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							|  | cmake_minimum_required(VERSION 2.6) | 
						
						
							|  | project(skully_escape) | 
						
						
							|  |  | 
						
						
							|  | # Grab the screens | 
						
						
							|  | file(GLOB screen_sources "screens/*.c") | 
						
						
							|  |  | 
						
						
							|  | # Executable & linking | 
						
						
							|  | add_executable(${PROJECT_NAME} skully_escape.c player.c monster.c ${screen_sources}) | 
						
						
							|  | if (NOT TARGET raylib) | 
						
						
							|  |   find_package(raylib 2.0 REQUIRED) | 
						
						
							|  | endif() | 
						
						
							|  | target_link_libraries(${PROJECT_NAME} raylib) | 
						
						
							|  |  | 
						
						
							|  | # Resources | 
						
						
							|  | # Copy all of the resource files to the destination | 
						
						
							|  | file(COPY "resources/"  DESTINATION "resources/")
 |