| /******************************************************************************************* | |
|  * | |
|  *   raylib [network] example - Network Test | |
|  * | |
|  *   Welcome to raylib! | |
|  * | |
|  *   To test examples, just press F6 and execute raylib_compile_execute script | |
|  *   Note that compiled executable is placed in the same folder as .c file | |
|  * | |
|  *   You can find all basic examples on C:\raylib\raylib\examples folder or | |
|  *   raylib official webpage: www.raylib.com | |
|  * | |
|  *   Enjoy using raylib. :) | |
|  * | |
|  *   This example has been created using raylib 2.0 (www.raylib.com) | |
|  *   raylib is licensed under an unmodified zlib/libpng license (View raylib.h | |
|  *for details) | |
|  * | |
|  *   Copyright (c) 2013-2016 Ramon Santamaria (@raysan5) | |
|  * | |
|  ********************************************************************************************/ | |
| 
 | |
| #include "raylib.h" | |
| #include "rnet.h" | |
|  | |
| #include <assert.h> | |
|  | |
| void test_network_initialise() | |
| { | |
| 	assert(InitNetwork() == true); | |
| } | |
| 
 | |
| void test_socket_result() | |
| { | |
| 	SocketResult *result = AllocSocketResult(); | |
| 	assert(result != NULL); | |
| 	FreeSocketResult(&result); | |
| 	assert(result == NULL); | |
| } | |
| 
 | |
| void test_socket() | |
| { | |
| 	Socket *socket = AllocSocket(); | |
| 	assert(socket != NULL); | |
| 	FreeSocket(&socket); | |
| 	assert(socket == NULL); | |
| } | |
| 
 | |
| void test_resolve_ip() | |
| { | |
| 	const char *host = "8.8.8.8"; | |
| 	const char *port = "8080"; | |
| 	char        ip[ADDRESS_IPV6_ADDRSTRLEN]; | |
|     char        service[ADDRESS_MAXSERV]; | |
| 
 | |
| 	memset(ip, '\0', ADDRESS_IPV6_ADDRSTRLEN); | |
| 	ResolveIP(host, port, NAME_INFO_NUMERICHOST, ip, service); | |
| 	TraceLog(LOG_INFO, "Resolved %s to %s", host, ip); | |
| 	assert(strcmp(ip, "8.8.8.8") == 0); | |
| 
 | |
| 	memset(ip, '\0', ADDRESS_IPV6_ADDRSTRLEN); | |
| 	ResolveIP(host, port, NAME_INFO_DEFAULT, ip, service); | |
| 	TraceLog(LOG_INFO, "Resolved %s to %s", host, ip); | |
| 	assert(strcmp(ip, "google-public-dns-a.google.com") == 0); | |
| 
 | |
| 	memset(ip, '\0', ADDRESS_IPV6_ADDRSTRLEN); | |
| 	ResolveIP(host, port, NAME_INFO_NOFQDN, ip, service); | |
| 	TraceLog(LOG_INFO, "Resolved %s to %s", host, ip); | |
| 	assert(strcmp(ip, "google-public-dns-a") == 0); | |
| 
 | |
| 	memset(ip, '\0', ADDRESS_IPV6_ADDRSTRLEN); | |
| 	ResolveIP(host, port, NAME_INFO_NUMERICHOST, ip, service); | |
| 	TraceLog(LOG_INFO, "Resolved %s to %s", host, ip); | |
| 	assert(strcmp(ip, "8.8.8.8") == 0); | |
| 
 | |
| 	memset(ip, '\0', ADDRESS_IPV6_ADDRSTRLEN); | |
| 	ResolveIP(host, port, NAME_INFO_NAMEREQD, ip, service); | |
| 	TraceLog(LOG_INFO, "Resolved %s to %s", host, ip); | |
| 	assert(strcmp(ip, "google-public-dns-a.google.com") == 0); | |
| 
 | |
| 	memset(ip, '\0', ADDRESS_IPV6_ADDRSTRLEN); | |
| 	ResolveIP(host, port, NAME_INFO_NUMERICSERV, ip, service); | |
| 	TraceLog(LOG_INFO, "Resolved %s to %s", host, ip); | |
| 	assert(strcmp(ip, "google-public-dns-a.google.com") == 0); | |
| 
 | |
| 	memset(ip, '\0', ADDRESS_IPV6_ADDRSTRLEN); | |
| 	ResolveIP(host, port, NAME_INFO_DGRAM, ip, service); | |
| 	TraceLog(LOG_INFO, "Resolved %s to %s", host, ip); | |
| 	assert(strcmp(ip, "google-public-dns-a.google.com") == 0); | |
| } | |
| 
 | |
| void test_resolve_host() | |
| { | |
| 	const char *        address = "localhost"; | |
| 	const char *        port    = "80"; | |
| 	AddressInformation *addr    = AllocAddressList(3); | |
| 	int count = ResolveHost(address, port, ADDRESS_TYPE_ANY, 0, addr);  | |
| 
 | |
| 	assert(GetAddressFamily(addr[0]) == ADDRESS_TYPE_IPV6); | |
| 	assert(GetAddressFamily(addr[1]) == ADDRESS_TYPE_IPV4); | |
| 	assert(GetAddressSocketType(addr[0]) == 0); | |
| 	assert(GetAddressProtocol(addr[0]) == 0); | |
| 	// for (size_t i = 0; i < count; i++) { PrintAddressInfo(addr[i]); } | |
| } | |
| 
 | |
| void test_address() | |
| { | |
| } | |
| 
 | |
| void test_address_list() | |
| { | |
| } | |
| 
 | |
| void test_socket_create() | |
| { | |
| 	SocketConfig  server_cfg = {.host = "127.0.0.1", .port = "8080", .server = true, .nonblocking = true}; | |
| 	Socket *      socket     = AllocSocket(); | |
| 	SocketResult *server_res = AllocSocketResult(); | |
| 	SocketSet *   socket_set = AllocSocketSet(1); | |
| 	assert(SocketCreate(&server_cfg, server_res)); | |
| 	assert(AddSocket(socket_set, server_res->socket)); | |
| 	assert(SocketListen(&server_cfg, server_res)); | |
| } | |
| 
 | |
| int main() | |
| { | |
| 	int screenWidth  = 800; | |
| 	int screenHeight = 450; | |
| 	InitWindow( | |
| 		screenWidth, screenHeight, "raylib [network] example - network test"); | |
| 	SetTargetFPS(60); | |
| 
 | |
| 	// Run the tests | |
| 	test_network_initialise(); | |
| 	test_resolve_host(); | |
|     // test_socket_create(); | |
|  | |
| 	// Main game loop | |
| 	while (!WindowShouldClose()) { | |
| 		BeginDrawing(); | |
| 		ClearBackground(RAYWHITE); | |
| 		DrawText("Congrats! You created your first window!", 190, 200, 20, LIGHTGRAY); | |
| 		EndDrawing(); | |
| 	} | |
| 	CloseWindow(); | |
| 
 | |
| 	return 0; | |
| } |