|  | #************************************************************************************************** | 
						
						
							|  | # | 
						
						
							|  | #   raylib makefile for multiple platforms | 
						
						
							|  | # | 
						
						
							|  | #   This file supports building raylib examples for the following platforms: | 
						
						
							|  | # | 
						
						
							|  | #     > PLATFORM_DESKTOP | 
						
						
							|  | #         - Defaults to PLATFORM_DESKTOP_GLFW | 
						
						
							|  | #     > PLATFORM_DESKTOP_GFLW (GLFW backend): | 
						
						
							|  | #         - Windows (Win32, Win64) | 
						
						
							|  | #         - Linux (X11/Wayland desktop mode) | 
						
						
							|  | #         - macOS/OSX (x64, arm64) | 
						
						
							|  | #         - FreeBSD, OpenBSD, NetBSD, DragonFly (X11 desktop) | 
						
						
							|  | #     > PLATFORM_DESKTOP_SDL (SDL backend): | 
						
						
							|  | #         - Windows (Win32, Win64) | 
						
						
							|  | #         - Linux (X11/Wayland desktop mode) | 
						
						
							|  | #         - Others (not tested) | 
						
						
							|  | #     > PLATFORM_DESKTOP_RGFW (RGFW backend): | 
						
						
							|  | #         - Windows (Win32, Win64) | 
						
						
							|  | #         - Linux (X11 desktop mode) | 
						
						
							|  | #         - macOS/OSX (x64, arm64 (not tested)) | 
						
						
							|  | #         - Others (not tested) | 
						
						
							|  | #     > PLATFORM_WEB_RGFW: | 
						
						
							|  | #         - HTML5 (WebAssembly) | 
						
						
							|  | #     > PLATFORM_WEB: | 
						
						
							|  | #         - HTML5 (WebAssembly) | 
						
						
							|  | #     > PLATFORM_DRM: | 
						
						
							|  | #         - Raspberry Pi 0-5 (DRM/KMS) | 
						
						
							|  | #         - Linux DRM subsystem (KMS mode) | 
						
						
							|  | #     > PLATFORM_ANDROID: | 
						
						
							|  | #         - Android (ARM, ARM64) | 
						
						
							|  | # | 
						
						
							|  | #   Copyright (c) 2013-2025 Ramon Santamaria (@raysan5) | 
						
						
							|  | # | 
						
						
							|  | #   This software is provided "as-is", without any express or implied warranty. In no event | 
						
						
							|  | #   will the authors be held liable for any damages arising from the use of this software. | 
						
						
							|  | # | 
						
						
							|  | #   Permission is granted to anyone to use this software for any purpose, including commercial | 
						
						
							|  | #   applications, and to alter it and redistribute it freely, subject to the following restrictions: | 
						
						
							|  | # | 
						
						
							|  | #     1. The origin of this software must not be misrepresented; you must not claim that you | 
						
						
							|  | #     wrote the original software. If you use this software in a product, an acknowledgment | 
						
						
							|  | #     in the product documentation would be appreciated but is not required. | 
						
						
							|  | # | 
						
						
							|  | #     2. Altered source versions must be plainly marked as such, and must not be misrepresented | 
						
						
							|  | #     as being the original software. | 
						
						
							|  | # | 
						
						
							|  | #     3. This notice may not be removed or altered from any source distribution. | 
						
						
							|  | # | 
						
						
							|  | #************************************************************************************************** | 
						
						
							|  |  | 
						
						
							|  | .PHONY: all clean | 
						
						
							|  | 
 | 
						
						
							|  | # Define required environment variables | 
						
						
							|  | #------------------------------------------------------------------------------------------------ | 
						
						
							|  | # Define target platform: PLATFORM_DESKTOP, PLATFORM_DESKTOP_SDL, PLATFORM_DRM, PLATFORM_ANDROID, PLATFORM_WEB, PLATFORM_WEB_RGFW | 
						
						
							|  | PLATFORM              ?= PLATFORM_DESKTOP | 
						
						
							|  | 
 | 
						
						
							|  | ifeq ($(PLATFORM),$(filter $(PLATFORM),PLATFORM_DESKTOP_GLFW PLATFORM_DESKTOP_SDL PLATFORM_DESKTOP_RGFW)) | 
						
						
							|  |     TARGET_PLATFORM := $(PLATFORM) | 
						
						
							|  |     override PLATFORM = PLATFORM_DESKTOP | 
						
						
							|  | else | 
						
						
							|  |     ifeq ($(PLATFORM), PLATFORM_DESKTOP) | 
						
						
							|  |         TARGET_PLATFORM = PLATFORM_DESKTOP_GLFW | 
						
						
							|  |     else | 
						
						
							|  |         TARGET_PLATFORM = $(PLATFORM) | 
						
						
							|  |     endif | 
						
						
							|  | endif | 
						
						
							|  | 
 | 
						
						
							|  | # Define required raylib variables | 
						
						
							|  | PROJECT_NAME          ?= raylib_examples | 
						
						
							|  | RAYLIB_VERSION        ?= 5.5.0 | 
						
						
							|  | RAYLIB_PATH           ?= .. | 
						
						
							|  | 
 | 
						
						
							|  | # Define raylib source code path | 
						
						
							|  | RAYLIB_SRC_PATH       ?= ../src | 
						
						
							|  | 
 | 
						
						
							|  | # Locations of raylib.h and libraylib.a/libraylib.so | 
						
						
							|  | # NOTE: Those variables are only used for PLATFORM_OS: LINUX, BSD | 
						
						
							|  | DESTDIR ?= /usr/local | 
						
						
							|  | RAYLIB_INCLUDE_PATH   ?= $(DESTDIR)/include | 
						
						
							|  | RAYLIB_LIB_PATH       ?= $(DESTDIR)/lib | 
						
						
							|  | 
 | 
						
						
							|  | # Library type compilation: STATIC (.a) or SHARED (.so/.dll) | 
						
						
							|  | RAYLIB_LIBTYPE        ?= STATIC | 
						
						
							|  | 
 | 
						
						
							|  | # Build mode for project: DEBUG or RELEASE | 
						
						
							|  | BUILD_MODE            ?= RELEASE | 
						
						
							|  | 
 | 
						
						
							|  | # Use external GLFW library instead of rglfw module | 
						
						
							|  | USE_EXTERNAL_GLFW     ?= FALSE | 
						
						
							|  | 
 | 
						
						
							|  | # PLATFORM_DESKTOP_SDL: It requires SDL library to be provided externally | 
						
						
							|  | # WARNING: Library is not included in raylib, it MUST be configured by users | 
						
						
							|  | SDL_INCLUDE_PATH      ?= $(RAYLIB_SRC_PATH)/external/SDL2/include | 
						
						
							|  | SDL_LIBRARY_PATH      ?= $(RAYLIB_SRC_PATH)/external/SDL2/lib | 
						
						
							|  | SDL_LIBRARIES         ?= -lSDL2 -lSDL2main | 
						
						
							|  | 
 | 
						
						
							|  | # Use Wayland display server protocol on Linux desktop (by default it uses X11 windowing system) | 
						
						
							|  | # NOTE: This variable is only used for PLATFORM_OS: LINUX | 
						
						
							|  | USE_WAYLAND_DISPLAY   ?= FALSE | 
						
						
							|  | 
 | 
						
						
							|  | # PLATFORM_WEB: Default properties | 
						
						
							|  | BUILD_WEB_ASYNCIFY    ?= TRUE | 
						
						
							|  | BUILD_WEB_SHELL       ?= $(RAYLIB_PATH)/src/minshell.html | 
						
						
							|  | BUILD_WEB_HEAP_SIZE   ?= 134217728 | 
						
						
							|  | BUILD_WEB_RESOURCES   ?= TRUE | 
						
						
							|  | BUILD_WEB_RESOURCES_PATH  ?= $(dir $<)resources@resources | 
						
						
							|  | # Use WebGL2 backend (OpenGL 3.0) | 
						
						
							|  | # WARNING: Requires raylib compiled with GRAPHICS_API_OPENGL_ES3 | 
						
						
							|  | BUILD_WEB_WEBGL2      ?= FALSE | 
						
						
							|  | 
 | 
						
						
							|  | # Determine PLATFORM_OS when required | 
						
						
							|  | ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM),PLATFORM_DESKTOP_GLFW PLATFORM_DESKTOP_SDL PLATFORM_DESKTOP_RGFW PLATFORM_WEB PLATFORM_WEB_RGFW)) | 
						
						
							|  |     # No uname.exe on MinGW!, but OS=Windows_NT on Windows! | 
						
						
							|  |     # ifeq ($(UNAME),Msys) -> Windows | 
						
						
							|  |     ifeq ($(OS),Windows_NT) | 
						
						
							|  |         PLATFORM_OS = WINDOWS | 
						
						
							|  |     else | 
						
						
							|  |         UNAMEOS = $(shell uname) | 
						
						
							|  |         ifeq ($(UNAMEOS),Linux) | 
						
						
							|  |             PLATFORM_OS = LINUX | 
						
						
							|  |         endif | 
						
						
							|  |         ifeq ($(UNAMEOS),FreeBSD) | 
						
						
							|  |             PLATFORM_OS = BSD | 
						
						
							|  |         endif | 
						
						
							|  |         ifeq ($(UNAMEOS),OpenBSD) | 
						
						
							|  |             PLATFORM_OS = BSD | 
						
						
							|  |         endif | 
						
						
							|  |         ifeq ($(UNAMEOS),NetBSD) | 
						
						
							|  |             PLATFORM_OS = BSD | 
						
						
							|  |         endif | 
						
						
							|  |         ifeq ($(UNAMEOS),DragonFly) | 
						
						
							|  |             PLATFORM_OS = BSD | 
						
						
							|  |         endif | 
						
						
							|  |         ifeq ($(UNAMEOS),Darwin) | 
						
						
							|  |             PLATFORM_OS = OSX | 
						
						
							|  |         endif | 
						
						
							|  |     endif | 
						
						
							|  | endif | 
						
						
							|  | ifeq ($(TARGET_PLATFORM),PLATFORM_DRM) | 
						
						
							|  |     UNAMEOS = $(shell uname) | 
						
						
							|  |     ifeq ($(UNAMEOS),Linux) | 
						
						
							|  |         PLATFORM_OS = LINUX | 
						
						
							|  |     endif | 
						
						
							|  | endif | 
						
						
							|  | 
 | 
						
						
							|  | # RAYLIB_PATH adjustment for LINUX platform | 
						
						
							|  | # TODO: Do we really need this? | 
						
						
							|  | ifeq ($(TARGET_PLATFORM),PLATFORM_DESKTOP_GLFW) | 
						
						
							|  |     ifeq ($(PLATFORM_OS),LINUX) | 
						
						
							|  |         RAYLIB_PREFIX  ?= .. | 
						
						
							|  |         RAYLIB_PATH     = $(realpath $(RAYLIB_PREFIX)) | 
						
						
							|  |     endif | 
						
						
							|  | endif | 
						
						
							|  | 
 | 
						
						
							|  | # Default path for raylib on Raspberry Pi | 
						
						
							|  | ifeq ($(TARGET_PLATFORM),PLATFORM_DRM) | 
						
						
							|  |     RAYLIB_PATH        ?= /home/pi/raylib | 
						
						
							|  | endif | 
						
						
							|  | 
 | 
						
						
							|  | # Define raylib release directory for compiled library | 
						
						
							|  | RAYLIB_RELEASE_PATH    ?= $(RAYLIB_PATH)/src | 
						
						
							|  | 
 | 
						
						
							|  | ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW)) | 
						
						
							|  |     ifeq ($(PLATFORM_OS),WINDOWS) | 
						
						
							|  |         # Emscripten required variables | 
						
						
							|  | 		EMSDK_PATH         ?= C:/raylib/emsdk | 
						
						
							|  | 		EMSCRIPTEN_PATH    ?= $(EMSDK_PATH)/upstream/emscripten | 
						
						
							|  | 		CLANG_PATH          = $(EMSDK_PATH)/upstream/bin | 
						
						
							|  | 		PYTHON_PATH         = $(EMSDK_PATH)/python/3.9.2-nuget_64bit | 
						
						
							|  | 		NODE_PATH           = $(EMSDK_PATH)/node/20.18.0_64bit/bin | 
						
						
							|  | 		export PATH         = $(EMSDK_PATH);$(EMSCRIPTEN_PATH);$(CLANG_PATH);$(NODE_PATH);$(PYTHON_PATH):$$(PATH) | 
						
						
							|  |     endif | 
						
						
							|  | endif | 
						
						
							|  | 
 | 
						
						
							|  | # Define default C compiler: CC | 
						
						
							|  | #------------------------------------------------------------------------------------------------ | 
						
						
							|  | CC = gcc | 
						
						
							|  | 
 | 
						
						
							|  | ifeq ($(TARGET_PLATFORM),PLATFORM_DESKTOP_GLFW) | 
						
						
							|  |     ifeq ($(PLATFORM_OS),OSX) | 
						
						
							|  |         # OSX default compiler | 
						
						
							|  |         CC = clang | 
						
						
							|  |     endif | 
						
						
							|  |     ifeq ($(PLATFORM_OS),BSD) | 
						
						
							|  |         # FreeBSD, OpenBSD, NetBSD, DragonFly default compiler | 
						
						
							|  |         CC = clang | 
						
						
							|  |     endif | 
						
						
							|  | endif | 
						
						
							|  | ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW)) | 
						
						
							|  |     # HTML5 emscripten compiler | 
						
						
							|  |     # WARNING: To compile to HTML5, code must be redesigned | 
						
						
							|  |     # to use emscripten.h and emscripten_set_main_loop() | 
						
						
							|  |     CC = emcc | 
						
						
							|  | endif | 
						
						
							|  | 
 | 
						
						
							|  | # Define default make program: MAKE | 
						
						
							|  | #------------------------------------------------------------------------------------------------ | 
						
						
							|  | MAKE ?= make | 
						
						
							|  | 
 | 
						
						
							|  | ifeq ($(TARGET_PLATFORM),PLATFORM_DESKTOP_GLFW) | 
						
						
							|  |     ifeq ($(PLATFORM_OS),WINDOWS) | 
						
						
							|  |         MAKE = mingw32-make | 
						
						
							|  |     endif | 
						
						
							|  | endif | 
						
						
							|  | ifeq ($(TARGET_PLATFORM),PLATFORM_ANDROID) | 
						
						
							|  |     MAKE = mingw32-make | 
						
						
							|  | endif | 
						
						
							|  | ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW)) | 
						
						
							|  |     ifeq ($(OS),Windows_NT) | 
						
						
							|  |         MAKE = mingw32-make | 
						
						
							|  |     else | 
						
						
							|  |         EMMAKE != type emmake | 
						
						
							|  |         ifneq (, $(EMMAKE)) | 
						
						
							|  |             MAKE = emmake make | 
						
						
							|  |         else | 
						
						
							|  |             MAKE = mingw32-make | 
						
						
							|  |         endif | 
						
						
							|  |     endif | 
						
						
							|  | endif | 
						
						
							|  | 
 | 
						
						
							|  | # Define compiler flags: CFLAGS | 
						
						
							|  | #------------------------------------------------------------------------------------------------ | 
						
						
							|  | #  -O1                  defines optimization level | 
						
						
							|  | #  -g                   include debug information on compilation | 
						
						
							|  | #  -s                   strip unnecessary data from build | 
						
						
							|  | #  -Wall                turns on most, but not all, compiler warnings | 
						
						
							|  | #  -std=c99             defines C language mode (standard C from 1999 revision) | 
						
						
							|  | #  -std=gnu99           defines C language mode (GNU C from 1999 revision) | 
						
						
							|  | #  -Wno-missing-braces  ignore invalid warning (GCC bug 53119) | 
						
						
							|  | #  -Wno-unused-value    ignore unused return values of some functions (i.e. fread()) | 
						
						
							|  | #  -D_DEFAULT_SOURCE    use with -std=c99 on Linux and PLATFORM_WEB, required for timespec | 
						
						
							|  | CFLAGS = -Wall -std=c99 -D_DEFAULT_SOURCE -Wno-missing-braces -Wunused-result | 
						
						
							|  | 
 | 
						
						
							|  | ifeq ($(BUILD_MODE),DEBUG) | 
						
						
							|  |     CFLAGS += -g -D_DEBUG | 
						
						
							|  | else | 
						
						
							|  |    ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW)) | 
						
						
							|  |         ifeq ($(BUILD_WEB_ASYNCIFY),TRUE) | 
						
						
							|  |             CFLAGS += -O3 | 
						
						
							|  |         else | 
						
						
							|  |             CFLAGS += -Os | 
						
						
							|  |         endif | 
						
						
							|  |     else | 
						
						
							|  |         CFLAGS += -O2 | 
						
						
							|  |     endif | 
						
						
							|  | endif | 
						
						
							|  | 
 | 
						
						
							|  | # Additional flags for compiler (if desired) | 
						
						
							|  | #  -Wextra                  enables some extra warning flags that are not enabled by -Wall | 
						
						
							|  | #  -Wmissing-prototypes     warn if a global function is defined without a previous prototype declaration | 
						
						
							|  | #  -Wstrict-prototypes      warn if a function is declared or defined without specifying the argument types | 
						
						
							|  | #  -Werror=implicit-function-declaration   catch function calls without prior declaration | 
						
						
							|  | #CFLAGS += -Wextra -Wmissing-prototypes -Wstrict-prototypes | 
						
						
							|  | ifeq ($(TARGET_PLATFORM),PLATFORM_DESKTOP_GLFW) | 
						
						
							|  |     ifeq ($(PLATFORM_OS),LINUX) | 
						
						
							|  |         ifeq ($(RAYLIB_LIBTYPE),STATIC) | 
						
						
							|  |             CFLAGS += -D_DEFAULT_SOURCE | 
						
						
							|  |         endif | 
						
						
							|  |         ifeq ($(RAYLIB_LIBTYPE),SHARED) | 
						
						
							|  |             # Explicitly enable runtime link to libraylib.so | 
						
						
							|  |             CFLAGS += -Wl,-rpath,$(RAYLIB_RELEASE_PATH) | 
						
						
							|  |         endif | 
						
						
							|  |     endif | 
						
						
							|  | endif | 
						
						
							|  | ifeq ($(TARGET_PLATFORM),PLATFORM_DRM) | 
						
						
							|  |     CFLAGS += -std=gnu99 -DEGL_NO_X11 | 
						
						
							|  | endif | 
						
						
							|  | 
 | 
						
						
							|  | # Define include paths for required headers: INCLUDE_PATHS | 
						
						
							|  | # NOTE: Some external/extras libraries could be required (stb, easings...) | 
						
						
							|  | #------------------------------------------------------------------------------------------------ | 
						
						
							|  | INCLUDE_PATHS = -I. -I$(RAYLIB_PATH)/src -I$(RAYLIB_PATH)/src/external $(EXTRA_INCLUDE_PATHS) | 
						
						
							|  | 
 | 
						
						
							|  | # Define additional directories containing required header files | 
						
						
							|  | ifeq ($(TARGET_PLATFORM),PLATFORM_DESKTOP_GLFW) | 
						
						
							|  |     ifeq ($(PLATFORM_OS),BSD) | 
						
						
							|  |         INCLUDE_PATHS += -I$(RAYLIB_INCLUDE_PATH) -I/usr/pkg/include -I/usr/X11R7/include | 
						
						
							|  |     endif | 
						
						
							|  |     ifeq ($(PLATFORM_OS),LINUX) | 
						
						
							|  |         INCLUDE_PATHS += -I$(RAYLIB_INCLUDE_PATH) | 
						
						
							|  |     endif | 
						
						
							|  | endif | 
						
						
							|  | ifeq ($(TARGET_PLATFORM),PLATFORM_DESKTOP_SDL) | 
						
						
							|  |     INCLUDE_PATHS += -I$(SDL_INCLUDE_PATH) | 
						
						
							|  | endif | 
						
						
							|  | ifeq ($(TARGET_PLATFORM),PLATFORM_DRM) | 
						
						
							|  |     INCLUDE_PATHS += -I$(RAYLIB_INCLUDE_PATH) | 
						
						
							|  |     INCLUDE_PATHS += -I/usr/include/libdrm | 
						
						
							|  | endif | 
						
						
							|  | 
 | 
						
						
							|  | # Define library paths containing required libs: LDFLAGS | 
						
						
							|  | #------------------------------------------------------------------------------------------------ | 
						
						
							|  | LDFLAGS = -L. -L$(RAYLIB_RELEASE_PATH) -L$(RAYLIB_PATH)/src | 
						
						
							|  | 
 | 
						
						
							|  | ifeq ($(TARGET_PLATFORM),PLATFORM_DESKTOP_GLFW) | 
						
						
							|  |     ifeq ($(PLATFORM_OS),WINDOWS) | 
						
						
							|  |         # NOTE: The resource .rc file contains windows executable icon and properties | 
						
						
							|  |         LDFLAGS += $(RAYLIB_PATH)/src/raylib.rc.data | 
						
						
							|  |         # -Wl,--subsystem,windows hides the console window | 
						
						
							|  |         ifeq ($(BUILD_MODE), RELEASE) | 
						
						
							|  |             LDFLAGS += -Wl,--subsystem,windows | 
						
						
							|  |         endif | 
						
						
							|  |     endif | 
						
						
							|  |     ifeq ($(PLATFORM_OS),LINUX) | 
						
						
							|  |         LDFLAGS += -L$(RAYLIB_LIB_PATH) | 
						
						
							|  |     endif | 
						
						
							|  |     ifeq ($(PLATFORM_OS),BSD) | 
						
						
							|  |         LDFLAGS += -Lsrc -L$(RAYLIB_LIB_PATH) | 
						
						
							|  |     endif | 
						
						
							|  | endif | 
						
						
							|  | ifeq ($(TARGET_PLATFORM),PLATFORM_DESKTOP_SDL) | 
						
						
							|  |     ifeq ($(PLATFORM_OS),WINDOWS) | 
						
						
							|  |         # NOTE: The resource .rc file contains windows executable icon and properties | 
						
						
							|  |         LDFLAGS += $(RAYLIB_PATH)/src/raylib.rc.data | 
						
						
							|  |         # -Wl,--subsystem,windows hides the console window | 
						
						
							|  |         ifeq ($(BUILD_MODE), RELEASE) | 
						
						
							|  |             LDFLAGS += -Wl,--subsystem,windows | 
						
						
							|  |         endif | 
						
						
							|  |     endif | 
						
						
							|  |     LDFLAGS += -L$(SDL_LIBRARY_PATH) | 
						
						
							|  | endif | 
						
						
							|  | ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW)) | 
						
						
							|  |     # -Os                        # size optimization | 
						
						
							|  |     # -O2                        # optimization level 2, if used, also set --memory-init-file 0 | 
						
						
							|  |     # -sUSE_GLFW=3               # Use glfw3 library (context/input management) | 
						
						
							|  |     # -sALLOW_MEMORY_GROWTH=1    # to allow memory resizing -> WARNING: Audio buffers could FAIL! | 
						
						
							|  |     # -sTOTAL_MEMORY=16777216    # to specify heap memory size (default = 16MB) (67108864 = 64MB) | 
						
						
							|  |     # -sUSE_PTHREADS=1           # multithreading support | 
						
						
							|  |     # -sWASM=0                   # disable Web Assembly, emitted by default | 
						
						
							|  |     # -sASYNCIFY                 # lets synchronous C/C++ code interact with asynchronous JS | 
						
						
							|  |     # -sFORCE_FILESYSTEM=1       # force filesystem to load/save files data | 
						
						
							|  |     # -sASSERTIONS=1             # enable runtime checks for common memory allocation errors (-O1 and above turn it off) | 
						
						
							|  |     # -sMINIFY_HTML=0            # minify generated html from shell.html | 
						
						
							|  |     # --profiling                # include information for code profiling | 
						
						
							|  |     # --memory-init-file 0       # to avoid an external memory initialization code file (.mem) | 
						
						
							|  |     # --preload-file resources   # specify a resources folder for data compilation | 
						
						
							|  |     # --source-map-base          # allow debugging in browser with source map | 
						
						
							|  |     # --shell-file shell.html    # define a custom shell .html and output extension | 
						
						
							|  |     LDFLAGS += -sTOTAL_MEMORY=$(BUILD_WEB_HEAP_SIZE) -sFORCE_FILESYSTEM=1 -sEXPORTED_RUNTIME_METHODS=ccall -sMINIFY_HTML=0 | 
						
						
							|  | 
 | 
						
						
							|  |     # Using GLFW3 library (instead of RGFW) | 
						
						
							|  |     ifeq ($(TARGET_PLATFORM),PLATFORM_WEB) | 
						
						
							|  |         LDFLAGS += -sUSE_GLFW=3 | 
						
						
							|  |     endif | 
						
						
							|  | 
 | 
						
						
							|  |     # Build using asyncify | 
						
						
							|  |     ifeq ($(BUILD_WEB_ASYNCIFY),TRUE) | 
						
						
							|  |         LDFLAGS += -sASYNCIFY | 
						
						
							|  |     endif | 
						
						
							|  | 
 | 
						
						
							|  |     # NOTE: Flags required for WebGL 2.0 (OpenGL ES 3.0) | 
						
						
							|  |     # WARNING: Requires raylib compiled with GRAPHICS_API_OPENGL_ES3 | 
						
						
							|  |     ifeq ($(BUILD_WEB_WEBGL2),TRUE) | 
						
						
							|  |         LDFLAGS += -sMIN_WEBGL_VERSION=2 -sMAX_WEBGL_VERSION=2 | 
						
						
							|  |     endif | 
						
						
							|  | 
 | 
						
						
							|  |     # Add resources building if required | 
						
						
							|  |     ifeq ($(BUILD_WEB_RESOURCES),TRUE) | 
						
						
							|  |         LDFLAGS += --preload-file $(BUILD_WEB_RESOURCES_PATH) | 
						
						
							|  |     endif | 
						
						
							|  | 
 | 
						
						
							|  |     # Add debug mode flags if required | 
						
						
							|  |     ifeq ($(BUILD_MODE),DEBUG) | 
						
						
							|  |         LDFLAGS += -sASSERTIONS=1 --profiling | 
						
						
							|  |     endif | 
						
						
							|  | 
 | 
						
						
							|  |     # Define a custom shell .html and output extension | 
						
						
							|  |     LDFLAGS += --shell-file $(BUILD_WEB_SHELL) | 
						
						
							|  |     EXT = .html | 
						
						
							|  | 
 | 
						
						
							|  |     # NOTE: Simple raylib examples are compiled to be interpreter with asyncify, that way, | 
						
						
							|  |     # we can compile same code for ALL platforms with no change required, but, working on bigger | 
						
						
							|  |     # projects, code needs to be refactored to avoid a blocking while() loop, moving Update and Draw | 
						
						
							|  |     # logic to a self contained function: UpdateDrawFrame(), check core_basic_window_web.c for reference. | 
						
						
							|  | 
 | 
						
						
							|  | endif | 
						
						
							|  | 
 | 
						
						
							|  | # Define libraries required on linking: LDLIBS | 
						
						
							|  | # NOTE: To link libraries (lib<name>.so or lib<name>.a), use -l<name> | 
						
						
							|  | #------------------------------------------------------------------------------------------------ | 
						
						
							|  | ifeq ($(TARGET_PLATFORM),PLATFORM_DESKTOP_GLFW) | 
						
						
							|  |     ifeq ($(PLATFORM_OS),WINDOWS) | 
						
						
							|  |         # Libraries for Windows desktop compilation | 
						
						
							|  |         # NOTE: WinMM library required to set high-res timer resolution | 
						
						
							|  |         LDLIBS = -lraylib -lopengl32 -lgdi32 -lwinmm | 
						
						
							|  |     endif | 
						
						
							|  |     ifeq ($(PLATFORM_OS),LINUX) | 
						
						
							|  |         # Libraries for Debian GNU/Linux desktop compiling | 
						
						
							|  |         # NOTE: Required packages: libegl1-mesa-dev | 
						
						
							|  |         LDLIBS = -lraylib -lGL -lm -lpthread -ldl -lrt | 
						
						
							|  | 
 | 
						
						
							|  |         # On X11 requires also below libraries | 
						
						
							|  |         LDLIBS += -lX11 | 
						
						
							|  |         # NOTE: It seems additional libraries are not required any more, latest GLFW just dlopen them | 
						
						
							|  |         #LDLIBS += -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor | 
						
						
							|  | 
 | 
						
						
							|  |         # On Wayland windowing system, additional libraries requires | 
						
						
							|  |         ifeq ($(USE_WAYLAND_DISPLAY),TRUE) | 
						
						
							|  |             LDLIBS += -lwayland-client -lwayland-cursor -lwayland-egl -lxkbcommon | 
						
						
							|  |         endif | 
						
						
							|  |         # Explicit link to libc | 
						
						
							|  |         ifeq ($(RAYLIB_LIBTYPE),SHARED) | 
						
						
							|  |             LDLIBS += -lc | 
						
						
							|  |         endif | 
						
						
							|  | 
 | 
						
						
							|  |         # NOTE: On ARM 32bit arch, miniaudio requires atomics library | 
						
						
							|  |         LDLIBS += -latomic | 
						
						
							|  |     endif | 
						
						
							|  |     ifeq ($(PLATFORM_OS),OSX) | 
						
						
							|  |         # Libraries for OSX 10.9 desktop compiling | 
						
						
							|  |         # NOTE: Required packages: libopenal-dev libegl1-mesa-dev | 
						
						
							|  |         LDLIBS = -lraylib -framework OpenGL -framework Cocoa -framework IOKit -framework CoreAudio -framework CoreVideo | 
						
						
							|  |     endif | 
						
						
							|  |     ifeq ($(PLATFORM_OS),BSD) | 
						
						
							|  |         # Libraries for FreeBSD, OpenBSD, NetBSD, DragonFly desktop compiling | 
						
						
							|  |         # NOTE: Required packages: mesa-libs | 
						
						
							|  |         LDFLAGS += -L/usr/X11R7/lib -Wl,-R/usr/X11R7/lib | 
						
						
							|  |         LDLIBS = -lraylib -lGL -lm -lpthread | 
						
						
							|  | 
 | 
						
						
							|  |         # On XWindow requires also below libraries | 
						
						
							|  |         LDLIBS += -lX11 -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor | 
						
						
							|  |     endif | 
						
						
							|  |     ifeq ($(USE_EXTERNAL_GLFW),TRUE) | 
						
						
							|  |         # NOTE: It could require additional packages installed: libglfw3-dev | 
						
						
							|  |         LDLIBS += -lglfw | 
						
						
							|  |     endif | 
						
						
							|  | endif | 
						
						
							|  | ifeq ($(TARGET_PLATFORM),PLATFORM_DESKTOP_SDL) | 
						
						
							|  |     ifeq ($(PLATFORM_OS),WINDOWS) | 
						
						
							|  |         # Libraries for Windows desktop compilation | 
						
						
							|  |         LDLIBS = -lraylib $(SDL_LIBRARIES) -lopengl32 -lgdi32 | 
						
						
							|  |     endif | 
						
						
							|  |     ifeq ($(PLATFORM_OS),LINUX) | 
						
						
							|  |         # Libraries for Debian GNU/Linux desktop compiling | 
						
						
							|  |         # NOTE: Required packages: libegl1-mesa-dev | 
						
						
							|  |         LDLIBS = -lraylib $(SDL_LIBRARIES) -lGL -lm -lpthread -ldl -lrt | 
						
						
							|  | 
 | 
						
						
							|  |         # On X11 requires also below libraries | 
						
						
							|  |         LDLIBS += -lX11 | 
						
						
							|  |         # NOTE: It seems additional libraries are not required any more, latest GLFW just dlopen them | 
						
						
							|  |         #LDLIBS += -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor | 
						
						
							|  | 
 | 
						
						
							|  |         # On Wayland windowing system, additional libraries requires | 
						
						
							|  |         ifeq ($(USE_WAYLAND_DISPLAY),TRUE) | 
						
						
							|  |             LDLIBS += -lwayland-client -lwayland-cursor -lwayland-egl -lxkbcommon | 
						
						
							|  |         endif | 
						
						
							|  |         # Explicit link to libc | 
						
						
							|  |         ifeq ($(RAYLIB_LIBTYPE),SHARED) | 
						
						
							|  |             LDLIBS += -lc | 
						
						
							|  |         endif | 
						
						
							|  | 
 | 
						
						
							|  |         # NOTE: On ARM 32bit arch, miniaudio requires atomics library | 
						
						
							|  |         LDLIBS += -latomic | 
						
						
							|  |     endif | 
						
						
							|  | endif | 
						
						
							|  | ifeq ($(TARGET_PLATFORM),PLATFORM_DESKTOP_RGFW) | 
						
						
							|  |     ifeq ($(PLATFORM_OS),WINDOWS) | 
						
						
							|  |         # Libraries for Windows desktop compilation | 
						
						
							|  |         LDFLAGS += -L..\src | 
						
						
							|  |         LDLIBS = -lraylib -lgdi32 -lwinmm -lopengl32 | 
						
						
							|  |     endif | 
						
						
							|  |     ifeq ($(PLATFORM_OS),LINUX) | 
						
						
							|  |         # Libraries for Debian GNU/Linux desktop compipling | 
						
						
							|  |         # NOTE: Required packages: libegl1-mesa-dev | 
						
						
							|  |         LDFLAGS += -L../src | 
						
						
							|  |         LDLIBS = -lraylib -lGL -lX11 -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor -lm -lpthread -ldl -lrt | 
						
						
							|  | 
 | 
						
						
							|  |         # Explicit link to libc | 
						
						
							|  |         ifeq ($(RAYLIB_LIBTYPE),SHARED) | 
						
						
							|  |             LDLIBS += -lc | 
						
						
							|  |         endif | 
						
						
							|  | 
 | 
						
						
							|  |         # NOTE: On ARM 32bit arch, miniaudio requires atomics library | 
						
						
							|  |         LDLIBS += -latomic | 
						
						
							|  |     endif | 
						
						
							|  |     ifeq ($(PLATFORM_OS),OSX) | 
						
						
							|  |         # Libraries for Debian GNU/Linux desktop compiling | 
						
						
							|  |         # NOTE: Required packages: libegl1-mesa-dev | 
						
						
							|  |         LDFLAGS += -L../src | 
						
						
							|  |         LDLIBS = -lraylib -lm | 
						
						
							|  |         LDLIBS += -framework Foundation -framework AppKit -framework IOKit -framework OpenGL -framework CoreVideo | 
						
						
							|  |     endif | 
						
						
							|  | endif | 
						
						
							|  | ifeq ($(TARGET_PLATFORM),PLATFORM_DRM) | 
						
						
							|  |     # Libraries for DRM compiling | 
						
						
							|  |     # NOTE: Required packages: libasound2-dev (ALSA) | 
						
						
							|  |     LDLIBS = -lraylib -lGLESv2 -lEGL -lpthread -lrt -lm -lgbm -ldrm -ldl -latomic | 
						
						
							|  | endif | 
						
						
							|  | ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW)) | 
						
						
							|  |     # Libraries for web (HTML5) compiling | 
						
						
							|  |     LDLIBS = $(RAYLIB_RELEASE_PATH)/libraylib.web.a | 
						
						
							|  | endif | 
						
						
							|  | 
 | 
						
						
							|  | CURRENT_MAKEFILE = $(lastword $(MAKEFILE_LIST)) | 
						
						
							|  | 
 | 
						
						
							|  | # Define source code object files required | 
						
						
							|  | #------------------------------------------------------------------------------------------------ | 
						
						
							|  | #EXAMPLES_LIST_START | 
						
						
							|  | CORE = \ | 
						
						
							|  |     core/core_2d_camera \ | 
						
						
							|  |     core/core_2d_camera_mouse_zoom \ | 
						
						
							|  |     core/core_2d_camera_platformer \ | 
						
						
							|  |     core/core_2d_camera_split_screen \ | 
						
						
							|  |     core/core_3d_camera_first_person \ | 
						
						
							|  |     core/core_3d_camera_fps \ | 
						
						
							|  |     core/core_3d_camera_free \ | 
						
						
							|  |     core/core_3d_camera_mode \ | 
						
						
							|  |     core/core_3d_camera_split_screen \ | 
						
						
							|  |     core/core_3d_picking \ | 
						
						
							|  |     core/core_automation_events \ | 
						
						
							|  |     core/core_basic_screen_manager \ | 
						
						
							|  |     core/core_basic_window \ | 
						
						
							|  |     core/core_clipboard_text \ | 
						
						
							|  |     core/core_custom_frame_control \ | 
						
						
							|  |     core/core_custom_logging \ | 
						
						
							|  |     core/core_delta_time \ | 
						
						
							|  |     core/core_directory_files \ | 
						
						
							|  |     core/core_drop_files \ | 
						
						
							|  |     core/core_high_dpi \ | 
						
						
							|  |     core/core_input_actions \ | 
						
						
							|  |     core/core_input_gamepad \ | 
						
						
							|  |     core/core_input_gestures \ | 
						
						
							|  |     core/core_input_gestures_testbed \ | 
						
						
							|  |     core/core_input_keys \ | 
						
						
							|  |     core/core_input_mouse \ | 
						
						
							|  |     core/core_input_mouse_wheel \ | 
						
						
							|  |     core/core_input_multitouch \ | 
						
						
							|  |     core/core_input_virtual_controls \ | 
						
						
							|  |     core/core_monitor_change \ | 
						
						
							|  |     core/core_random_sequence \ | 
						
						
							|  |     core/core_random_values \ | 
						
						
							|  |     core/core_render_texture \ | 
						
						
							|  |     core/core_scissor_test \ | 
						
						
							|  |     core/core_smooth_pixelperfect \ | 
						
						
							|  |     core/core_storage_values \ | 
						
						
							|  |     core/core_undo_redo \ | 
						
						
							|  |     core/core_vr_simulator \ | 
						
						
							|  |     core/core_window_flags \ | 
						
						
							|  |     core/core_window_letterbox \ | 
						
						
							|  |     core/core_window_should_close \ | 
						
						
							|  |     core/core_world_screen | 
						
						
							|  | 
 | 
						
						
							|  | SHAPES = \ | 
						
						
							|  |     shapes/shapes_basic_shapes \ | 
						
						
							|  |     shapes/shapes_bouncing_ball \ | 
						
						
							|  |     shapes/shapes_bullet_hell \ | 
						
						
							|  |     shapes/shapes_circle_sector_drawing \ | 
						
						
							|  |     shapes/shapes_clock_of_clocks \ | 
						
						
							|  |     shapes/shapes_collision_area \ | 
						
						
							|  |     shapes/shapes_colors_palette \ | 
						
						
							|  |     shapes/shapes_dashed_line \ | 
						
						
							|  |     shapes/shapes_digital_clock \ | 
						
						
							|  |     shapes/shapes_double_pendulum \ | 
						
						
							|  |     shapes/shapes_easings_ball \ | 
						
						
							|  |     shapes/shapes_easings_box \ | 
						
						
							|  |     shapes/shapes_easings_rectangles \ | 
						
						
							|  |     shapes/shapes_following_eyes \ | 
						
						
							|  |     shapes/shapes_kaleidoscope \ | 
						
						
							|  |     shapes/shapes_lines_bezier \ | 
						
						
							|  |     shapes/shapes_logo_raylib \ | 
						
						
							|  |     shapes/shapes_logo_raylib_anim \ | 
						
						
							|  |     shapes/shapes_mouse_trail \ | 
						
						
							|  |     shapes/shapes_pie_chart \ | 
						
						
							|  |     shapes/shapes_rectangle_advanced \ | 
						
						
							|  |     shapes/shapes_rectangle_scaling \ | 
						
						
							|  |     shapes/shapes_recursive_tree \ | 
						
						
							|  |     shapes/shapes_ring_drawing \ | 
						
						
							|  |     shapes/shapes_rounded_rectangle_drawing \ | 
						
						
							|  |     shapes/shapes_simple_particles \ | 
						
						
							|  |     shapes/shapes_splines_drawing \ | 
						
						
							|  |     shapes/shapes_starfield \ | 
						
						
							|  |     shapes/shapes_top_down_lights \ | 
						
						
							|  |     shapes/shapes_triangle_strip \ | 
						
						
							|  |     shapes/shapes_vector_angle | 
						
						
							|  | 
 | 
						
						
							|  | TEXTURES = \ | 
						
						
							|  |     textures/textures_background_scrolling \ | 
						
						
							|  |     textures/textures_blend_modes \ | 
						
						
							|  |     textures/textures_bunnymark \ | 
						
						
							|  |     textures/textures_fog_of_war \ | 
						
						
							|  |     textures/textures_gif_player \ | 
						
						
							|  |     textures/textures_image_channel \ | 
						
						
							|  |     textures/textures_image_drawing \ | 
						
						
							|  |     textures/textures_image_generation \ | 
						
						
							|  |     textures/textures_image_kernel \ | 
						
						
							|  |     textures/textures_image_loading \ | 
						
						
							|  |     textures/textures_image_processing \ | 
						
						
							|  |     textures/textures_image_rotate \ | 
						
						
							|  |     textures/textures_image_text \ | 
						
						
							|  |     textures/textures_logo_raylib \ | 
						
						
							|  |     textures/textures_mouse_painting \ | 
						
						
							|  |     textures/textures_npatch_drawing \ | 
						
						
							|  |     textures/textures_particles_blending \ | 
						
						
							|  |     textures/textures_polygon_drawing \ | 
						
						
							|  |     textures/textures_raw_data \ | 
						
						
							|  |     textures/textures_sprite_animation \ | 
						
						
							|  |     textures/textures_sprite_button \ | 
						
						
							|  |     textures/textures_sprite_explosion \ | 
						
						
							|  |     textures/textures_srcrec_dstrec \ | 
						
						
							|  |     textures/textures_textured_curve \ | 
						
						
							|  |     textures/textures_tiled_drawing \ | 
						
						
							|  |     textures/textures_to_image | 
						
						
							|  | 
 | 
						
						
							|  | TEXT = \ | 
						
						
							|  |     text/text_3d_drawing \ | 
						
						
							|  |     text/text_codepoints_loading \ | 
						
						
							|  |     text/text_font_filters \ | 
						
						
							|  |     text/text_font_loading \ | 
						
						
							|  |     text/text_font_sdf \ | 
						
						
							|  |     text/text_font_spritefont \ | 
						
						
							|  |     text/text_format_text \ | 
						
						
							|  |     text/text_inline_styling \ | 
						
						
							|  |     text/text_input_box \ | 
						
						
							|  |     text/text_rectangle_bounds \ | 
						
						
							|  |     text/text_sprite_fonts \ | 
						
						
							|  |     text/text_unicode_emojis \ | 
						
						
							|  |     text/text_unicode_ranges \ | 
						
						
							|  |     text/text_words_alignment \ | 
						
						
							|  |     text/text_writing_anim | 
						
						
							|  | 
 | 
						
						
							|  | MODELS = \ | 
						
						
							|  |     models/models_animation_gpu_skinning \ | 
						
						
							|  |     models/models_animation_playing \ | 
						
						
							|  |     models/models_basic_voxel \ | 
						
						
							|  |     models/models_billboard_rendering \ | 
						
						
							|  |     models/models_bone_socket \ | 
						
						
							|  |     models/models_box_collisions \ | 
						
						
							|  |     models/models_cubicmap_rendering \ | 
						
						
							|  |     models/models_first_person_maze \ | 
						
						
							|  |     models/models_geometric_shapes \ | 
						
						
							|  |     models/models_geometry_textures_cube \ | 
						
						
							|  |     models/models_heightmap_rendering \ | 
						
						
							|  |     models/models_loading \ | 
						
						
							|  |     models/models_loading_gltf \ | 
						
						
							|  |     models/models_loading_m3d \ | 
						
						
							|  |     models/models_loading_vox \ | 
						
						
							|  |     models/models_mesh_generation \ | 
						
						
							|  |     models/models_mesh_picking \ | 
						
						
							|  |     models/models_orthographic_projection \ | 
						
						
							|  |     models/models_point_rendering \ | 
						
						
							|  |     models/models_rlgl_solar_system \ | 
						
						
							|  |     models/models_skybox_rendering \ | 
						
						
							|  |     models/models_tesseract_view \ | 
						
						
							|  |     models/models_textured_cube \ | 
						
						
							|  |     models/models_waving_cubes \ | 
						
						
							|  |     models/models_yaw_pitch_roll | 
						
						
							|  | 
 | 
						
						
							|  | SHADERS = \ | 
						
						
							|  |     shaders/shaders_ascii_rendering \ | 
						
						
							|  |     shaders/shaders_basic_lighting \ | 
						
						
							|  |     shaders/shaders_basic_pbr \ | 
						
						
							|  |     shaders/shaders_custom_uniform \ | 
						
						
							|  |     shaders/shaders_deferred_rendering \ | 
						
						
							|  |     shaders/shaders_depth_rendering \ | 
						
						
							|  |     shaders/shaders_depth_writing \ | 
						
						
							|  |     shaders/shaders_eratosthenes_sieve \ | 
						
						
							|  |     shaders/shaders_fog_rendering \ | 
						
						
							|  |     shaders/shaders_hot_reloading \ | 
						
						
							|  |     shaders/shaders_hybrid_rendering \ | 
						
						
							|  |     shaders/shaders_julia_set \ | 
						
						
							|  |     shaders/shaders_lightmap_rendering \ | 
						
						
							|  |     shaders/shaders_mesh_instancing \ | 
						
						
							|  |     shaders/shaders_model_shader \ | 
						
						
							|  |     shaders/shaders_multi_sample2d \ | 
						
						
							|  |     shaders/shaders_normalmap_rendering \ | 
						
						
							|  |     shaders/shaders_palette_switch \ | 
						
						
							|  |     shaders/shaders_postprocessing \ | 
						
						
							|  |     shaders/shaders_raymarching_rendering \ | 
						
						
							|  |     shaders/shaders_rounded_rectangle \ | 
						
						
							|  |     shaders/shaders_shadowmap_rendering \ | 
						
						
							|  |     shaders/shaders_shapes_textures \ | 
						
						
							|  |     shaders/shaders_simple_mask \ | 
						
						
							|  |     shaders/shaders_spotlight_rendering \ | 
						
						
							|  |     shaders/shaders_texture_outline \ | 
						
						
							|  |     shaders/shaders_texture_rendering \ | 
						
						
							|  |     shaders/shaders_texture_tiling \ | 
						
						
							|  |     shaders/shaders_texture_waves \ | 
						
						
							|  |     shaders/shaders_vertex_displacement | 
						
						
							|  | 
 | 
						
						
							|  | AUDIO = \ | 
						
						
							|  |     audio/audio_mixed_processor \ | 
						
						
							|  |     audio/audio_module_playing \ | 
						
						
							|  |     audio/audio_music_stream \ | 
						
						
							|  |     audio/audio_raw_stream \ | 
						
						
							|  |     audio/audio_sound_loading \ | 
						
						
							|  |     audio/audio_sound_multi \ | 
						
						
							|  |     audio/audio_sound_positioning \ | 
						
						
							|  |     audio/audio_stream_effects | 
						
						
							|  | 
 | 
						
						
							|  | OTHERS = \ | 
						
						
							|  |     others/easings_testbed \ | 
						
						
							|  |     others/embedded_files_loading \ | 
						
						
							|  |     others/raylib_opengl_interop \ | 
						
						
							|  |     others/rlgl_compute_shader \ | 
						
						
							|  |     others/rlgl_standalone \ | 
						
						
							|  |     others/web_basic_window | 
						
						
							|  | #EXAMPLES_LIST_END | 
						
						
							|  |  | 
						
						
							|  | # Define processes to execute | 
						
						
							|  | #------------------------------------------------------------------------------------------------ | 
						
						
							|  | # Default target entry | 
						
						
							|  | all: $(CORE) $(SHAPES) $(TEXT) $(TEXTURES) $(MODELS) $(SHADERS) $(AUDIO) | 
						
						
							|  | 
 | 
						
						
							|  | core: $(CORE) | 
						
						
							|  | shapes: $(SHAPES) | 
						
						
							|  | textures: $(TEXTURES) | 
						
						
							|  | text: $(TEXT) | 
						
						
							|  | models: $(MODELS) | 
						
						
							|  | shaders: $(SHADERS) | 
						
						
							|  | audio: $(AUDIO) | 
						
						
							|  | 
 | 
						
						
							|  | # Generic compilation pattern | 
						
						
							|  | # NOTE: Examples must be ready for Android compilation! | 
						
						
							|  | %: %.c | 
						
						
							|  | ifeq ($(TARGET_PLATFORM),PLATFORM_ANDROID) | 
						
						
							|  | 	$(MAKE) -f Makefile.Android PROJECT_NAME=$@ PROJECT_SOURCE_FILES=$< | 
						
						
							|  | else ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW)) | 
						
						
							|  | 	$(MAKE) -f Makefile.Web $@ | 
						
						
							|  | else | 
						
						
							|  | 	$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) -D$(TARGET_PLATFORM) | 
						
						
							|  | endif | 
						
						
							|  | 
 | 
						
						
							|  | # Clean everything | 
						
						
							|  | clean: | 
						
						
							|  | ifeq ($(TARGET_PLATFORM),PLATFORM_DESKTOP_GLFW) | 
						
						
							|  |     ifeq ($(PLATFORM_OS),WINDOWS) | 
						
						
							|  | 		del *.o *.exe /s | 
						
						
							|  |     endif | 
						
						
							|  |     ifeq ($(PLATFORM_OS),BSD) | 
						
						
							|  | 		find . -type f -perm -ugo+x -delete | 
						
						
							|  | 		rm -fv *.o | 
						
						
							|  |     endif | 
						
						
							|  |     ifeq ($(PLATFORM_OS),LINUX) | 
						
						
							|  | 		find . -type f -executable -delete | 
						
						
							|  | 		rm -fv *.o | 
						
						
							|  |     endif | 
						
						
							|  |     ifeq ($(PLATFORM_OS),OSX) | 
						
						
							|  | 		find . -type f -perm +ugo+x -delete | 
						
						
							|  | 		rm -f *.o | 
						
						
							|  |     endif | 
						
						
							|  | endif | 
						
						
							|  | ifeq ($(TARGET_PLATFORM),PLATFORM_DRM) | 
						
						
							|  | 	find . -type f -executable -delete | 
						
						
							|  | 	rm -fv *.o | 
						
						
							|  | endif | 
						
						
							|  | ifeq ($(TARGET_PLATFORM),$(filter $(TARGET_PLATFORM),PLATFORM_WEB PLATFORM_WEB_RGFW)) | 
						
						
							|  |     ifeq ($(PLATFORM_OS),WINDOWS) | 
						
						
							|  | 		del *.wasm *.html *.js *.data | 
						
						
							|  |     else | 
						
						
							|  | 		rm -f */*.wasm */*.html */*.js */*.data | 
						
						
							|  |     endif | 
						
						
							|  | endif | 
						
						
							|  | 	@echo Cleaning done
 |