|  | #pragma once | 
						
						
							|  |  | 
						
						
							|  | #include <string> | 
						
						
							|  |  | 
						
						
							|  | #include "pch.h" | 
						
						
							|  |  | 
						
						
							|  | namespace raylibUWP | 
						
						
							|  | { | 
						
						
							|  |     ref class App sealed : public Windows::ApplicationModel::Core::IFrameworkView | 
						
						
							|  |     { | 
						
						
							|  |     public: | 
						
						
							|  |         App(); | 
						
						
							|  | 
 | 
						
						
							|  |         // IFrameworkView Methods. | 
						
						
							|  |         virtual void Initialize(Windows::ApplicationModel::Core::CoreApplicationView^ applicationView); | 
						
						
							|  |         virtual void SetWindow(Windows::UI::Core::CoreWindow^ window); | 
						
						
							|  |         virtual void Load(Platform::String^ entryPoint); | 
						
						
							|  |         virtual void Run(); | 
						
						
							|  |         virtual void Uninitialize(); | 
						
						
							|  | 
 | 
						
						
							|  |     protected: | 
						
						
							|  | 
 | 
						
						
							|  | 		// Application lifecycle event handlers. | 
						
						
							|  | 		void OnActivated(Windows::ApplicationModel::Core::CoreApplicationView^ applicationView, Windows::ApplicationModel::Activation::IActivatedEventArgs^ args); | 
						
						
							|  | 		void OnResuming(Platform::Object^ sender, Platform::Object^ args); | 
						
						
							|  | 
 | 
						
						
							|  | 		// Window event handlers. | 
						
						
							|  | 		void OnWindowSizeChanged(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::WindowSizeChangedEventArgs^ args); | 
						
						
							|  | 		void OnVisibilityChanged(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::VisibilityChangedEventArgs^ args); | 
						
						
							|  | 		void OnWindowClosed(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::CoreWindowEventArgs^ args); | 
						
						
							|  | 
 | 
						
						
							|  | 		// DisplayInformation event handlers. | 
						
						
							|  | 		void OnDpiChanged(Windows::Graphics::Display::DisplayInformation^ sender, Platform::Object^ args); | 
						
						
							|  | 		void OnOrientationChanged(Windows::Graphics::Display::DisplayInformation^ sender, Platform::Object^ args); | 
						
						
							|  | 
 | 
						
						
							|  | 		// Input event handlers | 
						
						
							|  | 		void PointerPressed(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args); | 
						
						
							|  | 		void PointerReleased(Windows::UI::Core::CoreWindow ^sender, Windows::UI::Core::PointerEventArgs^ args); | 
						
						
							|  | 		void PointerWheelChanged(Windows::UI::Core::CoreWindow ^sender, Windows::UI::Core::PointerEventArgs^ args); | 
						
						
							|  | 		void MouseMoved(Windows::Devices::Input::MouseDevice^ mouseDevice, Windows::Devices::Input::MouseEventArgs^ args); | 
						
						
							|  | 		void OnKeyDown(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::KeyEventArgs ^ args); | 
						
						
							|  | 		void OnKeyUp(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::KeyEventArgs ^ args); | 
						
						
							|  | 
 | 
						
						
							|  | 	private: | 
						
						
							|  | 
 | 
						
						
							|  |         bool mWindowClosed; | 
						
						
							|  |         bool mWindowVisible; | 
						
						
							|  |     }; | 
						
						
							|  | }
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