|  | /******************************************************************************************* | 
						
						
							|  | * | 
						
						
							|  | *   raylib [core] example - custom logging | 
						
						
							|  | * | 
						
						
							|  | *   Example complexity rating: [★★★☆] 3/4 | 
						
						
							|  | * | 
						
						
							|  | *   Example originally created with raylib 2.5, last time updated with raylib 2.5 | 
						
						
							|  | * | 
						
						
							|  | *   Example contributed by Pablo Marcos Oltra (@pamarcos) and reviewed by Ramon Santamaria (@raysan5) | 
						
						
							|  | * | 
						
						
							|  | *   Example licensed under an unmodified zlib/libpng license, which is an OSI-certified, | 
						
						
							|  | *   BSD-like license that allows static linking with closed source software | 
						
						
							|  | * | 
						
						
							|  | *   Copyright (c) 2018-2025 Pablo Marcos Oltra (@pamarcos) and Ramon Santamaria (@raysan5) | 
						
						
							|  | * | 
						
						
							|  | ********************************************************************************************/ | 
						
						
							|  | 
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							|  | #include "raylib.h" | 
						
						
							|  |  | 
						
						
							|  | #include <stdio.h>                  // Required for: fopen(), fclose(), fputc(), fwrite(), printf(), fprintf(), funopen() | 
						
						
							|  | #include <time.h>                   // Required for: time_t, tm, time(), localtime(), strftime() | 
						
						
							|  |  | 
						
						
							|  | // Custom logging function | 
						
						
							|  | void CustomLog(int msgType, const char *text, va_list args) | 
						
						
							|  | { | 
						
						
							|  |     char timeStr[64] = { 0 }; | 
						
						
							|  |     time_t now = time(NULL); | 
						
						
							|  |     struct tm *tm_info = localtime(&now); | 
						
						
							|  | 
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							|  |     strftime(timeStr, sizeof(timeStr), "%Y-%m-%d %H:%M:%S", tm_info); | 
						
						
							|  |     printf("[%s] ", timeStr); | 
						
						
							|  | 
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							|  |     switch (msgType) | 
						
						
							|  |     { | 
						
						
							|  |         case LOG_INFO: printf("[INFO] : "); break; | 
						
						
							|  |         case LOG_ERROR: printf("[ERROR]: "); break; | 
						
						
							|  |         case LOG_WARNING: printf("[WARN] : "); break; | 
						
						
							|  |         case LOG_DEBUG: printf("[DEBUG]: "); break; | 
						
						
							|  |         default: break; | 
						
						
							|  |     } | 
						
						
							|  | 
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							|  |     vprintf(text, args); | 
						
						
							|  |     printf("\n"); | 
						
						
							|  | } | 
						
						
							|  | 
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							|  | //------------------------------------------------------------------------------------ | 
						
						
							|  | // Program main entry point | 
						
						
							|  | //------------------------------------------------------------------------------------ | 
						
						
							|  | int main(void) | 
						
						
							|  | { | 
						
						
							|  |     // Initialization | 
						
						
							|  |     //-------------------------------------------------------------------------------------- | 
						
						
							|  |     const int screenWidth = 800; | 
						
						
							|  |     const int screenHeight = 450; | 
						
						
							|  | 
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							|  |     // Set custom logger | 
						
						
							|  |     SetTraceLogCallback(CustomLog); | 
						
						
							|  | 
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							|  |     InitWindow(screenWidth, screenHeight, "raylib [core] example - custom logging"); | 
						
						
							|  | 
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							|  |     SetTargetFPS(60);               // Set our game to run at 60 frames-per-second | 
						
						
							|  |     //-------------------------------------------------------------------------------------- | 
						
						
							|  |  | 
						
						
							|  |     // Main game loop | 
						
						
							|  |     while (!WindowShouldClose())    // Detect window close button or ESC key | 
						
						
							|  |     { | 
						
						
							|  |         // Update | 
						
						
							|  |         //---------------------------------------------------------------------------------- | 
						
						
							|  |         // TODO: Update your variables here | 
						
						
							|  |         //---------------------------------------------------------------------------------- | 
						
						
							|  |  | 
						
						
							|  |         // Draw | 
						
						
							|  |         //---------------------------------------------------------------------------------- | 
						
						
							|  |         BeginDrawing(); | 
						
						
							|  | 
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							|  |         ClearBackground(RAYWHITE); | 
						
						
							|  | 
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							|  |         DrawText("Check out the console output to see the custom logger in action!", 60, 200, 20, LIGHTGRAY); | 
						
						
							|  | 
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							|  |         EndDrawing(); | 
						
						
							|  |         //---------------------------------------------------------------------------------- | 
						
						
							|  |     } | 
						
						
							|  | 
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							|  |     // De-Initialization | 
						
						
							|  |     //-------------------------------------------------------------------------------------- | 
						
						
							|  |     CloseWindow();        // Close window and OpenGL context | 
						
						
							|  |     //-------------------------------------------------------------------------------------- | 
						
						
							|  |  | 
						
						
							|  |     return 0; | 
						
						
							|  | }
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