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								<?xml version="1.0" encoding="utf-8"?>
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								<!--
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								*   raylib Android project template
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								*
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								*   This template has been created using raylib 1.2 (www.raylib.com)
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								*   raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
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								*
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								*   Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com)
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								*
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								-->
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								<manifest xmlns:android="http://schemas.android.com/apk/res/android" 
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								        package="com.raysan5.raylib_test" 
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								        android:versionCode="1" 
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								        android:versionName="1.0" >
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								    <uses-sdk android:minSdkVersion="14" android:targetSdkVersion="17" />
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								    <uses-feature android:glEsVersion="0x00020000" android:required="true" />
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								    <!--<supports-gl-texture android:name="GL_OES_compressed_ETC1_RGB8_texture" android:required="true"/>-->
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								    <!-- We do not have Java code. Therefore android:hasCode is set to false. -->
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								    <application android:allowBackup="false" android:hasCode="false" 
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								                android:label="@string/app_name" 
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								                android:icon="@drawable/icon"
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								                android:theme="@android:style/Theme.Holo.NoActionBar.Fullscreen" >
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								        <!-- Our activity is the built-in NativeActivity framework class. -->
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								        <activity android:name="android.app.NativeActivity"
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								                android:configChanges="orientation|keyboardHidden|screenSize"
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								                android:screenOrientation="landscape"
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								                android:clearTaskOnLaunch="true" >
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								                <!-- android:theme="@android:style/Theme.NoTitleBar.Fullscreen" -->
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								                <!-- android:screenOrientation="portrait" -->
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								            <!-- Tell NativeActivity the name of our .so -->
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								            <meta-data android:name="android.app.lib_name" android:value="raylib_game" />
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								            <intent-filter>
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								                <action android:name="android.intent.action.MAIN" />
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								                <category android:name="android.intent.category.LAUNCHER" />
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								            </intent-filter>
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								        </activity>
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								    </application>
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								</manifest>
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