name: Windows on: [push, pull_request] jobs: build: runs-on: windows-latest strategy: fail-fast: false max-parallel: 1 matrix: compiler: [mingw-w64, msvc16] bits: [32, 64] include: - compiler: mingw-w64 bits: 32 CFLAGS: -m32 - compiler: mingw-w64 bits: 64 CFLAGS: -m64 - compiler: msvc16 bits: 32 ARCH: "x86" - compiler: msvc16 bits: 64 ARCH: "x64" env: CFLAGS: ${{ matrix.CFLAGS }} steps: - name: Checkout uses: actions/checkout@master - name: Setup Environment run: | dir mkdir build cd build mkdir raylib_3.1_win${{ matrix.bits }} cd raylib_3.1_win${{ matrix.bits }} mkdir include mkdir lib-${{ matrix.compiler }} dir cd ../../../raylib dir # Setup MSBuild.exe path if required - name: Setup MSBuild uses: microsoft/setup-msbuild@v1.0.1 if: matrix.compiler == 'msvc16' - name: Build Library (MinGW-w64) run: | cd src make PLATFORM=PLATFORM_DESKTOP CC=gcc RAYLIB_LIBTYPE=STATIC RAYLIB_RELEASE_PATH="../build/raylib_3.1_win${{ matrix.bits }}/lib-mingw-w64" make PLATFORM=PLATFORM_DESKTOP CC=gcc RAYLIB_LIBTYPE=SHARED RAYLIB_RELEASE_PATH="../build/raylib_3.1_win${{ matrix.bits }}/lib-mingw-w64" -B cd .. if: matrix.compiler == 'mingw-w64' - name: Build Library (MSVC16) run: | cd projects/VS2017 msbuild.exe raylib.sln /target:raylib /p:OutputPath="..\..\build\raylib_3.1_win${{ matrix.bits }}/lib-msvc16 /property:Configuration=Release /property:Platform=${{ matrix.ARCH }} msbuild.exe raylib.sln /target:raylib /p:OutputPath="..\..\build\raylib_3.1_win${{ matrix.bits }}/lib-msvc16 /property:Configuration=Release.DLL /property:Platform=${{ matrix.ARCH }} cd ../.. if: matrix.compiler == 'msvc16' - name: Generate Artifacts run: | cd .. copy /Y src/raylib.h ../../build/raylib_3.1_win${{ matrix.bits }}/include cd ../build zip raylib_3.1_win${{ matrix.bits }}.zip raylib_3.1_win${{ matrix.bits }} - name: Upload Artifacts uses: actions/upload-artifact@v2 with: name: raylib_3.1_win${{ matrix.bits }}.zip path: raylib_3.1_win${{ matrix.bits }}.zip