 = HEAP32[$0>>2]|0; $17 = (_glGetAttribLocation(($16|0),(7329|0))|0); $18 = ((($0)) + 24|0); HEAP32[$18>>2] = $17; $19 = HEAP32[$0>>2]|0; $20 = (_glGetUniformLocation(($19|0),(7341|0))|0); $21 = ((($0)) + 28|0); HEAP32[$21>>2] = $20; $22 = HEAP32[$0>>2]|0; $23 = (_glGetUniformLocation(($22|0),(7351|0))|0); $24 = ((($0)) + 32|0); HEAP32[$24>>2] = $23; $25 = HEAP32[$0>>2]|0; $26 = (_glGetUniformLocation(($25|0),(7362|0))|0); $27 = ((($0)) + 36|0); HEAP32[$27>>2] = $26; $28 = HEAP32[$0>>2]|0; $29 = (_glGetUniformLocation(($28|0),(7373|0))|0); $30 = ((($0)) + 40|0); HEAP32[$30>>2] = $29; $31 = HEAP32[$0>>2]|0; $32 = (_glGetUniformLocation(($31|0),(7385|0))|0); $33 = ((($0)) + 44|0); HEAP32[$33>>2] = $32; $34 = HEAP32[$0>>2]|0; $35 = (_glGetUniformLocation(($34|0),(7394|0))|0); $36 = ((($0)) + 48|0); HEAP32[$36>>2] = $35; $37 = HEAP32[$0>>2]|0; $38 = (_glGetUniformLocation(($37|0),(7403|0))|0); $39 = ((($0)) + 52|0); HEAP32[$39>>2] = $38; return; } function _IsMouseButtonPressed($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; $1 = (35997 + ($0)|0); $2 = HEAP8[$1>>0]|0; $3 = (36000 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(1); $or$cond = $6 & $5; $$0 = $or$cond&1; return ($$0|0); } function _IsMouseButtonReleased($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; $1 = (35997 + ($0)|0); $2 = HEAP8[$1>>0]|0; $3 = (36000 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(0); $or$cond = $6 & $5; $$0 = $or$cond&1; return ($$0|0); } function _rlClearScreenBuffers() { var label = 0, sp = 0; sp = STACKTOP; _glClear(16640); return; } function _CloseWindow() { var $0 = 0, $vararg_buffer = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; _UnloadDefaultFont(); _rlglClose(); $0 = HEAP32[7756]|0; _glfwDestroyWindow(($0|0)); _glfwTerminate(); _TraceLog(0,7975,$vararg_buffer); STACKTOP = sp;return; } function _UnloadDefaultFont() { var $$byval_copy = 0, $0 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); $$byval_copy = sp; ;HEAP32[$$byval_copy>>2]=HEAP32[31064>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[31064+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[31064+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[31064+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[31064+16>>2]|0; _UnloadTexture($$byval_copy); $0 = HEAP32[(31092)>>2]|0; _free($0); STACKTOP = sp;return; } function _rlglClose() { var $0 = 0, $1 = 0, $vararg_buffer = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; _UnloadDefaultShader(); _UnloadDefaultBuffers(); _glDeleteTextures(1,(31376|0)); $0 = HEAP32[7844]|0; HEAP32[$vararg_buffer>>2] = $0; _TraceLog(0,8002,$vararg_buffer); $1 = HEAP32[7874]|0; _free($1); STACKTOP = sp;return; } function _UnloadDefaultShader() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; _glUseProgram(0); $0 = HEAP32[7845]|0; _glDeleteProgram(($0|0)); return; } function _UnloadDefaultBuffers() { var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $0 = HEAP32[7837]|0; $1 = ($0|0)==(0); if (!($1)) { $2 = HEAP32[7839]|0; FUNCTION_TABLE_vi[$2 & 31](0); } _glDisableVertexAttribArray(0); _glDisableVertexAttribArray(1); _glDisableVertexAttribArray(2); _glDisableVertexAttribArray(3); _glBindBuffer(34962,0); _glBindBuffer(34963,0); _glDeleteBuffers(1,((32572)|0)); _glDeleteBuffers(1,((32576)|0)); _glDeleteBuffers(1,((32620)|0)); _glDeleteBuffers(1,((32624)|0)); _glDeleteBuffers(1,((32668)|0)); _glDeleteBuffers(1,((32672)|0)); _glDeleteBuffers(1,((32676)|0)); _glDeleteBuffers(1,((32680)|0)); $3 = HEAP32[7837]|0; $4 = ($3|0)==(0); if (!($4)) { $5 = HEAP32[7840]|0; FUNCTION_TABLE_vii[$5 & 63](1,(32568)); $6 = HEAP32[7840]|0; FUNCTION_TABLE_vii[$6 & 63](1,(32616)); $7 = HEAP32[7840]|0; FUNCTION_TABLE_vii[$7 & 63](1,(32664)); } $8 = HEAP32[(32552)>>2]|0; _free($8); $9 = HEAP32[(32560)>>2]|0; _free($9); $10 = HEAP32[(32600)>>2]|0; _free($10); $11 = HEAP32[(32608)>>2]|0; _free($11); $12 = HEAP32[(32648)>>2]|0; _free($12); $13 = HEAP32[(32652)>>2]|0; _free($13); $14 = HEAP32[(32656)>>2]|0; _free($14); $15 = HEAP32[(32660)>>2]|0; _free($15); return; } function _UnloadTexture($0) { $0 = $0|0; var $1 = 0, $2 = 0, $3 = 0, $vararg_buffer = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; $1 = HEAP32[$0>>2]|0; $2 = ($1|0)==(0); if ($2) { STACKTOP = sp;return; } _rlDeleteTextures($1); $3 = HEAP32[$0>>2]|0; HEAP32[$vararg_buffer>>2] = $3; _TraceLog(0,8067,$vararg_buffer); STACKTOP = sp;return; } function _rlDeleteTextures($0) { $0 = $0|0; var $1 = 0, $2 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $1 = sp; HEAP32[$1>>2] = $0; $2 = ($0|0)==(0); if (!($2)) { _glDeleteTextures(1,($1|0)); } STACKTOP = sp;return; } function _BeginDrawing() { var $0 = 0.0, $1 = 0.0, $2 = 0.0, $downscaleView$byval_copy = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $downscaleView$byval_copy = sp; $0 = (+_GetTime()); HEAPF64[1784] = $0; $1 = +HEAPF64[1767]; $2 = $0 - $1; HEAPF64[1785] = $2; HEAPF64[1767] = $0; _rlClearScreenBuffers(); _rlLoadIdentity(); dest=$downscaleView$byval_copy; src=31120; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_MatrixToFloat($downscaleView$byval_copy)|0); _rlMultMatrixf(32692); STACKTOP = sp;return; } function _MatrixToFloat($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; HEAP32[8173] = $1; $2 = ((($0)) + 4|0); $3 = HEAP32[$2>>2]|0; HEAP32[(32696)>>2] = $3; $4 = ((($0)) + 8|0); $5 = HEAP32[$4>>2]|0; HEAP32[(32700)>>2] = $5; $6 = ((($0)) + 12|0); $7 = HEAP32[$6>>2]|0; HEAP32[(32704)>>2] = $7; $8 = ((($0)) + 16|0); $9 = HEAP32[$8>>2]|0; HEAP32[(32708)>>2] = $9; $10 = ((($0)) + 20|0); $11 = HEAP32[$10>>2]|0; HEAP32[(32712)>>2] = $11; $12 = ((($0)) + 24|0); $13 = HEAP32[$12>>2]|0; HEAP32[(32716)>>2] = $13; $14 = ((($0)) + 28|0); $15 = HEAP32[$14>>2]|0; HEAP32[(32720)>>2] = $15; $16 = ((($0)) + 32|0); $17 = HEAP32[$16>>2]|0; HEAP32[(32724)>>2] = $17; $18 = ((($0)) + 36|0); $19 = HEAP32[$18>>2]|0; HEAP32[(32728)>>2] = $19; $20 = ((($0)) + 40|0); $21 = HEAP32[$20>>2]|0; HEAP32[(32732)>>2] = $21; $22 = ((($0)) + 44|0); $23 = HEAP32[$22>>2]|0; HEAP32[(32736)>>2] = $23; $24 = ((($0)) + 48|0); $25 = HEAP32[$24>>2]|0; HEAP32[(32740)>>2] = $25; $26 = ((($0)) + 52|0); $27 = HEAP32[$26>>2]|0; HEAP32[(32744)>>2] = $27; $28 = ((($0)) + 56|0); $29 = HEAP32[$28>>2]|0; HEAP32[(32748)>>2] = $29; $30 = ((($0)) + 60|0); $31 = HEAP32[$30>>2]|0; HEAP32[(32752)>>2] = $31; return (32692|0); } function _rlMultMatrixf($0) { $0 = $0|0; var $$byval_copy = 0, $$byval_copy1 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0; var $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); $$byval_copy1 = sp + 192|0; $$byval_copy = sp + 128|0; $1 = sp + 64|0; $2 = sp; $3 = HEAP32[$0>>2]|0; HEAP32[$1>>2] = $3; $4 = ((($1)) + 4|0); $5 = ((($0)) + 4|0); $6 = HEAP32[$5>>2]|0; HEAP32[$4>>2] = $6; $7 = ((($1)) + 8|0); $8 = ((($0)) + 8|0); $9 = HEAP32[$8>>2]|0; HEAP32[$7>>2] = $9; $10 = ((($1)) + 12|0); $11 = ((($0)) + 12|0); $12 = HEAP32[$11>>2]|0; HEAP32[$10>>2] = $12; $13 = ((($1)) + 16|0); $14 = ((($0)) + 16|0); $15 = HEAP32[$14>>2]|0; HEAP32[$13>>2] = $15; $16 = ((($1)) + 20|0); $17 = ((($0)) + 20|0); $18 = HEAP32[$17>>2]|0; HEAP32[$16>>2] = $18; $19 = ((($1)) + 24|0); $20 = ((($0)) + 24|0); $21 = HEAP32[$20>>2]|0; HEAP32[$19>>2] = $21; $22 = ((($1)) + 28|0); $23 = ((($0)) + 28|0); $24 = HEAP32[$23>>2]|0; HEAP32[$22>>2] = $24; $25 = ((($1)) + 32|0); $26 = ((($0)) + 32|0); $27 = HEAP32[$26>>2]|0; HEAP32[$25>>2] = $27; $28 = ((($1)) + 36|0); $29 = ((($0)) + 36|0); $30 = HEAP32[$29>>2]|0; HEAP32[$28>>2] = $30; $31 = ((($1)) + 40|0); $32 = ((($0)) + 40|0); $33 = HEAP32[$32>>2]|0; HEAP32[$31>>2] = $33; $34 = ((($1)) + 44|0); $35 = ((($0)) + 44|0); $36 = HEAP32[$35>>2]|0; HEAP32[$34>>2] = $36; $37 = ((($1)) + 48|0); $38 = ((($0)) + 48|0); $39 = HEAP32[$38>>2]|0; HEAP32[$37>>2] = $39; $40 = ((($1)) + 52|0); $41 = ((($0)) + 52|0); $42 = HEAP32[$41>>2]|0; HEAP32[$40>>2] = $42; $43 = ((($1)) + 56|0); $44 = ((($0)) + 56|0); $45 = HEAP32[$44>>2]|0; HEAP32[$43>>2] = $45; $46 = ((($1)) + 60|0); $47 = ((($0)) + 60|0); $48 = HEAP32[$47>>2]|0; HEAP32[$46>>2] = $48; $49 = HEAP32[7803]|0; dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$$byval_copy,$$byval_copy1); dest=$49; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } function _EndDrawing() { var $0 = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; sp = STACKTOP; _rlglDraw(); _SwapBuffers(); _PollInputEvents(); $0 = (+_GetTime()); HEAPF64[1784] = $0; $1 = +HEAPF64[1767]; $2 = $0 - $1; HEAPF64[1786] = $2; HEAPF64[1767] = $0; $3 = +HEAPF64[1785]; $4 = $2 + $3; HEAPF64[1787] = $4; $5 = +HEAPF64[1764]; $6 = $4 < $5; if (!($6)) { return; } $7 = $5 - $4; $8 = $7 * 1000.0; $9 = $8; _Wait($9); $10 = (+_GetTime()); HEAPF64[1784] = $10; $11 = +HEAPF64[1767]; $12 = $10 - $11; HEAPF64[1767] = $10; $13 = +HEAPF64[1787]; $14 = $12 + $13; HEAPF64[1787] = $14; return; } function _rlglDraw() { var label = 0, sp = 0; sp = STACKTOP; _UpdateDefaultBuffers(); _DrawDefaultBuffers(); return; } function _SwapBuffers() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; $0 = HEAP32[7756]|0; _glfwSwapBuffers(($0|0)); return; } function _PollInputEvents() { var $$04857 = 0, $$05160 = 0, $$058 = 0, $$lcssa = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0; var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0.0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0.0, $40 = 0; var $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0, $scevgep = 0, $scevgep67 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; STACKTOP = STACKTOP + 1456|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1456|0); $0 = sp + 1440|0; $1 = sp + 1432|0; $2 = sp; _UpdateGestures(); HEAP32[743] = -1; HEAP32[745] = -1; HEAP32[8189] = 0; $3 = HEAP32[7756]|0; _glfwGetCursorPos(($3|0),($0|0),($1|0)); $4 = +HEAPF64[$0>>3]; $5 = $4; HEAPF32[3526] = $5; $6 = +HEAPF64[$1>>3]; $7 = $6; HEAPF32[(14108)>>2] = $7; _memcpy((36515|0),(36003|0),512)|0; ;HEAP8[36000>>0]=HEAP8[35997>>0]|0;HEAP8[36000+1>>0]=HEAP8[35997+1>>0]|0;HEAP8[36000+2>>0]=HEAP8[35997+2>>0]|0; $8 = HEAP32[8172]|0; HEAP32[7759] = $8; HEAP32[8172] = 0; $9 = (_emscripten_get_num_gamepads()|0); $10 = ($9|0)>(0); if (!($10)) { STACKTOP = sp;return; } $11 = ((($2)) + 12|0); $12 = ((($2)) + 8|0); $$05160 = 0; while(1) { $scevgep = (37027 + ($$05160<<5)|0); $scevgep67 = (37155 + ($$05160<<5)|0); dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0); $14 = ($13|0)==(0); if ($14) { $15 = HEAP32[$11>>2]|0; $16 = ($15|0)>(0); if ($16) { $17 = HEAP32[$11>>2]|0; $$04857 = 0; while(1) { $21 = (((($2)) + 1040|0) + ($$04857<<2)|0); $22 = HEAP32[$21>>2]|0; $23 = ($22|0)==(1); $24 = ((37155 + ($$05160<<5)|0) + ($$04857)|0); if ($23) { HEAP8[$24>>0] = 1; HEAP32[745] = $$04857; } else { HEAP8[$24>>0] = 0; } $25 = (($$04857) + 1)|0; $26 = ($25|0)<($17|0); $27 = ($25|0)<(32); $28 = $27 & $26; if ($28) { $$04857 = $25; } else { break; } } } $18 = HEAP32[$12>>2]|0; $19 = ($18|0)>(0); if ($19) { $20 = HEAP32[$12>>2]|0; $$058 = 0; while(1) { $29 = (((($2)) + 16|0) + ($$058<<3)|0); $30 = +HEAPF64[$29>>3]; $31 = $30; $32 = ((32760 + ($$05160<<5)|0) + ($$058<<2)|0); HEAPF32[$32>>2] = $31; $33 = (($$058) + 1)|0; $34 = ($33|0)<($20|0); $35 = ($33|0)<(8); $36 = $35 & $34; if ($36) { $$058 = $33; } else { $$lcssa = $20; break; } } } else { $$lcssa = $18; } HEAP32[8189] = $$lcssa; } $37 = (($$05160) + 1)|0; $38 = ($37|0)<($9|0); $39 = ($37|0)<(4); $40 = $38 & $39; if ($40) { $$05160 = $37; } else { break; } } STACKTOP = sp;return; } function _Wait($0) { $0 = +$0; var $1 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = (+_GetTime()); $2 = 0.0 - $1; $3 = $0 / 1000.0; $4 = $3; $5 = $2 < $4; if (!($5)) { return; } while(1) { $6 = (+_GetTime()); $7 = $6 - $1; $8 = $7 < $4; if (!($8)) { break; } } return; } function _UpdateDefaultBuffers() { var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0; var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $0 = HEAP32[8135]|0; $1 = ($0|0)>(0); if ($1) { $2 = HEAP32[7837]|0; $3 = ($2|0)==(0); if (!($3)) { $4 = HEAP32[7839]|0; $5 = HEAP32[(32568)>>2]|0; FUNCTION_TABLE_vi[$4 & 31]($5); } $6 = HEAP32[(32572)>>2]|0; _glBindBuffer(34962,($6|0)); $7 = HEAP32[8135]|0; $8 = ($7*12)|0; $9 = HEAP32[(32552)>>2]|0; _glBufferSubData(34962,0,($8|0),($9|0)); $10 = HEAP32[(32576)>>2]|0; _glBindBuffer(34962,($10|0)); $11 = HEAP32[(32548)>>2]|0; $12 = $11 << 2; $13 = HEAP32[(32560)>>2]|0; _glBufferSubData(34962,0,($12|0),($13|0)); } $14 = HEAP32[8147]|0; $15 = ($14|0)>(0); if ($15) { $16 = HEAP32[7837]|0; $17 = ($16|0)==(0); if (!($17)) { $18 = HEAP32[7839]|0; $19 = HEAP32[(32616)>>2]|0; FUNCTION_TABLE_vi[$18 & 31]($19); } $20 = HEAP32[(32620)>>2]|0; _glBindBuffer(34962,($20|0)); $21 = HEAP32[8147]|0; $22 = ($21*12)|0; $23 = HEAP32[(32600)>>2]|0; _glBufferSubData(34962,0,($22|0),($23|0)); $24 = HEAP32[(32624)>>2]|0; _glBindBuffer(34962,($24|0)); $25 = HEAP32[(32596)>>2]|0; $26 = $25 << 2; $27 = HEAP32[(32608)>>2]|0; _glBufferSubData(34962,0,($26|0),($27|0)); } $28 = HEAP32[8159]|0; $29 = ($28|0)>(0); if ($29) { $30 = HEAP32[7837]|0; $31 = ($30|0)==(0); if (!($31)) { $32 = HEAP32[7839]|0; $33 = HEAP32[(32664)>>2]|0; FUNCTION_TABLE_vi[$32 & 31]($33); } $34 = HEAP32[(32668)>>2]|0; _glBindBuffer(34962,($34|0)); $35 = HEAP32[8159]|0; $36 = ($35*12)|0; $37 = HEAP32[(32648)>>2]|0; _glBufferSubData(34962,0,($36|0),($37|0)); $38 = HEAP32[(32672)>>2]|0; _glBindBuffer(34962,($38|0)); $39 = HEAP32[8159]|0; $40 = $39 << 3; $41 = HEAP32[(32652)>>2]|0; _glBufferSubData(34962,0,($40|0),($41|0)); $42 = HEAP32[(32676)>>2]|0; _glBindBuffer(34962,($42|0)); $43 = HEAP32[8159]|0; $44 = $43 << 2; $45 = HEAP32[(32656)>>2]|0; _glBufferSubData(34962,0,($44|0),($45|0)); } $46 = HEAP32[7837]|0; $47 = ($46|0)==(0); if ($47) { return; } $48 = HEAP32[7839]|0; FUNCTION_TABLE_vi[$48 & 31](0); return; } function _DrawDefaultBuffers() { var $$ = 0, $$02830 = 0, $$02932 = 0, $$031 = 0, $$byval_copy2 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0; var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0; var $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0; var $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0; var $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $modelview$byval_copy = 0; var $or$cond = 0, $or$cond3 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; STACKTOP = STACKTOP + 320|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(320|0); $$byval_copy2 = sp + 256|0; $modelview$byval_copy = sp + 192|0; $0 = sp + 128|0; $1 = sp + 64|0; $2 = sp; dest=$0; src=31216; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$1; src=31280; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); $3 = HEAP32[8222]|0; $4 = ($3|0)!=(0); $$ = $4 ? 2 : 1; $$02932 = 0; while(1) { if ($4) { dest=$modelview$byval_copy; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2); } $8 = HEAP32[8135]|0; $9 = ($8|0)>(0); $10 = HEAP32[8147]|0; $11 = ($10|0)>(0); $or$cond = $9 | $11; $12 = HEAP32[8159]|0; $13 = ($12|0)>(0); $or$cond3 = $or$cond | $13; if ($or$cond3) { $14 = HEAP32[7859]|0; _glUseProgram(($14|0)); dest=$modelview$byval_copy; src=31280; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy2; src=31216; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2); $15 = HEAP32[(31464)>>2]|0; dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); $16 = (_MatrixToFloat($$byval_copy2)|0); _glUniformMatrix4fv(($15|0),1,0,($16|0)); $17 = HEAP32[(31468)>>2]|0; _glUniform4f(($17|0),1.0,1.0,1.0,1.0); $18 = HEAP32[(31480)>>2]|0; _glUniform1i(($18|0),0); } $19 = HEAP32[8135]|0; $20 = ($19|0)>(0); if ($20) { $21 = HEAP32[7844]|0; _glBindTexture(3553,($21|0)); $22 = HEAP32[7837]|0; $23 = ($22|0)==(0); if ($23) { $26 = HEAP32[(32572)>>2]|0; _glBindBuffer(34962,($26|0)); $27 = HEAP32[(31440)>>2]|0; _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0)); $28 = HEAP32[(31440)>>2]|0; _glEnableVertexAttribArray(($28|0)); $29 = HEAP32[(32576)>>2]|0; _glBindBuffer(34962,($29|0)); $30 = HEAP32[(31460)>>2]|0; _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0)); $31 = HEAP32[(31460)>>2]|0; _glEnableVertexAttribArray(($31|0)); } else { $24 = HEAP32[7839]|0; $25 = HEAP32[(32568)>>2]|0; FUNCTION_TABLE_vi[$24 & 31]($25); } $32 = HEAP32[8135]|0; _glDrawArrays(1,0,($32|0)); $33 = HEAP32[7837]|0; $34 = ($33|0)==(0); if ($34) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } $35 = HEAP32[8147]|0; $36 = ($35|0)>(0); if ($36) { $37 = HEAP32[7844]|0; _glBindTexture(3553,($37|0)); $38 = HEAP32[7837]|0; $39 = ($38|0)==(0); if ($39) { $42 = HEAP32[(32620)>>2]|0; _glBindBuffer(34962,($42|0)); $43 = HEAP32[(31440)>>2]|0; _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0)); $44 = HEAP32[(31440)>>2]|0; _glEnableVertexAttribArray(($44|0)); $45 = HEAP32[(32624)>>2]|0; _glBindBuffer(34962,($45|0)); $46 = HEAP32[(31460)>>2]|0; _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0)); $47 = HEAP32[(31460)>>2]|0; _glEnableVertexAttribArray(($47|0)); } else { $40 = HEAP32[7839]|0; $41 = HEAP32[(32616)>>2]|0; FUNCTION_TABLE_vi[$40 & 31]($41); } $48 = HEAP32[8147]|0; _glDrawArrays(4,0,($48|0)); $49 = HEAP32[7837]|0; $50 = ($49|0)==(0); if ($50) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } $51 = HEAP32[8159]|0; $52 = ($51|0)>(0); if ($52) { $53 = HEAP32[7837]|0; $54 = ($53|0)==(0); if ($54) { $57 = HEAP32[(32668)>>2]|0; _glBindBuffer(34962,($57|0)); $58 = HEAP32[(31440)>>2]|0; _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0)); $59 = HEAP32[(31440)>>2]|0; _glEnableVertexAttribArray(($59|0)); $60 = HEAP32[(32672)>>2]|0; _glBindBuffer(34962,($60|0)); $61 = HEAP32[(31444)>>2]|0; _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0)); $62 = HEAP32[(31444)>>2]|0; _glEnableVertexAttribArray(($62|0)); $63 = HEAP32[(32676)>>2]|0; _glBindBuffer(34962,($63|0)); $64 = HEAP32[(31460)>>2]|0; _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0)); $65 = HEAP32[(31460)>>2]|0; _glEnableVertexAttribArray(($65|0)); $66 = HEAP32[(32680)>>2]|0; _glBindBuffer(34963,($66|0)); } else { $55 = HEAP32[7839]|0; $56 = HEAP32[(32664)>>2]|0; FUNCTION_TABLE_vi[$55 & 31]($56); } $67 = HEAP32[7875]|0; $68 = ($67|0)>(0); if ($68) { $$02830 = 0;$$031 = 0; while(1) { $71 = HEAP32[7874]|0; $72 = (($71) + (($$031*144)|0)|0); $73 = HEAP32[$72>>2]|0; $74 = (($73|0) / 4)&-1; $75 = ($74*6)|0; $76 = (((($71) + (($$031*144)|0)|0)) + 8|0); $77 = HEAP32[$76>>2]|0; _glBindTexture(3553,($77|0)); $78 = $$02830 << 1; $79 = $78; _glDrawElements(4,($75|0),5123,($79|0)); $80 = HEAP32[7874]|0; $81 = (($80) + (($$031*144)|0)|0); $82 = HEAP32[$81>>2]|0; $83 = (($82|0) / 4)&-1; $84 = ($83*6)|0; $85 = (($84) + ($$02830))|0; $86 = (($$031) + 1)|0; $87 = HEAP32[7875]|0; $88 = ($86|0)<($87|0); if ($88) { $$02830 = $85;$$031 = $86; } else { break; } } } $69 = HEAP32[7837]|0; $70 = ($69|0)==(0); if ($70) { _glBindBuffer(34962,0); _glBindBuffer(34963,0); } _glBindTexture(3553,0); } $89 = HEAP32[7837]|0; $90 = ($89|0)==(0); if (!($90)) { $91 = HEAP32[7839]|0; FUNCTION_TABLE_vi[$91 & 31](0); } _glUseProgram(0); $92 = (($$02932) + 1)|0; $93 = ($92|0)<($$|0); if ($93) { $$02932 = $92; } else { break; } } HEAP32[7875] = 1; $5 = HEAP32[7844]|0; $6 = HEAP32[7874]|0; $7 = ((($6)) + 8|0); HEAP32[$7>>2] = $5; HEAP32[$6>>2] = 0; HEAP32[8135] = 0; HEAP32[(32548)>>2] = 0; HEAP32[8147] = 0; HEAP32[(32596)>>2] = 0; HEAP32[8159] = 0; HEAP32[(32640)>>2] = 0; HEAP32[(32644)>>2] = 0; HEAPF32[746] = -1.0; dest=31216; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=31280; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } function _SetStereoView($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; var $$byval_copy = 0, $$byval_copy3 = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); $$byval_copy3 = sp + 192|0; $$byval_copy = sp + 64|0; $3 = sp; $4 = sp + 128|0; dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); $5 = HEAP32[8133]|0; $6 = Math_imul($5, $0)|0; $7 = (($6|0) / 2)&-1; $8 = (($5|0) / 2)&-1; $9 = HEAP32[8134]|0; _rlViewport($7,0,$8,$9); $10 = (33120 + ($0<<6)|0); dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy3); $11 = (32992 + ($0<<6)|0); dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetMatrixModelview($$byval_copy3); dest=$$byval_copy3; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetMatrixProjection($$byval_copy3); STACKTOP = sp;return; } function _SetMatrixModelview($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; dest=31280; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _SetMatrixProjection($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; dest=31216; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _rlPushMatrix() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $vararg_buffer = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; $0 = HEAP32[8312]|0; $1 = ($0|0)==(15); if ($1) { HEAP32[$vararg_buffer>>2] = 16; _TraceLog(1,8117,$vararg_buffer); } $2 = HEAP32[8312]|0; $3 = (31508 + ($2<<6)|0); $4 = HEAP32[7803]|0; dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _rlLoadIdentity(); $5 = HEAP32[8312]|0; $6 = (($5) + 1)|0; HEAP32[8312] = $6; $7 = HEAP32[7836]|0; $8 = ($7|0)==(5888); if (!($8)) { STACKTOP = sp;return; } HEAP32[8313] = 1; STACKTOP = sp;return; } function _rlPopMatrix() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; sp = STACKTOP; $0 = HEAP32[8312]|0; $1 = ($0|0)>(0); if (!($1)) { return; } $2 = HEAP32[8312]|0; $3 = (($2) + -1)|0; $4 = (31508 + ($3<<6)|0); $5 = HEAP32[7803]|0; _memmove(($5|0),($4|0),64)|0; $6 = (($2) + -1)|0; HEAP32[8312] = $6; return; } function _GetFPS() { var $0 = 0.0, $1 = 0.0, $2 = 0, label = 0, sp = 0; sp = STACKTOP; $0 = (+_GetFrameTime()); $1 = 1.0 / $0; $2 = (~~(($1))); return ($2|0); } function _GetFrameTime() { var $0 = 0.0, $1 = 0.0, label = 0, sp = 0; sp = STACKTOP; $0 = +HEAPF64[1787]; $1 = $0; return (+$1); } function _GetRandomValue($0,$1) { $0 = $0|0; $1 = $1|0; var $$ = 0, $$10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $ispos = 0, $neg = 0, label = 0, sp = 0; sp = STACKTOP; $2 = ($0|0)>($1|0); $$ = $2 ? $0 : $1; $$10 = $2 ? $1 : $0; $3 = (_rand()|0); $4 = (($$) - ($$10))|0; $ispos = ($4|0)>(-1); $neg = (0 - ($4))|0; $5 = $ispos ? $4 : $neg; $6 = (($5) + 1)|0; $7 = (($3|0) % ($6|0))&-1; $8 = (($7) + ($$10))|0; return ($8|0); } function _SetConfigFlags($0) { $0 = $0|0; var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; sp = STACKTOP; HEAP8[35996] = $0; $1 = $0 & 1; $2 = ($1<<24>>24)==(0); if (!($2)) { HEAP32[7761] = 1; } $3 = HEAP8[35996]|0; $4 = $3 & 2; $5 = ($4<<24>>24)==(0); if ($5) { return; } HEAP32[7798] = 1; return; } function _IsKeyPressed($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; $1 = (36003 + ($0)|0); $2 = HEAP8[$1>>0]|0; $3 = (36515 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(1); $or$cond = $6 & $5; $$0 = $or$cond&1; return ($$0|0); } function _rlTranslatef($0,$1,$2) { $0 = +$0; $1 = +$1; $2 = +$2; var $$byval_copy = 0, $$byval_copy1 = 0, $3 = 0, $4 = 0, $5 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); $$byval_copy1 = sp + 192|0; $$byval_copy = sp + 128|0; $3 = sp + 64|0; $4 = sp; _MatrixTranslate($3,$0,$1,$2); _MatrixTranspose($3); $5 = HEAP32[7803]|0; dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy1); dest=$5; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } function _rlRotatef($0,$1,$2,$3) { $0 = +$0; $1 = +$1; $2 = +$2; $3 = +$3; var $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; STACKTOP = STACKTOP + 336|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(336|0); $$byval_copy2 = sp + 272|0; $$byval_copy1 = sp + 208|0; $4 = sp + 144|0; $5 = sp + 64|0; $6 = sp + 80|0; $7 = sp; _MatrixIdentity($4); HEAPF32[$5>>2] = $1; $8 = ((($5)) + 4|0); HEAPF32[$8>>2] = $2; $9 = ((($5)) + 8|0); HEAPF32[$9>>2] = $3; _VectorNormalize($5); $10 = $0 * 0.01745329238474369; ;HEAP32[$$byval_copy2>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$5+8>>2]|0; _MatrixRotate($6,$$byval_copy2,$10); dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixTranspose($4); $11 = HEAP32[7803]|0; dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy1,$$byval_copy2); dest=$11; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } function _rlBegin($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; HEAP32[7876] = $0; return; } function _rlEnd() { var $$03956 = 0, $$04052 = 0, $$04154 = 0, $$04248 = 0, $$04347 = 0, $$byval_copy = 0, $$promoted = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0; var $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0; var $128 = 0, $129 = 0, $13 = 0.0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0; var $146 = 0, $147 = 0, $148 = 0.0, $149 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0; var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0; var $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0; var $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0; var $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond60 = 0, $exitcond63 = 0; var $scevgep = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $$byval_copy = sp; $0 = HEAP32[8313]|0; $1 = ($0|0)==(0); if (!($1)) { $2 = HEAP32[8314]|0; $3 = ($2|0)>(0); if ($3) { $$03956 = 0; while(1) { $6 = HEAP32[7873]|0; $7 = (($6) + (($$03956*12)|0)|0); $8 = HEAP32[7803]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _VectorTransform($7,$$byval_copy); $9 = (($$03956) + 1)|0; $5 = HEAP32[8314]|0; $10 = ($9|0)<($5|0); if ($10) { $$03956 = $9; } else { break; } } HEAP32[8313] = 0; $4 = ($5|0)>(0); if ($4) { $$04154 = 0; while(1) { $11 = HEAP32[7873]|0; $12 = (($11) + (($$04154*12)|0)|0); $13 = +HEAPF32[$12>>2]; $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0); $15 = +HEAPF32[$14>>2]; $16 = (((($11) + (($$04154*12)|0)|0)) + 8|0); $17 = +HEAPF32[$16>>2]; _rlVertex3f($13,$15,$17); $18 = (($$04154) + 1)|0; $19 = HEAP32[8314]|0; $20 = ($18|0)<($19|0); if ($20) { $$04154 = $18; } else { break; } } } } else { HEAP32[8313] = 0; } HEAP32[8314] = 0; } $21 = HEAP32[7876]|0; switch ($21|0) { case 1: { $22 = HEAP32[8135]|0; $23 = HEAP32[(32548)>>2]|0; $24 = ($22|0)==($23|0); if ($24) { $148 = +HEAPF32[746]; $149 = $148 + 4.9999998736893758E-5; HEAPF32[746] = $149; STACKTOP = sp;return; } $25 = (($22) - ($23))|0; $26 = ($25|0)>(0); if ($26) { $$04347 = 0; } else { $148 = +HEAPF32[746]; $149 = $148 + 4.9999998736893758E-5; HEAPF32[746] = $149; STACKTOP = sp;return; } while(1) { $27 = HEAP32[(32560)>>2]|0; $28 = HEAP32[(32548)>>2]|0; $29 = $28 << 2; $30 = (($29) + -4)|0; $31 = (($27) + ($30)|0); $32 = HEAP8[$31>>0]|0; $33 = (($27) + ($29)|0); HEAP8[$33>>0] = $32; $34 = HEAP32[(32560)>>2]|0; $35 = HEAP32[(32548)>>2]|0; $36 = $35 << 2; $37 = (($36) + -3)|0; $38 = (($34) + ($37)|0); $39 = HEAP8[$38>>0]|0; $40 = $36 | 1; $41 = (($34) + ($40)|0); HEAP8[$41>>0] = $39; $42 = HEAP32[(32560)>>2]|0; $43 = HEAP32[(32548)>>2]|0; $44 = $43 << 2; $45 = (($44) + -2)|0; $46 = (($42) + ($45)|0); $47 = HEAP8[$46>>0]|0; $48 = $44 | 2; $49 = (($42) + ($48)|0); HEAP8[$49>>0] = $47; $50 = HEAP32[(32560)>>2]|0; $51 = HEAP32[(32548)>>2]|0; $52 = $51 << 2; $53 = (($52) + -1)|0; $54 = (($50) + ($53)|0); $55 = HEAP8[$54>>0]|0; $56 = $52 | 3; $57 = (($50) + ($56)|0); HEAP8[$57>>0] = $55; $58 = HEAP32[(32548)>>2]|0; $59 = (($58) + 1)|0; HEAP32[(32548)>>2] = $59; $60 = (($$04347) + 1)|0; $exitcond = ($60|0)==($25|0); if ($exitcond) { break; } else { $$04347 = $60; } } $148 = +HEAPF32[746]; $149 = $148 + 4.9999998736893758E-5; HEAPF32[746] = $149; STACKTOP = sp;return; break; } case 4: { $61 = HEAP32[8147]|0; $62 = HEAP32[(32596)>>2]|0; $63 = ($61|0)==($62|0); if ($63) { $148 = +HEAPF32[746]; $149 = $148 + 4.9999998736893758E-5; HEAPF32[746] = $149; STACKTOP = sp;return; } $64 = (($61) - ($62))|0; $65 = ($64|0)>(0); if ($65) { $$04248 = 0; } else { $148 = +HEAPF32[746]; $149 = $148 + 4.9999998736893758E-5; HEAPF32[746] = $149; STACKTOP = sp;return; } while(1) { $66 = HEAP32[(32608)>>2]|0; $67 = HEAP32[(32596)>>2]|0; $68 = $67 << 2; $69 = (($68) + -4)|0; $70 = (($66) + ($69)|0); $71 = HEAP8[$70>>0]|0; $72 = (($66) + ($68)|0); HEAP8[$72>>0] = $71; $73 = HEAP32[(32608)>>2]|0; $74 = HEAP32[(32596)>>2]|0; $75 = $74 << 2; $76 = (($75) + -3)|0; $77 = (($73) + ($76)|0); $78 = HEAP8[$77>>0]|0; $79 = $75 | 1; $80 = (($73) + ($79)|0); HEAP8[$80>>0] = $78; $81 = HEAP32[(32608)>>2]|0; $82 = HEAP32[(32596)>>2]|0; $83 = $82 << 2; $84 = (($83) + -2)|0; $85 = (($81) + ($84)|0); $86 = HEAP8[$85>>0]|0; $87 = $83 | 2; $88 = (($81) + ($87)|0); HEAP8[$88>>0] = $86; $89 = HEAP32[(32608)>>2]|0; $90 = HEAP32[(32596)>>2]|0; $91 = $90 << 2; $92 = (($91) + -1)|0; $93 = (($89) + ($92)|0); $94 = HEAP8[$93>>0]|0; $95 = $91 | 3; $96 = (($89) + ($95)|0); HEAP8[$96>>0] = $94; $97 = HEAP32[(32596)>>2]|0; $98 = (($97) + 1)|0; HEAP32[(32596)>>2] = $98; $99 = (($$04248) + 1)|0; $exitcond60 = ($99|0)==($64|0); if ($exitcond60) { break; } else { $$04248 = $99; } } $148 = +HEAPF32[746]; $149 = $148 + 4.9999998736893758E-5; HEAPF32[746] = $149; STACKTOP = sp;return; break; } case 7: { $100 = HEAP32[8159]|0; $101 = HEAP32[(32644)>>2]|0; $102 = ($100|0)==($101|0); if (!($102)) { $103 = (($100) - ($101))|0; $104 = ($103|0)>(0); if ($104) { $$04052 = 0; while(1) { $105 = HEAP32[(32656)>>2]|0; $106 = HEAP32[(32644)>>2]|0; $107 = $106 << 2; $108 = (($107) + -4)|0; $109 = (($105) + ($108)|0); $110 = HEAP8[$109>>0]|0; $111 = (($105) + ($107)|0); HEAP8[$111>>0] = $110; $112 = HEAP32[(32656)>>2]|0; $113 = HEAP32[(32644)>>2]|0; $114 = $113 << 2; $115 = (($114) + -3)|0; $116 = (($112) + ($115)|0); $117 = HEAP8[$116>>0]|0; $118 = $114 | 1; $119 = (($112) + ($118)|0); HEAP8[$119>>0] = $117; $120 = HEAP32[(32656)>>2]|0; $121 = HEAP32[(32644)>>2]|0; $122 = $121 << 2; $123 = (($122) + -2)|0; $124 = (($120) + ($123)|0); $125 = HEAP8[$124>>0]|0; $126 = $122 | 2; $127 = (($120) + ($126)|0); HEAP8[$127>>0] = $125; $128 = HEAP32[(32656)>>2]|0; $129 = HEAP32[(32644)>>2]|0; $130 = $129 << 2; $131 = (($130) + -1)|0; $132 = (($128) + ($131)|0); $133 = HEAP8[$132>>0]|0; $134 = $130 | 3; $135 = (($128) + ($134)|0); HEAP8[$135>>0] = $133; $136 = HEAP32[(32644)>>2]|0; $137 = (($136) + 1)|0; HEAP32[(32644)>>2] = $137; $138 = (($$04052) + 1)|0; $exitcond63 = ($138|0)==($103|0); if ($exitcond63) { break; } else { $$04052 = $138; } } } } $139 = HEAP32[8159]|0; $140 = HEAP32[(32640)>>2]|0; $141 = ($139|0)>($140|0); if (!($141)) { $148 = +HEAPF32[746]; $149 = $148 + 4.9999998736893758E-5; HEAPF32[746] = $149; STACKTOP = sp;return; } $142 = HEAP32[(32652)>>2]|0; $$promoted = HEAP32[(32640)>>2]|0; $143 = $$promoted << 1; $scevgep = (($142) + ($143<<2)|0); $144 = (($139) - ($140))|0; $145 = $144 << 3; _memset(($scevgep|0),0,($145|0))|0; $146 = (($139) + ($$promoted))|0; $147 = (($146) - ($140))|0; HEAP32[(32640)>>2] = $147; $148 = +HEAPF32[746]; $149 = $148 + 4.9999998736893758E-5; HEAPF32[746] = $149; STACKTOP = sp;return; break; } default: { $148 = +HEAPF32[746]; $149 = $148 + 4.9999998736893758E-5; HEAPF32[746] = $149; STACKTOP = sp;return; } } } function _rlVertex3f($0,$1,$2) { $0 = +$0; $1 = +$1; $2 = +$2; var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0; var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0; var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer3 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); $vararg_buffer3 = sp + 16|0; $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; $3 = HEAP32[8313]|0; $4 = ($3|0)==(0); if (!($4)) { $5 = HEAP32[7873]|0; $6 = HEAP32[8314]|0; $7 = (($5) + (($6*12)|0)|0); HEAPF32[$7>>2] = $0; $8 = (((($5) + (($6*12)|0)|0)) + 4|0); HEAPF32[$8>>2] = $1; $9 = (((($5) + (($6*12)|0)|0)) + 8|0); HEAPF32[$9>>2] = $2; $10 = (($6) + 1)|0; HEAP32[8314] = $10; STACKTOP = sp;return; } $11 = HEAP32[7876]|0; switch ($11|0) { case 1: { $12 = HEAP32[8135]|0; $13 = ($12|0)<(2048); if ($13) { $14 = HEAP32[(32552)>>2]|0; $15 = ($12*3)|0; $16 = (($14) + ($15<<2)|0); HEAPF32[$16>>2] = $0; $17 = (($15) + 1)|0; $18 = (($14) + ($17<<2)|0); HEAPF32[$18>>2] = $1; $19 = (($15) + 2)|0; $20 = (($14) + ($19<<2)|0); HEAPF32[$20>>2] = $2; $21 = (($12) + 1)|0; HEAP32[8135] = $21; STACKTOP = sp;return; } else { _TraceLog(1,8155,$vararg_buffer); STACKTOP = sp;return; } break; } case 4: { $22 = HEAP32[8147]|0; $23 = ($22|0)<(6144); if ($23) { $24 = HEAP32[(32600)>>2]|0; $25 = ($22*3)|0; $26 = (($24) + ($25<<2)|0); HEAPF32[$26>>2] = $0; $27 = (($25) + 1)|0; $28 = (($24) + ($27<<2)|0); HEAPF32[$28>>2] = $1; $29 = (($25) + 2)|0; $30 = (($24) + ($29<<2)|0); HEAPF32[$30>>2] = $2; $31 = (($22) + 1)|0; HEAP32[8147] = $31; STACKTOP = sp;return; } else { _TraceLog(1,8180,$vararg_buffer1); STACKTOP = sp;return; } break; } case 7: { $32 = HEAP32[8159]|0; $33 = ($32|0)<(4096); if ($33) { $34 = HEAP32[(32648)>>2]|0; $35 = ($32*3)|0; $36 = (($34) + ($35<<2)|0); HEAPF32[$36>>2] = $0; $37 = (($35) + 1)|0; $38 = (($34) + ($37<<2)|0); HEAPF32[$38>>2] = $1; $39 = (($35) + 2)|0; $40 = (($34) + ($39<<2)|0); HEAPF32[$40>>2] = $2; $41 = (($32) + 1)|0; HEAP32[8159] = $41; $42 = HEAP32[7874]|0; $43 = HEAP32[7875]|0; $44 = (($43) + -1)|0; $45 = (($42) + (($44*144)|0)|0); $46 = HEAP32[$45>>2]|0; $47 = (($46) + 1)|0; HEAP32[$45>>2] = $47; STACKTOP = sp;return; } else { _TraceLog(1,8209,$vararg_buffer3); STACKTOP = sp;return; } break; } default: { STACKTOP = sp;return; } } } function _rlVertex2f($0,$1) { $0 = +$0; $1 = +$1; var $2 = 0.0, label = 0, sp = 0; sp = STACKTOP; $2 = +HEAPF32[746]; _rlVertex3f($0,$1,$2); return; } function _rlTexCoord2f($0,$1) { $0 = +$0; $1 = +$1; var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = HEAP32[7876]|0; $3 = ($2|0)==(7); if (!($3)) { return; } $4 = HEAP32[(32652)>>2]|0; $5 = HEAP32[(32640)>>2]|0; $6 = $5 << 1; $7 = (($4) + ($6<<2)|0); HEAPF32[$7>>2] = $0; $8 = $6 | 1; $9 = (($4) + ($8<<2)|0); HEAPF32[$9>>2] = $1; $10 = (($5) + 1)|0; HEAP32[(32640)>>2] = $10; return; } function _rlNormal3f($0,$1,$2) { $0 = +$0; $1 = +$1; $2 = +$2; var label = 0, sp = 0; sp = STACKTOP; return; } function _rlColor4ub($0,$1,$2,$3) { $0 = $0|0; $1 = $1|0; $2 = $2|0; $3 = $3|0; var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0; var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $4 = HEAP32[7876]|0; switch ($4|0) { case 1: { $$sink37 = (32548);$$sink38 = (32560); break; } case 4: { $$sink37 = (32596);$$sink38 = (32608); break; } case 7: { $$sink37 = (32644);$$sink38 = (32656); break; } default: { return; } } $5 = HEAP32[$$sink38>>2]|0; $6 = HEAP32[$$sink37>>2]|0; $7 = $6 << 2; $8 = (($5) + ($7)|0); HEAP8[$8>>0] = $0; $9 = HEAP32[$$sink38>>2]|0; $10 = HEAP32[$$sink37>>2]|0; $11 = $10 << 2; $12 = $11 | 1; $13 = (($9) + ($12)|0); HEAP8[$13>>0] = $1; $14 = HEAP32[$$sink38>>2]|0; $15 = HEAP32[$$sink37>>2]|0; $16 = $15 << 2; $17 = $16 | 2; $18 = (($14) + ($17)|0); HEAP8[$18>>0] = $2; $19 = HEAP32[$$sink38>>2]|0; $20 = HEAP32[$$sink37>>2]|0; $21 = $20 << 2; $22 = $21 | 3; $23 = (($19) + ($22)|0); HEAP8[$23>>0] = $3; $24 = HEAP32[$$sink37>>2]|0; $25 = (($24) + 1)|0; HEAP32[$$sink37>>2] = $25; return; } function _rlEnableTexture($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = HEAP32[7874]|0; $2 = HEAP32[7875]|0; $3 = (($2) + -1)|0; $4 = (((($1) + (($3*144)|0)|0)) + 8|0); $5 = HEAP32[$4>>2]|0; $6 = ($5|0)==($0|0); if ($6) { return; } $7 = (($1) + (($3*144)|0)|0); $8 = HEAP32[$7>>2]|0; $9 = ($8|0)>(0); if ($9) { $10 = (($2) + 1)|0; HEAP32[7875] = $10; } $11 = HEAP32[7875]|0; $12 = (($11) + -1)|0; $13 = (((($1) + (($12*144)|0)|0)) + 8|0); HEAP32[$13>>2] = $0; $14 = (($1) + (($12*144)|0)|0); HEAP32[$14>>2] = 0; return; } function _rlDisableTexture() { var $0 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; $0 = HEAP32[8159]|0; $1 = ($0|0)>(4095); if (!($1)) { return; } _rlglDraw(); return; } function _DrawLineV($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; var $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0, $15 = 0.0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; _rlBegin(1); $3 = HEAP8[$2>>0]|0; $4 = ((($2)) + 1|0); $5 = HEAP8[$4>>0]|0; $6 = ((($2)) + 2|0); $7 = HEAP8[$6>>0]|0; $8 = ((($2)) + 3|0); $9 = HEAP8[$8>>0]|0; _rlColor4ub($3,$5,$7,$9); $10 = +HEAPF32[$0>>2]; $11 = ((($0)) + 4|0); $12 = +HEAPF32[$11>>2]; _rlVertex2f($10,$12); $13 = +HEAPF32[$1>>2]; $14 = ((($1)) + 4|0); $15 = +HEAPF32[$14>>2]; _rlVertex2f($13,$15); _rlEnd(); return; } function _GetDefaultFont($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; ;HEAP32[$0>>2]=HEAP32[31064>>2]|0;HEAP32[$0+4>>2]=HEAP32[31064+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[31064+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[31064+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[31064+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[31064+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[31064+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[31064+28>>2]|0; return; } function _MeasureTextEx($0,$1,$2,$3,$4) { $0 = $0|0; $1 = $1|0; $2 = $2|0; $3 = +$3; $4 = $4|0; var $$0$lcssa = 0, $$05064 = 0, $$052$lcssa = 0.0, $$05263 = 0.0, $$05462 = 0, $$055$lcssa = 0.0, $$05561 = 0.0, $$058$lcssa = 0.0, $$05860 = 0.0, $$065 = 0, $$151 = 0, $$151$$0 = 0, $$153 = 0.0, $$156 = 0.0, $$159 = 0.0, $$2 = 0.0, $$257 = 0.0, $$3 = 0.0, $$byval_copy = 0, $$pn = 0.0; var $$pn$in = 0, $$sroa$4$0$$sroa_idx2 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; var $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0.0, $38 = 0, $39 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0.0, $exitcond = 0, $phitmp = 0, label = 0; var sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); $$byval_copy = sp; $5 = (_strlen($2)|0); $6 = ((($1)) + 20|0); $7 = HEAP32[$6>>2]|0; $8 = (+($7|0)); $9 = $3 / $8; $10 = ($5|0)>(0); if (!($10)) { $$0$lcssa = -1;$$052$lcssa = 0.0;$$055$lcssa = 0.0;$$058$lcssa = $8; $12 = $$055$lcssa < $$052$lcssa; $$3 = $12 ? $$052$lcssa : $$055$lcssa; $13 = $9 * $$3; $14 = Math_imul($$0$lcssa, $4)|0; $15 = (+($14|0)); $16 = $13 + $15; $17 = $9 * $$058$lcssa; HEAPF32[$0>>2] = $16; $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $17; STACKTOP = sp;return; } $11 = ((($1)) + 28|0); $$05064 = 0;$$05263 = 0.0;$$05462 = 0;$$05561 = 0.0;$$05860 = $8;$$065 = 0; while(1) { $18 = (($$05064) + 1)|0; $19 = (($2) + ($$05462)|0); $20 = HEAP8[$19>>0]|0; $21 = ($20<<24>>24)==(10); if ($21) { $33 = $$05561 < $$05263; $$156 = $33 ? $$05263 : $$05561; $34 = HEAP32[$6>>2]|0; $35 = (+($34|0)); $36 = $35 * 1.5; $37 = $$05860 + $36; $$151 = 0;$$159 = $37;$$2 = 0.0;$$257 = $$156; } else { $22 = $20 << 24 >> 24; ;HEAP32[$$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$1+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$1+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$1+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$1+28>>2]|0; $23 = (_GetCharIndex($$byval_copy,$22)|0); $24 = HEAP32[$11>>2]|0; $25 = (((($24) + ($23<<5)|0)) + 28|0); $26 = HEAP32[$25>>2]|0; $27 = ($26|0)==(0); if ($27) { $28 = (((($24) + ($23<<5)|0)) + 20|0); $29 = (((($24) + ($23<<5)|0)) + 12|0); $30 = HEAP32[$29>>2]|0; $31 = HEAP32[$28>>2]|0; $32 = (($31) + ($30))|0; $$pn$in = $32; } else { $$pn$in = $26; } $$pn = (+($$pn$in|0)); $$153 = $$05263 + $$pn; $$151 = $18;$$159 = $$05860;$$2 = $$153;$$257 = $$05561; } $38 = ($$065|0)<($$151|0); $$151$$0 = $38 ? $$151 : $$065; $39 = (($$05462) + 1)|0; $exitcond = ($39|0)==($5|0); if ($exitcond) { break; } else { $$05064 = $$151;$$05263 = $$2;$$05462 = $39;$$05561 = $$257;$$05860 = $$159;$$065 = $$151$$0; } } $phitmp = (($$151$$0) + -1)|0; $$0$lcssa = $phitmp;$$052$lcssa = $$2;$$055$lcssa = $$257;$$058$lcssa = $$159; $12 = $$055$lcssa < $$052$lcssa; $$3 = $12 ? $$052$lcssa : $$055$lcssa; $13 = $9 * $$3; $14 = Math_imul($$0$lcssa, $4)|0; $15 = (+($14|0)); $16 = $13 + $15; $17 = $9 * $$058$lcssa; HEAPF32[$0>>2] = $16; $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $17; STACKTOP = sp;return; } function _GetCharIndex($0,$1) { $0 = $0|0; $1 = $1|0; var $$08 = 0, $$09 = 0, $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = ((($0)) + 24|0); $3 = HEAP32[$2>>2]|0; $4 = ($3|0)>(0); if (!($4)) { $$08 = 0; return ($$08|0); } $5 = ((($0)) + 28|0); $6 = HEAP32[$5>>2]|0; $$09 = 0; while(1) { $7 = (($6) + ($$09<<5)|0); $8 = HEAP32[$7>>2]|0; $9 = ($8|0)==($1|0); if ($9) { $$08 = $$09; label = 5; break; } $10 = (($$09) + 1)|0; $11 = HEAP32[$2>>2]|0; $12 = ($10|0)<($11|0); if ($12) { $$09 = $10; } else { $$08 = 0; label = 5; break; } } if ((label|0) == 5) { return ($$08|0); } return (0)|0; } function _DrawTexturePro($0,$1,$2,$3,$4,$5) { $0 = $0|0; $1 = $1|0; $2 = $2|0; $3 = $3|0; $4 = +$4; $5 = $5|0; var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0; var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0, $40 = 0, $41 = 0.0, $42 = 0.0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0; var $50 = 0, $51 = 0.0, $52 = 0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0, $57 = 0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0.0, $61 = 0.0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0; var $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0, $83 = 0.0, $84 = 0, $85 = 0, $86 = 0; var $87 = 0.0, $88 = 0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0, $92 = 0.0, $93 = 0, $94 = 0.0, $95 = 0.0, $96 = 0, $97 = 0.0, label = 0, sp = 0; sp = STACKTOP; $6 = HEAP32[$0>>2]|0; $7 = ($6|0)==(0); if ($7) { return; } $8 = ((($1)) + 8|0); $9 = HEAP32[$8>>2]|0; $10 = ($9|0)<(0); if ($10) { $11 = HEAP32[$1>>2]|0; $12 = (($11) - ($9))|0; HEAP32[$1>>2] = $12; } $13 = ((($1)) + 12|0); $14 = HEAP32[$13>>2]|0; $15 = ($14|0)<(0); if ($15) { $16 = ((($1)) + 4|0); $17 = HEAP32[$16>>2]|0; $18 = (($17) - ($14))|0; HEAP32[$16>>2] = $18; } $19 = HEAP32[$0>>2]|0; _rlEnableTexture($19); _rlPushMatrix(); $20 = HEAP32[$2>>2]|0; $21 = (+($20|0)); $22 = ((($2)) + 4|0); $23 = HEAP32[$22>>2]|0; $24 = (+($23|0)); _rlTranslatef($21,$24,0.0); _rlRotatef($4,0.0,0.0,1.0); $25 = +HEAPF32[$3>>2]; $26 = -$25; $27 = ((($3)) + 4|0); $28 = +HEAPF32[$27>>2]; $29 = -$28; _rlTranslatef($26,$29,0.0); _rlBegin(7); $30 = HEAP8[$5>>0]|0; $31 = ((($5)) + 1|0); $32 = HEAP8[$31>>0]|0; $33 = ((($5)) + 2|0); $34 = HEAP8[$33>>0]|0; $35 = ((($5)) + 3|0); $36 = HEAP8[$35>>0]|0; _rlColor4ub($30,$32,$34,$36); $37 = HEAP32[$1>>2]|0; $38 = (+($37|0)); $39 = ((($0)) + 4|0); $40 = HEAP32[$39>>2]|0; $41 = (+($40|0)); $42 = $38 / $41; $43 = ((($1)) + 4|0); $44 = HEAP32[$43>>2]|0; $45 = (+($44|0)); $46 = ((($0)) + 8|0); $47 = HEAP32[$46>>2]|0; $48 = (+($47|0)); $49 = $45 / $48; _rlTexCoord2f($42,$49); _rlVertex2f(0.0,0.0); $50 = HEAP32[$1>>2]|0; $51 = (+($50|0)); $52 = HEAP32[$39>>2]|0; $53 = (+($52|0)); $54 = $51 / $53; $55 = HEAP32[$43>>2]|0; $56 = HEAP32[$13>>2]|0; $57 = (($56) + ($55))|0; $58 = (+($57|0)); $59 = HEAP32[$46>>2]|0; $60 = (+($59|0)); $61 = $58 / $60; _rlTexCoord2f($54,$61); $62 = ((($2)) + 12|0); $63 = HEAP32[$62>>2]|0; $64 = (+($63|0)); _rlVertex2f(0.0,$64); $65 = HEAP32[$1>>2]|0; $66 = HEAP32[$8>>2]|0; $67 = (($66) + ($65))|0; $68 = (+($67|0)); $69 = HEAP32[$39>>2]|0; $70 = (+($69|0)); $71 = $68 / $70; $72 = HEAP32[$43>>2]|0; $73 = HEAP32[$13>>2]|0; $74 = (($73) + ($72))|0; $75 = (+($74|0)); $76 = HEAP32[$46>>2]|0; $77 = (+($76|0)); $78 = $75 / $77; _rlTexCoord2f($71,$78); $79 = ((($2)) + 8|0); $80 = HEAP32[$79>>2]|0; $81 = (+($80|0)); $82 = HEAP32[$62>>2]|0; $83 = (+($82|0)); _rlVertex2f($81,$83); $84 = HEAP32[$1>>2]|0; $85 = HEAP32[$8>>2]|0; $86 = (($85) + ($84))|0; $87 = (+($86|0)); $88 = HEAP32[$39>>2]|0; $89 = (+($88|0)); $90 = $87 / $89; $91 = HEAP32[$43>>2]|0; $92 = (+($91|0)); $93 = HEAP32[$46>>2]|0; $94 = (+($93|0)); $95 = $92 / $94; _rlTexCoord2f($90,$95); $96 = HEAP32[$79>>2]|0; $97 = (+($96|0)); _rlVertex2f($97,0.0); _rlEnd(); _rlPopMatrix(); _rlDisableTexture(); return; } function _DrawText($0,$1,$2,$3,$4) { $0 = $0|0; $1 = $1|0; $2 = $2|0; $3 = $3|0; $4 = $4|0; var $$ = 0, $$byval_copy = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); $$byval_copy2 = sp + 112|0; $$byval_copy1 = sp + 104|0; $$byval_copy = sp + 72|0; $5 = sp + 32|0; $6 = sp + 64|0; $7 = sp; _GetDefaultFont($5); $8 = HEAP32[$5>>2]|0; $9 = ($8|0)==(0); if ($9) { STACKTOP = sp;return; } $10 = (+($1|0)); HEAPF32[$6>>2] = $10; $11 = ((($6)) + 4|0); $12 = (+($2|0)); HEAPF32[$11>>2] = $12; $13 = ($3|0)>(10); $$ = $13 ? $3 : 10; $14 = (($$>>>0) / 10)&-1; _GetDefaultFont($7); $15 = (+($$|0)); ;HEAP32[$$byval_copy>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$7+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$7+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$7+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$7+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$7+28>>2]|0; ;HEAP32[$$byval_copy1>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$6+4>>2]|0; ;HEAP8[$$byval_copy2>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$4+3>>0]|0; _DrawTextEx($$byval_copy,$0,$$byval_copy1,$15,$14,$$byval_copy2); STACKTOP = sp;return; } function _DrawTextEx($0,$1,$2,$3,$4,$5) { $0 = $0|0; $1 = $1|0; $2 = $2|0; $3 = +$3; $4 = $4|0; $5 = $5|0; var $$04954 = 0, $$05153 = 0, $$055 = 0, $$1 = 0, $$150 = 0, $$152 = 0, $$2 = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $$byval_copy3 = 0, $$byval_copy4 = 0, $$byval_copy5 = 0, $$sink = 0, $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0; var $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0.0, $28 = 0.0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0; var $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $50 = 0.0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0; var $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0; var $75 = 0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); $$byval_copy5 = sp + 88|0; $$byval_copy4 = sp + 80|0; $$byval_copy3 = sp + 64|0; $$byval_copy2 = sp + 48|0; $$byval_copy1 = sp + 24|0; $6 = sp + 8|0; $7 = sp; $8 = (_strlen($1)|0); $9 = ((($0)) + 20|0); $10 = HEAP32[$9>>2]|0; $11 = (+($10|0)); $12 = $3 / $11; $13 = ($8|0)>(0); if (!($13)) { STACKTOP = sp;return; } $14 = ((($0)) + 28|0); $15 = +HEAPF32[$2>>2]; $16 = ((($6)) + 4|0); $17 = ((($2)) + 4|0); $18 = ((($6)) + 8|0); $19 = ((($6)) + 12|0); $20 = ((($7)) + 4|0); $21 = (+($4|0)); $$04954 = 0;$$05153 = 0;$$055 = 0; while(1) { $22 = (($1) + ($$055)|0); $23 = HEAP8[$22>>0]|0; switch ($23<<24>>24) { case 10: { $24 = HEAP32[$9>>2]|0; $25 = (($24|0) / 2)&-1; $26 = (($25) + ($24))|0; $27 = (+($26|0)); $28 = $12 * $27; $29 = (~~(($28))); $30 = (($29) + ($$05153))|0; $$150 = 0;$$152 = $30;$$2 = $$055; break; } case -62: { $31 = (($$055) + 1)|0; $32 = (($1) + ($31)|0); $33 = HEAP8[$32>>0]|0; $34 = $33&255; $$1 = $31;$$sink = $34; label = 9; break; } case -61: { $35 = (($$055) + 1)|0; $36 = (($1) + ($35)|0); $37 = HEAP8[$36>>0]|0; $38 = $37&255; $39 = (($38) + 64)|0; $$1 = $35;$$sink = $39; label = 9; break; } default: { $40 = $23 << 24 >> 24; $$1 = $$055;$$sink = $40; label = 9; } } do { if ((label|0) == 9) { label = 0; ;HEAP32[$$byval_copy5>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy5+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy5+16>>2]=HEAP32[$0+16>>2]|0;HEAP32[$$byval_copy5+20>>2]=HEAP32[$0+20>>2]|0;HEAP32[$$byval_copy5+24>>2]=HEAP32[$0+24>>2]|0;HEAP32[$$byval_copy5+28>>2]=HEAP32[$0+28>>2]|0; $41 = (_GetCharIndex($$byval_copy5,$$sink)|0); $42 = HEAP32[$14>>2]|0; $43 = (((($42) + ($41<<5)|0)) + 4|0); $44 = (+($$04954|0)); $45 = $44 + $15; $46 = (((($42) + ($41<<5)|0)) + 20|0); $47 = HEAP32[$46>>2]|0; $48 = (+($47|0)); $49 = $12 * $48; $50 = $45 + $49; $51 = (~~(($50))); HEAP32[$6>>2] = $51; $52 = +HEAPF32[$17>>2]; $53 = (+($$05153|0)); $54 = $53 + $52; $55 = (((($42) + ($41<<5)|0)) + 24|0); $56 = HEAP32[$55>>2]|0; $57 = (+($56|0)); $58 = $12 * $57; $59 = $54 + $58; $60 = (~~(($59))); HEAP32[$16>>2] = $60; $61 = (((($42) + ($41<<5)|0)) + 12|0); $62 = HEAP32[$61>>2]|0; $63 = (+($62|0)); $64 = $12 * $63; $65 = (~~(($64))); HEAP32[$18>>2] = $65; $66 = (((($42) + ($41<<5)|0)) + 16|0); $67 = HEAP32[$66>>2]|0; $68 = (+($67|0)); $69 = $12 * $68; $70 = (~~(($69))); HEAP32[$19>>2] = $70; HEAPF32[$7>>2] = 0.0; HEAPF32[$20>>2] = 0.0; ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; ;HEAP32[$$byval_copy2>>2]=HEAP32[$43>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$43+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$43+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[$43+12>>2]|0; ;HEAP32[$$byval_copy3>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$6+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$6+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[$6+12>>2]|0; ;HEAP32[$$byval_copy4>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$7+4>>2]|0; ;HEAP8[$$byval_copy5>>0]=HEAP8[$5>>0]|0;HEAP8[$$byval_copy5+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$$byval_copy5+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$$byval_copy5+3>>0]=HEAP8[$5+3>>0]|0; _DrawTexturePro($$byval_copy1,$$byval_copy2,$$byval_copy3,$$byval_copy4,0.0,$$byval_copy5); $71 = HEAP32[$14>>2]|0; $72 = (((($71) + ($41<<5)|0)) + 28|0); $73 = HEAP32[$72>>2]|0; $74 = ($73|0)==(0); if ($74) { $75 = (((($71) + ($41<<5)|0)) + 12|0); $76 = HEAP32[$75>>2]|0; $77 = (+($76|0)); $78 = $12 * $77; $79 = $21 + $78; $80 = (~~(($79))); $81 = (($80) + ($$04954))|0; $$150 = $81;$$152 = $$05153;$$2 = $$1; break; } else { $82 = (+($73|0)); $83 = $12 * $82; $84 = $21 + $83; $85 = (~~(($84))); $86 = (($85) + ($$04954))|0; $$150 = $86;$$152 = $$05153;$$2 = $$1; break; } } } while(0); $87 = (($$2) + 1)|0; $88 = ($87|0)<($8|0); if ($88) { $$04954 = $$150;$$05153 = $$152;$$055 = $87; } else { break; } } STACKTOP = sp;return; } function _FormatText($0,$varargs) { $0 = $0|0; $varargs = $varargs|0; var $1 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $1 = sp; HEAP32[$1>>2] = $varargs; (_vsprintf(37283,$0,$1)|0); STACKTOP = sp;return (37283|0); } function _MeasureText($0,$1) { $0 = $0|0; $1 = $1|0; var $$ = 0, $$byval_copy = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0.0, $phitmp = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0); $$byval_copy = sp + 72|0; $2 = sp + 40|0; $3 = sp + 8|0; $4 = sp; _GetDefaultFont($2); $5 = HEAP32[$2>>2]|0; $6 = ($5|0)==(0); if ($6) { $$sroa$0$0 = 0; STACKTOP = sp;return ($$sroa$0$0|0); } $7 = ($1|0)>(10); $$ = $7 ? $1 : 10; $8 = (($$>>>0) / 10)&-1; _GetDefaultFont($3); $9 = (+($$|0)); ;HEAP32[$$byval_copy>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$3+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$3+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$3+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$3+28>>2]|0; _MeasureTextEx($4,$$byval_copy,$0,$9,$8); $$sroa$0$0$copyload = +HEAPF32[$4>>2]; $phitmp = (~~(($$sroa$0$0$copyload))); $$sroa$0$0 = $phitmp; STACKTOP = sp;return ($$sroa$0$0|0); } function _DrawFPS($0,$1) { $0 = $0|0; $1 = $1|0; var $$byval_copy = 0, $$sink = 0, $10 = 0, $11 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $$byval_copy = sp; $2 = sp + 4|0; $3 = HEAP32[8315]|0; $4 = HEAP32[747]|0; $5 = ($3|0)<($4|0); if ($5) { $6 = (($3) + 1)|0; $$sink = $6; } else { $7 = (_GetFPS()|0); HEAP32[8316] = $7; HEAP32[747] = $7; $$sink = 0; } HEAP32[8315] = $$sink; $8 = HEAP32[8316]|0; HEAP32[$$byval_copy>>2] = $8; (_FormatText(8234,$$byval_copy)|0); HEAP8[$2>>0] = 0; $9 = ((($2)) + 1|0); HEAP8[$9>>0] = -98; $10 = ((($2)) + 2|0); HEAP8[$10>>0] = 47; $11 = ((($2)) + 3|0); HEAP8[$11>>0] = -1; ;HEAP8[$$byval_copy>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$2+3>>0]|0; _DrawText(37283,$0,$1,20,$$byval_copy); STACKTOP = sp;return; } function _emscripten_GetProcAddress($0) { $0 = $0|0; var $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0; var $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0; var $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0; var $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0; var $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0; var $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0; var $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0; var $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0; var $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0; var $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0; var $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0; var $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0; var $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0; var $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0; var $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0; var $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0; var $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $4 = 0, $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0; var $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0, $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0; var $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0, $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0; var $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0, $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0; var $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0, $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0; var $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0, $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0; var $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0, $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0; var $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0, $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0; var $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0, $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0; var $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0; var $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0; var $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $1 = sp + 12|0; $2 = sp + 8|0; $3 = sp + 4|0; $4 = sp; HEAP32[$2>>2] = $0; $5 = HEAP32[$2>>2]|0; $6 = (_strlen($5)|0); $7 = (($6) + 1)|0; $8 = (_malloc($7)|0); HEAP32[$3>>2] = $8; $9 = HEAP32[$3>>2]|0; $10 = HEAP32[$2>>2]|0; (_strcpy($9,$10)|0); $11 = HEAP32[$3>>2]|0; $12 = (_strstr($11,8242)|0); HEAP32[$4>>2] = $12; $13 = HEAP32[$4>>2]|0; $14 = ($13|0)!=(0|0); if ($14) { $15 = HEAP32[$4>>2]|0; HEAP8[$15>>0] = 0; } $16 = HEAP32[$3>>2]|0; $17 = (_strstr($16,8246)|0); HEAP32[$4>>2] = $17; $18 = HEAP32[$4>>2]|0; $19 = ($18|0)!=(0|0); if ($19) { $20 = HEAP32[$4>>2]|0; HEAP8[$20>>0] = 0; } $21 = HEAP32[$3>>2]|0; $22 = (_strstr($21,8250)|0); HEAP32[$4>>2] = $22; $23 = HEAP32[$4>>2]|0; $24 = ($23|0)!=(0|0); if ($24) { $25 = HEAP32[$4>>2]|0; HEAP8[$25>>0] = 0; } $26 = HEAP32[$3>>2]|0; $27 = (_strstr($26,8254)|0); HEAP32[$4>>2] = $27; $28 = HEAP32[$4>>2]|0; $29 = ($28|0)!=(0|0); if ($29) { $30 = HEAP32[$4>>2]|0; HEAP8[$30>>0] = 0; } $31 = HEAP32[$3>>2]|0; $32 = (_strcmp($31,8260)|0); $33 = ($32|0)!=(0); do { if ($33) { $34 = HEAP32[$3>>2]|0; $35 = (_strcmp($34,8298)|0); $36 = ($35|0)!=(0); if (!($36)) { HEAP32[$3>>2] = 8317; break; } $37 = HEAP32[$3>>2]|0; $38 = (_strcmp($37,8330)|0); $39 = ($38|0)!=(0); if (!($39)) { HEAP32[$3>>2] = 8351; break; } $40 = HEAP32[$3>>2]|0; $41 = (_strcmp($40,8366)|0); $42 = ($41|0)!=(0); if (!($42)) { HEAP32[$3>>2] = 8381; break; } $43 = HEAP32[$3>>2]|0; $44 = (_strcmp($43,8396)|0); $45 = ($44|0)!=(0); if (!($45)) { HEAP32[$3>>2] = 8411; } } else { HEAP32[$3>>2] = 8282; } } while(0); $46 = HEAP32[$3>>2]|0; $47 = (_strcmp($46,8426)|0); $48 = ($47|0)!=(0); do { if ($48) { $49 = HEAP32[$3>>2]|0; $50 = (_strcmp($49,8440)|0); $51 = ($50|0)!=(0); if (!($51)) { HEAP32[$1>>2] = 3; break; } $52 = HEAP32[$3>>2]|0; $53 = (_strcmp($52,8452)|0); $54 = ($53|0)!=(0); if (!($54)) { HEAP32[$1>>2] = 6; break; } $55 = HEAP32[$3>>2]|0; $56 = (_strcmp($55,8466)|0); $57 = ($56|0)!=(0); if (!($57)) { HEAP32[$1>>2] = 7; break; } $58 = HEAP32[$3>>2]|0; $59 = (_strcmp($58,8478)|0); $60 = ($59|0)!=(0); if (!($60)) { HEAP32[$1>>2] = 8; break; } $61 = HEAP32[$3>>2]|0; $62 = (_strcmp($61,8492)|0); $63 = ($62|0)!=(0); if (!($63)) { HEAP32[$1>>2] = 9; break; } $64 = HEAP32[$3>>2]|0; $65 = (_strcmp($64,8506)|0); $66 = ($65|0)!=(0); if (!($66)) { HEAP32[$1>>2] = 10; break; } $67 = HEAP32[$3>>2]|0; $68 = (_strcmp($67,8523)|0); $69 = ($68|0)!=(0); if (!($69)) { HEAP32[$1>>2] = 1; break; } $70 = HEAP32[$3>>2]|0; $71 = (_strcmp($70,8546)|0); $72 = ($71|0)!=(0); if (!($72)) { HEAP32[$1>>2] = 1; break; } $73 = HEAP32[$3>>2]|0; $74 = (_strcmp($73,8572)|0); $75 = ($74|0)!=(0); if (!($75)) { HEAP32[$1>>2] = 2; break; } $76 = HEAP32[$3>>2]|0; $77 = (_strcmp($76,8585)|0); $78 = ($77|0)!=(0); if (!($78)) { HEAP32[$1>>2] = 3; break; } $79 = HEAP32[$3>>2]|0; $80 = (_strcmp($79,8601)|0); $81 = ($80|0)!=(0); if (!($81)) { HEAP32[$1>>2] = 1; break; } $82 = HEAP32[$3>>2]|0; $83 = (_strcmp($82,8614)|0); $84 = ($83|0)!=(0); if (!($84)) { HEAP32[$1>>2] = 11; break; } $85 = HEAP32[$3>>2]|0; $86 = (_strcmp($85,8628)|0); $87 = ($86|0)!=(0); if (!($87)) { HEAP32[$1>>2] = 2; break; } $88 = HEAP32[$3>>2]|0; $89 = (_strcmp($88,8648)|0); $90 = ($89|0)!=(0); if (!($90)) { HEAP32[$1>>2] = 3; break; } $91 = HEAP32[$3>>2]|0; $92 = (_strcmp($91,8668)|0); $93 = ($92|0)!=(0); if (!($93)) { HEAP32[$1>>2] = 4; break; } $94 = HEAP32[$3>>2]|0; $95 = (_strcmp($94,8685)|0); $96 = ($95|0)!=(0); if (!($96)) { HEAP32[$1>>2] = 5; break; } $97 = HEAP32[$3>>2]|0; $98 = (_strcmp($97,8702)|0); $99 = ($98|0)!=(0); if (!($99)) { HEAP32[$1>>2] = 4; break; } $100 = HEAP32[$3>>2]|0; $101 = (_strcmp($100,8714)|0); $102 = ($101|0)!=(0); if (!($102)) { HEAP32[$1>>2] = 12; break; } $103 = HEAP32[$3>>2]|0; $104 = (_strcmp($103,8727)|0); $105 = ($104|0)!=(0); if (!($105)) { HEAP32[$1>>2] = 13; break; } $106 = HEAP32[$3>>2]|0; $107 = (_strcmp($106,8743)|0); $108 = ($107|0)!=(0); if (!($108)) { HEAP32[$1>>2] = 6; break; } $109 = HEAP32[$3>>2]|0; $110 = (_strcmp($109,8766)|0); $111 = ($110|0)!=(0); if (!($111)) { HEAP32[$1>>2] = 2; break; } $112 = HEAP32[$3>>2]|0; $113 = (_strcmp($112,8779)|0); $114 = ($113|0)!=(0); if (!($114)) { HEAP32[$1>>2] = 3; break; } $115 = HEAP32[$3>>2]|0; $116 = (_strcmp($115,8795)|0); $117 = ($116|0)!=(0); if (!($117)) { HEAP32[$1>>2] = 5; break; } $118 = HEAP32[$3>>2]|0; $119 = (_strcmp($118,8806)|0); $120 = ($119|0)!=(0); if (!($120)) { HEAP32[$1>>2] = 14; break; } $121 = HEAP32[$3>>2]|0; $122 = (_strcmp($121,8825)|0); $123 = ($122|0)!=(0); if (!($123)) { HEAP32[$1>>2] = 15; break; } $124 = HEAP32[$3>>2]|0; $125 = (_strcmp($124,8847)|0); $126 = ($125|0)!=(0); if (!($126)) { HEAP32[$1>>2] = 16; break; } $127 = HEAP32[$3>>2]|0; $128 = (_strcmp($127,8866)|0); $129 = ($128|0)!=(0); if (!($129)) { HEAP32[$1>>2] = 7; break; } $130 = HEAP32[$3>>2]|0; $131 = (_strcmp($130,8895)|0); $132 = ($131|0)!=(0); if (!($132)) { HEAP32[$1>>2] = 6; break; } $133 = HEAP32[$3>>2]|0; $134 = (_strcmp($133,8912)|0); $135 = ($134|0)!=(0); if (!($135)) { HEAP32[$1>>2] = 8; break; } $136 = HEAP32[$3>>2]|0; $137 = (_strcmp($136,8927)|0); $138 = ($137|0)!=(0); if (!($138)) { HEAP32[$1>>2] = 9; break; } $139 = HEAP32[$3>>2]|0; $140 = (_strcmp($139,8942)|0); $141 = ($140|0)!=(0); if (!($141)) { HEAP32[$1>>2] = 1; break; } $142 = HEAP32[$3>>2]|0; $143 = (_strcmp($142,8963)|0); $144 = ($143|0)!=(0); if (!($144)) { HEAP32[$1>>2] = 10; break; } $145 = HEAP32[$3>>2]|0; $146 = (_strcmp($145,8983)|0); $147 = ($146|0)!=(0); if (!($147)) { HEAP32[$1>>2] = 11; break; } $148 = HEAP32[$3>>2]|0; $149 = (_strcmp($148,9003)|0); $150 = ($149|0)!=(0); if (!($150)) { HEAP32[$1>>2] = 12; break; } $151 = HEAP32[$3>>2]|0; $152 = (_strcmp($151,9029)|0); $153 = ($152|0)!=(0); if (!($153)) { HEAP32[$1>>2] = 2; break; } $154 = HEAP32[$3>>2]|0; $155 = (_strcmp($154,9048)|0); $156 = ($155|0)!=(0); if (!($156)) { HEAP32[$1>>2] = 1; break; } $157 = HEAP32[$3>>2]|0; $158 = (_strcmp($157,9060)|0); $159 = ($158|0)!=(0); if (!($159)) { HEAP32[$1>>2] = 3; break; } $160 = HEAP32[$3>>2]|0; $161 = (_strcmp($160,9072)|0); $162 = ($161|0)!=(0); if (!($162)) { HEAP32[$1>>2] = 1; break; } $163 = HEAP32[$3>>2]|0; $164 = (_strcmp($163,9084)|0); $165 = ($164|0)!=(0); if (!($165)) { HEAP32[$1>>2] = 1; break; } $166 = HEAP32[$3>>2]|0; $167 = (_strcmp($166,9096)|0); $168 = ($167|0)!=(0); if (!($168)) { HEAP32[$1>>2] = 17; break; } $169 = HEAP32[$3>>2]|0; $170 = (_strcmp($169,9108)|0); $171 = ($170|0)!=(0); if (!($171)) { HEAP32[$1>>2] = 13; break; } $172 = HEAP32[$3>>2]|0; $173 = (_strcmp($172,9120)|0); $174 = ($173|0)!=(0); if (!($174)) { HEAP32[$1>>2] = 4; break; } $175 = HEAP32[$3>>2]|0; $176 = (_strcmp($175,9132)|0); $177 = ($176|0)!=(0); if (!($177)) { HEAP32[$1>>2] = 2; break; } $178 = HEAP32[$3>>2]|0; $179 = (_strcmp($178,9144)|0); $180 = ($179|0)!=(0); if (!($180)) { HEAP32[$1>>2] = 14; break; } $181 = HEAP32[$3>>2]|0; $182 = (_strcmp($181,9157)|0); $183 = ($182|0)!=(0); if (!($183)) { HEAP32[$1>>2] = 15; break; } $184 = HEAP32[$3>>2]|0; $185 = (_strcmp($184,9170)|0); $186 = ($185|0)!=(0); if (!($186)) { HEAP32[$1>>2] = 16; break; } $187 = HEAP32[$3>>2]|0; $188 = (_strcmp($187,9183)|0); $189 = ($188|0)!=(0); if (!($189)) { HEAP32[$1>>2] = 17; break; } $190 = HEAP32[$3>>2]|0; $191 = (_strcmp($190,9196)|0); $192 = ($191|0)!=(0); if (!($192)) { HEAP32[$1>>2] = 18; break; } $193 = HEAP32[$3>>2]|0; $194 = (_strcmp($193,9209)|0); $195 = ($194|0)!=(0); if (!($195)) { HEAP32[$1>>2] = 19; break; } $196 = HEAP32[$3>>2]|0; $197 = (_strcmp($196,9222)|0); $198 = ($197|0)!=(0); if (!($198)) { HEAP32[$1>>2] = 20; break; } $199 = HEAP32[$3>>2]|0; $200 = (_strcmp($199,9235)|0); $201 = ($200|0)!=(0); if (!($201)) { HEAP32[$1>>2] = 21; break; } $202 = HEAP32[$3>>2]|0; $203 = (_strcmp($202,9248)|0); $204 = ($203|0)!=(0); if (!($204)) { HEAP32[$1>>2] = 5; break; } $205 = HEAP32[$3>>2]|0; $206 = (_strcmp($205,9267)|0); $207 = ($206|0)!=(0); if (!($207)) { HEAP32[$1>>2] = 6; break; } $208 = HEAP32[$3>>2]|0; $209 = (_strcmp($208,9286)|0); $210 = ($209|0)!=(0); if (!($210)) { HEAP32[$1>>2] = 7; break; } $211 = HEAP32[$3>>2]|0; $212 = (_strcmp($211,9305)|0); $213 = ($212|0)!=(0); if (!($213)) { HEAP32[$1>>2] = 18; break; } $214 = HEAP32[$3>>2]|0; $215 = (_strcmp($214,9318)|0); $216 = ($215|0)!=(0); if (!($216)) { HEAP32[$1>>2] = 19; break; } $217 = HEAP32[$3>>2]|0; $218 = (_strcmp($217,9336)|0); $219 = ($218|0)!=(0); if (!($219)) { HEAP32[$1>>2] = 20; break; } $220 = HEAP32[$3>>2]|0; $221 = (_strcmp($220,9354)|0); $222 = ($221|0)!=(0); if (!($222)) { HEAP32[$1>>2] = 21; break; } $223 = HEAP32[$3>>2]|0; $224 = (_strcmp($223,9372)|0); $225 = ($224|0)!=(0); if (!($225)) { HEAP32[$1>>2] = 22; break; } $226 = HEAP32[$3>>2]|0; $227 = (_strcmp($226,9390)|0); $228 = ($227|0)!=(0); if (!($228)) { HEAP32[$1>>2] = 2; break; } $229 = HEAP32[$3>>2]|0; $230 = (_strcmp($229,9410)|0); $231 = ($230|0)!=(0); if (!($231)) { HEAP32[$1>>2] = 3; break; } $232 = HEAP32[$3>>2]|0; $233 = (_strcmp($232,8351)|0); $234 = ($233|0)!=(0); if (!($234)) { HEAP32[$1>>2] = 7; break; } $235 = HEAP32[$3>>2]|0; $236 = (_strcmp($235,9428)|0); $237 = ($236|0)!=(0); if (!($237)) { HEAP32[$1>>2] = 1; break; } $238 = HEAP32[$3>>2]|0; $239 = (_strcmp($238,9443)|0); $240 = ($239|0)!=(0); if (!($240)) { HEAP32[$1>>2] = 8; break; } $241 = HEAP32[$3>>2]|0; $242 = (_strcmp($241,9464)|0); $243 = ($242|0)!=(0); if (!($243)) { HEAP32[$1>>2] = 9; break; } $244 = HEAP32[$3>>2]|0; $245 = (_strcmp($244,9479)|0); $246 = ($245|0)!=(0); if (!($246)) { HEAP32[$1>>2] = 10; break; } $247 = HEAP32[$3>>2]|0; $248 = (_strcmp($247,9497)|0); $249 = ($248|0)!=(0); if (!($249)) { HEAP32[$1>>2] = 2; break; } $250 = HEAP32[$3>>2]|0; $251 = (_strcmp($250,9513)|0); $252 = ($251|0)!=(0); if (!($252)) { HEAP32[$1>>2] = 11; break; } $253 = HEAP32[$3>>2]|0; $254 = (_strcmp($253,9532)|0); $255 = ($254|0)!=(0); if (!($255)) { HEAP32[$1>>2] = 22; break; } $256 = HEAP32[$3>>2]|0; $257 = (_strcmp($256,9546)|0); $258 = ($257|0)!=(0); if (!($258)) { HEAP32[$1>>2] = 23; break; } $259 = HEAP32[$3>>2]|0; $260 = (_strcmp($259,9561)|0); $261 = ($260|0)!=(0); if (!($261)) { HEAP32[$1>>2] = 8; break; } $262 = HEAP32[$3>>2]|0; $263 = (_strcmp($262,8282)|0); $264 = ($263|0)!=(0); if (!($264)) { HEAP32[$1>>2] = 1; break; } $265 = HEAP32[$3>>2]|0; $266 = (_strcmp($265,9572)|0); $267 = ($266|0)!=(0); if (!($267)) { HEAP32[$1>>2] = 3; break; } $268 = HEAP32[$3>>2]|0; $269 = (_strcmp($268,8381)|0); $270 = ($269|0)!=(0); if (!($270)) { HEAP32[$1>>2] = 23; break; } $271 = HEAP32[$3>>2]|0; $272 = (_strcmp($271,8411)|0); $273 = ($272|0)!=(0); if (!($273)) { HEAP32[$1>>2] = 24; break; } $274 = HEAP32[$3>>2]|0; $275 = (_strcmp($274,9588)|0); $276 = ($275|0)!=(0); if (!($276)) { HEAP32[$1>>2] = 12; break; } $277 = HEAP32[$3>>2]|0; $278 = (_strcmp($277,9615)|0); $279 = ($278|0)!=(0); if (!($279)) { HEAP32[$1>>2] = 4; break; } $280 = HEAP32[$3>>2]|0; $281 = (_strcmp($280,9629)|0); $282 = ($281|0)!=(0); if (!($282)) { HEAP32[$1>>2] = 13; break; } $283 = HEAP32[$3>>2]|0; $284 = (_strcmp($283,8317)|0); $285 = ($284|0)!=(0); if (!($285)) { HEAP32[$1>>2] = 5; break; } $286 = HEAP32[$3>>2]|0; $287 = (_strcmp($286,9649)|0); $288 = ($287|0)!=(0); if (!($288)) { HEAP32[$1>>2] = 6; break; } $289 = HEAP32[$3>>2]|0; $290 = (_strcmp($289,9667)|0); $291 = ($290|0)!=(0); if (!($291)) { HEAP32[$1>>2] = 9; break; } $292 = HEAP32[$3>>2]|0; $293 = (_strcmp($292,9679)|0); $294 = ($293|0)!=(0); if (!($294)) { HEAP32[$1>>2] = 24; break; } $295 = HEAP32[$3>>2]|0; $296 = (_strcmp($295,9700)|0); $297 = ($296|0)!=(0); if (!($297)) { HEAP32[$1>>2] = 25; break; } $298 = HEAP32[$3>>2]|0; $299 = (_strcmp($298,9718)|0); $300 = ($299|0)!=(0); if (!($300)) { HEAP32[$1>>2] = 26; break; } $301 = HEAP32[$3>>2]|0; $302 = (_strcmp($301,9736)|0); $303 = ($302|0)!=(0); if (!($303)) { HEAP32[$1>>2] = 27; break; } $304 = HEAP32[$3>>2]|0; $305 = (_strcmp($304,9757)|0); $306 = ($305|0)!=(0); if (!($306)) { HEAP32[$1>>2] = 14; break; } $307 = HEAP32[$3>>2]|0; $308 = (_strcmp($307,9783)|0); $309 = ($308|0)!=(0); if (!($309)) { HEAP32[$1>>2] = 3; break; } $310 = HEAP32[$3>>2]|0; $311 = (_strcmp($310,9806)|0); $312 = ($311|0)!=(0); if (!($312)) { HEAP32[$1>>2] = 15; break; } $313 = HEAP32[$3>>2]|0; $314 = (_strcmp($313,9844)|0); $315 = ($314|0)!=(0); if (!($315)) { HEAP32[$1>>2] = 10; break; } $316 = HEAP32[$3>>2]|0; $317 = (_strcmp($316,9860)|0); $318 = ($317|0)!=(0); if (!($318)) { HEAP32[$1>>2] = 7; break; } $319 = HEAP32[$3>>2]|0; $320 = (_strcmp($319,9875)|0); $321 = ($320|0)!=(0); if (!($321)) { HEAP32[$1>>2] = 25; break; } $322 = HEAP32[$3>>2]|0; $323 = (_strcmp($322,9898)|0); $324 = ($323|0)!=(0); if (!($324)) { HEAP32[$1>>2] = 16; break; } $325 = HEAP32[$3>>2]|0; $326 = (_strcmp($325,9911)|0); $327 = ($326|0)!=(0); if (!($327)) { HEAP32[$1>>2] = 28; break; } $328 = HEAP32[$3>>2]|0; $329 = (_strcmp($328,9925)|0); $330 = ($329|0)!=(0); if (!($330)) { HEAP32[$1>>2] = 29; break; } $331 = HEAP32[$3>>2]|0; $332 = (_strcmp($331,9939)|0); $333 = ($332|0)!=(0); if (!($333)) { HEAP32[$1>>2] = 1; break; } $334 = HEAP32[$3>>2]|0; $335 = (_strcmp($334,9959)|0); $336 = ($335|0)!=(0); if (!($336)) { HEAP32[$1>>2] = 8; break; } $337 = HEAP32[$3>>2]|0; $338 = (_strcmp($337,9979)|0); $339 = ($338|0)!=(0); if (!($339)) { HEAP32[$1>>2] = 17; break; } $340 = HEAP32[$3>>2]|0; $341 = (_strcmp($340,9995)|0); $342 = ($341|0)!=(0); if (!($342)) { HEAP32[$1>>2] = 18; break; } $343 = HEAP32[$3>>2]|0; $344 = (_strcmp($343,10013)|0); $345 = ($344|0)!=(0); if (!($345)) { HEAP32[$1>>2] = 26; break; } $346 = HEAP32[$3>>2]|0; $347 = (_strcmp($346,10029)|0); $348 = ($347|0)!=(0); if (!($348)) { HEAP32[$1>>2] = 19; break; } $349 = HEAP32[$3>>2]|0; $350 = (_strcmp($349,10044)|0); $351 = ($350|0)!=(0); if (!($351)) { HEAP32[$1>>2] = 9; break; } $352 = HEAP32[$3>>2]|0; $353 = (_strcmp($352,10066)|0); $354 = ($353|0)!=(0); if (!($354)) { HEAP32[$1>>2] = 30; break; } $355 = HEAP32[$3>>2]|0; $356 = (_strcmp($355,10084)|0); $357 = ($356|0)!=(0); if (!($357)) { HEAP32[$1>>2] = 31; break; } $358 = HEAP32[$3>>2]|0; $359 = (_strcmp($358,10105)|0); $360 = ($359|0)!=(0); if (!($360)) { HEAP32[$1>>2] = 10; break; } $361 = HEAP32[$3>>2]|0; $362 = (_strcmp($361,10123)|0); $363 = ($362|0)!=(0); if (!($363)) { HEAP32[$1>>2] = 11; break; } $364 = HEAP32[$3>>2]|0; $365 = (_strcmp($364,10136)|0); $366 = ($365|0)!=(0); if (!($366)) { HEAP32[$1>>2] = 2; break; } $367 = HEAP32[$3>>2]|0; $368 = (_strcmp($367,10151)|0); $369 = ($368|0)!=(0); if (!($369)) { HEAP32[$1>>2] = 12; break; } $370 = HEAP32[$3>>2]|0; $371 = (_strcmp($370,10165)|0); $372 = ($371|0)!=(0); if (!($372)) { HEAP32[$1>>2] = 1; break; } $373 = HEAP32[$3>>2]|0; $374 = (_strcmp($373,10175)|0); $375 = ($374|0)!=(0); if (!($375)) { HEAP32[$1>>2] = 1; break; } $376 = HEAP32[$3>>2]|0; $377 = (_strcmp($376,10185)|0); $378 = ($377|0)!=(0); if (!($378)) { HEAP32[$1>>2] = 2; break; } $379 = HEAP32[$3>>2]|0; $380 = (_strcmp($379,10207)|0); $381 = ($380|0)!=(0); if (!($381)) { HEAP32[$1>>2] = 13; break; } $382 = HEAP32[$3>>2]|0; $383 = (_strcmp($382,10233)|0); $384 = ($383|0)!=(0); if (!($384)) { HEAP32[$1>>2] = 14; break; } $385 = HEAP32[$3>>2]|0; $386 = (_strcmp($385,10260)|0); $387 = ($386|0)!=(0); if (!($387)) { HEAP32[$1>>2] = 27; break; } $388 = HEAP32[$3>>2]|0; $389 = (_strcmp($388,10273)|0); $390 = ($389|0)!=(0); if (!($390)) { HEAP32[$1>>2] = 20; break; } $391 = HEAP32[$3>>2]|0; $392 = (_strcmp($391,10288)|0); $393 = ($392|0)!=(0); if (!($393)) { HEAP32[$1>>2] = 4; break; } $394 = HEAP32[$3>>2]|0; $395 = (_strcmp($394,10303)|0); $396 = ($395|0)!=(0); if (!($396)) { HEAP32[$1>>2] = 3; break; } $397 = HEAP32[$3>>2]|0; $398 = (_strcmp($397,10327)|0); $399 = ($398|0)!=(0); if (!($399)) { HEAP32[$1>>2] = 2; break; } $400 = HEAP32[$3>>2]|0; $401 = (_strcmp($400,10338)|0); $402 = ($401|0)!=(0); if (!($402)) { HEAP32[$1>>2] = 32; break; } $403 = HEAP32[$3>>2]|0; $404 = (_strcmp($403,10360)|0); $405 = ($404|0)!=(0); if (!($405)) { HEAP32[$1>>2] = 21; break; } $406 = HEAP32[$3>>2]|0; $407 = (_strcmp($406,10382)|0); $408 = ($407|0)!=(0); if (!($408)) { HEAP32[$1>>2] = 5; break; } $409 = HEAP32[$3>>2]|0; $410 = (_strcmp($409,10406)|0); $411 = ($410|0)!=(0); if (!($411)) { HEAP32[$1>>2] = 4; break; } $412 = HEAP32[$3>>2]|0; $413 = (_strcmp($412,10415)|0); $414 = ($413|0)!=(0); if (!($414)) { HEAP32[$1>>2] = 5; break; } $415 = HEAP32[$3>>2]|0; $416 = (_strcmp($415,10423)|0); $417 = ($416|0)!=(0); if (!($417)) { HEAP32[$1>>2] = 1; break; } $418 = HEAP32[$3>>2]|0; $419 = (_strcmp($418,10436)|0); $420 = ($419|0)!=(0); if (!($420)) { HEAP32[$1>>2] = 2; break; } $421 = HEAP32[$3>>2]|0; $422 = (_strcmp($421,10450)|0); $423 = ($422|0)!=(0); if (!($423)) { HEAP32[$1>>2] = 15; break; } $424 = HEAP32[$3>>2]|0; $425 = (_strcmp($424,10462)|0); $426 = ($425|0)!=(0); if (!($426)) { HEAP32[$1>>2] = 16; break; } $427 = HEAP32[$3>>2]|0; $428 = (_strcmp($427,10471)|0); $429 = ($428|0)!=(0); if (!($429)) { HEAP32[$1>>2] = 17; break; } $430 = HEAP32[$3>>2]|0; $431 = (_strcmp($430,10481)|0); $432 = ($431|0)!=(0); if (!($432)) { HEAP32[$1>>2] = 18; break; } $433 = HEAP32[$3>>2]|0; $434 = (_strcmp($433,10493)|0); $435 = ($434|0)!=(0); if (!($435)) { HEAP32[$1>>2] = 19; break; } $436 = HEAP32[$3>>2]|0; $437 = (_strcmp($436,10504)|0); $438 = ($437|0)!=(0); if (!($438)) { HEAP32[$1>>2] = 20; break; } $439 = HEAP32[$3>>2]|0; $440 = (_strcmp($439,10512)|0); $441 = ($440|0)!=(0); if (!($441)) { HEAP32[$1>>2] = 3; break; } $442 = HEAP32[$3>>2]|0; $443 = (_strcmp($442,10524)|0); $444 = ($443|0)!=(0); if (!($444)) { HEAP32[$1>>2] = 21; break; } $445 = HEAP32[$3>>2]|0; $446 = (_strcmp($445,10539)|0); $447 = ($446|0)!=(0); if (!($447)) { HEAP32[$1>>2] = 22; break; } $448 = HEAP32[$3>>2]|0; $449 = (_strcmp($448,10551)|0); $450 = ($449|0)!=(0); if (!($450)) { HEAP32[$1>>2] = 23; break; } $451 = HEAP32[$3>>2]|0; $452 = (_strcmp($451,10565)|0); $453 = ($452|0)!=(0); if (!($453)) { HEAP32[$1>>2] = 11; break; } $454 = HEAP32[$3>>2]|0; $455 = (_strcmp($454,10590)|0); $456 = ($455|0)!=(0); if (!($456)) { HEAP32[$1>>2] = 24; break; } $457 = HEAP32[$3>>2]|0; $458 = (_strcmp($457,10607)|0); $459 = ($458|0)!=(0); if (!($459)) { HEAP32[$1>>2] = 25; break; } $460 = HEAP32[$3>>2]|0; $461 = (_strcmp($460,10623)|0); $462 = ($461|0)!=(0); if (!($462)) { HEAP32[$1>>2] = 26; break; } $463 = HEAP32[$3>>2]|0; $464 = (_strcmp($463,10639)|0); $465 = ($464|0)!=(0); if (!($465)) { HEAP32[$1>>2] = 12; break; } $466 = HEAP32[$3>>2]|0; $467 = (_strcmp($466,10651)|0); $468 = ($467|0)!=(0); if (!($468)) { HEAP32[$1>>2] = 33; break; } $469 = HEAP32[$3>>2]|0; $470 = (_strcmp($469,10663)|0); $471 = ($470|0)!=(0); if (!($471)) { HEAP32[$1>>2] = 34; break; } $472 = HEAP32[$3>>2]|0; $473 = (_strcmp($472,10687)|0); $474 = ($473|0)!=(0); if (!($474)) { HEAP32[$1>>2] = 1; break; } $475 = HEAP32[$3>>2]|0; $476 = (_strcmp($475,10700)|0); $477 = ($476|0)!=(0); if (!($477)) { HEAP32[$1>>2] = 2; break; } $478 = HEAP32[$3>>2]|0; $479 = (_strcmp($478,10714)|0); $480 = ($479|0)!=(0); if (!($480)) { HEAP32[$1>>2] = 35; break; } $481 = HEAP32[$3>>2]|0; $482 = (_strcmp($481,10736)|0); $483 = ($482|0)!=(0); if (!($483)) { HEAP32[$1>>2] = 36; break; } $484 = HEAP32[$3>>2]|0; $485 = (_strcmp($484,10743)|0); $486 = ($485|0)!=(0); if (!($486)) { HEAP32[$1>>2] = 3; break; } $487 = HEAP32[$3>>2]|0; $488 = (_strcmp($487,10759)|0); $489 = ($488|0)!=(0); if (!($489)) { HEAP32[$1>>2] = 2; break; } $490 = HEAP32[$3>>2]|0; $491 = (_strcmp($490,10776)|0); $492 = ($491|0)!=(0); if (!($492)) { HEAP32[$1>>2] = 1; break; } $493 = HEAP32[$3>>2]|0; $494 = (_strcmp($493,10793)|0); $495 = ($494|0)!=(0); if (!($495)) { HEAP32[$1>>2] = 28; break; } $496 = HEAP32[$3>>2]|0; $497 = (_strcmp($496,10809)|0); $498 = ($497|0)!=(0); if (!($498)) { HEAP32[$1>>2] = 1; break; } $499 = HEAP32[$3>>2]|0; $500 = (_strcmp($499,10825)|0); $501 = ($500|0)!=(0); if (!($501)) { HEAP32[$1>>2] = 4; break; } $502 = HEAP32[$3>>2]|0; $503 = (_strcmp($502,10842)|0); $504 = ($503|0)!=(0); if (!($504)) { HEAP32[$1>>2] = 29; break; } $505 = HEAP32[$3>>2]|0; $506 = (_strcmp($505,10856)|0); $507 = ($506|0)!=(0); if (!($507)) { HEAP32[$1>>2] = 30; break; } $508 = HEAP32[$3>>2]|0; $509 = (_strcmp($508,10868)|0); $510 = ($509|0)!=(0); if (!($510)) { HEAP32[$1>>2] = 22; break; } $511 = HEAP32[$3>>2]|0; $512 = (_strcmp($511,10879)|0); $513 = ($512|0)!=(0); if (!($513)) { HEAP32[$1>>2] = 2; break; } $514 = HEAP32[$3>>2]|0; $515 = (_strcmp($514,10892)|0); $516 = ($515|0)!=(0); if (!($516)) { HEAP32[$1>>2] = 23; break; } $517 = HEAP32[$3>>2]|0; $518 = (_strcmp($517,10902)|0); $519 = ($518|0)!=(0); if (!($519)) { HEAP32[$1>>2] = 2; break; } $520 = HEAP32[$3>>2]|0; $521 = (_strcmp($520,10919)|0); $522 = ($521|0)!=(0); if (!($522)) { HEAP32[$1>>2] = 24; break; } $523 = HEAP32[$3>>2]|0; $524 = (_strcmp($523,10931)|0); $525 = ($524|0)!=(0); if (!($525)) { HEAP32[$1>>2] = 25; break; } $526 = HEAP32[$3>>2]|0; $527 = (_strcmp($526,10953)|0); $528 = ($527|0)!=(0); if (!($528)) { HEAP32[$1>>2] = 26; break; } $529 = HEAP32[$3>>2]|0; $530 = (_strcmp($529,10973)|0); $531 = ($530|0)!=(0); if (!($531)) { HEAP32[$1>>2] = 3; break; } $532 = HEAP32[$3>>2]|0; $533 = (_strcmp($532,10986)|0); $534 = ($533|0)!=(0); if (!($534)) { HEAP32[$1>>2] = 27; break; } $535 = HEAP32[$3>>2]|0; $536 = (_strcmp($535,11008)|0); $537 = ($536|0)!=(0); if (!($537)) { HEAP32[$1>>2] = 28; break; } $538 = HEAP32[$3>>2]|0; $539 = (_strcmp($538,11028)|0); $540 = ($539|0)!=(0); if (!($540)) { HEAP32[$1>>2] = 2; break; } $541 = HEAP32[$3>>2]|0; $542 = (_strcmp($541,11045)|0); $543 = ($542|0)!=(0); if (!($543)) { HEAP32[$1>>2] = 2; break; } $544 = HEAP32[$3>>2]|0; $545 = (_strcmp($544,11062)|0); $546 = ($545|0)!=(0); if (!($546)) { HEAP32[$1>>2] = 3; break; } $547 = HEAP32[$3>>2]|0; $548 = (_strcmp($547,11082)|0); $549 = ($548|0)!=(0); if ($549) { $550 = HEAP32[$2>>2]|0; $551 = HEAP32[$3>>2]|0; $552 = _emscripten_asm_const_iii(0, ($550|0), ($551|0))|0; HEAP32[$1>>2] = 0; break; } else { HEAP32[$1>>2] = 37; break; } } else { HEAP32[$1>>2] = 5; } } while(0); $553 = HEAP32[$1>>2]|0; STACKTOP = sp;return ($553|0); } function _emscripten_get_global_libc() { var label = 0, sp = 0; sp = STACKTOP; return (33268|0); } function ___emscripten_pthread_data_constructor() { var $0 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; $0 = (_pthread_self()|0); $1 = ((($0)) + 188|0); HEAP32[$1>>2] = (33308); return; } function ___stdio_close($0) { $0 = $0|0; var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $vararg_buffer = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; $1 = ((($0)) + 60|0); $2 = HEAP32[$1>>2]|0; $3 = (_dummy_736($2)|0); HEAP32[$vararg_buffer>>2] = $3; $4 = (___syscall6(6,($vararg_buffer|0))|0); $5 = (___syscall_ret($4)|0); STACKTOP = sp;return ($5|0); } function ___stdio_write($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; var $$0 = 0, $$04756 = 0, $$04855 = 0, $$04954 = 0, $$051 = 0, $$1 = 0, $$150 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0; var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0; var $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer3 = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr6 = 0; var $vararg_ptr7 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0); $vararg_buffer3 = sp + 16|0; $vararg_buffer = sp; $3 = sp + 32|0; $4 = ((($0)) + 28|0); $5 = HEAP32[$4>>2]|0; HEAP32[$3>>2] = $5; $6 = ((($3)) + 4|0); $7 = ((($0)) + 20|0); $8 = HEAP32[$7>>2]|0; $9 = (($8) - ($5))|0; HEAP32[$6>>2] = $9; $10 = ((($3)) + 8|0); HEAP32[$10>>2] = $1; $11 = ((($3)) + 12|0); HEAP32[$11>>2] = $2; $12 = (($9) + ($2))|0; $13 = ((($0)) + 60|0); $14 = HEAP32[$13>>2]|0; $15 = $3; HEAP32[$vararg_buffer>>2] = $14; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $15; $vararg_ptr2 = ((($vararg_buffer)) + 8|0); HEAP32[$vararg_ptr2>>2] = 2; $16 = (___syscall146(146,($vararg_buffer|0))|0); $17 = (___syscall_ret($16)|0); $18 = ($12|0)==($17|0); L1: do { if ($18) { label = 3; } else { $$04756 = 2;$$04855 = $12;$$04954 = $3;$26 = $17; while(1) { $25 = ($26|0)<(0); if ($25) { break; } $34 = (($$04855) - ($26))|0; $35 = ((($$04954)) + 4|0); $36 = HEAP32[$35>>2]|0; $37 = ($26>>>0)>($36>>>0); $38 = ((($$04954)) + 8|0); $$150 = $37 ? $38 : $$04954; $39 = $37 << 31 >> 31; $$1 = (($39) + ($$04756))|0; $40 = $37 ? $36 : 0; $$0 = (($26) - ($40))|0; $41 = HEAP32[$$150>>2]|0; $42 = (($41) + ($$0)|0); HEAP32[$$150>>2] = $42; $43 = ((($$150)) + 4|0); $44 = HEAP32[$43>>2]|0; $45 = (($44) - ($$0))|0; HEAP32[$43>>2] = $45; $46 = HEAP32[$13>>2]|0; $47 = $$150; HEAP32[$vararg_buffer3>>2] = $46; $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr6>>2] = $47; $vararg_ptr7 = ((($vararg_buffer3)) + 8|0); HEAP32[$vararg_ptr7>>2] = $$1; $48 = (___syscall146(146,($vararg_buffer3|0))|0); $49 = (___syscall_ret($48)|0); $50 = ($34|0)==($49|0); if ($50) { label = 3; break L1; } else { $$04756 = $$1;$$04855 = $34;$$04954 = $$150;$26 = $49; } } $27 = ((($0)) + 16|0); HEAP32[$27>>2] = 0; HEAP32[$4>>2] = 0; HEAP32[$7>>2] = 0; $28 = HEAP32[$0>>2]|0; $29 = $28 | 32; HEAP32[$0>>2] = $29; $30 = ($$04756|0)==(2); if ($30) { $$051 = 0; } else { $31 = ((($$04954)) + 4|0); $32 = HEAP32[$31>>2]|0; $33 = (($2) - ($32))|0; $$051 = $33; } } } while(0); if ((label|0) == 3) { $19 = ((($0)) + 44|0); $20 = HEAP32[$19>>2]|0; $21 = ((($0)) + 48|0); $22 = HEAP32[$21>>2]|0; $23 = (($20) + ($22)|0); $24 = ((($0)) + 16|0); HEAP32[$24>>2] = $23; HEAP32[$4>>2] = $20; HEAP32[$7>>2] = $20; $$051 = $2; } STACKTOP = sp;return ($$051|0); } function ___stdio_seek($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; var $$pre = 0, $10 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr3 = 0, $vararg_ptr4 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); $vararg_buffer = sp; $3 = sp + 20|0; $4 = ((($0)) + 60|0); $5 = HEAP32[$4>>2]|0; $6 = $3; HEAP32[$vararg_buffer>>2] = $5; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = 0; $vararg_ptr2 = ((($vararg_buffer)) + 8|0); HEAP32[$vararg_ptr2>>2] = $1; $vararg_ptr3 = ((($vararg_buffer)) + 12|0); HEAP32[$vararg_ptr3>>2] = $6; $vararg_ptr4 = ((($vararg_buffer)) + 16|0); HEAP32[$vararg_ptr4>>2] = $2; $7 = (___syscall140(140,($vararg_buffer|0))|0); $8 = (___syscall_ret($7)|0); $9 = ($8|0)<(0); if ($9) { HEAP32[$3>>2] = -1; $10 = -1; } else { $$pre = HEAP32[$3>>2]|0; $10 = $$pre; } STACKTOP = sp;return ($10|0); } function ___syscall_ret($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = ($0>>>0)>(4294963200); if ($1) { $2 = (0 - ($0))|0; $3 = (___errno_location()|0); HEAP32[$3>>2] = $2; $$0 = -1; } else { $$0 = $0; } return ($$0|0); } function ___errno_location() { var $0 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; $0 = (___pthread_self_108()|0); $1 = ((($0)) + 64|0); return ($1|0); } function ___pthread_self_108() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; $0 = (_pthread_self()|0); return ($0|0); } function _dummy_736($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; return ($0|0); } function ___stdout_write($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); $vararg_buffer = sp; $3 = sp + 16|0; $4 = ((($0)) + 36|0); HEAP32[$4>>2] = 9; $5 = HEAP32[$0>>2]|0; $6 = $5 & 64; $7 = ($6|0)==(0); if ($7) { $8 = ((($0)) + 60|0); $9 = HEAP32[$8>>2]|0; $10 = $3; HEAP32[$vararg_buffer>>2] = $9; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = 21523; $vararg_ptr2 = ((($vararg_buffer)) + 8|0); HEAP32[$vararg_ptr2>>2] = $10; $11 = (___syscall54(54,($vararg_buffer|0))|0); $12 = ($11|0)==(0); if (!($12)) { $13 = ((($0)) + 75|0); HEAP8[$13>>0] = -1; } } $14 = (___stdio_write($0,$1,$2)|0); STACKTOP = sp;return ($14|0); } function _strcmp($0,$1) { $0 = $0|0; $1 = $1|0; var $$011 = 0, $$0710 = 0, $$lcssa = 0, $$lcssa8 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond9 = 0, label = 0; var sp = 0; sp = STACKTOP; $2 = HEAP8[$0>>0]|0; $3 = HEAP8[$1>>0]|0; $4 = ($2<<24>>24)!=($3<<24>>24); $5 = ($2<<24>>24)==(0); $or$cond9 = $5 | $4; if ($or$cond9) { $$lcssa = $3;$$lcssa8 = $2; } else { $$011 = $1;$$0710 = $0; while(1) { $6 = ((($$0710)) + 1|0); $7 = ((($$011)) + 1|0); $8 = HEAP8[$6>>0]|0; $9 = HEAP8[$7>>0]|0; $10 = ($8<<24>>24)!=($9<<24>>24); $11 = ($8<<24>>24)==(0); $or$cond = $11 | $10; if ($or$cond) { $$lcssa = $9;$$lcssa8 = $8; break; } else { $$011 = $7;$$0710 = $6; } } } $12 = $$lcssa8&255; $13 = $$lcssa&255; $14 = (($12) - ($13))|0; return ($14|0); } function _memcmp($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; var $$01318 = 0, $$01417 = 0, $$019 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = ($2|0)==(0); L1: do { if ($3) { $14 = 0; } else { $$01318 = $0;$$01417 = $2;$$019 = $1; while(1) { $4 = HEAP8[$$01318>>0]|0; $5 = HEAP8[$$019>>0]|0; $6 = ($4<<24>>24)==($5<<24>>24); if (!($6)) { break; } $7 = (($$01417) + -1)|0; $8 = ((($$01318)) + 1|0); $9 = ((($$019)) + 1|0); $10 = ($7|0)==(0); if ($10) { $14 = 0; break L1; } else { $$01318 = $8;$$01417 = $7;$$019 = $9; } } $11 = $4&255; $12 = $5&255; $13 = (($11) - ($12))|0; $14 = $13; } } while(0); return ($14|0); } function _vsprintf($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; var $3 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = (_vsnprintf($0,2147483647,$1,$2)|0); return ($3|0); } function _vsnprintf($0,$1,$2,$3) { $0 = $0|0; $1 = $1|0; $2 = $2|0; $3 = $3|0; var $$$015 = 0, $$0 = 0, $$014 = 0, $$015 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; var $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); $4 = sp + 124|0; $5 = sp; dest=$5; src=3124; stop=dest+124|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); $6 = (($1) + -1)|0; $7 = ($6>>>0)>(2147483646); if ($7) { $8 = ($1|0)==(0); if ($8) { $$014 = $4;$$015 = 1; label = 4; } else { $9 = (___errno_location()|0); HEAP32[$9>>2] = 75; $$0 = -1; } } else { $$014 = $0;$$015 = $1; label = 4; } if ((label|0) == 4) { $10 = $$014; $11 = (-2 - ($10))|0; $12 = ($$015>>>0)>($11>>>0); $$$015 = $12 ? $11 : $$015; $13 = ((($5)) + 48|0); HEAP32[$13>>2] = $$$015; $14 = ((($5)) + 20|0); HEAP32[$14>>2] = $$014; $15 = ((($5)) + 44|0); HEAP32[$15>>2] = $$014; $16 = (($$014) + ($$$015)|0); $17 = ((($5)) + 16|0); HEAP32[$17>>2] = $16; $18 = ((($5)) + 28|0); HEAP32[$18>>2] = $16; $19 = (_vfprintf($5,$2,$3)|0); $20 = ($$$015|0)==(0); if ($20) { $$0 = $19; } else { $21 = HEAP32[$14>>2]|0; $22 = HEAP32[$17>>2]|0; $23 = ($21|0)==($22|0); $24 = $23 << 31 >> 31; $25 = (($21) + ($24)|0); HEAP8[$25>>0] = 0; $$0 = $19; } } STACKTOP = sp;return ($$0|0); } function _vfprintf($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; var $$ = 0, $$0 = 0, $$1 = 0, $$1$ = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $5 = 0, $6 = 0, $7 = 0; var $8 = 0, $9 = 0, $vacopy_currentptr = 0, dest = 0, label = 0, sp = 0, stop = 0; sp = STACKTOP; STACKTOP = STACKTOP + 224|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(224|0); $3 = sp + 120|0; $4 = sp + 80|0; $5 = sp; $6 = sp + 136|0; dest=$4; stop=dest+40|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0)); $vacopy_currentptr = HEAP32[$2>>2]|0; HEAP32[$3>>2] = $vacopy_currentptr; $7 = (_printf_core(0,$1,$3,$5,$4)|0); $8 = ($7|0)<(0); if ($8) { $$0 = -1; } else { $9 = ((($0)) + 76|0); $10 = (Atomics_load(HEAP32,$9>>2)|0); $11 = ($10|0)>(-1); if ($11) { $12 = (___lockfile($0)|0); $40 = $12; } else { $40 = 0; } $13 = HEAP32[$0>>2]|0; $14 = $13 & 32; $15 = ((($0)) + 74|0); $16 = HEAP8[$15>>0]|0; $17 = ($16<<24>>24)<(1); if ($17) { $18 = $13 & -33; HEAP32[$0>>2] = $18; } $19 = ((($0)) + 48|0); $20 = HEAP32[$19>>2]|0; $21 = ($20|0)==(0); if ($21) { $23 = ((($0)) + 44|0); $24 = HEAP32[$23>>2]|0; HEAP32[$23>>2] = $6; $25 = ((($0)) + 28|0); HEAP32[$25>>2] = $6; $26 = ((($0)) + 20|0); HEAP32[$26>>2] = $6; HEAP32[$19>>2] = 80; $27 = ((($6)) + 80|0); $28 = ((($0)) + 16|0); HEAP32[$28>>2] = $27; $29 = (_printf_core($0,$1,$3,$5,$4)|0); $30 = ($24|0)==(0|0); if ($30) { $$1 = $29; } else { $31 = ((($0)) + 36|0); $32 = HEAP32[$31>>2]|0; (FUNCTION_TABLE_iiii[$32 & 15]($0,0,0)|0); $33 = HEAP32[$26>>2]|0; $34 = ($33|0)==(0|0); $$ = $34 ? -1 : $29; HEAP32[$23>>2] = $24; HEAP32[$19>>2] = 0; HEAP32[$28>>2] = 0; HEAP32[$25>>2] = 0; HEAP32[$26>>2] = 0; $$1 = $$; } } else { $22 = (_printf_core($0,$1,$3,$5,$4)|0); $$1 = $22; } $35 = HEAP32[$0>>2]|0; $36 = $35 & 32; $37 = ($36|0)==(0); $$1$ = $37 ? $$1 : -1; $38 = $35 | $14; HEAP32[$0>>2] = $38; $39 = ($40|0)==(0); if (!($39)) { ___unlockfile($0); } $$0 = $$1$; } STACKTOP = sp;return ($$0|0); } function _printf_core($0,$1,$2,$3,$4) { $0 = $0|0; $1 = $1|0; $2 = $2|0; $3 = $3|0; $4 = $4|0; var $$ = 0, $$$ = 0, $$$0259 = 0, $$$0262 = 0, $$$0269 = 0, $$$4266 = 0, $$$5 = 0, $$0 = 0, $$0228 = 0, $$0228$ = 0, $$0229322 = 0, $$0232 = 0, $$0235 = 0, $$0237 = 0, $$0240$lcssa = 0, $$0240$lcssa357 = 0, $$0240321 = 0, $$0243 = 0, $$0247 = 0, $$0249$lcssa = 0; var $$0249306 = 0, $$0252 = 0, $$0253 = 0, $$0254 = 0, $$0254$$0254$ = 0, $$0259 = 0, $$0262$lcssa = 0, $$0262311 = 0, $$0269 = 0, $$0269$phi = 0, $$1 = 0, $$1230333 = 0, $$1233 = 0, $$1236 = 0, $$1238 = 0, $$1241332 = 0, $$1244320 = 0, $$1248 = 0, $$1250 = 0, $$1255 = 0; var $$1260 = 0, $$1263 = 0, $$1263$ = 0, $$1270 = 0, $$2 = 0, $$2234 = 0, $$2239 = 0, $$2242305 = 0, $$2245 = 0, $$2251 = 0, $$2256 = 0, $$2256$ = 0, $$2256$$$2256 = 0, $$2261 = 0, $$2271 = 0, $$284$ = 0, $$289 = 0, $$290 = 0, $$3257 = 0, $$3265 = 0; var $$3272 = 0, $$3303 = 0, $$377 = 0, $$4258355 = 0, $$4266 = 0, $$5 = 0, $$6268 = 0, $$lcssa295 = 0, $$pre = 0, $$pre346 = 0, $$pre347 = 0, $$pre347$pre = 0, $$pre349 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0; var $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0; var $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0; var $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0; var $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0; var $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0; var $197 = 0, $198 = 0, $199 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0; var $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0; var $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0; var $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0; var $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0; var $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0; var $306 = 0.0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0; var $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0; var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0; var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0; var $arglist_current = 0, $arglist_current2 = 0, $arglist_next = 0, $arglist_next3 = 0, $expanded = 0, $expanded10 = 0, $expanded11 = 0, $expanded13 = 0, $expanded14 = 0, $expanded15 = 0, $expanded4 = 0, $expanded6 = 0, $expanded7 = 0, $expanded8 = 0, $isdigit = 0, $isdigit275 = 0, $isdigit277 = 0, $isdigittmp = 0, $isdigittmp$ = 0, $isdigittmp274 = 0; var $isdigittmp276 = 0, $narrow = 0, $or$cond = 0, $or$cond281 = 0, $or$cond283 = 0, $or$cond286 = 0, $storemerge = 0, $storemerge273310 = 0, $storemerge278 = 0, $trunc = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $5 = sp + 16|0; $6 = sp; $7 = sp + 24|0; $8 = sp + 8|0; $9 = sp + 20|0; HEAP32[$5>>2] = $1; $10 = ($0|0)!=(0|0); $11 = ((($7)) + 40|0); $12 = $11; $13 = ((($7)) + 39|0); $14 = ((($8)) + 4|0); $$0243 = 0;$$0247 = 0;$$0269 = 0;$21 = $1; L1: while(1) { $15 = ($$0247|0)>(-1); do { if ($15) { $16 = (2147483647 - ($$0247))|0; $17 = ($$0243|0)>($16|0); if ($17) { $18 = (___errno_location()|0); HEAP32[$18>>2] = 75; $$1248 = -1; break; } else { $19 = (($$0243) + ($$0247))|0; $$1248 = $19; break; } } else { $$1248 = $$0247; } } while(0); $20 = HEAP8[$21>>0]|0; $22 = ($20<<24>>24)==(0); if ($22) { label = 87; break; } else { $23 = $20;$25 = $21; } L9: while(1) { switch ($23<<24>>24) { case 37: { $$0249306 = $25;$27 = $25; label = 9; break L9; break; } case 0: { $$0249$lcssa = $25;$39 = $25; break L9; break; } default: { } } $24 = ((($25)) + 1|0); HEAP32[$5>>2] = $24; $$pre = HEAP8[$24>>0]|0; $23 = $$pre;$25 = $24; } L12: do { if ((label|0) == 9) { while(1) { label = 0; $26 = ((($27)) + 1|0); $28 = HEAP8[$26>>0]|0; $29 = ($28<<24>>24)==(37); if (!($29)) { $$0249$lcssa = $$0249306;$39 = $27; break L12; } $30 = ((($$0249306)) + 1|0); $31 = ((($27)) + 2|0); HEAP32[$5>>2] = $31; $32 = HEAP8[$31>>0]|0; $33 = ($32<<24>>24)==(37); if ($33) { $$0249306 = $30;$27 = $31; label = 9; } else { $$0249$lcssa = $30;$39 = $31; break; } } } } while(0); $34 = $$0249$lcssa; $35 = $21; $36 = (($34) - ($35))|0; if ($10) { _out($0,$21,$36); } $37 = ($36|0)==(0); if (!($37)) { $$0269$phi = $$0269;$$0243 = $36;$$0247 = $$1248;$21 = $39;$$0269 = $$0269$phi; continue; } $38 = ((($39)) + 1|0); $40 = HEAP8[$38>>0]|0; $41 = $40 << 24 >> 24; $isdigittmp = (($41) + -48)|0; $isdigit = ($isdigittmp>>>0)<(10); if ($isdigit) { $42 = ((($39)) + 2|0); $43 = HEAP8[$42>>0]|0; $44 = ($43<<24>>24)==(36); $45 = ((($39)) + 3|0); $$377 = $44 ? $45 : $38; $$$0269 = $44 ? 1 : $$0269; $isdigittmp$ = $44 ? $isdigittmp : -1; $$0253 = $isdigittmp$;$$1270 = $$$0269;$storemerge = $$377; } else { $$0253 = -1;$$1270 = $$0269;$storemerge = $38; } HEAP32[$5>>2] = $storemerge; $46 = HEAP8[$storemerge>>0]|0; $47 = $46 << 24 >> 24; $48 = (($47) + -32)|0; $49 = ($48>>>0)<(32); L24: do { if ($49) { $$0262311 = 0;$329 = $46;$51 = $48;$storemerge273310 = $storemerge; while(1) { $50 = 1 << $51; $52 = $50 & 75913; $53 = ($52|0)==(0); if ($53) { $$0262$lcssa = $$0262311;$$lcssa295 = $329;$62 = $storemerge273310; break L24; } $54 = $50 | $$0262311; $55 = ((($storemerge273310)) + 1|0); HEAP32[$5>>2] = $55; $56 = HEAP8[$55>>0]|0; $57 = $56 << 24 >> 24; $58 = (($57) + -32)|0; $59 = ($58>>>0)<(32); if ($59) { $$0262311 = $54;$329 = $56;$51 = $58;$storemerge273310 = $55; } else { $$0262$lcssa = $54;$$lcssa295 = $56;$62 = $55; break; } } } else { $$0262$lcssa = 0;$$lcssa295 = $46;$62 = $storemerge; } } while(0); $60 = ($$lcssa295<<24>>24)==(42); if ($60) { $61 = ((($62)) + 1|0); $63 = HEAP8[$61>>0]|0; $64 = $63 << 24 >> 24; $isdigittmp276 = (($64) + -48)|0; $isdigit277 = ($isdigittmp276>>>0)<(10); if ($isdigit277) { $65 = ((($62)) + 2|0); $66 = HEAP8[$65>>0]|0; $67 = ($66<<24>>24)==(36); if ($67) { $68 = (($4) + ($isdigittmp276<<2)|0); HEAP32[$68>>2] = 10; $69 = HEAP8[$61>>0]|0; $70 = $69 << 24 >> 24; $71 = (($70) + -48)|0; $72 = (($3) + ($71<<3)|0); $73 = $72; $74 = $73; $75 = HEAP32[$74>>2]|0; $76 = (($73) + 4)|0; $77 = $76; $78 = HEAP32[$77>>2]|0; $79 = ((($62)) + 3|0); $$0259 = $75;$$2271 = 1;$storemerge278 = $79; } else { label = 23; } } else { label = 23; } if ((label|0) == 23) { label = 0; $80 = ($$1270|0)==(0); if (!($80)) { $$0 = -1; break; } if ($10) { $arglist_current = HEAP32[$2>>2]|0; $81 = $arglist_current; $82 = ((0) + 4|0); $expanded4 = $82; $expanded = (($expanded4) - 1)|0; $83 = (($81) + ($expanded))|0; $84 = ((0) + 4|0); $expanded8 = $84; $expanded7 = (($expanded8) - 1)|0; $expanded6 = $expanded7 ^ -1; $85 = $83 & $expanded6; $86 = $85; $87 = HEAP32[$86>>2]|0; $arglist_next = ((($86)) + 4|0); HEAP32[$2>>2] = $arglist_next; $$0259 = $87;$$2271 = 0;$storemerge278 = $61; } else { $$0259 = 0;$$2271 = 0;$storemerge278 = $61; } } HEAP32[$5>>2] = $storemerge278; $88 = ($$0259|0)<(0); $89 = $$0262$lcssa | 8192; $90 = (0 - ($$0259))|0; $$$0262 = $88 ? $89 : $$0262$lcssa; $$$0259 = $88 ? $90 : $$0259; $$1260 = $$$0259;$$1263 = $$$0262;$$3272 = $$2271;$94 = $storemerge278; } else { $91 = (_getint($5)|0); $92 = ($91|0)<(0); if ($92) { $$0 = -1; break; } $$pre346 = HEAP32[$5>>2]|0; $$1260 = $91;$$1263 = $$0262$lcssa;$$3272 = $$1270;$94 = $$pre346; } $93 = HEAP8[$94>>0]|0; $95 = ($93<<24>>24)==(46); do { if ($95) { $96 = ((($94)) + 1|0); $97 = HEAP8[$96>>0]|0; $98 = ($97<<24>>24)==(42); if (!($98)) { $125 = ((($94)) + 1|0); HEAP32[$5>>2] = $125; $126 = (_getint($5)|0); $$pre347$pre = HEAP32[$5>>2]|0; $$0254 = $126;$$pre347 = $$pre347$pre; break; } $99 = ((($94)) + 2|0); $100 = HEAP8[$99>>0]|0; $101 = $100 << 24 >> 24; $isdigittmp274 = (($101) + -48)|0; $isdigit275 = ($isdigittmp274>>>0)<(10); if ($isdigit275) { $102 = ((($94)) + 3|0); $103 = HEAP8[$102>>0]|0; $104 = ($103<<24>>24)==(36); if ($104) { $105 = (($4) + ($isdigittmp274<<2)|0); HEAP32[$105>>2] = 10; $106 = HEAP8[$99>>0]|0; $107 = $106 << 24 >> 24; $108 = (($107) + -48)|0; $109 = (($3) + ($108<<3)|0); $110 = $109; $111 = $110; $112 = HEAP32[$111>>2]|0; $113 = (($110) + 4)|0; $114 = $113; $115 = HEAP32[$114>>2]|0; $116 = ((($94)) + 4|0); HEAP32[$5>>2] = $116; $$0254 = $112;$$pre347 = $116; break; } } $117 = ($$3272|0)==(0); if (!($117)) { $$0 = -1; break L1; } if ($10) { $arglist_current2 = HEAP32[$2>>2]|0; $118 = $arglist_current2; $119 = ((0) + 4|0); $expanded11 = $119; $expanded10 = (($expanded11) - 1)|0; $120 = (($118) + ($expanded10))|0; $121 = ((0) + 4|0); $expanded15 = $121; $expanded14 = (($expanded15) - 1)|0; $expanded13 = $expanded14 ^ -1; $122 = $120 & $expanded13; $123 = $122; $124 = HEAP32[$123>>2]|0; $arglist_next3 = ((($123)) + 4|0); HEAP32[$2>>2] = $arglist_next3; $330 = $124; } else { $330 = 0; } HEAP32[$5>>2] = $99; $$0254 = $330;$$pre347 = $99; } else { $$0254 = -1;$$pre347 = $94; } } while(0); $$0252 = 0;$128 = $$pre347; while(1) { $127 = HEAP8[$128>>0]|0; $129 = $127 << 24 >> 24; $130 = (($129) + -65)|0; $131 = ($130>>>0)>(57); if ($131) { $$0 = -1; break L1; } $132 = ((($128)) + 1|0); HEAP32[$5>>2] = $132; $133 = HEAP8[$128>>0]|0; $134 = $133 << 24 >> 24; $135 = (($134) + -65)|0; $136 = ((11198 + (($$0252*58)|0)|0) + ($135)|0); $137 = HEAP8[$136>>0]|0; $138 = $137&255; $139 = (($138) + -1)|0; $140 = ($139>>>0)<(8); if ($140) { $$0252 = $138;$128 = $132; } else { break; } } $141 = ($137<<24>>24)==(0); if ($141) { $$0 = -1; break; } $142 = ($137<<24>>24)==(19); $143 = ($$0253|0)>(-1); do { if ($142) { if ($143) { $$0 = -1; break L1; } else { label = 49; } } else { if ($143) { $144 = (($4) + ($$0253<<2)|0); HEAP32[$144>>2] = $138; $145 = (($3) + ($$0253<<3)|0); $146 = $145; $147 = $146; $148 = HEAP32[$147>>2]|0; $149 = (($146) + 4)|0; $150 = $149; $151 = HEAP32[$150>>2]|0; $152 = $6; $153 = $152; HEAP32[$153>>2] = $148; $154 = (($152) + 4)|0; $155 = $154; HEAP32[$155>>2] = $151; label = 49; break; } if (!($10)) { $$0 = 0; break L1; } _pop_arg($6,$138,$2); } } while(0); if ((label|0) == 49) { label = 0; if (!($10)) { $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; continue; } } $156 = HEAP8[$128>>0]|0; $157 = $156 << 24 >> 24; $158 = ($$0252|0)!=(0); $159 = $157 & 15; $160 = ($159|0)==(3); $or$cond281 = $158 & $160; $161 = $157 & -33; $$0235 = $or$cond281 ? $161 : $157; $162 = $$1263 & 8192; $163 = ($162|0)==(0); $164 = $$1263 & -65537; $$1263$ = $163 ? $$1263 : $164; L71: do { switch ($$0235|0) { case 110: { $trunc = $$0252&255; switch ($trunc<<24>>24) { case 0: { $171 = HEAP32[$6>>2]|0; HEAP32[$171>>2] = $$1248; $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; continue L1; break; } case 1: { $172 = HEAP32[$6>>2]|0; HEAP32[$172>>2] = $$1248; $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; continue L1; break; } case 2: { $173 = ($$1248|0)<(0); $174 = $173 << 31 >> 31; $175 = HEAP32[$6>>2]|0; $176 = $175; $177 = $176; HEAP32[$177>>2] = $$1248; $178 = (($176) + 4)|0; $179 = $178; HEAP32[$179>>2] = $174; $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; continue L1; break; } case 3: { $180 = $$1248&65535; $181 = HEAP32[$6>>2]|0; HEAP16[$181>>1] = $180; $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; continue L1; break; } case 4: { $182 = $$1248&255; $183 = HEAP32[$6>>2]|0; HEAP8[$183>>0] = $182; $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; continue L1; break; } case 6: { $184 = HEAP32[$6>>2]|0; HEAP32[$184>>2] = $$1248; $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; continue L1; break; } case 7: { $185 = ($$1248|0)<(0); $186 = $185 << 31 >> 31; $187 = HEAP32[$6>>2]|0; $188 = $187; $189 = $188; HEAP32[$189>>2] = $$1248; $190 = (($188) + 4)|0; $191 = $190; HEAP32[$191>>2] = $186; $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; continue L1; break; } default: { $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; continue L1; } } break; } case 112: { $192 = ($$0254>>>0)>(8); $193 = $192 ? $$0254 : 8; $194 = $$1263$ | 8; $$1236 = 120;$$1255 = $193;$$3265 = $194; label = 61; break; } case 88: case 120: { $$1236 = $$0235;$$1255 = $$0254;$$3265 = $$1263$; label = 61; break; } case 111: { $210 = $6; $211 = $210; $212 = HEAP32[$211>>2]|0; $213 = (($210) + 4)|0; $214 = $213; $215 = HEAP32[$214>>2]|0; $216 = (_fmt_o($212,$215,$11)|0); $217 = $$1263$ & 8; $218 = ($217|0)==(0); $219 = $216; $220 = (($12) - ($219))|0; $221 = ($$0254|0)>($220|0); $222 = (($220) + 1)|0; $223 = $218 | $221; $$0254$$0254$ = $223 ? $$0254 : $222; $$0228 = $216;$$1233 = 0;$$1238 = 11662;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; label = 67; break; } case 105: case 100: { $224 = $6; $225 = $224; $226 = HEAP32[$225>>2]|0; $227 = (($224) + 4)|0; $228 = $227; $229 = HEAP32[$228>>2]|0; $230 = ($229|0)<(0); if ($230) { $231 = (_i64Subtract(0,0,($226|0),($229|0))|0); $232 = tempRet0; $233 = $6; $234 = $233; HEAP32[$234>>2] = $231; $235 = (($233) + 4)|0; $236 = $235; HEAP32[$236>>2] = $232; $$0232 = 1;$$0237 = 11662;$242 = $231;$243 = $232; label = 66; break L71; } else { $237 = $$1263$ & 2048; $238 = ($237|0)==(0); $239 = $$1263$ & 1; $240 = ($239|0)==(0); $$ = $240 ? 11662 : (11664); $$$ = $238 ? $$ : (11663); $241 = $$1263$ & 2049; $narrow = ($241|0)!=(0); $$284$ = $narrow&1; $$0232 = $$284$;$$0237 = $$$;$242 = $226;$243 = $229; label = 66; break L71; } break; } case 117: { $165 = $6; $166 = $165; $167 = HEAP32[$166>>2]|0; $168 = (($165) + 4)|0; $169 = $168; $170 = HEAP32[$169>>2]|0; $$0232 = 0;$$0237 = 11662;$242 = $167;$243 = $170; label = 66; break; } case 99: { $259 = $6; $260 = $259; $261 = HEAP32[$260>>2]|0; $262 = (($259) + 4)|0; $263 = $262; $264 = HEAP32[$263>>2]|0; $265 = $261&255; HEAP8[$13>>0] = $265; $$2 = $13;$$2234 = 0;$$2239 = 11662;$$2251 = $11;$$5 = 1;$$6268 = $164; break; } case 109: { $266 = (___errno_location()|0); $267 = HEAP32[$266>>2]|0; $268 = (_strerror($267)|0); $$1 = $268; label = 71; break; } case 115: { $269 = HEAP32[$6>>2]|0; $270 = ($269|0)!=(0|0); $271 = $270 ? $269 : 11672; $$1 = $271; label = 71; break; } case 67: { $278 = $6; $279 = $278; $280 = HEAP32[$279>>2]|0; $281 = (($278) + 4)|0; $282 = $281; $283 = HEAP32[$282>>2]|0; HEAP32[$8>>2] = $280; HEAP32[$14>>2] = 0; HEAP32[$6>>2] = $8; $$4258355 = -1;$331 = $8; label = 75; break; } case 83: { $$pre349 = HEAP32[$6>>2]|0; $284 = ($$0254|0)==(0); if ($284) { _pad_672($0,32,$$1260,0,$$1263$); $$0240$lcssa357 = 0; label = 84; } else { $$4258355 = $$0254;$331 = $$pre349; label = 75; } break; } case 65: case 71: case 70: case 69: case 97: case 103: case 102: case 101: { $306 = +HEAPF64[$6>>3]; $307 = (_fmt_fp($0,$306,$$1260,$$0254,$$1263$,$$0235)|0); $$0243 = $307;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; continue L1; break; } default: { $$2 = $21;$$2234 = 0;$$2239 = 11662;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; } } } while(0); L95: do { if ((label|0) == 61) { label = 0; $195 = $6; $196 = $195; $197 = HEAP32[$196>>2]|0; $198 = (($195) + 4)|0; $199 = $198; $200 = HEAP32[$199>>2]|0; $201 = $$1236 & 32; $202 = (_fmt_x($197,$200,$11,$201)|0); $203 = ($197|0)==(0); $204 = ($200|0)==(0); $205 = $203 & $204; $206 = $$3265 & 8; $207 = ($206|0)==(0); $or$cond283 = $207 | $205; $208 = $$1236 >> 4; $209 = (11662 + ($208)|0); $$289 = $or$cond283 ? 11662 : $209; $$290 = $or$cond283 ? 0 : 2; $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200; label = 67; } else if ((label|0) == 66) { label = 0; $244 = (_fmt_u($242,$243,$11)|0); $$0228 = $244;$$1233 = $$0232;$$1238 = $$0237;$$2256 = $$0254;$$4266 = $$1263$;$248 = $242;$250 = $243; label = 67; } else if ((label|0) == 71) { label = 0; $272 = (_memchr($$1,0,$$0254)|0); $273 = ($272|0)==(0|0); $274 = $272; $275 = $$1; $276 = (($274) - ($275))|0; $277 = (($$1) + ($$0254)|0); $$3257 = $273 ? $$0254 : $276; $$1250 = $273 ? $277 : $272; $$2 = $$1;$$2234 = 0;$$2239 = 11662;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; } else if ((label|0) == 75) { label = 0; $$0229322 = $331;$$0240321 = 0;$$1244320 = 0; while(1) { $285 = HEAP32[$$0229322>>2]|0; $286 = ($285|0)==(0); if ($286) { $$0240$lcssa = $$0240321;$$2245 = $$1244320; break; } $287 = (_wctomb($9,$285)|0); $288 = ($287|0)<(0); $289 = (($$4258355) - ($$0240321))|0; $290 = ($287>>>0)>($289>>>0); $or$cond286 = $288 | $290; if ($or$cond286) { $$0240$lcssa = $$0240321;$$2245 = $287; break; } $291 = ((($$0229322)) + 4|0); $292 = (($287) + ($$0240321))|0; $293 = ($$4258355>>>0)>($292>>>0); if ($293) { $$0229322 = $291;$$0240321 = $292;$$1244320 = $287; } else { $$0240$lcssa = $292;$$2245 = $287; break; } } $294 = ($$2245|0)<(0); if ($294) { $$0 = -1; break L1; } _pad_672($0,32,$$1260,$$0240$lcssa,$$1263$); $295 = ($$0240$lcssa|0)==(0); if ($295) { $$0240$lcssa357 = 0; label = 84; } else { $$1230333 = $331;$$1241332 = 0; while(1) { $296 = HEAP32[$$1230333>>2]|0; $297 = ($296|0)==(0); if ($297) { $$0240$lcssa357 = $$0240$lcssa; label = 84; break L95; } $298 = (_wctomb($9,$296)|0); $299 = (($298) + ($$1241332))|0; $300 = ($299|0)>($$0240$lcssa|0); if ($300) { $$0240$lcssa357 = $$0240$lcssa; label = 84; break L95; } $301 = ((($$1230333)) + 4|0); _out($0,$9,$298); $302 = ($299>>>0)<($$0240$lcssa>>>0); if ($302) { $$1230333 = $301;$$1241332 = $299; } else { $$0240$lcssa357 = $$0240$lcssa; label = 84; break; } } } } } while(0); if ((label|0) == 67) { label = 0; $245 = ($$2256|0)>(-1); $246 = $$4266 & -65537; $$$4266 = $245 ? $246 : $$4266; $247 = ($248|0)!=(0); $249 = ($250|0)!=(0); $251 = $247 | $249; $252 = ($$2256|0)!=(0); $or$cond = $252 | $251; $253 = $$0228; $254 = (($12) - ($253))|0; $255 = $251 ^ 1; $256 = $255&1; $257 = (($256) + ($254))|0; $258 = ($$2256|0)>($257|0); $$2256$ = $258 ? $$2256 : $257; $$2256$$$2256 = $or$cond ? $$2256$ : $$2256; $$0228$ = $or$cond ? $$0228 : $11; $$2 = $$0228$;$$2234 = $$1233;$$2239 = $$1238;$$2251 = $11;$$5 = $$2256$$$2256;$$6268 = $$$4266; } else if ((label|0) == 84) { label = 0; $303 = $$1263$ ^ 8192; _pad_672($0,32,$$1260,$$0240$lcssa357,$303); $304 = ($$1260|0)>($$0240$lcssa357|0); $305 = $304 ? $$1260 : $$0240$lcssa357; $$0243 = $305;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; continue; } $308 = $$2251; $309 = $$2; $310 = (($308) - ($309))|0; $311 = ($$5|0)<($310|0); $$$5 = $311 ? $310 : $$5; $312 = (($$$5) + ($$2234))|0; $313 = ($$1260|0)<($312|0); $$2261 = $313 ? $312 : $$1260; _pad_672($0,32,$$2261,$312,$$6268); _out($0,$$2239,$$2234); $314 = $$6268 ^ 65536; _pad_672($0,48,$$2261,$312,$314); _pad_672($0,48,$$$5,$310,0); _out($0,$$2,$310); $315 = $$6268 ^ 8192; _pad_672($0,32,$$2261,$312,$315); $$0243 = $$2261;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; } L114: do { if ((label|0) == 87) { $316 = ($0|0)==(0|0); if ($316) { $317 = ($$0269|0)==(0); if ($317) { $$0 = 0; } else { $$2242305 = 1; while(1) { $318 = (($4) + ($$2242305<<2)|0); $319 = HEAP32[$318>>2]|0; $320 = ($319|0)==(0); if ($320) { $$3303 = $$2242305; break; } $321 = (($3) + ($$2242305<<3)|0); _pop_arg($321,$319,$2); $322 = (($$2242305) + 1)|0; $323 = ($322|0)<(10); if ($323) { $$2242305 = $322; } else { $$0 = 1; break L114; } } while(1) { $326 = (($4) + ($$3303<<2)|0); $327 = HEAP32[$326>>2]|0; $328 = ($327|0)==(0); $325 = (($$3303) + 1)|0; if (!($328)) { $$0 = -1; break L114; } $324 = ($325|0)<(10); if ($324) { $$3303 = $325; } else { $$0 = 1; break; } } } } else { $$0 = $$1248; } } } while(0); STACKTOP = sp;return ($$0|0); } function ___lockfile($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; return 0; } function ___unlockfile($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; return; } function _out($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; var $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = HEAP32[$0>>2]|0; $4 = $3 & 32; $5 = ($4|0)==(0); if ($5) { (___fwritex($1,$2,$0)|0); } return; } function _getint($0) { $0 = $0|0; var $$0$lcssa = 0, $$06 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $isdigit = 0, $isdigit5 = 0, $isdigittmp = 0, $isdigittmp4 = 0, $isdigittmp7 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; $2 = HEAP8[$1>>0]|0; $3 = $2 << 24 >> 24; $isdigittmp4 = (($3) + -48)|0; $isdigit5 = ($isdigittmp4>>>0)<(10); if ($isdigit5) { $$06 = 0;$7 = $1;$isdigittmp7 = $isdigittmp4; while(1) { $4 = ($$06*10)|0; $5 = (($isdigittmp7) + ($4))|0; $6 = ((($7)) + 1|0); HEAP32[$0>>2] = $6; $8 = HEAP8[$6>>0]|0; $9 = $8 << 24 >> 24; $isdigittmp = (($9) + -48)|0; $isdigit = ($isdigittmp>>>0)<(10); if ($isdigit) { $$06 = $5;$7 = $6;$isdigittmp7 = $isdigittmp; } else { $$0$lcssa = $5; break; } } } else { $$0$lcssa = 0; } return ($$0$lcssa|0); } function _pop_arg($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; var $$mask = 0, $$mask31 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0.0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0; var $116 = 0.0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0; var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0; var $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0; var $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0; var $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $arglist_current = 0, $arglist_current11 = 0, $arglist_current14 = 0, $arglist_current17 = 0; var $arglist_current2 = 0, $arglist_current20 = 0, $arglist_current23 = 0, $arglist_current26 = 0, $arglist_current5 = 0, $arglist_current8 = 0, $arglist_next = 0, $arglist_next12 = 0, $arglist_next15 = 0, $arglist_next18 = 0, $arglist_next21 = 0, $arglist_next24 = 0, $arglist_next27 = 0, $arglist_next3 = 0, $arglist_next6 = 0, $arglist_next9 = 0, $expanded = 0, $expanded28 = 0, $expanded30 = 0, $expanded31 = 0; var $expanded32 = 0, $expanded34 = 0, $expanded35 = 0, $expanded37 = 0, $expanded38 = 0, $expanded39 = 0, $expanded41 = 0, $expanded42 = 0, $expanded44 = 0, $expanded45 = 0, $expanded46 = 0, $expanded48 = 0, $expanded49 = 0, $expanded51 = 0, $expanded52 = 0, $expanded53 = 0, $expanded55 = 0, $expanded56 = 0, $expanded58 = 0, $expanded59 = 0; var $expanded60 = 0, $expanded62 = 0, $expanded63 = 0, $expanded65 = 0, $expanded66 = 0, $expanded67 = 0, $expanded69 = 0, $expanded70 = 0, $expanded72 = 0, $expanded73 = 0, $expanded74 = 0, $expanded76 = 0, $expanded77 = 0, $expanded79 = 0, $expanded80 = 0, $expanded81 = 0, $expanded83 = 0, $expanded84 = 0, $expanded86 = 0, $expanded87 = 0; var $expanded88 = 0, $expanded90 = 0, $expanded91 = 0, $expanded93 = 0, $expanded94 = 0, $expanded95 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = ($1>>>0)>(20); L1: do { if (!($3)) { do { switch ($1|0) { case 9: { $arglist_current = HEAP32[$2>>2]|0; $4 = $arglist_current; $5 = ((0) + 4|0); $expanded28 = $5; $expanded = (($expanded28) - 1)|0; $6 = (($4) + ($expanded))|0; $7 = ((0) + 4|0); $expanded32 = $7; $expanded31 = (($expanded32) - 1)|0; $expanded30 = $expanded31 ^ -1; $8 = $6 & $expanded30; $9 = $8; $10 = HEAP32[$9>>2]|0; $arglist_next = ((($9)) + 4|0); HEAP32[$2>>2] = $arglist_next; HEAP32[$0>>2] = $10; break L1; break; } case 10: { $arglist_current2 = HEAP32[$2>>2]|0; $11 = $arglist_current2; $12 = ((0) + 4|0); $expanded35 = $12; $expanded34 = (($expanded35) - 1)|0; $13 = (($11) + ($expanded34))|0; $14 = ((0) + 4|0); $expanded39 = $14; $expanded38 = (($expanded39) - 1)|0; $expanded37 = $expanded38 ^ -1; $15 = $13 & $expanded37; $16 = $15; $17 = HEAP32[$16>>2]|0; $arglist_next3 = ((($16)) + 4|0); HEAP32[$2>>2] = $arglist_next3; $18 = ($17|0)<(0); $19 = $18 << 31 >> 31; $20 = $0; $21 = $20; HEAP32[$21>>2] = $17; $22 = (($20) + 4)|0; $23 = $22; HEAP32[$23>>2] = $19; break L1; break; } case 11: { $arglist_current5 = HEAP32[$2>>2]|0; $24 = $arglist_current5; $25 = ((0) + 4|0); $expanded42 = $25; $expanded41 = (($expanded42) - 1)|0; $26 = (($24) + ($expanded41))|0; $27 = ((0) + 4|0); $expanded46 = $27; $expanded45 = (($expanded46) - 1)|0; $expanded44 = $expanded45 ^ -1; $28 = $26 & $expanded44; $29 = $28; $30 = HEAP32[$29>>2]|0; $arglist_next6 = ((($29)) + 4|0); HEAP32[$2>>2] = $arglist_next6; $31 = $0; $32 = $31; HEAP32[$32>>2] = $30; $33 = (($31) + 4)|0; $34 = $33; HEAP32[$34>>2] = 0; break L1; break; } case 12: { $arglist_current8 = HEAP32[$2>>2]|0; $35 = $arglist_current8; $36 = ((0) + 8|0); $expanded49 = $36; $expanded48 = (($expanded49) - 1)|0; $37 = (($35) + ($expanded48))|0; $38 = ((0) + 8|0); $expanded53 = $38; $expanded52 = (($expanded53) - 1)|0; $expanded51 = $expanded52 ^ -1; $39 = $37 & $expanded51; $40 = $39; $41 = $40; $42 = $41; $43 = HEAP32[$42>>2]|0; $44 = (($41) + 4)|0; $45 = $44; $46 = HEAP32[$45>>2]|0; $arglist_next9 = ((($40)) + 8|0); HEAP32[$2>>2] = $arglist_next9; $47 = $0; $48 = $47; HEAP32[$48>>2] = $43; $49 = (($47) + 4)|0; $50 = $49; HEAP32[$50>>2] = $46; break L1; break; } case 13: { $arglist_current11 = HEAP32[$2>>2]|0; $51 = $arglist_current11; $52 = ((0) + 4|0); $expanded56 = $52; $expanded55 = (($expanded56) - 1)|0; $53 = (($51) + ($expanded55))|0; $54 = ((0) + 4|0); $expanded60 = $54; $expanded59 = (($expanded60) - 1)|0; $expanded58 = $expanded59 ^ -1; $55 = $53 & $expanded58; $56 = $55; $57 = HEAP32[$56>>2]|0; $arglist_next12 = ((($56)) + 4|0); HEAP32[$2>>2] = $arglist_next12; $58 = $57&65535; $59 = $58 << 16 >> 16; $60 = ($59|0)<(0); $61 = $60 << 31 >> 31; $62 = $0; $63 = $62; HEAP32[$63>>2] = $59; $64 = (($62) + 4)|0; $65 = $64; HEAP32[$65>>2] = $61; break L1; break; } case 14: { $arglist_current14 = HEAP32[$2>>2]|0; $66 = $arglist_current14; $67 = ((0) + 4|0); $expanded63 = $67; $expanded62 = (($expanded63) - 1)|0; $68 = (($66) + ($expanded62))|0; $69 = ((0) + 4|0); $expanded67 = $69; $expanded66 = (($expanded67) - 1)|0; $expanded65 = $expanded66 ^ -1; $70 = $68 & $expanded65; $71 = $70; $72 = HEAP32[$71>>2]|0; $arglist_next15 = ((($71)) + 4|0); HEAP32[$2>>2] = $arglist_next15; $$mask31 = $72 & 65535; $73 = $0; $74 = $73; HEAP32[$74>>2] = $$mask31; $75 = (($73) + 4)|0; $76 = $75; HEAP32[$76>>2] = 0; break L1; break; } case 15: { $arglist_current17 = HEAP32[$2>>2]|0; $77 = $arglist_current17; $78 = ((0) + 4|0); $expanded70 = $78; $expanded69 = (($expanded70) - 1)|0; $79 = (($77) + ($expanded69))|0; $80 = ((0) + 4|0); $expanded74 = $80; $expanded73 = (($expanded74) - 1)|0; $expanded72 = $expanded73 ^ -1; $81 = $79 & $expanded72; $82 = $81; $83 = HEAP32[$82>>2]|0; $arglist_next18 = ((($82)) + 4|0); HEAP32[$2>>2] = $arglist_next18; $84 = $83&255; $85 = $84 << 24 >> 24; $86 = ($85|0)<(0); $87 = $86 << 31 >> 31; $88 = $0; $89 = $88; HEAP32[$89>>2] = $85; $90 = (($88) + 4)|0; $91 = $90; HEAP32[$91>>2] = $87; break L1; break; } case 16: { $arglist_current20 = HEAP32[$2>>2]|0; $92 = $arglist_current20; $93 = ((0) + 4|0); $expanded77 = $93; $expanded76 = (($expanded77) - 1)|0; $94 = (($92) + ($expanded76))|0; $95 = ((0) + 4|0); $expanded81 = $95; $expanded80 = (($expanded81) - 1)|0; $expanded79 = $expanded80 ^ -1; $96 = $94 & $expanded79; $97 = $96; $98 = HEAP32[$97>>2]|0; $arglist_next21 = ((($97)) + 4|0); HEAP32[$2>>2] = $arglist_next21; $$mask = $98 & 255; $99 = $0; $100 = $99; HEAP32[$100>>2] = $$mask; $101 = (($99) + 4)|0; $102 = $101; HEAP32[$102>>2] = 0; break L1; break; } case 17: { $arglist_current23 = HEAP32[$2>>2]|0; $103 = $arglist_current23; $104 = ((0) + 8|0); $expanded84 = $104; $expanded83 = (($expanded84) - 1)|0; $105 = (($103) + ($expanded83))|0; $106 = ((0) + 8|0); $expanded88 = $106; $expanded87 = (($expanded88) - 1)|0; $expanded86 = $expanded87 ^ -1; $107 = $105 & $expanded86; $108 = $107; $109 = +HEAPF64[$108>>3]; $arglist_next24 = ((($108)) + 8|0); HEAP32[$2>>2] = $arglist_next24; HEAPF64[$0>>3] = $109; break L1; break; } case 18: { $arglist_current26 = HEAP32[$2>>2]|0; $110 = $arglist_current26; $111 = ((0) + 8|0); $expanded91 = $111; $expanded90 = (($expanded91) - 1)|0; $112 = (($110) + ($expanded90))|0; $113 = ((0) + 8|0); $expanded95 = $113; $expanded94 = (($expanded95) - 1)|0; $expanded93 = $expanded94 ^ -1; $114 = $112 & $expanded93; $115 = $114; $116 = +HEAPF64[$115>>3]; $arglist_next27 = ((($115)) + 8|0); HEAP32[$2>>2] = $arglist_next27; HEAPF64[$0>>3] = $116; break L1; break; } default: { break L1; } } } while(0); } } while(0); return; } function _fmt_x($0,$1,$2,$3) { $0 = $0|0; $1 = $1|0; $2 = $2|0; $3 = $3|0; var $$05$lcssa = 0, $$056 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0; var sp = 0; sp = STACKTOP; $4 = ($0|0)==(0); $5 = ($1|0)==(0); $6 = $4 & $5; if ($6) { $$05$lcssa = $2; } else { $$056 = $2;$15 = $1;$8 = $0; while(1) { $7 = $8 & 15; $9 = (11714 + ($7)|0); $10 = HEAP8[$9>>0]|0; $11 = $10&255; $12 = $11 | $3; $13 = $12&255; $14 = ((($$056)) + -1|0); HEAP8[$14>>0] = $13; $16 = (_bitshift64Lshr(($8|0),($15|0),4)|0); $17 = tempRet0; $18 = ($16|0)==(0); $19 = ($17|0)==(0); $20 = $18 & $19; if ($20) { $$05$lcssa = $14; break; } else { $$056 = $14;$15 = $17;$8 = $16; } } } return ($$05$lcssa|0); } function _fmt_o($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; var $$0$lcssa = 0, $$06 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = ($0|0)==(0); $4 = ($1|0)==(0); $5 = $3 & $4; if ($5) { $$0$lcssa = $2; } else { $$06 = $2;$11 = $1;$7 = $0; while(1) { $6 = $7&255; $8 = $6 & 7; $9 = $8 | 48; $10 = ((($$06)) + -1|0); HEAP8[$10>>0] = $9; $12 = (_bitshift64Lshr(($7|0),($11|0),3)|0); $13 = tempRet0; $14 = ($12|0)==(0); $15 = ($13|0)==(0); $16 = $14 & $15; if ($16) { $$0$lcssa = $10; break; } else { $$06 = $10;$11 = $13;$7 = $12; } } } return ($$0$lcssa|0); } function _fmt_u($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; var $$010$lcssa$off0 = 0, $$012 = 0, $$09$lcssa = 0, $$0914 = 0, $$1$lcssa = 0, $$111 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = ($1>>>0)>(0); $4 = ($0>>>0)>(4294967295); $5 = ($1|0)==(0); $6 = $5 & $4; $7 = $3 | $6; if ($7) { $$0914 = $2;$8 = $0;$9 = $1; while(1) { $10 = (___uremdi3(($8|0),($9|0),10,0)|0); $11 = tempRet0; $12 = $10&255; $13 = $12 | 48; $14 = ((($$0914)) + -1|0); HEAP8[$14>>0] = $13; $15 = (___udivdi3(($8|0),($9|0),10,0)|0); $16 = tempRet0; $17 = ($9>>>0)>(9); $18 = ($8>>>0)>(4294967295); $19 = ($9|0)==(9); $20 = $19 & $18; $21 = $17 | $20; if ($21) { $$0914 = $14;$8 = $15;$9 = $16; } else { break; } } $$010$lcssa$off0 = $15;$$09$lcssa = $14; } else { $$010$lcssa$off0 = $0;$$09$lcssa = $2; } $22 = ($$010$lcssa$off0|0)==(0); if ($22) { $$1$lcssa = $$09$lcssa; } else { $$012 = $$010$lcssa$off0;$$111 = $$09$lcssa; while(1) { $23 = (($$012>>>0) % 10)&-1; $24 = $23 | 48; $25 = $24&255; $26 = ((($$111)) + -1|0); HEAP8[$26>>0] = $25; $27 = (($$012>>>0) / 10)&-1; $28 = ($$012>>>0)<(10); if ($28) { $$1$lcssa = $26; break; } else { $$012 = $27;$$111 = $26; } } } return ($$1$lcssa|0); } function _strerror($0) { $0 = $0|0; var $1 = 0, $2 = 0, $3 = 0, $4 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = (___pthread_self_105()|0); $2 = ((($1)) + 188|0); $3 = HEAP32[$2>>2]|0; $4 = (___strerror_l($0,$3)|0); return ($4|0); } function _memchr($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; var $$0$lcssa = 0, $$035$lcssa = 0, $$035$lcssa65 = 0, $$03555 = 0, $$036$lcssa = 0, $$036$lcssa64 = 0, $$03654 = 0, $$046 = 0, $$137$lcssa = 0, $$13745 = 0, $$140 = 0, $$2 = 0, $$23839 = 0, $$3 = 0, $$lcssa = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0; var $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0; var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond53 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = $1 & 255; $4 = $0; $5 = $4 & 3; $6 = ($5|0)!=(0); $7 = ($2|0)!=(0); $or$cond53 = $7 & $6; L1: do { if ($or$cond53) { $8 = $1&255; $$03555 = $0;$$03654 = $2; while(1) { $9 = HEAP8[$$03555>>0]|0; $10 = ($9<<24>>24)==($8<<24>>24); if ($10) { $$035$lcssa65 = $$03555;$$036$lcssa64 = $$03654; label = 6; break L1; } $11 = ((($$03555)) + 1|0); $12 = (($$03654) + -1)|0; $13 = $11; $14 = $13 & 3; $15 = ($14|0)!=(0); $16 = ($12|0)!=(0); $or$cond = $16 & $15; if ($or$cond) { $$03555 = $11;$$03654 = $12; } else { $$035$lcssa = $11;$$036$lcssa = $12;$$lcssa = $16; label = 5; break; } } } else { $$035$lcssa = $0;$$036$lcssa = $2;$$lcssa = $7; label = 5; } } while(0); if ((label|0) == 5) { if ($$lcssa) { $$035$lcssa65 = $$035$lcssa;$$036$lcssa64 = $$036$lcssa; label = 6; } else { $$2 = $$035$lcssa;$$3 = 0; } } L8: do { if ((label|0) == 6) { $17 = HEAP8[$$035$lcssa65>>0]|0; $18 = $1&255; $19 = ($17<<24>>24)==($18<<24>>24); if ($19) { $$2 = $$035$lcssa65;$$3 = $$036$lcssa64; } else { $20 = Math_imul($3, 16843009)|0; $21 = ($$036$lcssa64>>>0)>(3); L11: do { if ($21) { $$046 = $$035$lcssa65;$$13745 = $$036$lcssa64; while(1) { $22 = HEAP32[$$046>>2]|0; $23 = $22 ^ $20; $24 = (($23) + -16843009)|0; $25 = $23 & -2139062144; $26 = $25 ^ -2139062144; $27 = $26 & $24; $28 = ($27|0)==(0); if (!($28)) { break; } $29 = ((($$046)) + 4|0); $30 = (($$13745) + -4)|0; $31 = ($30>>>0)>(3); if ($31) { $$046 = $29;$$13745 = $30; } else { $$0$lcssa = $29;$$137$lcssa = $30; label = 11; break L11; } } $$140 = $$046;$$23839 = $$13745; } else { $$0$lcssa = $$035$lcssa65;$$137$lcssa = $$036$lcssa64; label = 11; } } while(0); if ((label|0) == 11) { $32 = ($$137$lcssa|0)==(0); if ($32) { $$2 = $$0$lcssa;$$3 = 0; break; } else { $$140 = $$0$lcssa;$$23839 = $$137$lcssa; } } while(1) { $33 = HEAP8[$$140>>0]|0; $34 = ($33<<24>>24)==($18<<24>>24); if ($34) { $$2 = $$140;$$3 = $$23839; break L8; } $35 = ((($$140)) + 1|0); $36 = (($$23839) + -1)|0; $37 = ($36|0)==(0); if ($37) { $$2 = $35;$$3 = 0; break; } else { $$140 = $35;$$23839 = $36; } } } } } while(0); $38 = ($$3|0)!=(0); $39 = $38 ? $$2 : 0; return ($39|0); } function _pad_672($0,$1,$2,$3,$4) { $0 = $0|0; $1 = $1|0; $2 = $2|0; $3 = $3|0; $4 = $4|0; var $$0$lcssa = 0, $$011 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); $5 = sp; $6 = $4 & 73728; $7 = ($6|0)==(0); $8 = ($2|0)>($3|0); $or$cond = $8 & $7; if ($or$cond) { $9 = (($2) - ($3))|0; $10 = ($9>>>0)<(256); $11 = $10 ? $9 : 256; _memset(($5|0),($1|0),($11|0))|0; $12 = ($9>>>0)>(255); if ($12) { $13 = (($2) - ($3))|0; $$011 = $9; while(1) { _out($0,$5,256); $14 = (($$011) + -256)|0; $15 = ($14>>>0)>(255); if ($15) { $$011 = $14; } else { break; } } $16 = $13 & 255; $$0$lcssa = $16; } else { $$0$lcssa = $9; } _out($0,$5,$$0$lcssa); } STACKTOP = sp;return; } function _wctomb($0,$1) { $0 = $0|0; $1 = $1|0; var $$0 = 0, $2 = 0, $3 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = ($0|0)==(0|0); if ($2) { $$0 = 0; } else { $3 = (_wcrtomb($0,$1,0)|0); $$0 = $3; } return ($$0|0); } function _fmt_fp($0,$1,$2,$3,$4,$5) { $0 = $0|0; $1 = +$1; $2 = $2|0; $3 = $3|0; $4 = $4|0; $5 = $5|0; var $$ = 0, $$$ = 0, $$$$559 = 0.0, $$$3484 = 0, $$$3484691 = 0, $$$3484692 = 0, $$$3501 = 0, $$$4502 = 0, $$$542 = 0.0, $$$559 = 0.0, $$0 = 0, $$0463$lcssa = 0, $$0463584 = 0, $$0464594 = 0, $$0471 = 0.0, $$0479 = 0, $$0487642 = 0, $$0488 = 0, $$0488653 = 0, $$0488655 = 0; var $$0496$$9 = 0, $$0497654 = 0, $$0498 = 0, $$0509582 = 0.0, $$0510 = 0, $$0511 = 0, $$0514637 = 0, $$0520 = 0, $$0521 = 0, $$0521$ = 0, $$0523 = 0, $$0525 = 0, $$0527 = 0, $$0527629 = 0, $$0527631 = 0, $$0530636 = 0, $$1465 = 0, $$1467 = 0.0, $$1469 = 0.0, $$1472 = 0.0; var $$1480 = 0, $$1482$lcssa = 0, $$1482661 = 0, $$1489641 = 0, $$1499$lcssa = 0, $$1499660 = 0, $$1508583 = 0, $$1512$lcssa = 0, $$1512607 = 0, $$1515 = 0, $$1524 = 0, $$1526 = 0, $$1528614 = 0, $$1531$lcssa = 0, $$1531630 = 0, $$1598 = 0, $$2 = 0, $$2473 = 0.0, $$2476 = 0, $$2476$$547 = 0; var $$2476$$549 = 0, $$2483$ph = 0, $$2500 = 0, $$2513 = 0, $$2516618 = 0, $$2529 = 0, $$2532617 = 0, $$3 = 0.0, $$3477 = 0, $$3484$lcssa = 0, $$3484648 = 0, $$3501$lcssa = 0, $$3501647 = 0, $$3533613 = 0, $$4 = 0.0, $$4478$lcssa = 0, $$4478590 = 0, $$4492 = 0, $$4502 = 0, $$4518 = 0; var $$5$lcssa = 0, $$534$ = 0, $$539 = 0, $$539$ = 0, $$542 = 0.0, $$546 = 0, $$548 = 0, $$5486$lcssa = 0, $$5486623 = 0, $$5493597 = 0, $$5519$ph = 0, $$555 = 0, $$556 = 0, $$559 = 0.0, $$5602 = 0, $$6 = 0, $$6494589 = 0, $$7495601 = 0, $$7505 = 0, $$7505$ = 0; var $$7505$ph = 0, $$8 = 0, $$9$ph = 0, $$lcssa673 = 0, $$neg = 0, $$neg567 = 0, $$pn = 0, $$pn566 = 0, $$pr = 0, $$pr564 = 0, $$pre = 0, $$pre$phi690Z2D = 0, $$pre689 = 0, $$sink545$lcssa = 0, $$sink545622 = 0, $$sink562 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0; var $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0.0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0, $12 = 0, $120 = 0; var $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0; var $14 = 0.0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0; var $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0; var $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0; var $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0; var $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0.0, $229 = 0.0, $23 = 0; var $230 = 0, $231 = 0.0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0; var $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0; var $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0; var $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0; var $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0; var $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0; var $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0.0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0; var $358 = 0, $359 = 0, $36 = 0.0, $360 = 0, $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0; var $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $50 = 0, $51 = 0.0, $52 = 0, $53 = 0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0, $63 = 0; var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0; var $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0; var $narrow = 0, $not$ = 0, $notlhs = 0, $notrhs = 0, $or$cond = 0, $or$cond3$not = 0, $or$cond537 = 0, $or$cond541 = 0, $or$cond544 = 0, $or$cond554 = 0, $or$cond6 = 0, $scevgep684 = 0, $scevgep684685 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 560|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(560|0); $6 = sp + 8|0; $7 = sp; $8 = sp + 524|0; $9 = $8; $10 = sp + 512|0; HEAP32[$7>>2] = 0; $11 = ((($10)) + 12|0); (___DOUBLE_BITS_673($1)|0); $12 = tempRet0; $13 = ($12|0)<(0); if ($13) { $14 = -$1; $$0471 = $14;$$0520 = 1;$$0521 = 11679; } else { $15 = $4 & 2048; $16 = ($15|0)==(0); $17 = $4 & 1; $18 = ($17|0)==(0); $$ = $18 ? (11680) : (11685); $$$ = $16 ? $$ : (11682); $19 = $4 & 2049; $narrow = ($19|0)!=(0); $$534$ = $narrow&1; $$0471 = $1;$$0520 = $$534$;$$0521 = $$$; } (___DOUBLE_BITS_673($$0471)|0); $20 = tempRet0; $21 = $20 & 2146435072; $22 = ($21>>>0)<(2146435072); $23 = (0)<(0); $24 = ($21|0)==(2146435072); $25 = $24 & $23; $26 = $22 | $25; do { if ($26) { $35 = (+_frexpl($$0471,$7)); $36 = $35 * 2.0; $37 = $36 != 0.0; if ($37) { $38 = HEAP32[$7>>2]|0; $39 = (($38) + -1)|0; HEAP32[$7>>2] = $39; } $40 = $5 | 32; $41 = ($40|0)==(97); if ($41) { $42 = $5 & 32; $43 = ($42|0)==(0); $44 = ((($$0521)) + 9|0); $$0521$ = $43 ? $$0521 : $44; $45 = $$0520 | 2; $46 = ($3>>>0)>(11); $47 = (12 - ($3))|0; $48 = ($47|0)==(0); $49 = $46 | $48; do { if ($49) { $$1472 = $36; } else { $$0509582 = 8.0;$$1508583 = $47; while(1) { $50 = (($$1508583) + -1)|0; $51 = $$0509582 * 16.0; $52 = ($50|0)==(0); if ($52) { break; } else { $$0509582 = $51;$$1508583 = $50; } } $53 = HEAP8[$$0521$>>0]|0; $54 = ($53<<24>>24)==(45); if ($54) { $55 = -$36; $56 = $55 - $51; $57 = $51 + $56; $58 = -$57; $$1472 = $58; break; } else { $59 = $36 + $51; $60 = $59 - $51; $$1472 = $60; break; } } } while(0); $61 = HEAP32[$7>>2]|0; $62 = ($61|0)<(0); $63 = (0 - ($61))|0; $64 = $62 ? $63 : $61; $65 = ($64|0)<(0); $66 = $65 << 31 >> 31; $67 = (_fmt_u($64,$66,$11)|0); $68 = ($67|0)==($11|0); if ($68) { $69 = ((($10)) + 11|0); HEAP8[$69>>0] = 48; $$0511 = $69; } else { $$0511 = $67; } $70 = $61 >> 31; $71 = $70 & 2; $72 = (($71) + 43)|0; $73 = $72&255; $74 = ((($$0511)) + -1|0); HEAP8[$74>>0] = $73; $75 = (($5) + 15)|0; $76 = $75&255; $77 = ((($$0511)) + -2|0); HEAP8[$77>>0] = $76; $notrhs = ($3|0)<(1); $78 = $4 & 8; $79 = ($78|0)==(0); $$0523 = $8;$$2473 = $$1472; while(1) { $80 = (~~(($$2473))); $81 = (11714 + ($80)|0); $82 = HEAP8[$81>>0]|0; $83 = $82&255; $84 = $83 | $42; $85 = $84&255; $86 = ((($$0523)) + 1|0); HEAP8[$$0523>>0] = $85; $87 = (+($80|0)); $88 = $$2473 - $87; $89 = $88 * 16.0; $90 = $86; $91 = (($90) - ($9))|0; $92 = ($91|0)==(1); if ($92) { $notlhs = $89 == 0.0; $or$cond3$not = $notrhs & $notlhs; $or$cond = $79 & $or$cond3$not; if ($or$cond) { $$1524 = $86; } else { $93 = ((($$0523)) + 2|0); HEAP8[$86>>0] = 46; $$1524 = $93; } } else { $$1524 = $86; } $94 = $89 != 0.0; if ($94) { $$0523 = $$1524;$$2473 = $89; } else { break; } } $95 = ($3|0)!=(0); $96 = $77; $97 = $11; $98 = $$1524; $99 = (($98) - ($9))|0; $100 = (($97) - ($96))|0; $101 = (($99) + -2)|0; $102 = ($101|0)<($3|0); $or$cond537 = $95 & $102; $103 = (($3) + 2)|0; $$pn = $or$cond537 ? $103 : $99; $$0525 = (($100) + ($45))|0; $104 = (($$0525) + ($$pn))|0; _pad_672($0,32,$2,$104,$4); _out($0,$$0521$,$45); $105 = $4 ^ 65536; _pad_672($0,48,$2,$104,$105); _out($0,$8,$99); $106 = (($$pn) - ($99))|0; _pad_672($0,48,$106,0,0); _out($0,$77,$100); $107 = $4 ^ 8192; _pad_672($0,32,$2,$104,$107); $$sink562 = $104; break; } $108 = ($3|0)<(0); $$539 = $108 ? 6 : $3; if ($37) { $109 = $36 * 268435456.0; $110 = HEAP32[$7>>2]|0; $111 = (($110) + -28)|0; HEAP32[$7>>2] = $111; $$3 = $109;$$pr = $111; } else { $$pre = HEAP32[$7>>2]|0; $$3 = $36;$$pr = $$pre; } $112 = ($$pr|0)<(0); $113 = ((($6)) + 288|0); $$556 = $112 ? $6 : $113; $$0498 = $$556;$$4 = $$3; while(1) { $114 = (~~(($$4))>>>0); HEAP32[$$0498>>2] = $114; $115 = ((($$0498)) + 4|0); $116 = (+($114>>>0)); $117 = $$4 - $116; $118 = $117 * 1.0E+9; $119 = $118 != 0.0; if ($119) { $$0498 = $115;$$4 = $118; } else { break; } } $120 = ($$pr|0)>(0); if ($120) { $$1482661 = $$556;$$1499660 = $115;$122 = $$pr; while(1) { $121 = ($122|0)<(29); $123 = $121 ? $122 : 29; $$0488653 = ((($$1499660)) + -4|0); $124 = ($$0488653>>>0)<($$1482661>>>0); if ($124) { $$2483$ph = $$1482661; } else { $$0488655 = $$0488653;$$0497654 = 0; while(1) { $125 = HEAP32[$$0488655>>2]|0; $126 = (_bitshift64Shl(($125|0),0,($123|0))|0); $127 = tempRet0; $128 = (_i64Add(($126|0),($127|0),($$0497654|0),0)|0); $129 = tempRet0; $130 = (___uremdi3(($128|0),($129|0),1000000000,0)|0); $131 = tempRet0; HEAP32[$$0488655>>2] = $130; $132 = (___udivdi3(($128|0),($129|0),1000000000,0)|0); $133 = tempRet0; $$0488 = ((($$0488655)) + -4|0); $134 = ($$0488>>>0)<($$1482661>>>0); if ($134) { break; } else { $$0488655 = $$0488;$$0497654 = $132; } } $135 = ($132|0)==(0); if ($135) { $$2483$ph = $$1482661; } else { $136 = ((($$1482661)) + -4|0); HEAP32[$136>>2] = $132; $$2483$ph = $136; } } $$2500 = $$1499660; while(1) { $137 = ($$2500>>>0)>($$2483$ph>>>0); if (!($137)) { break; } $138 = ((($$2500)) + -4|0); $139 = HEAP32[$138>>2]|0; $140 = ($139|0)==(0); if ($140) { $$2500 = $138; } else { break; } } $141 = HEAP32[$7>>2]|0; $142 = (($141) - ($123))|0; HEAP32[$7>>2] = $142; $143 = ($142|0)>(0); if ($143) { $$1482661 = $$2483$ph;$$1499660 = $$2500;$122 = $142; } else { $$1482$lcssa = $$2483$ph;$$1499$lcssa = $$2500;$$pr564 = $142; break; } } } else { $$1482$lcssa = $$556;$$1499$lcssa = $115;$$pr564 = $$pr; } $144 = ($$pr564|0)<(0); if ($144) { $145 = (($$539) + 25)|0; $146 = (($145|0) / 9)&-1; $147 = (($146) + 1)|0; $148 = ($40|0)==(102); $$3484648 = $$1482$lcssa;$$3501647 = $$1499$lcssa;$150 = $$pr564; while(1) { $149 = (0 - ($150))|0; $151 = ($149|0)<(9); $152 = $151 ? $149 : 9; $153 = ($$3484648>>>0)<($$3501647>>>0); if ($153) { $157 = 1 << $152; $158 = (($157) + -1)|0; $159 = 1000000000 >>> $152; $$0487642 = 0;$$1489641 = $$3484648; while(1) { $160 = HEAP32[$$1489641>>2]|0; $161 = $160 & $158; $162 = $160 >>> $152; $163 = (($162) + ($$0487642))|0; HEAP32[$$1489641>>2] = $163; $164 = Math_imul($161, $159)|0; $165 = ((($$1489641)) + 4|0); $166 = ($165>>>0)<($$3501647>>>0); if ($166) { $$0487642 = $164;$$1489641 = $165; } else { break; } } $167 = HEAP32[$$3484648>>2]|0; $168 = ($167|0)==(0); $169 = ((($$3484648)) + 4|0); $$$3484 = $168 ? $169 : $$3484648; $170 = ($164|0)==(0); if ($170) { $$$3484692 = $$$3484;$$4502 = $$3501647; } else { $171 = ((($$3501647)) + 4|0); HEAP32[$$3501647>>2] = $164; $$$3484692 = $$$3484;$$4502 = $171; } } else { $154 = HEAP32[$$3484648>>2]|0; $155 = ($154|0)==(0); $156 = ((($$3484648)) + 4|0); $$$3484691 = $155 ? $156 : $$3484648; $$$3484692 = $$$3484691;$$4502 = $$3501647; } $172 = $148 ? $$556 : $$$3484692; $173 = $$4502; $174 = $172; $175 = (($173) - ($174))|0; $176 = $175 >> 2; $177 = ($176|0)>($147|0); $178 = (($172) + ($147<<2)|0); $$$4502 = $177 ? $178 : $$4502; $179 = HEAP32[$7>>2]|0; $180 = (($179) + ($152))|0; HEAP32[$7>>2] = $180; $181 = ($180|0)<(0); if ($181) { $$3484648 = $$$3484692;$$3501647 = $$$4502;$150 = $180; } else { $$3484$lcssa = $$$3484692;$$3501$lcssa = $$$4502; break; } } } else { $$3484$lcssa = $$1482$lcssa;$$3501$lcssa = $$1499$lcssa; } $182 = ($$3484$lcssa>>>0)<($$3501$lcssa>>>0); $183 = $$556; if ($182) { $184 = $$3484$lcssa; $185 = (($183) - ($184))|0; $186 = $185 >> 2; $187 = ($186*9)|0; $188 = HEAP32[$$3484$lcssa>>2]|0; $189 = ($188>>>0)<(10); if ($189) { $$1515 = $187; } else { $$0514637 = $187;$$0530636 = 10; while(1) { $190 = ($$0530636*10)|0; $191 = (($$0514637) + 1)|0; $192 = ($188>>>0)<($190>>>0); if ($192) { $$1515 = $191; break; } else { $$0514637 = $191;$$0530636 = $190; } } } } else { $$1515 = 0; } $193 = ($40|0)!=(102); $194 = $193 ? $$1515 : 0; $195 = (($$539) - ($194))|0; $196 = ($40|0)==(103); $197 = ($$539|0)!=(0); $198 = $197 & $196; $$neg = $198 << 31 >> 31; $199 = (($195) + ($$neg))|0; $200 = $$3501$lcssa; $201 = (($200) - ($183))|0; $202 = $201 >> 2; $203 = ($202*9)|0; $204 = (($203) + -9)|0; $205 = ($199|0)<($204|0); if ($205) { $206 = ((($$556)) + 4|0); $207 = (($199) + 9216)|0; $208 = (($207|0) / 9)&-1; $209 = (($208) + -1024)|0; $210 = (($206) + ($209<<2)|0); $211 = (($207|0) % 9)&-1; $$0527629 = (($211) + 1)|0; $212 = ($$0527629|0)<(9); if ($212) { $$0527631 = $$0527629;$$1531630 = 10; while(1) { $213 = ($$1531630*10)|0; $$0527 = (($$0527631) + 1)|0; $exitcond = ($$0527|0)==(9); if ($exitcond) { $$1531$lcssa = $213; break; } else { $$0527631 = $$0527;$$1531630 = $213; } } } else { $$1531$lcssa = 10; } $214 = HEAP32[$210>>2]|0; $215 = (($214>>>0) % ($$1531$lcssa>>>0))&-1; $216 = ($215|0)==(0); $217 = ((($210)) + 4|0); $218 = ($217|0)==($$3501$lcssa|0); $or$cond541 = $218 & $216; if ($or$cond541) { $$4492 = $210;$$4518 = $$1515;$$8 = $$3484$lcssa; } else { $219 = (($214>>>0) / ($$1531$lcssa>>>0))&-1; $220 = $219 & 1; $221 = ($220|0)==(0); $$542 = $221 ? 9007199254740992.0 : 9007199254740994.0; $222 = (($$1531$lcssa|0) / 2)&-1; $223 = ($215>>>0)<($222>>>0); $224 = ($215|0)==($222|0); $or$cond544 = $218 & $224; $$559 = $or$cond544 ? 1.0 : 1.5; $$$559 = $223 ? 0.5 : $$559; $225 = ($$0520|0)==(0); if ($225) { $$1467 = $$$559;$$1469 = $$542; } else { $226 = HEAP8[$$0521>>0]|0; $227 = ($226<<24>>24)==(45); $228 = -$$542; $229 = -$$$559; $$$542 = $227 ? $228 : $$542; $$$$559 = $227 ? $229 : $$$559; $$1467 = $$$$559;$$1469 = $$$542; } $230 = (($214) - ($215))|0; HEAP32[$210>>2] = $230; $231 = $$1469 + $$1467; $232 = $231 != $$1469; if ($232) { $233 = (($230) + ($$1531$lcssa))|0; HEAP32[$210>>2] = $233; $234 = ($233>>>0)>(999999999); if ($234) { $$5486623 = $$3484$lcssa;$$sink545622 = $210; while(1) { $235 = ((($$sink545622)) + -4|0); HEAP32[$$sink545622>>2] = 0; $236 = ($235>>>0)<($$5486623>>>0); if ($236) { $237 = ((($$5486623)) + -4|0); HEAP32[$237>>2] = 0; $$6 = $237; } else { $$6 = $$5486623; } $238 = HEAP32[$235>>2]|0; $239 = (($238) + 1)|0; HEAP32[$235>>2] = $239; $240 = ($239>>>0)>(999999999); if ($240) { $$5486623 = $$6;$$sink545622 = $235; } else { $$5486$lcssa = $$6;$$sink545$lcssa = $235; break; } } } else { $$5486$lcssa = $$3484$lcssa;$$sink545$lcssa = $210; } $241 = $$5486$lcssa; $242 = (($183) - ($241))|0; $243 = $242 >> 2; $244 = ($243*9)|0; $245 = HEAP32[$$5486$lcssa>>2]|0; $246 = ($245>>>0)<(10); if ($246) { $$4492 = $$sink545$lcssa;$$4518 = $244;$$8 = $$5486$lcssa; } else { $$2516618 = $244;$$2532617 = 10; while(1) { $247 = ($$2532617*10)|0; $248 = (($$2516618) + 1)|0; $249 = ($245>>>0)<($247>>>0); if ($249) { $$4492 = $$sink545$lcssa;$$4518 = $248;$$8 = $$5486$lcssa; break; } else { $$2516618 = $248;$$2532617 = $247; } } } } else { $$4492 = $210;$$4518 = $$1515;$$8 = $$3484$lcssa; } } $250 = ((($$4492)) + 4|0); $251 = ($$3501$lcssa>>>0)>($250>>>0); $$$3501 = $251 ? $250 : $$3501$lcssa; $$5519$ph = $$4518;$$7505$ph = $$$3501;$$9$ph = $$8; } else { $$5519$ph = $$1515;$$7505$ph = $$3501$lcssa;$$9$ph = $$3484$lcssa; } $$7505 = $$7505$ph; while(1) { $252 = ($$7505>>>0)>($$9$ph>>>0); if (!($252)) { $$lcssa673 = 0; break; } $253 = ((($$7505)) + -4|0); $254 = HEAP32[$253>>2]|0; $255 = ($254|0)==(0); if ($255) { $$7505 = $253; } else { $$lcssa673 = 1; break; } } $256 = (0 - ($$5519$ph))|0; do { if ($196) { $not$ = $197 ^ 1; $257 = $not$&1; $$539$ = (($257) + ($$539))|0; $258 = ($$539$|0)>($$5519$ph|0); $259 = ($$5519$ph|0)>(-5); $or$cond6 = $258 & $259; if ($or$cond6) { $260 = (($5) + -1)|0; $$neg567 = (($$539$) + -1)|0; $261 = (($$neg567) - ($$5519$ph))|0; $$0479 = $260;$$2476 = $261; } else { $262 = (($5) + -2)|0; $263 = (($$539$) + -1)|0; $$0479 = $262;$$2476 = $263; } $264 = $4 & 8; $265 = ($264|0)==(0); if ($265) { if ($$lcssa673) { $266 = ((($$7505)) + -4|0); $267 = HEAP32[$266>>2]|0; $268 = ($267|0)==(0); if ($268) { $$2529 = 9; } else { $269 = (($267>>>0) % 10)&-1; $270 = ($269|0)==(0); if ($270) { $$1528614 = 0;$$3533613 = 10; while(1) { $271 = ($$3533613*10)|0; $272 = (($$1528614) + 1)|0; $273 = (($267>>>0) % ($271>>>0))&-1; $274 = ($273|0)==(0); if ($274) { $$1528614 = $272;$$3533613 = $271; } else { $$2529 = $272; break; } } } else { $$2529 = 0; } } } else { $$2529 = 9; } $275 = $$0479 | 32; $276 = ($275|0)==(102); $277 = $$7505; $278 = (($277) - ($183))|0; $279 = $278 >> 2; $280 = ($279*9)|0; $281 = (($280) + -9)|0; if ($276) { $282 = (($281) - ($$2529))|0; $283 = ($282|0)>(0); $$546 = $283 ? $282 : 0; $284 = ($$2476|0)<($$546|0); $$2476$$547 = $284 ? $$2476 : $$546; $$1480 = $$0479;$$3477 = $$2476$$547;$$pre$phi690Z2D = 0; break; } else { $285 = (($281) + ($$5519$ph))|0; $286 = (($285) - ($$2529))|0; $287 = ($286|0)>(0); $$548 = $287 ? $286 : 0; $288 = ($$2476|0)<($$548|0); $$2476$$549 = $288 ? $$2476 : $$548; $$1480 = $$0479;$$3477 = $$2476$$549;$$pre$phi690Z2D = 0; break; } } else { $$1480 = $$0479;$$3477 = $$2476;$$pre$phi690Z2D = $264; } } else { $$pre689 = $4 & 8; $$1480 = $5;$$3477 = $$539;$$pre$phi690Z2D = $$pre689; } } while(0); $289 = $$3477 | $$pre$phi690Z2D; $290 = ($289|0)!=(0); $291 = $290&1; $292 = $$1480 | 32; $293 = ($292|0)==(102); if ($293) { $294 = ($$5519$ph|0)>(0); $295 = $294 ? $$5519$ph : 0; $$2513 = 0;$$pn566 = $295; } else { $296 = ($$5519$ph|0)<(0); $297 = $296 ? $256 : $$5519$ph; $298 = ($297|0)<(0); $299 = $298 << 31 >> 31; $300 = (_fmt_u($297,$299,$11)|0); $301 = $11; $302 = $300; $303 = (($301) - ($302))|0; $304 = ($303|0)<(2); if ($304) { $$1512607 = $300; while(1) { $305 = ((($$1512607)) + -1|0); HEAP8[$305>>0] = 48; $306 = $305; $307 = (($301) - ($306))|0; $308 = ($307|0)<(2); if ($308) { $$1512607 = $305; } else { $$1512$lcssa = $305; break; } } } else { $$1512$lcssa = $300; } $309 = $$5519$ph >> 31; $310 = $309 & 2; $311 = (($310) + 43)|0; $312 = $311&255; $313 = ((($$1512$lcssa)) + -1|0); HEAP8[$313>>0] = $312; $314 = $$1480&255; $315 = ((($$1512$lcssa)) + -2|0); HEAP8[$315>>0] = $314; $316 = $315; $317 = (($301) - ($316))|0; $$2513 = $315;$$pn566 = $317; } $318 = (($$0520) + 1)|0; $319 = (($318) + ($$3477))|0; $$1526 = (($319) + ($291))|0; $320 = (($$1526) + ($$pn566))|0; _pad_672($0,32,$2,$320,$4); _out($0,$$0521,$$0520); $321 = $4 ^ 65536; _pad_672($0,48,$2,$320,$321); if ($293) { $322 = ($$9$ph>>>0)>($$556>>>0); $$0496$$9 = $322 ? $$556 : $$9$ph; $323 = ((($8)) + 9|0); $324 = $323; $325 = ((($8)) + 8|0); $$5493597 = $$0496$$9; while(1) { $326 = HEAP32[$$5493597>>2]|0; $327 = (_fmt_u($326,0,$323)|0); $328 = ($$5493597|0)==($$0496$$9|0); if ($328) { $334 = ($327|0)==($323|0); if ($334) { HEAP8[$325>>0] = 48; $$1465 = $325; } else { $$1465 = $327; } } else { $329 = ($327>>>0)>($8>>>0); if ($329) { $330 = $327; $331 = (($330) - ($9))|0; _memset(($8|0),48,($331|0))|0; $$0464594 = $327; while(1) { $332 = ((($$0464594)) + -1|0); $333 = ($332>>>0)>($8>>>0); if ($333) { $$0464594 = $332; } else { $$1465 = $332; break; } } } else { $$1465 = $327; } } $335 = $$1465; $336 = (($324) - ($335))|0; _out($0,$$1465,$336); $337 = ((($$5493597)) + 4|0); $338 = ($337>>>0)>($$556>>>0); if ($338) { break; } else { $$5493597 = $337; } } $339 = ($289|0)==(0); if (!($339)) { _out($0,11730,1); } $340 = ($337>>>0)<($$7505>>>0); $341 = ($$3477|0)>(0); $342 = $340 & $341; if ($342) { $$4478590 = $$3477;$$6494589 = $337; while(1) { $343 = HEAP32[$$6494589>>2]|0; $344 = (_fmt_u($343,0,$323)|0); $345 = ($344>>>0)>($8>>>0); if ($345) { $346 = $344; $347 = (($346) - ($9))|0; _memset(($8|0),48,($347|0))|0; $$0463584 = $344; while(1) { $348 = ((($$0463584)) + -1|0); $349 = ($348>>>0)>($8>>>0); if ($349) { $$0463584 = $348; } else { $$0463$lcssa = $348; break; } } } else { $$0463$lcssa = $344; } $350 = ($$4478590|0)<(9); $351 = $350 ? $$4478590 : 9; _out($0,$$0463$lcssa,$351); $352 = ((($$6494589)) + 4|0); $353 = (($$4478590) + -9)|0; $354 = ($352>>>0)<($$7505>>>0); $355 = ($$4478590|0)>(9); $356 = $354 & $355; if ($356) { $$4478590 = $353;$$6494589 = $352; } else { $$4478$lcssa = $353; break; } } } else { $$4478$lcssa = $$3477; } $357 = (($$4478$lcssa) + 9)|0; _pad_672($0,48,$357,9,0); } else { $358 = ((($$9$ph)) + 4|0); $$7505$ = $$lcssa673 ? $$7505 : $358; $359 = ($$3477|0)>(-1); if ($359) { $360 = ((($8)) + 9|0); $361 = ($$pre$phi690Z2D|0)==(0); $362 = $360; $363 = (0 - ($9))|0; $364 = ((($8)) + 8|0); $$5602 = $$3477;$$7495601 = $$9$ph; while(1) { $365 = HEAP32[$$7495601>>2]|0; $366 = (_fmt_u($365,0,$360)|0); $367 = ($366|0)==($360|0); if ($367) { HEAP8[$364>>0] = 48; $$0 = $364; } else { $$0 = $366; } $368 = ($$7495601|0)==($$9$ph|0); do { if ($368) { $372 = ((($$0)) + 1|0); _out($0,$$0,1); $373 = ($$5602|0)<(1); $or$cond554 = $361 & $373; if ($or$cond554) { $$2 = $372; break; } _out($0,11730,1); $$2 = $372; } else { $369 = ($$0>>>0)>($8>>>0); if (!($369)) { $$2 = $$0; break; } $scevgep684 = (($$0) + ($363)|0); $scevgep684685 = $scevgep684; _memset(($8|0),48,($scevgep684685|0))|0; $$1598 = $$0; while(1) { $370 = ((($$1598)) + -1|0); $371 = ($370>>>0)>($8>>>0); if ($371) { $$1598 = $370; } else { $$2 = $370; break; } } } } while(0); $374 = $$2; $375 = (($362) - ($374))|0; $376 = ($$5602|0)>($375|0); $377 = $376 ? $375 : $$5602; _out($0,$$2,$377); $378 = (($$5602) - ($375))|0; $379 = ((($$7495601)) + 4|0); $380 = ($379>>>0)<($$7505$>>>0); $381 = ($378|0)>(-1); $382 = $380 & $381; if ($382) { $$5602 = $378;$$7495601 = $379; } else { $$5$lcssa = $378; break; } } } else { $$5$lcssa = $$3477; } $383 = (($$5$lcssa) + 18)|0; _pad_672($0,48,$383,18,0); $384 = $11; $385 = $$2513; $386 = (($384) - ($385))|0; _out($0,$$2513,$386); } $387 = $4 ^ 8192; _pad_672($0,32,$2,$320,$387); $$sink562 = $320; } else { $27 = $5 & 32; $28 = ($27|0)!=(0); $29 = $28 ? 11698 : 11702; $30 = ($$0471 != $$0471) | (0.0 != 0.0); $31 = $28 ? 11706 : 11710; $$0510 = $30 ? $31 : $29; $32 = (($$0520) + 3)|0; $33 = $4 & -65537; _pad_672($0,32,$2,$32,$33); _out($0,$$0521,$$0520); _out($0,$$0510,3); $34 = $4 ^ 8192; _pad_672($0,32,$2,$32,$34); $$sink562 = $32; } } while(0); $388 = ($$sink562|0)<($2|0); $$555 = $388 ? $2 : $$sink562; STACKTOP = sp;return ($$555|0); } function ___DOUBLE_BITS_673($0) { $0 = +$0; var $1 = 0, $2 = 0, label = 0, sp = 0; sp = STACKTOP; HEAPF64[tempDoublePtr>>3] = $0;$1 = HEAP32[tempDoublePtr>>2]|0; $2 = HEAP32[tempDoublePtr+4>>2]|0; tempRet0 = ($2); return ($1|0); } function _frexpl($0,$1) { $0 = +$0; $1 = $1|0; var $2 = 0.0, label = 0, sp = 0; sp = STACKTOP; $2 = (+_frexp($0,$1)); return (+$2); } function _frexp($0,$1) { $0 = +$0; $1 = $1|0; var $$0 = 0.0, $$016 = 0.0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0.0, $storemerge = 0, $trunc$clear = 0, label = 0; var sp = 0; sp = STACKTOP; HEAPF64[tempDoublePtr>>3] = $0;$2 = HEAP32[tempDoublePtr>>2]|0; $3 = HEAP32[tempDoublePtr+4>>2]|0; $4 = (_bitshift64Lshr(($2|0),($3|0),52)|0); $5 = tempRet0; $6 = $4&65535; $trunc$clear = $6 & 2047; switch ($trunc$clear<<16>>16) { case 0: { $7 = $0 != 0.0; if ($7) { $8 = $0 * 1.8446744073709552E+19; $9 = (+_frexp($8,$1)); $10 = HEAP32[$1>>2]|0; $11 = (($10) + -64)|0; $$016 = $9;$storemerge = $11; } else { $$016 = $0;$storemerge = 0; } HEAP32[$1>>2] = $storemerge; $$0 = $$016; break; } case 2047: { $$0 = $0; break; } default: { $12 = $4 & 2047; $13 = (($12) + -1022)|0; HEAP32[$1>>2] = $13; $14 = $3 & -2146435073; $15 = $14 | 1071644672; HEAP32[tempDoublePtr>>2] = $2;HEAP32[tempDoublePtr+4>>2] = $15;$16 = +HEAPF64[tempDoublePtr>>3]; $$0 = $16; } } return (+$$0); } function _wcrtomb($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0; var $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0; var $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $not$ = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; $3 = ($0|0)==(0|0); do { if ($3) { $$0 = 1; } else { $4 = ($1>>>0)<(128); if ($4) { $5 = $1&255; HEAP8[$0>>0] = $5; $$0 = 1; break; } $6 = (___pthread_self_446()|0); $7 = ((($6)) + 188|0); $8 = HEAP32[$7>>2]|0; $9 = (Atomics_load(HEAP32,$8>>2)|0); $not$ = ($9|0)==(0|0); if ($not$) { $10 = $1 & -128; $11 = ($10|0)==(57216); if ($11) { $13 = $1&255; HEAP8[$0>>0] = $13; $$0 = 1; break; } else { $12 = (___errno_location()|0); HEAP32[$12>>2] = 84; $$0 = -1; break; } } $14 = ($1>>>0)<(2048); if ($14) { $15 = $1 >>> 6; $16 = $15 | 192; $17 = $16&255; $18 = ((($0)) + 1|0); HEAP8[$0>>0] = $17; $19 = $1 & 63; $20 = $19 | 128; $21 = $20&255; HEAP8[$18>>0] = $21; $$0 = 2; break; } $22 = ($1>>>0)<(55296); $23 = $1 & -8192; $24 = ($23|0)==(57344); $or$cond = $22 | $24; if ($or$cond) { $25 = $1 >>> 12; $26 = $25 | 224; $27 = $26&255; $28 = ((($0)) + 1|0); HEAP8[$0>>0] = $27; $29 = $1 >>> 6; $30 = $29 & 63; $31 = $30 | 128; $32 = $31&255; $33 = ((($0)) + 2|0); HEAP8[$28>>0] = $32; $34 = $1 & 63; $35 = $34 | 128; $36 = $35&255; HEAP8[$33>>0] = $36; $$0 = 3; break; } $37 = (($1) + -65536)|0; $38 = ($37>>>0)<(1048576); if ($38) { $39 = $1 >>> 18; $40 = $39 | 240; $41 = $40&255; $42 = ((($0)) + 1|0); HEAP8[$0>>0] = $41; $43 = $1 >>> 12; $44 = $43 & 63; $45 = $44 | 128; $46 = $45&255; $47 = ((($0)) + 2|0); HEAP8[$42>>0] = $46; $48 = $1 >>> 6; $49 = $48 & 63; $50 = $49 | 128; $51 = $50&255; $52 = ((($0)) + 3|0); HEAP8[$47>>0] = $51; $53 = $1 & 63; $54 = $53 | 128; $55 = $54&255; HEAP8[$52>>0] = $55; $$0 = 4; break; } else { $56 = (___errno_location()|0); HEAP32[$56>>2] = 84; $$0 = -1; break; } } } while(0); return ($$0|0); } function ___pthread_self_446() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; $0 = (_pthread_self()|0); return ($0|0); } function ___pthread_self_105() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; $0 = (_pthread_self()|0); return ($0|0); } function ___strerror_l($0,$1) { $0 = $0|0; $1 = $1|0; var $$012$lcssa = 0, $$01214 = 0, $$016 = 0, $$113 = 0, $$115 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; var label = 0, sp = 0; sp = STACKTOP; $$016 = 0; while(1) { $3 = (11732 + ($$016)|0); $4 = HEAP8[$3>>0]|0; $5 = $4&255; $6 = ($5|0)==($0|0); if ($6) { label = 2; break; } $7 = (($$016) + 1)|0; $8 = ($7|0)==(87); if ($8) { $$01214 = 11820;$$115 = 87; label = 5; break; } else { $$016 = $7; } } if ((label|0) == 2) { $2 = ($$016|0)==(0); if ($2) { $$012$lcssa = 11820; } else { $$01214 = 11820;$$115 = $$016; label = 5; } } if ((label|0) == 5) { while(1) { label = 0; $$113 = $$01214; while(1) { $9 = HEAP8[$$113>>0]|0; $10 = ($9<<24>>24)==(0); $11 = ((($$113)) + 1|0); if ($10) { break; } else { $$113 = $11; } } $12 = (($$115) + -1)|0; $13 = ($12|0)==(0); if ($13) { $$012$lcssa = $11; break; } else { $$01214 = $11;$$115 = $12; label = 5; } } } $14 = ((($1)) + 20|0); $15 = (Atomics_load(HEAP32,$14>>2)|0); $16 = (___lctrans($$012$lcssa,$15)|0); return ($16|0); } function ___lctrans($0,$1) { $0 = $0|0; $1 = $1|0; var $2 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = (___lctrans_impl($0,$1)|0); return ($2|0); } function ___lctrans_impl($0,$1) { $0 = $0|0; $1 = $1|0; var $$0 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = ($1|0)==(0|0); if ($2) { $$0 = 0; } else { $3 = HEAP32[$1>>2]|0; $4 = ((($1)) + 4|0); $5 = HEAP32[$4>>2]|0; $6 = (___mo_lookup($3,$5,$0)|0); $$0 = $6; } $7 = ($$0|0)!=(0|0); $8 = $7 ? $$0 : $0; return ($8|0); } function ___mo_lookup($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; var $$ = 0, $$090 = 0, $$094 = 0, $$191 = 0, $$195 = 0, $$4 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0; var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond102 = 0, $or$cond104 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = HEAP32[$0>>2]|0; $4 = (($3) + 1794895138)|0; $5 = ((($0)) + 8|0); $6 = HEAP32[$5>>2]|0; $7 = (_swapc($6,$4)|0); $8 = ((($0)) + 12|0); $9 = HEAP32[$8>>2]|0; $10 = (_swapc($9,$4)|0); $11 = ((($0)) + 16|0); $12 = HEAP32[$11>>2]|0; $13 = (_swapc($12,$4)|0); $14 = $1 >>> 2; $15 = ($7>>>0)<($14>>>0); L1: do { if ($15) { $16 = $7 << 2; $17 = (($1) - ($16))|0; $18 = ($10>>>0)<($17>>>0); $19 = ($13>>>0)<($17>>>0); $or$cond = $18 & $19; if ($or$cond) { $20 = $13 | $10; $21 = $20 & 3; $22 = ($21|0)==(0); if ($22) { $23 = $10 >>> 2; $24 = $13 >>> 2; $$090 = 0;$$094 = $7; while(1) { $25 = $$094 >>> 1; $26 = (($$090) + ($25))|0; $27 = $26 << 1; $28 = (($27) + ($23))|0; $29 = (($0) + ($28<<2)|0); $30 = HEAP32[$29>>2]|0; $31 = (_swapc($30,$4)|0); $32 = (($28) + 1)|0; $33 = (($0) + ($32<<2)|0); $34 = HEAP32[$33>>2]|0; $35 = (_swapc($34,$4)|0); $36 = ($35>>>0)<($1>>>0); $37 = (($1) - ($35))|0; $38 = ($31>>>0)<($37>>>0); $or$cond102 = $36 & $38; if (!($or$cond102)) { $$4 = 0; break L1; } $39 = (($35) + ($31))|0; $40 = (($0) + ($39)|0); $41 = HEAP8[$40>>0]|0; $42 = ($41<<24>>24)==(0); if (!($42)) { $$4 = 0; break L1; } $43 = (($0) + ($35)|0); $44 = (_strcmp($2,$43)|0); $45 = ($44|0)==(0); if ($45) { break; } $62 = ($$094|0)==(1); $63 = ($44|0)<(0); $64 = (($$094) - ($25))|0; $$195 = $63 ? $25 : $64; $$191 = $63 ? $$090 : $26; if ($62) { $$4 = 0; break L1; } else { $$090 = $$191;$$094 = $$195; } } $46 = (($27) + ($24))|0; $47 = (($0) + ($46<<2)|0); $48 = HEAP32[$47>>2]|0; $49 = (_swapc($48,$4)|0); $50 = (($46) + 1)|0; $51 = (($0) + ($50<<2)|0); $52 = HEAP32[$51>>2]|0; $53 = (_swapc($52,$4)|0); $54 = ($53>>>0)<($1>>>0); $55 = (($1) - ($53))|0; $56 = ($49>>>0)<($55>>>0); $or$cond104 = $54 & $56; if ($or$cond104) { $57 = (($0) + ($53)|0); $58 = (($53) + ($49))|0; $59 = (($0) + ($58)|0); $60 = HEAP8[$59>>0]|0; $61 = ($60<<24>>24)==(0); $$ = $61 ? $57 : 0; $$4 = $$; } else { $$4 = 0; } } else { $$4 = 0; } } else { $$4 = 0; } } else { $$4 = 0; } } while(0); return ($$4|0); } function _swapc($0,$1) { $0 = $0|0; $1 = $1|0; var $$ = 0, $2 = 0, $3 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = ($1|0)==(0); $3 = (_llvm_bswap_i32(($0|0))|0); $$ = $2 ? $0 : $3; return ($$|0); } function ___fwritex($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; var $$038 = 0, $$042 = 0, $$1 = 0, $$139 = 0, $$141 = 0, $$143 = 0, $$pre = 0, $$pre47 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0; var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; var label = 0, sp = 0; sp = STACKTOP; $3 = ((($2)) + 16|0); $4 = HEAP32[$3>>2]|0; $5 = ($4|0)==(0|0); if ($5) { $7 = (___towrite($2)|0); $8 = ($7|0)==(0); if ($8) { $$pre = HEAP32[$3>>2]|0; $12 = $$pre; label = 5; } else { $$1 = 0; } } else { $6 = $4; $12 = $6; label = 5; } L5: do { if ((label|0) == 5) { $9 = ((($2)) + 20|0); $10 = HEAP32[$9>>2]|0; $11 = (($12) - ($10))|0; $13 = ($11>>>0)<($1>>>0); $14 = $10; if ($13) { $15 = ((($2)) + 36|0); $16 = HEAP32[$15>>2]|0; $17 = (FUNCTION_TABLE_iiii[$16 & 15]($2,$0,$1)|0); $$1 = $17; break; } $18 = ((($2)) + 75|0); $19 = HEAP8[$18>>0]|0; $20 = ($19<<24>>24)>(-1); L10: do { if ($20) { $$038 = $1; while(1) { $21 = ($$038|0)==(0); if ($21) { $$139 = 0;$$141 = $0;$$143 = $1;$31 = $14; break L10; } $22 = (($$038) + -1)|0; $23 = (($0) + ($22)|0); $24 = HEAP8[$23>>0]|0; $25 = ($24<<24>>24)==(10); if ($25) { break; } else { $$038 = $22; } } $26 = ((($2)) + 36|0); $27 = HEAP32[$26>>2]|0; $28 = (FUNCTION_TABLE_iiii[$27 & 15]($2,$0,$$038)|0); $29 = ($28>>>0)<($$038>>>0); if ($29) { $$1 = $28; break L5; } $30 = (($0) + ($$038)|0); $$042 = (($1) - ($$038))|0; $$pre47 = HEAP32[$9>>2]|0; $$139 = $$038;$$141 = $30;$$143 = $$042;$31 = $$pre47; } else { $$139 = 0;$$141 = $0;$$143 = $1;$31 = $14; } } while(0); _memcpy(($31|0),($$141|0),($$143|0))|0; $32 = HEAP32[$9>>2]|0; $33 = (($32) + ($$143)|0); HEAP32[$9>>2] = $33; $34 = (($$139) + ($$143))|0; $$1 = $34; } } while(0); return ($$1|0); } function ___towrite($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; var $9 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = ((($0)) + 74|0); $2 = HEAP8[$1>>0]|0; $3 = $2 << 24 >> 24; $4 = (($3) + 255)|0; $5 = $4 | $3; $6 = $5&255; HEAP8[$1>>0] = $6; $7 = HEAP32[$0>>2]|0; $8 = $7 & 8; $9 = ($8|0)==(0); if ($9) { $11 = ((($0)) + 8|0); HEAP32[$11>>2] = 0; $12 = ((($0)) + 4|0); HEAP32[$12>>2] = 0; $13 = ((($0)) + 44|0); $14 = HEAP32[$13>>2]|0; $15 = ((($0)) + 28|0); HEAP32[$15>>2] = $14; $16 = ((($0)) + 20|0); HEAP32[$16>>2] = $14; $17 = ((($0)) + 48|0); $18 = HEAP32[$17>>2]|0; $19 = (($14) + ($18)|0); $20 = ((($0)) + 16|0); HEAP32[$20>>2] = $19; $$0 = 0; } else { $10 = $7 | 32; HEAP32[$0>>2] = $10; $$0 = -1; } return ($$0|0); } function _sn_write($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; var $$ = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = ((($0)) + 16|0); $4 = HEAP32[$3>>2]|0; $5 = ((($0)) + 20|0); $6 = HEAP32[$5>>2]|0; $7 = $6; $8 = (($4) - ($7))|0; $9 = ($8>>>0)>($2>>>0); $$ = $9 ? $2 : $8; _memcpy(($6|0),($1|0),($$|0))|0; $10 = HEAP32[$5>>2]|0; $11 = (($10) + ($$)|0); HEAP32[$5>>2] = $11; return ($2|0); } function _strlen($0) { $0 = $0|0; var $$0 = 0, $$015$lcssa = 0, $$01519 = 0, $$1$lcssa = 0, $$pn = 0, $$pre = 0, $$sink = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0; var $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = $0; $2 = $1 & 3; $3 = ($2|0)==(0); L1: do { if ($3) { $$015$lcssa = $0; label = 4; } else { $$01519 = $0;$23 = $1; while(1) { $4 = HEAP8[$$01519>>0]|0; $5 = ($4<<24>>24)==(0); if ($5) { $$sink = $23; break L1; } $6 = ((($$01519)) + 1|0); $7 = $6; $8 = $7 & 3; $9 = ($8|0)==(0); if ($9) { $$015$lcssa = $6; label = 4; break; } else { $$01519 = $6;$23 = $7; } } } } while(0); if ((label|0) == 4) { $$0 = $$015$lcssa; while(1) { $10 = HEAP32[$$0>>2]|0; $11 = (($10) + -16843009)|0; $12 = $10 & -2139062144; $13 = $12 ^ -2139062144; $14 = $13 & $11; $15 = ($14|0)==(0); $16 = ((($$0)) + 4|0); if ($15) { $$0 = $16; } else { break; } } $17 = $10&255; $18 = ($17<<24>>24)==(0); if ($18) { $$1$lcssa = $$0; } else { $$pn = $$0; while(1) { $19 = ((($$pn)) + 1|0); $$pre = HEAP8[$19>>0]|0; $20 = ($$pre<<24>>24)==(0); if ($20) { $$1$lcssa = $19; break; } else { $$pn = $19; } } } $21 = $$1$lcssa; $$sink = $21; } $22 = (($$sink) - ($1))|0; return ($22|0); } function _strchr($0,$1) { $0 = $0|0; $1 = $1|0; var $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = (___strchrnul($0,$1)|0); $3 = HEAP8[$2>>0]|0; $4 = $1&255; $5 = ($3<<24>>24)==($4<<24>>24); $6 = $5 ? $2 : 0; return ($6|0); } function ___strchrnul($0,$1) { $0 = $0|0; $1 = $1|0; var $$0 = 0, $$029$lcssa = 0, $$02936 = 0, $$030$lcssa = 0, $$03039 = 0, $$1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0; var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0; var $41 = 0, $42 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond33 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = $1 & 255; $3 = ($2|0)==(0); L1: do { if ($3) { $8 = (_strlen($0)|0); $9 = (($0) + ($8)|0); $$0 = $9; } else { $4 = $0; $5 = $4 & 3; $6 = ($5|0)==(0); if ($6) { $$030$lcssa = $0; } else { $7 = $1&255; $$03039 = $0; while(1) { $10 = HEAP8[$$03039>>0]|0; $11 = ($10<<24>>24)==(0); $12 = ($10<<24>>24)==($7<<24>>24); $or$cond = $11 | $12; if ($or$cond) { $$0 = $$03039; break L1; } $13 = ((($$03039)) + 1|0); $14 = $13; $15 = $14 & 3; $16 = ($15|0)==(0); if ($16) { $$030$lcssa = $13; break; } else { $$03039 = $13; } } } $17 = Math_imul($2, 16843009)|0; $18 = HEAP32[$$030$lcssa>>2]|0; $19 = (($18) + -16843009)|0; $20 = $18 & -2139062144; $21 = $20 ^ -2139062144; $22 = $21 & $19; $23 = ($22|0)==(0); L10: do { if ($23) { $$02936 = $$030$lcssa;$25 = $18; while(1) { $24 = $25 ^ $17; $26 = (($24) + -16843009)|0; $27 = $24 & -2139062144; $28 = $27 ^ -2139062144; $29 = $28 & $26; $30 = ($29|0)==(0); if (!($30)) { $$029$lcssa = $$02936; break L10; } $31 = ((($$02936)) + 4|0); $32 = HEAP32[$31>>2]|0; $33 = (($32) + -16843009)|0; $34 = $32 & -2139062144; $35 = $34 ^ -2139062144; $36 = $35 & $33; $37 = ($36|0)==(0); if ($37) { $$02936 = $31;$25 = $32; } else { $$029$lcssa = $31; break; } } } else { $$029$lcssa = $$030$lcssa; } } while(0); $38 = $1&255; $$1 = $$029$lcssa; while(1) { $39 = HEAP8[$$1>>0]|0; $40 = ($39<<24>>24)==(0); $41 = ($39<<24>>24)==($38<<24>>24); $or$cond33 = $40 | $41; $42 = ((($$1)) + 1|0); if ($or$cond33) { $$0 = $$1; break; } else { $$1 = $42; } } } } while(0); return ($$0|0); } function _strcpy($0,$1) { $0 = $0|0; $1 = $1|0; var label = 0, sp = 0; sp = STACKTOP; (___stpcpy($0,$1)|0); return ($0|0); } function ___stpcpy($0,$1) { $0 = $0|0; $1 = $1|0; var $$0$lcssa = 0, $$025$lcssa = 0, $$02536 = 0, $$026$lcssa = 0, $$02642 = 0, $$027$lcssa = 0, $$02741 = 0, $$029 = 0, $$037 = 0, $$1$ph = 0, $$128$ph = 0, $$12834 = 0, $$135 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0; var $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0; var $35 = 0, $36 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = $1; $3 = $0; $4 = $2 ^ $3; $5 = $4 & 3; $6 = ($5|0)==(0); L1: do { if ($6) { $7 = $2 & 3; $8 = ($7|0)==(0); if ($8) { $$026$lcssa = $1;$$027$lcssa = $0; } else { $$02642 = $1;$$02741 = $0; while(1) { $9 = HEAP8[$$02642>>0]|0; HEAP8[$$02741>>0] = $9; $10 = ($9<<24>>24)==(0); if ($10) { $$029 = $$02741; break L1; } $11 = ((($$02642)) + 1|0); $12 = ((($$02741)) + 1|0); $13 = $11; $14 = $13 & 3; $15 = ($14|0)==(0); if ($15) { $$026$lcssa = $11;$$027$lcssa = $12; break; } else { $$02642 = $11;$$02741 = $12; } } } $16 = HEAP32[$$026$lcssa>>2]|0; $17 = (($16) + -16843009)|0; $18 = $16 & -2139062144; $19 = $18 ^ -2139062144; $20 = $19 & $17; $21 = ($20|0)==(0); if ($21) { $$02536 = $$027$lcssa;$$037 = $$026$lcssa;$24 = $16; while(1) { $22 = ((($$037)) + 4|0); $23 = ((($$02536)) + 4|0); HEAP32[$$02536>>2] = $24; $25 = HEAP32[$22>>2]|0; $26 = (($25) + -16843009)|0; $27 = $25 & -2139062144; $28 = $27 ^ -2139062144; $29 = $28 & $26; $30 = ($29|0)==(0); if ($30) { $$02536 = $23;$$037 = $22;$24 = $25; } else { $$0$lcssa = $22;$$025$lcssa = $23; break; } } } else { $$0$lcssa = $$026$lcssa;$$025$lcssa = $$027$lcssa; } $$1$ph = $$0$lcssa;$$128$ph = $$025$lcssa; label = 8; } else { $$1$ph = $1;$$128$ph = $0; label = 8; } } while(0); if ((label|0) == 8) { $31 = HEAP8[$$1$ph>>0]|0; HEAP8[$$128$ph>>0] = $31; $32 = ($31<<24>>24)==(0); if ($32) { $$029 = $$128$ph; } else { $$12834 = $$128$ph;$$135 = $$1$ph; while(1) { $33 = ((($$135)) + 1|0); $34 = ((($$12834)) + 1|0); $35 = HEAP8[$33>>0]|0; HEAP8[$34>>0] = $35; $36 = ($35<<24>>24)==(0); if ($36) { $$029 = $34; break; } else { $$12834 = $34;$$135 = $33; } } } } return ($$029|0); } function ___ofl_lock() { var label = 0, sp = 0; sp = STACKTOP; ___lock((33332|0)); return (33340|0); } function ___ofl_unlock() { var label = 0, sp = 0; sp = STACKTOP; ___unlock((33332|0)); return; } function _fflush($0) { $0 = $0|0; var $$0 = 0, $$023 = 0, $$02325 = 0, $$02327 = 0, $$024$lcssa = 0, $$02426 = 0, $$1 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0; var $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $phitmp = 0, label = 0, sp = 0; sp = STACKTOP; $1 = ($0|0)==(0|0); do { if ($1) { $8 = (Atomics_load(HEAP32,780)|0); $9 = ($8|0)==(0|0); if ($9) { $29 = 0; } else { $10 = (Atomics_load(HEAP32,780)|0); $11 = (_fflush($10)|0); $29 = $11; } $12 = (___ofl_lock()|0); $$02325 = HEAP32[$12>>2]|0; $13 = ($$02325|0)==(0|0); if ($13) { $$024$lcssa = $29; } else { $$02327 = $$02325;$$02426 = $29; while(1) { $14 = ((($$02327)) + 76|0); $15 = (Atomics_load(HEAP32,$14>>2)|0); $16 = ($15|0)>(-1); if ($16) { $17 = (___lockfile($$02327)|0); $26 = $17; } else { $26 = 0; } $18 = ((($$02327)) + 20|0); $19 = HEAP32[$18>>2]|0; $20 = ((($$02327)) + 28|0); $21 = HEAP32[$20>>2]|0; $22 = ($19>>>0)>($21>>>0); if ($22) { $23 = (___fflush_unlocked($$02327)|0); $24 = $23 | $$02426; $$1 = $24; } else { $$1 = $$02426; } $25 = ($26|0)==(0); if (!($25)) { ___unlockfile($$02327); } $27 = ((($$02327)) + 56|0); $$023 = HEAP32[$27>>2]|0; $28 = ($$023|0)==(0|0); if ($28) { $$024$lcssa = $$1; break; } else { $$02327 = $$023;$$02426 = $$1; } } } ___ofl_unlock(); $$0 = $$024$lcssa; } else { $2 = ((($0)) + 76|0); $3 = (Atomics_load(HEAP32,$2>>2)|0); $4 = ($3|0)>(-1); if (!($4)) { $5 = (___fflush_unlocked($0)|0); $$0 = $5; break; } $6 = (___lockfile($0)|0); $phitmp = ($6|0)==(0); $7 = (___fflush_unlocked($0)|0); if ($phitmp) { $$0 = $7; } else { ___unlockfile($0); $$0 = $7; } } } while(0); return ($$0|0); } function ___fflush_unlocked($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; var $9 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = ((($0)) + 20|0); $2 = HEAP32[$1>>2]|0; $3 = ((($0)) + 28|0); $4 = HEAP32[$3>>2]|0; $5 = ($2>>>0)>($4>>>0); if ($5) { $6 = ((($0)) + 36|0); $7 = HEAP32[$6>>2]|0; (FUNCTION_TABLE_iiii[$7 & 15]($0,0,0)|0); $8 = HEAP32[$1>>2]|0; $9 = ($8|0)==(0|0); if ($9) { $$0 = -1; } else { label = 3; } } else { label = 3; } if ((label|0) == 3) { $10 = ((($0)) + 4|0); $11 = HEAP32[$10>>2]|0; $12 = ((($0)) + 8|0); $13 = HEAP32[$12>>2]|0; $14 = ($11>>>0)<($13>>>0); if ($14) { $15 = $11; $16 = $13; $17 = (($15) - ($16))|0; $18 = ((($0)) + 40|0); $19 = HEAP32[$18>>2]|0; (FUNCTION_TABLE_iiii[$19 & 15]($0,$17,1)|0); } $20 = ((($0)) + 16|0); HEAP32[$20>>2] = 0; HEAP32[$3>>2] = 0; HEAP32[$1>>2] = 0; HEAP32[$12>>2] = 0; HEAP32[$10>>2] = 0; $$0 = 0; } return ($$0|0); } function _strstr($0,$1) { $0 = $0|0; $1 = $1|0; var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = HEAP8[$1>>0]|0; $3 = ($2<<24>>24)==(0); do { if ($3) { $$0 = $0; } else { $4 = $2 << 24 >> 24; $5 = (_strchr($0,$4)|0); $6 = ($5|0)==(0|0); if ($6) { $$0 = 0; } else { $7 = ((($1)) + 1|0); $8 = HEAP8[$7>>0]|0; $9 = ($8<<24>>24)==(0); if ($9) { $$0 = $5; } else { $10 = ((($5)) + 1|0); $11 = HEAP8[$10>>0]|0; $12 = ($11<<24>>24)==(0); if ($12) { $$0 = 0; } else { $13 = ((($1)) + 2|0); $14 = HEAP8[$13>>0]|0; $15 = ($14<<24>>24)==(0); if ($15) { $16 = (_twobyte_strstr($5,$1)|0); $$0 = $16; break; } $17 = ((($5)) + 2|0); $18 = HEAP8[$17>>0]|0; $19 = ($18<<24>>24)==(0); if ($19) { $$0 = 0; } else { $20 = ((($1)) + 3|0); $21 = HEAP8[$20>>0]|0; $22 = ($21<<24>>24)==(0); if ($22) { $23 = (_threebyte_strstr($5,$1)|0); $$0 = $23; break; } $24 = ((($5)) + 3|0); $25 = HEAP8[$24>>0]|0; $26 = ($25<<24>>24)==(0); if ($26) { $$0 = 0; } else { $27 = ((($1)) + 4|0); $28 = HEAP8[$27>>0]|0; $29 = ($28<<24>>24)==(0); if ($29) { $30 = (_fourbyte_strstr($5,$1)|0); $$0 = $30; break; } else { $31 = (_twoway_strstr($5,$1)|0); $$0 = $31; break; } } } } } } } } while(0); return ($$0|0); } function _twobyte_strstr($0,$1) { $0 = $0|0; $1 = $1|0; var $$lcssa = 0, $$sink = 0, $$sink$in = 0, $$sink$masked = 0, $$sink17$sink = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; var label = 0, sp = 0; sp = STACKTOP; $2 = HEAP8[$1>>0]|0; $3 = $2&255; $4 = $3 << 8; $5 = ((($1)) + 1|0); $6 = HEAP8[$5>>0]|0; $7 = $6&255; $8 = $4 | $7; $9 = HEAP8[$0>>0]|0; $10 = $9&255; $$sink$in = $10;$$sink17$sink = $0; while(1) { $11 = ((($$sink17$sink)) + 1|0); $12 = HEAP8[$11>>0]|0; $13 = ($12<<24>>24)==(0); if ($13) { $$lcssa = 0; break; } $$sink = $$sink$in << 8; $14 = $12&255; $$sink$masked = $$sink & 65280; $15 = $14 | $$sink$masked; $16 = ($15|0)==($8|0); if ($16) { $$lcssa = $$sink17$sink; break; } else { $$sink$in = $15;$$sink17$sink = $11; } } return ($$lcssa|0); } function _threebyte_strstr($0,$1) { $0 = $0|0; $1 = $1|0; var $$016$lcssa = 0, $$01619 = 0, $$020 = 0, $$lcssa = 0, $$not = 0, $$not17 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0; var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $4 = 0, $5 = 0, $6 = 0; var $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond18 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = HEAP8[$1>>0]|0; $3 = $2&255; $4 = $3 << 24; $5 = ((($1)) + 1|0); $6 = HEAP8[$5>>0]|0; $7 = $6&255; $8 = $7 << 16; $9 = $8 | $4; $10 = ((($1)) + 2|0); $11 = HEAP8[$10>>0]|0; $12 = $11&255; $13 = $12 << 8; $14 = $9 | $13; $15 = HEAP8[$0>>0]|0; $16 = $15&255; $17 = $16 << 24; $18 = ((($0)) + 1|0); $19 = HEAP8[$18>>0]|0; $20 = $19&255; $21 = $20 << 16; $22 = $21 | $17; $23 = ((($0)) + 2|0); $24 = HEAP8[$23>>0]|0; $25 = $24&255; $26 = $25 << 8; $27 = $22 | $26; $28 = ($24<<24>>24)!=(0); $$not17 = $28 ^ 1; $29 = ($27|0)==($14|0); $or$cond18 = $29 | $$not17; if ($or$cond18) { $$016$lcssa = $23;$$lcssa = $28; } else { $$01619 = $23;$$020 = $27; while(1) { $30 = ((($$01619)) + 1|0); $31 = HEAP8[$30>>0]|0; $32 = $31&255; $33 = $32 | $$020; $34 = $33 << 8; $35 = ($31<<24>>24)!=(0); $$not = $35 ^ 1; $36 = ($34|0)==($14|0); $or$cond = $36 | $$not; if ($or$cond) { $$016$lcssa = $30;$$lcssa = $35; break; } else { $$01619 = $30;$$020 = $34; } } } $37 = ((($$016$lcssa)) + -2|0); $38 = $$lcssa ? $37 : 0; return ($38|0); } function _fourbyte_strstr($0,$1) { $0 = $0|0; $1 = $1|0; var $$lcssa = 0, $$not = 0, $$not22 = 0, $$sink21$lcssa = 0, $$sink2124 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond23 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = HEAP8[$1>>0]|0; $3 = $2&255; $4 = $3 << 24; $5 = ((($1)) + 1|0); $6 = HEAP8[$5>>0]|0; $7 = $6&255; $8 = $7 << 16; $9 = $8 | $4; $10 = ((($1)) + 2|0); $11 = HEAP8[$10>>0]|0; $12 = $11&255; $13 = $12 << 8; $14 = $9 | $13; $15 = ((($1)) + 3|0); $16 = HEAP8[$15>>0]|0; $17 = $16&255; $18 = $14 | $17; $19 = HEAP8[$0>>0]|0; $20 = $19&255; $21 = $20 << 24; $22 = ((($0)) + 1|0); $23 = HEAP8[$22>>0]|0; $24 = $23&255; $25 = $24 << 16; $26 = $25 | $21; $27 = ((($0)) + 2|0); $28 = HEAP8[$27>>0]|0; $29 = $28&255; $30 = $29 << 8; $31 = $26 | $30; $32 = ((($0)) + 3|0); $33 = HEAP8[$32>>0]|0; $34 = $33&255; $35 = $34 | $31; $36 = ($33<<24>>24)!=(0); $$not22 = $36 ^ 1; $37 = ($35|0)==($18|0); $or$cond23 = $37 | $$not22; if ($or$cond23) { $$lcssa = $36;$$sink21$lcssa = $32; } else { $$sink2124 = $32;$39 = $35; while(1) { $38 = $39 << 8; $40 = ((($$sink2124)) + 1|0); $41 = HEAP8[$40>>0]|0; $42 = $41&255; $43 = $42 | $38; $44 = ($41<<24>>24)!=(0); $$not = $44 ^ 1; $45 = ($43|0)==($18|0); $or$cond = $45 | $$not; if ($or$cond) { $$lcssa = $44;$$sink21$lcssa = $40; break; } else { $$sink2124 = $40;$39 = $43; } } } $46 = ((($$sink21$lcssa)) + -3|0); $47 = $$lcssa ? $46 : 0; return ($47|0); } function _twoway_strstr($0,$1) { $0 = $0|0; $1 = $1|0; var $$0166 = 0, $$0168 = 0, $$0169 = 0, $$0169$be = 0, $$0170 = 0, $$0175$ph$ph$lcssa220 = 0, $$0175$ph$ph$lcssa220323 = 0, $$0175$ph$ph256 = 0, $$0179244 = 0, $$0183$ph200$ph255 = 0, $$0183$ph200250 = 0, $$0183$ph262 = 0, $$0185$ph$lcssa = 0, $$0185$ph$lcssa322 = 0, $$0185$ph261 = 0, $$0187$lcssa320321 = 0, $$0187266 = 0, $$1176$$0175 = 0, $$1176$ph$ph$lcssa211 = 0, $$1176$ph$ph235 = 0; var $$1180224 = 0, $$1184$ph196$ph234 = 0, $$1184$ph196229 = 0, $$1184$ph241 = 0, $$1186$$0185 = 0, $$1186$$0185$ = 0, $$1186$ph$lcssa = 0, $$1186$ph240 = 0, $$2181 = 0, $$2181$sink = 0, $$3 = 0, $$3173 = 0, $$3178 = 0, $$3182223 = 0, $$4 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0; var $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0; var $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0; var $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0; var $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0; var $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0; var $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0; var $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $cond = 0, $cond191 = 0, $cond191222 = 0, $cond265 = 0, $div = 0, $div188 = 0, $or$cond = 0, $or$cond190 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 1056|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1056|0); $2 = sp + 1024|0; $3 = sp; ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0; $4 = HEAP8[$1>>0]|0; $cond265 = ($4<<24>>24)==(0); L1: do { if ($cond265) { $$0175$ph$ph$lcssa220323 = 1;$$0185$ph$lcssa322 = -1;$$0187$lcssa320321 = 0;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1; label = 27; } else { $5 = $4&255; $$0187266 = 0;$12 = $4;$20 = $5; while(1) { $8 = (($0) + ($$0187266)|0); $9 = HEAP8[$8>>0]|0; $10 = ($9<<24>>24)==(0); if ($10) { $$3 = 0; break L1; } $11 = $12 & 31; $13 = $11&255; $14 = 1 << $13; $div188 = ($12&255) >>> 5; $15 = $div188&255; $16 = (($2) + ($15<<2)|0); $17 = HEAP32[$16>>2]|0; $18 = $17 | $14; HEAP32[$16>>2] = $18; $7 = (($$0187266) + 1)|0; $19 = (($3) + ($20<<2)|0); HEAP32[$19>>2] = $7; $21 = (($1) + ($7)|0); $22 = HEAP8[$21>>0]|0; $23 = $22&255; $cond = ($22<<24>>24)==(0); if ($cond) { break; } else { $$0187266 = $7;$12 = $22;$20 = $23; } } $6 = ($7>>>0)>(1); if ($6) { $$0183$ph262 = 0;$$0185$ph261 = -1;$129 = 1; L7: while(1) { $$0175$ph$ph256 = 1;$$0183$ph200$ph255 = $$0183$ph262;$132 = $129; while(1) { $$0183$ph200250 = $$0183$ph200$ph255;$131 = $132; L11: while(1) { $$0179244 = 1;$31 = $131; while(1) { $27 = (($$0179244) + ($$0185$ph261))|0; $28 = (($1) + ($27)|0); $29 = HEAP8[$28>>0]|0; $30 = (($1) + ($31)|0); $32 = HEAP8[$30>>0]|0; $33 = ($29<<24>>24)==($32<<24>>24); if (!($33)) { break L11; } $34 = ($$0179244|0)==($$0175$ph$ph256|0); $25 = (($$0179244) + 1)|0; if ($34) { break; } $24 = (($25) + ($$0183$ph200250))|0; $26 = ($24>>>0)<($7>>>0); if ($26) { $$0179244 = $25;$31 = $24; } else { $$0175$ph$ph$lcssa220 = $$0175$ph$ph256;$$0185$ph$lcssa = $$0185$ph261; break L7; } } $35 = (($$0175$ph$ph256) + ($$0183$ph200250))|0; $36 = (($35) + 1)|0; $37 = ($36>>>0)<($7>>>0); if ($37) { $$0183$ph200250 = $35;$131 = $36; } else { $$0175$ph$ph$lcssa220 = $$0175$ph$ph256;$$0185$ph$lcssa = $$0185$ph261; break L7; } } $38 = ($29&255)>($32&255); $39 = (($31) - ($$0185$ph261))|0; if (!($38)) { break; } $43 = (($31) + 1)|0; $44 = ($43>>>0)<($7>>>0); if ($44) { $$0175$ph$ph256 = $39;$$0183$ph200$ph255 = $31;$132 = $43; } else { $$0175$ph$ph$lcssa220 = $39;$$0185$ph$lcssa = $$0185$ph261; break L7; } } $40 = (($$0183$ph200250) + 1)|0; $41 = (($$0183$ph200250) + 2)|0; $42 = ($41>>>0)<($7>>>0); if ($42) { $$0183$ph262 = $40;$$0185$ph261 = $$0183$ph200250;$129 = $41; } else { $$0175$ph$ph$lcssa220 = 1;$$0185$ph$lcssa = $$0183$ph200250; break; } } if ($6) { $$1184$ph241 = 0;$$1186$ph240 = -1;$130 = 1; while(1) { $$1176$ph$ph235 = 1;$$1184$ph196$ph234 = $$1184$ph241;$134 = $130; while(1) { $$1184$ph196229 = $$1184$ph196$ph234;$133 = $134; L26: while(1) { $$1180224 = 1;$52 = $133; while(1) { $48 = (($$1180224) + ($$1186$ph240))|0; $49 = (($1) + ($48)|0); $50 = HEAP8[$49>>0]|0; $51 = (($1) + ($52)|0); $53 = HEAP8[$51>>0]|0; $54 = ($50<<24>>24)==($53<<24>>24); if (!($54)) { break L26; } $55 = ($$1180224|0)==($$1176$ph$ph235|0); $46 = (($$1180224) + 1)|0; if ($55) { break; } $45 = (($46) + ($$1184$ph196229))|0; $47 = ($45>>>0)<($7>>>0); if ($47) { $$1180224 = $46;$52 = $45; } else { $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $$1176$ph$ph235;$$1186$ph$lcssa = $$1186$ph240; label = 27; break L1; } } $56 = (($$1176$ph$ph235) + ($$1184$ph196229))|0; $57 = (($56) + 1)|0; $58 = ($57>>>0)<($7>>>0); if ($58) { $$1184$ph196229 = $56;$133 = $57; } else { $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $$1176$ph$ph235;$$1186$ph$lcssa = $$1186$ph240; label = 27; break L1; } } $59 = ($50&255)<($53&255); $60 = (($52) - ($$1186$ph240))|0; if (!($59)) { break; } $64 = (($52) + 1)|0; $65 = ($64>>>0)<($7>>>0); if ($65) { $$1176$ph$ph235 = $60;$$1184$ph196$ph234 = $52;$134 = $64; } else { $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $60;$$1186$ph$lcssa = $$1186$ph240; label = 27; break L1; } } $61 = (($$1184$ph196229) + 1)|0; $62 = (($$1184$ph196229) + 2)|0; $63 = ($62>>>0)<($7>>>0); if ($63) { $$1184$ph241 = $61;$$1186$ph240 = $$1184$ph196229;$130 = $62; } else { $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = $$1184$ph196229; label = 27; break; } } } else { $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1; label = 27; } } else { $$0175$ph$ph$lcssa220323 = 1;$$0185$ph$lcssa322 = -1;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1; label = 27; } } } while(0); L36: do { if ((label|0) == 27) { $66 = (($$1186$ph$lcssa) + 1)|0; $67 = (($$0185$ph$lcssa322) + 1)|0; $68 = ($66>>>0)>($67>>>0); $$1176$$0175 = $68 ? $$1176$ph$ph$lcssa211 : $$0175$ph$ph$lcssa220323; $$1186$$0185 = $68 ? $$1186$ph$lcssa : $$0185$ph$lcssa322; $69 = (($1) + ($$1176$$0175)|0); $70 = (($$1186$$0185) + 1)|0; $71 = (_memcmp($1,$69,$70)|0); $72 = ($71|0)==(0); if ($72) { $77 = (($$0187$lcssa320321) - ($$1176$$0175))|0; $$0168 = $77;$$3178 = $$1176$$0175; } else { $73 = (($$0187$lcssa320321) - ($$1186$$0185))|0; $74 = (($73) + -1)|0; $75 = ($$1186$$0185>>>0)>($74>>>0); $$1186$$0185$ = $75 ? $$1186$$0185 : $74; $76 = (($$1186$$0185$) + 1)|0; $$0168 = 0;$$3178 = $76; } $78 = $$0187$lcssa320321 | 63; $79 = (($$0187$lcssa320321) + -1)|0; $80 = ($$0168|0)!=(0); $81 = (($$0187$lcssa320321) - ($$3178))|0; $$0166 = $0;$$0169 = 0;$$0170 = $0; while(1) { $82 = $$0170; $83 = $$0166; $84 = (($82) - ($83))|0; $85 = ($84>>>0)<($$0187$lcssa320321>>>0); do { if ($85) { $86 = (_memchr($$0170,0,$78)|0); $87 = ($86|0)==(0|0); if ($87) { $91 = (($$0170) + ($78)|0); $$3173 = $91; break; } else { $88 = $86; $89 = (($88) - ($83))|0; $90 = ($89>>>0)<($$0187$lcssa320321>>>0); if ($90) { $$3 = 0; break L36; } else { $$3173 = $86; break; } } } else { $$3173 = $$0170; } } while(0); $92 = (($$0166) + ($79)|0); $93 = HEAP8[$92>>0]|0; $div = ($93&255) >>> 5; $94 = $div&255; $95 = (($2) + ($94<<2)|0); $96 = HEAP32[$95>>2]|0; $97 = $93 & 31; $98 = $97&255; $99 = 1 << $98; $100 = $99 & $96; $101 = ($100|0)==(0); L50: do { if ($101) { $$0169$be = 0;$$2181$sink = $$0187$lcssa320321; } else { $102 = $93&255; $103 = (($3) + ($102<<2)|0); $104 = HEAP32[$103>>2]|0; $105 = (($$0187$lcssa320321) - ($104))|0; $106 = ($105|0)==(0); if (!($106)) { $107 = ($$0169|0)!=(0); $or$cond = $80 & $107; $108 = ($105>>>0)<($$3178>>>0); $or$cond190 = $or$cond & $108; $$2181 = $or$cond190 ? $81 : $105; $$0169$be = 0;$$2181$sink = $$2181; break; } $110 = ($70>>>0)>($$0169>>>0); $111 = $110 ? $70 : $$0169; $112 = (($1) + ($111)|0); $113 = HEAP8[$112>>0]|0; $cond191222 = ($113<<24>>24)==(0); L55: do { if ($cond191222) { $$4 = $70; } else { $$3182223 = $111;$117 = $113; while(1) { $114 = (($$0166) + ($$3182223)|0); $115 = HEAP8[$114>>0]|0; $116 = ($117<<24>>24)==($115<<24>>24); if (!($116)) { break; } $118 = (($$3182223) + 1)|0; $119 = (($1) + ($118)|0); $120 = HEAP8[$119>>0]|0; $cond191 = ($120<<24>>24)==(0); if ($cond191) { $$4 = $70; break L55; } else { $$3182223 = $118;$117 = $120; } } $121 = (($$3182223) - ($$1186$$0185))|0; $$0169$be = 0;$$2181$sink = $121; break L50; } } while(0); while(1) { $122 = ($$4>>>0)>($$0169>>>0); if (!($122)) { $$3 = $$0166; break L36; } $123 = (($$4) + -1)|0; $124 = (($1) + ($123)|0); $125 = HEAP8[$124>>0]|0; $126 = (($$0166) + ($123)|0); $127 = HEAP8[$126>>0]|0; $128 = ($125<<24>>24)==($127<<24>>24); if ($128) { $$4 = $123; } else { $$0169$be = $$0168;$$2181$sink = $$3178; break; } } } } while(0); $109 = (($$0166) + ($$2181$sink)|0); $$0166 = $109;$$0169 = $$0169$be;$$0170 = $$3173; } } } while(0); STACKTOP = sp;return ($$3|0); } function _strspn($0,$1) { $0 = $0|0; $1 = $1|0; var $$0 = 0, $$01925 = 0, $$020 = 0, $$1$lcssa = 0, $$123 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $div = 0, $div21 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); $2 = sp; ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0; $3 = HEAP8[$1>>0]|0; $4 = ($3<<24>>24)==(0); do { if ($4) { $$0 = 0; } else { $5 = ((($1)) + 1|0); $6 = HEAP8[$5>>0]|0; $7 = ($6<<24>>24)==(0); if ($7) { $$020 = $0; while(1) { $8 = HEAP8[$$020>>0]|0; $9 = ($8<<24>>24)==($3<<24>>24); $10 = ((($$020)) + 1|0); if ($9) { $$020 = $10; } else { break; } } $11 = $$020; $12 = $0; $13 = (($11) - ($12))|0; $$0 = $13; break; } else { $$01925 = $1;$17 = $3; } while(1) { $16 = $17 & 31; $18 = $16&255; $19 = 1 << $18; $div21 = ($17&255) >>> 5; $20 = $div21&255; $21 = (($2) + ($20<<2)|0); $22 = HEAP32[$21>>2]|0; $23 = $22 | $19; HEAP32[$21>>2] = $23; $24 = ((($$01925)) + 1|0); $25 = HEAP8[$24>>0]|0; $26 = ($25<<24>>24)==(0); if ($26) { break; } else { $$01925 = $24;$17 = $25; } } $14 = HEAP8[$0>>0]|0; $15 = ($14<<24>>24)==(0); L10: do { if ($15) { $$1$lcssa = $0; } else { $$123 = $0;$27 = $14; while(1) { $div = ($27&255) >>> 5; $28 = $div&255; $29 = (($2) + ($28<<2)|0); $30 = HEAP32[$29>>2]|0; $31 = $27 & 31; $32 = $31&255; $33 = 1 << $32; $34 = $30 & $33; $35 = ($34|0)==(0); if ($35) { $$1$lcssa = $$123; break L10; } $36 = ((($$123)) + 1|0); $37 = HEAP8[$36>>0]|0; $38 = ($37<<24>>24)==(0); if ($38) { $$1$lcssa = $36; break; } else { $$123 = $36;$27 = $37; } } } } while(0); $39 = $$1$lcssa; $40 = $0; $41 = (($39) - ($40))|0; $$0 = $41; } } while(0); STACKTOP = sp;return ($$0|0); } function _srand($0) { $0 = $0|0; var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = (($0) + -1)|0; $2 = 14304; $3 = $2; HEAP32[$3>>2] = $1; $4 = (($2) + 4)|0; $5 = $4; HEAP32[$5>>2] = 0; return; } function _rand() { var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $0 = 14304; $1 = $0; $2 = HEAP32[$1>>2]|0; $3 = (($0) + 4)|0; $4 = $3; $5 = HEAP32[$4>>2]|0; $6 = (___muldi3(($2|0),($5|0),1284865837,1481765933)|0); $7 = tempRet0; $8 = (_i64Add(($6|0),($7|0),1,0)|0); $9 = tempRet0; $10 = 14304; $11 = $10; HEAP32[$11>>2] = $8; $12 = (($10) + 4)|0; $13 = $12; HEAP32[$13>>2] = $9; $14 = (_bitshift64Lshr(($8|0),($9|0),33)|0); $15 = tempRet0; return ($14|0); } function _vprintf($0,$1) { $0 = $0|0; $1 = $1|0; var $2 = 0, $3 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = HEAP32[748]|0; $3 = (_vfprintf($2,$0,$1)|0); return ($3|0); } function _strcspn($0,$1) { $0 = $0|0; $1 = $1|0; var $$01824 = 0, $$019$sink = 0, $$01922 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $div = 0; var $div20 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); $2 = sp; $3 = HEAP8[$1>>0]|0; $4 = ($3<<24>>24)==(0); L1: do { if ($4) { label = 3; } else { $5 = ((($1)) + 1|0); $6 = HEAP8[$5>>0]|0; $7 = ($6<<24>>24)==(0); if ($7) { label = 3; } else { ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0; $$01824 = $1;$13 = $3; while(1) { $12 = $13 & 31; $14 = $12&255; $15 = 1 << $14; $div20 = ($13&255) >>> 5; $16 = $div20&255; $17 = (($2) + ($16<<2)|0); $18 = HEAP32[$17>>2]|0; $19 = $18 | $15; HEAP32[$17>>2] = $19; $20 = ((($$01824)) + 1|0); $21 = HEAP8[$20>>0]|0; $22 = ($21<<24>>24)==(0); if ($22) { break; } else { $$01824 = $20;$13 = $21; } } $10 = HEAP8[$0>>0]|0; $11 = ($10<<24>>24)==(0); if ($11) { $$019$sink = $0; } else { $$01922 = $0;$23 = $10; while(1) { $div = ($23&255) >>> 5; $24 = $div&255; $25 = (($2) + ($24<<2)|0); $26 = HEAP32[$25>>2]|0; $27 = $23 & 31; $28 = $27&255; $29 = 1 << $28; $30 = $26 & $29; $31 = ($30|0)==(0); if (!($31)) { $$019$sink = $$01922; break L1; } $32 = ((($$01922)) + 1|0); $33 = HEAP8[$32>>0]|0; $34 = ($33<<24>>24)==(0); if ($34) { $$019$sink = $32; break; } else { $$01922 = $32;$23 = $33; } } } } } } while(0); if ((label|0) == 3) { $8 = $3 << 24 >> 24; $9 = (___strchrnul($0,$8)|0); $$019$sink = $9; } $35 = $$019$sink; $36 = $0; $37 = (($35) - ($36))|0; STACKTOP = sp;return ($37|0); } function _strcat($0,$1) { $0 = $0|0; $1 = $1|0; var $2 = 0, $3 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = (_strlen($0)|0); $3 = (($0) + ($2)|0); (_strcpy($3,$1)|0); return ($0|0); } function _strtok($0,$1) { $0 = $0|0; $1 = $1|0; var $$0 = 0, $$010 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = ($0|0)==(0|0); if ($2) { $3 = HEAP32[8336]|0; $4 = ($3|0)==(0|0); if ($4) { $$0 = 0; } else { $$010 = $3; label = 3; } } else { $$010 = $0; label = 3; } do { if ((label|0) == 3) { $5 = (_strspn($$010,$1)|0); $6 = (($$010) + ($5)|0); $7 = HEAP8[$6>>0]|0; $8 = ($7<<24>>24)==(0); if ($8) { HEAP32[8336] = 0; $$0 = 0; break; } $9 = (_strcspn($6,$1)|0); $10 = (($6) + ($9)|0); HEAP32[8336] = $10; $11 = HEAP8[$10>>0]|0; $12 = ($11<<24>>24)==(0); if ($12) { HEAP32[8336] = 0; $$0 = $6; break; } else { $13 = ((($10)) + 1|0); HEAP32[8336] = $13; HEAP8[$10>>0] = 0; $$0 = $6; break; } } } while(0); return ($$0|0); } function __emscripten_atomic_fetch_and_add_u64($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; var $9 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = $0; $4 = $3 >>> 3; $5 = $4 & 255; $6 = (34420 + ($5<<2)|0); while(1) { while(1) { $7 = (Atomics_load(HEAP32, $6>>2)|0); $8 = (Atomics_compareExchange(HEAP32, $6>>2, $7, 1)|0); $9 = ($7|0)==($8|0); if ($9) { break; } } $10 = ($7|0)==(0); if ($10) { break; } } $11 = $0; $12 = $11; $13 = HEAP32[$12>>2]|0; $14 = (($11) + 4)|0; $15 = $14; $16 = HEAP32[$15>>2]|0; $17 = (_i64Add(($13|0),($16|0),($1|0),($2|0))|0); $18 = tempRet0; $19 = $0; $20 = $19; HEAP32[$20>>2] = $17; $21 = (($19) + 4)|0; $22 = $21; HEAP32[$22>>2] = $18; $23 = (Atomics_store(HEAP32, $6>>2, 0)|0); tempRet0 = ($16); return ($13|0); } function __emscripten_atomic_fetch_and_and_u64($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; var $9 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = $0; $4 = $3 >>> 3; $5 = $4 & 255; $6 = (34420 + ($5<<2)|0); while(1) { while(1) { $7 = (Atomics_load(HEAP32, $6>>2)|0); $8 = (Atomics_compareExchange(HEAP32, $6>>2, $7, 1)|0); $9 = ($7|0)==($8|0); if ($9) { break; } } $10 = ($7|0)==(0); if ($10) { break; } } $11 = $0; $12 = $11; $13 = HEAP32[$12>>2]|0; $14 = (($11) + 4)|0; $15 = $14; $16 = HEAP32[$15>>2]|0; $17 = $13 & $1; $18 = $16 & $2; $19 = $0; $20 = $19; HEAP32[$20>>2] = $17; $21 = (($19) + 4)|0; $22 = $21; HEAP32[$22>>2] = $18; $23 = (Atomics_store(HEAP32, $6>>2, 0)|0); tempRet0 = ($16); return ($13|0); } function __emscripten_atomic_fetch_and_or_u64($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; var $9 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = $0; $4 = $3 >>> 3; $5 = $4 & 255; $6 = (34420 + ($5<<2)|0); while(1) { while(1) { $7 = (Atomics_load(HEAP32, $6>>2)|0); $8 = (Atomics_compareExchange(HEAP32, $6>>2, $7, 1)|0); $9 = ($7|0)==($8|0); if ($9) { break; } } $10 = ($7|0)==(0); if ($10) { break; } } $11 = $0; $12 = $11; $13 = HEAP32[$12>>2]|0; $14 = (($11) + 4)|0; $15 = $14; $16 = HEAP32[$15>>2]|0; $17 = $13 | $1; $18 = $16 | $2; $19 = $0; $20 = $19; HEAP32[$20>>2] = $17; $21 = (($19) + 4)|0; $22 = $21; HEAP32[$22>>2] = $18; $23 = (Atomics_store(HEAP32, $6>>2, 0)|0); tempRet0 = ($16); return ($13|0); } function __emscripten_atomic_fetch_and_sub_u64($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; var $9 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = $0; $4 = $3 >>> 3; $5 = $4 & 255; $6 = (34420 + ($5<<2)|0); while(1) { while(1) { $7 = (Atomics_load(HEAP32, $6>>2)|0); $8 = (Atomics_compareExchange(HEAP32, $6>>2, $7, 1)|0); $9 = ($7|0)==($8|0); if ($9) { break; } } $10 = ($7|0)==(0); if ($10) { break; } } $11 = $0; $12 = $11; $13 = HEAP32[$12>>2]|0; $14 = (($11) + 4)|0; $15 = $14; $16 = HEAP32[$15>>2]|0; $17 = (_i64Subtract(($13|0),($16|0),($1|0),($2|0))|0); $18 = tempRet0; $19 = $0; $20 = $19; HEAP32[$20>>2] = $17; $21 = (($19) + 4)|0; $22 = $21; HEAP32[$22>>2] = $18; $23 = (Atomics_store(HEAP32, $6>>2, 0)|0); tempRet0 = ($16); return ($13|0); } function __emscripten_atomic_fetch_and_xor_u64($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; var $9 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = $0; $4 = $3 >>> 3; $5 = $4 & 255; $6 = (34420 + ($5<<2)|0); while(1) { while(1) { $7 = (Atomics_load(HEAP32, $6>>2)|0); $8 = (Atomics_compareExchange(HEAP32, $6>>2, $7, 1)|0); $9 = ($7|0)==($8|0); if ($9) { break; } } $10 = ($7|0)==(0); if ($10) { break; } } $11 = $0; $12 = $11; $13 = HEAP32[$12>>2]|0; $14 = (($11) + 4)|0; $15 = $14; $16 = HEAP32[$15>>2]|0; $17 = $13 ^ $1; $18 = $16 ^ $2; $19 = $0; $20 = $19; HEAP32[$20>>2] = $17; $21 = (($19) + 4)|0; $22 = $21; HEAP32[$22>>2] = $18; $23 = (Atomics_store(HEAP32, $6>>2, 0)|0); tempRet0 = ($16); return ($13|0); } function _emscripten_async_run_in_main_thread($0) { $0 = $0|0; var $$0 = 0, $$0$in = 0, $$0$in19 = 0, $$0$lcssa = 0, $$020 = 0, $$expand_i1_val = 0, $$lcssa = 0, $$lcssa18 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; var $9 = 0, $call_queue$init$val = 0, $call_queue$init$val$pre_trunc = 0, label = 0, sp = 0; sp = STACKTOP; $1 = ($0|0)==(0|0); if ($1) { ___assert_fail((13914|0),(13746|0),260,(13919|0)); // unreachable; } $2 = (_emscripten_is_main_runtime_thread()|0); $3 = ($2|0)==(0); if (!($3)) { __do_call($0); return; } (___pthread_mutex_lock(33864)|0); $call_queue$init$val$pre_trunc = HEAP8[38379]|0; $call_queue$init$val = $call_queue$init$val$pre_trunc&1; if (!($call_queue$init$val)) { $$expand_i1_val = 1; HEAP8[38379] = $$expand_i1_val; } $4 = (Atomics_load(HEAP32, 8473)|0); $5 = (Atomics_load(HEAP32, 8474)|0); $$0$in19 = (($5) + 1)|0; $$020 = (($$0$in19|0) % 128)&-1; $6 = ($$020|0)==($4|0); if ($6) { $7 = $4; while(1) { (___pthread_mutex_unlock(33864)|0); (_emscripten_futex_wait((33892|0),($7|0),inf)|0); (___pthread_mutex_lock(33864)|0); $8 = (Atomics_load(HEAP32, 8473)|0); $9 = (Atomics_load(HEAP32, 8474)|0); $$0$in = (($9) + 1)|0; $$0 = (($$0$in|0) % 128)&-1; $10 = ($$0|0)==($8|0); if ($10) { $7 = $8; } else { $$0$lcssa = $$0;$$lcssa = $9;$$lcssa18 = $8; break; } } } else { $$0$lcssa = $$020;$$lcssa = $5;$$lcssa18 = $4; } $11 = (33900 + ($$lcssa<<2)|0); HEAP32[$11>>2] = $0; $12 = ($$lcssa18|0)==($$lcssa|0); if ($12) { _emscripten_asm_const_v(1); } $13 = (Atomics_store(HEAP32, 8474, $$0$lcssa)|0); (___pthread_mutex_unlock(33864)|0); return; } function _emscripten_atomic_add_u64($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; var $9 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = $0; $4 = $3 >>> 3; $5 = $4 & 255; $6 = (34420 + ($5<<2)|0); while(1) { while(1) { $7 = (Atomics_load(HEAP32, $6>>2)|0); $8 = (Atomics_compareExchange(HEAP32, $6>>2, $7, 1)|0); $9 = ($7|0)==($8|0); if ($9) { break; } } $10 = ($7|0)==(0); if ($10) { break; } } $11 = $0; $12 = $11; $13 = HEAP32[$12>>2]|0; $14 = (($11) + 4)|0; $15 = $14; $16 = HEAP32[$15>>2]|0; $17 = (_i64Add(($13|0),($16|0),($1|0),($2|0))|0); $18 = tempRet0; $19 = $0; $20 = $19; HEAP32[$20>>2] = $17; $21 = (($19) + 4)|0; $22 = $21; HEAP32[$22>>2] = $18; $23 = (Atomics_store(HEAP32, $6>>2, 0)|0); tempRet0 = ($18); return ($17|0); } function _emscripten_atomic_and_u64($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; var $9 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = $0; $4 = $3 >>> 3; $5 = $4 & 255; $6 = (34420 + ($5<<2)|0); while(1) { while(1) { $7 = (Atomics_load(HEAP32, $6>>2)|0); $8 = (Atomics_compareExchange(HEAP32, $6>>2, $7, 1)|0); $9 = ($7|0)==($8|0); if ($9) { break; } } $10 = ($7|0)==(0); if ($10) { break; } } $11 = $0; $12 = $11; $13 = HEAP32[$12>>2]|0; $14 = (($11) + 4)|0; $15 = $14; $16 = HEAP32[$15>>2]|0; $17 = $13 & $1; $18 = $16 & $2; $19 = $0; $20 = $19; HEAP32[$20>>2] = $17; $21 = (($19) + 4)|0; $22 = $21; HEAP32[$22>>2] = $18; $23 = (Atomics_store(HEAP32, $6>>2, 0)|0); tempRet0 = ($18); return ($17|0); } function _emscripten_atomic_cas_u64($0,$1,$2,$3,$4) { $0 = $0|0; $1 = $1|0; $2 = $2|0; $3 = $3|0; $4 = $4|0; var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $5 = 0, $6 = 0, $7 = 0; var $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $5 = $0; $6 = $5 >>> 3; $7 = $6 & 255; $8 = (34420 + ($7<<2)|0); while(1) { while(1) { $9 = (Atomics_load(HEAP32, $8>>2)|0); $10 = (Atomics_compareExchange(HEAP32, $8>>2, $9, 1)|0); $11 = ($9|0)==($10|0); if ($11) { break; } } $12 = ($9|0)==(0); if ($12) { break; } } $13 = $0; $14 = $13; $15 = HEAP32[$14>>2]|0; $16 = (($13) + 4)|0; $17 = $16; $18 = HEAP32[$17>>2]|0; $19 = ($15|0)==($1|0); $20 = ($18|0)==($2|0); $21 = $19 & $20; if (!($21)) { $26 = (Atomics_store(HEAP32, $8>>2, 0)|0); tempRet0 = ($18); return ($15|0); } $22 = $0; $23 = $22; HEAP32[$23>>2] = $3; $24 = (($22) + 4)|0; $25 = $24; HEAP32[$25>>2] = $4; $26 = (Atomics_store(HEAP32, $8>>2, 0)|0); tempRet0 = ($18); return ($15|0); } function _emscripten_atomic_exchange_u32($0,$1) { $0 = $0|0; $1 = $1|0; var $2 = 0, $3 = 0, $4 = 0, label = 0, sp = 0; sp = STACKTOP; while(1) { $2 = (Atomics_load(HEAP32, $0>>2)|0); $3 = (Atomics_compareExchange(HEAP32, $0>>2, $2, $1)|0); $4 = ($2|0)==($3|0); if ($4) { break; } } return ($2|0); } function _emscripten_atomic_exchange_u64($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0; var sp = 0; sp = STACKTOP; $3 = $0; $4 = $3 >>> 3; $5 = $4 & 255; $6 = (34420 + ($5<<2)|0); while(1) { while(1) { $7 = (Atomics_load(HEAP32, $6>>2)|0); $8 = (Atomics_compareExchange(HEAP32, $6>>2, $7, 1)|0); $9 = ($7|0)==($8|0); if ($9) { break; } } $10 = ($7|0)==(0); if ($10) { break; } } $11 = $0; $12 = $11; $13 = HEAP32[$12>>2]|0; $14 = (($11) + 4)|0; $15 = $14; $16 = HEAP32[$15>>2]|0; $17 = $0; $18 = $17; HEAP32[$18>>2] = $1; $19 = (($17) + 4)|0; $20 = $19; HEAP32[$20>>2] = $2; $21 = (Atomics_store(HEAP32, $6>>2, 0)|0); tempRet0 = ($16); return ($13|0); } function _emscripten_atomic_load_f32($0) { $0 = $0|0; var $1 = 0, $2 = 0.0, label = 0, sp = 0; sp = STACKTOP; $1 = (Atomics_load(HEAP32, $0>>2)|0); $2 = (HEAP32[tempDoublePtr>>2]=$1,+HEAPF32[tempDoublePtr>>2]); return (+$2); } function _emscripten_atomic_load_f64($0) { $0 = $0|0; var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0.0, label = 0, sp = 0; sp = STACKTOP; $1 = $0; $2 = $1 >>> 3; $3 = $2 & 255; $4 = (34420 + ($3<<2)|0); while(1) { while(1) { $5 = (Atomics_load(HEAP32, $4>>2)|0); $6 = (Atomics_compareExchange(HEAP32, $4>>2, $5, 1)|0); $7 = ($5|0)==($6|0); if ($7) { break; } } $8 = ($5|0)==(0); if ($8) { break; } } $9 = +HEAPF64[$0>>3]; $10 = (Atomics_store(HEAP32, $4>>2, 0)|0); return (+$9); } function _emscripten_atomic_load_u64($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = $0; $2 = $1 >>> 3; $3 = $2 & 255; $4 = (34420 + ($3<<2)|0); while(1) { while(1) { $5 = (Atomics_load(HEAP32, $4>>2)|0); $6 = (Atomics_compareExchange(HEAP32, $4>>2, $5, 1)|0); $7 = ($5|0)==($6|0); if ($7) { break; } } $8 = ($5|0)==(0); if ($8) { break; } } $9 = $0; $10 = $9; $11 = HEAP32[$10>>2]|0; $12 = (($9) + 4)|0; $13 = $12; $14 = HEAP32[$13>>2]|0; $15 = (Atomics_store(HEAP32, $4>>2, 0)|0); tempRet0 = ($14); return ($11|0); } function _emscripten_atomic_or_u64($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; var $9 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = $0; $4 = $3 >>> 3; $5 = $4 & 255; $6 = (34420 + ($5<<2)|0); while(1) { while(1) { $7 = (Atomics_load(HEAP32, $6>>2)|0); $8 = (Atomics_compareExchange(HEAP32, $6>>2, $7, 1)|0); $9 = ($7|0)==($8|0); if ($9) { break; } } $10 = ($7|0)==(0); if ($10) { break; } } $11 = $0; $12 = $11; $13 = HEAP32[$12>>2]|0; $14 = (($11) + 4)|0; $15 = $14; $16 = HEAP32[$15>>2]|0; $17 = $13 | $1; $18 = $16 | $2; $19 = $0; $20 = $19; HEAP32[$20>>2] = $17; $21 = (($19) + 4)|0; $22 = $21; HEAP32[$22>>2] = $18; $23 = (Atomics_store(HEAP32, $6>>2, 0)|0); tempRet0 = ($18); return ($17|0); } function _emscripten_atomic_store_f32($0,$1) { $0 = $0|0; $1 = +$1; var $2 = 0, $3 = 0, $4 = 0.0, label = 0, sp = 0; sp = STACKTOP; $2 = (HEAPF32[tempDoublePtr>>2]=$1,HEAP32[tempDoublePtr>>2]|0); $3 = (Atomics_store(HEAP32, $0>>2, $2)|0); $4 = (+($3>>>0)); return (+$4); } function _emscripten_atomic_store_f64($0,$1) { $0 = $0|0; $1 = +$1; var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = $0; $3 = $2 >>> 3; $4 = $3 & 255; $5 = (34420 + ($4<<2)|0); while(1) { while(1) { $6 = (Atomics_load(HEAP32, $5>>2)|0); $7 = (Atomics_compareExchange(HEAP32, $5>>2, $6, 1)|0); $8 = ($6|0)==($7|0); if ($8) { break; } } $9 = ($6|0)==(0); if ($9) { break; } } HEAPF64[$0>>3] = $1; $10 = (Atomics_store(HEAP32, $5>>2, 0)|0); return (+$1); } function _emscripten_atomic_store_u64($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = $0; $4 = $3 >>> 3; $5 = $4 & 255; $6 = (34420 + ($5<<2)|0); while(1) { while(1) { $7 = (Atomics_load(HEAP32, $6>>2)|0); $8 = (Atomics_compareExchange(HEAP32, $6>>2, $7, 1)|0); $9 = ($7|0)==($8|0); if ($9) { break; } } $10 = ($7|0)==(0); if ($10) { break; } } $11 = $0; $12 = $11; HEAP32[$12>>2] = $1; $13 = (($11) + 4)|0; $14 = $13; HEAP32[$14>>2] = $2; $15 = (Atomics_store(HEAP32, $6>>2, 0)|0); tempRet0 = ($2); return ($1|0); } function _emscripten_atomic_sub_u64($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; var $9 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = $0; $4 = $3 >>> 3; $5 = $4 & 255; $6 = (34420 + ($5<<2)|0); while(1) { while(1) { $7 = (Atomics_load(HEAP32, $6>>2)|0); $8 = (Atomics_compareExchange(HEAP32, $6>>2, $7, 1)|0); $9 = ($7|0)==($8|0); if ($9) { break; } } $10 = ($7|0)==(0); if ($10) { break; } } $11 = $0; $12 = $11; $13 = HEAP32[$12>>2]|0; $14 = (($11) + 4)|0; $15 = $14; $16 = HEAP32[$15>>2]|0; $17 = (_i64Subtract(($13|0),($16|0),($1|0),($2|0))|0); $18 = tempRet0; $19 = $0; $20 = $19; HEAP32[$20>>2] = $17; $21 = (($19) + 4)|0; $22 = $21; HEAP32[$22>>2] = $18; $23 = (Atomics_store(HEAP32, $6>>2, 0)|0); tempRet0 = ($18); return ($17|0); } function _emscripten_atomic_xor_u64($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; var $9 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = $0; $4 = $3 >>> 3; $5 = $4 & 255; $6 = (34420 + ($5<<2)|0); while(1) { while(1) { $7 = (Atomics_load(HEAP32, $6>>2)|0); $8 = (Atomics_compareExchange(HEAP32, $6>>2, $7, 1)|0); $9 = ($7|0)==($8|0); if ($9) { break; } } $10 = ($7|0)==(0); if ($10) { break; } } $11 = $0; $12 = $11; $13 = HEAP32[$12>>2]|0; $14 = (($11) + 4)|0; $15 = $14; $16 = HEAP32[$15>>2]|0; $17 = $13 ^ $1; $18 = $16 ^ $2; $19 = $0; $20 = $19; HEAP32[$20>>2] = $17; $21 = (($19) + 4)|0; $22 = $21; HEAP32[$22>>2] = $18; $23 = (Atomics_store(HEAP32, $6>>2, 0)|0); tempRet0 = ($18); return ($17|0); } function _emscripten_main_thread_process_queued_calls() { var $$0910 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; $0 = (_emscripten_is_main_runtime_thread()|0); $1 = ($0|0)==(0); if ($1) { ___assert_fail((13624|0),(13746|0),424,(13810|0)); // unreachable; } $2 = (_emscripten_is_main_runtime_thread()|0); $3 = ($2|0)==(0); $4 = HEAP32[8465]|0; $5 = ($4|0)!=(0); $or$cond = $3 | $5; if ($or$cond) { return; } HEAP32[8465] = 1; (___pthread_mutex_lock(33864)|0); $6 = (Atomics_load(HEAP32, 8473)|0); $7 = (Atomics_load(HEAP32, 8474)|0); $8 = ($6|0)==($7|0); (___pthread_mutex_unlock(33864)|0); if (!($8)) { $$0910 = $6; while(1) { $9 = (33900 + ($$0910<<2)|0); $10 = HEAP32[$9>>2]|0; __do_call($10); (___pthread_mutex_lock(33864)|0); $11 = (($$0910) + 1)|0; $12 = (($11|0) % 128)&-1; $13 = (Atomics_store(HEAP32, 8473, $12)|0); $14 = (Atomics_load(HEAP32, 8474)|0); $15 = ($12|0)==($14|0); (___pthread_mutex_unlock(33864)|0); if ($15) { break; } else { $$0910 = $12; } } } (_emscripten_futex_wake((33892|0),2147483647)|0); HEAP32[8465] = 0; return; } function _emscripten_sync_run_in_main_thread($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; _emscripten_async_run_in_main_thread($0); (_emscripten_wait_for_call_v($0,inf)|0); return; } function _emscripten_sync_run_in_main_thread_0($0) { $0 = $0|0; var $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0; sp = STACKTOP; STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0); $1 = sp; dest=$1; stop=dest+96|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0)); HEAP32[$1>>2] = $0; $2 = ((($1)) + 80|0); HEAP32[$2>>2] = 0; _emscripten_async_run_in_main_thread($1); (_emscripten_wait_for_call_v($1,inf)|0); $3 = HEAP32[$2>>2]|0; STACKTOP = sp;return ($3|0); } function _emscripten_sync_run_in_main_thread_1($0,$1) { $0 = $0|0; $1 = $1|0; var $2 = 0, $3 = 0, $4 = 0, $5 = 0, dest = 0, label = 0, sp = 0, stop = 0; sp = STACKTOP; STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0); $2 = sp; dest=$2; stop=dest+96|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0)); HEAP32[$2>>2] = $0; $3 = ((($2)) + 16|0); HEAP32[$3>>2] = $1; $4 = ((($2)) + 80|0); HEAP32[$4>>2] = 0; _emscripten_async_run_in_main_thread($2); (_emscripten_wait_for_call_v($2,inf)|0); $5 = HEAP32[$4>>2]|0; STACKTOP = sp;return ($5|0); } function _emscripten_sync_run_in_main_thread_2($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; var $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, dest = 0, label = 0, sp = 0, stop = 0; sp = STACKTOP; STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0); $3 = sp; dest=$3; stop=dest+96|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0)); HEAP32[$3>>2] = $0; $4 = ((($3)) + 16|0); HEAP32[$4>>2] = $1; $5 = ((($3)) + 24|0); HEAP32[$5>>2] = $2; $6 = ((($3)) + 80|0); HEAP32[$6>>2] = 0; _emscripten_async_run_in_main_thread($3); (_emscripten_wait_for_call_v($3,inf)|0); $7 = HEAP32[$6>>2]|0; STACKTOP = sp;return ($7|0); } function _emscripten_sync_run_in_main_thread_3($0,$1,$2,$3) { $0 = $0|0; $1 = $1|0; $2 = $2|0; $3 = $3|0; var $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, stop = 0; sp = STACKTOP; STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0); $4 = sp; dest=$4; stop=dest+96|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0)); HEAP32[$4>>2] = $0; $5 = ((($4)) + 16|0); HEAP32[$5>>2] = $1; $6 = ((($4)) + 24|0); HEAP32[$6>>2] = $2; $7 = ((($4)) + 32|0); HEAP32[$7>>2] = $3; $8 = ((($4)) + 80|0); HEAP32[$8>>2] = 0; _emscripten_async_run_in_main_thread($4); (_emscripten_wait_for_call_v($4,inf)|0); $9 = HEAP32[$8>>2]|0; STACKTOP = sp;return ($9|0); } function _emscripten_sync_run_in_main_thread_4($0,$1,$2,$3,$4) { $0 = $0|0; $1 = $1|0; $2 = $2|0; $3 = $3|0; $4 = $4|0; var $10 = 0, $11 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, stop = 0; sp = STACKTOP; STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0); $5 = sp; dest=$5; stop=dest+96|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0)); HEAP32[$5>>2] = $0; $6 = ((($5)) + 16|0); HEAP32[$6>>2] = $1; $7 = ((($5)) + 24|0); HEAP32[$7>>2] = $2; $8 = ((($5)) + 32|0); HEAP32[$8>>2] = $3; $9 = ((($5)) + 40|0); HEAP32[$9>>2] = $4; $10 = ((($5)) + 80|0); HEAP32[$10>>2] = 0; _emscripten_async_run_in_main_thread($5); (_emscripten_wait_for_call_v($5,inf)|0); $11 = HEAP32[$10>>2]|0; STACKTOP = sp;return ($11|0); } function _emscripten_sync_run_in_main_thread_5($0,$1,$2,$3,$4,$5) { $0 = $0|0; $1 = $1|0; $2 = $2|0; $3 = $3|0; $4 = $4|0; $5 = $5|0; var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, stop = 0; sp = STACKTOP; STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0); $6 = sp; dest=$6; stop=dest+96|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0)); HEAP32[$6>>2] = $0; $7 = ((($6)) + 16|0); HEAP32[$7>>2] = $1; $8 = ((($6)) + 24|0); HEAP32[$8>>2] = $2; $9 = ((($6)) + 32|0); HEAP32[$9>>2] = $3; $10 = ((($6)) + 40|0); HEAP32[$10>>2] = $4; $11 = ((($6)) + 48|0); HEAP32[$11>>2] = $5; $12 = ((($6)) + 80|0); HEAP32[$12>>2] = 0; _emscripten_async_run_in_main_thread($6); (_emscripten_wait_for_call_v($6,inf)|0); $13 = HEAP32[$12>>2]|0; STACKTOP = sp;return ($13|0); } function _emscripten_sync_run_in_main_thread_6($0,$1,$2,$3,$4,$5,$6) { $0 = $0|0; $1 = $1|0; $2 = $2|0; $3 = $3|0; $4 = $4|0; $5 = $5|0; $6 = $6|0; var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, stop = 0; sp = STACKTOP; STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0); $7 = sp; dest=$7; stop=dest+96|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0)); HEAP32[$7>>2] = $0; $8 = ((($7)) + 16|0); HEAP32[$8>>2] = $1; $9 = ((($7)) + 24|0); HEAP32[$9>>2] = $2; $10 = ((($7)) + 32|0); HEAP32[$10>>2] = $3; $11 = ((($7)) + 40|0); HEAP32[$11>>2] = $4; $12 = ((($7)) + 48|0); HEAP32[$12>>2] = $5; $13 = ((($7)) + 56|0); HEAP32[$13>>2] = $6; $14 = ((($7)) + 80|0); HEAP32[$14>>2] = 0; _emscripten_async_run_in_main_thread($7); (_emscripten_wait_for_call_v($7,inf)|0); $15 = HEAP32[$14>>2]|0; STACKTOP = sp;return ($15|0); } function _emscripten_sync_run_in_main_thread_7($0,$1,$2,$3,$4,$5,$6,$7) { $0 = $0|0; $1 = $1|0; $2 = $2|0; $3 = $3|0; $4 = $4|0; $5 = $5|0; $6 = $6|0; $7 = $7|0; var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, stop = 0; sp = STACKTOP; STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0); $8 = sp; dest=$8; stop=dest+96|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0)); HEAP32[$8>>2] = $0; $9 = ((($8)) + 16|0); HEAP32[$9>>2] = $1; $10 = ((($8)) + 24|0); HEAP32[$10>>2] = $2; $11 = ((($8)) + 32|0); HEAP32[$11>>2] = $3; $12 = ((($8)) + 40|0); HEAP32[$12>>2] = $4; $13 = ((($8)) + 48|0); HEAP32[$13>>2] = $5; $14 = ((($8)) + 56|0); HEAP32[$14>>2] = $6; $15 = ((($8)) + 64|0); HEAP32[$15>>2] = $7; $16 = ((($8)) + 80|0); HEAP32[$16>>2] = 0; _emscripten_async_run_in_main_thread($8); (_emscripten_wait_for_call_v($8,inf)|0); $17 = HEAP32[$16>>2]|0; STACKTOP = sp;return ($17|0); } function _emscripten_sync_run_in_main_thread_xprintf_varargs($0,$1,$2,$varargs) { $0 = $0|0; $1 = $1|0; $2 = $2|0; $varargs = $varargs|0; var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, stop = 0; sp = STACKTOP; STACKTOP = STACKTOP + 240|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(240|0); $3 = sp + 96|0; $4 = sp + 112|0; $5 = sp; HEAP32[$3>>2] = $varargs; $6 = (_vsnprintf($4,128,$2,$3)|0); $7 = ($6|0)>(127); $8 = (($6) + 1)|0; if ($7) { $9 = (_malloc($8)|0); HEAP32[$3>>2] = $varargs; (_vsnprintf($9,$8,$2,$3)|0); $$0 = $9; } else { $$0 = $4; } dest=$5; stop=dest+96|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0)); HEAP32[$5>>2] = $0; $10 = $1; $11 = ((($5)) + 16|0); HEAP32[$11>>2] = $10; $12 = ((($5)) + 24|0); HEAP32[$12>>2] = $$0; $13 = ((($5)) + 80|0); HEAP32[$13>>2] = 0; _emscripten_async_run_in_main_thread($5); (_emscripten_wait_for_call_v($5,inf)|0); $14 = ($$0|0)==($4|0); if ($14) { $15 = HEAP32[$13>>2]|0; STACKTOP = sp;return ($15|0); } _free($$0); $15 = HEAP32[$13>>2]|0; STACKTOP = sp;return ($15|0); } function ___pthread_tsd_run_dtors() { var $$02427 = 0, $$026 = 0, $$125 = 0, $$2 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0; var $8 = 0, $9 = 0, $exitcond = 0, label = 0, sp = 0; sp = STACKTOP; $0 = (_pthread_self()|0); $1 = ((($0)) + 60|0); $2 = HEAP32[$1>>2]|0; $3 = ($2|0)==(0); if ($3) { return; } $4 = ((($0)) + 116|0); $$02427 = 0; while(1) { $$026 = 0;$$125 = 0; while(1) { $5 = HEAP32[$4>>2]|0; $6 = (($5) + ($$026<<2)|0); $7 = HEAP32[$6>>2]|0; $8 = ($7|0)==(0|0); if ($8) { $$2 = $$125; } else { $9 = (33348 + ($$026<<2)|0); $10 = (Atomics_load(HEAP32,$9>>2)|0); $11 = ($10|0)==(0|0); if ($11) { $$2 = $$125; } else { HEAP32[$6>>2] = 0; $12 = (Atomics_load(HEAP32,$9>>2)|0); FUNCTION_TABLE_vi[$12 & 31]($7); $$2 = 1; } } $13 = (($$026) + 1)|0; $exitcond = ($13|0)==(128); if ($exitcond) { break; } else { $$026 = $13;$$125 = $$2; } } $14 = (($$02427) + 1)|0; $15 = ($$2|0)!=(0); $16 = ($14|0)<(4); $17 = $16 & $15; if ($17) { $$02427 = $14; } else { break; } } return; } function _emscripten_wait_for_call_v($0,$1) { $0 = $0|0; $1 = +$1; var $$ = 0, $$01921 = 0.0, $$020$lcssa = 0, $$1 = 0, $10 = 0.0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; $2 = ((($0)) + 8|0); $3 = (Atomics_load(HEAP32, $2>>2)|0); $4 = ($3|0)==(0); if (!($4)) { $$1 = $3; $13 = ($$1|0)==(0); $$ = $13 ? -8 : 0; return ($$|0); } $5 = (+_emscripten_get_now()); $6 = $5 + $1; _emscripten_set_current_thread_status(5); $7 = $5 < $6; if ($7) { $$01921 = $5; while(1) { $8 = $6 - $$01921; (_emscripten_futex_wait(($2|0),0,(+$8))|0); $9 = (Atomics_load(HEAP32, $2>>2)|0); $10 = (+_emscripten_get_now()); $11 = ($9|0)==(0); $12 = $10 < $6; $or$cond = $11 & $12; if ($or$cond) { $$01921 = $10; } else { $$020$lcssa = $9; break; } } } else { $$020$lcssa = 0; } _emscripten_set_current_thread_status(1); $$1 = $$020$lcssa; $13 = ($$1|0)==(0); $$ = $13 ? -8 : 0; return ($$|0); } function __do_call($0) { $0 = $0|0; var $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0; var $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0; var $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0; var $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0; var $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0; var $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0; var $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; do { switch ($1|0) { case 12: { $2 = ((($0)) + 16|0); $3 = HEAP32[$2>>2]|0; $4 = ((($0)) + 24|0); $5 = HEAP32[$4>>2]|0; $6 = (_utime(($3|0),($5|0))|0); $7 = ((($0)) + 80|0); HEAP32[$7>>2] = $6; break; } case 13: { $8 = ((($0)) + 16|0); $9 = HEAP32[$8>>2]|0; $10 = ((($0)) + 24|0); $11 = HEAP32[$10>>2]|0; $12 = (_utimes(($9|0),($11|0))|0); $13 = ((($0)) + 80|0); HEAP32[$13>>2] = $12; break; } case 37: { $14 = ((($0)) + 16|0); $15 = HEAP32[$14>>2]|0; $16 = (_chroot(($15|0))|0); $17 = ((($0)) + 80|0); HEAP32[$17>>2] = $16; break; } case 46: { $18 = ((($0)) + 16|0); $19 = HEAP32[$18>>2]|0; $20 = ((($0)) + 24|0); $21 = HEAP32[$20>>2]|0; $22 = (_fpathconf(($19|0),($21|0))|0); $23 = ((($0)) + 80|0); HEAP32[$23>>2] = $22; break; } case 68: { $24 = ((($0)) + 16|0); $25 = HEAP32[$24>>2]|0; $26 = ((($0)) + 24|0); $27 = HEAP32[$26>>2]|0; $28 = ((($0)) + 32|0); $29 = HEAP32[$28>>2]|0; $30 = (_confstr(($25|0),($27|0),($29|0))|0); $31 = ((($0)) + 80|0); HEAP32[$31>>2] = $30; break; } case 72: { $32 = ((($0)) + 16|0); $33 = HEAP32[$32>>2]|0; $34 = (_sysconf(($33|0))|0); $35 = ((($0)) + 80|0); HEAP32[$35>>2] = $34; break; } case 110: { $36 = ((($0)) + 16|0); $37 = HEAP32[$36>>2]|0; $38 = (_atexit(($37|0))|0); $39 = ((($0)) + 80|0); HEAP32[$39>>2] = $38; break; } case 111: { $40 = ((($0)) + 16|0); $41 = HEAP32[$40>>2]|0; $42 = (_getenv(($41|0))|0); $43 = ((($0)) + 80|0); HEAP32[$43>>2] = $42; break; } case 112: { $44 = (_clearenv()|0); $45 = ((($0)) + 80|0); HEAP32[$45>>2] = $44; break; } case 113: { $46 = ((($0)) + 16|0); $47 = HEAP32[$46>>2]|0; $48 = ((($0)) + 24|0); $49 = HEAP32[$48>>2]|0; $50 = ((($0)) + 32|0); $51 = HEAP32[$50>>2]|0; $52 = (_setenv(($47|0),($49|0),($51|0))|0); $53 = ((($0)) + 80|0); HEAP32[$53>>2] = $52; break; } case 114: { $54 = ((($0)) + 16|0); $55 = HEAP32[$54>>2]|0; $56 = (_unsetenv(($55|0))|0); $57 = ((($0)) + 80|0); HEAP32[$57>>2] = $56; break; } case 115: { $58 = ((($0)) + 16|0); $59 = HEAP32[$58>>2]|0; $60 = (_putenv(($59|0))|0); $61 = ((($0)) + 80|0); HEAP32[$61>>2] = $60; break; } case 119: { _tzset(); break; } case 137: { $62 = ((($0)) + 16|0); $63 = HEAP32[$62>>2]|0; $64 = ((($0)) + 24|0); $65 = HEAP32[$64>>2]|0; $66 = ((($0)) + 32|0); $67 = HEAP32[$66>>2]|0; $68 = ((($0)) + 40|0); $69 = HEAP32[$68>>2]|0; $70 = (_pthread_create(($63|0),($65|0),($67|0),($69|0))|0); $71 = ((($0)) + 80|0); HEAP32[$71>>2] = $70; break; } case 138: { $72 = ((($0)) + 16|0); $73 = HEAP32[$72>>2]|0; $74 = ((($0)) + 24|0); $75 = HEAP32[$74>>2]|0; $76 = (_emscripten_syscall(($73|0),($75|0))|0); $77 = ((($0)) + 80|0); HEAP32[$77>>2] = $76; break; } case 1024: { $78 = ((($0)) + 4|0); $79 = HEAP32[$78>>2]|0; FUNCTION_TABLE_v[$79 & 7](); break; } case 1025: { $80 = ((($0)) + 4|0); $81 = HEAP32[$80>>2]|0; $82 = ((($0)) + 16|0); $83 = HEAP32[$82>>2]|0; FUNCTION_TABLE_vi[$81 & 31]($83); break; } case 1026: { $84 = ((($0)) + 4|0); $85 = HEAP32[$84>>2]|0; $86 = ((($0)) + 16|0); $87 = HEAP32[$86>>2]|0; $88 = ((($0)) + 24|0); $89 = HEAP32[$88>>2]|0; FUNCTION_TABLE_vii[$85 & 63]($87,$89); break; } case 1027: { $90 = ((($0)) + 4|0); $91 = HEAP32[$90>>2]|0; $92 = ((($0)) + 16|0); $93 = HEAP32[$92>>2]|0; $94 = ((($0)) + 24|0); $95 = HEAP32[$94>>2]|0; $96 = ((($0)) + 32|0); $97 = HEAP32[$96>>2]|0; FUNCTION_TABLE_viii[$91 & 31]($93,$95,$97); break; } case 2048: { $98 = ((($0)) + 4|0); $99 = HEAP32[$98>>2]|0; $100 = (FUNCTION_TABLE_i[$99 & 3]()|0); $101 = ((($0)) + 80|0); HEAP32[$101>>2] = $100; break; } case 2049: { $102 = ((($0)) + 4|0); $103 = HEAP32[$102>>2]|0; $104 = ((($0)) + 16|0); $105 = HEAP32[$104>>2]|0; $106 = (FUNCTION_TABLE_ii[$103 & 15]($105)|0); $107 = ((($0)) + 80|0); HEAP32[$107>>2] = $106; break; } case 2050: { $108 = ((($0)) + 4|0); $109 = HEAP32[$108>>2]|0; $110 = ((($0)) + 16|0); $111 = HEAP32[$110>>2]|0; $112 = ((($0)) + 24|0); $113 = HEAP32[$112>>2]|0; $114 = (FUNCTION_TABLE_iii[$109 & 3]($111,$113)|0); $115 = ((($0)) + 80|0); HEAP32[$115>>2] = $114; break; } case 2051: { $116 = ((($0)) + 4|0); $117 = HEAP32[$116>>2]|0; $118 = ((($0)) + 16|0); $119 = HEAP32[$118>>2]|0; $120 = ((($0)) + 24|0); $121 = HEAP32[$120>>2]|0; $122 = ((($0)) + 32|0); $123 = HEAP32[$122>>2]|0; $124 = (FUNCTION_TABLE_iiii[$117 & 15]($119,$121,$123)|0); $125 = ((($0)) + 80|0); HEAP32[$125>>2] = $124; break; } default: { ___assert_fail((13854|0),(13746|0),211,(13905|0)); // unreachable; } } } while(0); $126 = ((($0)) + 88|0); $127 = HEAP32[$126>>2]|0; $128 = ($127|0)==(0); if ($128) { $129 = ((($0)) + 8|0); HEAP32[$129>>2] = 1; (_emscripten_futex_wake(($129|0),2147483647)|0); return; } else { _free($0); return; } } function ___pthread_mutex_unlock($0) { $0 = $0|0; var $$0 = 0, $$045 = 0, $$pre = 0, $$pre$phiZ2D = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $5 = 0, $6 = 0; var $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = ((($0)) + 8|0); $2 = (Atomics_load(HEAP32,$1>>2)|0); $3 = HEAP32[$0>>2]|0; $4 = $3 & 15; $5 = $3 & 128; $6 = $5 ^ 128; $7 = ($4|0)==(0); if ($7) { $$pre = ((($0)) + 4|0); $$045 = 0;$$pre$phiZ2D = $$pre; } else { $8 = (_pthread_self()|0); $9 = ((($0)) + 4|0); $10 = (Atomics_load(HEAP32,$9>>2)|0); $11 = $10 & 2147483647; $12 = ((($8)) + 52|0); $13 = HEAP32[$12>>2]|0; $14 = ($11|0)==($13|0); if (!($14)) { $$0 = 1; return ($$0|0); } $15 = $3 & 3; $16 = ($15|0)==(1); if ($16) { $17 = ((($0)) + 20|0); $18 = HEAP32[$17>>2]|0; $19 = ($18|0)==(0); if (!($19)) { $20 = (($18) + -1)|0; HEAP32[$17>>2] = $20; $$0 = 0; return ($$0|0); } } $21 = ($6|0)==(0); $22 = ((($0)) + 16|0); if ($21) { $23 = ((($8)) + 176|0); Atomics_store(HEAP32,$23>>2,$22)|0; ___vm_lock(); } $24 = ((($0)) + 12|0); $25 = HEAP32[$24>>2]|0; $26 = HEAP32[$22>>2]|0; Atomics_store(HEAP32,$25>>2,$26)|0; $27 = ((($8)) + 168|0); $28 = ($26|0)==($27|0); if ($28) { $$045 = $8;$$pre$phiZ2D = $9; } else { $29 = ((($26)) + -4|0); Atomics_store(HEAP32,$29>>2,$25)|0; $$045 = $8;$$pre$phiZ2D = $9; } } $30 = $3 & 8; $31 = ($30|0)!=(0); $32 = $31 ? 2147483647 : 0; while(1) { $33 = (Atomics_load(HEAP32, $$pre$phiZ2D>>2)|0); $34 = (Atomics_compareExchange(HEAP32, $$pre$phiZ2D>>2, $33, $32)|0); $35 = ($34|0)==($33|0); if ($35) { break; } } $36 = ($6|0)!=(0); $or$cond = $7 | $36; if (!($or$cond)) { $37 = ((($$045)) + 176|0); Atomics_store(HEAP32,$37>>2,0)|0; ___vm_unlock(); } $38 = ($2|0)!=(0); $39 = ($33|0)<(0); $or$cond3 = $38 | $39; if (!($or$cond3)) { $$0 = 0; return ($$0|0); } (_emscripten_futex_wake(($$pre$phiZ2D|0),1)|0); $$0 = 0; return ($$0|0); } function ___vm_lock() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; $0 = (Atomics_add(HEAP32, 8603, 1)|0); return; } function ___vm_unlock() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, label = 0, sp = 0; sp = STACKTOP; $0 = (Atomics_add(HEAP32, 8603, -1)|0); $1 = ($0|0)==(1); if (!($1)) { return; } $2 = (Atomics_load(HEAP32,(34416)>>2)|0); $3 = ($2|0)==(0); if ($3) { return; } (_emscripten_futex_wake((34412|0),2147483647)|0); return; } function ___pthread_mutex_lock($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; $2 = $1 & 15; $3 = ($2|0)==(0); if ($3) { $4 = ((($0)) + 4|0); $5 = (Atomics_compareExchange(HEAP32, $4>>2, 0, 16)|0); $6 = ($5|0)==(0); if ($6) { $$0 = 0; return ($$0|0); } } $7 = (___pthread_mutex_timedlock($0,0)|0); $$0 = $7; return ($$0|0); } function ___pthread_mutex_timedlock($0,$1) { $0 = $0|0; $1 = $1|0; var $$0 = 0, $$2 = 0, $$pre = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0; var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond40 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = HEAP32[$0>>2]|0; $3 = $2 & 15; $4 = ($3|0)==(0); do { if ($4) { $5 = ((($0)) + 4|0); $6 = (Atomics_compareExchange(HEAP32, $5>>2, 0, 16)|0); $7 = ($6|0)==(0); if ($7) { $$2 = 0; return ($$2|0); } else { $$pre = HEAP32[$0>>2]|0; $9 = $$pre; break; } } else { $9 = $2; } } while(0); $8 = $9 & 128; $10 = $8 ^ 128; $11 = (___pthread_mutex_trylock($0)|0); $12 = ($11|0)==(16); if (!($12)) { $$2 = $11; return ($$2|0); } $13 = ((($0)) + 4|0); $14 = ((($0)) + 8|0); $$0 = 100; while(1) { $15 = (($$0) + -1)|0; $16 = ($$0|0)==(0); if ($16) { break; } $17 = (Atomics_load(HEAP32,$13>>2)|0); $18 = ($17|0)==(0); if ($18) { break; } $19 = (Atomics_load(HEAP32,$14>>2)|0); $20 = ($19|0)==(0); if ($20) { $$0 = $15; } else { break; } } $21 = (___pthread_mutex_trylock($0)|0); $22 = ($21|0)==(16); if (!($22)) { $$2 = $21; return ($$2|0); } L18: while(1) { $23 = (Atomics_load(HEAP32,$13>>2)|0); $24 = ($23|0)==(0); if (!($24)) { $27 = $23 & 1073741824; $28 = ($27|0)==(0); $29 = HEAP32[$0>>2]|0; $30 = $29 & 4; $31 = ($30|0)==(0); $or$cond40 = $28 | $31; if ($or$cond40) { $32 = $29 & 3; $33 = ($32|0)==(2); if ($33) { $34 = $23 & 2147483647; $35 = (_pthread_self()|0); $36 = ((($35)) + 52|0); $37 = HEAP32[$36>>2]|0; $38 = ($34|0)==($37|0); if ($38) { $$2 = 35; label = 17; break; } } $39 = (Atomics_add(HEAP32, $14>>2, 1)|0); $40 = $23 | -2147483648; $41 = (Atomics_compareExchange(HEAP32, $13>>2, $23, $40)|0); $42 = (___timedwait($13,$40,0,$1,$10)|0); $43 = (Atomics_sub(HEAP32, $14>>2, 1)|0); switch ($42|0) { case 0: case 4: { break; } default: { $$2 = $42; label = 17; break L18; } } } } $25 = (___pthread_mutex_trylock($0)|0); $26 = ($25|0)==(16); if (!($26)) { $$2 = $25; label = 17; break; } } if ((label|0) == 17) { return ($$2|0); } return (0)|0; } function ___timedwait($0,$1,$2,$3,$4) { $0 = $0|0; $1 = $1|0; $2 = $2|0; $3 = $3|0; $4 = $4|0; var $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $5 = sp; (___pthread_setcancelstate(1,($5|0))|0); _emscripten_conditional_set_current_thread_status(1,4); $6 = (___timedwait_cp($0,$1,$2,$3,$4)|0); _emscripten_conditional_set_current_thread_status(4,1); $7 = HEAP32[$5>>2]|0; (___pthread_setcancelstate(($7|0),(0|0))|0); STACKTOP = sp;return ($6|0); } function ___timedwait_cp($0,$1,$2,$3,$4) { $0 = $0|0; $1 = $1|0; $2 = $2|0; $3 = $3|0; $4 = $4|0; var $$$0$us = 0.0, $$$045 = 0.0, $$$046$us = 0.0, $$0$us = 0.0, $$0$us53 = 0.0, $$138 = 0, $$138$ph = 0, $$138$ph70 = 0, $$138$ph72 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0; var $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0.0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0, $40 = 0; var $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $5 = sp; $6 = ($3|0)!=(0|0); if ($6) { $7 = ((($3)) + 4|0); $8 = HEAP32[$7>>2]|0; $9 = ($8>>>0)>(999999999); if ($9) { $$138 = 22; STACKTOP = sp;return ($$138|0); } $10 = (___clock_gettime(($2|0),($5|0))|0); $11 = ($10|0)==(0); if (!($11)) { $$138 = 22; STACKTOP = sp;return ($$138|0); } $12 = HEAP32[$3>>2]|0; $13 = HEAP32[$5>>2]|0; $14 = (($12) - ($13))|0; HEAP32[$5>>2] = $14; $15 = HEAP32[$7>>2]|0; $16 = ((($5)) + 4|0); $17 = HEAP32[$16>>2]|0; $18 = (($15) - ($17))|0; HEAP32[$16>>2] = $18; $19 = ($18|0)<(0); if ($19) { $20 = (($14) + -1)|0; HEAP32[$5>>2] = $20; $21 = (($18) + 1000000000)|0; HEAP32[$16>>2] = $21; $23 = $20; } else { $23 = $14; } $22 = ($23|0)<(0); if ($22) { $$138 = 110; STACKTOP = sp;return ($$138|0); } } $24 = (_emscripten_is_main_runtime_thread()|0); $25 = ($24|0)!=(0); $$$045 = $25 ? 1.0 : 100.0; if ($25) { L15: while(1) { $26 = (_pthread_self()|0); $27 = (__pthread_isduecanceled($26)|0); $28 = ($27|0)==(0); if (!($28)) { $$138$ph = 125; break; } _emscripten_main_thread_process_queued_calls(); if ($6) { $29 = (+__pthread_msecs_until($3)); $30 = !($29 <= 0.0); $31 = $29 > 100.0; $$0$us = $31 ? 100.0 : $29; $32 = $$0$us > 1.0; $$$0$us = $32 ? 1.0 : $$0$us; if ($30) { $$$046$us = $$$0$us; } else { $$138$ph = 110; break; } } else { $$$046$us = $$$045; } $33 = (_emscripten_futex_wait(($0|0),($1|0),(+$$$046$us))|0); $34 = (0 - ($33))|0; switch ($34|0) { case 110: { break; } case 4: case 125: { $$138$ph = $34; break L15; break; } default: { $$138 = 0; label = 21; break L15; } } } if ((label|0) == 21) { STACKTOP = sp;return ($$138|0); } $$138 = $$138$ph; STACKTOP = sp;return ($$138|0); } if (!($6)) { L27: while(1) { $43 = (_pthread_self()|0); $44 = (__pthread_isduecanceled($43)|0); $45 = ($44|0)==(0); if (!($45)) { $$138$ph72 = 125; break; } $46 = (_emscripten_futex_wait(($0|0),($1|0),(+$$$045))|0); $47 = (0 - ($46))|0; switch ($47|0) { case 110: { break; } case 4: case 125: { $$138$ph72 = $47; break L27; break; } default: { $$138 = 0; label = 21; break L27; } } } if ((label|0) == 21) { STACKTOP = sp;return ($$138|0); } $$138 = $$138$ph72; STACKTOP = sp;return ($$138|0); } L34: while(1) { $35 = (_pthread_self()|0); $36 = (__pthread_isduecanceled($35)|0); $37 = ($36|0)==(0); if (!($37)) { $$138$ph70 = 125; break; } $38 = (+__pthread_msecs_until($3)); $39 = !($38 <= 0.0); if (!($39)) { $$138$ph70 = 110; break; } $40 = $38 > 100.0; $$0$us53 = $40 ? 100.0 : $38; $41 = (_emscripten_futex_wait(($0|0),($1|0),(+$$0$us53))|0); $42 = (0 - ($41))|0; switch ($42|0) { case 110: { break; } case 4: case 125: { $$138$ph70 = $42; break L34; break; } default: { $$138 = 0; label = 21; break L34; } } } if ((label|0) == 21) { STACKTOP = sp;return ($$138|0); } $$138 = $$138$ph70; STACKTOP = sp;return ($$138|0); } function __pthread_isduecanceled($0) { $0 = $0|0; var $1 = 0, $2 = 0, $3 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; $2 = ($1|0)==(2); $3 = $2&1; return ($3|0); } function __pthread_msecs_until($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $2 = 0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $1 = sp; (_gettimeofday(($1|0),(0|0))|0); $2 = HEAP32[$1>>2]|0; $3 = (+($2|0)); $4 = $3 * 1000.0; $5 = ((($1)) + 4|0); $6 = HEAP32[$5>>2]|0; $7 = (+($6|0)); $8 = $7 * 0.001; $9 = $4 + $8; $10 = HEAP32[$0>>2]|0; $11 = (+($10|0)); $12 = $11 * 1000.0; $13 = ((($0)) + 4|0); $14 = HEAP32[$13>>2]|0; $15 = (+($14|0)); $16 = $15 * 9.9999999999999995E-7; $17 = $12 + $16; $18 = $17 - $9; STACKTOP = sp;return (+$18); } function ___pthread_mutex_trylock($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; $2 = $1 & 15; $3 = ($2|0)==(0); if ($3) { $4 = ((($0)) + 4|0); $5 = (Atomics_compareExchange(HEAP32, $4>>2, 0, 16)|0); $6 = $5 & 16; $$0 = $6; return ($$0|0); } else { $7 = (___pthread_mutex_trylock_owner($0)|0); $$0 = $7; return ($$0|0); } return (0)|0; } function ___pthread_mutex_trylock_owner($0) { $0 = $0|0; var $$ = 0, $$1 = 0, $$154 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0; var $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0; var $43 = 0, $44 = 0, $45 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond57 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; $2 = (_pthread_self()|0); $3 = ((($2)) + 52|0); $4 = HEAP32[$3>>2]|0; $5 = ((($0)) + 4|0); $6 = (Atomics_load(HEAP32,$5>>2)|0); $7 = $6 & 2147483647; $8 = ($7|0)==($4|0); $9 = $1 & 3; $10 = ($9|0)==(1); $or$cond = $10 & $8; if ($or$cond) { $11 = ((($0)) + 20|0); $12 = HEAP32[$11>>2]|0; $13 = ($12>>>0)>(2147483646); if ($13) { $$1 = 11; return ($$1|0); } $14 = (($12) + 1)|0; HEAP32[$11>>2] = $14; $$1 = 0; return ($$1|0); } $15 = ($7|0)==(2147483647); if ($15) { $$1 = 131; return ($$1|0); } $16 = HEAP32[$0>>2]|0; $17 = $16 & 128; $18 = ($17|0)==(0); if ($18) { $$154 = $4; } else { $19 = ((($2)) + 172|0); $20 = HEAP32[$19>>2]|0; $21 = ($20|0)==(0); if ($21) { HEAP32[$19>>2] = -12; } $22 = ((($0)) + 8|0); $23 = (Atomics_load(HEAP32,$22>>2)|0); $24 = ($23|0)==(0); $25 = $4 | -2147483648; $$ = $24 ? $4 : $25; $26 = ((($0)) + 16|0); $27 = ((($2)) + 176|0); Atomics_store(HEAP32,$27>>2,$26)|0; $$154 = $$; } $28 = ($7|0)!=(0); if ($28) { $29 = $6 & 1073741824; $30 = ($29|0)==(0); $31 = $1 & 4; $32 = ($31|0)==(0); $or$cond57 = $32 | $30; if (!($or$cond57)) { label = 11; } } else { label = 11; } if ((label|0) == 11) { $33 = (Atomics_compareExchange(HEAP32, $5>>2, $6, $$154)|0); $34 = ($33|0)==($6|0); if ($34) { $36 = ((($2)) + 168|0); $37 = (Atomics_load(HEAP32,$36>>2)|0); $38 = ((($0)) + 16|0); HEAP32[$38>>2] = $37; $39 = ((($0)) + 12|0); HEAP32[$39>>2] = $36; $40 = ($37|0)==($36|0); if (!($40)) { $41 = ((($37)) + -4|0); Atomics_store(HEAP32,$41>>2,$38)|0; } Atomics_store(HEAP32,$36>>2,$38)|0; $42 = ((($2)) + 176|0); Atomics_store(HEAP32,$42>>2,0)|0; if (!($28)) { $$1 = 0; return ($$1|0); } $43 = ((($0)) + 20|0); HEAP32[$43>>2] = 0; $44 = HEAP32[$0>>2]|0; $45 = $44 | 8; HEAP32[$0>>2] = $45; $$1 = 130; return ($$1|0); } } $35 = ((($2)) + 176|0); Atomics_store(HEAP32,$35>>2,0)|0; $$1 = 16; return ($$1|0); } function _pthread_mutexattr_destroy($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; return 0; } function _pthread_mutexattr_init($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; HEAP32[$0>>2] = 0; return 0; } function _pthread_mutex_init($0,$1) { $0 = $0|0; $1 = $1|0; var $$sroa$0 = 0, $2 = 0, $3 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); $$sroa$0 = sp; ;HEAP32[$$sroa$0>>2]=0|0;HEAP32[$$sroa$0+4>>2]=0|0;HEAP32[$$sroa$0+8>>2]=0|0;HEAP32[$$sroa$0+12>>2]=0|0;HEAP32[$$sroa$0+16>>2]=0|0;HEAP32[$$sroa$0+20>>2]=0|0;HEAP32[$$sroa$0+24>>2]=0|0; ;HEAP32[$0>>2]=HEAP32[$$sroa$0>>2]|0;HEAP32[$0+4>>2]=HEAP32[$$sroa$0+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$$sroa$0+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$$sroa$0+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$$sroa$0+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[$$sroa$0+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[$$sroa$0+24>>2]|0; $2 = ($1|0)==(0|0); if ($2) { STACKTOP = sp;return 0; } $3 = HEAP32[$1>>2]|0; HEAP32[$0>>2] = $3; STACKTOP = sp;return 0; } function _malloc($0) { $0 = $0|0; var $$$0192$i = 0, $$$0193$i = 0, $$$4230$i = 0, $$$4236$i = 0, $$$4351$i = 0, $$$i = 0, $$0$i$i = 0, $$0$i$i$i = 0, $$0$i17$i = 0, $$01$i$i = 0, $$0189$i = 0, $$0192$lcssa$i = 0, $$01928$i = 0, $$0193$lcssa$i = 0, $$01937$i = 0, $$0198 = 0, $$0200 = 0, $$0206$i$i = 0, $$0207$i$i = 0, $$0211$i$i = 0; var $$0212$i$i = 0, $$024363$i = 0, $$0287$i$i = 0, $$0288$i$i = 0, $$0289$i$i = 0, $$0295$i$i = 0, $$0296$i$i = 0, $$0342$i = 0, $$0344$i = 0, $$0345$i = 0, $$0347$i = 0, $$0353$i = 0, $$0358$i = 0, $$0359$$i = 0, $$0359$i = 0, $$0361$i = 0, $$0362$i = 0, $$0368$i = 0, $$1 = 0, $$1196$i = 0; var $$1198$i = 0, $$124462$i = 0, $$1291$i$i = 0, $$1293$i$i = 0, $$1343$i = 0, $$1348$i = 0, $$1363$i = 0, $$1370$i = 0, $$1374$i = 0, $$2 = 0, $$2234253237$i = 0, $$2247$ph$i = 0, $$2253$ph$i = 0, $$2355$i = 0, $$3$i = 0, $$3$i$i = 0, $$3$i202 = 0, $$3229$i = 0, $$3235$i = 0, $$3350$i = 0; var $$3372$i = 0, $$4$lcssa$i = 0, $$4$ph$i = 0, $$415$i = 0, $$4230$i = 0, $$4236$i = 0, $$4351$lcssa$i = 0, $$435114$i = 0, $$4357$$4$i = 0, $$4357$ph$i = 0, $$435713$i = 0, $$7$i = 0, $$7239$i = 0, $$pre = 0, $$pre$i = 0, $$pre$i$i = 0, $$pre$i18$i = 0, $$pre$i211 = 0, $$pre$phi$i$iZ2D = 0, $$pre$phi$i19$iZ2D = 0; var $$pre$phi$i212Z2D = 0, $$pre$phi$iZ2D = 0, $$pre$phi11$i$iZ2D = 0, $$pre$phiZ2D = 0, $$pre10$i$i = 0, $$sink1$i = 0, $$sink1$i$i = 0, $$sink16$i = 0, $$sink2$i = 0, $$sink2$i205 = 0, $$sink3$i = 0, $1 = 0, $10 = 0, $100 = 0, $1000 = 0, $1001 = 0, $1002 = 0, $1003 = 0, $1004 = 0, $1005 = 0; var $1006 = 0, $1007 = 0, $1008 = 0, $1009 = 0, $101 = 0, $1010 = 0, $1011 = 0, $1012 = 0, $1013 = 0, $1014 = 0, $1015 = 0, $1016 = 0, $1017 = 0, $1018 = 0, $1019 = 0, $102 = 0, $1020 = 0, $1021 = 0, $1022 = 0, $1023 = 0; var $1024 = 0, $1025 = 0, $1026 = 0, $1027 = 0, $1028 = 0, $1029 = 0, $103 = 0, $1030 = 0, $1031 = 0, $1032 = 0, $1033 = 0, $1034 = 0, $1035 = 0, $1036 = 0, $1037 = 0, $1038 = 0, $1039 = 0, $104 = 0, $1040 = 0, $1041 = 0; var $1042 = 0, $1043 = 0, $1044 = 0, $1045 = 0, $1046 = 0, $1047 = 0, $1048 = 0, $1049 = 0, $105 = 0, $1050 = 0, $1051 = 0, $1052 = 0, $1053 = 0, $1054 = 0, $1055 = 0, $1056 = 0, $1057 = 0, $1058 = 0, $1059 = 0, $106 = 0; var $1060 = 0, $1061 = 0, $1062 = 0, $1063 = 0, $1064 = 0, $1065 = 0, $1066 = 0, $1067 = 0, $1068 = 0, $1069 = 0, $107 = 0, $1070 = 0, $1071 = 0, $1072 = 0, $1073 = 0, $1074 = 0, $1075 = 0, $1076 = 0, $1077 = 0, $1078 = 0; var $1079 = 0, $108 = 0, $1080 = 0, $1081 = 0, $1082 = 0, $1083 = 0, $1084 = 0, $1085 = 0, $1086 = 0, $1087 = 0, $1088 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0; var $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0; var $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0; var $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0; var $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0; var $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0; var $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0; var $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0; var $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0; var $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0; var $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0; var $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0; var $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0; var $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0; var $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0; var $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0; var $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $4 = 0, $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0; var $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0, $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0; var $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0, $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0; var $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0, $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0; var $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0, $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0; var $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0, $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0; var $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0, $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0; var $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0, $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0; var $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0, $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0; var $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $554 = 0, $555 = 0, $556 = 0, $557 = 0, $558 = 0, $559 = 0, $56 = 0, $560 = 0, $561 = 0, $562 = 0, $563 = 0, $564 = 0, $565 = 0, $566 = 0, $567 = 0; var $568 = 0, $569 = 0, $57 = 0, $570 = 0, $571 = 0, $572 = 0, $573 = 0, $574 = 0, $575 = 0, $576 = 0, $577 = 0, $578 = 0, $579 = 0, $58 = 0, $580 = 0, $581 = 0, $582 = 0, $583 = 0, $584 = 0, $585 = 0; var $586 = 0, $587 = 0, $588 = 0, $589 = 0, $59 = 0, $590 = 0, $591 = 0, $592 = 0, $593 = 0, $594 = 0, $595 = 0, $596 = 0, $597 = 0, $598 = 0, $599 = 0, $6 = 0, $60 = 0, $600 = 0, $601 = 0, $602 = 0; var $603 = 0, $604 = 0, $605 = 0, $606 = 0, $607 = 0, $608 = 0, $609 = 0, $61 = 0, $610 = 0, $611 = 0, $612 = 0, $613 = 0, $614 = 0, $615 = 0, $616 = 0, $617 = 0, $618 = 0, $619 = 0, $62 = 0, $620 = 0; var $621 = 0, $622 = 0, $623 = 0, $624 = 0, $625 = 0, $626 = 0, $627 = 0, $628 = 0, $629 = 0, $63 = 0, $630 = 0, $631 = 0, $632 = 0, $633 = 0, $634 = 0, $635 = 0, $636 = 0, $637 = 0, $638 = 0, $639 = 0; var $64 = 0, $640 = 0, $641 = 0, $642 = 0, $643 = 0, $644 = 0, $645 = 0, $646 = 0, $647 = 0, $648 = 0, $649 = 0, $65 = 0, $650 = 0, $651 = 0, $652 = 0, $653 = 0, $654 = 0, $655 = 0, $656 = 0, $657 = 0; var $658 = 0, $659 = 0, $66 = 0, $660 = 0, $661 = 0, $662 = 0, $663 = 0, $664 = 0, $665 = 0, $666 = 0, $667 = 0, $668 = 0, $669 = 0, $67 = 0, $670 = 0, $671 = 0, $672 = 0, $673 = 0, $674 = 0, $675 = 0; var $676 = 0, $677 = 0, $678 = 0, $679 = 0, $68 = 0, $680 = 0, $681 = 0, $682 = 0, $683 = 0, $684 = 0, $685 = 0, $686 = 0, $687 = 0, $688 = 0, $689 = 0, $69 = 0, $690 = 0, $691 = 0, $692 = 0, $693 = 0; var $694 = 0, $695 = 0, $696 = 0, $697 = 0, $698 = 0, $699 = 0, $7 = 0, $70 = 0, $700 = 0, $701 = 0, $702 = 0, $703 = 0, $704 = 0, $705 = 0, $706 = 0, $707 = 0, $708 = 0, $709 = 0, $71 = 0, $710 = 0; var $711 = 0, $712 = 0, $713 = 0, $714 = 0, $715 = 0, $716 = 0, $717 = 0, $718 = 0, $719 = 0, $72 = 0, $720 = 0, $721 = 0, $722 = 0, $723 = 0, $724 = 0, $725 = 0, $726 = 0, $727 = 0, $728 = 0, $729 = 0; var $73 = 0, $730 = 0, $731 = 0, $732 = 0, $733 = 0, $734 = 0, $735 = 0, $736 = 0, $737 = 0, $738 = 0, $739 = 0, $74 = 0, $740 = 0, $741 = 0, $742 = 0, $743 = 0, $744 = 0, $745 = 0, $746 = 0, $747 = 0; var $748 = 0, $749 = 0, $75 = 0, $750 = 0, $751 = 0, $752 = 0, $753 = 0, $754 = 0, $755 = 0, $756 = 0, $757 = 0, $758 = 0, $759 = 0, $76 = 0, $760 = 0, $761 = 0, $762 = 0, $763 = 0, $764 = 0, $765 = 0; var $766 = 0, $767 = 0, $768 = 0, $769 = 0, $77 = 0, $770 = 0, $771 = 0, $772 = 0, $773 = 0, $774 = 0, $775 = 0, $776 = 0, $777 = 0, $778 = 0, $779 = 0, $78 = 0, $780 = 0, $781 = 0, $782 = 0, $783 = 0; var $784 = 0, $785 = 0, $786 = 0, $787 = 0, $788 = 0, $789 = 0, $79 = 0, $790 = 0, $791 = 0, $792 = 0, $793 = 0, $794 = 0, $795 = 0, $796 = 0, $797 = 0, $798 = 0, $799 = 0, $8 = 0, $80 = 0, $800 = 0; var $801 = 0, $802 = 0, $803 = 0, $804 = 0, $805 = 0, $806 = 0, $807 = 0, $808 = 0, $809 = 0, $81 = 0, $810 = 0, $811 = 0, $812 = 0, $813 = 0, $814 = 0, $815 = 0, $816 = 0, $817 = 0, $818 = 0, $819 = 0; var $82 = 0, $820 = 0, $821 = 0, $822 = 0, $823 = 0, $824 = 0, $825 = 0, $826 = 0, $827 = 0, $828 = 0, $829 = 0, $83 = 0, $830 = 0, $831 = 0, $832 = 0, $833 = 0, $834 = 0, $835 = 0, $836 = 0, $837 = 0; var $838 = 0, $839 = 0, $84 = 0, $840 = 0, $841 = 0, $842 = 0, $843 = 0, $844 = 0, $845 = 0, $846 = 0, $847 = 0, $848 = 0, $849 = 0, $85 = 0, $850 = 0, $851 = 0, $852 = 0, $853 = 0, $854 = 0, $855 = 0; var $856 = 0, $857 = 0, $858 = 0, $859 = 0, $86 = 0, $860 = 0, $861 = 0, $862 = 0, $863 = 0, $864 = 0, $865 = 0, $866 = 0, $867 = 0, $868 = 0, $869 = 0, $87 = 0, $870 = 0, $871 = 0, $872 = 0, $873 = 0; var $874 = 0, $875 = 0, $876 = 0, $877 = 0, $878 = 0, $879 = 0, $88 = 0, $880 = 0, $881 = 0, $882 = 0, $883 = 0, $884 = 0, $885 = 0, $886 = 0, $887 = 0, $888 = 0, $889 = 0, $89 = 0, $890 = 0, $891 = 0; var $892 = 0, $893 = 0, $894 = 0, $895 = 0, $896 = 0, $897 = 0, $898 = 0, $899 = 0, $9 = 0, $90 = 0, $900 = 0, $901 = 0, $902 = 0, $903 = 0, $904 = 0, $905 = 0, $906 = 0, $907 = 0, $908 = 0, $909 = 0; var $91 = 0, $910 = 0, $911 = 0, $912 = 0, $913 = 0, $914 = 0, $915 = 0, $916 = 0, $917 = 0, $918 = 0, $919 = 0, $92 = 0, $920 = 0, $921 = 0, $922 = 0, $923 = 0, $924 = 0, $925 = 0, $926 = 0, $927 = 0; var $928 = 0, $929 = 0, $93 = 0, $930 = 0, $931 = 0, $932 = 0, $933 = 0, $934 = 0, $935 = 0, $936 = 0, $937 = 0, $938 = 0, $939 = 0, $94 = 0, $940 = 0, $941 = 0, $942 = 0, $943 = 0, $944 = 0, $945 = 0; var $946 = 0, $947 = 0, $948 = 0, $949 = 0, $95 = 0, $950 = 0, $951 = 0, $952 = 0, $953 = 0, $954 = 0, $955 = 0, $956 = 0, $957 = 0, $958 = 0, $959 = 0, $96 = 0, $960 = 0, $961 = 0, $962 = 0, $963 = 0; var $964 = 0, $965 = 0, $966 = 0, $967 = 0, $968 = 0, $969 = 0, $97 = 0, $970 = 0, $971 = 0, $972 = 0, $973 = 0, $974 = 0, $975 = 0, $976 = 0, $977 = 0, $978 = 0, $979 = 0, $98 = 0, $980 = 0, $981 = 0; var $982 = 0, $983 = 0, $984 = 0, $985 = 0, $986 = 0, $987 = 0, $988 = 0, $989 = 0, $99 = 0, $990 = 0, $991 = 0, $992 = 0, $993 = 0, $994 = 0, $995 = 0, $996 = 0, $997 = 0, $998 = 0, $999 = 0, $cond$i = 0; var $cond$i$i = 0, $cond$i209 = 0, $exitcond$i$i = 0, $not$$i = 0, $not$$i$i = 0, $not$$i21$i = 0, $not$$i210 = 0, $not$1$i = 0, $not$1$i204 = 0, $not$5$i = 0, $not$7$i$i = 0, $not$8$i = 0, $not$9$i = 0, $or$cond$i = 0, $or$cond$i213 = 0, $or$cond1$i = 0, $or$cond10$i = 0, $or$cond11$i = 0, $or$cond12$i = 0, $or$cond2$i = 0; var $or$cond2$i214 = 0, $or$cond43$i = 0, $or$cond5$i = 0, $or$cond7$i = 0, $or$cond9$i = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $1 = sp + 4|0; $2 = sp; $3 = HEAP32[8861]|0; $4 = ($3|0)==(0); if ($4) { (___pthread_mutex_lock(35468)|0); $5 = HEAP32[8861]|0; $6 = ($5|0)==(0); if ($6) { HEAP32[(35452)>>2] = 4096; HEAP32[(35448)>>2] = 4096; HEAP32[(35456)>>2] = -1; HEAP32[(35460)>>2] = -1; HEAP32[(35464)>>2] = 2; HEAP32[(35940)>>2] = 2; $7 = (_pthread_mutexattr_init($1)|0); $8 = ($7|0)==(0); if ($8) { $9 = (_pthread_mutex_init((35944),$1)|0); $10 = ($9|0)==(0); if ($10) { } } $11 = $2; $12 = $11 & -16; $13 = $12 ^ 1431655768; HEAP32[$2>>2] = $13; Atomics_store(HEAP32,8861,$13)|0; } (___pthread_mutex_unlock(35468)|0); } $14 = HEAP32[(35940)>>2]|0; $15 = $14 & 2; $16 = ($15|0)==(0); if (!($16)) { $17 = (___pthread_mutex_lock((35944))|0); $18 = ($17|0)==(0); if (!($18)) { $$1 = 0; STACKTOP = sp;return ($$1|0); } } $19 = ($0>>>0)<(245); do { if ($19) { $20 = ($0>>>0)<(11); $21 = (($0) + 11)|0; $22 = $21 & -8; $23 = $20 ? 16 : $22; $24 = $23 >>> 3; $25 = HEAP32[8874]|0; $26 = $25 >>> $24; $27 = $26 & 3; $28 = ($27|0)==(0); if (!($28)) { $29 = $26 & 1; $30 = $29 ^ 1; $31 = (($30) + ($24))|0; $32 = $31 << 1; $33 = (35536 + ($32<<2)|0); $34 = ((($33)) + 8|0); $35 = HEAP32[$34>>2]|0; $36 = ((($35)) + 8|0); $37 = HEAP32[$36>>2]|0; $38 = ($33|0)==($37|0); do { if ($38) { $39 = 1 << $31; $40 = $39 ^ -1; $41 = $25 & $40; HEAP32[8874] = $41; } else { $42 = HEAP32[(35512)>>2]|0; $43 = ($37>>>0)<($42>>>0); if ($43) { _abort(); // unreachable; } $44 = ((($37)) + 12|0); $45 = HEAP32[$44>>2]|0; $46 = ($45|0)==($35|0); if ($46) { HEAP32[$44>>2] = $33; HEAP32[$34>>2] = $37; break; } else { _abort(); // unreachable; } } } while(0); $47 = $31 << 3; $48 = $47 | 3; $49 = ((($35)) + 4|0); HEAP32[$49>>2] = $48; $50 = (($35) + ($47)|0); $51 = ((($50)) + 4|0); $52 = HEAP32[$51>>2]|0; $53 = $52 | 1; HEAP32[$51>>2] = $53; $$2 = $36; break; } $54 = HEAP32[(35504)>>2]|0; $55 = ($23>>>0)>($54>>>0); if ($55) { $56 = ($26|0)==(0); if (!($56)) { $57 = $26 << $24; $58 = 2 << $24; $59 = (0 - ($58))|0; $60 = $58 | $59; $61 = $57 & $60; $62 = (0 - ($61))|0; $63 = $61 & $62; $64 = (($63) + -1)|0; $65 = $64 >>> 12; $66 = $65 & 16; $67 = $64 >>> $66; $68 = $67 >>> 5; $69 = $68 & 8; $70 = $69 | $66; $71 = $67 >>> $69; $72 = $71 >>> 2; $73 = $72 & 4; $74 = $70 | $73; $75 = $71 >>> $73; $76 = $75 >>> 1; $77 = $76 & 2; $78 = $74 | $77; $79 = $75 >>> $77; $80 = $79 >>> 1; $81 = $80 & 1; $82 = $78 | $81; $83 = $79 >>> $81; $84 = (($82) + ($83))|0; $85 = $84 << 1; $86 = (35536 + ($85<<2)|0); $87 = ((($86)) + 8|0); $88 = HEAP32[$87>>2]|0; $89 = ((($88)) + 8|0); $90 = HEAP32[$89>>2]|0; $91 = ($86|0)==($90|0); do { if ($91) { $92 = 1 << $84; $93 = $92 ^ -1; $94 = $25 & $93; HEAP32[8874] = $94; $115 = $94; } else { $95 = HEAP32[(35512)>>2]|0; $96 = ($90>>>0)<($95>>>0); if ($96) { _abort(); // unreachable; } $97 = ((($90)) + 12|0); $98 = HEAP32[$97>>2]|0; $99 = ($98|0)==($88|0); if ($99) { HEAP32[$97>>2] = $86; HEAP32[$87>>2] = $90; $115 = $25; break; } else { _abort(); // unreachable; } } } while(0); $100 = $84 << 3; $101 = (($100) - ($23))|0; $102 = $23 | 3; $103 = ((($88)) + 4|0); HEAP32[$103>>2] = $102; $104 = (($88) + ($23)|0); $105 = $101 | 1; $106 = ((($104)) + 4|0); HEAP32[$106>>2] = $105; $107 = (($104) + ($101)|0); HEAP32[$107>>2] = $101; $108 = ($54|0)==(0); if (!($108)) { $109 = HEAP32[(35516)>>2]|0; $110 = $54 >>> 3; $111 = $110 << 1; $112 = (35536 + ($111<<2)|0); $113 = 1 << $110; $114 = $115 & $113; $116 = ($114|0)==(0); if ($116) { $117 = $115 | $113; HEAP32[8874] = $117; $$pre = ((($112)) + 8|0); $$0200 = $112;$$pre$phiZ2D = $$pre; } else { $118 = ((($112)) + 8|0); $119 = HEAP32[$118>>2]|0; $120 = HEAP32[(35512)>>2]|0; $121 = ($119>>>0)<($120>>>0); if ($121) { _abort(); // unreachable; } else { $$0200 = $119;$$pre$phiZ2D = $118; } } HEAP32[$$pre$phiZ2D>>2] = $109; $122 = ((($$0200)) + 12|0); HEAP32[$122>>2] = $109; $123 = ((($109)) + 8|0); HEAP32[$123>>2] = $$0200; $124 = ((($109)) + 12|0); HEAP32[$124>>2] = $112; } HEAP32[(35504)>>2] = $101; HEAP32[(35516)>>2] = $104; $$2 = $89; break; } $125 = HEAP32[(35500)>>2]|0; $126 = ($125|0)==(0); if ($126) { $$0198 = $23; label = 153; } else { $127 = (0 - ($125))|0; $128 = $125 & $127; $129 = (($128) + -1)|0; $130 = $129 >>> 12; $131 = $130 & 16; $132 = $129 >>> $131; $133 = $132 >>> 5; $134 = $133 & 8; $135 = $134 | $131; $136 = $132 >>> $134; $137 = $136 >>> 2; $138 = $137 & 4; $139 = $135 | $138; $140 = $136 >>> $138; $141 = $140 >>> 1; $142 = $141 & 2; $143 = $139 | $142; $144 = $140 >>> $142; $145 = $144 >>> 1; $146 = $145 & 1; $147 = $143 | $146; $148 = $144 >>> $146; $149 = (($147) + ($148))|0; $150 = (35800 + ($149<<2)|0); $151 = HEAP32[$150>>2]|0; $152 = ((($151)) + 4|0); $153 = HEAP32[$152>>2]|0; $154 = $153 & -8; $155 = (($154) - ($23))|0; $156 = ((($151)) + 16|0); $157 = HEAP32[$156>>2]|0; $not$5$i = ($157|0)==(0|0); $$sink16$i = $not$5$i&1; $158 = (((($151)) + 16|0) + ($$sink16$i<<2)|0); $159 = HEAP32[$158>>2]|0; $160 = ($159|0)==(0|0); if ($160) { $$0192$lcssa$i = $151;$$0193$lcssa$i = $155; } else { $$01928$i = $151;$$01937$i = $155;$162 = $159; while(1) { $161 = ((($162)) + 4|0); $163 = HEAP32[$161>>2]|0; $164 = $163 & -8; $165 = (($164) - ($23))|0; $166 = ($165>>>0)<($$01937$i>>>0); $$$0193$i = $166 ? $165 : $$01937$i; $$$0192$i = $166 ? $162 : $$01928$i; $167 = ((($162)) + 16|0); $168 = HEAP32[$167>>2]|0; $not$$i = ($168|0)==(0|0); $$sink1$i = $not$$i&1; $169 = (((($162)) + 16|0) + ($$sink1$i<<2)|0); $170 = HEAP32[$169>>2]|0; $171 = ($170|0)==(0|0); if ($171) { $$0192$lcssa$i = $$$0192$i;$$0193$lcssa$i = $$$0193$i; break; } else { $$01928$i = $$$0192$i;$$01937$i = $$$0193$i;$162 = $170; } } } $172 = HEAP32[(35512)>>2]|0; $173 = ($$0192$lcssa$i>>>0)<($172>>>0); if ($173) { _abort(); // unreachable; } $174 = (($$0192$lcssa$i) + ($23)|0); $175 = ($$0192$lcssa$i>>>0)<($174>>>0); if (!($175)) { _abort(); // unreachable; } $176 = ((($$0192$lcssa$i)) + 24|0); $177 = HEAP32[$176>>2]|0; $178 = ((($$0192$lcssa$i)) + 12|0); $179 = HEAP32[$178>>2]|0; $180 = ($179|0)==($$0192$lcssa$i|0); do { if ($180) { $190 = ((($$0192$lcssa$i)) + 20|0); $191 = HEAP32[$190>>2]|0; $192 = ($191|0)==(0|0); if ($192) { $193 = ((($$0192$lcssa$i)) + 16|0); $194 = HEAP32[$193>>2]|0; $195 = ($194|0)==(0|0); if ($195) { $$3$i = 0; break; } else { $$1196$i = $194;$$1198$i = $193; } } else { $$1196$i = $191;$$1198$i = $190; } while(1) { $196 = ((($$1196$i)) + 20|0); $197 = HEAP32[$196>>2]|0; $198 = ($197|0)==(0|0); if (!($198)) { $$1196$i = $197;$$1198$i = $196; continue; } $199 = ((($$1196$i)) + 16|0); $200 = HEAP32[$199>>2]|0; $201 = ($200|0)==(0|0); if ($201) { break; } else { $$1196$i = $200;$$1198$i = $199; } } $202 = ($$1198$i>>>0)<($172>>>0); if ($202) { _abort(); // unreachable; } else { HEAP32[$$1198$i>>2] = 0; $$3$i = $$1196$i; break; } } else { $181 = ((($$0192$lcssa$i)) + 8|0); $182 = HEAP32[$181>>2]|0; $183 = ($182>>>0)<($172>>>0); if ($183) { _abort(); // unreachable; } $184 = ((($182)) + 12|0); $185 = HEAP32[$184>>2]|0; $186 = ($185|0)==($$0192$lcssa$i|0); if (!($186)) { _abort(); // unreachable; } $187 = ((($179)) + 8|0); $188 = HEAP32[$187>>2]|0; $189 = ($188|0)==($$0192$lcssa$i|0); if ($189) { HEAP32[$184>>2] = $179; HEAP32[$187>>2] = $182; $$3$i = $179; break; } else { _abort(); // unreachable; } } } while(0); $203 = ($177|0)==(0|0); L85: do { if (!($203)) { $204 = ((($$0192$lcssa$i)) + 28|0); $205 = HEAP32[$204>>2]|0; $206 = (35800 + ($205<<2)|0); $207 = HEAP32[$206>>2]|0; $208 = ($$0192$lcssa$i|0)==($207|0); do { if ($208) { HEAP32[$206>>2] = $$3$i; $cond$i = ($$3$i|0)==(0|0); if ($cond$i) { $209 = 1 << $205; $210 = $209 ^ -1; $211 = $125 & $210; HEAP32[(35500)>>2] = $211; break L85; } } else { $212 = HEAP32[(35512)>>2]|0; $213 = ($177>>>0)<($212>>>0); if ($213) { _abort(); // unreachable; } else { $214 = ((($177)) + 16|0); $215 = HEAP32[$214>>2]|0; $not$1$i = ($215|0)!=($$0192$lcssa$i|0); $$sink2$i = $not$1$i&1; $216 = (((($177)) + 16|0) + ($$sink2$i<<2)|0); HEAP32[$216>>2] = $$3$i; $217 = ($$3$i|0)==(0|0); if ($217) { break L85; } else { break; } } } } while(0); $218 = HEAP32[(35512)>>2]|0; $219 = ($$3$i>>>0)<($218>>>0); if ($219) { _abort(); // unreachable; } $220 = ((($$3$i)) + 24|0); HEAP32[$220>>2] = $177; $221 = ((($$0192$lcssa$i)) + 16|0); $222 = HEAP32[$221>>2]|0; $223 = ($222|0)==(0|0); do { if (!($223)) { $224 = ($222>>>0)<($218>>>0); if ($224) { _abort(); // unreachable; } else { $225 = ((($$3$i)) + 16|0); HEAP32[$225>>2] = $222; $226 = ((($222)) + 24|0); HEAP32[$226>>2] = $$3$i; break; } } } while(0); $227 = ((($$0192$lcssa$i)) + 20|0); $228 = HEAP32[$227>>2]|0; $229 = ($228|0)==(0|0); if (!($229)) { $230 = HEAP32[(35512)>>2]|0; $231 = ($228>>>0)<($230>>>0); if ($231) { _abort(); // unreachable; } else { $232 = ((($$3$i)) + 20|0); HEAP32[$232>>2] = $228; $233 = ((($228)) + 24|0); HEAP32[$233>>2] = $$3$i; break; } } } } while(0); $234 = ($$0193$lcssa$i>>>0)<(16); if ($234) { $235 = (($$0193$lcssa$i) + ($23))|0; $236 = $235 | 3; $237 = ((($$0192$lcssa$i)) + 4|0); HEAP32[$237>>2] = $236; $238 = (($$0192$lcssa$i) + ($235)|0); $239 = ((($238)) + 4|0); $240 = HEAP32[$239>>2]|0; $241 = $240 | 1; HEAP32[$239>>2] = $241; } else { $242 = $23 | 3; $243 = ((($$0192$lcssa$i)) + 4|0); HEAP32[$243>>2] = $242; $244 = $$0193$lcssa$i | 1; $245 = ((($174)) + 4|0); HEAP32[$245>>2] = $244; $246 = (($174) + ($$0193$lcssa$i)|0); HEAP32[$246>>2] = $$0193$lcssa$i; $247 = ($54|0)==(0); if (!($247)) { $248 = HEAP32[(35516)>>2]|0; $249 = $54 >>> 3; $250 = $249 << 1; $251 = (35536 + ($250<<2)|0); $252 = 1 << $249; $253 = $25 & $252; $254 = ($253|0)==(0); if ($254) { $255 = $25 | $252; HEAP32[8874] = $255; $$pre$i = ((($251)) + 8|0); $$0189$i = $251;$$pre$phi$iZ2D = $$pre$i; } else { $256 = ((($251)) + 8|0); $257 = HEAP32[$256>>2]|0; $258 = HEAP32[(35512)>>2]|0; $259 = ($257>>>0)<($258>>>0); if ($259) { _abort(); // unreachable; } else { $$0189$i = $257;$$pre$phi$iZ2D = $256; } } HEAP32[$$pre$phi$iZ2D>>2] = $248; $260 = ((($$0189$i)) + 12|0); HEAP32[$260>>2] = $248; $261 = ((($248)) + 8|0); HEAP32[$261>>2] = $$0189$i; $262 = ((($248)) + 12|0); HEAP32[$262>>2] = $251; } HEAP32[(35504)>>2] = $$0193$lcssa$i; HEAP32[(35516)>>2] = $174; } $263 = ((($$0192$lcssa$i)) + 8|0); $$2 = $263; } } else { $$0198 = $23; label = 153; } } else { $264 = ($0>>>0)>(4294967231); if ($264) { $$0198 = -1; label = 153; } else { $265 = (($0) + 11)|0; $266 = $265 & -8; $267 = HEAP32[(35500)>>2]|0; $268 = ($267|0)==(0); if ($268) { $$0198 = $266; label = 153; } else { $269 = (0 - ($266))|0; $270 = $265 >>> 8; $271 = ($270|0)==(0); if ($271) { $$0358$i = 0; } else { $272 = ($266>>>0)>(16777215); if ($272) { $$0358$i = 31; } else { $273 = (($270) + 1048320)|0; $274 = $273 >>> 16; $275 = $274 & 8; $276 = $270 << $275; $277 = (($276) + 520192)|0; $278 = $277 >>> 16; $279 = $278 & 4; $280 = $279 | $275; $281 = $276 << $279; $282 = (($281) + 245760)|0; $283 = $282 >>> 16; $284 = $283 & 2; $285 = $280 | $284; $286 = (14 - ($285))|0; $287 = $281 << $284; $288 = $287 >>> 15; $289 = (($286) + ($288))|0; $290 = $289 << 1; $291 = (($289) + 7)|0; $292 = $266 >>> $291; $293 = $292 & 1; $294 = $293 | $290; $$0358$i = $294; } } $295 = (35800 + ($$0358$i<<2)|0); $296 = HEAP32[$295>>2]|0; $297 = ($296|0)==(0|0); L128: do { if ($297) { $$2355$i = 0;$$3$i202 = 0;$$3350$i = $269; label = 90; } else { $298 = ($$0358$i|0)==(31); $299 = $$0358$i >>> 1; $300 = (25 - ($299))|0; $301 = $298 ? 0 : $300; $302 = $266 << $301; $$0342$i = 0;$$0347$i = $269;$$0353$i = $296;$$0359$i = $302;$$0362$i = 0; while(1) { $303 = ((($$0353$i)) + 4|0); $304 = HEAP32[$303>>2]|0; $305 = $304 & -8; $306 = (($305) - ($266))|0; $307 = ($306>>>0)<($$0347$i>>>0); if ($307) { $308 = ($306|0)==(0); if ($308) { $$415$i = $$0353$i;$$435114$i = 0;$$435713$i = $$0353$i; label = 94; break L128; } else { $$1343$i = $$0353$i;$$1348$i = $306; } } else { $$1343$i = $$0342$i;$$1348$i = $$0347$i; } $309 = ((($$0353$i)) + 20|0); $310 = HEAP32[$309>>2]|0; $311 = $$0359$i >>> 31; $312 = (((($$0353$i)) + 16|0) + ($311<<2)|0); $313 = HEAP32[$312>>2]|0; $314 = ($310|0)==(0|0); $315 = ($310|0)==($313|0); $or$cond2$i = $314 | $315; $$1363$i = $or$cond2$i ? $$0362$i : $310; $316 = ($313|0)==(0|0); $not$8$i = $316 ^ 1; $317 = $not$8$i&1; $$0359$$i = $$0359$i << $317; if ($316) { $$2355$i = $$1363$i;$$3$i202 = $$1343$i;$$3350$i = $$1348$i; label = 90; break; } else { $$0342$i = $$1343$i;$$0347$i = $$1348$i;$$0353$i = $313;$$0359$i = $$0359$$i;$$0362$i = $$1363$i; } } } } while(0); if ((label|0) == 90) { $318 = ($$2355$i|0)==(0|0); $319 = ($$3$i202|0)==(0|0); $or$cond$i = $318 & $319; if ($or$cond$i) { $320 = 2 << $$0358$i; $321 = (0 - ($320))|0; $322 = $320 | $321; $323 = $267 & $322; $324 = ($323|0)==(0); if ($324) { $$0198 = $266; label = 153; break; } $325 = (0 - ($323))|0; $326 = $323 & $325; $327 = (($326) + -1)|0; $328 = $327 >>> 12; $329 = $328 & 16; $330 = $327 >>> $329; $331 = $330 >>> 5; $332 = $331 & 8; $333 = $332 | $329; $334 = $330 >>> $332; $335 = $334 >>> 2; $336 = $335 & 4; $337 = $333 | $336; $338 = $334 >>> $336; $339 = $338 >>> 1; $340 = $339 & 2; $341 = $337 | $340; $342 = $338 >>> $340; $343 = $342 >>> 1; $344 = $343 & 1; $345 = $341 | $344; $346 = $342 >>> $344; $347 = (($345) + ($346))|0; $348 = (35800 + ($347<<2)|0); $349 = HEAP32[$348>>2]|0; $$4$ph$i = 0;$$4357$ph$i = $349; } else { $$4$ph$i = $$3$i202;$$4357$ph$i = $$2355$i; } $350 = ($$4357$ph$i|0)==(0|0); if ($350) { $$4$lcssa$i = $$4$ph$i;$$4351$lcssa$i = $$3350$i; } else { $$415$i = $$4$ph$i;$$435114$i = $$3350$i;$$435713$i = $$4357$ph$i; label = 94; } } if ((label|0) == 94) { while(1) { label = 0; $351 = ((($$435713$i)) + 4|0); $352 = HEAP32[$351>>2]|0; $353 = $352 & -8; $354 = (($353) - ($266))|0; $355 = ($354>>>0)<($$435114$i>>>0); $$$4351$i = $355 ? $354 : $$435114$i; $$4357$$4$i = $355 ? $$435713$i : $$415$i; $356 = ((($$435713$i)) + 16|0); $357 = HEAP32[$356>>2]|0; $not$1$i204 = ($357|0)==(0|0); $$sink2$i205 = $not$1$i204&1; $358 = (((($$435713$i)) + 16|0) + ($$sink2$i205<<2)|0); $359 = HEAP32[$358>>2]|0; $360 = ($359|0)==(0|0); if ($360) { $$4$lcssa$i = $$4357$$4$i;$$4351$lcssa$i = $$$4351$i; break; } else { $$415$i = $$4357$$4$i;$$435114$i = $$$4351$i;$$435713$i = $359; label = 94; } } } $361 = ($$4$lcssa$i|0)==(0|0); if ($361) { $$0198 = $266; label = 153; } else { $362 = HEAP32[(35504)>>2]|0; $363 = (($362) - ($266))|0; $364 = ($$4351$lcssa$i>>>0)<($363>>>0); if ($364) { $365 = HEAP32[(35512)>>2]|0; $366 = ($$4$lcssa$i>>>0)<($365>>>0); if ($366) { _abort(); // unreachable; } $367 = (($$4$lcssa$i) + ($266)|0); $368 = ($$4$lcssa$i>>>0)<($367>>>0); if (!($368)) { _abort(); // unreachable; } $369 = ((($$4$lcssa$i)) + 24|0); $370 = HEAP32[$369>>2]|0; $371 = ((($$4$lcssa$i)) + 12|0); $372 = HEAP32[$371>>2]|0; $373 = ($372|0)==($$4$lcssa$i|0); do { if ($373) { $383 = ((($$4$lcssa$i)) + 20|0); $384 = HEAP32[$383>>2]|0; $385 = ($384|0)==(0|0); if ($385) { $386 = ((($$4$lcssa$i)) + 16|0); $387 = HEAP32[$386>>2]|0; $388 = ($387|0)==(0|0); if ($388) { $$3372$i = 0; break; } else { $$1370$i = $387;$$1374$i = $386; } } else { $$1370$i = $384;$$1374$i = $383; } while(1) { $389 = ((($$1370$i)) + 20|0); $390 = HEAP32[$389>>2]|0; $391 = ($390|0)==(0|0); if (!($391)) { $$1370$i = $390;$$1374$i = $389; continue; } $392 = ((($$1370$i)) + 16|0); $393 = HEAP32[$392>>2]|0; $394 = ($393|0)==(0|0); if ($394) { break; } else { $$1370$i = $393;$$1374$i = $392; } } $395 = ($$1374$i>>>0)<($365>>>0); if ($395) { _abort(); // unreachable; } else { HEAP32[$$1374$i>>2] = 0; $$3372$i = $$1370$i; break; } } else { $374 = ((($$4$lcssa$i)) + 8|0); $375 = HEAP32[$374>>2]|0; $376 = ($375>>>0)<($365>>>0); if ($376) { _abort(); // unreachable; } $377 = ((($375)) + 12|0); $378 = HEAP32[$377>>2]|0; $379 = ($378|0)==($$4$lcssa$i|0); if (!($379)) { _abort(); // unreachable; } $380 = ((($372)) + 8|0); $381 = HEAP32[$380>>2]|0; $382 = ($381|0)==($$4$lcssa$i|0); if ($382) { HEAP32[$377>>2] = $372; HEAP32[$380>>2] = $375; $$3372$i = $372; break; } else { _abort(); // unreachable; } } } while(0); $396 = ($370|0)==(0|0); L175: do { if ($396) { $487 = $267; } else { $397 = ((($$4$lcssa$i)) + 28|0); $398 = HEAP32[$397>>2]|0; $399 = (35800 + ($398<<2)|0); $400 = HEAP32[$399>>2]|0; $401 = ($$4$lcssa$i|0)==($400|0); do { if ($401) { HEAP32[$399>>2] = $$3372$i; $cond$i209 = ($$3372$i|0)==(0|0); if ($cond$i209) { $402 = 1 << $398; $403 = $402 ^ -1; $404 = $267 & $403; HEAP32[(35500)>>2] = $404; $487 = $404; break L175; } } else { $405 = HEAP32[(35512)>>2]|0; $406 = ($370>>>0)<($405>>>0); if ($406) { _abort(); // unreachable; } else { $407 = ((($370)) + 16|0); $408 = HEAP32[$407>>2]|0; $not$$i210 = ($408|0)!=($$4$lcssa$i|0); $$sink3$i = $not$$i210&1; $409 = (((($370)) + 16|0) + ($$sink3$i<<2)|0); HEAP32[$409>>2] = $$3372$i; $410 = ($$3372$i|0)==(0|0); if ($410) { $487 = $267; break L175; } else { break; } } } } while(0); $411 = HEAP32[(35512)>>2]|0; $412 = ($$3372$i>>>0)<($411>>>0); if ($412) { _abort(); // unreachable; } $413 = ((($$3372$i)) + 24|0); HEAP32[$413>>2] = $370; $414 = ((($$4$lcssa$i)) + 16|0); $415 = HEAP32[$414>>2]|0; $416 = ($415|0)==(0|0); do { if (!($416)) { $417 = ($415>>>0)<($411>>>0); if ($417) { _abort(); // unreachable; } else { $418 = ((($$3372$i)) + 16|0); HEAP32[$418>>2] = $415; $419 = ((($415)) + 24|0); HEAP32[$419>>2] = $$3372$i; break; } } } while(0); $420 = ((($$4$lcssa$i)) + 20|0); $421 = HEAP32[$420>>2]|0; $422 = ($421|0)==(0|0); if ($422) { $487 = $267; } else { $423 = HEAP32[(35512)>>2]|0; $424 = ($421>>>0)<($423>>>0); if ($424) { _abort(); // unreachable; } else { $425 = ((($$3372$i)) + 20|0); HEAP32[$425>>2] = $421; $426 = ((($421)) + 24|0); HEAP32[$426>>2] = $$3372$i; $487 = $267; break; } } } } while(0); $427 = ($$4351$lcssa$i>>>0)<(16); do { if ($427) { $428 = (($$4351$lcssa$i) + ($266))|0; $429 = $428 | 3; $430 = ((($$4$lcssa$i)) + 4|0); HEAP32[$430>>2] = $429; $431 = (($$4$lcssa$i) + ($428)|0); $432 = ((($431)) + 4|0); $433 = HEAP32[$432>>2]|0; $434 = $433 | 1; HEAP32[$432>>2] = $434; } else { $435 = $266 | 3; $436 = ((($$4$lcssa$i)) + 4|0); HEAP32[$436>>2] = $435; $437 = $$4351$lcssa$i | 1; $438 = ((($367)) + 4|0); HEAP32[$438>>2] = $437; $439 = (($367) + ($$4351$lcssa$i)|0); HEAP32[$439>>2] = $$4351$lcssa$i; $440 = $$4351$lcssa$i >>> 3; $441 = ($$4351$lcssa$i>>>0)<(256); if ($441) { $442 = $440 << 1; $443 = (35536 + ($442<<2)|0); $444 = HEAP32[8874]|0; $445 = 1 << $440; $446 = $444 & $445; $447 = ($446|0)==(0); do { if ($447) { $448 = $444 | $445; HEAP32[8874] = $448; $$pre$i211 = ((($443)) + 8|0); $$0368$i = $443;$$pre$phi$i212Z2D = $$pre$i211; } else { $449 = ((($443)) + 8|0); $450 = HEAP32[$449>>2]|0; $451 = HEAP32[(35512)>>2]|0; $452 = ($450>>>0)<($451>>>0); if (!($452)) { $$0368$i = $450;$$pre$phi$i212Z2D = $449; break; } _abort(); // unreachable; } } while(0); HEAP32[$$pre$phi$i212Z2D>>2] = $367; $453 = ((($$0368$i)) + 12|0); HEAP32[$453>>2] = $367; $454 = ((($367)) + 8|0); HEAP32[$454>>2] = $$0368$i; $455 = ((($367)) + 12|0); HEAP32[$455>>2] = $443; break; } $456 = $$4351$lcssa$i >>> 8; $457 = ($456|0)==(0); if ($457) { $$0361$i = 0; } else { $458 = ($$4351$lcssa$i>>>0)>(16777215); if ($458) { $$0361$i = 31; } else { $459 = (($456) + 1048320)|0; $460 = $459 >>> 16; $461 = $460 & 8; $462 = $456 << $461; $463 = (($462) + 520192)|0; $464 = $463 >>> 16; $465 = $464 & 4; $466 = $465 | $461; $467 = $462 << $465; $468 = (($467) + 245760)|0; $469 = $468 >>> 16; $470 = $469 & 2; $471 = $466 | $470; $472 = (14 - ($471))|0; $473 = $467 << $470; $474 = $473 >>> 15; $475 = (($472) + ($474))|0; $476 = $475 << 1; $477 = (($475) + 7)|0; $478 = $$4351$lcssa$i >>> $477; $479 = $478 & 1; $480 = $479 | $476; $$0361$i = $480; } } $481 = (35800 + ($$0361$i<<2)|0); $482 = ((($367)) + 28|0); HEAP32[$482>>2] = $$0361$i; $483 = ((($367)) + 16|0); $484 = ((($483)) + 4|0); HEAP32[$484>>2] = 0; HEAP32[$483>>2] = 0; $485 = 1 << $$0361$i; $486 = $487 & $485; $488 = ($486|0)==(0); if ($488) { $489 = $487 | $485; HEAP32[(35500)>>2] = $489; HEAP32[$481>>2] = $367; $490 = ((($367)) + 24|0); HEAP32[$490>>2] = $481; $491 = ((($367)) + 12|0); HEAP32[$491>>2] = $367; $492 = ((($367)) + 8|0); HEAP32[$492>>2] = $367; break; } $493 = HEAP32[$481>>2]|0; $494 = ($$0361$i|0)==(31); $495 = $$0361$i >>> 1; $496 = (25 - ($495))|0; $497 = $494 ? 0 : $496; $498 = $$4351$lcssa$i << $497; $$0344$i = $498;$$0345$i = $493; while(1) { $499 = ((($$0345$i)) + 4|0); $500 = HEAP32[$499>>2]|0; $501 = $500 & -8; $502 = ($501|0)==($$4351$lcssa$i|0); if ($502) { label = 148; break; } $503 = $$0344$i >>> 31; $504 = (((($$0345$i)) + 16|0) + ($503<<2)|0); $505 = $$0344$i << 1; $506 = HEAP32[$504>>2]|0; $507 = ($506|0)==(0|0); if ($507) { label = 145; break; } else { $$0344$i = $505;$$0345$i = $506; } } if ((label|0) == 145) { $508 = HEAP32[(35512)>>2]|0; $509 = ($504>>>0)<($508>>>0); if ($509) { _abort(); // unreachable; } else { HEAP32[$504>>2] = $367; $510 = ((($367)) + 24|0); HEAP32[$510>>2] = $$0345$i; $511 = ((($367)) + 12|0); HEAP32[$511>>2] = $367; $512 = ((($367)) + 8|0); HEAP32[$512>>2] = $367; break; } } else if ((label|0) == 148) { $513 = ((($$0345$i)) + 8|0); $514 = HEAP32[$513>>2]|0; $515 = HEAP32[(35512)>>2]|0; $516 = ($514>>>0)>=($515>>>0); $not$9$i = ($$0345$i>>>0)>=($515>>>0); $517 = $516 & $not$9$i; if ($517) { $518 = ((($514)) + 12|0); HEAP32[$518>>2] = $367; HEAP32[$513>>2] = $367; $519 = ((($367)) + 8|0); HEAP32[$519>>2] = $514; $520 = ((($367)) + 12|0); HEAP32[$520>>2] = $$0345$i; $521 = ((($367)) + 24|0); HEAP32[$521>>2] = 0; break; } else { _abort(); // unreachable; } } } } while(0); $522 = ((($$4$lcssa$i)) + 8|0); $$2 = $522; } else { $$0198 = $266; label = 153; } } } } } } while(0); L230: do { if ((label|0) == 153) { $523 = HEAP32[(35504)>>2]|0; $524 = ($523>>>0)<($$0198>>>0); if (!($524)) { $525 = (($523) - ($$0198))|0; $526 = HEAP32[(35516)>>2]|0; $527 = ($525>>>0)>(15); if ($527) { $528 = (($526) + ($$0198)|0); HEAP32[(35516)>>2] = $528; HEAP32[(35504)>>2] = $525; $529 = $525 | 1; $530 = ((($528)) + 4|0); HEAP32[$530>>2] = $529; $531 = (($528) + ($525)|0); HEAP32[$531>>2] = $525; $532 = $$0198 | 3; $533 = ((($526)) + 4|0); HEAP32[$533>>2] = $532; } else { HEAP32[(35504)>>2] = 0; HEAP32[(35516)>>2] = 0; $534 = $523 | 3; $535 = ((($526)) + 4|0); HEAP32[$535>>2] = $534; $536 = (($526) + ($523)|0); $537 = ((($536)) + 4|0); $538 = HEAP32[$537>>2]|0; $539 = $538 | 1; HEAP32[$537>>2] = $539; } $540 = ((($526)) + 8|0); $$2 = $540; break; } $541 = HEAP32[(35508)>>2]|0; $542 = ($541>>>0)>($$0198>>>0); if ($542) { $543 = (($541) - ($$0198))|0; HEAP32[(35508)>>2] = $543; $544 = HEAP32[(35520)>>2]|0; $545 = (($544) + ($$0198)|0); HEAP32[(35520)>>2] = $545; $546 = $543 | 1; $547 = ((($545)) + 4|0); HEAP32[$547>>2] = $546; $548 = $$0198 | 3; $549 = ((($544)) + 4|0); HEAP32[$549>>2] = $548; $550 = ((($544)) + 8|0); $$2 = $550; break; } $551 = HEAP32[8861]|0; $552 = ($551|0)==(0); if ($552) { (___pthread_mutex_lock(35468)|0); $553 = HEAP32[8861]|0; $554 = ($553|0)==(0); if ($554) { HEAP32[(35452)>>2] = 4096; HEAP32[(35448)>>2] = 4096; HEAP32[(35456)>>2] = -1; HEAP32[(35460)>>2] = -1; HEAP32[(35464)>>2] = 2; HEAP32[(35940)>>2] = 2; $555 = (_pthread_mutexattr_init($1)|0); $556 = ($555|0)==(0); if ($556) { $557 = (_pthread_mutex_init((35944),$1)|0); $558 = ($557|0)==(0); if ($558) { } } $559 = $2; $560 = $559 & -16; $561 = $560 ^ 1431655768; HEAP32[$2>>2] = $561; Atomics_store(HEAP32,8861,$561)|0; } (___pthread_mutex_unlock(35468)|0); } $562 = (($$0198) + 48)|0; $563 = HEAP32[(35452)>>2]|0; $564 = (($$0198) + 47)|0; $565 = (($563) + ($564))|0; $566 = (0 - ($563))|0; $567 = $565 & $566; $568 = ($567>>>0)>($$0198>>>0); if ($568) { $569 = HEAP32[(35936)>>2]|0; $570 = ($569|0)==(0); if (!($570)) { $571 = HEAP32[(35928)>>2]|0; $572 = (($571) + ($567))|0; $573 = ($572>>>0)<=($571>>>0); $574 = ($572>>>0)>($569>>>0); $or$cond1$i = $573 | $574; if ($or$cond1$i) { $$2 = 0; break; } } $575 = HEAP32[(35940)>>2]|0; $576 = $575 & 4; $577 = ($576|0)==(0); if ($577) { $578 = HEAP32[(35520)>>2]|0; $579 = ($578|0)==(0|0); L258: do { if ($579) { label = 176; } else { $$0$i$i = (35972); while(1) { $580 = HEAP32[$$0$i$i>>2]|0; $581 = ($580>>>0)>($578>>>0); if (!($581)) { $582 = ((($$0$i$i)) + 4|0); $583 = HEAP32[$582>>2]|0; $584 = (($580) + ($583)|0); $585 = ($584>>>0)>($578>>>0); if ($585) { break; } } $586 = ((($$0$i$i)) + 8|0); $587 = HEAP32[$586>>2]|0; $588 = ($587|0)==(0|0); if ($588) { label = 176; break L258; } else { $$0$i$i = $587; } } (___pthread_mutex_lock(35468)|0); $611 = HEAP32[(35508)>>2]|0; $612 = HEAP32[(35452)>>2]|0; $613 = (($564) - ($611))|0; $614 = (($613) + ($612))|0; $615 = (0 - ($612))|0; $616 = $614 & $615; $617 = ($616>>>0)<(2147483647); if ($617) { $618 = (_sbrk(($616|0))|0); $619 = HEAP32[$$0$i$i>>2]|0; $620 = HEAP32[$582>>2]|0; $621 = (($619) + ($620)|0); $622 = ($618|0)==($621|0); if ($622) { $623 = ($618|0)==((-1)|0); if ($623) { $$2234253237$i = $616; label = 190; } else { $$3229$i = $618;$$3235$i = $616; } } else { $$2247$ph$i = $618;$$2253$ph$i = $616; label = 184; } } else { $$2234253237$i = 0; label = 190; } } } while(0); do { if ((label|0) == 176) { (___pthread_mutex_lock(35468)|0); $589 = (_sbrk(0)|0); $590 = ($589|0)==((-1)|0); if ($590) { $$2234253237$i = 0; label = 190; } else { $591 = $589; $592 = HEAP32[(35448)>>2]|0; $593 = (($592) + -1)|0; $594 = $593 & $591; $595 = ($594|0)==(0); $596 = (($593) + ($591))|0; $597 = (0 - ($592))|0; $598 = $596 & $597; $599 = (($598) - ($591))|0; $600 = $595 ? 0 : $599; $$$i = (($600) + ($567))|0; $601 = HEAP32[(35928)>>2]|0; $602 = (($$$i) + ($601))|0; $603 = ($$$i>>>0)>($$0198>>>0); $604 = ($$$i>>>0)<(2147483647); $or$cond$i213 = $603 & $604; if ($or$cond$i213) { $605 = HEAP32[(35936)>>2]|0; $606 = ($605|0)==(0); if (!($606)) { $607 = ($602>>>0)<=($601>>>0); $608 = ($602>>>0)>($605>>>0); $or$cond2$i214 = $607 | $608; if ($or$cond2$i214) { $$2234253237$i = 0; label = 190; break; } } $609 = (_sbrk(($$$i|0))|0); $610 = ($609|0)==($589|0); if ($610) { $$3229$i = $589;$$3235$i = $$$i; } else { $$2247$ph$i = $609;$$2253$ph$i = $$$i; label = 184; } } else { $$2234253237$i = 0; label = 190; } } } } while(0); do { if ((label|0) == 184) { $624 = (0 - ($$2253$ph$i))|0; $625 = ($$2247$ph$i|0)!=((-1)|0); $626 = ($$2253$ph$i>>>0)<(2147483647); $or$cond7$i = $626 & $625; $627 = ($562>>>0)>($$2253$ph$i>>>0); $or$cond10$i = $627 & $or$cond7$i; if (!($or$cond10$i)) { $637 = ($$2247$ph$i|0)==((-1)|0); if ($637) { $$2234253237$i = 0; label = 190; break; } else { $$3229$i = $$2247$ph$i;$$3235$i = $$2253$ph$i; break; } } $628 = HEAP32[(35452)>>2]|0; $629 = (($564) - ($$2253$ph$i))|0; $630 = (($629) + ($628))|0; $631 = (0 - ($628))|0; $632 = $630 & $631; $633 = ($632>>>0)<(2147483647); if ($633) { $634 = (_sbrk(($632|0))|0); $635 = ($634|0)==((-1)|0); if ($635) { (_sbrk(($624|0))|0); $$2234253237$i = 0; label = 190; break; } else { $636 = (($632) + ($$2253$ph$i))|0; $$3229$i = $$2247$ph$i;$$3235$i = $636; break; } } else { $$3229$i = $$2247$ph$i;$$3235$i = $$2253$ph$i; } } } while(0); if ((label|0) == 190) { $638 = HEAP32[(35940)>>2]|0; $639 = $638 | 4; HEAP32[(35940)>>2] = $639; $$3229$i = (-1);$$3235$i = $$2234253237$i; } (___pthread_mutex_unlock(35468)|0); $$4230$i = $$3229$i;$$4236$i = $$3235$i; } else { $$4230$i = (-1);$$4236$i = 0; } $640 = ($$4230$i|0)==((-1)|0); $641 = ($567>>>0)<(2147483647); $or$cond9$i = $641 & $640; if ($or$cond9$i) { (___pthread_mutex_lock(35468)|0); $642 = (_sbrk(($567|0))|0); $643 = (_sbrk(0)|0); (___pthread_mutex_unlock(35468)|0); $644 = ($642|0)!=((-1)|0); $645 = ($643|0)!=((-1)|0); $or$cond5$i = $644 & $645; $646 = ($642>>>0)<($643>>>0); $or$cond11$i = $646 & $or$cond5$i; $647 = $643; $648 = $642; $649 = (($647) - ($648))|0; $650 = (($$0198) + 40)|0; $651 = ($649>>>0)>($650>>>0); $$$4236$i = $651 ? $649 : $$4236$i; $$$4230$i = $651 ? $642 : (-1); if ($or$cond11$i) { $$7$i = $$$4230$i;$$7239$i = $$$4236$i; label = 194; } } else { $$7$i = $$4230$i;$$7239$i = $$4236$i; label = 194; } if ((label|0) == 194) { $652 = ($$7$i|0)==((-1)|0); if (!($652)) { $653 = HEAP32[(35928)>>2]|0; $654 = (($653) + ($$7239$i))|0; HEAP32[(35928)>>2] = $654; $655 = HEAP32[(35932)>>2]|0; $656 = ($654>>>0)>($655>>>0); if ($656) { HEAP32[(35932)>>2] = $654; } $657 = HEAP32[(35520)>>2]|0; $658 = ($657|0)==(0|0); do { if ($658) { $659 = HEAP32[(35512)>>2]|0; $660 = ($659|0)==(0|0); $661 = ($$7$i>>>0)<($659>>>0); $or$cond12$i = $660 | $661; if ($or$cond12$i) { HEAP32[(35512)>>2] = $$7$i; } HEAP32[(35972)>>2] = $$7$i; HEAP32[(35976)>>2] = $$7239$i; HEAP32[(35984)>>2] = 0; $662 = HEAP32[8861]|0; HEAP32[(35532)>>2] = $662; HEAP32[(35528)>>2] = -1; $$01$i$i = 0; while(1) { $663 = $$01$i$i << 1; $664 = (35536 + ($663<<2)|0); $665 = ((($664)) + 12|0); HEAP32[$665>>2] = $664; $666 = ((($664)) + 8|0); HEAP32[$666>>2] = $664; $667 = (($$01$i$i) + 1)|0; $exitcond$i$i = ($667|0)==(32); if ($exitcond$i$i) { break; } else { $$01$i$i = $667; } } $668 = (($$7239$i) + -40)|0; $669 = ((($$7$i)) + 8|0); $670 = $669; $671 = $670 & 7; $672 = ($671|0)==(0); $673 = (0 - ($670))|0; $674 = $673 & 7; $675 = $672 ? 0 : $674; $676 = (($$7$i) + ($675)|0); $677 = (($668) - ($675))|0; HEAP32[(35520)>>2] = $676; HEAP32[(35508)>>2] = $677; $678 = $677 | 1; $679 = ((($676)) + 4|0); HEAP32[$679>>2] = $678; $680 = (($676) + ($677)|0); $681 = ((($680)) + 4|0); HEAP32[$681>>2] = 40; $682 = HEAP32[(35460)>>2]|0; HEAP32[(35524)>>2] = $682; } else { $$024363$i = (35972); while(1) { $683 = HEAP32[$$024363$i>>2]|0; $684 = ((($$024363$i)) + 4|0); $685 = HEAP32[$684>>2]|0; $686 = (($683) + ($685)|0); $687 = ($$7$i|0)==($686|0); if ($687) { label = 205; break; } $688 = ((($$024363$i)) + 8|0); $689 = HEAP32[$688>>2]|0; $690 = ($689|0)==(0|0); if ($690) { break; } else { $$024363$i = $689; } } if ((label|0) == 205) { $691 = ((($$024363$i)) + 12|0); $692 = HEAP32[$691>>2]|0; $693 = $692 & 8; $694 = ($693|0)==(0); if ($694) { $695 = ($657>>>0)>=($683>>>0); $696 = ($657>>>0)<($$7$i>>>0); $or$cond43$i = $696 & $695; if ($or$cond43$i) { $697 = (($685) + ($$7239$i))|0; HEAP32[$684>>2] = $697; $698 = HEAP32[(35508)>>2]|0; $699 = ((($657)) + 8|0); $700 = $699; $701 = $700 & 7; $702 = ($701|0)==(0); $703 = (0 - ($700))|0; $704 = $703 & 7; $705 = $702 ? 0 : $704; $706 = (($657) + ($705)|0); $707 = (($$7239$i) - ($705))|0; $708 = (($698) + ($707))|0; HEAP32[(35520)>>2] = $706; HEAP32[(35508)>>2] = $708; $709 = $708 | 1; $710 = ((($706)) + 4|0); HEAP32[$710>>2] = $709; $711 = (($706) + ($708)|0); $712 = ((($711)) + 4|0); HEAP32[$712>>2] = 40; $713 = HEAP32[(35460)>>2]|0; HEAP32[(35524)>>2] = $713; break; } } } $714 = HEAP32[(35512)>>2]|0; $715 = ($$7$i>>>0)<($714>>>0); if ($715) { HEAP32[(35512)>>2] = $$7$i; $779 = $$7$i; } else { $779 = $714; } $716 = (($$7$i) + ($$7239$i)|0); $$124462$i = (35972); while(1) { $717 = HEAP32[$$124462$i>>2]|0; $718 = ($717|0)==($716|0); if ($718) { label = 213; break; } $719 = ((($$124462$i)) + 8|0); $720 = HEAP32[$719>>2]|0; $721 = ($720|0)==(0|0); if ($721) { break; } else { $$124462$i = $720; } } if ((label|0) == 213) { $722 = ((($$124462$i)) + 12|0); $723 = HEAP32[$722>>2]|0; $724 = $723 & 8; $725 = ($724|0)==(0); if ($725) { HEAP32[$$124462$i>>2] = $$7$i; $726 = ((($$124462$i)) + 4|0); $727 = HEAP32[$726>>2]|0; $728 = (($727) + ($$7239$i))|0; HEAP32[$726>>2] = $728; $729 = ((($$7$i)) + 8|0); $730 = $729; $731 = $730 & 7; $732 = ($731|0)==(0); $733 = (0 - ($730))|0; $734 = $733 & 7; $735 = $732 ? 0 : $734; $736 = (($$7$i) + ($735)|0); $737 = ((($716)) + 8|0); $738 = $737; $739 = $738 & 7; $740 = ($739|0)==(0); $741 = (0 - ($738))|0; $742 = $741 & 7; $743 = $740 ? 0 : $742; $744 = (($716) + ($743)|0); $745 = $744; $746 = $736; $747 = (($745) - ($746))|0; $748 = (($736) + ($$0198)|0); $749 = (($747) - ($$0198))|0; $750 = $$0198 | 3; $751 = ((($736)) + 4|0); HEAP32[$751>>2] = $750; $752 = ($744|0)==($657|0); do { if ($752) { $753 = HEAP32[(35508)>>2]|0; $754 = (($753) + ($749))|0; HEAP32[(35508)>>2] = $754; HEAP32[(35520)>>2] = $748; $755 = $754 | 1; $756 = ((($748)) + 4|0); HEAP32[$756>>2] = $755; } else { $757 = HEAP32[(35516)>>2]|0; $758 = ($744|0)==($757|0); if ($758) { $759 = HEAP32[(35504)>>2]|0; $760 = (($759) + ($749))|0; HEAP32[(35504)>>2] = $760; HEAP32[(35516)>>2] = $748; $761 = $760 | 1; $762 = ((($748)) + 4|0); HEAP32[$762>>2] = $761; $763 = (($748) + ($760)|0); HEAP32[$763>>2] = $760; break; } $764 = ((($744)) + 4|0); $765 = HEAP32[$764>>2]|0; $766 = $765 & 3; $767 = ($766|0)==(1); if ($767) { $768 = $765 & -8; $769 = $765 >>> 3; $770 = ($765>>>0)<(256); L329: do { if ($770) { $771 = ((($744)) + 8|0); $772 = HEAP32[$771>>2]|0; $773 = ((($744)) + 12|0); $774 = HEAP32[$773>>2]|0; $775 = $769 << 1; $776 = (35536 + ($775<<2)|0); $777 = ($772|0)==($776|0); do { if (!($777)) { $778 = ($772>>>0)<($779>>>0); if ($778) { _abort(); // unreachable; } $780 = ((($772)) + 12|0); $781 = HEAP32[$780>>2]|0; $782 = ($781|0)==($744|0); if ($782) { break; } _abort(); // unreachable; } } while(0); $783 = ($774|0)==($772|0); if ($783) { $784 = 1 << $769; $785 = $784 ^ -1; $786 = HEAP32[8874]|0; $787 = $786 & $785; HEAP32[8874] = $787; break; } $788 = ($774|0)==($776|0); do { if ($788) { $$pre10$i$i = ((($774)) + 8|0); $$pre$phi11$i$iZ2D = $$pre10$i$i; } else { $789 = ($774>>>0)<($779>>>0); if ($789) { _abort(); // unreachable; } $790 = ((($774)) + 8|0); $791 = HEAP32[$790>>2]|0; $792 = ($791|0)==($744|0); if ($792) { $$pre$phi11$i$iZ2D = $790; break; } _abort(); // unreachable; } } while(0); $793 = ((($772)) + 12|0); HEAP32[$793>>2] = $774; HEAP32[$$pre$phi11$i$iZ2D>>2] = $772; } else { $794 = ((($744)) + 24|0); $795 = HEAP32[$794>>2]|0; $796 = ((($744)) + 12|0); $797 = HEAP32[$796>>2]|0; $798 = ($797|0)==($744|0); do { if ($798) { $808 = ((($744)) + 16|0); $809 = ((($808)) + 4|0); $810 = HEAP32[$809>>2]|0; $811 = ($810|0)==(0|0); if ($811) { $812 = HEAP32[$808>>2]|0; $813 = ($812|0)==(0|0); if ($813) { $$3$i$i = 0; break; } else { $$1291$i$i = $812;$$1293$i$i = $808; } } else { $$1291$i$i = $810;$$1293$i$i = $809; } while(1) { $814 = ((($$1291$i$i)) + 20|0); $815 = HEAP32[$814>>2]|0; $816 = ($815|0)==(0|0); if (!($816)) { $$1291$i$i = $815;$$1293$i$i = $814; continue; } $817 = ((($$1291$i$i)) + 16|0); $818 = HEAP32[$817>>2]|0; $819 = ($818|0)==(0|0); if ($819) { break; } else { $$1291$i$i = $818;$$1293$i$i = $817; } } $820 = ($$1293$i$i>>>0)<($779>>>0); if ($820) { _abort(); // unreachable; } else { HEAP32[$$1293$i$i>>2] = 0; $$3$i$i = $$1291$i$i; break; } } else { $799 = ((($744)) + 8|0); $800 = HEAP32[$799>>2]|0; $801 = ($800>>>0)<($779>>>0); if ($801) { _abort(); // unreachable; } $802 = ((($800)) + 12|0); $803 = HEAP32[$802>>2]|0; $804 = ($803|0)==($744|0); if (!($804)) { _abort(); // unreachable; } $805 = ((($797)) + 8|0); $806 = HEAP32[$805>>2]|0; $807 = ($806|0)==($744|0); if ($807) { HEAP32[$802>>2] = $797; HEAP32[$805>>2] = $800; $$3$i$i = $797; break; } else { _abort(); // unreachable; } } } while(0); $821 = ($795|0)==(0|0); if ($821) { break; } $822 = ((($744)) + 28|0); $823 = HEAP32[$822>>2]|0; $824 = (35800 + ($823<<2)|0); $825 = HEAP32[$824>>2]|0; $826 = ($744|0)==($825|0); do { if ($826) { HEAP32[$824>>2] = $$3$i$i; $cond$i$i = ($$3$i$i|0)==(0|0); if (!($cond$i$i)) { break; } $827 = 1 << $823; $828 = $827 ^ -1; $829 = HEAP32[(35500)>>2]|0; $830 = $829 & $828; HEAP32[(35500)>>2] = $830; break L329; } else { $831 = HEAP32[(35512)>>2]|0; $832 = ($795>>>0)<($831>>>0); if ($832) { _abort(); // unreachable; } else { $833 = ((($795)) + 16|0); $834 = HEAP32[$833>>2]|0; $not$$i$i = ($834|0)!=($744|0); $$sink1$i$i = $not$$i$i&1; $835 = (((($795)) + 16|0) + ($$sink1$i$i<<2)|0); HEAP32[$835>>2] = $$3$i$i; $836 = ($$3$i$i|0)==(0|0); if ($836) { break L329; } else { break; } } } } while(0); $837 = HEAP32[(35512)>>2]|0; $838 = ($$3$i$i>>>0)<($837>>>0); if ($838) { _abort(); // unreachable; } $839 = ((($$3$i$i)) + 24|0); HEAP32[$839>>2] = $795; $840 = ((($744)) + 16|0); $841 = HEAP32[$840>>2]|0; $842 = ($841|0)==(0|0); do { if (!($842)) { $843 = ($841>>>0)<($837>>>0); if ($843) { _abort(); // unreachable; } else { $844 = ((($$3$i$i)) + 16|0); HEAP32[$844>>2] = $841; $845 = ((($841)) + 24|0); HEAP32[$845>>2] = $$3$i$i; break; } } } while(0); $846 = ((($840)) + 4|0); $847 = HEAP32[$846>>2]|0; $848 = ($847|0)==(0|0); if ($848) { break; } $849 = HEAP32[(35512)>>2]|0; $850 = ($847>>>0)<($849>>>0); if ($850) { _abort(); // unreachable; } else { $851 = ((($$3$i$i)) + 20|0); HEAP32[$851>>2] = $847; $852 = ((($847)) + 24|0); HEAP32[$852>>2] = $$3$i$i; break; } } } while(0); $853 = (($744) + ($768)|0); $854 = (($768) + ($749))|0; $$0$i17$i = $853;$$0287$i$i = $854; } else { $$0$i17$i = $744;$$0287$i$i = $749; } $855 = ((($$0$i17$i)) + 4|0); $856 = HEAP32[$855>>2]|0; $857 = $856 & -2; HEAP32[$855>>2] = $857; $858 = $$0287$i$i | 1; $859 = ((($748)) + 4|0); HEAP32[$859>>2] = $858; $860 = (($748) + ($$0287$i$i)|0); HEAP32[$860>>2] = $$0287$i$i; $861 = $$0287$i$i >>> 3; $862 = ($$0287$i$i>>>0)<(256); if ($862) { $863 = $861 << 1; $864 = (35536 + ($863<<2)|0); $865 = HEAP32[8874]|0; $866 = 1 << $861; $867 = $865 & $866; $868 = ($867|0)==(0); do { if ($868) { $869 = $865 | $866; HEAP32[8874] = $869; $$pre$i$i = ((($864)) + 8|0); $$0295$i$i = $864;$$pre$phi$i$iZ2D = $$pre$i$i; } else { $870 = ((($864)) + 8|0); $871 = HEAP32[$870>>2]|0; $872 = HEAP32[(35512)>>2]|0; $873 = ($871>>>0)<($872>>>0); if (!($873)) { $$0295$i$i = $871;$$pre$phi$i$iZ2D = $870; break; } _abort(); // unreachable; } } while(0); HEAP32[$$pre$phi$i$iZ2D>>2] = $748; $874 = ((($$0295$i$i)) + 12|0); HEAP32[$874>>2] = $748; $875 = ((($748)) + 8|0); HEAP32[$875>>2] = $$0295$i$i; $876 = ((($748)) + 12|0); HEAP32[$876>>2] = $864; break; } $877 = $$0287$i$i >>> 8; $878 = ($877|0)==(0); do { if ($878) { $$0296$i$i = 0; } else { $879 = ($$0287$i$i>>>0)>(16777215); if ($879) { $$0296$i$i = 31; break; } $880 = (($877) + 1048320)|0; $881 = $880 >>> 16; $882 = $881 & 8; $883 = $877 << $882; $884 = (($883) + 520192)|0; $885 = $884 >>> 16; $886 = $885 & 4; $887 = $886 | $882; $888 = $883 << $886; $889 = (($888) + 245760)|0; $890 = $889 >>> 16; $891 = $890 & 2; $892 = $887 | $891; $893 = (14 - ($892))|0; $894 = $888 << $891; $895 = $894 >>> 15; $896 = (($893) + ($895))|0; $897 = $896 << 1; $898 = (($896) + 7)|0; $899 = $$0287$i$i >>> $898; $900 = $899 & 1; $901 = $900 | $897; $$0296$i$i = $901; } } while(0); $902 = (35800 + ($$0296$i$i<<2)|0); $903 = ((($748)) + 28|0); HEAP32[$903>>2] = $$0296$i$i; $904 = ((($748)) + 16|0); $905 = ((($904)) + 4|0); HEAP32[$905>>2] = 0; HEAP32[$904>>2] = 0; $906 = HEAP32[(35500)>>2]|0; $907 = 1 << $$0296$i$i; $908 = $906 & $907; $909 = ($908|0)==(0); if ($909) { $910 = $906 | $907; HEAP32[(35500)>>2] = $910; HEAP32[$902>>2] = $748; $911 = ((($748)) + 24|0); HEAP32[$911>>2] = $902; $912 = ((($748)) + 12|0); HEAP32[$912>>2] = $748; $913 = ((($748)) + 8|0); HEAP32[$913>>2] = $748; break; } $914 = HEAP32[$902>>2]|0; $915 = ($$0296$i$i|0)==(31); $916 = $$0296$i$i >>> 1; $917 = (25 - ($916))|0; $918 = $915 ? 0 : $917; $919 = $$0287$i$i << $918; $$0288$i$i = $919;$$0289$i$i = $914; while(1) { $920 = ((($$0289$i$i)) + 4|0); $921 = HEAP32[$920>>2]|0; $922 = $921 & -8; $923 = ($922|0)==($$0287$i$i|0); if ($923) { label = 280; break; } $924 = $$0288$i$i >>> 31; $925 = (((($$0289$i$i)) + 16|0) + ($924<<2)|0); $926 = $$0288$i$i << 1; $927 = HEAP32[$925>>2]|0; $928 = ($927|0)==(0|0); if ($928) { label = 277; break; } else { $$0288$i$i = $926;$$0289$i$i = $927; } } if ((label|0) == 277) { $929 = HEAP32[(35512)>>2]|0; $930 = ($925>>>0)<($929>>>0); if ($930) { _abort(); // unreachable; } else { HEAP32[$925>>2] = $748; $931 = ((($748)) + 24|0); HEAP32[$931>>2] = $$0289$i$i; $932 = ((($748)) + 12|0); HEAP32[$932>>2] = $748; $933 = ((($748)) + 8|0); HEAP32[$933>>2] = $748; break; } } else if ((label|0) == 280) { $934 = ((($$0289$i$i)) + 8|0); $935 = HEAP32[$934>>2]|0; $936 = HEAP32[(35512)>>2]|0; $937 = ($935>>>0)>=($936>>>0); $not$7$i$i = ($$0289$i$i>>>0)>=($936>>>0); $938 = $937 & $not$7$i$i; if ($938) { $939 = ((($935)) + 12|0); HEAP32[$939>>2] = $748; HEAP32[$934>>2] = $748; $940 = ((($748)) + 8|0); HEAP32[$940>>2] = $935; $941 = ((($748)) + 12|0); HEAP32[$941>>2] = $$0289$i$i; $942 = ((($748)) + 24|0); HEAP32[$942>>2] = 0; break; } else { _abort(); // unreachable; } } } } while(0); $1074 = ((($736)) + 8|0); $$2 = $1074; break L230; } } $$0$i$i$i = (35972); while(1) { $943 = HEAP32[$$0$i$i$i>>2]|0; $944 = ($943>>>0)>($657>>>0); if (!($944)) { $945 = ((($$0$i$i$i)) + 4|0); $946 = HEAP32[$945>>2]|0; $947 = (($943) + ($946)|0); $948 = ($947>>>0)>($657>>>0); if ($948) { break; } } $949 = ((($$0$i$i$i)) + 8|0); $950 = HEAP32[$949>>2]|0; $$0$i$i$i = $950; } $951 = ((($947)) + -47|0); $952 = ((($951)) + 8|0); $953 = $952; $954 = $953 & 7; $955 = ($954|0)==(0); $956 = (0 - ($953))|0; $957 = $956 & 7; $958 = $955 ? 0 : $957; $959 = (($951) + ($958)|0); $960 = ((($657)) + 16|0); $961 = ($959>>>0)<($960>>>0); $962 = $961 ? $657 : $959; $963 = ((($962)) + 8|0); $964 = ((($962)) + 24|0); $965 = (($$7239$i) + -40)|0; $966 = ((($$7$i)) + 8|0); $967 = $966; $968 = $967 & 7; $969 = ($968|0)==(0); $970 = (0 - ($967))|0; $971 = $970 & 7; $972 = $969 ? 0 : $971; $973 = (($$7$i) + ($972)|0); $974 = (($965) - ($972))|0; HEAP32[(35520)>>2] = $973; HEAP32[(35508)>>2] = $974; $975 = $974 | 1; $976 = ((($973)) + 4|0); HEAP32[$976>>2] = $975; $977 = (($973) + ($974)|0); $978 = ((($977)) + 4|0); HEAP32[$978>>2] = 40; $979 = HEAP32[(35460)>>2]|0; HEAP32[(35524)>>2] = $979; $980 = ((($962)) + 4|0); HEAP32[$980>>2] = 27; ;HEAP32[$963>>2]=HEAP32[(35972)>>2]|0;HEAP32[$963+4>>2]=HEAP32[(35972)+4>>2]|0;HEAP32[$963+8>>2]=HEAP32[(35972)+8>>2]|0;HEAP32[$963+12>>2]=HEAP32[(35972)+12>>2]|0; HEAP32[(35972)>>2] = $$7$i; HEAP32[(35976)>>2] = $$7239$i; HEAP32[(35984)>>2] = 0; HEAP32[(35980)>>2] = $963; $982 = $964; while(1) { $981 = ((($982)) + 4|0); HEAP32[$981>>2] = 7; $983 = ((($982)) + 8|0); $984 = ($983>>>0)<($947>>>0); if ($984) { $982 = $981; } else { break; } } $985 = ($962|0)==($657|0); if (!($985)) { $986 = $962; $987 = $657; $988 = (($986) - ($987))|0; $989 = HEAP32[$980>>2]|0; $990 = $989 & -2; HEAP32[$980>>2] = $990; $991 = $988 | 1; $992 = ((($657)) + 4|0); HEAP32[$992>>2] = $991; HEAP32[$962>>2] = $988; $993 = $988 >>> 3; $994 = ($988>>>0)<(256); if ($994) { $995 = $993 << 1; $996 = (35536 + ($995<<2)|0); $997 = HEAP32[8874]|0; $998 = 1 << $993; $999 = $997 & $998; $1000 = ($999|0)==(0); do { if ($1000) { $1001 = $997 | $998; HEAP32[8874] = $1001; $$pre$i18$i = ((($996)) + 8|0); $$0211$i$i = $996;$$pre$phi$i19$iZ2D = $$pre$i18$i; } else { $1002 = ((($996)) + 8|0); $1003 = HEAP32[$1002>>2]|0; $1004 = HEAP32[(35512)>>2]|0; $1005 = ($1003>>>0)<($1004>>>0); if (!($1005)) { $$0211$i$i = $1003;$$pre$phi$i19$iZ2D = $1002; break; } _abort(); // unreachable; } } while(0); HEAP32[$$pre$phi$i19$iZ2D>>2] = $657; $1006 = ((($$0211$i$i)) + 12|0); HEAP32[$1006>>2] = $657; $1007 = ((($657)) + 8|0); HEAP32[$1007>>2] = $$0211$i$i; $1008 = ((($657)) + 12|0); HEAP32[$1008>>2] = $996; break; } $1009 = $988 >>> 8; $1010 = ($1009|0)==(0); do { if ($1010) { $$0212$i$i = 0; } else { $1011 = ($988>>>0)>(16777215); if ($1011) { $$0212$i$i = 31; break; } $1012 = (($1009) + 1048320)|0; $1013 = $1012 >>> 16; $1014 = $1013 & 8; $1015 = $1009 << $1014; $1016 = (($1015) + 520192)|0; $1017 = $1016 >>> 16; $1018 = $1017 & 4; $1019 = $1018 | $1014; $1020 = $1015 << $1018; $1021 = (($1020) + 245760)|0; $1022 = $1021 >>> 16; $1023 = $1022 & 2; $1024 = $1019 | $1023; $1025 = (14 - ($1024))|0; $1026 = $1020 << $1023; $1027 = $1026 >>> 15; $1028 = (($1025) + ($1027))|0; $1029 = $1028 << 1; $1030 = (($1028) + 7)|0; $1031 = $988 >>> $1030; $1032 = $1031 & 1; $1033 = $1032 | $1029; $$0212$i$i = $1033; } } while(0); $1034 = (35800 + ($$0212$i$i<<2)|0); $1035 = ((($657)) + 28|0); HEAP32[$1035>>2] = $$0212$i$i; $1036 = ((($657)) + 20|0); HEAP32[$1036>>2] = 0; HEAP32[$960>>2] = 0; $1037 = HEAP32[(35500)>>2]|0; $1038 = 1 << $$0212$i$i; $1039 = $1037 & $1038; $1040 = ($1039|0)==(0); if ($1040) { $1041 = $1037 | $1038; HEAP32[(35500)>>2] = $1041; HEAP32[$1034>>2] = $657; $1042 = ((($657)) + 24|0); HEAP32[$1042>>2] = $1034; $1043 = ((($657)) + 12|0); HEAP32[$1043>>2] = $657; $1044 = ((($657)) + 8|0); HEAP32[$1044>>2] = $657; break; } $1045 = HEAP32[$1034>>2]|0; $1046 = ($$0212$i$i|0)==(31); $1047 = $$0212$i$i >>> 1; $1048 = (25 - ($1047))|0; $1049 = $1046 ? 0 : $1048; $1050 = $988 << $1049; $$0206$i$i = $1050;$$0207$i$i = $1045; while(1) { $1051 = ((($$0207$i$i)) + 4|0); $1052 = HEAP32[$1051>>2]|0; $1053 = $1052 & -8; $1054 = ($1053|0)==($988|0); if ($1054) { label = 307; break; } $1055 = $$0206$i$i >>> 31; $1056 = (((($$0207$i$i)) + 16|0) + ($1055<<2)|0); $1057 = $$0206$i$i << 1; $1058 = HEAP32[$1056>>2]|0; $1059 = ($1058|0)==(0|0); if ($1059) { label = 304; break; } else { $$0206$i$i = $1057;$$0207$i$i = $1058; } } if ((label|0) == 304) { $1060 = HEAP32[(35512)>>2]|0; $1061 = ($1056>>>0)<($1060>>>0); if ($1061) { _abort(); // unreachable; } else { HEAP32[$1056>>2] = $657; $1062 = ((($657)) + 24|0); HEAP32[$1062>>2] = $$0207$i$i; $1063 = ((($657)) + 12|0); HEAP32[$1063>>2] = $657; $1064 = ((($657)) + 8|0); HEAP32[$1064>>2] = $657; break; } } else if ((label|0) == 307) { $1065 = ((($$0207$i$i)) + 8|0); $1066 = HEAP32[$1065>>2]|0; $1067 = HEAP32[(35512)>>2]|0; $1068 = ($1066>>>0)>=($1067>>>0); $not$$i21$i = ($$0207$i$i>>>0)>=($1067>>>0); $1069 = $1068 & $not$$i21$i; if ($1069) { $1070 = ((($1066)) + 12|0); HEAP32[$1070>>2] = $657; HEAP32[$1065>>2] = $657; $1071 = ((($657)) + 8|0); HEAP32[$1071>>2] = $1066; $1072 = ((($657)) + 12|0); HEAP32[$1072>>2] = $$0207$i$i; $1073 = ((($657)) + 24|0); HEAP32[$1073>>2] = 0; break; } else { _abort(); // unreachable; } } } } } while(0); $1075 = HEAP32[(35508)>>2]|0; $1076 = ($1075>>>0)>($$0198>>>0); if ($1076) { $1077 = (($1075) - ($$0198))|0; HEAP32[(35508)>>2] = $1077; $1078 = HEAP32[(35520)>>2]|0; $1079 = (($1078) + ($$0198)|0); HEAP32[(35520)>>2] = $1079; $1080 = $1077 | 1; $1081 = ((($1079)) + 4|0); HEAP32[$1081>>2] = $1080; $1082 = $$0198 | 3; $1083 = ((($1078)) + 4|0); HEAP32[$1083>>2] = $1082; $1084 = ((($1078)) + 8|0); $$2 = $1084; break; } } } $1085 = (___errno_location()|0); HEAP32[$1085>>2] = 12; $$2 = 0; } else { $$2 = 0; } } } while(0); $1086 = HEAP32[(35940)>>2]|0; $1087 = $1086 & 2; $1088 = ($1087|0)==(0); if ($1088) { $$1 = $$2; STACKTOP = sp;return ($$1|0); } (___pthread_mutex_unlock((35944))|0); $$1 = $$2; STACKTOP = sp;return ($$1|0); } function _free($0) { $0 = $0|0; var $$0212$i = 0, $$0212$in$i = 0, $$0383 = 0, $$0384 = 0, $$0396 = 0, $$0403 = 0, $$1 = 0, $$1382 = 0, $$1387 = 0, $$1390 = 0, $$1398 = 0, $$1402 = 0, $$2 = 0, $$3 = 0, $$3400 = 0, $$pre = 0, $$pre$phi443Z2D = 0, $$pre$phi445Z2D = 0, $$pre$phiZ2D = 0, $$pre442 = 0; var $$pre444 = 0, $$sink3 = 0, $$sink5 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0; var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0; var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0; var $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0; var $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0; var $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0; var $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0; var $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0; var $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0; var $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0; var $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0; var $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0; var $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0; var $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0; var $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0; var $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0; var $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $cond421 = 0, $cond422 = 0, $not$ = 0, $not$405 = 0, $not$437 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = ($0|0)==(0|0); if ($1) { return; } $2 = ((($0)) + -8|0); $3 = HEAP32[(35940)>>2]|0; $4 = $3 & 2; $5 = ($4|0)==(0); if (!($5)) { $6 = (___pthread_mutex_lock((35944))|0); $7 = ($6|0)==(0); if (!($7)) { return; } } $8 = HEAP32[(35512)>>2]|0; $9 = ($2>>>0)<($8>>>0); if ($9) { _abort(); // unreachable; } $10 = ((($0)) + -4|0); $11 = HEAP32[$10>>2]|0; $12 = $11 & 3; $13 = ($12|0)==(1); if ($13) { _abort(); // unreachable; } $14 = $11 & -8; $15 = (($2) + ($14)|0); $16 = $11 & 1; $17 = ($16|0)==(0); L14: do { if ($17) { $18 = HEAP32[$2>>2]|0; $19 = ($12|0)==(0); if (!($19)) { $20 = (0 - ($18))|0; $21 = (($2) + ($20)|0); $22 = (($18) + ($14))|0; $23 = ($21>>>0)<($8>>>0); if ($23) { _abort(); // unreachable; } $24 = HEAP32[(35516)>>2]|0; $25 = ($21|0)==($24|0); if ($25) { $109 = ((($15)) + 4|0); $110 = HEAP32[$109>>2]|0; $111 = $110 & 3; $112 = ($111|0)==(3); if (!($112)) { $$1 = $21;$$1382 = $22;$118 = $21; label = 55; break; } $113 = (($21) + ($22)|0); $114 = ((($21)) + 4|0); $115 = $22 | 1; $116 = $110 & -2; HEAP32[(35504)>>2] = $22; HEAP32[$109>>2] = $116; HEAP32[$114>>2] = $115; HEAP32[$113>>2] = $22; break; } $26 = $18 >>> 3; $27 = ($18>>>0)<(256); if ($27) { $28 = ((($21)) + 8|0); $29 = HEAP32[$28>>2]|0; $30 = ((($21)) + 12|0); $31 = HEAP32[$30>>2]|0; $32 = $26 << 1; $33 = (35536 + ($32<<2)|0); $34 = ($29|0)==($33|0); if (!($34)) { $35 = ($29>>>0)<($8>>>0); if ($35) { _abort(); // unreachable; } $36 = ((($29)) + 12|0); $37 = HEAP32[$36>>2]|0; $38 = ($37|0)==($21|0); if (!($38)) { _abort(); // unreachable; } } $39 = ($31|0)==($29|0); if ($39) { $40 = 1 << $26; $41 = $40 ^ -1; $42 = HEAP32[8874]|0; $43 = $42 & $41; HEAP32[8874] = $43; $$1 = $21;$$1382 = $22;$118 = $21; label = 55; break; } $44 = ($31|0)==($33|0); if ($44) { $$pre444 = ((($31)) + 8|0); $$pre$phi445Z2D = $$pre444; } else { $45 = ($31>>>0)<($8>>>0); if ($45) { _abort(); // unreachable; } $46 = ((($31)) + 8|0); $47 = HEAP32[$46>>2]|0; $48 = ($47|0)==($21|0); if ($48) { $$pre$phi445Z2D = $46; } else { _abort(); // unreachable; } } $49 = ((($29)) + 12|0); HEAP32[$49>>2] = $31; HEAP32[$$pre$phi445Z2D>>2] = $29; $$1 = $21;$$1382 = $22;$118 = $21; label = 55; break; } $50 = ((($21)) + 24|0); $51 = HEAP32[$50>>2]|0; $52 = ((($21)) + 12|0); $53 = HEAP32[$52>>2]|0; $54 = ($53|0)==($21|0); do { if ($54) { $64 = ((($21)) + 16|0); $65 = ((($64)) + 4|0); $66 = HEAP32[$65>>2]|0; $67 = ($66|0)==(0|0); if ($67) { $68 = HEAP32[$64>>2]|0; $69 = ($68|0)==(0|0); if ($69) { $$3 = 0; break; } else { $$1387 = $68;$$1390 = $64; } } else { $$1387 = $66;$$1390 = $65; } while(1) { $70 = ((($$1387)) + 20|0); $71 = HEAP32[$70>>2]|0; $72 = ($71|0)==(0|0); if (!($72)) { $$1387 = $71;$$1390 = $70; continue; } $73 = ((($$1387)) + 16|0); $74 = HEAP32[$73>>2]|0; $75 = ($74|0)==(0|0); if ($75) { break; } else { $$1387 = $74;$$1390 = $73; } } $76 = ($$1390>>>0)<($8>>>0); if ($76) { _abort(); // unreachable; } else { HEAP32[$$1390>>2] = 0; $$3 = $$1387; break; } } else { $55 = ((($21)) + 8|0); $56 = HEAP32[$55>>2]|0; $57 = ($56>>>0)<($8>>>0); if ($57) { _abort(); // unreachable; } $58 = ((($56)) + 12|0); $59 = HEAP32[$58>>2]|0; $60 = ($59|0)==($21|0); if (!($60)) { _abort(); // unreachable; } $61 = ((($53)) + 8|0); $62 = HEAP32[$61>>2]|0; $63 = ($62|0)==($21|0); if ($63) { HEAP32[$58>>2] = $53; HEAP32[$61>>2] = $56; $$3 = $53; break; } else { _abort(); // unreachable; } } } while(0); $77 = ($51|0)==(0|0); if ($77) { $$1 = $21;$$1382 = $22;$118 = $21; label = 55; } else { $78 = ((($21)) + 28|0); $79 = HEAP32[$78>>2]|0; $80 = (35800 + ($79<<2)|0); $81 = HEAP32[$80>>2]|0; $82 = ($21|0)==($81|0); do { if ($82) { HEAP32[$80>>2] = $$3; $cond421 = ($$3|0)==(0|0); if ($cond421) { $83 = 1 << $79; $84 = $83 ^ -1; $85 = HEAP32[(35500)>>2]|0; $86 = $85 & $84; HEAP32[(35500)>>2] = $86; $$1 = $21;$$1382 = $22;$118 = $21; label = 55; break L14; } } else { $87 = HEAP32[(35512)>>2]|0; $88 = ($51>>>0)<($87>>>0); if ($88) { _abort(); // unreachable; } else { $89 = ((($51)) + 16|0); $90 = HEAP32[$89>>2]|0; $not$405 = ($90|0)!=($21|0); $$sink3 = $not$405&1; $91 = (((($51)) + 16|0) + ($$sink3<<2)|0); HEAP32[$91>>2] = $$3; $92 = ($$3|0)==(0|0); if ($92) { $$1 = $21;$$1382 = $22;$118 = $21; label = 55; break L14; } else { break; } } } } while(0); $93 = HEAP32[(35512)>>2]|0; $94 = ($$3>>>0)<($93>>>0); if ($94) { _abort(); // unreachable; } $95 = ((($$3)) + 24|0); HEAP32[$95>>2] = $51; $96 = ((($21)) + 16|0); $97 = HEAP32[$96>>2]|0; $98 = ($97|0)==(0|0); do { if (!($98)) { $99 = ($97>>>0)<($93>>>0); if ($99) { _abort(); // unreachable; } else { $100 = ((($$3)) + 16|0); HEAP32[$100>>2] = $97; $101 = ((($97)) + 24|0); HEAP32[$101>>2] = $$3; break; } } } while(0); $102 = ((($96)) + 4|0); $103 = HEAP32[$102>>2]|0; $104 = ($103|0)==(0|0); if ($104) { $$1 = $21;$$1382 = $22;$118 = $21; label = 55; } else { $105 = HEAP32[(35512)>>2]|0; $106 = ($103>>>0)<($105>>>0); if ($106) { _abort(); // unreachable; } else { $107 = ((($$3)) + 20|0); HEAP32[$107>>2] = $103; $108 = ((($103)) + 24|0); HEAP32[$108>>2] = $$3; $$1 = $21;$$1382 = $22;$118 = $21; label = 55; break; } } } } } else { $$1 = $2;$$1382 = $14;$118 = $2; label = 55; } } while(0); do { if ((label|0) == 55) { $117 = ($118>>>0)<($15>>>0); if (!($117)) { _abort(); // unreachable; } $119 = ((($15)) + 4|0); $120 = HEAP32[$119>>2]|0; $121 = $120 & 1; $122 = ($121|0)==(0); if ($122) { _abort(); // unreachable; } $123 = $120 & 2; $124 = ($123|0)==(0); if ($124) { $125 = HEAP32[(35520)>>2]|0; $126 = ($15|0)==($125|0); $127 = HEAP32[(35516)>>2]|0; if ($126) { $128 = HEAP32[(35508)>>2]|0; $129 = (($128) + ($$1382))|0; HEAP32[(35508)>>2] = $129; HEAP32[(35520)>>2] = $$1; $130 = $129 | 1; $131 = ((($$1)) + 4|0); HEAP32[$131>>2] = $130; $132 = ($$1|0)==($127|0); if (!($132)) { break; } HEAP32[(35516)>>2] = 0; HEAP32[(35504)>>2] = 0; break; } $133 = ($15|0)==($127|0); if ($133) { $134 = HEAP32[(35504)>>2]|0; $135 = (($134) + ($$1382))|0; HEAP32[(35504)>>2] = $135; HEAP32[(35516)>>2] = $118; $136 = $135 | 1; $137 = ((($$1)) + 4|0); HEAP32[$137>>2] = $136; $138 = (($118) + ($135)|0); HEAP32[$138>>2] = $135; break; } $139 = $120 & -8; $140 = (($139) + ($$1382))|0; $141 = $120 >>> 3; $142 = ($120>>>0)<(256); L106: do { if ($142) { $143 = ((($15)) + 8|0); $144 = HEAP32[$143>>2]|0; $145 = ((($15)) + 12|0); $146 = HEAP32[$145>>2]|0; $147 = $141 << 1; $148 = (35536 + ($147<<2)|0); $149 = ($144|0)==($148|0); if (!($149)) { $150 = HEAP32[(35512)>>2]|0; $151 = ($144>>>0)<($150>>>0); if ($151) { _abort(); // unreachable; } $152 = ((($144)) + 12|0); $153 = HEAP32[$152>>2]|0; $154 = ($153|0)==($15|0); if (!($154)) { _abort(); // unreachable; } } $155 = ($146|0)==($144|0); if ($155) { $156 = 1 << $141; $157 = $156 ^ -1; $158 = HEAP32[8874]|0; $159 = $158 & $157; HEAP32[8874] = $159; break; } $160 = ($146|0)==($148|0); if ($160) { $$pre442 = ((($146)) + 8|0); $$pre$phi443Z2D = $$pre442; } else { $161 = HEAP32[(35512)>>2]|0; $162 = ($146>>>0)<($161>>>0); if ($162) { _abort(); // unreachable; } $163 = ((($146)) + 8|0); $164 = HEAP32[$163>>2]|0; $165 = ($164|0)==($15|0); if ($165) { $$pre$phi443Z2D = $163; } else { _abort(); // unreachable; } } $166 = ((($144)) + 12|0); HEAP32[$166>>2] = $146; HEAP32[$$pre$phi443Z2D>>2] = $144; } else { $167 = ((($15)) + 24|0); $168 = HEAP32[$167>>2]|0; $169 = ((($15)) + 12|0); $170 = HEAP32[$169>>2]|0; $171 = ($170|0)==($15|0); do { if ($171) { $182 = ((($15)) + 16|0); $183 = ((($182)) + 4|0); $184 = HEAP32[$183>>2]|0; $185 = ($184|0)==(0|0); if ($185) { $186 = HEAP32[$182>>2]|0; $187 = ($186|0)==(0|0); if ($187) { $$3400 = 0; break; } else { $$1398 = $186;$$1402 = $182; } } else { $$1398 = $184;$$1402 = $183; } while(1) { $188 = ((($$1398)) + 20|0); $189 = HEAP32[$188>>2]|0; $190 = ($189|0)==(0|0); if (!($190)) { $$1398 = $189;$$1402 = $188; continue; } $191 = ((($$1398)) + 16|0); $192 = HEAP32[$191>>2]|0; $193 = ($192|0)==(0|0); if ($193) { break; } else { $$1398 = $192;$$1402 = $191; } } $194 = HEAP32[(35512)>>2]|0; $195 = ($$1402>>>0)<($194>>>0); if ($195) { _abort(); // unreachable; } else { HEAP32[$$1402>>2] = 0; $$3400 = $$1398; break; } } else { $172 = ((($15)) + 8|0); $173 = HEAP32[$172>>2]|0; $174 = HEAP32[(35512)>>2]|0; $175 = ($173>>>0)<($174>>>0); if ($175) { _abort(); // unreachable; } $176 = ((($173)) + 12|0); $177 = HEAP32[$176>>2]|0; $178 = ($177|0)==($15|0); if (!($178)) { _abort(); // unreachable; } $179 = ((($170)) + 8|0); $180 = HEAP32[$179>>2]|0; $181 = ($180|0)==($15|0); if ($181) { HEAP32[$176>>2] = $170; HEAP32[$179>>2] = $173; $$3400 = $170; break; } else { _abort(); // unreachable; } } } while(0); $196 = ($168|0)==(0|0); if (!($196)) { $197 = ((($15)) + 28|0); $198 = HEAP32[$197>>2]|0; $199 = (35800 + ($198<<2)|0); $200 = HEAP32[$199>>2]|0; $201 = ($15|0)==($200|0); do { if ($201) { HEAP32[$199>>2] = $$3400; $cond422 = ($$3400|0)==(0|0); if ($cond422) { $202 = 1 << $198; $203 = $202 ^ -1; $204 = HEAP32[(35500)>>2]|0; $205 = $204 & $203; HEAP32[(35500)>>2] = $205; break L106; } } else { $206 = HEAP32[(35512)>>2]|0; $207 = ($168>>>0)<($206>>>0); if ($207) { _abort(); // unreachable; } else { $208 = ((($168)) + 16|0); $209 = HEAP32[$208>>2]|0; $not$ = ($209|0)!=($15|0); $$sink5 = $not$&1; $210 = (((($168)) + 16|0) + ($$sink5<<2)|0); HEAP32[$210>>2] = $$3400; $211 = ($$3400|0)==(0|0); if ($211) { break L106; } else { break; } } } } while(0); $212 = HEAP32[(35512)>>2]|0; $213 = ($$3400>>>0)<($212>>>0); if ($213) { _abort(); // unreachable; } $214 = ((($$3400)) + 24|0); HEAP32[$214>>2] = $168; $215 = ((($15)) + 16|0); $216 = HEAP32[$215>>2]|0; $217 = ($216|0)==(0|0); do { if (!($217)) { $218 = ($216>>>0)<($212>>>0); if ($218) { _abort(); // unreachable; } else { $219 = ((($$3400)) + 16|0); HEAP32[$219>>2] = $216; $220 = ((($216)) + 24|0); HEAP32[$220>>2] = $$3400; break; } } } while(0); $221 = ((($215)) + 4|0); $222 = HEAP32[$221>>2]|0; $223 = ($222|0)==(0|0); if (!($223)) { $224 = HEAP32[(35512)>>2]|0; $225 = ($222>>>0)<($224>>>0); if ($225) { _abort(); // unreachable; } else { $226 = ((($$3400)) + 20|0); HEAP32[$226>>2] = $222; $227 = ((($222)) + 24|0); HEAP32[$227>>2] = $$3400; break; } } } } } while(0); $228 = $140 | 1; $229 = ((($$1)) + 4|0); HEAP32[$229>>2] = $228; $230 = (($118) + ($140)|0); HEAP32[$230>>2] = $140; $231 = HEAP32[(35516)>>2]|0; $232 = ($$1|0)==($231|0); if ($232) { HEAP32[(35504)>>2] = $140; break; } else { $$2 = $140; } } else { $233 = $120 & -2; HEAP32[$119>>2] = $233; $234 = $$1382 | 1; $235 = ((($$1)) + 4|0); HEAP32[$235>>2] = $234; $236 = (($118) + ($$1382)|0); HEAP32[$236>>2] = $$1382; $$2 = $$1382; } $237 = $$2 >>> 3; $238 = ($$2>>>0)<(256); if ($238) { $239 = $237 << 1; $240 = (35536 + ($239<<2)|0); $241 = HEAP32[8874]|0; $242 = 1 << $237; $243 = $241 & $242; $244 = ($243|0)==(0); if ($244) { $245 = $241 | $242; HEAP32[8874] = $245; $$pre = ((($240)) + 8|0); $$0403 = $240;$$pre$phiZ2D = $$pre; } else { $246 = ((($240)) + 8|0); $247 = HEAP32[$246>>2]|0; $248 = HEAP32[(35512)>>2]|0; $249 = ($247>>>0)<($248>>>0); if ($249) { _abort(); // unreachable; } else { $$0403 = $247;$$pre$phiZ2D = $246; } } HEAP32[$$pre$phiZ2D>>2] = $$1; $250 = ((($$0403)) + 12|0); HEAP32[$250>>2] = $$1; $251 = ((($$1)) + 8|0); HEAP32[$251>>2] = $$0403; $252 = ((($$1)) + 12|0); HEAP32[$252>>2] = $240; break; } $253 = $$2 >>> 8; $254 = ($253|0)==(0); if ($254) { $$0396 = 0; } else { $255 = ($$2>>>0)>(16777215); if ($255) { $$0396 = 31; } else { $256 = (($253) + 1048320)|0; $257 = $256 >>> 16; $258 = $257 & 8; $259 = $253 << $258; $260 = (($259) + 520192)|0; $261 = $260 >>> 16; $262 = $261 & 4; $263 = $262 | $258; $264 = $259 << $262; $265 = (($264) + 245760)|0; $266 = $265 >>> 16; $267 = $266 & 2; $268 = $263 | $267; $269 = (14 - ($268))|0; $270 = $264 << $267; $271 = $270 >>> 15; $272 = (($269) + ($271))|0; $273 = $272 << 1; $274 = (($272) + 7)|0; $275 = $$2 >>> $274; $276 = $275 & 1; $277 = $276 | $273; $$0396 = $277; } } $278 = (35800 + ($$0396<<2)|0); $279 = ((($$1)) + 28|0); HEAP32[$279>>2] = $$0396; $280 = ((($$1)) + 16|0); $281 = ((($$1)) + 20|0); HEAP32[$281>>2] = 0; HEAP32[$280>>2] = 0; $282 = HEAP32[(35500)>>2]|0; $283 = 1 << $$0396; $284 = $282 & $283; $285 = ($284|0)==(0); do { if ($285) { $286 = $282 | $283; HEAP32[(35500)>>2] = $286; HEAP32[$278>>2] = $$1; $287 = ((($$1)) + 24|0); HEAP32[$287>>2] = $278; $288 = ((($$1)) + 12|0); HEAP32[$288>>2] = $$1; $289 = ((($$1)) + 8|0); HEAP32[$289>>2] = $$1; } else { $290 = HEAP32[$278>>2]|0; $291 = ($$0396|0)==(31); $292 = $$0396 >>> 1; $293 = (25 - ($292))|0; $294 = $291 ? 0 : $293; $295 = $$2 << $294; $$0383 = $295;$$0384 = $290; while(1) { $296 = ((($$0384)) + 4|0); $297 = HEAP32[$296>>2]|0; $298 = $297 & -8; $299 = ($298|0)==($$2|0); if ($299) { label = 126; break; } $300 = $$0383 >>> 31; $301 = (((($$0384)) + 16|0) + ($300<<2)|0); $302 = $$0383 << 1; $303 = HEAP32[$301>>2]|0; $304 = ($303|0)==(0|0); if ($304) { label = 123; break; } else { $$0383 = $302;$$0384 = $303; } } if ((label|0) == 123) { $305 = HEAP32[(35512)>>2]|0; $306 = ($301>>>0)<($305>>>0); if ($306) { _abort(); // unreachable; } else { HEAP32[$301>>2] = $$1; $307 = ((($$1)) + 24|0); HEAP32[$307>>2] = $$0384; $308 = ((($$1)) + 12|0); HEAP32[$308>>2] = $$1; $309 = ((($$1)) + 8|0); HEAP32[$309>>2] = $$1; break; } } else if ((label|0) == 126) { $310 = ((($$0384)) + 8|0); $311 = HEAP32[$310>>2]|0; $312 = HEAP32[(35512)>>2]|0; $313 = ($311>>>0)>=($312>>>0); $not$437 = ($$0384>>>0)>=($312>>>0); $314 = $313 & $not$437; if ($314) { $315 = ((($311)) + 12|0); HEAP32[$315>>2] = $$1; HEAP32[$310>>2] = $$1; $316 = ((($$1)) + 8|0); HEAP32[$316>>2] = $311; $317 = ((($$1)) + 12|0); HEAP32[$317>>2] = $$0384; $318 = ((($$1)) + 24|0); HEAP32[$318>>2] = 0; break; } else { _abort(); // unreachable; } } } } while(0); $319 = HEAP32[(35528)>>2]|0; $320 = (($319) + -1)|0; HEAP32[(35528)>>2] = $320; $321 = ($320|0)==(0); if ($321) { $$0212$in$i = (35980); while(1) { $$0212$i = HEAP32[$$0212$in$i>>2]|0; $322 = ($$0212$i|0)==(0|0); $323 = ((($$0212$i)) + 8|0); if ($322) { break; } else { $$0212$in$i = $323; } } HEAP32[(35528)>>2] = -1; } } } while(0); $324 = HEAP32[(35940)>>2]|0; $325 = $324 & 2; $326 = ($325|0)==(0); if ($326) { return; } (___pthread_mutex_unlock((35944))|0); return; } function runPostSets() { } function _memset(ptr, value, num) { ptr = ptr|0; value = value|0; num = num|0; var end = 0, aligned_end = 0, block_aligned_end = 0, value4 = 0; end = (ptr + num)|0; value = value & 0xff; if ((num|0) >= 67 /* 64 bytes for an unrolled loop + 3 bytes for unaligned head*/) { while ((ptr&3) != 0) { HEAP8[((ptr)>>0)]=value; ptr = (ptr+1)|0; } aligned_end = (end & -4)|0; block_aligned_end = (aligned_end - 64)|0; value4 = value | (value << 8) | (value << 16) | (value << 24); while((ptr|0) <= (block_aligned_end|0)) { HEAP32[((ptr)>>2)]=value4; HEAP32[(((ptr)+(4))>>2)]=value4; HEAP32[(((ptr)+(8))>>2)]=value4; HEAP32[(((ptr)+(12))>>2)]=value4; HEAP32[(((ptr)+(16))>>2)]=value4; HEAP32[(((ptr)+(20))>>2)]=value4; HEAP32[(((ptr)+(24))>>2)]=value4; HEAP32[(((ptr)+(28))>>2)]=value4; HEAP32[(((ptr)+(32))>>2)]=value4; HEAP32[(((ptr)+(36))>>2)]=value4; HEAP32[(((ptr)+(40))>>2)]=value4; HEAP32[(((ptr)+(44))>>2)]=value4; HEAP32[(((ptr)+(48))>>2)]=value4; HEAP32[(((ptr)+(52))>>2)]=value4; HEAP32[(((ptr)+(56))>>2)]=value4; HEAP32[(((ptr)+(60))>>2)]=value4; ptr = (ptr + 64)|0; } while ((ptr|0) < (aligned_end|0) ) { HEAP32[((ptr)>>2)]=value4; ptr = (ptr+4)|0; } } // The remaining bytes. while ((ptr|0) < (end|0)) { HEAP8[((ptr)>>0)]=value; ptr = (ptr+1)|0; } return (end-num)|0; } function _i64Subtract(a, b, c, d) { a = a|0; b = b|0; c = c|0; d = d|0; var l = 0, h = 0; l = (a - c)>>>0; h = (b - d)>>>0; h = (b - d - (((c>>>0) > (a>>>0))|0))>>>0; // Borrow one from high word to low word on underflow. return ((tempRet0 = h,l|0)|0); } function _i64Add(a, b, c, d) { /* x = a + b*2^32 y = c + d*2^32 result = l + h*2^32 */ a = a|0; b = b|0; c = c|0; d = d|0; var l = 0, h = 0; l = (a + c)>>>0; h = (b + d + (((l>>>0) < (a>>>0))|0))>>>0; // Add carry from low word to high word on overflow. return ((tempRet0 = h,l|0)|0); } function ___muldsi3($a, $b) { $a = $a | 0; $b = $b | 0; var $1 = 0, $2 = 0, $3 = 0, $6 = 0, $8 = 0, $11 = 0, $12 = 0; $1 = $a & 65535; $2 = $b & 65535; $3 = Math_imul($2, $1) | 0; $6 = $a >>> 16; $8 = ($3 >>> 16) + (Math_imul($2, $6) | 0) | 0; $11 = $b >>> 16; $12 = Math_imul($11, $1) | 0; return (tempRet0 = (($8 >>> 16) + (Math_imul($11, $6) | 0) | 0) + ((($8 & 65535) + $12 | 0) >>> 16) | 0, 0 | ($8 + $12 << 16 | $3 & 65535)) | 0; } function ___muldi3($a$0, $a$1, $b$0, $b$1) { $a$0 = $a$0 | 0; $a$1 = $a$1 | 0; $b$0 = $b$0 | 0; $b$1 = $b$1 | 0; var $x_sroa_0_0_extract_trunc = 0, $y_sroa_0_0_extract_trunc = 0, $1$0 = 0, $1$1 = 0, $2 = 0; $x_sroa_0_0_extract_trunc = $a$0; $y_sroa_0_0_extract_trunc = $b$0; $1$0 = ___muldsi3($x_sroa_0_0_extract_trunc, $y_sroa_0_0_extract_trunc) | 0; $1$1 = tempRet0; $2 = Math_imul($a$1, $y_sroa_0_0_extract_trunc) | 0; return (tempRet0 = ((Math_imul($b$1, $x_sroa_0_0_extract_trunc) | 0) + $2 | 0) + $1$1 | $1$1 & 0, 0 | $1$0 & -1) | 0; } function _memcpy(dest, src, num) { dest = dest|0; src = src|0; num = num|0; var ret = 0; var aligned_dest_end = 0; var block_aligned_dest_end = 0; var dest_end = 0; // Test against a benchmarked cutoff limit for when HEAPU8.set() becomes faster to use. if ((num|0) >= 8192 ) { return _emscripten_memcpy_big(dest|0, src|0, num|0)|0; } ret = dest|0; dest_end = (dest + num)|0; if ((dest&3) == (src&3)) { // The initial unaligned < 4-byte front. while (dest & 3) { if ((num|0) == 0) return ret|0; HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); dest = (dest+1)|0; src = (src+1)|0; num = (num-1)|0; } aligned_dest_end = (dest_end & -4)|0; block_aligned_dest_end = (aligned_dest_end - 64)|0; while ((dest|0) <= (block_aligned_dest_end|0) ) { HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0); HEAP32[(((dest)+(4))>>2)]=((HEAP32[(((src)+(4))>>2)])|0); HEAP32[(((dest)+(8))>>2)]=((HEAP32[(((src)+(8))>>2)])|0); HEAP32[(((dest)+(12))>>2)]=((HEAP32[(((src)+(12))>>2)])|0); HEAP32[(((dest)+(16))>>2)]=((HEAP32[(((src)+(16))>>2)])|0); HEAP32[(((dest)+(20))>>2)]=((HEAP32[(((src)+(20))>>2)])|0); HEAP32[(((dest)+(24))>>2)]=((HEAP32[(((src)+(24))>>2)])|0); HEAP32[(((dest)+(28))>>2)]=((HEAP32[(((src)+(28))>>2)])|0); HEAP32[(((dest)+(32))>>2)]=((HEAP32[(((src)+(32))>>2)])|0); HEAP32[(((dest)+(36))>>2)]=((HEAP32[(((src)+(36))>>2)])|0); HEAP32[(((dest)+(40))>>2)]=((HEAP32[(((src)+(40))>>2)])|0); HEAP32[(((dest)+(44))>>2)]=((HEAP32[(((src)+(44))>>2)])|0); HEAP32[(((dest)+(48))>>2)]=((HEAP32[(((src)+(48))>>2)])|0); HEAP32[(((dest)+(52))>>2)]=((HEAP32[(((src)+(52))>>2)])|0); HEAP32[(((dest)+(56))>>2)]=((HEAP32[(((src)+(56))>>2)])|0); HEAP32[(((dest)+(60))>>2)]=((HEAP32[(((src)+(60))>>2)])|0); dest = (dest+64)|0; src = (src+64)|0; } while ((dest|0) < (aligned_dest_end|0) ) { HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0); dest = (dest+4)|0; src = (src+4)|0; } } else { // In the unaligned copy case, unroll a bit as well. aligned_dest_end = (dest_end - 4)|0; while ((dest|0) < (aligned_dest_end|0) ) { HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); HEAP8[(((dest)+(1))>>0)]=((HEAP8[(((src)+(1))>>0)])|0); HEAP8[(((dest)+(2))>>0)]=((HEAP8[(((src)+(2))>>0)])|0); HEAP8[(((dest)+(3))>>0)]=((HEAP8[(((src)+(3))>>0)])|0); dest = (dest+4)|0; src = (src+4)|0; } } // The remaining unaligned < 4 byte tail. while ((dest|0) < (dest_end|0)) { HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); dest = (dest+1)|0; src = (src+1)|0; } return ret|0; } function _memmove(dest, src, num) { dest = dest|0; src = src|0; num = num|0; var ret = 0; if (((src|0) < (dest|0)) & ((dest|0) < ((src + num)|0))) { // Unlikely case: Copy backwards in a safe manner ret = dest; src = (src + num)|0; dest = (dest + num)|0; while ((num|0) > 0) { dest = (dest - 1)|0; src = (src - 1)|0; num = (num - 1)|0; HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); } dest = ret; } else { _memcpy(dest, src, num) | 0; } return dest | 0; } function _llvm_cttz_i32(x) { x = x|0; var ret = 0; ret = ((HEAP8[(((cttz_i8)+(x & 0xff))>>0)])|0); if ((ret|0) < 8) return ret|0; ret = ((HEAP8[(((cttz_i8)+((x >> 8)&0xff))>>0)])|0); if ((ret|0) < 8) return (ret + 8)|0; ret = ((HEAP8[(((cttz_i8)+((x >> 16)&0xff))>>0)])|0); if ((ret|0) < 8) return (ret + 16)|0; return (((HEAP8[(((cttz_i8)+(x >>> 24))>>0)])|0) + 24)|0; } function ___udivmoddi4($a$0, $a$1, $b$0, $b$1, $rem) { $a$0 = $a$0 | 0; $a$1 = $a$1 | 0; $b$0 = $b$0 | 0; $b$1 = $b$1 | 0; $rem = $rem | 0; var $n_sroa_0_0_extract_trunc = 0, $n_sroa_1_4_extract_shift$0 = 0, $n_sroa_1_4_extract_trunc = 0, $d_sroa_0_0_extract_trunc = 0, $d_sroa_1_4_extract_shift$0 = 0, $d_sroa_1_4_extract_trunc = 0, $4 = 0, $17 = 0, $37 = 0, $49 = 0, $51 = 0, $57 = 0, $58 = 0, $66 = 0, $78 = 0, $86 = 0, $88 = 0, $89 = 0, $91 = 0, $92 = 0, $95 = 0, $105 = 0, $117 = 0, $119 = 0, $125 = 0, $126 = 0, $130 = 0, $q_sroa_1_1_ph = 0, $q_sroa_0_1_ph = 0, $r_sroa_1_1_ph = 0, $r_sroa_0_1_ph = 0, $sr_1_ph = 0, $d_sroa_0_0_insert_insert99$0 = 0, $d_sroa_0_0_insert_insert99$1 = 0, $137$0 = 0, $137$1 = 0, $carry_0203 = 0, $sr_1202 = 0, $r_sroa_0_1201 = 0, $r_sroa_1_1200 = 0, $q_sroa_0_1199 = 0, $q_sroa_1_1198 = 0, $147 = 0, $149 = 0, $r_sroa_0_0_insert_insert42$0 = 0, $r_sroa_0_0_insert_insert42$1 = 0, $150$1 = 0, $151$0 = 0, $152 = 0, $154$0 = 0, $r_sroa_0_0_extract_trunc = 0, $r_sroa_1_4_extract_trunc = 0, $155 = 0, $carry_0_lcssa$0 = 0, $carry_0_lcssa$1 = 0, $r_sroa_0_1_lcssa = 0, $r_sroa_1_1_lcssa = 0, $q_sroa_0_1_lcssa = 0, $q_sroa_1_1_lcssa = 0, $q_sroa_0_0_insert_ext75$0 = 0, $q_sroa_0_0_insert_ext75$1 = 0, $q_sroa_0_0_insert_insert77$1 = 0, $_0$0 = 0, $_0$1 = 0; $n_sroa_0_0_extract_trunc = $a$0; $n_sroa_1_4_extract_shift$0 = $a$1; $n_sroa_1_4_extract_trunc = $n_sroa_1_4_extract_shift$0; $d_sroa_0_0_extract_trunc = $b$0; $d_sroa_1_4_extract_shift$0 = $b$1; $d_sroa_1_4_extract_trunc = $d_sroa_1_4_extract_shift$0; if (($n_sroa_1_4_extract_trunc | 0) == 0) { $4 = ($rem | 0) != 0; if (($d_sroa_1_4_extract_trunc | 0) == 0) { if ($4) { HEAP32[$rem >> 2] = ($n_sroa_0_0_extract_trunc >>> 0) % ($d_sroa_0_0_extract_trunc >>> 0); HEAP32[$rem + 4 >> 2] = 0; } $_0$1 = 0; $_0$0 = ($n_sroa_0_0_extract_trunc >>> 0) / ($d_sroa_0_0_extract_trunc >>> 0) >>> 0; return (tempRet0 = $_0$1, $_0$0) | 0; } else { if (!$4) { $_0$1 = 0; $_0$0 = 0; return (tempRet0 = $_0$1, $_0$0) | 0; } HEAP32[$rem >> 2] = $a$0 & -1; HEAP32[$rem + 4 >> 2] = $a$1 & 0; $_0$1 = 0; $_0$0 = 0; return (tempRet0 = $_0$1, $_0$0) | 0; } } $17 = ($d_sroa_1_4_extract_trunc | 0) == 0; do { if (($d_sroa_0_0_extract_trunc | 0) == 0) { if ($17) { if (($rem | 0) != 0) { HEAP32[$rem >> 2] = ($n_sroa_1_4_extract_trunc >>> 0) % ($d_sroa_0_0_extract_trunc >>> 0); HEAP32[$rem + 4 >> 2] = 0; } $_0$1 = 0; $_0$0 = ($n_sroa_1_4_extract_trunc >>> 0) / ($d_sroa_0_0_extract_trunc >>> 0) >>> 0; return (tempRet0 = $_0$1, $_0$0) | 0; } if (($n_sroa_0_0_extract_trunc | 0) == 0) { if (($rem | 0) != 0) { HEAP32[$rem >> 2] = 0; HEAP32[$rem + 4 >> 2] = ($n_sroa_1_4_extract_trunc >>> 0) % ($d_sroa_1_4_extract_trunc >>> 0); } $_0$1 = 0; $_0$0 = ($n_sroa_1_4_extract_trunc >>> 0) / ($d_sroa_1_4_extract_trunc >>> 0) >>> 0; return (tempRet0 = $_0$1, $_0$0) | 0; } $37 = $d_sroa_1_4_extract_trunc - 1 | 0; if (($37 & $d_sroa_1_4_extract_trunc | 0) == 0) { if (($rem | 0) != 0) { HEAP32[$rem >> 2] = 0 | $a$0 & -1; HEAP32[$rem + 4 >> 2] = $37 & $n_sroa_1_4_extract_trunc | $a$1 & 0; } $_0$1 = 0; $_0$0 = $n_sroa_1_4_extract_trunc >>> ((_llvm_cttz_i32($d_sroa_1_4_extract_trunc | 0) | 0) >>> 0); return (tempRet0 = $_0$1, $_0$0) | 0; } $49 = Math_clz32($d_sroa_1_4_extract_trunc | 0) | 0; $51 = $49 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0; if ($51 >>> 0 <= 30) { $57 = $51 + 1 | 0; $58 = 31 - $51 | 0; $sr_1_ph = $57; $r_sroa_0_1_ph = $n_sroa_1_4_extract_trunc << $58 | $n_sroa_0_0_extract_trunc >>> ($57 >>> 0); $r_sroa_1_1_ph = $n_sroa_1_4_extract_trunc >>> ($57 >>> 0); $q_sroa_0_1_ph = 0; $q_sroa_1_1_ph = $n_sroa_0_0_extract_trunc << $58; break; } if (($rem | 0) == 0) { $_0$1 = 0; $_0$0 = 0; return (tempRet0 = $_0$1, $_0$0) | 0; } HEAP32[$rem >> 2] = 0 | $a$0 & -1; HEAP32[$rem + 4 >> 2] = $n_sroa_1_4_extract_shift$0 | $a$1 & 0; $_0$1 = 0; $_0$0 = 0; return (tempRet0 = $_0$1, $_0$0) | 0; } else { if (!$17) { $117 = Math_clz32($d_sroa_1_4_extract_trunc | 0) | 0; $119 = $117 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0; if ($119 >>> 0 <= 31) { $125 = $119 + 1 | 0; $126 = 31 - $119 | 0; $130 = $119 - 31 >> 31; $sr_1_ph = $125; $r_sroa_0_1_ph = $n_sroa_0_0_extract_trunc >>> ($125 >>> 0) & $130 | $n_sroa_1_4_extract_trunc << $126; $r_sroa_1_1_ph = $n_sroa_1_4_extract_trunc >>> ($125 >>> 0) & $130; $q_sroa_0_1_ph = 0; $q_sroa_1_1_ph = $n_sroa_0_0_extract_trunc << $126; break; } if (($rem | 0) == 0) { $_0$1 = 0; $_0$0 = 0; return (tempRet0 = $_0$1, $_0$0) | 0; } HEAP32[$rem >> 2] = 0 | $a$0 & -1; HEAP32[$rem + 4 >> 2] = $n_sroa_1_4_extract_shift$0 | $a$1 & 0; $_0$1 = 0; $_0$0 = 0; return (tempRet0 = $_0$1, $_0$0) | 0; } $66 = $d_sroa_0_0_extract_trunc - 1 | 0; if (($66 & $d_sroa_0_0_extract_trunc | 0) != 0) { $86 = (Math_clz32($d_sroa_0_0_extract_trunc | 0) | 0) + 33 | 0; $88 = $86 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0; $89 = 64 - $88 | 0; $91 = 32 - $88 | 0; $92 = $91 >> 31; $95 = $88 - 32 | 0; $105 = $95 >> 31; $sr_1_ph = $88; $r_sroa_0_1_ph = $91 - 1 >> 31 & $n_sroa_1_4_extract_trunc >>> ($95 >>> 0) | ($n_sroa_1_4_extract_trunc << $91 | $n_sroa_0_0_extract_trunc >>> ($88 >>> 0)) & $105; $r_sroa_1_1_ph = $105 & $n_sroa_1_4_extract_trunc >>> ($88 >>> 0); $q_sroa_0_1_ph = $n_sroa_0_0_extract_trunc << $89 & $92; $q_sroa_1_1_ph = ($n_sroa_1_4_extract_trunc << $89 | $n_sroa_0_0_extract_trunc >>> ($95 >>> 0)) & $92 | $n_sroa_0_0_extract_trunc << $91 & $88 - 33 >> 31; break; } if (($rem | 0) != 0) { HEAP32[$rem >> 2] = $66 & $n_sroa_0_0_extract_trunc; HEAP32[$rem + 4 >> 2] = 0; } if (($d_sroa_0_0_extract_trunc | 0) == 1) { $_0$1 = $n_sroa_1_4_extract_shift$0 | $a$1 & 0; $_0$0 = 0 | $a$0 & -1; return (tempRet0 = $_0$1, $_0$0) | 0; } else { $78 = _llvm_cttz_i32($d_sroa_0_0_extract_trunc | 0) | 0; $_0$1 = 0 | $n_sroa_1_4_extract_trunc >>> ($78 >>> 0); $_0$0 = $n_sroa_1_4_extract_trunc << 32 - $78 | $n_sroa_0_0_extract_trunc >>> ($78 >>> 0) | 0; return (tempRet0 = $_0$1, $_0$0) | 0; } } } while (0); if (($sr_1_ph | 0) == 0) { $q_sroa_1_1_lcssa = $q_sroa_1_1_ph; $q_sroa_0_1_lcssa = $q_sroa_0_1_ph; $r_sroa_1_1_lcssa = $r_sroa_1_1_ph; $r_sroa_0_1_lcssa = $r_sroa_0_1_ph; $carry_0_lcssa$1 = 0; $carry_0_lcssa$0 = 0; } else { $d_sroa_0_0_insert_insert99$0 = 0 | $b$0 & -1; $d_sroa_0_0_insert_insert99$1 = $d_sroa_1_4_extract_shift$0 | $b$1 & 0; $137$0 = _i64Add($d_sroa_0_0_insert_insert99$0 | 0, $d_sroa_0_0_insert_insert99$1 | 0, -1, -1) | 0; $137$1 = tempRet0; $q_sroa_1_1198 = $q_sroa_1_1_ph; $q_sroa_0_1199 = $q_sroa_0_1_ph; $r_sroa_1_1200 = $r_sroa_1_1_ph; $r_sroa_0_1201 = $r_sroa_0_1_ph; $sr_1202 = $sr_1_ph; $carry_0203 = 0; while (1) { $147 = $q_sroa_0_1199 >>> 31 | $q_sroa_1_1198 << 1; $149 = $carry_0203 | $q_sroa_0_1199 << 1; $r_sroa_0_0_insert_insert42$0 = 0 | ($r_sroa_0_1201 << 1 | $q_sroa_1_1198 >>> 31); $r_sroa_0_0_insert_insert42$1 = $r_sroa_0_1201 >>> 31 | $r_sroa_1_1200 << 1 | 0; _i64Subtract($137$0 | 0, $137$1 | 0, $r_sroa_0_0_insert_insert42$0 | 0, $r_sroa_0_0_insert_insert42$1 | 0) | 0; $150$1 = tempRet0; $151$0 = $150$1 >> 31 | (($150$1 | 0) < 0 ? -1 : 0) << 1; $152 = $151$0 & 1; $154$0 = _i64Subtract($r_sroa_0_0_insert_insert42$0 | 0, $r_sroa_0_0_insert_insert42$1 | 0, $151$0 & $d_sroa_0_0_insert_insert99$0 | 0, ((($150$1 | 0) < 0 ? -1 : 0) >> 31 | (($150$1 | 0) < 0 ? -1 : 0) << 1) & $d_sroa_0_0_insert_insert99$1 | 0) | 0; $r_sroa_0_0_extract_trunc = $154$0; $r_sroa_1_4_extract_trunc = tempRet0; $155 = $sr_1202 - 1 | 0; if (($155 | 0) == 0) { break; } else { $q_sroa_1_1198 = $147; $q_sroa_0_1199 = $149; $r_sroa_1_1200 = $r_sroa_1_4_extract_trunc; $r_sroa_0_1201 = $r_sroa_0_0_extract_trunc; $sr_1202 = $155; $carry_0203 = $152; } } $q_sroa_1_1_lcssa = $147; $q_sroa_0_1_lcssa = $149; $r_sroa_1_1_lcssa = $r_sroa_1_4_extract_trunc; $r_sroa_0_1_lcssa = $r_sroa_0_0_extract_trunc; $carry_0_lcssa$1 = 0; $carry_0_lcssa$0 = $152; } $q_sroa_0_0_insert_ext75$0 = $q_sroa_0_1_lcssa; $q_sroa_0_0_insert_ext75$1 = 0; $q_sroa_0_0_insert_insert77$1 = $q_sroa_1_1_lcssa | $q_sroa_0_0_insert_ext75$1; if (($rem | 0) != 0) { HEAP32[$rem >> 2] = 0 | $r_sroa_0_1_lcssa; HEAP32[$rem + 4 >> 2] = $r_sroa_1_1_lcssa | 0; } $_0$1 = (0 | $q_sroa_0_0_insert_ext75$0) >>> 31 | $q_sroa_0_0_insert_insert77$1 << 1 | ($q_sroa_0_0_insert_ext75$1 << 1 | $q_sroa_0_0_insert_ext75$0 >>> 31) & 0 | $carry_0_lcssa$1; $_0$0 = ($q_sroa_0_0_insert_ext75$0 << 1 | 0 >>> 31) & -2 | $carry_0_lcssa$0; return (tempRet0 = $_0$1, $_0$0) | 0; } function ___uremdi3($a$0, $a$1, $b$0, $b$1) { $a$0 = $a$0 | 0; $a$1 = $a$1 | 0; $b$0 = $b$0 | 0; $b$1 = $b$1 | 0; var $rem = 0, __stackBase__ = 0; __stackBase__ = STACKTOP; STACKTOP = STACKTOP + 16 | 0; $rem = __stackBase__ | 0; ___udivmoddi4($a$0, $a$1, $b$0, $b$1, $rem) | 0; STACKTOP = __stackBase__; return (tempRet0 = HEAP32[$rem + 4 >> 2] | 0, HEAP32[$rem >> 2] | 0) | 0; } function ___udivdi3($a$0, $a$1, $b$0, $b$1) { $a$0 = $a$0 | 0; $a$1 = $a$1 | 0; $b$0 = $b$0 | 0; $b$1 = $b$1 | 0; var $1$0 = 0; $1$0 = ___udivmoddi4($a$0, $a$1, $b$0, $b$1, 0) | 0; return $1$0 | 0; } function _roundf(f) { f = +f; return f >= +0 ? +Math_floor(f + +0.5) : +Math_ceil(f - +0.5); // TODO: use fround? } function _emscripten_set_current_thread_status(newStatus) { newStatus = newStatus|0; } function _bitshift64Lshr(low, high, bits) { low = low|0; high = high|0; bits = bits|0; var ander = 0; if ((bits|0) < 32) { ander = ((1 << bits) - 1)|0; tempRet0 = high >>> bits; return (low >>> bits) | ((high&ander) << (32 - bits)); } tempRet0 = 0; return (high >>> (bits - 32))|0; } function _emscripten_conditional_set_current_thread_status(expectedStatus, newStatus) { expectedStatus = expectedStatus|0; newStatus = newStatus|0; } function _sbrk(increment) { increment = increment|0; var oldDynamicTop = 0; var oldDynamicTopOnChange = 0; var newDynamicTop = 0; var totalMemory = 0; increment = ((increment + 15) & -16)|0; totalMemory = getTotalMemory()|0; // Perform a compare-and-swap loop to update the new dynamic top value. This is because // this function can becalled simultaneously in multiple threads. do { oldDynamicTop = Atomics_load(HEAP32, DYNAMICTOP_PTR>>2)|0; newDynamicTop = oldDynamicTop + increment | 0; // Asking to increase dynamic top to a too high value? In pthreads builds we cannot // enlarge memory, so this needs to fail. if (((increment|0) > 0 & (newDynamicTop|0) < (oldDynamicTop|0)) // Detect and fail if we would wrap around signed 32-bit int. | (newDynamicTop|0) < 0 // Also underflow, sbrk() should be able to be used to subtract. | (newDynamicTop|0) > (totalMemory|0)) { abortOnCannotGrowMemory()|0; } // Attempt to update the dynamic top to new value. Another thread may have beat this thread to the update, // in which case we will need to start over by iterating the loop body again. oldDynamicTopOnChange = Atomics_compareExchange(HEAP32, DYNAMICTOP_PTR>>2, oldDynamicTop|0, newDynamicTop|0)|0; } while((oldDynamicTopOnChange|0) != (oldDynamicTop|0)); return oldDynamicTop|0; } function _bitshift64Shl(low, high, bits) { low = low|0; high = high|0; bits = bits|0; var ander = 0; if ((bits|0) < 32) { ander = ((1 << bits) - 1)|0; tempRet0 = (high << bits) | ((low&(ander << (32 - bits))) >>> (32 - bits)); return low << bits; } tempRet0 = low << (bits - 32); return 0; } function _llvm_bswap_i32(x) { x = x|0; return (((x&0xff)<<24) | (((x>>8)&0xff)<<16) | (((x>>16)&0xff)<<8) | (x>>>24))|0; } function dynCall_viiiii(index,a1,a2,a3,a4,a5) { index = index|0; a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; FUNCTION_TABLE_viiiii[index&7](a1|0,a2|0,a3|0,a4|0,a5|0); } function dynCall_vd(index,a1) { index = index|0; a1=+a1; FUNCTION_TABLE_vd[index&3](+a1); } function dynCall_vid(index,a1,a2) { index = index|0; a1=a1|0; a2=+a2; FUNCTION_TABLE_vid[index&3](a1|0,+a2); } function dynCall_vi(index,a1) { index = index|0; a1=a1|0; FUNCTION_TABLE_vi[index&31](a1|0); } function dynCall_vii(index,a1,a2) { index = index|0; a1=a1|0; a2=a2|0; FUNCTION_TABLE_vii[index&63](a1|0,a2|0); } function dynCall_ii(index,a1) { index = index|0; a1=a1|0; return FUNCTION_TABLE_ii[index&15](a1|0)|0; } function dynCall_viddd(index,a1,a2,a3,a4) { index = index|0; a1=a1|0; a2=+a2; a3=+a3; a4=+a4; FUNCTION_TABLE_viddd[index&3](a1|0,+a2,+a3,+a4); } function dynCall_vidd(index,a1,a2,a3) { index = index|0; a1=a1|0; a2=+a2; a3=+a3; FUNCTION_TABLE_vidd[index&7](a1|0,+a2,+a3); } function dynCall_iiii(index,a1,a2,a3) { index = index|0; a1=a1|0; a2=a2|0; a3=a3|0; return FUNCTION_TABLE_iiii[index&15](a1|0,a2|0,a3|0)|0; } function dynCall_viiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) { index = index|0; a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; a8=a8|0; FUNCTION_TABLE_viiiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0,a8|0); } function dynCall_viiiiii(index,a1,a2,a3,a4,a5,a6) { index = index|0; a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; FUNCTION_TABLE_viiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0); } function dynCall_viii(index,a1,a2,a3) { index = index|0; a1=a1|0; a2=a2|0; a3=a3|0; FUNCTION_TABLE_viii[index&31](a1|0,a2|0,a3|0); } function dynCall_vidddd(index,a1,a2,a3,a4,a5) { index = index|0; a1=a1|0; a2=+a2; a3=+a3; a4=+a4; a5=+a5; FUNCTION_TABLE_vidddd[index&3](a1|0,+a2,+a3,+a4,+a5); } function dynCall_vdi(index,a1,a2) { index = index|0; a1=+a1; a2=a2|0; FUNCTION_TABLE_vdi[index&1](+a1,a2|0); } function dynCall_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7) { index = index|0; a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; FUNCTION_TABLE_viiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0); } function dynCall_viiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) { index = index|0; a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; a8=a8|0; a9=a9|0; FUNCTION_TABLE_viiiiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0,a8|0,a9|0); } function dynCall_iii(index,a1,a2) { index = index|0; a1=a1|0; a2=a2|0; return FUNCTION_TABLE_iii[index&3](a1|0,a2|0)|0; } function dynCall_i(index) { index = index|0; return FUNCTION_TABLE_i[index&3]()|0; } function dynCall_vdddddd(index,a1,a2,a3,a4,a5,a6) { index = index|0; a1=+a1; a2=+a2; a3=+a3; a4=+a4; a5=+a5; a6=+a6; FUNCTION_TABLE_vdddddd[index&1](+a1,+a2,+a3,+a4,+a5,+a6); } function dynCall_vdddd(index,a1,a2,a3,a4) { index = index|0; a1=+a1; a2=+a2; a3=+a3; a4=+a4; FUNCTION_TABLE_vdddd[index&3](+a1,+a2,+a3,+a4); } function dynCall_vdd(index,a1,a2) { index = index|0; a1=+a1; a2=+a2; FUNCTION_TABLE_vdd[index&3](+a1,+a2); } function dynCall_v(index) { index = index|0; FUNCTION_TABLE_v[index&7](); } function dynCall_viid(index,a1,a2,a3) { index = index|0; a1=a1|0; a2=a2|0; a3=+a3; FUNCTION_TABLE_viid[index&1](a1|0,a2|0,+a3); } function dynCall_viiii(index,a1,a2,a3,a4) { index = index|0; a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; FUNCTION_TABLE_viiii[index&31](a1|0,a2|0,a3|0,a4|0); } function b0(p0,p1,p2,p3,p4) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; nullFunc_viiiii(0); } function _emscripten_glUniform4i__wrapper(p0,p1,p2,p3,p4) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glUniform4i(p0|0,p1|0,p2|0,p3|0,p4|0); } function _emscripten_glFramebufferTexture2D__wrapper(p0,p1,p2,p3,p4) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glFramebufferTexture2D(p0|0,p1|0,p2|0,p3|0,p4|0); } function _emscripten_glShaderBinary__wrapper(p0,p1,p2,p3,p4) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glShaderBinary(p0|0,p1|0,p2|0,p3|0,p4|0); } function _emscripten_glDrawElementsInstanced__wrapper(p0,p1,p2,p3,p4) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glDrawElementsInstanced(p0|0,p1|0,p2|0,p3|0,p4|0); } function b1(p0) { p0 = +p0; nullFunc_vd(1); } function _emscripten_glClearDepth__wrapper(p0) { p0 = +p0; _emscripten_glClearDepth(+p0); } function _emscripten_glClearDepthf__wrapper(p0) { p0 = +p0; _emscripten_glClearDepthf(+p0); } function _emscripten_glLineWidth__wrapper(p0) { p0 = +p0; _emscripten_glLineWidth(+p0); } function b2(p0,p1) { p0 = p0|0;p1 = +p1; nullFunc_vid(2); } function _emscripten_glUniform1f__wrapper(p0,p1) { p0 = p0|0;p1 = +p1; _emscripten_glUniform1f(p0|0,+p1); } function _emscripten_glVertexAttrib1f__wrapper(p0,p1) { p0 = p0|0;p1 = +p1; _emscripten_glVertexAttrib1f(p0|0,+p1); } function b3(p0) { p0 = p0|0; nullFunc_vi(3); } function _emscripten_glDeleteShader__wrapper(p0) { p0 = p0|0; _emscripten_glDeleteShader(p0|0); } function _emscripten_glCompileShader__wrapper(p0) { p0 = p0|0; _emscripten_glCompileShader(p0|0); } function _emscripten_glDeleteProgram__wrapper(p0) { p0 = p0|0; _emscripten_glDeleteProgram(p0|0); } function _emscripten_glLinkProgram__wrapper(p0) { p0 = p0|0; _emscripten_glLinkProgram(p0|0); } function _emscripten_glUseProgram__wrapper(p0) { p0 = p0|0; _emscripten_glUseProgram(p0|0); } function _emscripten_glValidateProgram__wrapper(p0) { p0 = p0|0; _emscripten_glValidateProgram(p0|0); } function _emscripten_glDeleteObjectARB__wrapper(p0) { p0 = p0|0; _emscripten_glDeleteObjectARB(p0|0); } function _emscripten_glEnableClientState__wrapper(p0) { p0 = p0|0; _emscripten_glEnableClientState(p0|0); } function _emscripten_glClientActiveTexture__wrapper(p0) { p0 = p0|0; _emscripten_glClientActiveTexture(p0|0); } function _emscripten_glBindVertexArray__wrapper(p0) { p0 = p0|0; _emscripten_glBindVertexArray(p0|0); } function _emscripten_glMatrixMode__wrapper(p0) { p0 = p0|0; _emscripten_glMatrixMode(p0|0); } function _emscripten_glLoadMatrixf__wrapper(p0) { p0 = p0|0; _emscripten_glLoadMatrixf(p0|0); } function _emscripten_glEnableVertexAttribArray__wrapper(p0) { p0 = p0|0; _emscripten_glEnableVertexAttribArray(p0|0); } function _emscripten_glDisableVertexAttribArray__wrapper(p0) { p0 = p0|0; _emscripten_glDisableVertexAttribArray(p0|0); } function _emscripten_glDepthFunc__wrapper(p0) { p0 = p0|0; _emscripten_glDepthFunc(p0|0); } function _emscripten_glEnable__wrapper(p0) { p0 = p0|0; _emscripten_glEnable(p0|0); } function _emscripten_glDisable__wrapper(p0) { p0 = p0|0; _emscripten_glDisable(p0|0); } function _emscripten_glFrontFace__wrapper(p0) { p0 = p0|0; _emscripten_glFrontFace(p0|0); } function _emscripten_glCullFace__wrapper(p0) { p0 = p0|0; _emscripten_glCullFace(p0|0); } function _emscripten_glClear__wrapper(p0) { p0 = p0|0; _emscripten_glClear(p0|0); } function _emscripten_glClearStencil__wrapper(p0) { p0 = p0|0; _emscripten_glClearStencil(p0|0); } function _emscripten_glDepthMask__wrapper(p0) { p0 = p0|0; _emscripten_glDepthMask(p0|0); } function _emscripten_glStencilMask__wrapper(p0) { p0 = p0|0; _emscripten_glStencilMask(p0|0); } function _emscripten_glGenerateMipmap__wrapper(p0) { p0 = p0|0; _emscripten_glGenerateMipmap(p0|0); } function _emscripten_glActiveTexture__wrapper(p0) { p0 = p0|0; _emscripten_glActiveTexture(p0|0); } function _emscripten_glBlendEquation__wrapper(p0) { p0 = p0|0; _emscripten_glBlendEquation(p0|0); } function b4(p0,p1) { p0 = p0|0;p1 = p1|0; nullFunc_vii(4); } function _emscripten_glPixelStorei__wrapper(p0,p1) { p0 = p0|0;p1 = p1|0; _emscripten_glPixelStorei(p0|0,p1|0); } function _emscripten_glGetIntegerv__wrapper(p0,p1) { p0 = p0|0;p1 = p1|0; _emscripten_glGetIntegerv(p0|0,p1|0); } function _emscripten_glGetFloatv__wrapper(p0,p1) { p0 = p0|0;p1 = p1|0; _emscripten_glGetFloatv(p0|0,p1|0); } function _emscripten_glGetBooleanv__wrapper(p0,p1) { p0 = p0|0;p1 = p1|0; _emscripten_glGetBooleanv(p0|0,p1|0); } function _emscripten_glGenTextures__wrapper(p0,p1) { p0 = p0|0;p1 = p1|0; _emscripten_glGenTextures(p0|0,p1|0); } function _emscripten_glDeleteTextures__wrapper(p0,p1) { p0 = p0|0;p1 = p1|0; _emscripten_glDeleteTextures(p0|0,p1|0); } function _emscripten_glBindTexture__wrapper(p0,p1) { p0 = p0|0;p1 = p1|0; _emscripten_glBindTexture(p0|0,p1|0); } function _emscripten_glGenBuffers__wrapper(p0,p1) { p0 = p0|0;p1 = p1|0; _emscripten_glGenBuffers(p0|0,p1|0); } function _emscripten_glDeleteBuffers__wrapper(p0,p1) { p0 = p0|0;p1 = p1|0; _emscripten_glDeleteBuffers(p0|0,p1|0); } function _emscripten_glGenRenderbuffers__wrapper(p0,p1) { p0 = p0|0;p1 = p1|0; _emscripten_glGenRenderbuffers(p0|0,p1|0); } function _emscripten_glDeleteRenderbuffers__wrapper(p0,p1) { p0 = p0|0;p1 = p1|0; _emscripten_glDeleteRenderbuffers(p0|0,p1|0); } function _emscripten_glBindRenderbuffer__wrapper(p0,p1) { p0 = p0|0;p1 = p1|0; _emscripten_glBindRenderbuffer(p0|0,p1|0); } function _emscripten_glUniform1i__wrapper(p0,p1) { p0 = p0|0;p1 = p1|0; _emscripten_glUniform1i(p0|0,p1|0); } function _emscripten_glBindBuffer__wrapper(p0,p1) { p0 = p0|0;p1 = p1|0; _emscripten_glBindBuffer(p0|0,p1|0); } function _emscripten_glVertexAttrib1fv__wrapper(p0,p1) { p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib1fv(p0|0,p1|0); } function _emscripten_glVertexAttrib2fv__wrapper(p0,p1) { p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib2fv(p0|0,p1|0); } function _emscripten_glVertexAttrib3fv__wrapper(p0,p1) { p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib3fv(p0|0,p1|0); } function _emscripten_glVertexAttrib4fv__wrapper(p0,p1) { p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib4fv(p0|0,p1|0); } function _emscripten_glAttachShader__wrapper(p0,p1) { p0 = p0|0;p1 = p1|0; _emscripten_glAttachShader(p0|0,p1|0); } function _emscripten_glDetachShader__wrapper(p0,p1) { p0 = p0|0;p1 = p1|0; _emscripten_glDetachShader(p0|0,p1|0); } function _emscripten_glBindFramebuffer__wrapper(p0,p1) { p0 = p0|0;p1 = p1|0; _emscripten_glBindFramebuffer(p0|0,p1|0); } function _emscripten_glGenFramebuffers__wrapper(p0,p1) { p0 = p0|0;p1 = p1|0; _emscripten_glGenFramebuffers(p0|0,p1|0); } function _emscripten_glDeleteFramebuffers__wrapper(p0,p1) { p0 = p0|0;p1 = p1|0; _emscripten_glDeleteFramebuffers(p0|0,p1|0); } function _emscripten_glBindProgramARB__wrapper(p0,p1) { p0 = p0|0;p1 = p1|0; _emscripten_glBindProgramARB(p0|0,p1|0); } function _emscripten_glGetPointerv__wrapper(p0,p1) { p0 = p0|0;p1 = p1|0; _emscripten_glGetPointerv(p0|0,p1|0); } function _emscripten_glGenVertexArrays__wrapper(p0,p1) { p0 = p0|0;p1 = p1|0; _emscripten_glGenVertexArrays(p0|0,p1|0); } function _emscripten_glDeleteVertexArrays__wrapper(p0,p1) { p0 = p0|0;p1 = p1|0; _emscripten_glDeleteVertexArrays(p0|0,p1|0); } function _emscripten_glVertexAttribDivisor__wrapper(p0,p1) { p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttribDivisor(p0|0,p1|0); } function _emscripten_glBlendFunc__wrapper(p0,p1) { p0 = p0|0;p1 = p1|0; _emscripten_glBlendFunc(p0|0,p1|0); } function _emscripten_glBlendEquationSeparate__wrapper(p0,p1) { p0 = p0|0;p1 = p1|0; _emscripten_glBlendEquationSeparate(p0|0,p1|0); } function _emscripten_glStencilMaskSeparate__wrapper(p0,p1) { p0 = p0|0;p1 = p1|0; _emscripten_glStencilMaskSeparate(p0|0,p1|0); } function _emscripten_glHint__wrapper(p0,p1) { p0 = p0|0;p1 = p1|0; _emscripten_glHint(p0|0,p1|0); } function _emscripten_glDrawBuffers__wrapper(p0,p1) { p0 = p0|0;p1 = p1|0; _emscripten_glDrawBuffers(p0|0,p1|0); } function b5(p0) { p0 = p0|0; nullFunc_ii(5);return 0; } function _emscripten_glGetString__wrapper(p0) { p0 = p0|0; return _emscripten_glGetString(p0|0)|0; } function _emscripten_glIsTexture__wrapper(p0) { p0 = p0|0; return _emscripten_glIsTexture(p0|0)|0; } function _emscripten_glIsBuffer__wrapper(p0) { p0 = p0|0; return _emscripten_glIsBuffer(p0|0)|0; } function _emscripten_glIsRenderbuffer__wrapper(p0) { p0 = p0|0; return _emscripten_glIsRenderbuffer(p0|0)|0; } function _emscripten_glCreateShader__wrapper(p0) { p0 = p0|0; return _emscripten_glCreateShader(p0|0)|0; } function _emscripten_glIsShader__wrapper(p0) { p0 = p0|0; return _emscripten_glIsShader(p0|0)|0; } function _emscripten_glIsProgram__wrapper(p0) { p0 = p0|0; return _emscripten_glIsProgram(p0|0)|0; } function _emscripten_glIsFramebuffer__wrapper(p0) { p0 = p0|0; return _emscripten_glIsFramebuffer(p0|0)|0; } function _emscripten_glCheckFramebufferStatus__wrapper(p0) { p0 = p0|0; return _emscripten_glCheckFramebufferStatus(p0|0)|0; } function _emscripten_glIsEnabled__wrapper(p0) { p0 = p0|0; return _emscripten_glIsEnabled(p0|0)|0; } function b6(p0,p1,p2,p3) { p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; nullFunc_viddd(6); } function _emscripten_glUniform3f__wrapper(p0,p1,p2,p3) { p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glUniform3f(p0|0,+p1,+p2,+p3); } function _emscripten_glVertexAttrib3f__wrapper(p0,p1,p2,p3) { p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glVertexAttrib3f(p0|0,+p1,+p2,+p3); } function b7(p0,p1,p2) { p0 = p0|0;p1 = +p1;p2 = +p2; nullFunc_vidd(7); } function _emscripten_glUniform2f__wrapper(p0,p1,p2) { p0 = p0|0;p1 = +p1;p2 = +p2; _emscripten_glUniform2f(p0|0,+p1,+p2); } function _emscripten_glVertexAttrib2f__wrapper(p0,p1,p2) { p0 = p0|0;p1 = +p1;p2 = +p2; _emscripten_glVertexAttrib2f(p0|0,+p1,+p2); } function b8(p0,p1,p2) { p0 = p0|0;p1 = p1|0;p2 = p2|0; nullFunc_iiii(8);return 0; } function b9(p0,p1,p2,p3,p4,p5,p6,p7) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; nullFunc_viiiiiiii(9); } function _emscripten_glCompressedTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCompressedTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0); } function _emscripten_glCopyTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCopyTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0); } function _emscripten_glCopyTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCopyTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0); } function b10(p0,p1,p2,p3,p4,p5) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; nullFunc_viiiiii(10); } function _emscripten_glDrawRangeElements__wrapper(p0,p1,p2,p3,p4,p5) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; _emscripten_glDrawRangeElements(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0); } function _emscripten_glVertexAttribPointer__wrapper(p0,p1,p2,p3,p4,p5) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; _emscripten_glVertexAttribPointer(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0); } function b11(p0,p1,p2) { p0 = p0|0;p1 = p1|0;p2 = p2|0; nullFunc_viii(11); } function _emscripten_glGetTexParameterfv__wrapper(p0,p1,p2) { p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetTexParameterfv(p0|0,p1|0,p2|0); } function _emscripten_glGetTexParameteriv__wrapper(p0,p1,p2) { p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetTexParameteriv(p0|0,p1|0,p2|0); } function _emscripten_glTexParameterfv__wrapper(p0,p1,p2) { p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameterfv(p0|0,p1|0,p2|0); } function _emscripten_glTexParameteriv__wrapper(p0,p1,p2) { p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameteriv(p0|0,p1|0,p2|0); } function _emscripten_glGetBufferParameteriv__wrapper(p0,p1,p2) { p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetBufferParameteriv(p0|0,p1|0,p2|0); } function _emscripten_glGetRenderbufferParameteriv__wrapper(p0,p1,p2) { p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetRenderbufferParameteriv(p0|0,p1|0,p2|0); } function _emscripten_glGetUniformfv__wrapper(p0,p1,p2) { p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetUniformfv(p0|0,p1|0,p2|0); } function _emscripten_glGetUniformiv__wrapper(p0,p1,p2) { p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetUniformiv(p0|0,p1|0,p2|0); } function _emscripten_glGetVertexAttribfv__wrapper(p0,p1,p2) { p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribfv(p0|0,p1|0,p2|0); } function _emscripten_glGetVertexAttribiv__wrapper(p0,p1,p2) { p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribiv(p0|0,p1|0,p2|0); } function _emscripten_glGetVertexAttribPointerv__wrapper(p0,p1,p2) { p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribPointerv(p0|0,p1|0,p2|0); } function _emscripten_glUniform2i__wrapper(p0,p1,p2) { p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2i(p0|0,p1|0,p2|0); } function _emscripten_glUniform1iv__wrapper(p0,p1,p2) { p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform1iv(p0|0,p1|0,p2|0); } function _emscripten_glUniform2iv__wrapper(p0,p1,p2) { p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2iv(p0|0,p1|0,p2|0); } function _emscripten_glUniform3iv__wrapper(p0,p1,p2) { p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform3iv(p0|0,p1|0,p2|0); } function _emscripten_glUniform4iv__wrapper(p0,p1,p2) { p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform4iv(p0|0,p1|0,p2|0); } function _emscripten_glUniform1fv__wrapper(p0,p1,p2) { p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform1fv(p0|0,p1|0,p2|0); } function _emscripten_glUniform2fv__wrapper(p0,p1,p2) { p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2fv(p0|0,p1|0,p2|0); } function _emscripten_glUniform3fv__wrapper(p0,p1,p2) { p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform3fv(p0|0,p1|0,p2|0); } function _emscripten_glUniform4fv__wrapper(p0,p1,p2) { p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform4fv(p0|0,p1|0,p2|0); } function _emscripten_glGetShaderiv__wrapper(p0,p1,p2) { p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetShaderiv(p0|0,p1|0,p2|0); } function _emscripten_glGetProgramiv__wrapper(p0,p1,p2) { p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetProgramiv(p0|0,p1|0,p2|0); } function _emscripten_glBindAttribLocation__wrapper(p0,p1,p2) { p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glBindAttribLocation(p0|0,p1|0,p2|0); } function _emscripten_glGetObjectParameterivARB__wrapper(p0,p1,p2) { p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetObjectParameterivARB(p0|0,p1|0,p2|0); } function _emscripten_glNormalPointer__wrapper(p0,p1,p2) { p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glNormalPointer(p0|0,p1|0,p2|0); } function _emscripten_glDrawArrays__wrapper(p0,p1,p2) { p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glDrawArrays(p0|0,p1|0,p2|0); } function _emscripten_glTexParameteri__wrapper(p0,p1,p2) { p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameteri(p0|0,p1|0,p2|0); } function _emscripten_glStencilFunc__wrapper(p0,p1,p2) { p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glStencilFunc(p0|0,p1|0,p2|0); } function _emscripten_glStencilOp__wrapper(p0,p1,p2) { p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glStencilOp(p0|0,p1|0,p2|0); } function b12(p0,p1,p2,p3,p4) { p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; nullFunc_vidddd(12); } function _emscripten_glUniform4f__wrapper(p0,p1,p2,p3,p4) { p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; _emscripten_glUniform4f(p0|0,+p1,+p2,+p3,+p4); } function _emscripten_glVertexAttrib4f__wrapper(p0,p1,p2,p3,p4) { p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; _emscripten_glVertexAttrib4f(p0|0,+p1,+p2,+p3,+p4); } function b13(p0,p1) { p0 = +p0;p1 = p1|0; nullFunc_vdi(13); } function _emscripten_glSampleCoverage__wrapper(p0,p1) { p0 = +p0;p1 = p1|0; _emscripten_glSampleCoverage(+p0,p1|0); } function b14(p0,p1,p2,p3,p4,p5,p6) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; nullFunc_viiiiiii(14); } function _emscripten_glReadPixels__wrapper(p0,p1,p2,p3,p4,p5,p6) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glReadPixels(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0); } function _emscripten_glGetActiveUniform__wrapper(p0,p1,p2,p3,p4,p5,p6) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glGetActiveUniform(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0); } function _emscripten_glGetActiveAttrib__wrapper(p0,p1,p2,p3,p4,p5,p6) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glGetActiveAttrib(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0); } function b15(p0,p1,p2,p3,p4,p5,p6,p7,p8) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; nullFunc_viiiiiiiii(15); } function _emscripten_glCompressedTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glCompressedTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0); } function _emscripten_glTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0); } function _emscripten_glTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0); } function b16(p0,p1) { p0 = p0|0;p1 = p1|0; nullFunc_iii(16);return 0; } function _emscripten_glGetUniformLocation__wrapper(p0,p1) { p0 = p0|0;p1 = p1|0; return _emscripten_glGetUniformLocation(p0|0,p1|0)|0; } function _emscripten_glGetAttribLocation__wrapper(p0,p1) { p0 = p0|0;p1 = p1|0; return _emscripten_glGetAttribLocation(p0|0,p1|0)|0; } function b17() { ; nullFunc_i(17);return 0; } function _emscripten_glCreateProgram__wrapper() { ; return _emscripten_glCreateProgram()|0; } function _emscripten_glGetError__wrapper() { ; return _emscripten_glGetError()|0; } function b18(p0,p1,p2,p3,p4,p5) { p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4;p5 = +p5; nullFunc_vdddddd(18); } function _emscripten_glFrustum__wrapper(p0,p1,p2,p3,p4,p5) { p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4;p5 = +p5; _emscripten_glFrustum(+p0,+p1,+p2,+p3,+p4,+p5); } function b19(p0,p1,p2,p3) { p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; nullFunc_vdddd(19); } function _emscripten_glRotatef__wrapper(p0,p1,p2,p3) { p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glRotatef(+p0,+p1,+p2,+p3); } function _emscripten_glClearColor__wrapper(p0,p1,p2,p3) { p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glClearColor(+p0,+p1,+p2,+p3); } function _emscripten_glBlendColor__wrapper(p0,p1,p2,p3) { p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glBlendColor(+p0,+p1,+p2,+p3); } function b20(p0,p1) { p0 = +p0;p1 = +p1; nullFunc_vdd(20); } function _emscripten_glDepthRange__wrapper(p0,p1) { p0 = +p0;p1 = +p1; _emscripten_glDepthRange(+p0,+p1); } function _emscripten_glDepthRangef__wrapper(p0,p1) { p0 = +p0;p1 = +p1; _emscripten_glDepthRangef(+p0,+p1); } function _emscripten_glPolygonOffset__wrapper(p0,p1) { p0 = +p0;p1 = +p1; _emscripten_glPolygonOffset(+p0,+p1); } function b21() { ; nullFunc_v(21); } function _emscripten_glLoadIdentity__wrapper() { ; _emscripten_glLoadIdentity(); } function _emscripten_glReleaseShaderCompiler__wrapper() { ; _emscripten_glReleaseShaderCompiler(); } function _emscripten_glFinish__wrapper() { ; _emscripten_glFinish(); } function _emscripten_glFlush__wrapper() { ; _emscripten_glFlush(); } function b22(p0,p1,p2) { p0 = p0|0;p1 = p1|0;p2 = +p2; nullFunc_viid(22); } function _emscripten_glTexParameterf__wrapper(p0,p1,p2) { p0 = p0|0;p1 = p1|0;p2 = +p2; _emscripten_glTexParameterf(p0|0,p1|0,+p2); } function b23(p0,p1,p2,p3) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; nullFunc_viiii(23); } function _emscripten_glBufferData__wrapper(p0,p1,p2,p3) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBufferData(p0|0,p1|0,p2|0,p3|0); } function _emscripten_glBufferSubData__wrapper(p0,p1,p2,p3) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBufferSubData(p0|0,p1|0,p2|0,p3|0); } function _emscripten_glUniform3i__wrapper(p0,p1,p2,p3) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniform3i(p0|0,p1|0,p2|0,p3|0); } function _emscripten_glUniformMatrix2fv__wrapper(p0,p1,p2,p3) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix2fv(p0|0,p1|0,p2|0,p3|0); } function _emscripten_glUniformMatrix3fv__wrapper(p0,p1,p2,p3) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix3fv(p0|0,p1|0,p2|0,p3|0); } function _emscripten_glUniformMatrix4fv__wrapper(p0,p1,p2,p3) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix4fv(p0|0,p1|0,p2|0,p3|0); } function _emscripten_glGetAttachedShaders__wrapper(p0,p1,p2,p3) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetAttachedShaders(p0|0,p1|0,p2|0,p3|0); } function _emscripten_glShaderSource__wrapper(p0,p1,p2,p3) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glShaderSource(p0|0,p1|0,p2|0,p3|0); } function _emscripten_glGetShaderSource__wrapper(p0,p1,p2,p3) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderSource(p0|0,p1|0,p2|0,p3|0); } function _emscripten_glGetShaderInfoLog__wrapper(p0,p1,p2,p3) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderInfoLog(p0|0,p1|0,p2|0,p3|0); } function _emscripten_glGetShaderPrecisionFormat__wrapper(p0,p1,p2,p3) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderPrecisionFormat(p0|0,p1|0,p2|0,p3|0); } function _emscripten_glGetProgramInfoLog__wrapper(p0,p1,p2,p3) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetProgramInfoLog(p0|0,p1|0,p2|0,p3|0); } function _emscripten_glFramebufferRenderbuffer__wrapper(p0,p1,p2,p3) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glFramebufferRenderbuffer(p0|0,p1|0,p2|0,p3|0); } function _emscripten_glGetFramebufferAttachmentParameteriv__wrapper(p0,p1,p2,p3) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetFramebufferAttachmentParameteriv(p0|0,p1|0,p2|0,p3|0); } function _emscripten_glGetInfoLogARB__wrapper(p0,p1,p2,p3) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetInfoLogARB(p0|0,p1|0,p2|0,p3|0); } function _emscripten_glVertexPointer__wrapper(p0,p1,p2,p3) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glVertexPointer(p0|0,p1|0,p2|0,p3|0); } function _emscripten_glTexCoordPointer__wrapper(p0,p1,p2,p3) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glTexCoordPointer(p0|0,p1|0,p2|0,p3|0); } function _emscripten_glColorPointer__wrapper(p0,p1,p2,p3) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glColorPointer(p0|0,p1|0,p2|0,p3|0); } function _emscripten_glDrawElements__wrapper(p0,p1,p2,p3) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glDrawElements(p0|0,p1|0,p2|0,p3|0); } function _emscripten_glDrawArraysInstanced__wrapper(p0,p1,p2,p3) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glDrawArraysInstanced(p0|0,p1|0,p2|0,p3|0); } function _emscripten_glViewport__wrapper(p0,p1,p2,p3) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glViewport(p0|0,p1|0,p2|0,p3|0); } function _emscripten_glScissor__wrapper(p0,p1,p2,p3) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glScissor(p0|0,p1|0,p2|0,p3|0); } function _emscripten_glColorMask__wrapper(p0,p1,p2,p3) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glColorMask(p0|0,p1|0,p2|0,p3|0); } function _emscripten_glRenderbufferStorage__wrapper(p0,p1,p2,p3) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glRenderbufferStorage(p0|0,p1|0,p2|0,p3|0); } function _emscripten_glBlendFuncSeparate__wrapper(p0,p1,p2,p3) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBlendFuncSeparate(p0|0,p1|0,p2|0,p3|0); } function _emscripten_glStencilFuncSeparate__wrapper(p0,p1,p2,p3) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glStencilFuncSeparate(p0|0,p1|0,p2|0,p3|0); } function _emscripten_glStencilOpSeparate__wrapper(p0,p1,p2,p3) { p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glStencilOpSeparate(p0|0,p1|0,p2|0,p3|0); } // EMSCRIPTEN_END_FUNCS var FUNCTION_TABLE_viiiii = [b0,_KeyCallback,_emscripten_glUniform4i__wrapper,_emscripten_glFramebufferTexture2D__wrapper,_emscripten_glShaderBinary__wrapper,_emscripten_glDrawElementsInstanced__wrapper,b0,b0]; var FUNCTION_TABLE_vd = [b1,_emscripten_glClearDepth__wrapper,_emscripten_glClearDepthf__wrapper,_emscripten_glLineWidth__wrapper]; var FUNCTION_TABLE_vid = [b2,_emscripten_glUniform1f__wrapper,_emscripten_glVertexAttrib1f__wrapper,b2]; var FUNCTION_TABLE_vi = [b3,_emscripten_glDeleteShader__wrapper,_emscripten_glCompileShader__wrapper,_emscripten_glDeleteProgram__wrapper,_emscripten_glLinkProgram__wrapper,_emscripten_glUseProgram__wrapper,_emscripten_glValidateProgram__wrapper,_emscripten_glDeleteObjectARB__wrapper,_emscripten_glEnableClientState__wrapper,_emscripten_glClientActiveTexture__wrapper,_emscripten_glBindVertexArray__wrapper,_emscripten_glMatrixMode__wrapper,_emscripten_glLoadMatrixf__wrapper,_emscripten_glEnableVertexAttribArray__wrapper,_emscripten_glDisableVertexAttribArray__wrapper,_emscripten_glDepthFunc__wrapper,_emscripten_glEnable__wrapper,_emscripten_glDisable__wrapper,_emscripten_glFrontFace__wrapper,_emscripten_glCullFace__wrapper,_emscripten_glClear__wrapper,_emscripten_glClearStencil__wrapper,_emscripten_glDepthMask__wrapper,_emscripten_glStencilMask__wrapper,_emscripten_glGenerateMipmap__wrapper,_emscripten_glActiveTexture__wrapper,_emscripten_glBlendEquation__wrapper,b3,b3 ,b3,b3,b3]; var FUNCTION_TABLE_vii = [b4,_ErrorCallback,_CursorEnterCallback,_CharCallback,_WindowIconifyCallback,_emscripten_glPixelStorei__wrapper,_emscripten_glGetIntegerv__wrapper,_emscripten_glGetFloatv__wrapper,_emscripten_glGetBooleanv__wrapper,_emscripten_glGenTextures__wrapper,_emscripten_glDeleteTextures__wrapper,_emscripten_glBindTexture__wrapper,_emscripten_glGenBuffers__wrapper,_emscripten_glDeleteBuffers__wrapper,_emscripten_glGenRenderbuffers__wrapper,_emscripten_glDeleteRenderbuffers__wrapper,_emscripten_glBindRenderbuffer__wrapper,_emscripten_glUniform1i__wrapper,_emscripten_glBindBuffer__wrapper,_emscripten_glVertexAttrib1fv__wrapper,_emscripten_glVertexAttrib2fv__wrapper,_emscripten_glVertexAttrib3fv__wrapper,_emscripten_glVertexAttrib4fv__wrapper,_emscripten_glAttachShader__wrapper,_emscripten_glDetachShader__wrapper,_emscripten_glBindFramebuffer__wrapper,_emscripten_glGenFramebuffers__wrapper,_emscripten_glDeleteFramebuffers__wrapper,_emscripten_glBindProgramARB__wrapper,_emscripten_glGetPointerv__wrapper,_emscripten_glGenVertexArrays__wrapper,_emscripten_glDeleteVertexArrays__wrapper,_emscripten_glVertexAttribDivisor__wrapper,_emscripten_glBlendFunc__wrapper,_emscripten_glBlendEquationSeparate__wrapper,_emscripten_glStencilMaskSeparate__wrapper,_emscripten_glHint__wrapper,_emscripten_glDrawBuffers__wrapper,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4 ,b4,b4,b4,b4,b4]; var FUNCTION_TABLE_ii = [b5,___stdio_close,_PhysicsLoop,_emscripten_glGetString__wrapper,_emscripten_glIsTexture__wrapper,_emscripten_glIsBuffer__wrapper,_emscripten_glIsRenderbuffer__wrapper,_emscripten_glCreateShader__wrapper,_emscripten_glIsShader__wrapper,_emscripten_glIsProgram__wrapper,_emscripten_glIsFramebuffer__wrapper,_emscripten_glCheckFramebufferStatus__wrapper,_emscripten_glIsEnabled__wrapper,b5,b5,b5]; var FUNCTION_TABLE_viddd = [b6,_emscripten_glUniform3f__wrapper,_emscripten_glVertexAttrib3f__wrapper,b6]; var FUNCTION_TABLE_vidd = [b7,_MouseCursorPosCallback,_ScrollCallback,_emscripten_glUniform2f__wrapper,_emscripten_glVertexAttrib2f__wrapper,b7,b7,b7]; var FUNCTION_TABLE_iiii = [b8,___stdout_write,___stdio_seek,_sn_write,_EmscriptenFullscreenChangeCallback,_EmscriptenKeyboardCallback,_EmscriptenMouseCallback,_EmscriptenTouchCallback,_EmscriptenGamepadCallback,___stdio_write,b8,b8,b8,b8,b8,b8]; var FUNCTION_TABLE_viiiiiiii = [b9,_emscripten_glCompressedTexImage2D__wrapper,_emscripten_glCopyTexImage2D__wrapper,_emscripten_glCopyTexSubImage2D__wrapper]; var FUNCTION_TABLE_viiiiii = [b10,_emscripten_glDrawRangeElements__wrapper,_emscripten_glVertexAttribPointer__wrapper,b10]; var FUNCTION_TABLE_viii = [b11,_WindowSizeCallback,_emscripten_glGetTexParameterfv__wrapper,_emscripten_glGetTexParameteriv__wrapper,_emscripten_glTexParameterfv__wrapper,_emscripten_glTexParameteriv__wrapper,_emscripten_glGetBufferParameteriv__wrapper,_emscripten_glGetRenderbufferParameteriv__wrapper,_emscripten_glGetUniformfv__wrapper,_emscripten_glGetUniformiv__wrapper,_emscripten_glGetVertexAttribfv__wrapper,_emscripten_glGetVertexAttribiv__wrapper,_emscripten_glGetVertexAttribPointerv__wrapper,_emscripten_glUniform2i__wrapper,_emscripten_glUniform1iv__wrapper,_emscripten_glUniform2iv__wrapper,_emscripten_glUniform3iv__wrapper,_emscripten_glUniform4iv__wrapper,_emscripten_glUniform1fv__wrapper,_emscripten_glUniform2fv__wrapper,_emscripten_glUniform3fv__wrapper,_emscripten_glUniform4fv__wrapper,_emscripten_glGetShaderiv__wrapper,_emscripten_glGetProgramiv__wrapper,_emscripten_glBindAttribLocation__wrapper,_emscripten_glGetObjectParameterivARB__wrapper,_emscripten_glNormalPointer__wrapper,_emscripten_glDrawArrays__wrapper,_emscripten_glTexParameteri__wrapper,_emscripten_glStencilFunc__wrapper,_emscripten_glStencilOp__wrapper,b11]; var FUNCTION_TABLE_vidddd = [b12,_emscripten_glUniform4f__wrapper,_emscripten_glVertexAttrib4f__wrapper,b12]; var FUNCTION_TABLE_vdi = [b13,_emscripten_glSampleCoverage__wrapper]; var FUNCTION_TABLE_viiiiiii = [b14,_emscripten_glReadPixels__wrapper,_emscripten_glGetActiveUniform__wrapper,_emscripten_glGetActiveAttrib__wrapper]; var FUNCTION_TABLE_viiiiiiiii = [b15,_emscripten_glCompressedTexSubImage2D__wrapper,_emscripten_glTexImage2D__wrapper,_emscripten_glTexSubImage2D__wrapper]; var FUNCTION_TABLE_iii = [b16,_emscripten_glGetUniformLocation__wrapper,_emscripten_glGetAttribLocation__wrapper,b16]; var FUNCTION_TABLE_i = [b17,_emscripten_glCreateProgram__wrapper,_emscripten_glGetError__wrapper,b17]; var FUNCTION_TABLE_vdddddd = [b18,_emscripten_glFrustum__wrapper]; var FUNCTION_TABLE_vdddd = [b19,_emscripten_glRotatef__wrapper,_emscripten_glClearColor__wrapper,_emscripten_glBlendColor__wrapper]; var FUNCTION_TABLE_vdd = [b20,_emscripten_glDepthRange__wrapper,_emscripten_glDepthRangef__wrapper,_emscripten_glPolygonOffset__wrapper]; var FUNCTION_TABLE_v = [b21,_UpdateDrawFrame,_emscripten_glLoadIdentity__wrapper,_emscripten_glReleaseShaderCompiler__wrapper,_emscripten_glFinish__wrapper,_emscripten_glFlush__wrapper,b21,b21]; var FUNCTION_TABLE_viid = [b22,_emscripten_glTexParameterf__wrapper]; var FUNCTION_TABLE_viiii = [b23,_MouseButtonCallback,_emscripten_glBufferData__wrapper,_emscripten_glBufferSubData__wrapper,_emscripten_glUniform3i__wrapper,_emscripten_glUniformMatrix2fv__wrapper,_emscripten_glUniformMatrix3fv__wrapper,_emscripten_glUniformMatrix4fv__wrapper,_emscripten_glGetAttachedShaders__wrapper,_emscripten_glShaderSource__wrapper,_emscripten_glGetShaderSource__wrapper,_emscripten_glGetShaderInfoLog__wrapper,_emscripten_glGetShaderPrecisionFormat__wrapper,_emscripten_glGetProgramInfoLog__wrapper,_emscripten_glFramebufferRenderbuffer__wrapper,_emscripten_glGetFramebufferAttachmentParameteriv__wrapper,_emscripten_glGetInfoLogARB__wrapper,_emscripten_glVertexPointer__wrapper,_emscripten_glTexCoordPointer__wrapper,_emscripten_glColorPointer__wrapper,_emscripten_glDrawElements__wrapper,_emscripten_glDrawArraysInstanced__wrapper,_emscripten_glViewport__wrapper,_emscripten_glScissor__wrapper,_emscripten_glColorMask__wrapper,_emscripten_glRenderbufferStorage__wrapper,_emscripten_glBlendFuncSeparate__wrapper,_emscripten_glStencilFuncSeparate__wrapper,_emscripten_glStencilOpSeparate__wrapper,b23,b23,b23]; return { _emscripten_sync_run_in_main_thread_3: _emscripten_sync_run_in_main_thread_3, _roundf: _roundf, _bitshift64Shl: _bitshift64Shl, _emscripten_atomic_load_f32: _emscripten_atomic_load_f32, ___uremdi3: ___uremdi3, ___udivdi3: ___udivdi3, _emscripten_atomic_xor_u64: _emscripten_atomic_xor_u64, _llvm_cttz_i32: _llvm_cttz_i32, _bitshift64Lshr: _bitshift64Lshr, _emscripten_atomic_and_u64: _emscripten_atomic_and_u64, _emscripten_sync_run_in_main_thread: _emscripten_sync_run_in_main_thread, _emscripten_sync_run_in_main_thread_4: _emscripten_sync_run_in_main_thread_4, _emscripten_sync_run_in_main_thread_5: _emscripten_sync_run_in_main_thread_5, _emscripten_sync_run_in_main_thread_6: _emscripten_sync_run_in_main_thread_6, _emscripten_sync_run_in_main_thread_7: _emscripten_sync_run_in_main_thread_7, _emscripten_sync_run_in_main_thread_0: _emscripten_sync_run_in_main_thread_0, _emscripten_sync_run_in_main_thread_1: _emscripten_sync_run_in_main_thread_1, _emscripten_sync_run_in_main_thread_2: _emscripten_sync_run_in_main_thread_2, __emscripten_atomic_fetch_and_sub_u64: __emscripten_atomic_fetch_and_sub_u64, _emscripten_atomic_exchange_u32: _emscripten_atomic_exchange_u32, _fflush: _fflush, _emscripten_set_current_thread_status: _emscripten_set_current_thread_status, _emscripten_atomic_cas_u64: _emscripten_atomic_cas_u64, _memset: _memset, _emscripten_atomic_sub_u64: _emscripten_atomic_sub_u64, _emscripten_sync_run_in_main_thread_xprintf_varargs: _emscripten_sync_run_in_main_thread_xprintf_varargs, _i64Subtract: _i64Subtract, _llvm_bswap_i32: _llvm_bswap_i32, ___muldi3: ___muldi3, __emscripten_atomic_fetch_and_and_u64: __emscripten_atomic_fetch_and_and_u64, _emscripten_atomic_add_u64: _emscripten_atomic_add_u64, _emscripten_atomic_store_f64: _emscripten_atomic_store_f64, ___muldsi3: ___muldsi3, __emscripten_atomic_fetch_and_xor_u64: __emscripten_atomic_fetch_and_xor_u64, ___udivmoddi4: ___udivmoddi4, _i64Add: _i64Add, _emscripten_atomic_store_u64: _emscripten_atomic_store_u64, _emscripten_atomic_load_f64: _emscripten_atomic_load_f64, _emscripten_get_global_libc: _emscripten_get_global_libc, __emscripten_atomic_fetch_and_add_u64: __emscripten_atomic_fetch_and_add_u64, __emscripten_atomic_fetch_and_or_u64: __emscripten_atomic_fetch_and_or_u64, _emscripten_GetProcAddress: _emscripten_GetProcAddress, _emscripten_async_run_in_main_thread: _emscripten_async_run_in_main_thread, ___errno_location: ___errno_location, _main: _main, _emscripten_main_thread_process_queued_calls: _emscripten_main_thread_process_queued_calls, _emscripten_atomic_load_u64: _emscripten_atomic_load_u64, _free: _free, _emscripten_atomic_store_f32: _emscripten_atomic_store_f32, _emscripten_atomic_exchange_u64: _emscripten_atomic_exchange_u64, _memmove: _memmove, ___pthread_tsd_run_dtors: ___pthread_tsd_run_dtors, _malloc: _malloc, _memcpy: _memcpy, _emscripten_conditional_set_current_thread_status: _emscripten_conditional_set_current_thread_status, _sbrk: _sbrk, _emscripten_atomic_or_u64: _emscripten_atomic_or_u64, _strstr: _strstr, ___emscripten_pthread_data_constructor: ___emscripten_pthread_data_constructor, runPostSets: runPostSets, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setTempRet0: setTempRet0, getTempRet0: getTempRet0, setThrew: setThrew, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setThrew: setThrew, setTempRet0: setTempRet0, getTempRet0: getTempRet0, dynCall_viiiii: dynCall_viiiii, dynCall_vd: dynCall_vd, dynCall_vid: dynCall_vid, dynCall_vi: dynCall_vi, dynCall_vii: dynCall_vii, dynCall_ii: dynCall_ii, dynCall_viddd: dynCall_viddd, dynCall_vidd: dynCall_vidd, dynCall_iiii: dynCall_iiii, dynCall_viiiiiiii: dynCall_viiiiiiii, dynCall_viiiiii: dynCall_viiiiii, dynCall_viii: dynCall_viii, dynCall_vidddd: dynCall_vidddd, dynCall_vdi: dynCall_vdi, dynCall_viiiiiii: dynCall_viiiiiii, dynCall_viiiiiiiii: dynCall_viiiiiiiii, dynCall_iii: dynCall_iii, dynCall_i: dynCall_i, dynCall_vdddddd: dynCall_vdddddd, dynCall_vdddd: dynCall_vdddd, dynCall_vdd: dynCall_vdd, dynCall_v: dynCall_v, dynCall_viid: dynCall_viid, dynCall_viiii: dynCall_viiii }; }) // EMSCRIPTEN_END_ASM (Module.asmGlobalArg, Module.asmLibraryArg, buffer); var real___emscripten_atomic_fetch_and_xor_u64 = asm["__emscripten_atomic_fetch_and_xor_u64"]; asm["__emscripten_atomic_fetch_and_xor_u64"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real___emscripten_atomic_fetch_and_xor_u64.apply(null, arguments); }; var real__roundf = asm["_roundf"]; asm["_roundf"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real__roundf.apply(null, arguments); }; var real__bitshift64Shl = asm["_bitshift64Shl"]; asm["_bitshift64Shl"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real__bitshift64Shl.apply(null, arguments); }; var real__emscripten_atomic_load_f32 = asm["_emscripten_atomic_load_f32"]; asm["_emscripten_atomic_load_f32"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real__emscripten_atomic_load_f32.apply(null, arguments); }; var real____emscripten_pthread_data_constructor = asm["___emscripten_pthread_data_constructor"]; asm["___emscripten_pthread_data_constructor"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real____emscripten_pthread_data_constructor.apply(null, arguments); }; var real_stackSave = asm["stackSave"]; asm["stackSave"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real_stackSave.apply(null, arguments); }; var real__emscripten_atomic_xor_u64 = asm["_emscripten_atomic_xor_u64"]; asm["_emscripten_atomic_xor_u64"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real__emscripten_atomic_xor_u64.apply(null, arguments); }; var real__emscripten_atomic_load_u64 = asm["_emscripten_atomic_load_u64"]; asm["_emscripten_atomic_load_u64"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real__emscripten_atomic_load_u64.apply(null, arguments); }; var real____udivdi3 = asm["___udivdi3"]; asm["___udivdi3"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real____udivdi3.apply(null, arguments); }; var real__bitshift64Lshr = asm["_bitshift64Lshr"]; asm["_bitshift64Lshr"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real__bitshift64Lshr.apply(null, arguments); }; var real_getTempRet0 = asm["getTempRet0"]; asm["getTempRet0"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real_getTempRet0.apply(null, arguments); }; var real__emscripten_atomic_and_u64 = asm["_emscripten_atomic_and_u64"]; asm["_emscripten_atomic_and_u64"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real__emscripten_atomic_and_u64.apply(null, arguments); }; var real__emscripten_sync_run_in_main_thread = asm["_emscripten_sync_run_in_main_thread"]; asm["_emscripten_sync_run_in_main_thread"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real__emscripten_sync_run_in_main_thread.apply(null, arguments); }; var real__emscripten_sync_run_in_main_thread_4 = asm["_emscripten_sync_run_in_main_thread_4"]; asm["_emscripten_sync_run_in_main_thread_4"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real__emscripten_sync_run_in_main_thread_4.apply(null, arguments); }; var real__emscripten_sync_run_in_main_thread_5 = asm["_emscripten_sync_run_in_main_thread_5"]; asm["_emscripten_sync_run_in_main_thread_5"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real__emscripten_sync_run_in_main_thread_5.apply(null, arguments); }; var real__emscripten_sync_run_in_main_thread_6 = asm["_emscripten_sync_run_in_main_thread_6"]; asm["_emscripten_sync_run_in_main_thread_6"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real__emscripten_sync_run_in_main_thread_6.apply(null, arguments); }; var real__emscripten_sync_run_in_main_thread_7 = asm["_emscripten_sync_run_in_main_thread_7"]; asm["_emscripten_sync_run_in_main_thread_7"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real__emscripten_sync_run_in_main_thread_7.apply(null, arguments); }; var real__emscripten_sync_run_in_main_thread_0 = asm["_emscripten_sync_run_in_main_thread_0"]; asm["_emscripten_sync_run_in_main_thread_0"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real__emscripten_sync_run_in_main_thread_0.apply(null, arguments); }; var real__emscripten_sync_run_in_main_thread_1 = asm["_emscripten_sync_run_in_main_thread_1"]; asm["_emscripten_sync_run_in_main_thread_1"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real__emscripten_sync_run_in_main_thread_1.apply(null, arguments); }; var real__emscripten_sync_run_in_main_thread_2 = asm["_emscripten_sync_run_in_main_thread_2"]; asm["_emscripten_sync_run_in_main_thread_2"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real__emscripten_sync_run_in_main_thread_2.apply(null, arguments); }; var real___emscripten_atomic_fetch_and_sub_u64 = asm["__emscripten_atomic_fetch_and_sub_u64"]; asm["__emscripten_atomic_fetch_and_sub_u64"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real___emscripten_atomic_fetch_and_sub_u64.apply(null, arguments); }; var real__emscripten_atomic_exchange_u32 = asm["_emscripten_atomic_exchange_u32"]; asm["_emscripten_atomic_exchange_u32"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real__emscripten_atomic_exchange_u32.apply(null, arguments); }; var real__fflush = asm["_fflush"]; asm["_fflush"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real__fflush.apply(null, arguments); }; var real__emscripten_set_current_thread_status = asm["_emscripten_set_current_thread_status"]; asm["_emscripten_set_current_thread_status"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real__emscripten_set_current_thread_status.apply(null, arguments); }; var real__emscripten_atomic_cas_u64 = asm["_emscripten_atomic_cas_u64"]; asm["_emscripten_atomic_cas_u64"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real__emscripten_atomic_cas_u64.apply(null, arguments); }; var real__llvm_cttz_i32 = asm["_llvm_cttz_i32"]; asm["_llvm_cttz_i32"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real__llvm_cttz_i32.apply(null, arguments); }; var real__emscripten_atomic_sub_u64 = asm["_emscripten_atomic_sub_u64"]; asm["_emscripten_atomic_sub_u64"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real__emscripten_atomic_sub_u64.apply(null, arguments); }; var real__main = asm["_main"]; asm["_main"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real__main.apply(null, arguments); }; var real__emscripten_sync_run_in_main_thread_xprintf_varargs = asm["_emscripten_sync_run_in_main_thread_xprintf_varargs"]; asm["_emscripten_sync_run_in_main_thread_xprintf_varargs"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real__emscripten_sync_run_in_main_thread_xprintf_varargs.apply(null, arguments); }; var real____errno_location = asm["___errno_location"]; asm["___errno_location"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real____errno_location.apply(null, arguments); }; var real____muldi3 = asm["___muldi3"]; asm["___muldi3"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real____muldi3.apply(null, arguments); }; var real___emscripten_atomic_fetch_and_and_u64 = asm["__emscripten_atomic_fetch_and_and_u64"]; asm["__emscripten_atomic_fetch_and_and_u64"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real___emscripten_atomic_fetch_and_and_u64.apply(null, arguments); }; var real__emscripten_sync_run_in_main_thread_3 = asm["_emscripten_sync_run_in_main_thread_3"]; asm["_emscripten_sync_run_in_main_thread_3"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real__emscripten_sync_run_in_main_thread_3.apply(null, arguments); }; var real____uremdi3 = asm["___uremdi3"]; asm["___uremdi3"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real____uremdi3.apply(null, arguments); }; var real_stackAlloc = asm["stackAlloc"]; asm["stackAlloc"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real_stackAlloc.apply(null, arguments); }; var real__i64Subtract = asm["_i64Subtract"]; asm["_i64Subtract"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real__i64Subtract.apply(null, arguments); }; var real_setTempRet0 = asm["setTempRet0"]; asm["setTempRet0"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real_setTempRet0.apply(null, arguments); }; var real__i64Add = asm["_i64Add"]; asm["_i64Add"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real__i64Add.apply(null, arguments); }; var real__emscripten_atomic_store_u64 = asm["_emscripten_atomic_store_u64"]; asm["_emscripten_atomic_store_u64"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real__emscripten_atomic_store_u64.apply(null, arguments); }; var real__emscripten_atomic_load_f64 = asm["_emscripten_atomic_load_f64"]; asm["_emscripten_atomic_load_f64"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real__emscripten_atomic_load_f64.apply(null, arguments); }; var real__emscripten_get_global_libc = asm["_emscripten_get_global_libc"]; asm["_emscripten_get_global_libc"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real__emscripten_get_global_libc.apply(null, arguments); }; var real___emscripten_atomic_fetch_and_add_u64 = asm["__emscripten_atomic_fetch_and_add_u64"]; asm["__emscripten_atomic_fetch_and_add_u64"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real___emscripten_atomic_fetch_and_add_u64.apply(null, arguments); }; var real___emscripten_atomic_fetch_and_or_u64 = asm["__emscripten_atomic_fetch_and_or_u64"]; asm["__emscripten_atomic_fetch_and_or_u64"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real___emscripten_atomic_fetch_and_or_u64.apply(null, arguments); }; var real__emscripten_GetProcAddress = asm["_emscripten_GetProcAddress"]; asm["_emscripten_GetProcAddress"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real__emscripten_GetProcAddress.apply(null, arguments); }; var real__emscripten_async_run_in_main_thread = asm["_emscripten_async_run_in_main_thread"]; asm["_emscripten_async_run_in_main_thread"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real__emscripten_async_run_in_main_thread.apply(null, arguments); }; var real__llvm_bswap_i32 = asm["_llvm_bswap_i32"]; asm["_llvm_bswap_i32"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real__llvm_bswap_i32.apply(null, arguments); }; var real____muldsi3 = asm["___muldsi3"]; asm["___muldsi3"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real____muldsi3.apply(null, arguments); }; var real__emscripten_main_thread_process_queued_calls = asm["_emscripten_main_thread_process_queued_calls"]; asm["_emscripten_main_thread_process_queued_calls"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real__emscripten_main_thread_process_queued_calls.apply(null, arguments); }; var real__emscripten_atomic_add_u64 = asm["_emscripten_atomic_add_u64"]; asm["_emscripten_atomic_add_u64"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real__emscripten_atomic_add_u64.apply(null, arguments); }; var real__free = asm["_free"]; asm["_free"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real__free.apply(null, arguments); }; var real__emscripten_atomic_store_f32 = asm["_emscripten_atomic_store_f32"]; asm["_emscripten_atomic_store_f32"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real__emscripten_atomic_store_f32.apply(null, arguments); }; var real_setThrew = asm["setThrew"]; asm["setThrew"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real_setThrew.apply(null, arguments); }; var real__emscripten_atomic_exchange_u64 = asm["_emscripten_atomic_exchange_u64"]; asm["_emscripten_atomic_exchange_u64"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real__emscripten_atomic_exchange_u64.apply(null, arguments); }; var real__emscripten_atomic_store_f64 = asm["_emscripten_atomic_store_f64"]; asm["_emscripten_atomic_store_f64"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real__emscripten_atomic_store_f64.apply(null, arguments); }; var real____pthread_tsd_run_dtors = asm["___pthread_tsd_run_dtors"]; asm["___pthread_tsd_run_dtors"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real____pthread_tsd_run_dtors.apply(null, arguments); }; var real_stackRestore = asm["stackRestore"]; asm["stackRestore"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real_stackRestore.apply(null, arguments); }; var real____udivmoddi4 = asm["___udivmoddi4"]; asm["___udivmoddi4"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real____udivmoddi4.apply(null, arguments); }; var real__malloc = asm["_malloc"]; asm["_malloc"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real__malloc.apply(null, arguments); }; var real_establishStackSpace = asm["establishStackSpace"]; asm["establishStackSpace"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real_establishStackSpace.apply(null, arguments); }; var real__emscripten_conditional_set_current_thread_status = asm["_emscripten_conditional_set_current_thread_status"]; asm["_emscripten_conditional_set_current_thread_status"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real__emscripten_conditional_set_current_thread_status.apply(null, arguments); }; var real__sbrk = asm["_sbrk"]; asm["_sbrk"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real__sbrk.apply(null, arguments); }; var real__memmove = asm["_memmove"]; asm["_memmove"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real__memmove.apply(null, arguments); }; var real__emscripten_atomic_or_u64 = asm["_emscripten_atomic_or_u64"]; asm["_emscripten_atomic_or_u64"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real__emscripten_atomic_or_u64.apply(null, arguments); }; var real__strstr = asm["_strstr"]; asm["_strstr"] = function() { assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); return real__strstr.apply(null, arguments); }; var __emscripten_atomic_fetch_and_xor_u64 = Module["__emscripten_atomic_fetch_and_xor_u64"] = asm["__emscripten_atomic_fetch_and_xor_u64"]; var _roundf = Module["_roundf"] = asm["_roundf"]; var _bitshift64Shl = Module["_bitshift64Shl"] = asm["_bitshift64Shl"]; var _emscripten_atomic_load_f32 = Module["_emscripten_atomic_load_f32"] = asm["_emscripten_atomic_load_f32"]; var ___emscripten_pthread_data_constructor = Module["___emscripten_pthread_data_constructor"] = asm["___emscripten_pthread_data_constructor"]; var stackSave = Module["stackSave"] = asm["stackSave"]; var _emscripten_atomic_xor_u64 = Module["_emscripten_atomic_xor_u64"] = asm["_emscripten_atomic_xor_u64"]; var _emscripten_atomic_load_u64 = Module["_emscripten_atomic_load_u64"] = asm["_emscripten_atomic_load_u64"]; var ___udivdi3 = Module["___udivdi3"] = asm["___udivdi3"]; var _bitshift64Lshr = Module["_bitshift64Lshr"] = asm["_bitshift64Lshr"]; var getTempRet0 = Module["getTempRet0"] = asm["getTempRet0"]; var _emscripten_atomic_and_u64 = Module["_emscripten_atomic_and_u64"] = asm["_emscripten_atomic_and_u64"]; var _emscripten_sync_run_in_main_thread = Module["_emscripten_sync_run_in_main_thread"] = asm["_emscripten_sync_run_in_main_thread"]; var _emscripten_sync_run_in_main_thread_4 = Module["_emscripten_sync_run_in_main_thread_4"] = asm["_emscripten_sync_run_in_main_thread_4"]; var _emscripten_sync_run_in_main_thread_5 = Module["_emscripten_sync_run_in_main_thread_5"] = asm["_emscripten_sync_run_in_main_thread_5"]; var _emscripten_sync_run_in_main_thread_6 = Module["_emscripten_sync_run_in_main_thread_6"] = asm["_emscripten_sync_run_in_main_thread_6"]; var _emscripten_sync_run_in_main_thread_7 = Module["_emscripten_sync_run_in_main_thread_7"] = asm["_emscripten_sync_run_in_main_thread_7"]; var _emscripten_sync_run_in_main_thread_0 = Module["_emscripten_sync_run_in_main_thread_0"] = asm["_emscripten_sync_run_in_main_thread_0"]; var _emscripten_sync_run_in_main_thread_1 = Module["_emscripten_sync_run_in_main_thread_1"] = asm["_emscripten_sync_run_in_main_thread_1"]; var _emscripten_sync_run_in_main_thread_2 = Module["_emscripten_sync_run_in_main_thread_2"] = asm["_emscripten_sync_run_in_main_thread_2"]; var __emscripten_atomic_fetch_and_sub_u64 = Module["__emscripten_atomic_fetch_and_sub_u64"] = asm["__emscripten_atomic_fetch_and_sub_u64"]; var _emscripten_atomic_exchange_u32 = Module["_emscripten_atomic_exchange_u32"] = asm["_emscripten_atomic_exchange_u32"]; var _fflush = Module["_fflush"] = asm["_fflush"]; var _emscripten_set_current_thread_status = Module["_emscripten_set_current_thread_status"] = asm["_emscripten_set_current_thread_status"]; var _emscripten_atomic_cas_u64 = Module["_emscripten_atomic_cas_u64"] = asm["_emscripten_atomic_cas_u64"]; var _llvm_cttz_i32 = Module["_llvm_cttz_i32"] = asm["_llvm_cttz_i32"]; var _emscripten_atomic_sub_u64 = Module["_emscripten_atomic_sub_u64"] = asm["_emscripten_atomic_sub_u64"]; var _main = Module["_main"] = asm["_main"]; var _emscripten_sync_run_in_main_thread_xprintf_varargs = Module["_emscripten_sync_run_in_main_thread_xprintf_varargs"] = asm["_emscripten_sync_run_in_main_thread_xprintf_varargs"]; var _memcpy = Module["_memcpy"] = asm["_memcpy"]; var ___errno_location = Module["___errno_location"] = asm["___errno_location"]; var ___muldi3 = Module["___muldi3"] = asm["___muldi3"]; var __emscripten_atomic_fetch_and_and_u64 = Module["__emscripten_atomic_fetch_and_and_u64"] = asm["__emscripten_atomic_fetch_and_and_u64"]; var _emscripten_sync_run_in_main_thread_3 = Module["_emscripten_sync_run_in_main_thread_3"] = asm["_emscripten_sync_run_in_main_thread_3"]; var ___uremdi3 = Module["___uremdi3"] = asm["___uremdi3"]; var stackAlloc = Module["stackAlloc"] = asm["stackAlloc"]; var _i64Subtract = Module["_i64Subtract"] = asm["_i64Subtract"]; var _memset = Module["_memset"] = asm["_memset"]; var setTempRet0 = Module["setTempRet0"] = asm["setTempRet0"]; var _i64Add = Module["_i64Add"] = asm["_i64Add"]; var _emscripten_atomic_store_u64 = Module["_emscripten_atomic_store_u64"] = asm["_emscripten_atomic_store_u64"]; var _emscripten_atomic_load_f64 = Module["_emscripten_atomic_load_f64"] = asm["_emscripten_atomic_load_f64"]; var _emscripten_get_global_libc = Module["_emscripten_get_global_libc"] = asm["_emscripten_get_global_libc"]; var __emscripten_atomic_fetch_and_add_u64 = Module["__emscripten_atomic_fetch_and_add_u64"] = asm["__emscripten_atomic_fetch_and_add_u64"]; var __emscripten_atomic_fetch_and_or_u64 = Module["__emscripten_atomic_fetch_and_or_u64"] = asm["__emscripten_atomic_fetch_and_or_u64"]; var _emscripten_GetProcAddress = Module["_emscripten_GetProcAddress"] = asm["_emscripten_GetProcAddress"]; var _emscripten_async_run_in_main_thread = Module["_emscripten_async_run_in_main_thread"] = asm["_emscripten_async_run_in_main_thread"]; var _llvm_bswap_i32 = Module["_llvm_bswap_i32"] = asm["_llvm_bswap_i32"]; var runPostSets = Module["runPostSets"] = asm["runPostSets"]; var ___muldsi3 = Module["___muldsi3"] = asm["___muldsi3"]; var _emscripten_main_thread_process_queued_calls = Module["_emscripten_main_thread_process_queued_calls"] = asm["_emscripten_main_thread_process_queued_calls"]; var _emscripten_atomic_add_u64 = Module["_emscripten_atomic_add_u64"] = asm["_emscripten_atomic_add_u64"]; var _free = Module["_free"] = asm["_free"]; var _emscripten_atomic_store_f32 = Module["_emscripten_atomic_store_f32"] = asm["_emscripten_atomic_store_f32"]; var setThrew = Module["setThrew"] = asm["setThrew"]; var _emscripten_atomic_exchange_u64 = Module["_emscripten_atomic_exchange_u64"] = asm["_emscripten_atomic_exchange_u64"]; var _emscripten_atomic_store_f64 = Module["_emscripten_atomic_store_f64"] = asm["_emscripten_atomic_store_f64"]; var ___pthread_tsd_run_dtors = Module["___pthread_tsd_run_dtors"] = asm["___pthread_tsd_run_dtors"]; var stackRestore = Module["stackRestore"] = asm["stackRestore"]; var ___udivmoddi4 = Module["___udivmoddi4"] = asm["___udivmoddi4"]; var _malloc = Module["_malloc"] = asm["_malloc"]; var establishStackSpace = Module["establishStackSpace"] = asm["establishStackSpace"]; var _emscripten_conditional_set_current_thread_status = Module["_emscripten_conditional_set_current_thread_status"] = asm["_emscripten_conditional_set_current_thread_status"]; var _sbrk = Module["_sbrk"] = asm["_sbrk"]; var _memmove = Module["_memmove"] = asm["_memmove"]; var _emscripten_atomic_or_u64 = Module["_emscripten_atomic_or_u64"] = asm["_emscripten_atomic_or_u64"]; var _strstr = Module["_strstr"] = asm["_strstr"]; var dynCall_viiiii = Module["dynCall_viiiii"] = asm["dynCall_viiiii"]; var dynCall_vd = Module["dynCall_vd"] = asm["dynCall_vd"]; var dynCall_vid = Module["dynCall_vid"] = asm["dynCall_vid"]; var dynCall_vi = Module["dynCall_vi"] = asm["dynCall_vi"]; var dynCall_vii = Module["dynCall_vii"] = asm["dynCall_vii"]; var dynCall_ii = Module["dynCall_ii"] = asm["dynCall_ii"]; var dynCall_viddd = Module["dynCall_viddd"] = asm["dynCall_viddd"]; var dynCall_vidd = Module["dynCall_vidd"] = asm["dynCall_vidd"]; var dynCall_iiii = Module["dynCall_iiii"] = asm["dynCall_iiii"]; var dynCall_viiiiiiii = Module["dynCall_viiiiiiii"] = asm["dynCall_viiiiiiii"]; var dynCall_viiiiii = Module["dynCall_viiiiii"] = asm["dynCall_viiiiii"]; var dynCall_viii = Module["dynCall_viii"] = asm["dynCall_viii"]; var dynCall_vidddd = Module["dynCall_vidddd"] = asm["dynCall_vidddd"]; var dynCall_vdi = Module["dynCall_vdi"] = asm["dynCall_vdi"]; var dynCall_viiiiiii = Module["dynCall_viiiiiii"] = asm["dynCall_viiiiiii"]; var dynCall_viiiiiiiii = Module["dynCall_viiiiiiiii"] = asm["dynCall_viiiiiiiii"]; var dynCall_iii = Module["dynCall_iii"] = asm["dynCall_iii"]; var dynCall_i = Module["dynCall_i"] = asm["dynCall_i"]; var dynCall_vdddddd = Module["dynCall_vdddddd"] = asm["dynCall_vdddddd"]; var dynCall_vdddd = Module["dynCall_vdddd"] = asm["dynCall_vdddd"]; var dynCall_vdd = Module["dynCall_vdd"] = asm["dynCall_vdd"]; var dynCall_v = Module["dynCall_v"] = asm["dynCall_v"]; var dynCall_viid = Module["dynCall_viid"] = asm["dynCall_viid"]; var dynCall_viiii = Module["dynCall_viiii"] = asm["dynCall_viiii"]; ; Runtime.stackAlloc = Module['stackAlloc']; Runtime.stackSave = Module['stackSave']; Runtime.stackRestore = Module['stackRestore']; Runtime.establishStackSpace = Module['establishStackSpace']; Runtime.setTempRet0 = Module['setTempRet0']; Runtime.getTempRet0 = Module['getTempRet0']; // === Auto-generated postamble setup entry stuff === Module['asm'] = asm; function ExitStatus(status) { this.name = "ExitStatus"; this.message = "Program terminated with exit(" + status + ")"; this.status = status; }; ExitStatus.prototype = new Error(); ExitStatus.prototype.constructor = ExitStatus; var initialStackTop; var preloadStartTime = null; var calledMain = false; dependenciesFulfilled = function runCaller() { // If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false) if (!Module['calledRun']) run(); if (!Module['calledRun']) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled } Module['callMain'] = Module.callMain = function callMain(args) { assert(runDependencies == 0, 'cannot call main when async dependencies remain! (listen on __ATMAIN__)'); assert(__ATPRERUN__.length == 0, 'cannot call main when preRun functions remain to be called'); args = args || []; ensureInitRuntime(); var argc = args.length+1; function pad() { for (var i = 0; i < 4-1; i++) { argv.push(0); } } var argv = [allocate(intArrayFromString(Module['thisProgram']), 'i8', ALLOC_NORMAL) ]; pad(); for (var i = 0; i < argc-1; i = i + 1) { argv.push(allocate(intArrayFromString(args[i]), 'i8', ALLOC_NORMAL)); pad(); } argv.push(0); argv = allocate(argv, 'i32', ALLOC_NORMAL); try { var ret = Module['_main'](argc, argv, 0); // if we're not running an evented main loop, it's time to exit exit(ret, /* implicit = */ true); } catch(e) { if (e instanceof ExitStatus) { // exit() throws this once it's done to make sure execution // has been stopped completely return; } else if (e == 'SimulateInfiniteLoop') { // running an evented main loop, don't immediately exit Module['noExitRuntime'] = true; return; } else { var toLog = e; if (e && typeof e === 'object' && e.stack) { toLog = [e, e.stack]; } Module.printErr('exception thrown: ' + toLog); Module['quit'](1, e); } } finally { calledMain = true; } } function run(args) { args = args || Module['arguments']; if (preloadStartTime === null) preloadStartTime = Date.now(); if (runDependencies > 0) { Module.printErr('run() called, but dependencies remain, so not running'); return; } writeStackCookie(); preRun(); if (runDependencies > 0) return; // a preRun added a dependency, run will be called later if (Module['calledRun']) return; // run may have just been called through dependencies being fulfilled just in this very frame function doRun() { if (Module['calledRun']) return; // run may have just been called while the async setStatus time below was happening Module['calledRun'] = true; if (ABORT) return; ensureInitRuntime(); preMain(); if (ENVIRONMENT_IS_WEB && preloadStartTime !== null) { Module.printErr('pre-main prep time: ' + (Date.now() - preloadStartTime) + ' ms'); } if (Module['onRuntimeInitialized']) Module['onRuntimeInitialized'](); if (Module['_main'] && shouldRunNow) Module['callMain'](args); postRun(); } if (Module['setStatus']) { Module['setStatus']('Running...'); setTimeout(function() { setTimeout(function() { Module['setStatus'](''); }, 1); doRun(); }, 1); } else { doRun(); } checkStackCookie(); } Module['run'] = Module.run = run; function exit(status, implicit) { if (implicit && Module['noExitRuntime']) { Module.printErr('exit(' + status + ') implicitly called by end of main(), but noExitRuntime, so not exiting the runtime (you can use emscripten_force_exit, if you want to force a true shutdown)'); return; } if (Module['noExitRuntime']) { Module.printErr('exit(' + status + ') called, but noExitRuntime, so halting execution but not exiting the runtime or preventing further async execution (you can use emscripten_force_exit, if you want to force a true shutdown)'); } else { PThread.terminateAllThreads(); ABORT = true; EXITSTATUS = status; STACKTOP = initialStackTop; exitRuntime(); if (Module['onExit']) Module['onExit'](status); } if (ENVIRONMENT_IS_NODE) { process['exit'](status); } Module['quit'](status, new ExitStatus(status)); } Module['exit'] = Module.exit = exit; var abortDecorators = []; function abort(what) { if (ENVIRONMENT_IS_PTHREAD) console.error('Pthread aborting at ' + new Error().stack); if (what !== undefined) { Module.print(what); Module.printErr(what); what = JSON.stringify(what) } else { what = ''; } ABORT = true; EXITSTATUS = 1; var extra = ''; var output = 'abort(' + what + ') at ' + stackTrace() + extra; if (abortDecorators) { abortDecorators.forEach(function(decorator) { output = decorator(output, what); }); } throw output; } Module['abort'] = Module.abort = abort; // {{PRE_RUN_ADDITIONS}} if (Module['preInit']) { if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']]; while (Module['preInit'].length > 0) { Module['preInit'].pop()(); } } // shouldRunNow refers to calling main(), not run(). var shouldRunNow = true; if (Module['noInitialRun']) { shouldRunNow = false; } if (!ENVIRONMENT_IS_PTHREAD) run(); // {{POST_RUN_ADDITIONS}} // {{MODULE_ADDITIONS}}