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/**********************************************************************************************
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*
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* raylib.utils - Some common utility functions
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*
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*
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* LICENSE: zlib/libpng
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*
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* Copyright (c) 2014-2019 Ramon Santamaria (@raysan5)
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*
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* This software is provided "as-is", without any express or implied warranty. In no event
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* will the authors be held liable for any damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose, including commercial
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* applications, and to alter it and redistribute it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not claim that you
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* wrote the original software. If you use this software in a product, an acknowledgment
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* in the product documentation would be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be misrepresented
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* as being the original software.
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*
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* 3. This notice may not be removed or altered from any source distribution.
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*
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**********************************************************************************************/
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#ifndef UTILS_H
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#define UTILS_H
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#if defined(PLATFORM_ANDROID)
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#include <stdio.h> // Required for: FILE
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#include <android/asset_manager.h> // Required for: AAssetManager
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#endif
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//----------------------------------------------------------------------------------
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// Some basic Defines
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//----------------------------------------------------------------------------------
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#if defined(PLATFORM_ANDROID)
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#define fopen(name, mode) android_fopen(name, mode)
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#endif
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//----------------------------------------------------------------------------------
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// Types and Structures Definition
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//----------------------------------------------------------------------------------
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#ifdef __cplusplus
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extern "C" { // Prevents name mangling of functions
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#endif
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//----------------------------------------------------------------------------------
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// Global Variables Definition
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//----------------------------------------------------------------------------------
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// Nop...
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//----------------------------------------------------------------------------------
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// Module Functions Declaration
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//----------------------------------------------------------------------------------
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#if defined(PLATFORM_ANDROID)
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void InitAssetManager(AAssetManager *manager); // Initialize asset manager from android app
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FILE *android_fopen(const char *fileName, const char *mode); // Replacement for fopen()
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#endif
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#if defined(PLATFORM_UWP)
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// UWP Messages System
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typedef enum {
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UWP_MSG_NONE = 0,
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// Send
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UWP_MSG_SHOW_MOUSE,
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UWP_MSG_HIDE_MOUSE,
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UWP_MSG_LOCK_MOUSE,
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UWP_MSG_UNLOCK_MOUSE,
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UWP_MSG_SET_MOUSE_LOCATION, // paramVector0 (pos)
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// Receive (Into C)
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UWP_MSG_REGISTER_KEY, // paramInt0 (key), paramChar0 (status)
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UWP_MSG_REGISTER_CLICK, // paramInt0 (button), paramChar0 (status)
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UWP_MSG_SCROLL_WHEEL_UPDATE, // paramInt0 (delta)
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UWP_MSG_UPDATE_MOUSE_LOCATION, // paramVector0 (pos)
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UWP_MSG_SET_GAMEPAD_ACTIVE, // paramInt0 (gamepad), paramBool0 (active or not)
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UWP_MSG_SET_GAMEPAD_BUTTON, // paramInt0 (gamepad), paramInt1 (button), paramChar0 (status)
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UWP_MSG_SET_GAMEPAD_AXIS, // paramInt0 (gamepad), int1 (axis), paramFloat0 (value)
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UWP_MSG_SET_DISPLAY_DIMS, // paramVector0 (display dimensions)
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UWP_MSG_HANDLE_RESIZE, // paramVector0 (new dimensions) - Onresized event
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UWP_MSG_SET_GAME_TIME, // paramInt0
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} UWPMessageType;
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typedef struct UWPMessage {
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UWPMessageType type; // Message type
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Vector2 paramVector0; // Vector parameters
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int paramInt0; // Int parameter
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int paramInt1; // Int parameter
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char paramChar0; // Char parameters
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float paramFloat0; // Float parameters
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double paramDouble0; // Double parameters
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bool paramBool0; // Bool parameters
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// More parameters can be added and fed to functions
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} UWPMessage;
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// Allocate UWP Message
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RLAPI UWPMessage* CreateUWPMessage(void);
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// Free UWP Message
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RLAPI void DeleteUWPMessage(UWPMessage* msg);
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// Get messages into C++
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RLAPI bool UWPHasMessages(void);
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RLAPI UWPMessage* UWPGetMessage(void);
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RLAPI void UWPSendMessage(UWPMessage* msg);
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// For C to call
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#ifndef __cplusplus // Hide from C++ code
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void SendMessageToUWP(UWPMessage* msg);
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bool HasMessageFromUWP(void);
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UWPMessage* GetMessageFromUWP(void);
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#endif
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#endif //defined(PLATFORM_UWP)
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#ifdef __cplusplus
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}
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#endif
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#endif // UTILS_H
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