| #pragma once | |
|  | |
| #include <memory> | |
| #include <wrl.h> | |
|  | |
| // OpenGL ES includes | |
| #include <GLES2/gl2.h> | |
| #include <GLES2/gl2ext.h> | |
|  | |
| // EGL includes | |
| #include <EGL/egl.h> | |
| #include <EGL/eglext.h> | |
| #include <EGL/eglplatform.h> | |
|  | |
| // ANGLE include for Windows Store | |
| #include <angle_windowsstore.h> |