| /******************************************************************************************* | |
|  * | |
|  *   raylib [network] example - Resolve Host | |
|  * | |
|  *   Welcome to raylib! | |
|  * | |
|  *   To test examples, just press F6 and execute raylib_compile_execute script | |
|  *   Note that compiled executable is placed in the same folder as .c file | |
|  * | |
|  *   You can find all basic examples on C:\raylib\raylib\examples folder or | |
|  *   raylib official webpage: www.raylib.com | |
|  * | |
|  *   Enjoy using raylib. :) | |
|  * | |
|  *   This example has been created using raylib 2.0 (www.raylib.com) | |
|  *   raylib is licensed under an unmodified zlib/libpng license (View raylib.h | |
|  *for details) | |
|  * | |
|  *   Copyright (c) 2013-2016 Ramon Santamaria (@raysan5) | |
|  * | |
|  ********************************************************************************************/ | |
| 
 | |
| #include "raylib.h"  | |
| #include "rnet.h" | |
|  | |
| char     buffer[ADDRESS_IPV6_ADDRSTRLEN]; | |
| uint16_t port = 0; | |
| 
 | |
| int main() | |
| { | |
| 	// Setup | |
| 	int screenWidth  = 800; | |
| 	int screenHeight = 450; | |
| 	InitWindow( | |
| 		screenWidth, screenHeight, "raylib [network] example - ping pong"); | |
| 	SetTargetFPS(60); | |
| 
 | |
| 	SetTraceLogLevel(LOG_DEBUG); | |
| 
 | |
| 	// Networking | |
| 	InitNetwork();  | |
| 	  | |
|     AddressInformation* addr = AllocAddressList(1); | |
| 	int count = ResolveHost( | |
|         NULL,  | |
|         "5210",  | |
|         ADDRESS_TYPE_IPV4,  | |
|         0                               // Uncomment any of these flags | |
|         //  ADDRESS_INFO_NUMERICHOST    // or try them in conjunction to | |
|         //  ADDRESS_INFO_NUMERICSERV    // specify custom behaviour from  | |
|         //  ADDRESS_INFO_DNS_ONLY       // the function getaddrinfo() | |
|         //  ADDRESS_INFO_ALL            // | |
|         //  ADDRESS_INFO_FQDN           // e.g. ADDRESS_INFO_CANONNAME | ADDRESS_INFO_NUMERICSERV | |
|         ,  | |
|         addr | |
|     ); | |
| 
 | |
|     if (count > 0) | |
|     { | |
|         GetAddressHostAndPort(addr[0], buffer, &port); | |
|         TraceLog(LOG_INFO, "Resolved to ip %s::%d\n", buffer, port); | |
|     } | |
| 
 | |
| 	// Main game loop | |
| 	while (!WindowShouldClose()) | |
| 	{ | |
| 		// Draw | |
| 		BeginDrawing(); | |
| 
 | |
| 		// Clear | |
| 		ClearBackground(RAYWHITE); | |
| 
 | |
| 		// End draw | |
| 		EndDrawing(); | |
| 	} | |
| 
 | |
| 	// Cleanup | |
| 	CloseWindow(); | |
| 	return 0; | |
| } |