return {
  structs = {
    {
      name = "Vector2",
      description = "",
      fields = {
        {
          name = "x",
          type = "float",
          description = "Vector x component"
        },
        {
          name = "y",
          type = "float",
          description = "Vector y component"
        }
      }
    },
    {
      name = "Vector3",
      description = "",
      fields = {
        {
          name = "x",
          type = "float",
          description = "Vector x component"
        },
        {
          name = "y",
          type = "float",
          description = "Vector y component"
        },
        {
          name = "z",
          type = "float",
          description = "Vector z component"
        }
      }
    },
    {
      name = "Vector4",
      description = "",
      fields = {
        {
          name = "x",
          type = "float",
          description = "Vector x component"
        },
        {
          name = "y",
          type = "float",
          description = "Vector y component"
        },
        {
          name = "z",
          type = "float",
          description = "Vector z component"
        },
        {
          name = "w",
          type = "float",
          description = "Vector w component"
        }
      }
    },
    {
      name = "Matrix",
      description = "",
      fields = {
        {
          name = "m0, m4, m8, m12",
          type = "float",
          description = "Matrix first row (4 components)"
        },
        {
          name = "m1, m5, m9, m13",
          type = "float",
          description = "Matrix second row (4 components)"
        },
        {
          name = "m2, m6, m10, m14",
          type = "float",
          description = "Matrix third row (4 components)"
        },
        {
          name = "m3, m7, m11, m15",
          type = "float",
          description = "Matrix fourth row (4 components)"
        }
      }
    },
    {
      name = "Color",
      description = "",
      fields = {
        {
          name = "r",
          type = "unsigned char",
          description = "Color red value"
        },
        {
          name = "g",
          type = "unsigned char",
          description = "Color green value"
        },
        {
          name = "b",
          type = "unsigned char",
          description = "Color blue value"
        },
        {
          name = "a",
          type = "unsigned char",
          description = "Color alpha value"
        }
      }
    },
    {
      name = "Rectangle",
      description = "",
      fields = {
        {
          name = "x",
          type = "float",
          description = "Rectangle top-left corner position x"
        },
        {
          name = "y",
          type = "float",
          description = "Rectangle top-left corner position y"
        },
        {
          name = "width",
          type = "float",
          description = "Rectangle width"
        },
        {
          name = "height",
          type = "float",
          description = "Rectangle height"
        }
      }
    },
    {
      name = "Image",
      description = "",
      fields = {
        {
          name = "data",
          type = "void *",
          description = "Image raw data"
        },
        {
          name = "width",
          type = "int",
          description = "Image base width"
        },
        {
          name = "height",
          type = "int",
          description = "Image base height"
        },
        {
          name = "mipmaps",
          type = "int",
          description = "Mipmap levels, 1 by default"
        },
        {
          name = "format",
          type = "int",
          description = "Data format (PixelFormat type)"
        }
      }
    },
    {
      name = "Texture",
      description = "",
      fields = {
        {
          name = "id",
          type = "unsigned int",
          description = "OpenGL texture id"
        },
        {
          name = "width",
          type = "int",
          description = "Texture base width"
        },
        {
          name = "height",
          type = "int",
          description = "Texture base height"
        },
        {
          name = "mipmaps",
          type = "int",
          description = "Mipmap levels, 1 by default"
        },
        {
          name = "format",
          type = "int",
          description = "Data format (PixelFormat type)"
        }
      }
    },
    {
      name = "RenderTexture",
      description = "",
      fields = {
        {
          name = "id",
          type = "unsigned int",
          description = "OpenGL framebuffer object id"
        },
        {
          name = "texture",
          type = "Texture",
          description = "Color buffer attachment texture"
        },
        {
          name = "depth",
          type = "Texture",
          description = "Depth buffer attachment texture"
        }
      }
    },
    {
      name = "NPatchInfo",
      description = "",
      fields = {
        {
          name = "source",
          type = "Rectangle",
          description = "Texture source rectangle"
        },
        {
          name = "left",
          type = "int",
          description = "Left border offset"
        },
        {
          name = "top",
          type = "int",
          description = "Top border offset"
        },
        {
          name = "right",
          type = "int",
          description = "Right border offset"
        },
        {
          name = "bottom",
          type = "int",
          description = "Bottom border offset"
        },
        {
          name = "layout",
          type = "int",
          description = "Layout of the n-patch: 3x3, 1x3 or 3x1"
        }
      }
    },
    {
      name = "GlyphInfo",
      description = "",
      fields = {
        {
          name = "value",
          type = "int",
          description = "Character value (Unicode)"
        },
        {
          name = "offsetX",
          type = "int",
          description = "Character offset X when drawing"
        },
        {
          name = "offsetY",
          type = "int",
          description = "Character offset Y when drawing"
        },
        {
          name = "advanceX",
          type = "int",
          description = "Character advance position X"
        },
        {
          name = "image",
          type = "Image",
          description = "Character image data"
        }
      }
    },
    {
      name = "Font",
      description = "",
      fields = {
        {
          name = "baseSize",
          type = "int",
          description = "Base size (default chars height)"
        },
        {
          name = "glyphCount",
          type = "int",
          description = "Number of glyph characters"
        },
        {
          name = "glyphPadding",
          type = "int",
          description = "Padding around the glyph characters"
        },
        {
          name = "texture",
          type = "Texture2D",
          description = "Texture atlas containing the glyphs"
        },
        {
          name = "recs",
          type = "Rectangle *",
          description = "Rectangles in texture for the glyphs"
        },
        {
          name = "glyphs",
          type = "GlyphInfo *",
          description = "Glyphs info data"
        }
      }
    },
    {
      name = "Camera3D",
      description = "",
      fields = {
        {
          name = "position",
          type = "Vector3",
          description = "Camera position"
        },
        {
          name = "target",
          type = "Vector3",
          description = "Camera target it looks-at"
        },
        {
          name = "up",
          type = "Vector3",
          description = "Camera up vector (rotation over its axis)"
        },
        {
          name = "fovy",
          type = "float",
          description = "Camera field-of-view apperture in Y (degrees) in perspective, used as near plane width in orthographic"
        },
        {
          name = "projection",
          type = "int",
          description = "Camera projection: CAMERA_PERSPECTIVE or CAMERA_ORTHOGRAPHIC"
        }
      }
    },
    {
      name = "Camera2D",
      description = "",
      fields = {
        {
          name = "offset",
          type = "Vector2",
          description = "Camera offset (displacement from target)"
        },
        {
          name = "target",
          type = "Vector2",
          description = "Camera target (rotation and zoom origin)"
        },
        {
          name = "rotation",
          type = "float",
          description = "Camera rotation in degrees"
        },
        {
          name = "zoom",
          type = "float",
          description = "Camera zoom (scaling), should be 1.0f by default"
        }
      }
    },
    {
      name = "Mesh",
      description = "",
      fields = {
        {
          name = "vertexCount",
          type = "int",
          description = "Number of vertices stored in arrays"
        },
        {
          name = "triangleCount",
          type = "int",
          description = "Number of triangles stored (indexed or not)"
        },
        {
          name = "vertices",
          type = "float *",
          description = "Vertex position (XYZ - 3 components per vertex) (shader-location = 0)"
        },
        {
          name = "texcoords",
          type = "float *",
          description = "Vertex texture coordinates (UV - 2 components per vertex) (shader-location = 1)"
        },
        {
          name = "texcoords2",
          type = "float *",
          description = "Vertex second texture coordinates (useful for lightmaps) (shader-location = 5)"
        },
        {
          name = "normals",
          type = "float *",
          description = "Vertex normals (XYZ - 3 components per vertex) (shader-location = 2)"
        },
        {
          name = "tangents",
          type = "float *",
          description = "Vertex tangents (XYZW - 4 components per vertex) (shader-location = 4)"
        },
        {
          name = "colors",
          type = "unsigned char *",
          description = "Vertex colors (RGBA - 4 components per vertex) (shader-location = 3)"
        },
        {
          name = "indices",
          type = "unsigned short *",
          description = "Vertex indices (in case vertex data comes indexed)"
        },
        {
          name = "animVertices",
          type = "float *",
          description = "Animated vertex positions (after bones transformations)"
        },
        {
          name = "animNormals",
          type = "float *",
          description = "Animated normals (after bones transformations)"
        },
        {
          name = "boneIds",
          type = "unsigned char *",
          description = "Vertex bone ids, max 255 bone ids, up to 4 bones influence by vertex (skinning)"
        },
        {
          name = "boneWeights",
          type = "float *",
          description = "Vertex bone weight, up to 4 bones influence by vertex (skinning)"
        },
        {
          name = "vaoId",
          type = "unsigned int",
          description = "OpenGL Vertex Array Object id"
        },
        {
          name = "vboId",
          type = "unsigned int *",
          description = "OpenGL Vertex Buffer Objects id (default vertex data)"
        }
      }
    },
    {
      name = "Shader",
      description = "",
      fields = {
        {
          name = "id",
          type = "unsigned int",
          description = "Shader program id"
        },
        {
          name = "locs",
          type = "int *",
          description = "Shader locations array (RL_MAX_SHADER_LOCATIONS)"
        }
      }
    },
    {
      name = "MaterialMap",
      description = "",
      fields = {
        {
          name = "texture",
          type = "Texture2D",
          description = "Material map texture"
        },
        {
          name = "color",
          type = "Color",
          description = "Material map color"
        },
        {
          name = "value",
          type = "float",
          description = "Material map value"
        }
      }
    },
    {
      name = "Material",
      description = "",
      fields = {
        {
          name = "shader",
          type = "Shader",
          description = "Material shader"
        },
        {
          name = "maps",
          type = "MaterialMap *",
          description = "Material maps array (MAX_MATERIAL_MAPS)"
        },
        {
          name = "params[4]",
          type = "float",
          description = "Material generic parameters (if required)"
        }
      }
    },
    {
      name = "Transform",
      description = "",
      fields = {
        {
          name = "translation",
          type = "Vector3",
          description = "Translation"
        },
        {
          name = "rotation",
          type = "Quaternion",
          description = "Rotation"
        },
        {
          name = "scale",
          type = "Vector3",
          description = "Scale"
        }
      }
    },
    {
      name = "BoneInfo",
      description = "",
      fields = {
        {
          name = "name[32]",
          type = "char",
          description = "Bone name"
        },
        {
          name = "parent",
          type = "int",
          description = "Bone parent"
        }
      }
    },
    {
      name = "Model",
      description = "",
      fields = {
        {
          name = "transform",
          type = "Matrix",
          description = "Local transform matrix"
        },
        {
          name = "meshCount",
          type = "int",
          description = "Number of meshes"
        },
        {
          name = "materialCount",
          type = "int",
          description = "Number of materials"
        },
        {
          name = "meshes",
          type = "Mesh *",
          description = "Meshes array"
        },
        {
          name = "materials",
          type = "Material *",
          description = "Materials array"
        },
        {
          name = "meshMaterial",
          type = "int *",
          description = "Mesh material number"
        },
        {
          name = "boneCount",
          type = "int",
          description = "Number of bones"
        },
        {
          name = "bones",
          type = "BoneInfo *",
          description = "Bones information (skeleton)"
        },
        {
          name = "bindPose",
          type = "Transform *",
          description = "Bones base transformation (pose)"
        }
      }
    },
    {
      name = "ModelAnimation",
      description = "",
      fields = {
        {
          name = "boneCount",
          type = "int",
          description = "Number of bones"
        },
        {
          name = "frameCount",
          type = "int",
          description = "Number of animation frames"
        },
        {
          name = "bones",
          type = "BoneInfo *",
          description = "Bones information (skeleton)"
        },
        {
          name = "framePoses",
          type = "Transform **",
          description = "Poses array by frame"
        }
      }
    },
    {
      name = "Ray",
      description = "",
      fields = {
        {
          name = "position",
          type = "Vector3",
          description = "Ray position (origin)"
        },
        {
          name = "direction",
          type = "Vector3",
          description = "Ray direction"
        }
      }
    },
    {
      name = "RayCollision",
      description = "",
      fields = {
        {
          name = "hit",
          type = "bool",
          description = "Did the ray hit something?"
        },
        {
          name = "distance",
          type = "float",
          description = "Distance to nearest hit"
        },
        {
          name = "point",
          type = "Vector3",
          description = "Point of nearest hit"
        },
        {
          name = "normal",
          type = "Vector3",
          description = "Surface normal of hit"
        }
      }
    },
    {
      name = "BoundingBox",
      description = "",
      fields = {
        {
          name = "min",
          type = "Vector3",
          description = "Minimum vertex box-corner"
        },
        {
          name = "max",
          type = "Vector3",
          description = "Maximum vertex box-corner"
        }
      }
    },
    {
      name = "Wave",
      description = "",
      fields = {
        {
          name = "frameCount",
          type = "unsigned int",
          description = "Total number of frames (considering channels)"
        },
        {
          name = "sampleRate",
          type = "unsigned int",
          description = "Frequency (samples per second)"
        },
        {
          name = "sampleSize",
          type = "unsigned int",
          description = "Bit depth (bits per sample): 8, 16, 32 (24 not supported)"
        },
        {
          name = "channels",
          type = "unsigned int",
          description = "Number of channels (1-mono, 2-stereo, ...)"
        },
        {
          name = "data",
          type = "void *",
          description = "Buffer data pointer"
        }
      }
    },
    {
      name = "AudioStream",
      description = "",
      fields = {
        {
          name = "buffer",
          type = "rAudioBuffer *",
          description = "Pointer to internal data used by the audio system"
        },
        {
          name = "sampleRate",
          type = "unsigned int",
          description = "Frequency (samples per second)"
        },
        {
          name = "sampleSize",
          type = "unsigned int",
          description = "Bit depth (bits per sample): 8, 16, 32 (24 not supported)"
        },
        {
          name = "channels",
          type = "unsigned int",
          description = "Number of channels (1-mono, 2-stereo, ...)"
        }
      }
    },
    {
      name = "Sound",
      description = "",
      fields = {
        {
          name = "stream",
          type = "AudioStream",
          description = "Audio stream"
        },
        {
          name = "frameCount",
          type = "unsigned int",
          description = "Total number of frames (considering channels)"
        }
      }
    },
    {
      name = "Music",
      description = "",
      fields = {
        {
          name = "stream",
          type = "AudioStream",
          description = "Audio stream"
        },
        {
          name = "frameCount",
          type = "unsigned int",
          description = "Total number of frames (considering channels)"
        },
        {
          name = "looping",
          type = "bool",
          description = "Music looping enable"
        },
        {
          name = "ctxType",
          type = "int",
          description = "Type of music context (audio filetype)"
        },
        {
          name = "ctxData",
          type = "void *",
          description = "Audio context data, depends on type"
        }
      }
    },
    {
      name = "VrDeviceInfo",
      description = "",
      fields = {
        {
          name = "hResolution",
          type = "int",
          description = "Horizontal resolution in pixels"
        },
        {
          name = "vResolution",
          type = "int",
          description = "Vertical resolution in pixels"
        },
        {
          name = "hScreenSize",
          type = "float",
          description = "Horizontal size in meters"
        },
        {
          name = "vScreenSize",
          type = "float",
          description = "Vertical size in meters"
        },
        {
          name = "vScreenCenter",
          type = "float",
          description = "Screen center in meters"
        },
        {
          name = "eyeToScreenDistance",
          type = "float",
          description = "Distance between eye and display in meters"
        },
        {
          name = "lensSeparationDistance",
          type = "float",
          description = "Lens separation distance in meters"
        },
        {
          name = "interpupillaryDistance",
          type = "float",
          description = "IPD (distance between pupils) in meters"
        },
        {
          name = "lensDistortionValues[4]",
          type = "float",
          description = "Lens distortion constant parameters"
        },
        {
          name = "chromaAbCorrection[4]",
          type = "float",
          description = "Chromatic aberration correction parameters"
        }
      }
    },
    {
      name = "VrStereoConfig",
      description = "",
      fields = {
        {
          name = "projection[2]",
          type = "Matrix",
          description = "VR projection matrices (per eye)"
        },
        {
          name = "viewOffset[2]",
          type = "Matrix",
          description = "VR view offset matrices (per eye)"
        },
        {
          name = "leftLensCenter[2]",
          type = "float",
          description = "VR left lens center"
        },
        {
          name = "rightLensCenter[2]",
          type = "float",
          description = "VR right lens center"
        },
        {
          name = "leftScreenCenter[2]",
          type = "float",
          description = "VR left screen center"
        },
        {
          name = "rightScreenCenter[2]",
          type = "float",
          description = "VR right screen center"
        },
        {
          name = "scale[2]",
          type = "float",
          description = "VR distortion scale"
        },
        {
          name = "scaleIn[2]",
          type = "float",
          description = "VR distortion scale in"
        }
      }
    }
  },
  enums = {
    {
      name = "ConfigFlags",
      description = "",
      values = {
        {
          name = "FLAG_VSYNC_HINT",
          value = 64,
          description = ""
        },
        {
          name = "FLAG_FULLSCREEN_MODE",
          value = 2,
          description = ""
        },
        {
          name = "FLAG_WINDOW_RESIZABLE",
          value = 4,
          description = ""
        },
        {
          name = "FLAG_WINDOW_UNDECORATED",
          value = 8,
          description = ""
        },
        {
          name = "FLAG_WINDOW_HIDDEN",
          value = 128,
          description = ""
        },
        {
          name = "FLAG_WINDOW_MINIMIZED",
          value = 512,
          description = ""
        },
        {
          name = "FLAG_WINDOW_MAXIMIZED",
          value = 1024,
          description = ""
        },
        {
          name = "FLAG_WINDOW_UNFOCUSED",
          value = 2048,
          description = ""
        },
        {
          name = "FLAG_WINDOW_TOPMOST",
          value = 4096,
          description = ""
        },
        {
          name = "FLAG_WINDOW_ALWAYS_RUN",
          value = 256,
          description = ""
        },
        {
          name = "FLAG_WINDOW_TRANSPARENT",
          value = 16,
          description = ""
        },
        {
          name = "FLAG_WINDOW_HIGHDPI",
          value = 8192,
          description = ""
        },
        {
          name = "FLAG_MSAA_4X_HINT",
          value = 32,
          description = ""
        },
        {
          name = "FLAG_INTERLACED_HINT",
          value = 65536,
          description = ""
        }
      }
    },
    {
      name = "TraceLogLevel",
      description = "",
      values = {
        {
          name = "LOG_ALL",
          value = 0,
          description = ""
        },
        {
          name = "LOG_TRACE",
          value = 1,
          description = ""
        },
        {
          name = "LOG_DEBUG",
          value = 2,
          description = ""
        },
        {
          name = "LOG_INFO",
          value = 3,
          description = ""
        },
        {
          name = "LOG_WARNING",
          value = 4,
          description = ""
        },
        {
          name = "LOG_ERROR",
          value = 5,
          description = ""
        },
        {
          name = "LOG_FATAL",
          value = 6,
          description = ""
        },
        {
          name = "LOG_NONE",
          value = 7,
          description = ""
        }
      }
    },
    {
      name = "KeyboardKey",
      description = "",
      values = {
        {
          name = "KEY_NULL",
          value = 0,
          description = ""
        },
        {
          name = "KEY_APOSTROPHE",
          value = 39,
          description = ""
        },
        {
          name = "KEY_COMMA",
          value = 44,
          description = ""
        },
        {
          name = "KEY_MINUS",
          value = 45,
          description = ""
        },
        {
          name = "KEY_PERIOD",
          value = 46,
          description = ""
        },
        {
          name = "KEY_SLASH",
          value = 47,
          description = ""
        },
        {
          name = "KEY_ZERO",
          value = 48,
          description = ""
        },
        {
          name = "KEY_ONE",
          value = 49,
          description = ""
        },
        {
          name = "KEY_TWO",
          value = 50,
          description = ""
        },
        {
          name = "KEY_THREE",
          value = 51,
          description = ""
        },
        {
          name = "KEY_FOUR",
          value = 52,
          description = ""
        },
        {
          name = "KEY_FIVE",
          value = 53,
          description = ""
        },
        {
          name = "KEY_SIX",
          value = 54,
          description = ""
        },
        {
          name = "KEY_SEVEN",
          value = 55,
          description = ""
        },
        {
          name = "KEY_EIGHT",
          value = 56,
          description = ""
        },
        {
          name = "KEY_NINE",
          value = 57,
          description = ""
        },
        {
          name = "KEY_SEMICOLON",
          value = 59,
          description = ""
        },
        {
          name = "KEY_EQUAL",
          value = 61,
          description = ""
        },
        {
          name = "KEY_A",
          value = 65,
          description = ""
        },
        {
          name = "KEY_B",
          value = 66,
          description = ""
        },
        {
          name = "KEY_C",
          value = 67,
          description = ""
        },
        {
          name = "KEY_D",
          value = 68,
          description = ""
        },
        {
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          value = 0,
          description = ""
        },
        {
          name = "CUBEMAP_LAYOUT_LINE_VERTICAL",
          value = 1,
          description = ""
        },
        {
          name = "CUBEMAP_LAYOUT_LINE_HORIZONTAL",
          value = 2,
          description = ""
        },
        {
          name = "CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR",
          value = 3,
          description = ""
        },
        {
          name = "CUBEMAP_LAYOUT_CROSS_FOUR_BY_THREE",
          value = 4,
          description = ""
        },
        {
          name = "CUBEMAP_LAYOUT_PANORAMA",
          value = 5,
          description = ""
        }
      }
    },
    {
      name = "FontType",
      description = "",
      values = {
        {
          name = "FONT_DEFAULT",
          value = 0,
          description = ""
        },
        {
          name = "FONT_BITMAP",
          value = 1,
          description = ""
        },
        {
          name = "FONT_SDF",
          value = 2,
          description = ""
        }
      }
    },
    {
      name = "BlendMode",
      description = "",
      values = {
        {
          name = "BLEND_ALPHA",
          value = 0,
          description = ""
        },
        {
          name = "BLEND_ADDITIVE",
          value = 1,
          description = ""
        },
        {
          name = "BLEND_MULTIPLIED",
          value = 2,
          description = ""
        },
        {
          name = "BLEND_ADD_COLORS",
          value = 3,
          description = ""
        },
        {
          name = "BLEND_SUBTRACT_COLORS",
          value = 4,
          description = ""
        },
        {
          name = "BLEND_CUSTOM",
          value = 5,
          description = ""
        }
      }
    },
    {
      name = "Gesture",
      description = "",
      values = {
        {
          name = "GESTURE_NONE",
          value = 0,
          description = ""
        },
        {
          name = "GESTURE_TAP",
          value = 1,
          description = ""
        },
        {
          name = "GESTURE_DOUBLETAP",
          value = 2,
          description = ""
        },
        {
          name = "GESTURE_HOLD",
          value = 4,
          description = ""
        },
        {
          name = "GESTURE_DRAG",
          value = 8,
          description = ""
        },
        {
          name = "GESTURE_SWIPE_RIGHT",
          value = 16,
          description = ""
        },
        {
          name = "GESTURE_SWIPE_LEFT",
          value = 32,
          description = ""
        },
        {
          name = "GESTURE_SWIPE_UP",
          value = 64,
          description = ""
        },
        {
          name = "GESTURE_SWIPE_DOWN",
          value = 128,
          description = ""
        },
        {
          name = "GESTURE_PINCH_IN",
          value = 256,
          description = ""
        },
        {
          name = "GESTURE_PINCH_OUT",
          value = 512,
          description = ""
        }
      }
    },
    {
      name = "CameraMode",
      description = "",
      values = {
        {
          name = "CAMERA_CUSTOM",
          value = 0,
          description = ""
        },
        {
          name = "CAMERA_FREE",
          value = 1,
          description = ""
        },
        {
          name = "CAMERA_ORBITAL",
          value = 2,
          description = ""
        },
        {
          name = "CAMERA_FIRST_PERSON",
          value = 3,
          description = ""
        },
        {
          name = "CAMERA_THIRD_PERSON",
          value = 4,
          description = ""
        }
      }
    },
    {
      name = "CameraProjection",
      description = "",
      values = {
        {
          name = "CAMERA_PERSPECTIVE",
          value = 0,
          description = ""
        },
        {
          name = "CAMERA_ORTHOGRAPHIC",
          value = 1,
          description = ""
        }
      }
    },
    {
      name = "NPatchLayout",
      description = "",
      values = {
        {
          name = "NPATCH_NINE_PATCH",
          value = 0,
          description = ""
        },
        {
          name = "NPATCH_THREE_PATCH_VERTICAL",
          value = 1,
          description = ""
        },
        {
          name = "NPATCH_THREE_PATCH_HORIZONTAL",
          value = 2,
          description = ""
        }
      }
    }
  },
  functions = {
    {
      name = "InitWindow",
      description = "Initialize window and OpenGL context",
      returnType = "void",
      params = {
        {name = "width", type = "int"},
        {name = "height", type = "int"},
        {name = "title", type = "const char *"}
      }
    },
    {
      name = "WindowShouldClose",
      description = "Check if KEY_ESCAPE pressed or Close icon pressed",
      returnType = "bool"
    },
    {
      name = "CloseWindow",
      description = "Close window and unload OpenGL context",
      returnType = "void"
    },
    {
      name = "IsWindowReady",
      description = "Check if window has been initialized successfully",
      returnType = "bool"
    },
    {
      name = "IsWindowFullscreen",
      description = "Check if window is currently fullscreen",
      returnType = "bool"
    },
    {
      name = "IsWindowHidden",
      description = "Check if window is currently hidden (only PLATFORM_DESKTOP)",
      returnType = "bool"
    },
    {
      name = "IsWindowMinimized",
      description = "Check if window is currently minimized (only PLATFORM_DESKTOP)",
      returnType = "bool"
    },
    {
      name = "IsWindowMaximized",
      description = "Check if window is currently maximized (only PLATFORM_DESKTOP)",
      returnType = "bool"
    },
    {
      name = "IsWindowFocused",
      description = "Check if window is currently focused (only PLATFORM_DESKTOP)",
      returnType = "bool"
    },
    {
      name = "IsWindowResized",
      description = "Check if window has been resized last frame",
      returnType = "bool"
    },
    {
      name = "IsWindowState",
      description = "Check if one specific window flag is enabled",
      returnType = "bool",
      params = {
        {name = "flag", type = "unsigned int"}
      }
    },
    {
      name = "SetWindowState",
      description = "Set window configuration state using flags",
      returnType = "void",
      params = {
        {name = "flags", type = "unsigned int"}
      }
    },
    {
      name = "ClearWindowState",
      description = "Clear window configuration state flags",
      returnType = "void",
      params = {
        {name = "flags", type = "unsigned int"}
      }
    },
    {
      name = "ToggleFullscreen",
      description = "Toggle window state: fullscreen/windowed (only PLATFORM_DESKTOP)",
      returnType = "void"
    },
    {
      name = "MaximizeWindow",
      description = "Set window state: maximized, if resizable (only PLATFORM_DESKTOP)",
      returnType = "void"
    },
    {
      name = "MinimizeWindow",
      description = "Set window state: minimized, if resizable (only PLATFORM_DESKTOP)",
      returnType = "void"
    },
    {
      name = "RestoreWindow",
      description = "Set window state: not minimized/maximized (only PLATFORM_DESKTOP)",
      returnType = "void"
    },
    {
      name = "SetWindowIcon",
      description = "Set icon for window (only PLATFORM_DESKTOP)",
      returnType = "void",
      params = {
        {name = "image", type = "Image"}
      }
    },
    {
      name = "SetWindowTitle",
      description = "Set title for window (only PLATFORM_DESKTOP)",
      returnType = "void",
      params = {
        {name = "title", type = "const char *"}
      }
    },
    {
      name = "SetWindowPosition",
      description = "Set window position on screen (only PLATFORM_DESKTOP)",
      returnType = "void",
      params = {
        {name = "x", type = "int"},
        {name = "y", type = "int"}
      }
    },
    {
      name = "SetWindowMonitor",
      description = "Set monitor for the current window (fullscreen mode)",
      returnType = "void",
      params = {
        {name = "monitor", type = "int"}
      }
    },
    {
      name = "SetWindowMinSize",
      description = "Set window minimum dimensions (for FLAG_WINDOW_RESIZABLE)",
      returnType = "void",
      params = {
        {name = "width", type = "int"},
        {name = "height", type = "int"}
      }
    },
    {
      name = "SetWindowSize",
      description = "Set window dimensions",
      returnType = "void",
      params = {
        {name = "width", type = "int"},
        {name = "height", type = "int"}
      }
    },
    {
      name = "GetWindowHandle",
      description = "Get native window handle",
      returnType = "void *"
    },
    {
      name = "GetScreenWidth",
      description = "Get current screen width",
      returnType = "int"
    },
    {
      name = "GetScreenHeight",
      description = "Get current screen height",
      returnType = "int"
    },
    {
      name = "GetMonitorCount",
      description = "Get number of connected monitors",
      returnType = "int"
    },
    {
      name = "GetCurrentMonitor",
      description = "Get current connected monitor",
      returnType = "int"
    },
    {
      name = "GetMonitorPosition",
      description = "Get specified monitor position",
      returnType = "Vector2",
      params = {
        {name = "monitor", type = "int"}
      }
    },
    {
      name = "GetMonitorWidth",
      description = "Get specified monitor width (max available by monitor)",
      returnType = "int",
      params = {
        {name = "monitor", type = "int"}
      }
    },
    {
      name = "GetMonitorHeight",
      description = "Get specified monitor height (max available by monitor)",
      returnType = "int",
      params = {
        {name = "monitor", type = "int"}
      }
    },
    {
      name = "GetMonitorPhysicalWidth",
      description = "Get specified monitor physical width in millimetres",
      returnType = "int",
      params = {
        {name = "monitor", type = "int"}
      }
    },
    {
      name = "GetMonitorPhysicalHeight",
      description = "Get specified monitor physical height in millimetres",
      returnType = "int",
      params = {
        {name = "monitor", type = "int"}
      }
    },
    {
      name = "GetMonitorRefreshRate",
      description = "Get specified monitor refresh rate",
      returnType = "int",
      params = {
        {name = "monitor", type = "int"}
      }
    },
    {
      name = "GetWindowPosition",
      description = "Get window position XY on monitor",
      returnType = "Vector2"
    },
    {
      name = "GetWindowScaleDPI",
      description = "Get window scale DPI factor",
      returnType = "Vector2"
    },
    {
      name = "GetMonitorName",
      description = "Get the human-readable, UTF-8 encoded name of the primary monitor",
      returnType = "const char *",
      params = {
        {name = "monitor", type = "int"}
      }
    },
    {
      name = "SetClipboardText",
      description = "Set clipboard text content",
      returnType = "void",
      params = {
        {name = "text", type = "const char *"}
      }
    },
    {
      name = "GetClipboardText",
      description = "Get clipboard text content",
      returnType = "const char *"
    },
    {
      name = "SwapScreenBuffer",
      description = "Swap back buffer with front buffer (screen drawing)",
      returnType = "void"
    },
    {
      name = "PollInputEvents",
      description = "Register all input events",
      returnType = "void"
    },
    {
      name = "WaitTime",
      description = "Wait for some milliseconds (halt program execution)",
      returnType = "void",
      params = {
        {name = "ms", type = "float"}
      }
    },
    {
      name = "ShowCursor",
      description = "Shows cursor",
      returnType = "void"
    },
    {
      name = "HideCursor",
      description = "Hides cursor",
      returnType = "void"
    },
    {
      name = "IsCursorHidden",
      description = "Check if cursor is not visible",
      returnType = "bool"
    },
    {
      name = "EnableCursor",
      description = "Enables cursor (unlock cursor)",
      returnType = "void"
    },
    {
      name = "DisableCursor",
      description = "Disables cursor (lock cursor)",
      returnType = "void"
    },
    {
      name = "IsCursorOnScreen",
      description = "Check if cursor is on the screen",
      returnType = "bool"
    },
    {
      name = "ClearBackground",
      description = "Set background color (framebuffer clear color)",
      returnType = "void",
      params = {
        {name = "color", type = "Color"}
      }
    },
    {
      name = "BeginDrawing",
      description = "Setup canvas (framebuffer) to start drawing",
      returnType = "void"
    },
    {
      name = "EndDrawing",
      description = "End canvas drawing and swap buffers (double buffering)",
      returnType = "void"
    },
    {
      name = "BeginMode2D",
      description = "Begin 2D mode with custom camera (2D)",
      returnType = "void",
      params = {
        {name = "camera", type = "Camera2D"}
      }
    },
    {
      name = "EndMode2D",
      description = "Ends 2D mode with custom camera",
      returnType = "void"
    },
    {
      name = "BeginMode3D",
      description = "Begin 3D mode with custom camera (3D)",
      returnType = "void",
      params = {
        {name = "camera", type = "Camera3D"}
      }
    },
    {
      name = "EndMode3D",
      description = "Ends 3D mode and returns to default 2D orthographic mode",
      returnType = "void"
    },
    {
      name = "BeginTextureMode",
      description = "Begin drawing to render texture",
      returnType = "void",
      params = {
        {name = "target", type = "RenderTexture2D"}
      }
    },
    {
      name = "EndTextureMode",
      description = "Ends drawing to render texture",
      returnType = "void"
    },
    {
      name = "BeginShaderMode",
      description = "Begin custom shader drawing",
      returnType = "void",
      params = {
        {name = "shader", type = "Shader"}
      }
    },
    {
      name = "EndShaderMode",
      description = "End custom shader drawing (use default shader)",
      returnType = "void"
    },
    {
      name = "BeginBlendMode",
      description = "Begin blending mode (alpha, additive, multiplied, subtract, custom)",
      returnType = "void",
      params = {
        {name = "mode", type = "int"}
      }
    },
    {
      name = "EndBlendMode",
      description = "End blending mode (reset to default: alpha blending)",
      returnType = "void"
    },
    {
      name = "BeginScissorMode",
      description = "Begin scissor mode (define screen area for following drawing)",
      returnType = "void",
      params = {
        {name = "x", type = "int"},
        {name = "y", type = "int"},
        {name = "width", type = "int"},
        {name = "height", type = "int"}
      }
    },
    {
      name = "EndScissorMode",
      description = "End scissor mode",
      returnType = "void"
    },
    {
      name = "BeginVrStereoMode",
      description = "Begin stereo rendering (requires VR simulator)",
      returnType = "void",
      params = {
        {name = "config", type = "VrStereoConfig"}
      }
    },
    {
      name = "EndVrStereoMode",
      description = "End stereo rendering (requires VR simulator)",
      returnType = "void"
    },
    {
      name = "LoadVrStereoConfig",
      description = "Load VR stereo config for VR simulator device parameters",
      returnType = "VrStereoConfig",
      params = {
        {name = "device", type = "VrDeviceInfo"}
      }
    },
    {
      name = "UnloadVrStereoConfig",
      description = "Unload VR stereo config",
      returnType = "void",
      params = {
        {name = "config", type = "VrStereoConfig"}
      }
    },
    {
      name = "LoadShader",
      description = "Load shader from files and bind default locations",
      returnType = "Shader",
      params = {
        {name = "vsFileName", type = "const char *"},
        {name = "fsFileName", type = "const char *"}
      }
    },
    {
      name = "LoadShaderFromMemory",
      description = "Load shader from code strings and bind default locations",
      returnType = "Shader",
      params = {
        {name = "vsCode", type = "const char *"},
        {name = "fsCode", type = "const char *"}
      }
    },
    {
      name = "GetShaderLocation",
      description = "Get shader uniform location",
      returnType = "int",
      params = {
        {name = "shader", type = "Shader"},
        {name = "uniformName", type = "const char *"}
      }
    },
    {
      name = "GetShaderLocationAttrib",
      description = "Get shader attribute location",
      returnType = "int",
      params = {
        {name = "shader", type = "Shader"},
        {name = "attribName", type = "const char *"}
      }
    },
    {
      name = "SetShaderValue",
      description = "Set shader uniform value",
      returnType = "void",
      params = {
        {name = "shader", type = "Shader"},
        {name = "locIndex", type = "int"},
        {name = "value", type = "const void *"},
        {name = "uniformType", type = "int"}
      }
    },
    {
      name = "SetShaderValueV",
      description = "Set shader uniform value vector",
      returnType = "void",
      params = {
        {name = "shader", type = "Shader"},
        {name = "locIndex", type = "int"},
        {name = "value", type = "const void *"},
        {name = "uniformType", type = "int"},
        {name = "count", type = "int"}
      }
    },
    {
      name = "SetShaderValueMatrix",
      description = "Set shader uniform value (matrix 4x4)",
      returnType = "void",
      params = {
        {name = "shader", type = "Shader"},
        {name = "locIndex", type = "int"},
        {name = "mat", type = "Matrix"}
      }
    },
    {
      name = "SetShaderValueTexture",
      description = "Set shader uniform value for texture (sampler2d)",
      returnType = "void",
      params = {
        {name = "shader", type = "Shader"},
        {name = "locIndex", type = "int"},
        {name = "texture", type = "Texture2D"}
      }
    },
    {
      name = "UnloadShader",
      description = "Unload shader from GPU memory (VRAM)",
      returnType = "void",
      params = {
        {name = "shader", type = "Shader"}
      }
    },
    {
      name = "GetMouseRay",
      description = "Get a ray trace from mouse position",
      returnType = "Ray",
      params = {
        {name = "mousePosition", type = "Vector2"},
        {name = "camera", type = "Camera"}
      }
    },
    {
      name = "GetCameraMatrix",
      description = "Get camera transform matrix (view matrix)",
      returnType = "Matrix",
      params = {
        {name = "camera", type = "Camera"}
      }
    },
    {
      name = "GetCameraMatrix2D",
      description = "Get camera 2d transform matrix",
      returnType = "Matrix",
      params = {
        {name = "camera", type = "Camera2D"}
      }
    },
    {
      name = "GetWorldToScreen",
      description = "Get the screen space position for a 3d world space position",
      returnType = "Vector2",
      params = {
        {name = "position", type = "Vector3"},
        {name = "camera", type = "Camera"}
      }
    },
    {
      name = "GetWorldToScreenEx",
      description = "Get size position for a 3d world space position",
      returnType = "Vector2",
      params = {
        {name = "position", type = "Vector3"},
        {name = "camera", type = "Camera"},
        {name = "width", type = "int"},
        {name = "height", type = "int"}
      }
    },
    {
      name = "GetWorldToScreen2D",
      description = "Get the screen space position for a 2d camera world space position",
      returnType = "Vector2",
      params = {
        {name = "position", type = "Vector2"},
        {name = "camera", type = "Camera2D"}
      }
    },
    {
      name = "GetScreenToWorld2D",
      description = "Get the world space position for a 2d camera screen space position",
      returnType = "Vector2",
      params = {
        {name = "position", type = "Vector2"},
        {name = "camera", type = "Camera2D"}
      }
    },
    {
      name = "SetTargetFPS",
      description = "Set target FPS (maximum)",
      returnType = "void",
      params = {
        {name = "fps", type = "int"}
      }
    },
    {
      name = "GetFPS",
      description = "Get current FPS",
      returnType = "int"
    },
    {
      name = "GetFrameTime",
      description = "Get time in seconds for last frame drawn (delta time)",
      returnType = "float"
    },
    {
      name = "GetTime",
      description = "Get elapsed time in seconds since InitWindow()",
      returnType = "double"
    },
    {
      name = "GetRandomValue",
      description = "Get a random value between min and max (both included)",
      returnType = "int",
      params = {
        {name = "min", type = "int"},
        {name = "max", type = "int"}
      }
    },
    {
      name = "SetRandomSeed",
      description = "Set the seed for the random number generator",
      returnType = "void",
      params = {
        {name = "seed", type = "unsigned int"}
      }
    },
    {
      name = "TakeScreenshot",
      description = "Takes a screenshot of current screen (filename extension defines format)",
      returnType = "void",
      params = {
        {name = "fileName", type = "const char *"}
      }
    },
    {
      name = "SetConfigFlags",
      description = "Setup init configuration flags (view FLAGS)",
      returnType = "void",
      params = {
        {name = "flags", type = "unsigned int"}
      }
    },
    {
      name = "TraceLog",
      description = "Show trace log messages (LOG_DEBUG, LOG_INFO, LOG_WARNING, LOG_ERROR...)",
      returnType = "void",
      params = {
        {name = "logLevel", type = "int"},
        {name = "text", type = "const char *"},
        {name = "", type = ""}
      }
    },
    {
      name = "SetTraceLogLevel",
      description = "Set the current threshold (minimum) log level",
      returnType = "void",
      params = {
        {name = "logLevel", type = "int"}
      }
    },
    {
      name = "MemAlloc",
      description = "Internal memory allocator",
      returnType = "void *",
      params = {
        {name = "size", type = "int"}
      }
    },
    {
      name = "MemRealloc",
      description = "Internal memory reallocator",
      returnType = "void *",
      params = {
        {name = "ptr", type = "void *"},
        {name = "size", type = "int"}
      }
    },
    {
      name = "MemFree",
      description = "Internal memory free",
      returnType = "void",
      params = {
        {name = "ptr", type = "void *"}
      }
    },
    {
      name = "SetTraceLogCallback",
      description = "Set custom trace log",
      returnType = "void",
      params = {
        {name = "callback", type = "TraceLogCallback"}
      }
    },
    {
      name = "SetLoadFileDataCallback",
      description = "Set custom file binary data loader",
      returnType = "void",
      params = {
        {name = "callback", type = "LoadFileDataCallback"}
      }
    },
    {
      name = "SetSaveFileDataCallback",
      description = "Set custom file binary data saver",
      returnType = "void",
      params = {
        {name = "callback", type = "SaveFileDataCallback"}
      }
    },
    {
      name = "SetLoadFileTextCallback",
      description = "Set custom file text data loader",
      returnType = "void",
      params = {
        {name = "callback", type = "LoadFileTextCallback"}
      }
    },
    {
      name = "SetSaveFileTextCallback",
      description = "Set custom file text data saver",
      returnType = "void",
      params = {
        {name = "callback", type = "SaveFileTextCallback"}
      }
    },
    {
      name = "LoadFileData",
      description = "Load file data as byte array (read)",
      returnType = "unsigned char *",
      params = {
        {name = "fileName", type = "const char *"},
        {name = "bytesRead", type = "unsigned int *"}
      }
    },
    {
      name = "UnloadFileData",
      description = "Unload file data allocated by LoadFileData()",
      returnType = "void",
      params = {
        {name = "data", type = "unsigned char *"}
      }
    },
    {
      name = "SaveFileData",
      description = "Save data to file from byte array (write), returns true on success",
      returnType = "bool",
      params = {
        {name = "fileName", type = "const char *"},
        {name = "data", type = "void *"},
        {name = "bytesToWrite", type = "unsigned int"}
      }
    },
    {
      name = "LoadFileText",
      description = "Load text data from file (read), returns a ' 0' terminated string",
      returnType = "char *",
      params = {
        {name = "fileName", type = "const char *"}
      }
    },
    {
      name = "UnloadFileText",
      description = "Unload file text data allocated by LoadFileText()",
      returnType = "void",
      params = {
        {name = "text", type = "char *"}
      }
    },
    {
      name = "SaveFileText",
      description = "Save text data to file (write), string must be ' 0' terminated, returns true on success",
      returnType = "bool",
      params = {
        {name = "fileName", type = "const char *"},
        {name = "text", type = "char *"}
      }
    },
    {
      name = "FileExists",
      description = "Check if file exists",
      returnType = "bool",
      params = {
        {name = "fileName", type = "const char *"}
      }
    },
    {
      name = "DirectoryExists",
      description = "Check if a directory path exists",
      returnType = "bool",
      params = {
        {name = "dirPath", type = "const char *"}
      }
    },
    {
      name = "IsFileExtension",
      description = "Check file extension (including point: .png, .wav)",
      returnType = "bool",
      params = {
        {name = "fileName", type = "const char *"},
        {name = "ext", type = "const char *"}
      }
    },
    {
      name = "GetFileExtension",
      description = "Get pointer to extension for a filename string (includes dot: '.png')",
      returnType = "const char *",
      params = {
        {name = "fileName", type = "const char *"}
      }
    },
    {
      name = "GetFileName",
      description = "Get pointer to filename for a path string",
      returnType = "const char *",
      params = {
        {name = "filePath", type = "const char *"}
      }
    },
    {
      name = "GetFileNameWithoutExt",
      description = "Get filename string without extension (uses static string)",
      returnType = "const char *",
      params = {
        {name = "filePath", type = "const char *"}
      }
    },
    {
      name = "GetDirectoryPath",
      description = "Get full path for a given fileName with path (uses static string)",
      returnType = "const char *",
      params = {
        {name = "filePath", type = "const char *"}
      }
    },
    {
      name = "GetPrevDirectoryPath",
      description = "Get previous directory path for a given path (uses static string)",
      returnType = "const char *",
      params = {
        {name = "dirPath", type = "const char *"}
      }
    },
    {
      name = "GetWorkingDirectory",
      description = "Get current working directory (uses static string)",
      returnType = "const char *"
    },
    {
      name = "GetDirectoryFiles",
      description = "Get filenames in a directory path (memory should be freed)",
      returnType = "char **",
      params = {
        {name = "dirPath", type = "const char *"},
        {name = "count", type = "int *"}
      }
    },
    {
      name = "ClearDirectoryFiles",
      description = "Clear directory files paths buffers (free memory)",
      returnType = "void"
    },
    {
      name = "ChangeDirectory",
      description = "Change working directory, return true on success",
      returnType = "bool",
      params = {
        {name = "dir", type = "const char *"}
      }
    },
    {
      name = "IsFileDropped",
      description = "Check if a file has been dropped into window",
      returnType = "bool"
    },
    {
      name = "GetDroppedFiles",
      description = "Get dropped files names (memory should be freed)",
      returnType = "char **",
      params = {
        {name = "count", type = "int *"}
      }
    },
    {
      name = "ClearDroppedFiles",
      description = "Clear dropped files paths buffer (free memory)",
      returnType = "void"
    },
    {
      name = "GetFileModTime",
      description = "Get file modification time (last write time)",
      returnType = "long",
      params = {
        {name = "fileName", type = "const char *"}
      }
    },
    {
      name = "CompressData",
      description = "Compress data (DEFLATE algorithm)",
      returnType = "unsigned char *",
      params = {
        {name = "data", type = "unsigned char *"},
        {name = "dataLength", type = "int"},
        {name = "compDataLength", type = "int *"}
      }
    },
    {
      name = "DecompressData",
      description = "Decompress data (DEFLATE algorithm)",
      returnType = "unsigned char *",
      params = {
        {name = "compData", type = "unsigned char *"},
        {name = "compDataLength", type = "int"},
        {name = "dataLength", type = "int *"}
      }
    },
    {
      name = "EncodeDataBase64",
      description = "Encode data to Base64 string",
      returnType = "char *",
      params = {
        {name = "data", type = "const unsigned char *"},
        {name = "dataLength", type = "int"},
        {name = "outputLength", type = "int *"}
      }
    },
    {
      name = "DecodeDataBase64",
      description = "Decode Base64 string data",
      returnType = "unsigned char *",
      params = {
        {name = "data", type = "unsigned char *"},
        {name = "outputLength", type = "int *"}
      }
    },
    {
      name = "SaveStorageValue",
      description = "Save integer value to storage file (to defined position), returns true on success",
      returnType = "bool",
      params = {
        {name = "position", type = "unsigned int"},
        {name = "value", type = "int"}
      }
    },
    {
      name = "LoadStorageValue",
      description = "Load integer value from storage file (from defined position)",
      returnType = "int",
      params = {
        {name = "position", type = "unsigned int"}
      }
    },
    {
      name = "OpenURL",
      description = "Open URL with default system browser (if available)",
      returnType = "void",
      params = {
        {name = "url", type = "const char *"}
      }
    },
    {
      name = "IsKeyPressed",
      description = "Check if a key has been pressed once",
      returnType = "bool",
      params = {
        {name = "key", type = "int"}
      }
    },
    {
      name = "IsKeyDown",
      description = "Check if a key is being pressed",
      returnType = "bool",
      params = {
        {name = "key", type = "int"}
      }
    },
    {
      name = "IsKeyReleased",
      description = "Check if a key has been released once",
      returnType = "bool",
      params = {
        {name = "key", type = "int"}
      }
    },
    {
      name = "IsKeyUp",
      description = "Check if a key is NOT being pressed",
      returnType = "bool",
      params = {
        {name = "key", type = "int"}
      }
    },
    {
      name = "SetExitKey",
      description = "Set a custom key to exit program (default is ESC)",
      returnType = "void",
      params = {
        {name = "key", type = "int"}
      }
    },
    {
      name = "GetKeyPressed",
      description = "Get key pressed (keycode), call it multiple times for keys queued, returns 0 when the queue is empty",
      returnType = "int"
    },
    {
      name = "GetCharPressed",
      description = "Get char pressed (unicode), call it multiple times for chars queued, returns 0 when the queue is empty",
      returnType = "int"
    },
    {
      name = "IsGamepadAvailable",
      description = "Check if a gamepad is available",
      returnType = "bool",
      params = {
        {name = "gamepad", type = "int"}
      }
    },
    {
      name = "GetGamepadName",
      description = "Get gamepad internal name id",
      returnType = "const char *",
      params = {
        {name = "gamepad", type = "int"}
      }
    },
    {
      name = "IsGamepadButtonPressed",
      description = "Check if a gamepad button has been pressed once",
      returnType = "bool",
      params = {
        {name = "gamepad", type = "int"},
        {name = "button", type = "int"}
      }
    },
    {
      name = "IsGamepadButtonDown",
      description = "Check if a gamepad button is being pressed",
      returnType = "bool",
      params = {
        {name = "gamepad", type = "int"},
        {name = "button", type = "int"}
      }
    },
    {
      name = "IsGamepadButtonReleased",
      description = "Check if a gamepad button has been released once",
      returnType = "bool",
      params = {
        {name = "gamepad", type = "int"},
        {name = "button", type = "int"}
      }
    },
    {
      name = "IsGamepadButtonUp",
      description = "Check if a gamepad button is NOT being pressed",
      returnType = "bool",
      params = {
        {name = "gamepad", type = "int"},
        {name = "button", type = "int"}
      }
    },
    {
      name = "GetGamepadButtonPressed",
      description = "Get the last gamepad button pressed",
      returnType = "int"
    },
    {
      name = "GetGamepadAxisCount",
      description = "Get gamepad axis count for a gamepad",
      returnType = "int",
      params = {
        {name = "gamepad", type = "int"}
      }
    },
    {
      name = "GetGamepadAxisMovement",
      description = "Get axis movement value for a gamepad axis",
      returnType = "float",
      params = {
        {name = "gamepad", type = "int"},
        {name = "axis", type = "int"}
      }
    },
    {
      name = "SetGamepadMappings",
      description = "Set internal gamepad mappings (SDL_GameControllerDB)",
      returnType = "int",
      params = {
        {name = "mappings", type = "const char *"}
      }
    },
    {
      name = "IsMouseButtonPressed",
      description = "Check if a mouse button has been pressed once",
      returnType = "bool",
      params = {
        {name = "button", type = "int"}
      }
    },
    {
      name = "IsMouseButtonDown",
      description = "Check if a mouse button is being pressed",
      returnType = "bool",
      params = {
        {name = "button", type = "int"}
      }
    },
    {
      name = "IsMouseButtonReleased",
      description = "Check if a mouse button has been released once",
      returnType = "bool",
      params = {
        {name = "button", type = "int"}
      }
    },
    {
      name = "IsMouseButtonUp",
      description = "Check if a mouse button is NOT being pressed",
      returnType = "bool",
      params = {
        {name = "button", type = "int"}
      }
    },
    {
      name = "GetMouseX",
      description = "Get mouse position X",
      returnType = "int"
    },
    {
      name = "GetMouseY",
      description = "Get mouse position Y",
      returnType = "int"
    },
    {
      name = "GetMousePosition",
      description = "Get mouse position XY",
      returnType = "Vector2"
    },
    {
      name = "GetMouseDelta",
      description = "Get mouse delta between frames",
      returnType = "Vector2"
    },
    {
      name = "SetMousePosition",
      description = "Set mouse position XY",
      returnType = "void",
      params = {
        {name = "x", type = "int"},
        {name = "y", type = "int"}
      }
    },
    {
      name = "SetMouseOffset",
      description = "Set mouse offset",
      returnType = "void",
      params = {
        {name = "offsetX", type = "int"},
        {name = "offsetY", type = "int"}
      }
    },
    {
      name = "SetMouseScale",
      description = "Set mouse scaling",
      returnType = "void",
      params = {
        {name = "scaleX", type = "float"},
        {name = "scaleY", type = "float"}
      }
    },
    {
      name = "GetMouseWheelMove",
      description = "Get mouse wheel movement Y",
      returnType = "float"
    },
    {
      name = "SetMouseCursor",
      description = "Set mouse cursor",
      returnType = "void",
      params = {
        {name = "cursor", type = "int"}
      }
    },
    {
      name = "GetTouchX",
      description = "Get touch position X for touch point 0 (relative to screen size)",
      returnType = "int"
    },
    {
      name = "GetTouchY",
      description = "Get touch position Y for touch point 0 (relative to screen size)",
      returnType = "int"
    },
    {
      name = "GetTouchPosition",
      description = "Get touch position XY for a touch point index (relative to screen size)",
      returnType = "Vector2",
      params = {
        {name = "index", type = "int"}
      }
    },
    {
      name = "GetTouchPointId",
      description = "Get touch point identifier for given index",
      returnType = "int",
      params = {
        {name = "index", type = "int"}
      }
    },
    {
      name = "GetTouchPointCount",
      description = "Get number of touch points",
      returnType = "int"
    },
    {
      name = "SetGesturesEnabled",
      description = "Enable a set of gestures using flags",
      returnType = "void",
      params = {
        {name = "flags", type = "unsigned int"}
      }
    },
    {
      name = "IsGestureDetected",
      description = "Check if a gesture have been detected",
      returnType = "bool",
      params = {
        {name = "gesture", type = "int"}
      }
    },
    {
      name = "GetGestureDetected",
      description = "Get latest detected gesture",
      returnType = "int"
    },
    {
      name = "GetGestureHoldDuration",
      description = "Get gesture hold time in milliseconds",
      returnType = "float"
    },
    {
      name = "GetGestureDragVector",
      description = "Get gesture drag vector",
      returnType = "Vector2"
    },
    {
      name = "GetGestureDragAngle",
      description = "Get gesture drag angle",
      returnType = "float"
    },
    {
      name = "GetGesturePinchVector",
      description = "Get gesture pinch delta",
      returnType = "Vector2"
    },
    {
      name = "GetGesturePinchAngle",
      description = "Get gesture pinch angle",
      returnType = "float"
    },
    {
      name = "SetCameraMode",
      description = "Set camera mode (multiple camera modes available)",
      returnType = "void",
      params = {
        {name = "camera", type = "Camera"},
        {name = "mode", type = "int"}
      }
    },
    {
      name = "UpdateCamera",
      description = "Update camera position for selected mode",
      returnType = "void",
      params = {
        {name = "camera", type = "Camera *"}
      }
    },
    {
      name = "SetCameraPanControl",
      description = "Set camera pan key to combine with mouse movement (free camera)",
      returnType = "void",
      params = {
        {name = "keyPan", type = "int"}
      }
    },
    {
      name = "SetCameraAltControl",
      description = "Set camera alt key to combine with mouse movement (free camera)",
      returnType = "void",
      params = {
        {name = "keyAlt", type = "int"}
      }
    },
    {
      name = "SetCameraSmoothZoomControl",
      description = "Set camera smooth zoom key to combine with mouse (free camera)",
      returnType = "void",
      params = {
        {name = "keySmoothZoom", type = "int"}
      }
    },
    {
      name = "SetCameraMoveControls",
      description = "Set camera move controls (1st person and 3rd person cameras)",
      returnType = "void",
      params = {
        {name = "keyFront", type = "int"},
        {name = "keyBack", type = "int"},
        {name = "keyRight", type = "int"},
        {name = "keyLeft", type = "int"},
        {name = "keyUp", type = "int"},
        {name = "keyDown", type = "int"}
      }
    },
    {
      name = "SetShapesTexture",
      description = "Set texture and rectangle to be used on shapes drawing",
      returnType = "void",
      params = {
        {name = "texture", type = "Texture2D"},
        {name = "source", type = "Rectangle"}
      }
    },
    {
      name = "DrawPixel",
      description = "Draw a pixel",
      returnType = "void",
      params = {
        {name = "posX", type = "int"},
        {name = "posY", type = "int"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawPixelV",
      description = "Draw a pixel (Vector version)",
      returnType = "void",
      params = {
        {name = "position", type = "Vector2"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawLine",
      description = "Draw a line",
      returnType = "void",
      params = {
        {name = "startPosX", type = "int"},
        {name = "startPosY", type = "int"},
        {name = "endPosX", type = "int"},
        {name = "endPosY", type = "int"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawLineV",
      description = "Draw a line (Vector version)",
      returnType = "void",
      params = {
        {name = "startPos", type = "Vector2"},
        {name = "endPos", type = "Vector2"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawLineEx",
      description = "Draw a line defining thickness",
      returnType = "void",
      params = {
        {name = "startPos", type = "Vector2"},
        {name = "endPos", type = "Vector2"},
        {name = "thick", type = "float"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawLineBezier",
      description = "Draw a line using cubic-bezier curves in-out",
      returnType = "void",
      params = {
        {name = "startPos", type = "Vector2"},
        {name = "endPos", type = "Vector2"},
        {name = "thick", type = "float"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawLineBezierQuad",
      description = "Draw line using quadratic bezier curves with a control point",
      returnType = "void",
      params = {
        {name = "startPos", type = "Vector2"},
        {name = "endPos", type = "Vector2"},
        {name = "controlPos", type = "Vector2"},
        {name = "thick", type = "float"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawLineBezierCubic",
      description = "Draw line using cubic bezier curves with 2 control points",
      returnType = "void",
      params = {
        {name = "startPos", type = "Vector2"},
        {name = "endPos", type = "Vector2"},
        {name = "startControlPos", type = "Vector2"},
        {name = "endControlPos", type = "Vector2"},
        {name = "thick", type = "float"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawLineStrip",
      description = "Draw lines sequence",
      returnType = "void",
      params = {
        {name = "points", type = "Vector2 *"},
        {name = "pointCount", type = "int"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawCircle",
      description = "Draw a color-filled circle",
      returnType = "void",
      params = {
        {name = "centerX", type = "int"},
        {name = "centerY", type = "int"},
        {name = "radius", type = "float"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawCircleSector",
      description = "Draw a piece of a circle",
      returnType = "void",
      params = {
        {name = "center", type = "Vector2"},
        {name = "radius", type = "float"},
        {name = "startAngle", type = "float"},
        {name = "endAngle", type = "float"},
        {name = "segments", type = "int"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawCircleSectorLines",
      description = "Draw circle sector outline",
      returnType = "void",
      params = {
        {name = "center", type = "Vector2"},
        {name = "radius", type = "float"},
        {name = "startAngle", type = "float"},
        {name = "endAngle", type = "float"},
        {name = "segments", type = "int"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawCircleGradient",
      description = "Draw a gradient-filled circle",
      returnType = "void",
      params = {
        {name = "centerX", type = "int"},
        {name = "centerY", type = "int"},
        {name = "radius", type = "float"},
        {name = "color1", type = "Color"},
        {name = "color2", type = "Color"}
      }
    },
    {
      name = "DrawCircleV",
      description = "Draw a color-filled circle (Vector version)",
      returnType = "void",
      params = {
        {name = "center", type = "Vector2"},
        {name = "radius", type = "float"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawCircleLines",
      description = "Draw circle outline",
      returnType = "void",
      params = {
        {name = "centerX", type = "int"},
        {name = "centerY", type = "int"},
        {name = "radius", type = "float"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawEllipse",
      description = "Draw ellipse",
      returnType = "void",
      params = {
        {name = "centerX", type = "int"},
        {name = "centerY", type = "int"},
        {name = "radiusH", type = "float"},
        {name = "radiusV", type = "float"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawEllipseLines",
      description = "Draw ellipse outline",
      returnType = "void",
      params = {
        {name = "centerX", type = "int"},
        {name = "centerY", type = "int"},
        {name = "radiusH", type = "float"},
        {name = "radiusV", type = "float"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawRing",
      description = "Draw ring",
      returnType = "void",
      params = {
        {name = "center", type = "Vector2"},
        {name = "innerRadius", type = "float"},
        {name = "outerRadius", type = "float"},
        {name = "startAngle", type = "float"},
        {name = "endAngle", type = "float"},
        {name = "segments", type = "int"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawRingLines",
      description = "Draw ring outline",
      returnType = "void",
      params = {
        {name = "center", type = "Vector2"},
        {name = "innerRadius", type = "float"},
        {name = "outerRadius", type = "float"},
        {name = "startAngle", type = "float"},
        {name = "endAngle", type = "float"},
        {name = "segments", type = "int"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawRectangle",
      description = "Draw a color-filled rectangle",
      returnType = "void",
      params = {
        {name = "posX", type = "int"},
        {name = "posY", type = "int"},
        {name = "width", type = "int"},
        {name = "height", type = "int"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawRectangleV",
      description = "Draw a color-filled rectangle (Vector version)",
      returnType = "void",
      params = {
        {name = "position", type = "Vector2"},
        {name = "size", type = "Vector2"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawRectangleRec",
      description = "Draw a color-filled rectangle",
      returnType = "void",
      params = {
        {name = "rec", type = "Rectangle"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawRectanglePro",
      description = "Draw a color-filled rectangle with pro parameters",
      returnType = "void",
      params = {
        {name = "rec", type = "Rectangle"},
        {name = "origin", type = "Vector2"},
        {name = "rotation", type = "float"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawRectangleGradientV",
      description = "Draw a vertical-gradient-filled rectangle",
      returnType = "void",
      params = {
        {name = "posX", type = "int"},
        {name = "posY", type = "int"},
        {name = "width", type = "int"},
        {name = "height", type = "int"},
        {name = "color1", type = "Color"},
        {name = "color2", type = "Color"}
      }
    },
    {
      name = "DrawRectangleGradientH",
      description = "Draw a horizontal-gradient-filled rectangle",
      returnType = "void",
      params = {
        {name = "posX", type = "int"},
        {name = "posY", type = "int"},
        {name = "width", type = "int"},
        {name = "height", type = "int"},
        {name = "color1", type = "Color"},
        {name = "color2", type = "Color"}
      }
    },
    {
      name = "DrawRectangleGradientEx",
      description = "Draw a gradient-filled rectangle with custom vertex colors",
      returnType = "void",
      params = {
        {name = "rec", type = "Rectangle"},
        {name = "col1", type = "Color"},
        {name = "col2", type = "Color"},
        {name = "col3", type = "Color"},
        {name = "col4", type = "Color"}
      }
    },
    {
      name = "DrawRectangleLines",
      description = "Draw rectangle outline",
      returnType = "void",
      params = {
        {name = "posX", type = "int"},
        {name = "posY", type = "int"},
        {name = "width", type = "int"},
        {name = "height", type = "int"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawRectangleLinesEx",
      description = "Draw rectangle outline with extended parameters",
      returnType = "void",
      params = {
        {name = "rec", type = "Rectangle"},
        {name = "lineThick", type = "float"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawRectangleRounded",
      description = "Draw rectangle with rounded edges",
      returnType = "void",
      params = {
        {name = "rec", type = "Rectangle"},
        {name = "roundness", type = "float"},
        {name = "segments", type = "int"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawRectangleRoundedLines",
      description = "Draw rectangle with rounded edges outline",
      returnType = "void",
      params = {
        {name = "rec", type = "Rectangle"},
        {name = "roundness", type = "float"},
        {name = "segments", type = "int"},
        {name = "lineThick", type = "float"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawTriangle",
      description = "Draw a color-filled triangle (vertex in counter-clockwise order!)",
      returnType = "void",
      params = {
        {name = "v1", type = "Vector2"},
        {name = "v2", type = "Vector2"},
        {name = "v3", type = "Vector2"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawTriangleLines",
      description = "Draw triangle outline (vertex in counter-clockwise order!)",
      returnType = "void",
      params = {
        {name = "v1", type = "Vector2"},
        {name = "v2", type = "Vector2"},
        {name = "v3", type = "Vector2"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawTriangleFan",
      description = "Draw a triangle fan defined by points (first vertex is the center)",
      returnType = "void",
      params = {
        {name = "points", type = "Vector2 *"},
        {name = "pointCount", type = "int"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawTriangleStrip",
      description = "Draw a triangle strip defined by points",
      returnType = "void",
      params = {
        {name = "points", type = "Vector2 *"},
        {name = "pointCount", type = "int"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawPoly",
      description = "Draw a regular polygon (Vector version)",
      returnType = "void",
      params = {
        {name = "center", type = "Vector2"},
        {name = "sides", type = "int"},
        {name = "radius", type = "float"},
        {name = "rotation", type = "float"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawPolyLines",
      description = "Draw a polygon outline of n sides",
      returnType = "void",
      params = {
        {name = "center", type = "Vector2"},
        {name = "sides", type = "int"},
        {name = "radius", type = "float"},
        {name = "rotation", type = "float"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawPolyLinesEx",
      description = "Draw a polygon outline of n sides with extended parameters",
      returnType = "void",
      params = {
        {name = "center", type = "Vector2"},
        {name = "sides", type = "int"},
        {name = "radius", type = "float"},
        {name = "rotation", type = "float"},
        {name = "lineThick", type = "float"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "CheckCollisionRecs",
      description = "Check collision between two rectangles",
      returnType = "bool",
      params = {
        {name = "rec1", type = "Rectangle"},
        {name = "rec2", type = "Rectangle"}
      }
    },
    {
      name = "CheckCollisionCircles",
      description = "Check collision between two circles",
      returnType = "bool",
      params = {
        {name = "center1", type = "Vector2"},
        {name = "radius1", type = "float"},
        {name = "center2", type = "Vector2"},
        {name = "radius2", type = "float"}
      }
    },
    {
      name = "CheckCollisionCircleRec",
      description = "Check collision between circle and rectangle",
      returnType = "bool",
      params = {
        {name = "center", type = "Vector2"},
        {name = "radius", type = "float"},
        {name = "rec", type = "Rectangle"}
      }
    },
    {
      name = "CheckCollisionPointRec",
      description = "Check if point is inside rectangle",
      returnType = "bool",
      params = {
        {name = "point", type = "Vector2"},
        {name = "rec", type = "Rectangle"}
      }
    },
    {
      name = "CheckCollisionPointCircle",
      description = "Check if point is inside circle",
      returnType = "bool",
      params = {
        {name = "point", type = "Vector2"},
        {name = "center", type = "Vector2"},
        {name = "radius", type = "float"}
      }
    },
    {
      name = "CheckCollisionPointTriangle",
      description = "Check if point is inside a triangle",
      returnType = "bool",
      params = {
        {name = "point", type = "Vector2"},
        {name = "p1", type = "Vector2"},
        {name = "p2", type = "Vector2"},
        {name = "p3", type = "Vector2"}
      }
    },
    {
      name = "CheckCollisionLines",
      description = "Check the collision between two lines defined by two points each, returns collision point by reference",
      returnType = "bool",
      params = {
        {name = "startPos1", type = "Vector2"},
        {name = "endPos1", type = "Vector2"},
        {name = "startPos2", type = "Vector2"},
        {name = "endPos2", type = "Vector2"},
        {name = "collisionPoint", type = "Vector2 *"}
      }
    },
    {
      name = "CheckCollisionPointLine",
      description = "Check if point belongs to line created between two points [p1] and [p2] with defined margin in pixels [threshold]",
      returnType = "bool",
      params = {
        {name = "point", type = "Vector2"},
        {name = "p1", type = "Vector2"},
        {name = "p2", type = "Vector2"},
        {name = "threshold", type = "int"}
      }
    },
    {
      name = "GetCollisionRec",
      description = "Get collision rectangle for two rectangles collision",
      returnType = "Rectangle",
      params = {
        {name = "rec1", type = "Rectangle"},
        {name = "rec2", type = "Rectangle"}
      }
    },
    {
      name = "LoadImage",
      description = "Load image from file into CPU memory (RAM)",
      returnType = "Image",
      params = {
        {name = "fileName", type = "const char *"}
      }
    },
    {
      name = "LoadImageRaw",
      description = "Load image from RAW file data",
      returnType = "Image",
      params = {
        {name = "fileName", type = "const char *"},
        {name = "width", type = "int"},
        {name = "height", type = "int"},
        {name = "format", type = "int"},
        {name = "headerSize", type = "int"}
      }
    },
    {
      name = "LoadImageAnim",
      description = "Load image sequence from file (frames appended to image.data)",
      returnType = "Image",
      params = {
        {name = "fileName", type = "const char *"},
        {name = "frames", type = "int *"}
      }
    },
    {
      name = "LoadImageFromMemory",
      description = "Load image from memory buffer, fileType refers to extension: i.e. '.png'",
      returnType = "Image",
      params = {
        {name = "fileType", type = "const char *"},
        {name = "fileData", type = "const unsigned char *"},
        {name = "dataSize", type = "int"}
      }
    },
    {
      name = "LoadImageFromTexture",
      description = "Load image from GPU texture data",
      returnType = "Image",
      params = {
        {name = "texture", type = "Texture2D"}
      }
    },
    {
      name = "LoadImageFromScreen",
      description = "Load image from screen buffer and (screenshot)",
      returnType = "Image"
    },
    {
      name = "UnloadImage",
      description = "Unload image from CPU memory (RAM)",
      returnType = "void",
      params = {
        {name = "image", type = "Image"}
      }
    },
    {
      name = "ExportImage",
      description = "Export image data to file, returns true on success",
      returnType = "bool",
      params = {
        {name = "image", type = "Image"},
        {name = "fileName", type = "const char *"}
      }
    },
    {
      name = "ExportImageAsCode",
      description = "Export image as code file defining an array of bytes, returns true on success",
      returnType = "bool",
      params = {
        {name = "image", type = "Image"},
        {name = "fileName", type = "const char *"}
      }
    },
    {
      name = "GenImageColor",
      description = "Generate image: plain color",
      returnType = "Image",
      params = {
        {name = "width", type = "int"},
        {name = "height", type = "int"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "GenImageGradientV",
      description = "Generate image: vertical gradient",
      returnType = "Image",
      params = {
        {name = "width", type = "int"},
        {name = "height", type = "int"},
        {name = "top", type = "Color"},
        {name = "bottom", type = "Color"}
      }
    },
    {
      name = "GenImageGradientH",
      description = "Generate image: horizontal gradient",
      returnType = "Image",
      params = {
        {name = "width", type = "int"},
        {name = "height", type = "int"},
        {name = "left", type = "Color"},
        {name = "right", type = "Color"}
      }
    },
    {
      name = "GenImageGradientRadial",
      description = "Generate image: radial gradient",
      returnType = "Image",
      params = {
        {name = "width", type = "int"},
        {name = "height", type = "int"},
        {name = "density", type = "float"},
        {name = "inner", type = "Color"},
        {name = "outer", type = "Color"}
      }
    },
    {
      name = "GenImageChecked",
      description = "Generate image: checked",
      returnType = "Image",
      params = {
        {name = "width", type = "int"},
        {name = "height", type = "int"},
        {name = "checksX", type = "int"},
        {name = "checksY", type = "int"},
        {name = "col1", type = "Color"},
        {name = "col2", type = "Color"}
      }
    },
    {
      name = "GenImageWhiteNoise",
      description = "Generate image: white noise",
      returnType = "Image",
      params = {
        {name = "width", type = "int"},
        {name = "height", type = "int"},
        {name = "factor", type = "float"}
      }
    },
    {
      name = "GenImageCellular",
      description = "Generate image: cellular algorithm, bigger tileSize means bigger cells",
      returnType = "Image",
      params = {
        {name = "width", type = "int"},
        {name = "height", type = "int"},
        {name = "tileSize", type = "int"}
      }
    },
    {
      name = "ImageCopy",
      description = "Create an image duplicate (useful for transformations)",
      returnType = "Image",
      params = {
        {name = "image", type = "Image"}
      }
    },
    {
      name = "ImageFromImage",
      description = "Create an image from another image piece",
      returnType = "Image",
      params = {
        {name = "image", type = "Image"},
        {name = "rec", type = "Rectangle"}
      }
    },
    {
      name = "ImageText",
      description = "Create an image from text (default font)",
      returnType = "Image",
      params = {
        {name = "text", type = "const char *"},
        {name = "fontSize", type = "int"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "ImageTextEx",
      description = "Create an image from text (custom sprite font)",
      returnType = "Image",
      params = {
        {name = "font", type = "Font"},
        {name = "text", type = "const char *"},
        {name = "fontSize", type = "float"},
        {name = "spacing", type = "float"},
        {name = "tint", type = "Color"}
      }
    },
    {
      name = "ImageFormat",
      description = "Convert image data to desired format",
      returnType = "void",
      params = {
        {name = "image", type = "Image *"},
        {name = "newFormat", type = "int"}
      }
    },
    {
      name = "ImageToPOT",
      description = "Convert image to POT (power-of-two)",
      returnType = "void",
      params = {
        {name = "image", type = "Image *"},
        {name = "fill", type = "Color"}
      }
    },
    {
      name = "ImageCrop",
      description = "Crop an image to a defined rectangle",
      returnType = "void",
      params = {
        {name = "image", type = "Image *"},
        {name = "crop", type = "Rectangle"}
      }
    },
    {
      name = "ImageAlphaCrop",
      description = "Crop image depending on alpha value",
      returnType = "void",
      params = {
        {name = "image", type = "Image *"},
        {name = "threshold", type = "float"}
      }
    },
    {
      name = "ImageAlphaClear",
      description = "Clear alpha channel to desired color",
      returnType = "void",
      params = {
        {name = "image", type = "Image *"},
        {name = "color", type = "Color"},
        {name = "threshold", type = "float"}
      }
    },
    {
      name = "ImageAlphaMask",
      description = "Apply alpha mask to image",
      returnType = "void",
      params = {
        {name = "image", type = "Image *"},
        {name = "alphaMask", type = "Image"}
      }
    },
    {
      name = "ImageAlphaPremultiply",
      description = "Premultiply alpha channel",
      returnType = "void",
      params = {
        {name = "image", type = "Image *"}
      }
    },
    {
      name = "ImageResize",
      description = "Resize image (Bicubic scaling algorithm)",
      returnType = "void",
      params = {
        {name = "image", type = "Image *"},
        {name = "newWidth", type = "int"},
        {name = "newHeight", type = "int"}
      }
    },
    {
      name = "ImageResizeNN",
      description = "Resize image (Nearest-Neighbor scaling algorithm)",
      returnType = "void",
      params = {
        {name = "image", type = "Image *"},
        {name = "newWidth", type = "int"},
        {name = "newHeight", type = "int"}
      }
    },
    {
      name = "ImageResizeCanvas",
      description = "Resize canvas and fill with color",
      returnType = "void",
      params = {
        {name = "image", type = "Image *"},
        {name = "newWidth", type = "int"},
        {name = "newHeight", type = "int"},
        {name = "offsetX", type = "int"},
        {name = "offsetY", type = "int"},
        {name = "fill", type = "Color"}
      }
    },
    {
      name = "ImageMipmaps",
      description = "Compute all mipmap levels for a provided image",
      returnType = "void",
      params = {
        {name = "image", type = "Image *"}
      }
    },
    {
      name = "ImageDither",
      description = "Dither image data to 16bpp or lower (Floyd-Steinberg dithering)",
      returnType = "void",
      params = {
        {name = "image", type = "Image *"},
        {name = "rBpp", type = "int"},
        {name = "gBpp", type = "int"},
        {name = "bBpp", type = "int"},
        {name = "aBpp", type = "int"}
      }
    },
    {
      name = "ImageFlipVertical",
      description = "Flip image vertically",
      returnType = "void",
      params = {
        {name = "image", type = "Image *"}
      }
    },
    {
      name = "ImageFlipHorizontal",
      description = "Flip image horizontally",
      returnType = "void",
      params = {
        {name = "image", type = "Image *"}
      }
    },
    {
      name = "ImageRotateCW",
      description = "Rotate image clockwise 90deg",
      returnType = "void",
      params = {
        {name = "image", type = "Image *"}
      }
    },
    {
      name = "ImageRotateCCW",
      description = "Rotate image counter-clockwise 90deg",
      returnType = "void",
      params = {
        {name = "image", type = "Image *"}
      }
    },
    {
      name = "ImageColorTint",
      description = "Modify image color: tint",
      returnType = "void",
      params = {
        {name = "image", type = "Image *"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "ImageColorInvert",
      description = "Modify image color: invert",
      returnType = "void",
      params = {
        {name = "image", type = "Image *"}
      }
    },
    {
      name = "ImageColorGrayscale",
      description = "Modify image color: grayscale",
      returnType = "void",
      params = {
        {name = "image", type = "Image *"}
      }
    },
    {
      name = "ImageColorContrast",
      description = "Modify image color: contrast (-100 to 100)",
      returnType = "void",
      params = {
        {name = "image", type = "Image *"},
        {name = "contrast", type = "float"}
      }
    },
    {
      name = "ImageColorBrightness",
      description = "Modify image color: brightness (-255 to 255)",
      returnType = "void",
      params = {
        {name = "image", type = "Image *"},
        {name = "brightness", type = "int"}
      }
    },
    {
      name = "ImageColorReplace",
      description = "Modify image color: replace color",
      returnType = "void",
      params = {
        {name = "image", type = "Image *"},
        {name = "color", type = "Color"},
        {name = "replace", type = "Color"}
      }
    },
    {
      name = "LoadImageColors",
      description = "Load color data from image as a Color array (RGBA - 32bit)",
      returnType = "Color *",
      params = {
        {name = "image", type = "Image"}
      }
    },
    {
      name = "LoadImagePalette",
      description = "Load colors palette from image as a Color array (RGBA - 32bit)",
      returnType = "Color *",
      params = {
        {name = "image", type = "Image"},
        {name = "maxPaletteSize", type = "int"},
        {name = "colorCount", type = "int *"}
      }
    },
    {
      name = "UnloadImageColors",
      description = "Unload color data loaded with LoadImageColors()",
      returnType = "void",
      params = {
        {name = "colors", type = "Color *"}
      }
    },
    {
      name = "UnloadImagePalette",
      description = "Unload colors palette loaded with LoadImagePalette()",
      returnType = "void",
      params = {
        {name = "colors", type = "Color *"}
      }
    },
    {
      name = "GetImageAlphaBorder",
      description = "Get image alpha border rectangle",
      returnType = "Rectangle",
      params = {
        {name = "image", type = "Image"},
        {name = "threshold", type = "float"}
      }
    },
    {
      name = "GetImageColor",
      description = "Get image pixel color at (x, y) position",
      returnType = "Color",
      params = {
        {name = "image", type = "Image"},
        {name = "x", type = "int"},
        {name = "y", type = "int"}
      }
    },
    {
      name = "ImageClearBackground",
      description = "Clear image background with given color",
      returnType = "void",
      params = {
        {name = "dst", type = "Image *"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "ImageDrawPixel",
      description = "Draw pixel within an image",
      returnType = "void",
      params = {
        {name = "dst", type = "Image *"},
        {name = "posX", type = "int"},
        {name = "posY", type = "int"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "ImageDrawPixelV",
      description = "Draw pixel within an image (Vector version)",
      returnType = "void",
      params = {
        {name = "dst", type = "Image *"},
        {name = "position", type = "Vector2"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "ImageDrawLine",
      description = "Draw line within an image",
      returnType = "void",
      params = {
        {name = "dst", type = "Image *"},
        {name = "startPosX", type = "int"},
        {name = "startPosY", type = "int"},
        {name = "endPosX", type = "int"},
        {name = "endPosY", type = "int"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "ImageDrawLineV",
      description = "Draw line within an image (Vector version)",
      returnType = "void",
      params = {
        {name = "dst", type = "Image *"},
        {name = "start", type = "Vector2"},
        {name = "end", type = "Vector2"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "ImageDrawCircle",
      description = "Draw circle within an image",
      returnType = "void",
      params = {
        {name = "dst", type = "Image *"},
        {name = "centerX", type = "int"},
        {name = "centerY", type = "int"},
        {name = "radius", type = "int"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "ImageDrawCircleV",
      description = "Draw circle within an image (Vector version)",
      returnType = "void",
      params = {
        {name = "dst", type = "Image *"},
        {name = "center", type = "Vector2"},
        {name = "radius", type = "int"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "ImageDrawRectangle",
      description = "Draw rectangle within an image",
      returnType = "void",
      params = {
        {name = "dst", type = "Image *"},
        {name = "posX", type = "int"},
        {name = "posY", type = "int"},
        {name = "width", type = "int"},
        {name = "height", type = "int"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "ImageDrawRectangleV",
      description = "Draw rectangle within an image (Vector version)",
      returnType = "void",
      params = {
        {name = "dst", type = "Image *"},
        {name = "position", type = "Vector2"},
        {name = "size", type = "Vector2"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "ImageDrawRectangleRec",
      description = "Draw rectangle within an image",
      returnType = "void",
      params = {
        {name = "dst", type = "Image *"},
        {name = "rec", type = "Rectangle"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "ImageDrawRectangleLines",
      description = "Draw rectangle lines within an image",
      returnType = "void",
      params = {
        {name = "dst", type = "Image *"},
        {name = "rec", type = "Rectangle"},
        {name = "thick", type = "int"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "ImageDraw",
      description = "Draw a source image within a destination image (tint applied to source)",
      returnType = "void",
      params = {
        {name = "dst", type = "Image *"},
        {name = "src", type = "Image"},
        {name = "srcRec", type = "Rectangle"},
        {name = "dstRec", type = "Rectangle"},
        {name = "tint", type = "Color"}
      }
    },
    {
      name = "ImageDrawText",
      description = "Draw text (using default font) within an image (destination)",
      returnType = "void",
      params = {
        {name = "dst", type = "Image *"},
        {name = "text", type = "const char *"},
        {name = "posX", type = "int"},
        {name = "posY", type = "int"},
        {name = "fontSize", type = "int"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "ImageDrawTextEx",
      description = "Draw text (custom sprite font) within an image (destination)",
      returnType = "void",
      params = {
        {name = "dst", type = "Image *"},
        {name = "font", type = "Font"},
        {name = "text", type = "const char *"},
        {name = "position", type = "Vector2"},
        {name = "fontSize", type = "float"},
        {name = "spacing", type = "float"},
        {name = "tint", type = "Color"}
      }
    },
    {
      name = "LoadTexture",
      description = "Load texture from file into GPU memory (VRAM)",
      returnType = "Texture2D",
      params = {
        {name = "fileName", type = "const char *"}
      }
    },
    {
      name = "LoadTextureFromImage",
      description = "Load texture from image data",
      returnType = "Texture2D",
      params = {
        {name = "image", type = "Image"}
      }
    },
    {
      name = "LoadTextureCubemap",
      description = "Load cubemap from image, multiple image cubemap layouts supported",
      returnType = "TextureCubemap",
      params = {
        {name = "image", type = "Image"},
        {name = "layout", type = "int"}
      }
    },
    {
      name = "LoadRenderTexture",
      description = "Load texture for rendering (framebuffer)",
      returnType = "RenderTexture2D",
      params = {
        {name = "width", type = "int"},
        {name = "height", type = "int"}
      }
    },
    {
      name = "UnloadTexture",
      description = "Unload texture from GPU memory (VRAM)",
      returnType = "void",
      params = {
        {name = "texture", type = "Texture2D"}
      }
    },
    {
      name = "UnloadRenderTexture",
      description = "Unload render texture from GPU memory (VRAM)",
      returnType = "void",
      params = {
        {name = "target", type = "RenderTexture2D"}
      }
    },
    {
      name = "UpdateTexture",
      description = "Update GPU texture with new data",
      returnType = "void",
      params = {
        {name = "texture", type = "Texture2D"},
        {name = "pixels", type = "const void *"}
      }
    },
    {
      name = "UpdateTextureRec",
      description = "Update GPU texture rectangle with new data",
      returnType = "void",
      params = {
        {name = "texture", type = "Texture2D"},
        {name = "rec", type = "Rectangle"},
        {name = "pixels", type = "const void *"}
      }
    },
    {
      name = "GenTextureMipmaps",
      description = "Generate GPU mipmaps for a texture",
      returnType = "void",
      params = {
        {name = "texture", type = "Texture2D *"}
      }
    },
    {
      name = "SetTextureFilter",
      description = "Set texture scaling filter mode",
      returnType = "void",
      params = {
        {name = "texture", type = "Texture2D"},
        {name = "filter", type = "int"}
      }
    },
    {
      name = "SetTextureWrap",
      description = "Set texture wrapping mode",
      returnType = "void",
      params = {
        {name = "texture", type = "Texture2D"},
        {name = "wrap", type = "int"}
      }
    },
    {
      name = "DrawTexture",
      description = "Draw a Texture2D",
      returnType = "void",
      params = {
        {name = "texture", type = "Texture2D"},
        {name = "posX", type = "int"},
        {name = "posY", type = "int"},
        {name = "tint", type = "Color"}
      }
    },
    {
      name = "DrawTextureV",
      description = "Draw a Texture2D with position defined as Vector2",
      returnType = "void",
      params = {
        {name = "texture", type = "Texture2D"},
        {name = "position", type = "Vector2"},
        {name = "tint", type = "Color"}
      }
    },
    {
      name = "DrawTextureEx",
      description = "Draw a Texture2D with extended parameters",
      returnType = "void",
      params = {
        {name = "texture", type = "Texture2D"},
        {name = "position", type = "Vector2"},
        {name = "rotation", type = "float"},
        {name = "scale", type = "float"},
        {name = "tint", type = "Color"}
      }
    },
    {
      name = "DrawTextureRec",
      description = "Draw a part of a texture defined by a rectangle",
      returnType = "void",
      params = {
        {name = "texture", type = "Texture2D"},
        {name = "source", type = "Rectangle"},
        {name = "position", type = "Vector2"},
        {name = "tint", type = "Color"}
      }
    },
    {
      name = "DrawTextureQuad",
      description = "Draw texture quad with tiling and offset parameters",
      returnType = "void",
      params = {
        {name = "texture", type = "Texture2D"},
        {name = "tiling", type = "Vector2"},
        {name = "offset", type = "Vector2"},
        {name = "quad", type = "Rectangle"},
        {name = "tint", type = "Color"}
      }
    },
    {
      name = "DrawTextureTiled",
      description = "Draw part of a texture (defined by a rectangle) with rotation and scale tiled into dest.",
      returnType = "void",
      params = {
        {name = "texture", type = "Texture2D"},
        {name = "source", type = "Rectangle"},
        {name = "dest", type = "Rectangle"},
        {name = "origin", type = "Vector2"},
        {name = "rotation", type = "float"},
        {name = "scale", type = "float"},
        {name = "tint", type = "Color"}
      }
    },
    {
      name = "DrawTexturePro",
      description = "Draw a part of a texture defined by a rectangle with 'pro' parameters",
      returnType = "void",
      params = {
        {name = "texture", type = "Texture2D"},
        {name = "source", type = "Rectangle"},
        {name = "dest", type = "Rectangle"},
        {name = "origin", type = "Vector2"},
        {name = "rotation", type = "float"},
        {name = "tint", type = "Color"}
      }
    },
    {
      name = "DrawTextureNPatch",
      description = "Draws a texture (or part of it) that stretches or shrinks nicely",
      returnType = "void",
      params = {
        {name = "texture", type = "Texture2D"},
        {name = "nPatchInfo", type = "NPatchInfo"},
        {name = "dest", type = "Rectangle"},
        {name = "origin", type = "Vector2"},
        {name = "rotation", type = "float"},
        {name = "tint", type = "Color"}
      }
    },
    {
      name = "DrawTexturePoly",
      description = "Draw a textured polygon",
      returnType = "void",
      params = {
        {name = "texture", type = "Texture2D"},
        {name = "center", type = "Vector2"},
        {name = "points", type = "Vector2 *"},
        {name = "texcoords", type = "Vector2 *"},
        {name = "pointCount", type = "int"},
        {name = "tint", type = "Color"}
      }
    },
    {
      name = "Fade",
      description = "Get color with alpha applied, alpha goes from 0.0f to 1.0f",
      returnType = "Color",
      params = {
        {name = "color", type = "Color"},
        {name = "alpha", type = "float"}
      }
    },
    {
      name = "ColorToInt",
      description = "Get hexadecimal value for a Color",
      returnType = "int",
      params = {
        {name = "color", type = "Color"}
      }
    },
    {
      name = "ColorNormalize",
      description = "Get Color normalized as float [0..1]",
      returnType = "Vector4",
      params = {
        {name = "color", type = "Color"}
      }
    },
    {
      name = "ColorFromNormalized",
      description = "Get Color from normalized values [0..1]",
      returnType = "Color",
      params = {
        {name = "normalized", type = "Vector4"}
      }
    },
    {
      name = "ColorToHSV",
      description = "Get HSV values for a Color, hue [0..360], saturation/value [0..1]",
      returnType = "Vector3",
      params = {
        {name = "color", type = "Color"}
      }
    },
    {
      name = "ColorFromHSV",
      description = "Get a Color from HSV values, hue [0..360], saturation/value [0..1]",
      returnType = "Color",
      params = {
        {name = "hue", type = "float"},
        {name = "saturation", type = "float"},
        {name = "value", type = "float"}
      }
    },
    {
      name = "ColorAlpha",
      description = "Get color with alpha applied, alpha goes from 0.0f to 1.0f",
      returnType = "Color",
      params = {
        {name = "color", type = "Color"},
        {name = "alpha", type = "float"}
      }
    },
    {
      name = "ColorAlphaBlend",
      description = "Get src alpha-blended into dst color with tint",
      returnType = "Color",
      params = {
        {name = "dst", type = "Color"},
        {name = "src", type = "Color"},
        {name = "tint", type = "Color"}
      }
    },
    {
      name = "GetColor",
      description = "Get Color structure from hexadecimal value",
      returnType = "Color",
      params = {
        {name = "hexValue", type = "unsigned int"}
      }
    },
    {
      name = "GetPixelColor",
      description = "Get Color from a source pixel pointer of certain format",
      returnType = "Color",
      params = {
        {name = "srcPtr", type = "void *"},
        {name = "format", type = "int"}
      }
    },
    {
      name = "SetPixelColor",
      description = "Set color formatted into destination pixel pointer",
      returnType = "void",
      params = {
        {name = "dstPtr", type = "void *"},
        {name = "color", type = "Color"},
        {name = "format", type = "int"}
      }
    },
    {
      name = "GetPixelDataSize",
      description = "Get pixel data size in bytes for certain format",
      returnType = "int",
      params = {
        {name = "width", type = "int"},
        {name = "height", type = "int"},
        {name = "format", type = "int"}
      }
    },
    {
      name = "GetFontDefault",
      description = "Get the default Font",
      returnType = "Font"
    },
    {
      name = "LoadFont",
      description = "Load font from file into GPU memory (VRAM)",
      returnType = "Font",
      params = {
        {name = "fileName", type = "const char *"}
      }
    },
    {
      name = "LoadFontEx",
      description = "Load font from file with extended parameters",
      returnType = "Font",
      params = {
        {name = "fileName", type = "const char *"},
        {name = "fontSize", type = "int"},
        {name = "fontChars", type = "int *"},
        {name = "glyphCount", type = "int"}
      }
    },
    {
      name = "LoadFontFromImage",
      description = "Load font from Image (XNA style)",
      returnType = "Font",
      params = {
        {name = "image", type = "Image"},
        {name = "key", type = "Color"},
        {name = "firstChar", type = "int"}
      }
    },
    {
      name = "LoadFontFromMemory",
      description = "Load font from memory buffer, fileType refers to extension: i.e. '.ttf'",
      returnType = "Font",
      params = {
        {name = "fileType", type = "const char *"},
        {name = "fileData", type = "const unsigned char *"},
        {name = "dataSize", type = "int"},
        {name = "fontSize", type = "int"},
        {name = "fontChars", type = "int *"},
        {name = "glyphCount", type = "int"}
      }
    },
    {
      name = "LoadFontData",
      description = "Load font data for further use",
      returnType = "GlyphInfo *",
      params = {
        {name = "fileData", type = "const unsigned char *"},
        {name = "dataSize", type = "int"},
        {name = "fontSize", type = "int"},
        {name = "fontChars", type = "int *"},
        {name = "glyphCount", type = "int"},
        {name = "type", type = "int"}
      }
    },
    {
      name = "GenImageFontAtlas",
      description = "Generate image font atlas using chars info",
      returnType = "Image",
      params = {
        {name = "chars", type = "const GlyphInfo *"},
        {name = "recs", type = "Rectangle **"},
        {name = "glyphCount", type = "int"},
        {name = "fontSize", type = "int"},
        {name = "padding", type = "int"},
        {name = "packMethod", type = "int"}
      }
    },
    {
      name = "UnloadFontData",
      description = "Unload font chars info data (RAM)",
      returnType = "void",
      params = {
        {name = "chars", type = "GlyphInfo *"},
        {name = "glyphCount", type = "int"}
      }
    },
    {
      name = "UnloadFont",
      description = "Unload Font from GPU memory (VRAM)",
      returnType = "void",
      params = {
        {name = "font", type = "Font"}
      }
    },
    {
      name = "DrawFPS",
      description = "Draw current FPS",
      returnType = "void",
      params = {
        {name = "posX", type = "int"},
        {name = "posY", type = "int"}
      }
    },
    {
      name = "DrawText",
      description = "Draw text (using default font)",
      returnType = "void",
      params = {
        {name = "text", type = "const char *"},
        {name = "posX", type = "int"},
        {name = "posY", type = "int"},
        {name = "fontSize", type = "int"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawTextEx",
      description = "Draw text using font and additional parameters",
      returnType = "void",
      params = {
        {name = "font", type = "Font"},
        {name = "text", type = "const char *"},
        {name = "position", type = "Vector2"},
        {name = "fontSize", type = "float"},
        {name = "spacing", type = "float"},
        {name = "tint", type = "Color"}
      }
    },
    {
      name = "DrawTextPro",
      description = "Draw text using Font and pro parameters (rotation)",
      returnType = "void",
      params = {
        {name = "font", type = "Font"},
        {name = "text", type = "const char *"},
        {name = "position", type = "Vector2"},
        {name = "origin", type = "Vector2"},
        {name = "rotation", type = "float"},
        {name = "fontSize", type = "float"},
        {name = "spacing", type = "float"},
        {name = "tint", type = "Color"}
      }
    },
    {
      name = "DrawTextCodepoint",
      description = "Draw one character (codepoint)",
      returnType = "void",
      params = {
        {name = "font", type = "Font"},
        {name = "codepoint", type = "int"},
        {name = "position", type = "Vector2"},
        {name = "fontSize", type = "float"},
        {name = "tint", type = "Color"}
      }
    },
    {
      name = "MeasureText",
      description = "Measure string width for default font",
      returnType = "int",
      params = {
        {name = "text", type = "const char *"},
        {name = "fontSize", type = "int"}
      }
    },
    {
      name = "MeasureTextEx",
      description = "Measure string size for Font",
      returnType = "Vector2",
      params = {
        {name = "font", type = "Font"},
        {name = "text", type = "const char *"},
        {name = "fontSize", type = "float"},
        {name = "spacing", type = "float"}
      }
    },
    {
      name = "GetGlyphIndex",
      description = "Get glyph index position in font for a codepoint (unicode character), fallback to '?' if not found",
      returnType = "int",
      params = {
        {name = "font", type = "Font"},
        {name = "codepoint", type = "int"}
      }
    },
    {
      name = "GetGlyphInfo",
      description = "Get glyph font info data for a codepoint (unicode character), fallback to '?' if not found",
      returnType = "GlyphInfo",
      params = {
        {name = "font", type = "Font"},
        {name = "codepoint", type = "int"}
      }
    },
    {
      name = "GetGlyphAtlasRec",
      description = "Get glyph rectangle in font atlas for a codepoint (unicode character), fallback to '?' if not found",
      returnType = "Rectangle",
      params = {
        {name = "font", type = "Font"},
        {name = "codepoint", type = "int"}
      }
    },
    {
      name = "LoadCodepoints",
      description = "Load all codepoints from a UTF-8 text string, codepoints count returned by parameter",
      returnType = "int *",
      params = {
        {name = "text", type = "const char *"},
        {name = "count", type = "int *"}
      }
    },
    {
      name = "UnloadCodepoints",
      description = "Unload codepoints data from memory",
      returnType = "void",
      params = {
        {name = "codepoints", type = "int *"}
      }
    },
    {
      name = "GetCodepointCount",
      description = "Get total number of codepoints in a UTF-8 encoded string",
      returnType = "int",
      params = {
        {name = "text", type = "const char *"}
      }
    },
    {
      name = "GetCodepoint",
      description = "Get next codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure",
      returnType = "int",
      params = {
        {name = "text", type = "const char *"},
        {name = "bytesProcessed", type = "int *"}
      }
    },
    {
      name = "CodepointToUTF8",
      description = "Encode one codepoint into UTF-8 byte array (array length returned as parameter)",
      returnType = "const char *",
      params = {
        {name = "codepoint", type = "int"},
        {name = "byteSize", type = "int *"}
      }
    },
    {
      name = "TextCodepointsToUTF8",
      description = "Encode text as codepoints array into UTF-8 text string (WARNING: memory must be freed!)",
      returnType = "char *",
      params = {
        {name = "codepoints", type = "int *"},
        {name = "length", type = "int"}
      }
    },
    {
      name = "TextCopy",
      description = "Copy one string to another, returns bytes copied",
      returnType = "int",
      params = {
        {name = "dst", type = "char *"},
        {name = "src", type = "const char *"}
      }
    },
    {
      name = "TextIsEqual",
      description = "Check if two text string are equal",
      returnType = "bool",
      params = {
        {name = "text1", type = "const char *"},
        {name = "text2", type = "const char *"}
      }
    },
    {
      name = "TextLength",
      description = "Get text length, checks for ' 0' ending",
      returnType = "unsigned int",
      params = {
        {name = "text", type = "const char *"}
      }
    },
    {
      name = "TextFormat",
      description = "Text formatting with variables (sprintf() style)",
      returnType = "const char *",
      params = {
        {name = "text", type = "const char *"},
        {name = "", type = ""}
      }
    },
    {
      name = "TextSubtext",
      description = "Get a piece of a text string",
      returnType = "const char *",
      params = {
        {name = "text", type = "const char *"},
        {name = "position", type = "int"},
        {name = "length", type = "int"}
      }
    },
    {
      name = "TextReplace",
      description = "Replace text string (WARNING: memory must be freed!)",
      returnType = "char *",
      params = {
        {name = "text", type = "char *"},
        {name = "replace", type = "const char *"},
        {name = "by", type = "const char *"}
      }
    },
    {
      name = "TextInsert",
      description = "Insert text in a position (WARNING: memory must be freed!)",
      returnType = "char *",
      params = {
        {name = "text", type = "const char *"},
        {name = "insert", type = "const char *"},
        {name = "position", type = "int"}
      }
    },
    {
      name = "TextJoin",
      description = "Join text strings with delimiter",
      returnType = "const char *",
      params = {
        {name = "textList", type = "const char **"},
        {name = "count", type = "int"},
        {name = "delimiter", type = "const char *"}
      }
    },
    {
      name = "TextSplit",
      description = "Split text into multiple strings",
      returnType = "const char **",
      params = {
        {name = "text", type = "const char *"},
        {name = "delimiter", type = "char"},
        {name = "count", type = "int *"}
      }
    },
    {
      name = "TextAppend",
      description = "Append text at specific position and move cursor!",
      returnType = "void",
      params = {
        {name = "text", type = "char *"},
        {name = "append", type = "const char *"},
        {name = "position", type = "int *"}
      }
    },
    {
      name = "TextFindIndex",
      description = "Find first text occurrence within a string",
      returnType = "int",
      params = {
        {name = "text", type = "const char *"},
        {name = "find", type = "const char *"}
      }
    },
    {
      name = "TextToUpper",
      description = "Get upper case version of provided string",
      returnType = "const char *",
      params = {
        {name = "text", type = "const char *"}
      }
    },
    {
      name = "TextToLower",
      description = "Get lower case version of provided string",
      returnType = "const char *",
      params = {
        {name = "text", type = "const char *"}
      }
    },
    {
      name = "TextToPascal",
      description = "Get Pascal case notation version of provided string",
      returnType = "const char *",
      params = {
        {name = "text", type = "const char *"}
      }
    },
    {
      name = "TextToInteger",
      description = "Get integer value from text (negative values not supported)",
      returnType = "int",
      params = {
        {name = "text", type = "const char *"}
      }
    },
    {
      name = "DrawLine3D",
      description = "Draw a line in 3D world space",
      returnType = "void",
      params = {
        {name = "startPos", type = "Vector3"},
        {name = "endPos", type = "Vector3"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawPoint3D",
      description = "Draw a point in 3D space, actually a small line",
      returnType = "void",
      params = {
        {name = "position", type = "Vector3"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawCircle3D",
      description = "Draw a circle in 3D world space",
      returnType = "void",
      params = {
        {name = "center", type = "Vector3"},
        {name = "radius", type = "float"},
        {name = "rotationAxis", type = "Vector3"},
        {name = "rotationAngle", type = "float"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawTriangle3D",
      description = "Draw a color-filled triangle (vertex in counter-clockwise order!)",
      returnType = "void",
      params = {
        {name = "v1", type = "Vector3"},
        {name = "v2", type = "Vector3"},
        {name = "v3", type = "Vector3"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawTriangleStrip3D",
      description = "Draw a triangle strip defined by points",
      returnType = "void",
      params = {
        {name = "points", type = "Vector3 *"},
        {name = "pointCount", type = "int"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawCube",
      description = "Draw cube",
      returnType = "void",
      params = {
        {name = "position", type = "Vector3"},
        {name = "width", type = "float"},
        {name = "height", type = "float"},
        {name = "length", type = "float"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawCubeV",
      description = "Draw cube (Vector version)",
      returnType = "void",
      params = {
        {name = "position", type = "Vector3"},
        {name = "size", type = "Vector3"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawCubeWires",
      description = "Draw cube wires",
      returnType = "void",
      params = {
        {name = "position", type = "Vector3"},
        {name = "width", type = "float"},
        {name = "height", type = "float"},
        {name = "length", type = "float"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawCubeWiresV",
      description = "Draw cube wires (Vector version)",
      returnType = "void",
      params = {
        {name = "position", type = "Vector3"},
        {name = "size", type = "Vector3"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawCubeTexture",
      description = "Draw cube textured",
      returnType = "void",
      params = {
        {name = "texture", type = "Texture2D"},
        {name = "position", type = "Vector3"},
        {name = "width", type = "float"},
        {name = "height", type = "float"},
        {name = "length", type = "float"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawCubeTextureRec",
      description = "Draw cube with a region of a texture",
      returnType = "void",
      params = {
        {name = "texture", type = "Texture2D"},
        {name = "source", type = "Rectangle"},
        {name = "position", type = "Vector3"},
        {name = "width", type = "float"},
        {name = "height", type = "float"},
        {name = "length", type = "float"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawSphere",
      description = "Draw sphere",
      returnType = "void",
      params = {
        {name = "centerPos", type = "Vector3"},
        {name = "radius", type = "float"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawSphereEx",
      description = "Draw sphere with extended parameters",
      returnType = "void",
      params = {
        {name = "centerPos", type = "Vector3"},
        {name = "radius", type = "float"},
        {name = "rings", type = "int"},
        {name = "slices", type = "int"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawSphereWires",
      description = "Draw sphere wires",
      returnType = "void",
      params = {
        {name = "centerPos", type = "Vector3"},
        {name = "radius", type = "float"},
        {name = "rings", type = "int"},
        {name = "slices", type = "int"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawCylinder",
      description = "Draw a cylinder/cone",
      returnType = "void",
      params = {
        {name = "position", type = "Vector3"},
        {name = "radiusTop", type = "float"},
        {name = "radiusBottom", type = "float"},
        {name = "height", type = "float"},
        {name = "slices", type = "int"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawCylinderEx",
      description = "Draw a cylinder with base at startPos and top at endPos",
      returnType = "void",
      params = {
        {name = "startPos", type = "Vector3"},
        {name = "endPos", type = "Vector3"},
        {name = "startRadius", type = "float"},
        {name = "endRadius", type = "float"},
        {name = "sides", type = "int"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawCylinderWires",
      description = "Draw a cylinder/cone wires",
      returnType = "void",
      params = {
        {name = "position", type = "Vector3"},
        {name = "radiusTop", type = "float"},
        {name = "radiusBottom", type = "float"},
        {name = "height", type = "float"},
        {name = "slices", type = "int"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawCylinderWiresEx",
      description = "Draw a cylinder wires with base at startPos and top at endPos",
      returnType = "void",
      params = {
        {name = "startPos", type = "Vector3"},
        {name = "endPos", type = "Vector3"},
        {name = "startRadius", type = "float"},
        {name = "endRadius", type = "float"},
        {name = "sides", type = "int"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawPlane",
      description = "Draw a plane XZ",
      returnType = "void",
      params = {
        {name = "centerPos", type = "Vector3"},
        {name = "size", type = "Vector2"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawRay",
      description = "Draw a ray line",
      returnType = "void",
      params = {
        {name = "ray", type = "Ray"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawGrid",
      description = "Draw a grid (centered at (0, 0, 0))",
      returnType = "void",
      params = {
        {name = "slices", type = "int"},
        {name = "spacing", type = "float"}
      }
    },
    {
      name = "LoadModel",
      description = "Load model from files (meshes and materials)",
      returnType = "Model",
      params = {
        {name = "fileName", type = "const char *"}
      }
    },
    {
      name = "LoadModelFromMesh",
      description = "Load model from generated mesh (default material)",
      returnType = "Model",
      params = {
        {name = "mesh", type = "Mesh"}
      }
    },
    {
      name = "UnloadModel",
      description = "Unload model (including meshes) from memory (RAM and/or VRAM)",
      returnType = "void",
      params = {
        {name = "model", type = "Model"}
      }
    },
    {
      name = "UnloadModelKeepMeshes",
      description = "Unload model (but not meshes) from memory (RAM and/or VRAM)",
      returnType = "void",
      params = {
        {name = "model", type = "Model"}
      }
    },
    {
      name = "GetModelBoundingBox",
      description = "Compute model bounding box limits (considers all meshes)",
      returnType = "BoundingBox",
      params = {
        {name = "model", type = "Model"}
      }
    },
    {
      name = "DrawModel",
      description = "Draw a model (with texture if set)",
      returnType = "void",
      params = {
        {name = "model", type = "Model"},
        {name = "position", type = "Vector3"},
        {name = "scale", type = "float"},
        {name = "tint", type = "Color"}
      }
    },
    {
      name = "DrawModelEx",
      description = "Draw a model with extended parameters",
      returnType = "void",
      params = {
        {name = "model", type = "Model"},
        {name = "position", type = "Vector3"},
        {name = "rotationAxis", type = "Vector3"},
        {name = "rotationAngle", type = "float"},
        {name = "scale", type = "Vector3"},
        {name = "tint", type = "Color"}
      }
    },
    {
      name = "DrawModelWires",
      description = "Draw a model wires (with texture if set)",
      returnType = "void",
      params = {
        {name = "model", type = "Model"},
        {name = "position", type = "Vector3"},
        {name = "scale", type = "float"},
        {name = "tint", type = "Color"}
      }
    },
    {
      name = "DrawModelWiresEx",
      description = "Draw a model wires (with texture if set) with extended parameters",
      returnType = "void",
      params = {
        {name = "model", type = "Model"},
        {name = "position", type = "Vector3"},
        {name = "rotationAxis", type = "Vector3"},
        {name = "rotationAngle", type = "float"},
        {name = "scale", type = "Vector3"},
        {name = "tint", type = "Color"}
      }
    },
    {
      name = "DrawBoundingBox",
      description = "Draw bounding box (wires)",
      returnType = "void",
      params = {
        {name = "box", type = "BoundingBox"},
        {name = "color", type = "Color"}
      }
    },
    {
      name = "DrawBillboard",
      description = "Draw a billboard texture",
      returnType = "void",
      params = {
        {name = "camera", type = "Camera"},
        {name = "texture", type = "Texture2D"},
        {name = "position", type = "Vector3"},
        {name = "size", type = "float"},
        {name = "tint", type = "Color"}
      }
    },
    {
      name = "DrawBillboardRec",
      description = "Draw a billboard texture defined by source",
      returnType = "void",
      params = {
        {name = "camera", type = "Camera"},
        {name = "texture", type = "Texture2D"},
        {name = "source", type = "Rectangle"},
        {name = "position", type = "Vector3"},
        {name = "size", type = "Vector2"},
        {name = "tint", type = "Color"}
      }
    },
    {
      name = "DrawBillboardPro",
      description = "Draw a billboard texture defined by source and rotation",
      returnType = "void",
      params = {
        {name = "camera", type = "Camera"},
        {name = "texture", type = "Texture2D"},
        {name = "source", type = "Rectangle"},
        {name = "position", type = "Vector3"},
        {name = "up", type = "Vector3"},
        {name = "size", type = "Vector2"},
        {name = "origin", type = "Vector2"},
        {name = "rotation", type = "float"},
        {name = "tint", type = "Color"}
      }
    },
    {
      name = "UploadMesh",
      description = "Upload mesh vertex data in GPU and provide VAO/VBO ids",
      returnType = "void",
      params = {
        {name = "mesh", type = "Mesh *"},
        {name = "dynamic", type = "bool"}
      }
    },
    {
      name = "UpdateMeshBuffer",
      description = "Update mesh vertex data in GPU for a specific buffer index",
      returnType = "void",
      params = {
        {name = "mesh", type = "Mesh"},
        {name = "index", type = "int"},
        {name = "data", type = "void *"},
        {name = "dataSize", type = "int"},
        {name = "offset", type = "int"}
      }
    },
    {
      name = "UnloadMesh",
      description = "Unload mesh data from CPU and GPU",
      returnType = "void",
      params = {
        {name = "mesh", type = "Mesh"}
      }
    },
    {
      name = "DrawMesh",
      description = "Draw a 3d mesh with material and transform",
      returnType = "void",
      params = {
        {name = "mesh", type = "Mesh"},
        {name = "material", type = "Material"},
        {name = "transform", type = "Matrix"}
      }
    },
    {
      name = "DrawMeshInstanced",
      description = "Draw multiple mesh instances with material and different transforms",
      returnType = "void",
      params = {
        {name = "mesh", type = "Mesh"},
        {name = "material", type = "Material"},
        {name = "transforms", type = "Matrix *"},
        {name = "instances", type = "int"}
      }
    },
    {
      name = "ExportMesh",
      description = "Export mesh data to file, returns true on success",
      returnType = "bool",
      params = {
        {name = "mesh", type = "Mesh"},
        {name = "fileName", type = "const char *"}
      }
    },
    {
      name = "GetMeshBoundingBox",
      description = "Compute mesh bounding box limits",
      returnType = "BoundingBox",
      params = {
        {name = "mesh", type = "Mesh"}
      }
    },
    {
      name = "GenMeshTangents",
      description = "Compute mesh tangents",
      returnType = "void",
      params = {
        {name = "mesh", type = "Mesh *"}
      }
    },
    {
      name = "GenMeshBinormals",
      description = "Compute mesh binormals",
      returnType = "void",
      params = {
        {name = "mesh", type = "Mesh *"}
      }
    },
    {
      name = "GenMeshPoly",
      description = "Generate polygonal mesh",
      returnType = "Mesh",
      params = {
        {name = "sides", type = "int"},
        {name = "radius", type = "float"}
      }
    },
    {
      name = "GenMeshPlane",
      description = "Generate plane mesh (with subdivisions)",
      returnType = "Mesh",
      params = {
        {name = "width", type = "float"},
        {name = "length", type = "float"},
        {name = "resX", type = "int"},
        {name = "resZ", type = "int"}
      }
    },
    {
      name = "GenMeshCube",
      description = "Generate cuboid mesh",
      returnType = "Mesh",
      params = {
        {name = "width", type = "float"},
        {name = "height", type = "float"},
        {name = "length", type = "float"}
      }
    },
    {
      name = "GenMeshSphere",
      description = "Generate sphere mesh (standard sphere)",
      returnType = "Mesh",
      params = {
        {name = "radius", type = "float"},
        {name = "rings", type = "int"},
        {name = "slices", type = "int"}
      }
    },
    {
      name = "GenMeshHemiSphere",
      description = "Generate half-sphere mesh (no bottom cap)",
      returnType = "Mesh",
      params = {
        {name = "radius", type = "float"},
        {name = "rings", type = "int"},
        {name = "slices", type = "int"}
      }
    },
    {
      name = "GenMeshCylinder",
      description = "Generate cylinder mesh",
      returnType = "Mesh",
      params = {
        {name = "radius", type = "float"},
        {name = "height", type = "float"},
        {name = "slices", type = "int"}
      }
    },
    {
      name = "GenMeshCone",
      description = "Generate cone/pyramid mesh",
      returnType = "Mesh",
      params = {
        {name = "radius", type = "float"},
        {name = "height", type = "float"},
        {name = "slices", type = "int"}
      }
    },
    {
      name = "GenMeshTorus",
      description = "Generate torus mesh",
      returnType = "Mesh",
      params = {
        {name = "radius", type = "float"},
        {name = "size", type = "float"},
        {name = "radSeg", type = "int"},
        {name = "sides", type = "int"}
      }
    },
    {
      name = "GenMeshKnot",
      description = "Generate trefoil knot mesh",
      returnType = "Mesh",
      params = {
        {name = "radius", type = "float"},
        {name = "size", type = "float"},
        {name = "radSeg", type = "int"},
        {name = "sides", type = "int"}
      }
    },
    {
      name = "GenMeshHeightmap",
      description = "Generate heightmap mesh from image data",
      returnType = "Mesh",
      params = {
        {name = "heightmap", type = "Image"},
        {name = "size", type = "Vector3"}
      }
    },
    {
      name = "GenMeshCubicmap",
      description = "Generate cubes-based map mesh from image data",
      returnType = "Mesh",
      params = {
        {name = "cubicmap", type = "Image"},
        {name = "cubeSize", type = "Vector3"}
      }
    },
    {
      name = "LoadMaterials",
      description = "Load materials from model file",
      returnType = "Material *",
      params = {
        {name = "fileName", type = "const char *"},
        {name = "materialCount", type = "int *"}
      }
    },
    {
      name = "LoadMaterialDefault",
      description = "Load default material (Supports: DIFFUSE, SPECULAR, NORMAL maps)",
      returnType = "Material"
    },
    {
      name = "UnloadMaterial",
      description = "Unload material from GPU memory (VRAM)",
      returnType = "void",
      params = {
        {name = "material", type = "Material"}
      }
    },
    {
      name = "SetMaterialTexture",
      description = "Set texture for a material map type (MATERIAL_MAP_DIFFUSE, MATERIAL_MAP_SPECULAR...)",
      returnType = "void",
      params = {
        {name = "material", type = "Material *"},
        {name = "mapType", type = "int"},
        {name = "texture", type = "Texture2D"}
      }
    },
    {
      name = "SetModelMeshMaterial",
      description = "Set material for a mesh",
      returnType = "void",
      params = {
        {name = "model", type = "Model *"},
        {name = "meshId", type = "int"},
        {name = "materialId", type = "int"}
      }
    },
    {
      name = "LoadModelAnimations",
      description = "Load model animations from file",
      returnType = "ModelAnimation *",
      params = {
        {name = "fileName", type = "const char *"},
        {name = "animCount", type = "unsigned int *"}
      }
    },
    {
      name = "UpdateModelAnimation",
      description = "Update model animation pose",
      returnType = "void",
      params = {
        {name = "model", type = "Model"},
        {name = "anim", type = "ModelAnimation"},
        {name = "frame", type = "int"}
      }
    },
    {
      name = "UnloadModelAnimation",
      description = "Unload animation data",
      returnType = "void",
      params = {
        {name = "anim", type = "ModelAnimation"}
      }
    },
    {
      name = "UnloadModelAnimations",
      description = "Unload animation array data",
      returnType = "void",
      params = {
        {name = "animations", type = "ModelAnimation*"},
        {name = "count", type = "unsigned int"}
      }
    },
    {
      name = "IsModelAnimationValid",
      description = "Check model animation skeleton match",
      returnType = "bool",
      params = {
        {name = "model", type = "Model"},
        {name = "anim", type = "ModelAnimation"}
      }
    },
    {
      name = "CheckCollisionSpheres",
      description = "Check collision between two spheres",
      returnType = "bool",
      params = {
        {name = "center1", type = "Vector3"},
        {name = "radius1", type = "float"},
        {name = "center2", type = "Vector3"},
        {name = "radius2", type = "float"}
      }
    },
    {
      name = "CheckCollisionBoxes",
      description = "Check collision between two bounding boxes",
      returnType = "bool",
      params = {
        {name = "box1", type = "BoundingBox"},
        {name = "box2", type = "BoundingBox"}
      }
    },
    {
      name = "CheckCollisionBoxSphere",
      description = "Check collision between box and sphere",
      returnType = "bool",
      params = {
        {name = "box", type = "BoundingBox"},
        {name = "center", type = "Vector3"},
        {name = "radius", type = "float"}
      }
    },
    {
      name = "GetRayCollisionSphere",
      description = "Get collision info between ray and sphere",
      returnType = "RayCollision",
      params = {
        {name = "ray", type = "Ray"},
        {name = "center", type = "Vector3"},
        {name = "radius", type = "float"}
      }
    },
    {
      name = "GetRayCollisionBox",
      description = "Get collision info between ray and box",
      returnType = "RayCollision",
      params = {
        {name = "ray", type = "Ray"},
        {name = "box", type = "BoundingBox"}
      }
    },
    {
      name = "GetRayCollisionModel",
      description = "Get collision info between ray and model",
      returnType = "RayCollision",
      params = {
        {name = "ray", type = "Ray"},
        {name = "model", type = "Model"}
      }
    },
    {
      name = "GetRayCollisionMesh",
      description = "Get collision info between ray and mesh",
      returnType = "RayCollision",
      params = {
        {name = "ray", type = "Ray"},
        {name = "mesh", type = "Mesh"},
        {name = "transform", type = "Matrix"}
      }
    },
    {
      name = "GetRayCollisionTriangle",
      description = "Get collision info between ray and triangle",
      returnType = "RayCollision",
      params = {
        {name = "ray", type = "Ray"},
        {name = "p1", type = "Vector3"},
        {name = "p2", type = "Vector3"},
        {name = "p3", type = "Vector3"}
      }
    },
    {
      name = "GetRayCollisionQuad",
      description = "Get collision info between ray and quad",
      returnType = "RayCollision",
      params = {
        {name = "ray", type = "Ray"},
        {name = "p1", type = "Vector3"},
        {name = "p2", type = "Vector3"},
        {name = "p3", type = "Vector3"},
        {name = "p4", type = "Vector3"}
      }
    },
    {
      name = "InitAudioDevice",
      description = "Initialize audio device and context",
      returnType = "void"
    },
    {
      name = "CloseAudioDevice",
      description = "Close the audio device and context",
      returnType = "void"
    },
    {
      name = "IsAudioDeviceReady",
      description = "Check if audio device has been initialized successfully",
      returnType = "bool"
    },
    {
      name = "SetMasterVolume",
      description = "Set master volume (listener)",
      returnType = "void",
      params = {
        {name = "volume", type = "float"}
      }
    },
    {
      name = "LoadWave",
      description = "Load wave data from file",
      returnType = "Wave",
      params = {
        {name = "fileName", type = "const char *"}
      }
    },
    {
      name = "LoadWaveFromMemory",
      description = "Load wave from memory buffer, fileType refers to extension: i.e. '.wav'",
      returnType = "Wave",
      params = {
        {name = "fileType", type = "const char *"},
        {name = "fileData", type = "const unsigned char *"},
        {name = "dataSize", type = "int"}
      }
    },
    {
      name = "LoadSound",
      description = "Load sound from file",
      returnType = "Sound",
      params = {
        {name = "fileName", type = "const char *"}
      }
    },
    {
      name = "LoadSoundFromWave",
      description = "Load sound from wave data",
      returnType = "Sound",
      params = {
        {name = "wave", type = "Wave"}
      }
    },
    {
      name = "UpdateSound",
      description = "Update sound buffer with new data",
      returnType = "void",
      params = {
        {name = "sound", type = "Sound"},
        {name = "data", type = "const void *"},
        {name = "sampleCount", type = "int"}
      }
    },
    {
      name = "UnloadWave",
      description = "Unload wave data",
      returnType = "void",
      params = {
        {name = "wave", type = "Wave"}
      }
    },
    {
      name = "UnloadSound",
      description = "Unload sound",
      returnType = "void",
      params = {
        {name = "sound", type = "Sound"}
      }
    },
    {
      name = "ExportWave",
      description = "Export wave data to file, returns true on success",
      returnType = "bool",
      params = {
        {name = "wave", type = "Wave"},
        {name = "fileName", type = "const char *"}
      }
    },
    {
      name = "ExportWaveAsCode",
      description = "Export wave sample data to code (.h), returns true on success",
      returnType = "bool",
      params = {
        {name = "wave", type = "Wave"},
        {name = "fileName", type = "const char *"}
      }
    },
    {
      name = "PlaySound",
      description = "Play a sound",
      returnType = "void",
      params = {
        {name = "sound", type = "Sound"}
      }
    },
    {
      name = "StopSound",
      description = "Stop playing a sound",
      returnType = "void",
      params = {
        {name = "sound", type = "Sound"}
      }
    },
    {
      name = "PauseSound",
      description = "Pause a sound",
      returnType = "void",
      params = {
        {name = "sound", type = "Sound"}
      }
    },
    {
      name = "ResumeSound",
      description = "Resume a paused sound",
      returnType = "void",
      params = {
        {name = "sound", type = "Sound"}
      }
    },
    {
      name = "PlaySoundMulti",
      description = "Play a sound (using multichannel buffer pool)",
      returnType = "void",
      params = {
        {name = "sound", type = "Sound"}
      }
    },
    {
      name = "StopSoundMulti",
      description = "Stop any sound playing (using multichannel buffer pool)",
      returnType = "void"
    },
    {
      name = "GetSoundsPlaying",
      description = "Get number of sounds playing in the multichannel",
      returnType = "int"
    },
    {
      name = "IsSoundPlaying",
      description = "Check if a sound is currently playing",
      returnType = "bool",
      params = {
        {name = "sound", type = "Sound"}
      }
    },
    {
      name = "SetSoundVolume",
      description = "Set volume for a sound (1.0 is max level)",
      returnType = "void",
      params = {
        {name = "sound", type = "Sound"},
        {name = "volume", type = "float"}
      }
    },
    {
      name = "SetSoundPitch",
      description = "Set pitch for a sound (1.0 is base level)",
      returnType = "void",
      params = {
        {name = "sound", type = "Sound"},
        {name = "pitch", type = "float"}
      }
    },
    {
      name = "WaveFormat",
      description = "Convert wave data to desired format",
      returnType = "void",
      params = {
        {name = "wave", type = "Wave *"},
        {name = "sampleRate", type = "int"},
        {name = "sampleSize", type = "int"},
        {name = "channels", type = "int"}
      }
    },
    {
      name = "WaveCopy",
      description = "Copy a wave to a new wave",
      returnType = "Wave",
      params = {
        {name = "wave", type = "Wave"}
      }
    },
    {
      name = "WaveCrop",
      description = "Crop a wave to defined samples range",
      returnType = "void",
      params = {
        {name = "wave", type = "Wave *"},
        {name = "initSample", type = "int"},
        {name = "finalSample", type = "int"}
      }
    },
    {
      name = "LoadWaveSamples",
      description = "Load samples data from wave as a floats array",
      returnType = "float *",
      params = {
        {name = "wave", type = "Wave"}
      }
    },
    {
      name = "UnloadWaveSamples",
      description = "Unload samples data loaded with LoadWaveSamples()",
      returnType = "void",
      params = {
        {name = "samples", type = "float *"}
      }
    },
    {
      name = "LoadMusicStream",
      description = "Load music stream from file",
      returnType = "Music",
      params = {
        {name = "fileName", type = "const char *"}
      }
    },
    {
      name = "LoadMusicStreamFromMemory",
      description = "Load music stream from data",
      returnType = "Music",
      params = {
        {name = "fileType", type = "const char *"},
        {name = "data", type = "unsigned char *"},
        {name = "dataSize", type = "int"}
      }
    },
    {
      name = "UnloadMusicStream",
      description = "Unload music stream",
      returnType = "void",
      params = {
        {name = "music", type = "Music"}
      }
    },
    {
      name = "PlayMusicStream",
      description = "Start music playing",
      returnType = "void",
      params = {
        {name = "music", type = "Music"}
      }
    },
    {
      name = "IsMusicStreamPlaying",
      description = "Check if music is playing",
      returnType = "bool",
      params = {
        {name = "music", type = "Music"}
      }
    },
    {
      name = "UpdateMusicStream",
      description = "Updates buffers for music streaming",
      returnType = "void",
      params = {
        {name = "music", type = "Music"}
      }
    },
    {
      name = "StopMusicStream",
      description = "Stop music playing",
      returnType = "void",
      params = {
        {name = "music", type = "Music"}
      }
    },
    {
      name = "PauseMusicStream",
      description = "Pause music playing",
      returnType = "void",
      params = {
        {name = "music", type = "Music"}
      }
    },
    {
      name = "ResumeMusicStream",
      description = "Resume playing paused music",
      returnType = "void",
      params = {
        {name = "music", type = "Music"}
      }
    },
    {
      name = "SeekMusicStream",
      description = "Seek music to a position (in seconds)",
      returnType = "void",
      params = {
        {name = "music", type = "Music"},
        {name = "position", type = "float"}
      }
    },
    {
      name = "SetMusicVolume",
      description = "Set volume for music (1.0 is max level)",
      returnType = "void",
      params = {
        {name = "music", type = "Music"},
        {name = "volume", type = "float"}
      }
    },
    {
      name = "SetMusicPitch",
      description = "Set pitch for a music (1.0 is base level)",
      returnType = "void",
      params = {
        {name = "music", type = "Music"},
        {name = "pitch", type = "float"}
      }
    },
    {
      name = "GetMusicTimeLength",
      description = "Get music time length (in seconds)",
      returnType = "float",
      params = {
        {name = "music", type = "Music"}
      }
    },
    {
      name = "GetMusicTimePlayed",
      description = "Get current music time played (in seconds)",
      returnType = "float",
      params = {
        {name = "music", type = "Music"}
      }
    },
    {
      name = "LoadAudioStream",
      description = "Load audio stream (to stream raw audio pcm data)",
      returnType = "AudioStream",
      params = {
        {name = "sampleRate", type = "unsigned int"},
        {name = "sampleSize", type = "unsigned int"},
        {name = "channels", type = "unsigned int"}
      }
    },
    {
      name = "UnloadAudioStream",
      description = "Unload audio stream and free memory",
      returnType = "void",
      params = {
        {name = "stream", type = "AudioStream"}
      }
    },
    {
      name = "UpdateAudioStream",
      description = "Update audio stream buffers with data",
      returnType = "void",
      params = {
        {name = "stream", type = "AudioStream"},
        {name = "data", type = "const void *"},
        {name = "frameCount", type = "int"}
      }
    },
    {
      name = "IsAudioStreamProcessed",
      description = "Check if any audio stream buffers requires refill",
      returnType = "bool",
      params = {
        {name = "stream", type = "AudioStream"}
      }
    },
    {
      name = "PlayAudioStream",
      description = "Play audio stream",
      returnType = "void",
      params = {
        {name = "stream", type = "AudioStream"}
      }
    },
    {
      name = "PauseAudioStream",
      description = "Pause audio stream",
      returnType = "void",
      params = {
        {name = "stream", type = "AudioStream"}
      }
    },
    {
      name = "ResumeAudioStream",
      description = "Resume audio stream",
      returnType = "void",
      params = {
        {name = "stream", type = "AudioStream"}
      }
    },
    {
      name = "IsAudioStreamPlaying",
      description = "Check if audio stream is playing",
      returnType = "bool",
      params = {
        {name = "stream", type = "AudioStream"}
      }
    },
    {
      name = "StopAudioStream",
      description = "Stop audio stream",
      returnType = "void",
      params = {
        {name = "stream", type = "AudioStream"}
      }
    },
    {
      name = "SetAudioStreamVolume",
      description = "Set volume for audio stream (1.0 is max level)",
      returnType = "void",
      params = {
        {name = "stream", type = "AudioStream"},
        {name = "volume", type = "float"}
      }
    },
    {
      name = "SetAudioStreamPitch",
      description = "Set pitch for audio stream (1.0 is base level)",
      returnType = "void",
      params = {
        {name = "stream", type = "AudioStream"},
        {name = "pitch", type = "float"}
      }
    },
    {
      name = "SetAudioStreamBufferSizeDefault",
      description = "Default size for new audio streams",
      returnType = "void",
      params = {
        {name = "size", type = "int"}
      }
    }
  }
}