| /******************************************************************************************* | |
| * | |
| *   raylib test - Music playing (streaming) | |
| * | |
| *   NOTE: This test requires OpenAL32 dll installed (or in the same folder) | |
| * | |
| *   This test has been created using raylib 1.1 (www.raylib.com) | |
| *   raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) | |
| * | |
| *   Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com) | |
| * | |
| ********************************************************************************************/ | |
| 
 | |
| #include "raylib.h" | |
|  | |
| int main() | |
| { | |
|     // Initialization | |
|     //-------------------------------------------------------------------------------------- | |
|     int screenWidth = 800; | |
|     int screenHeight = 450; | |
|      | |
|     InitWindow(screenWidth, screenHeight, "raylib test - music playing (streaming)"); | |
|      | |
|     InitAudioDevice();      // Initialize audio device | |
|      | |
|     PlayMusicStream("resources/audio/deserve_to_be_loved.ogg");         // Load Music file | |
|      | |
|     int framesCounter = 0; | |
|     float volume = 1.0; | |
|      | |
|     float timePlayed = 0; | |
|      | |
|     SetTargetFPS(60); | |
|     //-------------------------------------------------------------------------------------- | |
|      | |
|     // Main game loop | |
|     while (!WindowShouldClose())    // Detect window close button or ESC key | |
|     { | |
|         // Update | |
|         //---------------------------------------------------------------------------------- | |
|         framesCounter++; | |
|          | |
|         // Testing music fading | |
| /* | |
|         if (framesCounter > 600) | |
|         { | |
|             volume -= 0.01; | |
|              | |
|             if (volume <= 0) | |
|             { | |
|                 volume = 1.0; | |
|                 framesCounter = -600; | |
|                 PlayMusicStream("resources/audio/destiny.ogg"); | |
|             } | |
|              | |
|             SetMusicVolume(volume); | |
|         } | |
| */ | |
|         timePlayed = GetMusicTimePlayed() / GetMusicTimeLength() * 100 * 4; // We scale by 4 to fit 400 pixels | |
|         //---------------------------------------------------------------------------------- | |
|          | |
|         // Draw | |
|         //---------------------------------------------------------------------------------- | |
|         BeginDrawing(); | |
|          | |
|             ClearBackground(RAYWHITE); | |
|              | |
|             DrawText("MUSIC SHOULD BE PLAYING!", 255, 200, 20, LIGHTGRAY); | |
|              | |
|             DrawRectangle(200, 250, 400, 12, LIGHTGRAY); | |
|             DrawRectangle(200, 250, (int)timePlayed, 12, MAROON); | |
|          | |
|         EndDrawing(); | |
|         //---------------------------------------------------------------------------------- | |
|     } | |
| 
 | |
|     // De-Initialization | |
|     //-------------------------------------------------------------------------------------- | |
|     CloseAudioDevice();     // Close audio device (music streaming is automatically stopped) | |
|      | |
|     CloseWindow();          // Close window and OpenGL context | |
|     //-------------------------------------------------------------------------------------- | |
|      | |
|     return 0; | |
| } |