|  | /********************************************************************************************** | 
						
						
							|  | * | 
						
						
							|  | *   rtext - Basic functions to load fonts and draw text | 
						
						
							|  | * | 
						
						
							|  | *   CONFIGURATION: | 
						
						
							|  | *       #define SUPPORT_MODULE_RTEXT | 
						
						
							|  | *           rtext module is included in the build | 
						
						
							|  | * | 
						
						
							|  | *       #define SUPPORT_DEFAULT_FONT | 
						
						
							|  | *           Load default raylib font on initialization to be used by DrawText() and MeasureText() | 
						
						
							|  | *           If no default font loaded, DrawTextEx() and MeasureTextEx() are required | 
						
						
							|  | * | 
						
						
							|  | *       #define SUPPORT_FILEFORMAT_FNT | 
						
						
							|  | *       #define SUPPORT_FILEFORMAT_TTF | 
						
						
							|  | *       #define SUPPORT_FILEFORMAT_BDF | 
						
						
							|  | *           Selected desired fileformats to be supported for loading. Some of those formats are | 
						
						
							|  | *           supported by default, to remove support, just comment unrequired #define in this module | 
						
						
							|  | * | 
						
						
							|  | *       #define SUPPORT_FONT_ATLAS_WHITE_REC | 
						
						
							|  | *           On font atlas image generation [GenImageFontAtlas()], add a 3x3 pixels white rectangle | 
						
						
							|  | *           at the bottom-right corner of the atlas. It can be useful to for shapes drawing, to allow | 
						
						
							|  | *           drawing text and shapes with a single draw call [SetShapesTexture()] | 
						
						
							|  | * | 
						
						
							|  | *       #define TEXTSPLIT_MAX_TEXT_BUFFER_LENGTH | 
						
						
							|  | *           TextSplit() function static buffer max size | 
						
						
							|  | * | 
						
						
							|  | *       #define MAX_TEXTSPLIT_COUNT | 
						
						
							|  | *           TextSplit() function static substrings pointers array (pointing to static buffer) | 
						
						
							|  | * | 
						
						
							|  | *   DEPENDENCIES: | 
						
						
							|  | *       stb_truetype  - Load TTF file and rasterize characters data | 
						
						
							|  | *       stb_rect_pack - Rectangles packing algorithms, required for font atlas generation | 
						
						
							|  | * | 
						
						
							|  | * | 
						
						
							|  | *   LICENSE: zlib/libpng | 
						
						
							|  | * | 
						
						
							|  | *   Copyright (c) 2013-2025 Ramon Santamaria (@raysan5) | 
						
						
							|  | * | 
						
						
							|  | *   This software is provided "as-is", without any express or implied warranty. In no event | 
						
						
							|  | *   will the authors be held liable for any damages arising from the use of this software. | 
						
						
							|  | * | 
						
						
							|  | *   Permission is granted to anyone to use this software for any purpose, including commercial | 
						
						
							|  | *   applications, and to alter it and redistribute it freely, subject to the following restrictions: | 
						
						
							|  | * | 
						
						
							|  | *     1. The origin of this software must not be misrepresented; you must not claim that you | 
						
						
							|  | *     wrote the original software. If you use this software in a product, an acknowledgment | 
						
						
							|  | *     in the product documentation would be appreciated but is not required. | 
						
						
							|  | * | 
						
						
							|  | *     2. Altered source versions must be plainly marked as such, and must not be misrepresented | 
						
						
							|  | *     as being the original software. | 
						
						
							|  | * | 
						
						
							|  | *     3. This notice may not be removed or altered from any source distribution. | 
						
						
							|  | * | 
						
						
							|  | **********************************************************************************************/ | 
						
						
							|  | 
 | 
						
						
							|  | #include "raylib.h"         // Declares module functions | 
						
						
							|  |  | 
						
						
							|  | // Check if config flags have been externally provided on compilation line | 
						
						
							|  | #if !defined(EXTERNAL_CONFIG_FLAGS) | 
						
						
							|  |     #include "config.h"     // Defines module configuration flags | 
						
						
							|  | #endif | 
						
						
							|  |  | 
						
						
							|  | #if defined(SUPPORT_MODULE_RTEXT) | 
						
						
							|  |  | 
						
						
							|  | #include "utils.h"          // Required for: LoadFile*() | 
						
						
							|  | #include "rlgl.h"           // OpenGL abstraction layer to OpenGL 1.1, 2.1, 3.3+ or ES2 -> Only DrawTextPro() | 
						
						
							|  |  | 
						
						
							|  | #include <stdlib.h>         // Required for: malloc(), free() | 
						
						
							|  | #include <stdio.h>          // Required for: vsprintf() | 
						
						
							|  | #include <string.h>         // Required for: strcmp(), strstr(), strcpy(), strncpy() [Used in TextReplace()], sscanf() [Used in LoadBMFont()] | 
						
						
							|  | #include <stdarg.h>         // Required for: va_list, va_start(), vsprintf(), va_end() [Used in TextFormat()] | 
						
						
							|  | #include <ctype.h>          // Required for: toupper(), tolower() [Used in TextToUpper(), TextToLower()] | 
						
						
							|  |  | 
						
						
							|  | #if defined(SUPPORT_FILEFORMAT_TTF) || defined(SUPPORT_FILEFORMAT_BDF) | 
						
						
							|  |     #if defined(__GNUC__) // GCC and Clang | 
						
						
							|  |         #pragma GCC diagnostic push | 
						
						
							|  |         #pragma GCC diagnostic ignored "-Wunused-function" | 
						
						
							|  |     #endif | 
						
						
							|  |  | 
						
						
							|  |     #define STB_RECT_PACK_IMPLEMENTATION | 
						
						
							|  |     #include "external/stb_rect_pack.h"     // Required for: ttf/bdf font rectangles packaging | 
						
						
							|  |  | 
						
						
							|  |     #include <math.h>   // Required for: ttf/bdf font rectangles packaging | 
						
						
							|  |  | 
						
						
							|  |     #if defined(__GNUC__) // GCC and Clang | 
						
						
							|  |         #pragma GCC diagnostic pop | 
						
						
							|  |     #endif | 
						
						
							|  | #endif | 
						
						
							|  |  | 
						
						
							|  | #if defined(SUPPORT_FILEFORMAT_TTF) | 
						
						
							|  |     #if defined(__GNUC__) // GCC and Clang | 
						
						
							|  |         #pragma GCC diagnostic push | 
						
						
							|  |         #pragma GCC diagnostic ignored "-Wunused-function" | 
						
						
							|  |     #endif | 
						
						
							|  |  | 
						
						
							|  |     #define STBTT_malloc(x,u) ((void)(u),RL_MALLOC(x)) | 
						
						
							|  |     #define STBTT_free(x,u) ((void)(u),RL_FREE(x)) | 
						
						
							|  |  | 
						
						
							|  |     #define STBTT_STATIC | 
						
						
							|  |     #define STB_TRUETYPE_IMPLEMENTATION | 
						
						
							|  |     #include "external/stb_truetype.h"      // Required for: ttf font data reading | 
						
						
							|  |  | 
						
						
							|  |     #if defined(__GNUC__) // GCC and Clang | 
						
						
							|  |         #pragma GCC diagnostic pop | 
						
						
							|  |     #endif | 
						
						
							|  | #endif | 
						
						
							|  |  | 
						
						
							|  | //---------------------------------------------------------------------------------- | 
						
						
							|  | // Defines and Macros | 
						
						
							|  | //---------------------------------------------------------------------------------- | 
						
						
							|  | #ifndef MAX_TEXT_BUFFER_LENGTH | 
						
						
							|  |     #define MAX_TEXT_BUFFER_LENGTH              1024        // Size of internal static buffers used on some functions: | 
						
						
							|  |                                                             // TextFormat(), TextSubtext(), TextToUpper(), TextToLower(), TextToPascal(), TextSplit() | 
						
						
							|  | #endif | 
						
						
							|  | #ifndef MAX_TEXT_UNICODE_CHARS | 
						
						
							|  |     #define MAX_TEXT_UNICODE_CHARS               512        // Maximum number of unicode codepoints: GetCodepoints() | 
						
						
							|  | #endif | 
						
						
							|  | #ifndef MAX_TEXTSPLIT_COUNT | 
						
						
							|  |     #define MAX_TEXTSPLIT_COUNT                  128        // Maximum number of substrings to split: TextSplit() | 
						
						
							|  | #endif | 
						
						
							|  |  | 
						
						
							|  | //---------------------------------------------------------------------------------- | 
						
						
							|  | // Types and Structures Definition | 
						
						
							|  | //---------------------------------------------------------------------------------- | 
						
						
							|  | //... | 
						
						
							|  |  | 
						
						
							|  | //---------------------------------------------------------------------------------- | 
						
						
							|  | // Global variables | 
						
						
							|  | //---------------------------------------------------------------------------------- | 
						
						
							|  | extern bool isGpuReady; | 
						
						
							|  | #if defined(SUPPORT_DEFAULT_FONT) | 
						
						
							|  | // Default font provided by raylib | 
						
						
							|  | // NOTE: Default font is loaded on InitWindow() and disposed on CloseWindow() [module: core] | 
						
						
							|  | static Font defaultFont = { 0 }; | 
						
						
							|  | #endif | 
						
						
							|  | static int textLineSpacing = 2;                 // Text vertical line spacing in pixels (between lines) | 
						
						
							|  |  | 
						
						
							|  | //---------------------------------------------------------------------------------- | 
						
						
							|  | // Other Modules Functions Declaration (required by text) | 
						
						
							|  | //---------------------------------------------------------------------------------- | 
						
						
							|  | //... | 
						
						
							|  |  | 
						
						
							|  | //---------------------------------------------------------------------------------- | 
						
						
							|  | // Module Internal Functions Declaration | 
						
						
							|  | //---------------------------------------------------------------------------------- | 
						
						
							|  | #if defined(SUPPORT_FILEFORMAT_FNT) | 
						
						
							|  | static Font LoadBMFont(const char *fileName);   // Load a BMFont file (AngelCode font file) | 
						
						
							|  | #endif | 
						
						
							|  | #if defined(SUPPORT_FILEFORMAT_BDF) | 
						
						
							|  | static GlyphInfo *LoadFontDataBDF(const unsigned char *fileData, int dataSize, int *codepoints, int codepointCount, int *outFontSize); | 
						
						
							|  | #endif | 
						
						
							|  |  | 
						
						
							|  | #if defined(SUPPORT_DEFAULT_FONT) | 
						
						
							|  | extern void LoadFontDefault(void); | 
						
						
							|  | extern void UnloadFontDefault(void); | 
						
						
							|  | #endif | 
						
						
							|  |  | 
						
						
							|  | //---------------------------------------------------------------------------------- | 
						
						
							|  | // Module Functions Definition | 
						
						
							|  | //---------------------------------------------------------------------------------- | 
						
						
							|  | #if defined(SUPPORT_DEFAULT_FONT) | 
						
						
							|  | // Load raylib default font | 
						
						
							|  | extern void LoadFontDefault(void) | 
						
						
							|  | { | 
						
						
							|  |     #define BIT_CHECK(a,b) ((a) & (1u << (b))) | 
						
						
							|  |  | 
						
						
							|  |     // check to see if we have allready allocated the font for an image, and if we don't need to upload, then just return | 
						
						
							|  |     if (defaultFont.glyphs != NULL && !isGpuReady) | 
						
						
							|  |         return; | 
						
						
							|  | 
 | 
						
						
							|  |     // NOTE: Using UTF-8 encoding table for Unicode U+0000..U+00FF Basic Latin + Latin-1 Supplement | 
						
						
							|  |     // Ref: http://www.utf8-chartable.de/unicode-utf8-table.pl | 
						
						
							|  |  | 
						
						
							|  |     defaultFont.glyphCount = 224;   // Number of glyphs included in our default font | 
						
						
							|  |     defaultFont.glyphPadding = 0;   // Characters padding | 
						
						
							|  |  | 
						
						
							|  |     // Default font is directly defined here (data generated from a sprite font image) | 
						
						
							|  |     // This way, we reconstruct Font without creating large global variables | 
						
						
							|  |     // This data is automatically allocated to Stack and automatically deallocated at the end of this function | 
						
						
							|  |     unsigned int defaultFontData[512] = { | 
						
						
							|  |         0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00200020, 0x0001b000, 0x00000000, 0x00000000, 0x8ef92520, 0x00020a00, 0x7dbe8000, 0x1f7df45f, | 
						
						
							|  |         0x4a2bf2a0, 0x0852091e, 0x41224000, 0x10041450, 0x2e292020, 0x08220812, 0x41222000, 0x10041450, 0x10f92020, 0x3efa084c, 0x7d22103c, 0x107df7de, | 
						
						
							|  |         0xe8a12020, 0x08220832, 0x05220800, 0x10450410, 0xa4a3f000, 0x08520832, 0x05220400, 0x10450410, 0xe2f92020, 0x0002085e, 0x7d3e0281, 0x107df41f, | 
						
						
							|  |         0x00200000, 0x8001b000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | 
						
						
							|  |         0x00000000, 0x00000000, 0x00000000, 0x00000000, 0xc0000fbe, 0xfbf7e00f, 0x5fbf7e7d, 0x0050bee8, 0x440808a2, 0x0a142fe8, 0x50810285, 0x0050a048, | 
						
						
							|  |         0x49e428a2, 0x0a142828, 0x40810284, 0x0048a048, 0x10020fbe, 0x09f7ebaf, 0xd89f3e84, 0x0047a04f, 0x09e48822, 0x0a142aa1, 0x50810284, 0x0048a048, | 
						
						
							|  |         0x04082822, 0x0a142fa0, 0x50810285, 0x0050a248, 0x00008fbe, 0xfbf42021, 0x5f817e7d, 0x07d09ce8, 0x00008000, 0x00000fe0, 0x00000000, 0x00000000, | 
						
						
							|  |         0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000c0180, | 
						
						
							|  |         0xdfbf4282, 0x0bfbf7ef, 0x42850505, 0x004804bf, 0x50a142c6, 0x08401428, 0x42852505, 0x00a808a0, 0x50a146aa, 0x08401428, 0x42852505, 0x00081090, | 
						
						
							|  |         0x5fa14a92, 0x0843f7e8, 0x7e792505, 0x00082088, 0x40a15282, 0x08420128, 0x40852489, 0x00084084, 0x40a16282, 0x0842022a, 0x40852451, 0x00088082, | 
						
						
							|  |         0xc0bf4282, 0xf843f42f, 0x7e85fc21, 0x3e0900bf, 0x00000000, 0x00000004, 0x00000000, 0x000c0180, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | 
						
						
							|  |         0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x04000402, 0x41482000, 0x00000000, 0x00000800, | 
						
						
							|  |         0x04000404, 0x4100203c, 0x00000000, 0x00000800, 0xf7df7df0, 0x514bef85, 0xbefbefbe, 0x04513bef, 0x14414500, 0x494a2885, 0xa28a28aa, 0x04510820, | 
						
						
							|  |         0xf44145f0, 0x474a289d, 0xa28a28aa, 0x04510be0, 0x14414510, 0x494a2884, 0xa28a28aa, 0x02910a00, 0xf7df7df0, 0xd14a2f85, 0xbefbe8aa, 0x011f7be0, | 
						
						
							|  |         0x00000000, 0x00400804, 0x20080000, 0x00000000, 0x00000000, 0x00600f84, 0x20080000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | 
						
						
							|  |         0xac000000, 0x00000f01, 0x00000000, 0x00000000, 0x24000000, 0x00000f01, 0x00000000, 0x06000000, 0x24000000, 0x00000f01, 0x00000000, 0x09108000, | 
						
						
							|  |         0x24fa28a2, 0x00000f01, 0x00000000, 0x013e0000, 0x2242252a, 0x00000f52, 0x00000000, 0x038a8000, 0x2422222a, 0x00000f29, 0x00000000, 0x010a8000, | 
						
						
							|  |         0x2412252a, 0x00000f01, 0x00000000, 0x010a8000, 0x24fbe8be, 0x00000f01, 0x00000000, 0x0ebe8000, 0xac020000, 0x00000f01, 0x00000000, 0x00048000, | 
						
						
							|  |         0x0003e000, 0x00000f00, 0x00000000, 0x00008000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000038, 0x8443b80e, 0x00203a03, | 
						
						
							|  |         0x02bea080, 0xf0000020, 0xc452208a, 0x04202b02, 0xf8029122, 0x07f0003b, 0xe44b388e, 0x02203a02, 0x081e8a1c, 0x0411e92a, 0xf4420be0, 0x01248202, | 
						
						
							|  |         0xe8140414, 0x05d104ba, 0xe7c3b880, 0x00893a0a, 0x283c0e1c, 0x04500902, 0xc4400080, 0x00448002, 0xe8208422, 0x04500002, 0x80400000, 0x05200002, | 
						
						
							|  |         0x083e8e00, 0x04100002, 0x804003e0, 0x07000042, 0xf8008400, 0x07f00003, 0x80400000, 0x04000022, 0x00000000, 0x00000000, 0x80400000, 0x04000002, | 
						
						
							|  |         0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00800702, 0x1848a0c2, 0x84010000, 0x02920921, 0x01042642, 0x00005121, 0x42023f7f, 0x00291002, | 
						
						
							|  |         0xefc01422, 0x7efdfbf7, 0xefdfa109, 0x03bbbbf7, 0x28440f12, 0x42850a14, 0x20408109, 0x01111010, 0x28440408, 0x42850a14, 0x2040817f, 0x01111010, | 
						
						
							|  |         0xefc78204, 0x7efdfbf7, 0xe7cf8109, 0x011111f3, 0x2850a932, 0x42850a14, 0x2040a109, 0x01111010, 0x2850b840, 0x42850a14, 0xefdfbf79, 0x03bbbbf7, | 
						
						
							|  |         0x001fa020, 0x00000000, 0x00001000, 0x00000000, 0x00002070, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | 
						
						
							|  |         0x08022800, 0x00012283, 0x02430802, 0x01010001, 0x8404147c, 0x20000144, 0x80048404, 0x00823f08, 0xdfbf4284, 0x7e03f7ef, 0x142850a1, 0x0000210a, | 
						
						
							|  |         0x50a14684, 0x528a1428, 0x142850a1, 0x03efa17a, 0x50a14a9e, 0x52521428, 0x142850a1, 0x02081f4a, 0x50a15284, 0x4a221428, 0xf42850a1, 0x03efa14b, | 
						
						
							|  |         0x50a16284, 0x4a521428, 0x042850a1, 0x0228a17a, 0xdfbf427c, 0x7e8bf7ef, 0xf7efdfbf, 0x03efbd0b, 0x00000000, 0x04000000, 0x00000000, 0x00000008, | 
						
						
							|  |         0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00200508, 0x00840400, 0x11458122, 0x00014210, | 
						
						
							|  |         0x00514294, 0x51420800, 0x20a22a94, 0x0050a508, 0x00200000, 0x00000000, 0x00050000, 0x08000000, 0xfefbefbe, 0xfbefbefb, 0xfbeb9114, 0x00fbefbe, | 
						
						
							|  |         0x20820820, 0x8a28a20a, 0x8a289114, 0x3e8a28a2, 0xfefbefbe, 0xfbefbe0b, 0x8a289114, 0x008a28a2, 0x228a28a2, 0x08208208, 0x8a289114, 0x088a28a2, | 
						
						
							|  |         0xfefbefbe, 0xfbefbefb, 0xfa2f9114, 0x00fbefbe, 0x00000000, 0x00000040, 0x00000000, 0x00000000, 0x00000000, 0x00000020, 0x00000000, 0x00000000, | 
						
						
							|  |         0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00210100, 0x00000004, 0x00000000, 0x00000000, 0x14508200, 0x00001402, 0x00000000, 0x00000000, | 
						
						
							|  |         0x00000010, 0x00000020, 0x00000000, 0x00000000, 0xa28a28be, 0x00002228, 0x00000000, 0x00000000, 0xa28a28aa, 0x000022e8, 0x00000000, 0x00000000, | 
						
						
							|  |         0xa28a28aa, 0x000022a8, 0x00000000, 0x00000000, 0xa28a28aa, 0x000022e8, 0x00000000, 0x00000000, 0xbefbefbe, 0x00003e2f, 0x00000000, 0x00000000, | 
						
						
							|  |         0x00000004, 0x00002028, 0x00000000, 0x00000000, 0x80000000, 0x00003e0f, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | 
						
						
							|  |         0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | 
						
						
							|  |         0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | 
						
						
							|  |         0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | 
						
						
							|  |         0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | 
						
						
							|  |         0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | 
						
						
							|  |         0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000 }; | 
						
						
							|  | 
 | 
						
						
							|  |     int charsHeight = 10; | 
						
						
							|  |     int charsDivisor = 1;    // Every char is separated from the consecutive by a 1 pixel divisor, horizontally and vertically | 
						
						
							|  |  | 
						
						
							|  |     int charsWidth[224] = { 3, 1, 4, 6, 5, 7, 6, 2, 3, 3, 5, 5, 2, 4, 1, 7, 5, 2, 5, 5, 5, 5, 5, 5, 5, 5, 1, 1, 3, 4, 3, 6, | 
						
						
							|  |                             7, 6, 6, 6, 6, 6, 6, 6, 6, 3, 5, 6, 5, 7, 6, 6, 6, 6, 6, 6, 7, 6, 7, 7, 6, 6, 6, 2, 7, 2, 3, 5, | 
						
						
							|  |                             2, 5, 5, 5, 5, 5, 4, 5, 5, 1, 2, 5, 2, 5, 5, 5, 5, 5, 5, 5, 4, 5, 5, 5, 5, 5, 5, 3, 1, 3, 4, 4, | 
						
						
							|  |                             1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, | 
						
						
							|  |                             1, 1, 5, 5, 5, 7, 1, 5, 3, 7, 3, 5, 4, 1, 7, 4, 3, 5, 3, 3, 2, 5, 6, 1, 2, 2, 3, 5, 6, 6, 6, 6, | 
						
						
							|  |                             6, 6, 6, 6, 6, 6, 7, 6, 6, 6, 6, 6, 3, 3, 3, 3, 7, 6, 6, 6, 6, 6, 6, 5, 6, 6, 6, 6, 6, 6, 4, 6, | 
						
						
							|  |                             5, 5, 5, 5, 5, 5, 9, 5, 5, 5, 5, 5, 2, 2, 3, 3, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 3, 5 }; | 
						
						
							|  | 
 | 
						
						
							|  |     // Re-construct image from defaultFontData and generate OpenGL texture | 
						
						
							|  |     //---------------------------------------------------------------------- | 
						
						
							|  |     Image imFont = { | 
						
						
							|  |         .data = RL_CALLOC(128*128, 2),  // 2 bytes per pixel (gray + alpha) | 
						
						
							|  |         .width = 128, | 
						
						
							|  |         .height = 128, | 
						
						
							|  |         .mipmaps = 1, | 
						
						
							|  |         .format = PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA | 
						
						
							|  |     }; | 
						
						
							|  | 
 | 
						
						
							|  |     // Fill image.data with defaultFontData (convert from bit to pixel!) | 
						
						
							|  |     for (int i = 0, counter = 0; i < imFont.width*imFont.height; i += 32) | 
						
						
							|  |     { | 
						
						
							|  |         for (int j = 31; j >= 0; j--) | 
						
						
							|  |         { | 
						
						
							|  |             if (BIT_CHECK(defaultFontData[counter], j)) | 
						
						
							|  |             { | 
						
						
							|  |                 // NOTE: We are unreferencing data as short, so, | 
						
						
							|  |                 // we must consider data as little-endian order (alpha + gray) | 
						
						
							|  |                 ((unsigned short *)imFont.data)[i + j] = 0xffff; | 
						
						
							|  |             } | 
						
						
							|  |             else | 
						
						
							|  |             { | 
						
						
							|  |                 ((unsigned char *)imFont.data)[(i + j)*sizeof(short)] = 0xff; | 
						
						
							|  |                 ((unsigned char *)imFont.data)[(i + j)*sizeof(short) + 1] = 0x00; | 
						
						
							|  |             } | 
						
						
							|  |         } | 
						
						
							|  | 
 | 
						
						
							|  |         counter++; | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     if (isGpuReady) | 
						
						
							|  |     { | 
						
						
							|  |         defaultFont.texture = LoadTextureFromImage(imFont); | 
						
						
							|  | 
 | 
						
						
							|  |         // we have already loaded the font glyph data an image, and the GPU is ready, we are done | 
						
						
							|  |         // if we don't do this, we will leak memory by reallocating the glyphs and rects | 
						
						
							|  |         if (defaultFont.glyphs != NULL) | 
						
						
							|  |         { | 
						
						
							|  |             UnloadImage(imFont); | 
						
						
							|  |             return; | 
						
						
							|  |         } | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     // Reconstruct charSet using charsWidth[], charsHeight, charsDivisor, glyphCount | 
						
						
							|  |     //------------------------------------------------------------------------------ | 
						
						
							|  |  | 
						
						
							|  |     // Allocate space for our characters info data | 
						
						
							|  |     // NOTE: This memory must be freed at end! --> Done by CloseWindow() | 
						
						
							|  |     defaultFont.glyphs = (GlyphInfo *)RL_CALLOC(defaultFont.glyphCount, sizeof(GlyphInfo)); | 
						
						
							|  |     defaultFont.recs = (Rectangle *)RL_CALLOC(defaultFont.glyphCount, sizeof(Rectangle)); | 
						
						
							|  | 
 | 
						
						
							|  |     int currentLine = 0; | 
						
						
							|  |     int currentPosX = charsDivisor; | 
						
						
							|  |     int testPosX = charsDivisor; | 
						
						
							|  | 
 | 
						
						
							|  |     for (int i = 0; i < defaultFont.glyphCount; i++) | 
						
						
							|  |     { | 
						
						
							|  |         defaultFont.glyphs[i].value = 32 + i;  // First char is 32 | 
						
						
							|  |  | 
						
						
							|  |         defaultFont.recs[i].x = (float)currentPosX; | 
						
						
							|  |         defaultFont.recs[i].y = (float)(charsDivisor + currentLine*(charsHeight + charsDivisor)); | 
						
						
							|  |         defaultFont.recs[i].width = (float)charsWidth[i]; | 
						
						
							|  |         defaultFont.recs[i].height = (float)charsHeight; | 
						
						
							|  | 
 | 
						
						
							|  |         testPosX += (int)(defaultFont.recs[i].width + (float)charsDivisor); | 
						
						
							|  | 
 | 
						
						
							|  |         if (testPosX >= imFont.width) | 
						
						
							|  |         { | 
						
						
							|  |             currentLine++; | 
						
						
							|  |             currentPosX = 2*charsDivisor + charsWidth[i]; | 
						
						
							|  |             testPosX = currentPosX; | 
						
						
							|  | 
 | 
						
						
							|  |             defaultFont.recs[i].x = (float)charsDivisor; | 
						
						
							|  |             defaultFont.recs[i].y = (float)(charsDivisor + currentLine*(charsHeight + charsDivisor)); | 
						
						
							|  |         } | 
						
						
							|  |         else currentPosX = testPosX; | 
						
						
							|  | 
 | 
						
						
							|  |         // NOTE: On default font character offsets and xAdvance are not required | 
						
						
							|  |         defaultFont.glyphs[i].offsetX = 0; | 
						
						
							|  |         defaultFont.glyphs[i].offsetY = 0; | 
						
						
							|  |         defaultFont.glyphs[i].advanceX = 0; | 
						
						
							|  | 
 | 
						
						
							|  |         // Fill character image data from fontClear data | 
						
						
							|  |         defaultFont.glyphs[i].image = ImageFromImage(imFont, defaultFont.recs[i]); | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     UnloadImage(imFont); | 
						
						
							|  | 
 | 
						
						
							|  |     defaultFont.baseSize = (int)defaultFont.recs[0].height; | 
						
						
							|  | 
 | 
						
						
							|  |     TRACELOG(LOG_INFO, "FONT: Default font loaded successfully (%i glyphs)", defaultFont.glyphCount); | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Unload raylib default font | 
						
						
							|  | extern void UnloadFontDefault(void) | 
						
						
							|  | { | 
						
						
							|  |     for (int i = 0; i < defaultFont.glyphCount; i++) UnloadImage(defaultFont.glyphs[i].image); | 
						
						
							|  |     if (isGpuReady) UnloadTexture(defaultFont.texture); | 
						
						
							|  |     RL_FREE(defaultFont.glyphs); | 
						
						
							|  |     RL_FREE(defaultFont.recs); | 
						
						
							|  |     defaultFont.glyphCount = 0; | 
						
						
							|  |     defaultFont.glyphs = NULL; | 
						
						
							|  |     defaultFont.recs = NULL; | 
						
						
							|  | } | 
						
						
							|  | #endif      // SUPPORT_DEFAULT_FONT | 
						
						
							|  |  | 
						
						
							|  | // Get the default font, useful to be used with extended parameters | 
						
						
							|  | Font GetFontDefault() | 
						
						
							|  | { | 
						
						
							|  | #if defined(SUPPORT_DEFAULT_FONT) | 
						
						
							|  |     return defaultFont; | 
						
						
							|  | #else | 
						
						
							|  |     Font font = { 0 }; | 
						
						
							|  |     return font; | 
						
						
							|  | #endif | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Load Font from file into GPU memory (VRAM) | 
						
						
							|  | Font LoadFont(const char *fileName) | 
						
						
							|  | { | 
						
						
							|  |     // Default values for ttf font generation | 
						
						
							|  | #ifndef FONT_TTF_DEFAULT_SIZE | 
						
						
							|  |     #define FONT_TTF_DEFAULT_SIZE           32      // TTF font generation default char size (char-height) | 
						
						
							|  | #endif | 
						
						
							|  | #ifndef FONT_TTF_DEFAULT_NUMCHARS | 
						
						
							|  |     #define FONT_TTF_DEFAULT_NUMCHARS       95      // TTF font generation default charset: 95 glyphs (ASCII 32..126) | 
						
						
							|  | #endif | 
						
						
							|  | #ifndef FONT_TTF_DEFAULT_FIRST_CHAR | 
						
						
							|  |     #define FONT_TTF_DEFAULT_FIRST_CHAR     32      // TTF font generation default first char for image sprite font (32-Space) | 
						
						
							|  | #endif | 
						
						
							|  | #ifndef FONT_TTF_DEFAULT_CHARS_PADDING | 
						
						
							|  |     #define FONT_TTF_DEFAULT_CHARS_PADDING   4      // TTF font generation default glyphs padding | 
						
						
							|  | #endif | 
						
						
							|  |  | 
						
						
							|  |     Font font = { 0 }; | 
						
						
							|  | 
 | 
						
						
							|  | #if defined(SUPPORT_FILEFORMAT_TTF) | 
						
						
							|  |     if (IsFileExtension(fileName, ".ttf") || IsFileExtension(fileName, ".otf")) font = LoadFontEx(fileName, FONT_TTF_DEFAULT_SIZE, NULL, FONT_TTF_DEFAULT_NUMCHARS); | 
						
						
							|  |     else | 
						
						
							|  | #endif | 
						
						
							|  | #if defined(SUPPORT_FILEFORMAT_FNT) | 
						
						
							|  |     if (IsFileExtension(fileName, ".fnt")) font = LoadBMFont(fileName); | 
						
						
							|  |     else | 
						
						
							|  | #endif | 
						
						
							|  | #if defined(SUPPORT_FILEFORMAT_BDF) | 
						
						
							|  |     if (IsFileExtension(fileName, ".bdf")) font = LoadFontEx(fileName, FONT_TTF_DEFAULT_SIZE, NULL, FONT_TTF_DEFAULT_NUMCHARS); | 
						
						
							|  |     else | 
						
						
							|  | #endif | 
						
						
							|  |     { | 
						
						
							|  |         Image image = LoadImage(fileName); | 
						
						
							|  |         if (image.data != NULL) font = LoadFontFromImage(image, MAGENTA, FONT_TTF_DEFAULT_FIRST_CHAR); | 
						
						
							|  |         UnloadImage(image); | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     if (isGpuReady) | 
						
						
							|  |     { | 
						
						
							|  |         if (font.texture.id == 0) TRACELOG(LOG_WARNING, "FONT: [%s] Failed to load font texture -> Using default font", fileName); | 
						
						
							|  |         else | 
						
						
							|  |         { | 
						
						
							|  |             SetTextureFilter(font.texture, TEXTURE_FILTER_POINT);    // By default, we set point filter (the best performance) | 
						
						
							|  |             TRACELOG(LOG_INFO, "FONT: Data loaded successfully (%i pixel size | %i glyphs)", font.baseSize, font.glyphCount); | 
						
						
							|  |         } | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     return font; | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Load Font from TTF or BDF font file with generation parameters | 
						
						
							|  | // NOTE: You can pass an array with desired characters, those characters should be available in the font | 
						
						
							|  | // if array is NULL, default char set is selected 32..126 | 
						
						
							|  | Font LoadFontEx(const char *fileName, int fontSize, const int *codepoints, int codepointCount) | 
						
						
							|  | { | 
						
						
							|  |     Font font = { 0 }; | 
						
						
							|  | 
 | 
						
						
							|  |     // Loading file to memory | 
						
						
							|  |     int dataSize = 0; | 
						
						
							|  |     unsigned char *fileData = LoadFileData(fileName, &dataSize); | 
						
						
							|  | 
 | 
						
						
							|  |     if (fileData != NULL) | 
						
						
							|  |     { | 
						
						
							|  |         // Loading font from memory data | 
						
						
							|  |         font = LoadFontFromMemory(GetFileExtension(fileName), fileData, dataSize, fontSize, codepoints, codepointCount); | 
						
						
							|  | 
 | 
						
						
							|  |         UnloadFileData(fileData); | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     return font; | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Load an Image font file (XNA style) | 
						
						
							|  | Font LoadFontFromImage(Image image, Color key, int firstChar) | 
						
						
							|  | { | 
						
						
							|  | #ifndef MAX_GLYPHS_FROM_IMAGE | 
						
						
							|  |     #define MAX_GLYPHS_FROM_IMAGE   256     // Maximum number of glyphs supported on image scan | 
						
						
							|  | #endif | 
						
						
							|  |  | 
						
						
							|  |     #define COLOR_EQUAL(col1, col2) ((col1.r == col2.r) && (col1.g == col2.g) && (col1.b == col2.b) && (col1.a == col2.a)) | 
						
						
							|  |  | 
						
						
							|  |     Font font = GetFontDefault(); | 
						
						
							|  | 
 | 
						
						
							|  |     int charSpacing = 0; | 
						
						
							|  |     int lineSpacing = 0; | 
						
						
							|  | 
 | 
						
						
							|  |     int x = 0; | 
						
						
							|  |     int y = 0; | 
						
						
							|  | 
 | 
						
						
							|  |     // We allocate a temporal arrays for glyphs data measures, | 
						
						
							|  |     // once we get the actual number of glyphs, we copy data to a sized arrays | 
						
						
							|  |     int tempCharValues[MAX_GLYPHS_FROM_IMAGE] = { 0 }; | 
						
						
							|  |     Rectangle tempCharRecs[MAX_GLYPHS_FROM_IMAGE] = { 0 }; | 
						
						
							|  | 
 | 
						
						
							|  |     Color *pixels = LoadImageColors(image); | 
						
						
							|  | 
 | 
						
						
							|  |     // Parse image data to get charSpacing and lineSpacing | 
						
						
							|  |     for (y = 0; y < image.height; y++) | 
						
						
							|  |     { | 
						
						
							|  |         for (x = 0; x < image.width; x++) | 
						
						
							|  |         { | 
						
						
							|  |             if (!COLOR_EQUAL(pixels[y*image.width + x], key)) break; | 
						
						
							|  |         } | 
						
						
							|  | 
 | 
						
						
							|  |         if (!COLOR_EQUAL(pixels[y*image.width + x], key)) break; | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     if ((x == 0) || (y == 0)) return font; // Security check | 
						
						
							|  |  | 
						
						
							|  |     charSpacing = x; | 
						
						
							|  |     lineSpacing = y; | 
						
						
							|  | 
 | 
						
						
							|  |     int charHeight = 0; | 
						
						
							|  |     int j = 0; | 
						
						
							|  | 
 | 
						
						
							|  |     while (!COLOR_EQUAL(pixels[(lineSpacing + j)*image.width + charSpacing], key)) j++; | 
						
						
							|  | 
 | 
						
						
							|  |     charHeight = j; | 
						
						
							|  | 
 | 
						
						
							|  |     // Check array values to get characters: value, x, y, w, h | 
						
						
							|  |     int index = 0; | 
						
						
							|  |     int lineToRead = 0; | 
						
						
							|  |     int xPosToRead = charSpacing; | 
						
						
							|  | 
 | 
						
						
							|  |     // Parse image data to get rectangle sizes | 
						
						
							|  |     while ((lineSpacing + lineToRead*(charHeight + lineSpacing)) < image.height) | 
						
						
							|  |     { | 
						
						
							|  |         while ((xPosToRead < image.width) && | 
						
						
							|  |               !COLOR_EQUAL((pixels[(lineSpacing + (charHeight+lineSpacing)*lineToRead)*image.width + xPosToRead]), key)) | 
						
						
							|  |         { | 
						
						
							|  |             tempCharValues[index] = firstChar + index; | 
						
						
							|  | 
 | 
						
						
							|  |             tempCharRecs[index].x = (float)xPosToRead; | 
						
						
							|  |             tempCharRecs[index].y = (float)(lineSpacing + lineToRead*(charHeight + lineSpacing)); | 
						
						
							|  |             tempCharRecs[index].height = (float)charHeight; | 
						
						
							|  | 
 | 
						
						
							|  |             int charWidth = 0; | 
						
						
							|  | 
 | 
						
						
							|  |             while (!COLOR_EQUAL(pixels[(lineSpacing + (charHeight+lineSpacing)*lineToRead)*image.width + xPosToRead + charWidth], key)) charWidth++; | 
						
						
							|  | 
 | 
						
						
							|  |             tempCharRecs[index].width = (float)charWidth; | 
						
						
							|  | 
 | 
						
						
							|  |             index++; | 
						
						
							|  | 
 | 
						
						
							|  |             xPosToRead += (charWidth + charSpacing); | 
						
						
							|  |         } | 
						
						
							|  | 
 | 
						
						
							|  |         lineToRead++; | 
						
						
							|  |         xPosToRead = charSpacing; | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     // NOTE: We need to remove key color borders from image to avoid weird | 
						
						
							|  |     // artifacts on texture scaling when using TEXTURE_FILTER_BILINEAR or TEXTURE_FILTER_TRILINEAR | 
						
						
							|  |     for (int i = 0; i < image.height*image.width; i++) if (COLOR_EQUAL(pixels[i], key)) pixels[i] = BLANK; | 
						
						
							|  | 
 | 
						
						
							|  |     // Create a new image with the processed color data (key color replaced by BLANK) | 
						
						
							|  |     Image fontClear = { | 
						
						
							|  |         .data = pixels, | 
						
						
							|  |         .width = image.width, | 
						
						
							|  |         .height = image.height, | 
						
						
							|  |         .mipmaps = 1, | 
						
						
							|  |         .format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8 | 
						
						
							|  |     }; | 
						
						
							|  | 
 | 
						
						
							|  |     // Set font with all data parsed from image | 
						
						
							|  |     if (isGpuReady) font.texture = LoadTextureFromImage(fontClear); // Convert processed image to OpenGL texture | 
						
						
							|  |     font.glyphCount = index; | 
						
						
							|  |     font.glyphPadding = 0; | 
						
						
							|  | 
 | 
						
						
							|  |     // We got tempCharValues and tempCharsRecs populated with glyphs data | 
						
						
							|  |     // Now we move temp data to sized charValues and charRecs arrays | 
						
						
							|  |     font.glyphs = (GlyphInfo *)RL_MALLOC(font.glyphCount*sizeof(GlyphInfo)); | 
						
						
							|  |     font.recs = (Rectangle *)RL_MALLOC(font.glyphCount*sizeof(Rectangle)); | 
						
						
							|  | 
 | 
						
						
							|  |     for (int i = 0; i < font.glyphCount; i++) | 
						
						
							|  |     { | 
						
						
							|  |         font.glyphs[i].value = tempCharValues[i]; | 
						
						
							|  | 
 | 
						
						
							|  |         // Get character rectangle in the font atlas texture | 
						
						
							|  |         font.recs[i] = tempCharRecs[i]; | 
						
						
							|  | 
 | 
						
						
							|  |         // NOTE: On image based fonts (XNA style), character offsets and xAdvance are not required (set to 0) | 
						
						
							|  |         font.glyphs[i].offsetX = 0; | 
						
						
							|  |         font.glyphs[i].offsetY = 0; | 
						
						
							|  |         font.glyphs[i].advanceX = 0; | 
						
						
							|  | 
 | 
						
						
							|  |         // Fill character image data from fontClear data | 
						
						
							|  |         font.glyphs[i].image = ImageFromImage(fontClear, tempCharRecs[i]); | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     UnloadImage(fontClear);     // Unload processed image once converted to texture | 
						
						
							|  |  | 
						
						
							|  |     font.baseSize = (int)font.recs[0].height; | 
						
						
							|  | 
 | 
						
						
							|  |     return font; | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Load font from memory buffer, fileType refers to extension: i.e. ".ttf" | 
						
						
							|  | Font LoadFontFromMemory(const char *fileType, const unsigned char *fileData, int dataSize, int fontSize, const int *codepoints, int codepointCount) | 
						
						
							|  | { | 
						
						
							|  |     Font font = { 0 }; | 
						
						
							|  | 
 | 
						
						
							|  |     char fileExtLower[16] = { 0 }; | 
						
						
							|  |     strncpy(fileExtLower, TextToLower(fileType), 16 - 1); | 
						
						
							|  | 
 | 
						
						
							|  |     font.baseSize = fontSize; | 
						
						
							|  |     font.glyphPadding = 0; | 
						
						
							|  | 
 | 
						
						
							|  | #if defined(SUPPORT_FILEFORMAT_TTF) | 
						
						
							|  |     if (TextIsEqual(fileExtLower, ".ttf") || | 
						
						
							|  |         TextIsEqual(fileExtLower, ".otf")) | 
						
						
							|  |     { | 
						
						
							|  |         font.glyphs = LoadFontData(fileData, dataSize, font.baseSize, codepoints, (codepointCount > 0)? codepointCount : 95, FONT_DEFAULT, &font.glyphCount); | 
						
						
							|  |     } | 
						
						
							|  |     else | 
						
						
							|  | #endif | 
						
						
							|  | #if defined(SUPPORT_FILEFORMAT_BDF) | 
						
						
							|  |     if (TextIsEqual(fileExtLower, ".bdf")) | 
						
						
							|  |     { | 
						
						
							|  |         font.glyphs = LoadFontDataBDF(fileData, dataSize, codepoints, (codepointCount > 0)? codepointCount : 95, &font.baseSize); | 
						
						
							|  |         font.glyphCount = (codepointCount > 0)? codepointCount : 95; | 
						
						
							|  |     } | 
						
						
							|  |     else | 
						
						
							|  | #endif | 
						
						
							|  |     { | 
						
						
							|  |         font.glyphs = NULL; | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  | #if defined(SUPPORT_FILEFORMAT_TTF) || defined(SUPPORT_FILEFORMAT_BDF) | 
						
						
							|  |     if (font.glyphs != NULL) | 
						
						
							|  |     { | 
						
						
							|  |         font.glyphPadding = FONT_TTF_DEFAULT_CHARS_PADDING; | 
						
						
							|  | 
 | 
						
						
							|  |         Image atlas = GenImageFontAtlas(font.glyphs, &font.recs, font.glyphCount, font.baseSize, font.glyphPadding, 0); | 
						
						
							|  |         if (isGpuReady) font.texture = LoadTextureFromImage(atlas); | 
						
						
							|  | 
 | 
						
						
							|  |         // Update glyphs[i].image to use alpha, required to be used on ImageDrawText() | 
						
						
							|  |         for (int i = 0; i < font.glyphCount; i++) | 
						
						
							|  |         { | 
						
						
							|  |             UnloadImage(font.glyphs[i].image); | 
						
						
							|  |             font.glyphs[i].image = ImageFromImage(atlas, font.recs[i]); | 
						
						
							|  |         } | 
						
						
							|  | 
 | 
						
						
							|  |         UnloadImage(atlas); | 
						
						
							|  | 
 | 
						
						
							|  |         TRACELOG(LOG_INFO, "FONT: Data loaded successfully (%i pixel size | %i glyphs)", font.baseSize, font.glyphCount); | 
						
						
							|  |     } | 
						
						
							|  |     else font = GetFontDefault(); | 
						
						
							|  | #else | 
						
						
							|  |     font = GetFontDefault(); | 
						
						
							|  | #endif | 
						
						
							|  |  | 
						
						
							|  |     return font; | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Check if a font is valid (font data loaded) | 
						
						
							|  | // WARNING: GPU texture not checked | 
						
						
							|  | bool IsFontValid(Font font) | 
						
						
							|  | { | 
						
						
							|  |     return ((font.baseSize > 0) &&      // Validate font size | 
						
						
							|  |             (font.glyphCount > 0) &&    // Validate font contains some glyph | 
						
						
							|  |             (font.recs != NULL) &&      // Validate font recs defining glyphs on texture atlas | 
						
						
							|  |             (font.glyphs != NULL));     // Validate glyph data is loaded | 
						
						
							|  |  | 
						
						
							|  |     // NOTE: Further validations could be done to verify if recs and glyphs contain valid data (glyphs values, metrics...) | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Load font data for further use | 
						
						
							|  | // NOTE: Requires TTF font memory data and can generate SDF data | 
						
						
							|  | GlyphInfo *LoadFontData(const unsigned char *fileData, int dataSize, int fontSize, const int *codepoints, int codepointCount, int type, int *glyphCount) | 
						
						
							|  | { | 
						
						
							|  |     // NOTE: Using some SDF generation default values, | 
						
						
							|  |     // trades off precision with ability to handle *smaller* sizes | 
						
						
							|  | #ifndef FONT_SDF_CHAR_PADDING | 
						
						
							|  |     #define FONT_SDF_CHAR_PADDING            4      // SDF font generation char padding | 
						
						
							|  | #endif | 
						
						
							|  | #ifndef FONT_SDF_ON_EDGE_VALUE | 
						
						
							|  |     #define FONT_SDF_ON_EDGE_VALUE         128      // SDF font generation on edge value | 
						
						
							|  | #endif | 
						
						
							|  | #ifndef FONT_SDF_PIXEL_DIST_SCALE | 
						
						
							|  |     #define FONT_SDF_PIXEL_DIST_SCALE     64.0f     // SDF font generation pixel distance scale | 
						
						
							|  | #endif | 
						
						
							|  | #ifndef FONT_BITMAP_ALPHA_THRESHOLD | 
						
						
							|  |     #define FONT_BITMAP_ALPHA_THRESHOLD     80      // Bitmap (B&W) font generation alpha threshold | 
						
						
							|  | #endif | 
						
						
							|  |  | 
						
						
							|  |     GlyphInfo *glyphs = NULL; | 
						
						
							|  |     int glyphCounter = 0; | 
						
						
							|  | 
 | 
						
						
							|  | #if defined(SUPPORT_FILEFORMAT_TTF) | 
						
						
							|  |     // Load font data (including pixel data) from TTF memory file | 
						
						
							|  |     // NOTE: Loaded information should be enough to generate font image atlas, using any packaging method | 
						
						
							|  |     if (fileData != NULL) | 
						
						
							|  |     { | 
						
						
							|  |         bool genFontChars = false; | 
						
						
							|  |         stbtt_fontinfo fontInfo = { 0 }; | 
						
						
							|  |         int *requiredCodepoints = (int *)codepoints; | 
						
						
							|  | 
 | 
						
						
							|  |         if (stbtt_InitFont(&fontInfo, (unsigned char *)fileData, 0))     // Initialize font for data reading | 
						
						
							|  |         { | 
						
						
							|  |             // Calculate font scale factor | 
						
						
							|  |             float scaleFactor = stbtt_ScaleForPixelHeight(&fontInfo, (float)fontSize); | 
						
						
							|  | 
 | 
						
						
							|  |             // Calculate font basic metrics | 
						
						
							|  |             // NOTE: ascent is equivalent to font baseline | 
						
						
							|  |             int ascent, descent, lineGap; | 
						
						
							|  |             stbtt_GetFontVMetrics(&fontInfo, &ascent, &descent, &lineGap); | 
						
						
							|  | 
 | 
						
						
							|  |             // In case no chars count provided, default to 95 | 
						
						
							|  |             codepointCount = (codepointCount > 0)? codepointCount : 95; | 
						
						
							|  | 
 | 
						
						
							|  |             // Fill fontChars in case not provided externally | 
						
						
							|  |             // NOTE: By default we fill glyphCount consecutively, starting at 32 (Space) | 
						
						
							|  |             if (requiredCodepoints == NULL) | 
						
						
							|  |             { | 
						
						
							|  |                 requiredCodepoints = (int *)RL_MALLOC(codepointCount*sizeof(int)); | 
						
						
							|  |                 for (int i = 0; i < codepointCount; i++) requiredCodepoints[i] = i + 32; | 
						
						
							|  |                 genFontChars = true; | 
						
						
							|  |             } | 
						
						
							|  | 
 | 
						
						
							|  |             // Check available glyphs on provided font before loading them | 
						
						
							|  |             for (int i = 0, index; i < codepointCount; i++) | 
						
						
							|  |             { | 
						
						
							|  |                 index = stbtt_FindGlyphIndex(&fontInfo, requiredCodepoints[i]); | 
						
						
							|  |                 if (index > 0) glyphCounter++; | 
						
						
							|  |             } | 
						
						
							|  | 
 | 
						
						
							|  |             // WARNING: Allocating space for maximum number of codepoints | 
						
						
							|  |             glyphs = (GlyphInfo *)RL_CALLOC(glyphCounter, sizeof(GlyphInfo)); | 
						
						
							|  |             glyphCounter = 0; // Reset to reuse | 
						
						
							|  |  | 
						
						
							|  |             int k = 0; | 
						
						
							|  |             for (int i = 0; i < codepointCount; i++) | 
						
						
							|  |             { | 
						
						
							|  |                 int cpWidth = 0, cpHeight = 0;   // Codepoint width and height (on generation) | 
						
						
							|  |                 int cp = requiredCodepoints[i];  // Codepoint value to get info for | 
						
						
							|  |  | 
						
						
							|  |                 //  Render a unicode codepoint to a bitmap | 
						
						
							|  |                 //      stbtt_GetCodepointBitmap()           -- allocates and returns a bitmap | 
						
						
							|  |                 //      stbtt_GetCodepointBitmapBox()        -- how big the bitmap must be | 
						
						
							|  |                 //      stbtt_MakeCodepointBitmap()          -- renders into bitmap you provide | 
						
						
							|  |  | 
						
						
							|  |                 // Check if a glyph is available in the font | 
						
						
							|  |                 // WARNING: if (index == 0), glyph not found, it could fallback to default .notdef glyph (if defined in font) | 
						
						
							|  |                 int index = stbtt_FindGlyphIndex(&fontInfo, cp); | 
						
						
							|  | 
 | 
						
						
							|  |                 if (index > 0) | 
						
						
							|  |                 { | 
						
						
							|  |                     // NOTE: Only storing glyphs for codepoints found in the font | 
						
						
							|  |                     glyphs[k].value = cp; | 
						
						
							|  | 
 | 
						
						
							|  |                     switch (type) | 
						
						
							|  |                     { | 
						
						
							|  |                         case FONT_DEFAULT: | 
						
						
							|  |                         case FONT_BITMAP: glyphs[k].image.data = stbtt_GetCodepointBitmap(&fontInfo, scaleFactor, scaleFactor, cp, &cpWidth, &cpHeight, &glyphs[k].offsetX, &glyphs[k].offsetY); break; | 
						
						
							|  |                         case FONT_SDF: | 
						
						
							|  |                         { | 
						
						
							|  |                             if (cp != 32) | 
						
						
							|  |                             { | 
						
						
							|  |                                 glyphs[k].image.data = stbtt_GetCodepointSDF(&fontInfo, scaleFactor, cp, | 
						
						
							|  |                                     FONT_SDF_CHAR_PADDING, FONT_SDF_ON_EDGE_VALUE, FONT_SDF_PIXEL_DIST_SCALE, | 
						
						
							|  |                                     &cpWidth, &cpHeight, &glyphs[k].offsetX, &glyphs[k].offsetY); | 
						
						
							|  |                             } | 
						
						
							|  |                         } break; | 
						
						
							|  |                         //case FONT_MSDF: | 
						
						
							|  |                         default: break; | 
						
						
							|  |                     } | 
						
						
							|  | 
 | 
						
						
							|  |                     if (glyphs[k].image.data != NULL)    // Glyph data has been found in the font | 
						
						
							|  |                     { | 
						
						
							|  |                         stbtt_GetCodepointHMetrics(&fontInfo, cp, &glyphs[k].advanceX, NULL); | 
						
						
							|  |                         glyphs[k].advanceX = (int)((float)glyphs[k].advanceX*scaleFactor); | 
						
						
							|  | 
 | 
						
						
							|  |                         if (cpHeight > fontSize) TRACELOG(LOG_WARNING, "FONT: [0x%04x] Glyph height is bigger than requested font size: %i > %i", cp, cpHeight, (int)fontSize); | 
						
						
							|  | 
 | 
						
						
							|  |                         // Load glyph image | 
						
						
							|  |                         glyphs[k].image.width = cpWidth; | 
						
						
							|  |                         glyphs[k].image.height = cpHeight; | 
						
						
							|  |                         glyphs[k].image.mipmaps = 1; | 
						
						
							|  |                         glyphs[k].image.format = PIXELFORMAT_UNCOMPRESSED_GRAYSCALE; | 
						
						
							|  | 
 | 
						
						
							|  |                         glyphs[k].offsetY += (int)((float)ascent*scaleFactor); | 
						
						
							|  |                     } | 
						
						
							|  |                     //else TRACELOG(LOG_WARNING, "FONT: Glyph [0x%08x] has no image data available", cp); // Only reported for 0x20 and 0x3000 | 
						
						
							|  |  | 
						
						
							|  |                     // We create an empty image for Space character (0x20), useful for sprite font generation | 
						
						
							|  |                     // NOTE: Another space to consider: 0x3000 (CJK - Ideographic Space) | 
						
						
							|  |                     if ((cp == 0x20) || (cp == 0x3000)) | 
						
						
							|  |                     { | 
						
						
							|  |                         stbtt_GetCodepointHMetrics(&fontInfo, cp, &glyphs[k].advanceX, NULL); | 
						
						
							|  |                         glyphs[k].advanceX = (int)((float)glyphs[k].advanceX*scaleFactor); | 
						
						
							|  | 
 | 
						
						
							|  |                         Image imSpace = { | 
						
						
							|  |                             .data = RL_CALLOC(glyphs[k].advanceX*fontSize, 2), | 
						
						
							|  |                             .width = glyphs[k].advanceX, | 
						
						
							|  |                             .height = fontSize, | 
						
						
							|  |                             .mipmaps = 1, | 
						
						
							|  |                             .format = PIXELFORMAT_UNCOMPRESSED_GRAYSCALE | 
						
						
							|  |                         }; | 
						
						
							|  | 
 | 
						
						
							|  |                         glyphs[k].image = imSpace; | 
						
						
							|  |                     } | 
						
						
							|  | 
 | 
						
						
							|  |                     if (type == FONT_BITMAP) | 
						
						
							|  |                     { | 
						
						
							|  |                         // Aliased bitmap (black & white) font generation, avoiding anti-aliasing | 
						
						
							|  |                         // NOTE: For optimum results, bitmap font should be generated at base pixel size | 
						
						
							|  |                         for (int p = 0; p < cpWidth*cpHeight; p++) | 
						
						
							|  |                         { | 
						
						
							|  |                             if (((unsigned char *)glyphs[k].image.data)[p] < FONT_BITMAP_ALPHA_THRESHOLD) | 
						
						
							|  |                                 ((unsigned char *)glyphs[k].image.data)[p] = 0; | 
						
						
							|  |                             else ((unsigned char *)glyphs[k].image.data)[p] = 255; | 
						
						
							|  |                         } | 
						
						
							|  |                     } | 
						
						
							|  | 
 | 
						
						
							|  |                     k++; | 
						
						
							|  |                     glyphCounter++; | 
						
						
							|  |                 } | 
						
						
							|  |                 else | 
						
						
							|  |                 { | 
						
						
							|  |                     // WARNING: Glyph not found on font, optionally use a fallback glyph | 
						
						
							|  |                 } | 
						
						
							|  |             } | 
						
						
							|  | 
 | 
						
						
							|  |             if (glyphCounter < codepointCount) TRACELOG(LOG_WARNING, "FONT: Requested codepoints glyphs found: [%i/%i]", k, codepointCount); | 
						
						
							|  |         } | 
						
						
							|  |         else TRACELOG(LOG_WARNING, "FONT: Failed to process TTF font data"); | 
						
						
							|  | 
 | 
						
						
							|  |         if (genFontChars) RL_FREE(requiredCodepoints); | 
						
						
							|  |     } | 
						
						
							|  | #endif | 
						
						
							|  |  | 
						
						
							|  |     *glyphCount = glyphCounter; | 
						
						
							|  |     return glyphs; | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Generate image font atlas using chars info | 
						
						
							|  | // NOTE: Packing method: 0-Default, 1-Skyline | 
						
						
							|  | #if defined(SUPPORT_FILEFORMAT_TTF) || defined(SUPPORT_FILEFORMAT_BDF) | 
						
						
							|  | Image GenImageFontAtlas(const GlyphInfo *glyphs, Rectangle **glyphRecs, int glyphCount, int fontSize, int padding, int packMethod) | 
						
						
							|  | { | 
						
						
							|  |     Image atlas = { 0 }; | 
						
						
							|  | 
 | 
						
						
							|  |     if (glyphs == NULL) | 
						
						
							|  |     { | 
						
						
							|  |         TRACELOG(LOG_WARNING, "FONT: Provided chars info not valid, returning empty image atlas"); | 
						
						
							|  |         return atlas; | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     *glyphRecs = NULL; | 
						
						
							|  | 
 | 
						
						
							|  |     // In case no chars count provided we suppose default of 95 | 
						
						
							|  |     glyphCount = (glyphCount > 0)? glyphCount : 95; | 
						
						
							|  | 
 | 
						
						
							|  |     // NOTE: Rectangles memory is loaded here! | 
						
						
							|  |     Rectangle *recs = (Rectangle *)RL_MALLOC(glyphCount*sizeof(Rectangle)); | 
						
						
							|  | 
 | 
						
						
							|  |     // Calculate image size based on total glyph width and glyph row count | 
						
						
							|  |     int totalWidth = 0; | 
						
						
							|  |     int maxGlyphWidth = 0; | 
						
						
							|  | 
 | 
						
						
							|  |     for (int i = 0; i < glyphCount; i++) | 
						
						
							|  |     { | 
						
						
							|  |         if (glyphs[i].image.width > maxGlyphWidth) maxGlyphWidth = glyphs[i].image.width; | 
						
						
							|  |         totalWidth += glyphs[i].image.width + 2*padding; | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  | //#define SUPPORT_FONT_ATLAS_SIZE_CONSERVATIVE | 
						
						
							|  | #if defined(SUPPORT_FONT_ATLAS_SIZE_CONSERVATIVE) | 
						
						
							|  |     int rowCount = 0; | 
						
						
							|  |     int imageSize = 64;  // Define minimum starting value to avoid unnecessary calculation steps for very small images | 
						
						
							|  |  | 
						
						
							|  |     // NOTE: maxGlyphWidth is maximum possible space left at the end of row | 
						
						
							|  |     while (totalWidth > (imageSize - maxGlyphWidth)*rowCount) | 
						
						
							|  |     { | 
						
						
							|  |         imageSize *= 2;                                 // Double the size of image (to keep POT) | 
						
						
							|  |         rowCount = imageSize/(fontSize + 2*padding);    // Calculate new row count for the new image size | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     atlas.width = imageSize;   // Atlas bitmap width | 
						
						
							|  |     atlas.height = imageSize;  // Atlas bitmap height | 
						
						
							|  | #else | 
						
						
							|  |     int paddedFontSize = fontSize + 2*padding; | 
						
						
							|  | 
 | 
						
						
							|  |     // No need for a so-conservative atlas generation | 
						
						
							|  |     // NOTE: Multiplying total expected are by 1.2f scale factor | 
						
						
							|  |     float totalArea = totalWidth*paddedFontSize*1.2f; | 
						
						
							|  |     float imageMinSize = sqrtf(totalArea); | 
						
						
							|  |     int imageSize = (int)powf(2, ceilf(logf(imageMinSize)/logf(2))); | 
						
						
							|  | 
 | 
						
						
							|  |     if (totalArea < ((imageSize*imageSize)/2)) | 
						
						
							|  |     { | 
						
						
							|  |         atlas.width = imageSize;    // Atlas bitmap width | 
						
						
							|  |         atlas.height = imageSize/2; // Atlas bitmap height | 
						
						
							|  |     } | 
						
						
							|  |     else | 
						
						
							|  |     { | 
						
						
							|  |         atlas.width = imageSize;   // Atlas bitmap width | 
						
						
							|  |         atlas.height = imageSize;  // Atlas bitmap height | 
						
						
							|  |     } | 
						
						
							|  | #endif | 
						
						
							|  |  | 
						
						
							|  |     atlas.data = (unsigned char *)RL_CALLOC(1, atlas.width*atlas.height);   // Create a bitmap to store characters (8 bpp) | 
						
						
							|  |     atlas.format = PIXELFORMAT_UNCOMPRESSED_GRAYSCALE; | 
						
						
							|  |     atlas.mipmaps = 1; | 
						
						
							|  | 
 | 
						
						
							|  |     // DEBUG: We can see padding in the generated image setting a gray background... | 
						
						
							|  |     //for (int i = 0; i < atlas.width*atlas.height; i++) ((unsigned char *)atlas.data)[i] = 100; | 
						
						
							|  |  | 
						
						
							|  |     if (packMethod == 0)   // Use basic packing algorithm | 
						
						
							|  |     { | 
						
						
							|  |         int offsetX = padding; | 
						
						
							|  |         int offsetY = padding; | 
						
						
							|  | 
 | 
						
						
							|  |         // NOTE: Using simple packaging, one char after another | 
						
						
							|  |         for (int i = 0; i < glyphCount; i++) | 
						
						
							|  |         { | 
						
						
							|  |             // Check remaining space for glyph | 
						
						
							|  |             if (offsetX >= (atlas.width - glyphs[i].image.width - 2*padding)) | 
						
						
							|  |             { | 
						
						
							|  |                 offsetX = padding; | 
						
						
							|  | 
 | 
						
						
							|  |                 // NOTE: Be careful on offsetY for SDF fonts, by default SDF | 
						
						
							|  |                 // use an internal padding of 4 pixels, it means char rectangle | 
						
						
							|  |                 // height is bigger than fontSize, it could be up to (fontSize + 8) | 
						
						
							|  |                 offsetY += (fontSize + 2*padding); | 
						
						
							|  | 
 | 
						
						
							|  |                 if (offsetY > (atlas.height - fontSize - padding)) | 
						
						
							|  |                 { | 
						
						
							|  |                     for (int j = i + 1; j < glyphCount; j++) | 
						
						
							|  |                     { | 
						
						
							|  |                         TRACELOG(LOG_WARNING, "FONT: Failed to package character (0x%02x)", glyphs[j].value); | 
						
						
							|  |                         // Make sure remaining recs contain valid data | 
						
						
							|  |                         recs[j].x = 0; | 
						
						
							|  |                         recs[j].y = 0; | 
						
						
							|  |                         recs[j].width = 0; | 
						
						
							|  |                         recs[j].height = 0; | 
						
						
							|  |                     } | 
						
						
							|  |                     break; // Break for() loop, stop processing glyphs | 
						
						
							|  |                 } | 
						
						
							|  |             } | 
						
						
							|  | 
 | 
						
						
							|  |             // Copy pixel data from glyph image to atlas | 
						
						
							|  |             for (int y = 0; y < glyphs[i].image.height; y++) | 
						
						
							|  |             { | 
						
						
							|  |                 for (int x = 0; x < glyphs[i].image.width; x++) | 
						
						
							|  |                 { | 
						
						
							|  |                     ((unsigned char *)atlas.data)[(offsetY + y)*atlas.width + (offsetX + x)] = ((unsigned char *)glyphs[i].image.data)[y*glyphs[i].image.width + x]; | 
						
						
							|  |                 } | 
						
						
							|  |             } | 
						
						
							|  | 
 | 
						
						
							|  |             // Fill chars rectangles in atlas info | 
						
						
							|  |             recs[i].x = (float)offsetX; | 
						
						
							|  |             recs[i].y = (float)offsetY; | 
						
						
							|  |             recs[i].width = (float)glyphs[i].image.width; | 
						
						
							|  |             recs[i].height = (float)glyphs[i].image.height; | 
						
						
							|  | 
 | 
						
						
							|  |             // Move atlas position X for next character drawing | 
						
						
							|  |             offsetX += (glyphs[i].image.width + 2*padding); | 
						
						
							|  |         } | 
						
						
							|  |     } | 
						
						
							|  |     else if (packMethod == 1)  // Use Skyline rect packing algorithm (stb_pack_rect) | 
						
						
							|  |     { | 
						
						
							|  |         stbrp_context *context = (stbrp_context *)RL_MALLOC(sizeof(*context)); | 
						
						
							|  |         stbrp_node *nodes = (stbrp_node *)RL_MALLOC(glyphCount*sizeof(*nodes)); | 
						
						
							|  | 
 | 
						
						
							|  |         stbrp_init_target(context, atlas.width, atlas.height, nodes, glyphCount); | 
						
						
							|  |         stbrp_rect *rects = (stbrp_rect *)RL_MALLOC(glyphCount*sizeof(stbrp_rect)); | 
						
						
							|  | 
 | 
						
						
							|  |         // Fill rectangles for packaging | 
						
						
							|  |         for (int i = 0; i < glyphCount; i++) | 
						
						
							|  |         { | 
						
						
							|  |             rects[i].id = i; | 
						
						
							|  |             rects[i].w = glyphs[i].image.width + 2*padding; | 
						
						
							|  |             rects[i].h = glyphs[i].image.height + 2*padding; | 
						
						
							|  |         } | 
						
						
							|  | 
 | 
						
						
							|  |         // Package rectangles into atlas | 
						
						
							|  |         stbrp_pack_rects(context, rects, glyphCount); | 
						
						
							|  | 
 | 
						
						
							|  |         for (int i = 0; i < glyphCount; i++) | 
						
						
							|  |         { | 
						
						
							|  |             // It returns char rectangles in atlas | 
						
						
							|  |             recs[i].x = rects[i].x + (float)padding; | 
						
						
							|  |             recs[i].y = rects[i].y + (float)padding; | 
						
						
							|  |             recs[i].width = (float)glyphs[i].image.width; | 
						
						
							|  |             recs[i].height = (float)glyphs[i].image.height; | 
						
						
							|  | 
 | 
						
						
							|  |             if (rects[i].was_packed) | 
						
						
							|  |             { | 
						
						
							|  |                 // Copy pixel data from fc.data to atlas | 
						
						
							|  |                 for (int y = 0; y < glyphs[i].image.height; y++) | 
						
						
							|  |                 { | 
						
						
							|  |                     for (int x = 0; x < glyphs[i].image.width; x++) | 
						
						
							|  |                     { | 
						
						
							|  |                         ((unsigned char *)atlas.data)[(rects[i].y + padding + y)*atlas.width + (rects[i].x + padding + x)] = ((unsigned char *)glyphs[i].image.data)[y*glyphs[i].image.width + x]; | 
						
						
							|  |                     } | 
						
						
							|  |                 } | 
						
						
							|  |             } | 
						
						
							|  |             else TRACELOG(LOG_WARNING, "FONT: Failed to package character (0x%02x)", glyphs[i].value); | 
						
						
							|  |         } | 
						
						
							|  | 
 | 
						
						
							|  |         RL_FREE(rects); | 
						
						
							|  |         RL_FREE(nodes); | 
						
						
							|  |         RL_FREE(context); | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  | #if defined(SUPPORT_FONT_ATLAS_WHITE_REC) | 
						
						
							|  |     // Add a 3x3 white rectangle at the bottom-right corner of the generated atlas, | 
						
						
							|  |     // useful to use as the white texture to draw shapes with raylib, using this rectangle | 
						
						
							|  |     // shapes and text can be backed into a single draw call: SetShapesTexture() | 
						
						
							|  |     for (int i = 0, k = atlas.width*atlas.height - 1; i < 3; i++) | 
						
						
							|  |     { | 
						
						
							|  |         ((unsigned char *)atlas.data)[k - 0] = 255; | 
						
						
							|  |         ((unsigned char *)atlas.data)[k - 1] = 255; | 
						
						
							|  |         ((unsigned char *)atlas.data)[k - 2] = 255; | 
						
						
							|  |         k -= atlas.width; | 
						
						
							|  |     } | 
						
						
							|  | #endif | 
						
						
							|  |  | 
						
						
							|  |     // Convert image data from GRAYSCALE to GRAY_ALPHA | 
						
						
							|  |     unsigned char *dataGrayAlpha = (unsigned char *)RL_MALLOC(atlas.width*atlas.height*sizeof(unsigned char)*2); // Two channels | 
						
						
							|  |  | 
						
						
							|  |     for (int i = 0, k = 0; i < atlas.width*atlas.height; i++, k += 2) | 
						
						
							|  |     { | 
						
						
							|  |         dataGrayAlpha[k] = 255; | 
						
						
							|  |         dataGrayAlpha[k + 1] = ((unsigned char *)atlas.data)[i]; | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     RL_FREE(atlas.data); | 
						
						
							|  |     atlas.data = dataGrayAlpha; | 
						
						
							|  |     atlas.format = PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA; | 
						
						
							|  | 
 | 
						
						
							|  |     *glyphRecs = recs; | 
						
						
							|  | 
 | 
						
						
							|  |     return atlas; | 
						
						
							|  | } | 
						
						
							|  | #endif | 
						
						
							|  |  | 
						
						
							|  | // Unload font glyphs info data (RAM) | 
						
						
							|  | void UnloadFontData(GlyphInfo *glyphs, int glyphCount) | 
						
						
							|  | { | 
						
						
							|  |     if (glyphs != NULL) | 
						
						
							|  |     { | 
						
						
							|  |         for (int i = 0; i < glyphCount; i++) UnloadImage(glyphs[i].image); | 
						
						
							|  | 
 | 
						
						
							|  |         RL_FREE(glyphs); | 
						
						
							|  |     } | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Unload Font from GPU memory (VRAM) | 
						
						
							|  | void UnloadFont(Font font) | 
						
						
							|  | { | 
						
						
							|  |     // NOTE: Make sure font is not default font (fallback) | 
						
						
							|  |     if (font.texture.id != GetFontDefault().texture.id) | 
						
						
							|  |     { | 
						
						
							|  |         UnloadFontData(font.glyphs, font.glyphCount); | 
						
						
							|  |         if (isGpuReady) UnloadTexture(font.texture); | 
						
						
							|  |         RL_FREE(font.recs); | 
						
						
							|  | 
 | 
						
						
							|  |         TRACELOGD("FONT: Unloaded font data from RAM and VRAM"); | 
						
						
							|  |     } | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Export font as code file, returns true on success | 
						
						
							|  | bool ExportFontAsCode(Font font, const char *fileName) | 
						
						
							|  | { | 
						
						
							|  |     bool success = false; | 
						
						
							|  | 
 | 
						
						
							|  | #ifndef TEXT_BYTES_PER_LINE | 
						
						
							|  |     #define TEXT_BYTES_PER_LINE     20 | 
						
						
							|  | #endif | 
						
						
							|  |  | 
						
						
							|  |     #define MAX_FONT_DATA_SIZE      1024*1024       // 1 MB | 
						
						
							|  |  | 
						
						
							|  |     // Get file name from path | 
						
						
							|  |     char fileNamePascal[256] = { 0 }; | 
						
						
							|  |     strncpy(fileNamePascal, TextToPascal(GetFileNameWithoutExt(fileName)), 256 - 1); | 
						
						
							|  | 
 | 
						
						
							|  |     // NOTE: Text data buffer size is estimated considering image data size in bytes | 
						
						
							|  |     // and requiring 6 char bytes for every byte: "0x00, " | 
						
						
							|  |     char *txtData = (char *)RL_CALLOC(MAX_FONT_DATA_SIZE, sizeof(char)); | 
						
						
							|  | 
 | 
						
						
							|  |     int byteCount = 0; | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "////////////////////////////////////////////////////////////////////////////////////////\n"); | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "//                                                                                    //\n"); | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "// FontAsCode exporter v1.0 - Font data exported as an array of bytes                 //\n"); | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "//                                                                                    //\n"); | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "// more info and bugs-report:  github.com/raysan5/raylib                              //\n"); | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "// feedback and support:       ray[at]raylib.com                                      //\n"); | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "//                                                                                    //\n"); | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "// Copyright (c) 2018-2025 Ramon Santamaria (@raysan5)                                //\n"); | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "//                                                                                    //\n"); | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "// ---------------------------------------------------------------------------------- //\n"); | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "//                                                                                    //\n"); | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "// TODO: Fill the information and license of the exported font here:                  //\n"); | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "//                                                                                    //\n"); | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "// Font name:    ....                                                                 //\n"); | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "// Font creator: ....                                                                 //\n"); | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "// Font LICENSE: ....                                                                 //\n"); | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "//                                                                                    //\n"); | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "////////////////////////////////////////////////////////////////////////////////////////\n\n"); | 
						
						
							|  | 
 | 
						
						
							|  |     // Support font export and initialization | 
						
						
							|  |     // NOTE: This mechanism is highly coupled to raylib | 
						
						
							|  |     Image image = LoadImageFromTexture(font.texture); | 
						
						
							|  |     if (image.format != PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA) TRACELOG(LOG_WARNING, "Font export as code: Font image format is not GRAY+ALPHA!"); | 
						
						
							|  |     int imageDataSize = GetPixelDataSize(image.width, image.height, image.format); | 
						
						
							|  | 
 | 
						
						
							|  |     // Image data is usually GRAYSCALE + ALPHA and can be reduced to GRAYSCALE | 
						
						
							|  |     //ImageFormat(&image, PIXELFORMAT_UNCOMPRESSED_GRAYSCALE); | 
						
						
							|  |  | 
						
						
							|  | #define SUPPORT_COMPRESSED_FONT_ATLAS | 
						
						
							|  | #if defined(SUPPORT_COMPRESSED_FONT_ATLAS) | 
						
						
							|  |     // WARNING: Data is compressed using raylib CompressData() DEFLATE, | 
						
						
							|  |     // it requires to be decompressed with raylib DecompressData(), that requires | 
						
						
							|  |     // compiling raylib with SUPPORT_COMPRESSION_API config flag enabled | 
						
						
							|  |  | 
						
						
							|  |     // Compress font image data | 
						
						
							|  |     int compDataSize = 0; | 
						
						
							|  |     unsigned char *compData = CompressData((const unsigned char *)image.data, imageDataSize, &compDataSize); | 
						
						
							|  | 
 | 
						
						
							|  |     // Save font image data (compressed) | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "#define COMPRESSED_DATA_SIZE_FONT_%s %i\n\n", TextToUpper(fileNamePascal), compDataSize); | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "// Font image pixels data compressed (DEFLATE)\n"); | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "// NOTE: Original pixel data simplified to GRAYSCALE\n"); | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "static unsigned char fontData_%s[COMPRESSED_DATA_SIZE_FONT_%s] = { ", fileNamePascal, TextToUpper(fileNamePascal)); | 
						
						
							|  |     for (int i = 0; i < compDataSize - 1; i++) byteCount += sprintf(txtData + byteCount, ((i%TEXT_BYTES_PER_LINE == 0)? "0x%02x,\n    " : "0x%02x, "), compData[i]); | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "0x%02x };\n\n", compData[compDataSize - 1]); | 
						
						
							|  |     RL_FREE(compData); | 
						
						
							|  | #else | 
						
						
							|  |     // Save font image data (uncompressed) | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "// Font image pixels data\n"); | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "// NOTE: 2 bytes per pixel, GRAY + ALPHA channels\n"); | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "static unsigned char fontImageData_%s[%i] = { ", fileNamePascal, imageDataSize); | 
						
						
							|  |     for (int i = 0; i < imageDataSize - 1; i++) byteCount += sprintf(txtData + byteCount, ((i%TEXT_BYTES_PER_LINE == 0)? "0x%02x,\n    " : "0x%02x, "), ((unsigned char *)imFont.data)[i]); | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "0x%02x };\n\n", ((unsigned char *)imFont.data)[imageDataSize - 1]); | 
						
						
							|  | #endif | 
						
						
							|  |  | 
						
						
							|  |     // Save font recs data | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "// Font characters rectangles data\n"); | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "static Rectangle fontRecs_%s[%i] = {\n", fileNamePascal, font.glyphCount); | 
						
						
							|  |     for (int i = 0; i < font.glyphCount; i++) | 
						
						
							|  |     { | 
						
						
							|  |         byteCount += sprintf(txtData + byteCount, "    { %1.0f, %1.0f, %1.0f , %1.0f },\n", font.recs[i].x, font.recs[i].y, font.recs[i].width, font.recs[i].height); | 
						
						
							|  |     } | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "};\n\n"); | 
						
						
							|  | 
 | 
						
						
							|  |     // Save font glyphs data | 
						
						
							|  |     // NOTE: Glyphs image data not saved (grayscale pixels), | 
						
						
							|  |     // it could be generated from image and recs | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "// Font glyphs info data\n"); | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "// NOTE: No glyphs.image data provided\n"); | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "static GlyphInfo fontGlyphs_%s[%i] = {\n", fileNamePascal, font.glyphCount); | 
						
						
							|  |     for (int i = 0; i < font.glyphCount; i++) | 
						
						
							|  |     { | 
						
						
							|  |         byteCount += sprintf(txtData + byteCount, "    { %i, %i, %i, %i, { 0 }},\n", font.glyphs[i].value, font.glyphs[i].offsetX, font.glyphs[i].offsetY, font.glyphs[i].advanceX); | 
						
						
							|  |     } | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "};\n\n"); | 
						
						
							|  | 
 | 
						
						
							|  |     // Custom font loading function | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "// Font loading function: %s\n", fileNamePascal); | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "static Font LoadFont_%s(void)\n{\n", fileNamePascal); | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "    Font font = { 0 };\n\n"); | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "    font.baseSize = %i;\n", font.baseSize); | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "    font.glyphCount = %i;\n", font.glyphCount); | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "    font.glyphPadding = %i;\n\n", font.glyphPadding); | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "    // Custom font loading\n"); | 
						
						
							|  | #if defined(SUPPORT_COMPRESSED_FONT_ATLAS) | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "    // NOTE: Compressed font image data (DEFLATE), it requires DecompressData() function\n"); | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "    int fontDataSize_%s = 0;\n", fileNamePascal); | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "    unsigned char *data = DecompressData(fontData_%s, COMPRESSED_DATA_SIZE_FONT_%s, &fontDataSize_%s);\n", fileNamePascal, TextToUpper(fileNamePascal), fileNamePascal); | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "    Image imFont = { data, %i, %i, 1, %i };\n\n", image.width, image.height, image.format); | 
						
						
							|  | #else | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "    Image imFont = { fontImageData_%s, %i, %i, 1, %i };\n\n", styleName, image.width, image.height, image.format); | 
						
						
							|  | #endif | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "    // Load texture from image\n"); | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "    font.texture = LoadTextureFromImage(imFont);\n"); | 
						
						
							|  | #if defined(SUPPORT_COMPRESSED_FONT_ATLAS) | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "    UnloadImage(imFont);  // Uncompressed data can be unloaded from memory\n\n"); | 
						
						
							|  | #endif | 
						
						
							|  |     // We have two possible mechanisms to assign font.recs and font.glyphs data, | 
						
						
							|  |     // that data is already available as global arrays, we two options to assign that data: | 
						
						
							|  |     //  - 1. Data copy. This option consumes more memory and Font MUST be unloaded by user, requiring additional code | 
						
						
							|  |     //  - 2. Data assignment. This option consumes less memory and Font MUST NOT be unloaded by user because data is on protected DATA segment | 
						
						
							|  | //#define SUPPORT_FONT_DATA_COPY | 
						
						
							|  | #if defined(SUPPORT_FONT_DATA_COPY) | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "    // Copy glyph recs data from global fontRecs\n"); | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "    // NOTE: Required to avoid issues if trying to free font\n"); | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "    font.recs = (Rectangle *)malloc(font.glyphCount*sizeof(Rectangle));\n"); | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "    memcpy(font.recs, fontRecs_%s, font.glyphCount*sizeof(Rectangle));\n\n", fileNamePascal); | 
						
						
							|  | 
 | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "    // Copy font glyph info data from global fontChars\n"); | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "    // NOTE: Required to avoid issues if trying to free font\n"); | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "    font.glyphs = (GlyphInfo *)malloc(font.glyphCount*sizeof(GlyphInfo));\n"); | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "    memcpy(font.glyphs, fontGlyphs_%s, font.glyphCount*sizeof(GlyphInfo));\n\n", fileNamePascal); | 
						
						
							|  | #else | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "    // Assign glyph recs and info data directly\n"); | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "    // WARNING: This font data must not be unloaded\n"); | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "    font.recs = fontRecs_%s;\n", fileNamePascal); | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "    font.glyphs = fontGlyphs_%s;\n\n", fileNamePascal); | 
						
						
							|  | #endif | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "    return font;\n"); | 
						
						
							|  |     byteCount += sprintf(txtData + byteCount, "}\n"); | 
						
						
							|  | 
 | 
						
						
							|  |     UnloadImage(image); | 
						
						
							|  | 
 | 
						
						
							|  |     // NOTE: Text data size exported is determined by '\0' (NULL) character | 
						
						
							|  |     success = SaveFileText(fileName, txtData); | 
						
						
							|  | 
 | 
						
						
							|  |     RL_FREE(txtData); | 
						
						
							|  | 
 | 
						
						
							|  |     if (success != 0) TRACELOG(LOG_INFO, "FILEIO: [%s] Font as code exported successfully", fileName); | 
						
						
							|  |     else TRACELOG(LOG_WARNING, "FILEIO: [%s] Failed to export font as code", fileName); | 
						
						
							|  | 
 | 
						
						
							|  |     return success; | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Draw current FPS | 
						
						
							|  | // NOTE: Uses default font | 
						
						
							|  | void DrawFPS(int posX, int posY) | 
						
						
							|  | { | 
						
						
							|  |     Color color = LIME;                         // Good FPS | 
						
						
							|  |     int fps = GetFPS(); | 
						
						
							|  | 
 | 
						
						
							|  |     if ((fps < 30) && (fps >= 15)) color = ORANGE;  // Warning FPS | 
						
						
							|  |     else if (fps < 15) color = RED;             // Low FPS | 
						
						
							|  |  | 
						
						
							|  |     DrawText(TextFormat("%2i FPS", fps), posX, posY, 20, color); | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Draw text (using default font) | 
						
						
							|  | // NOTE: fontSize work like in any drawing program but if fontSize is lower than font-base-size, then font-base-size is used | 
						
						
							|  | // NOTE: chars spacing is proportional to fontSize | 
						
						
							|  | void DrawText(const char *text, int posX, int posY, int fontSize, Color color) | 
						
						
							|  | { | 
						
						
							|  |     // Check if default font has been loaded | 
						
						
							|  |     if (GetFontDefault().texture.id != 0) | 
						
						
							|  |     { | 
						
						
							|  |         Vector2 position = { (float)posX, (float)posY }; | 
						
						
							|  | 
 | 
						
						
							|  |         int defaultFontSize = 10;   // Default Font chars height in pixel | 
						
						
							|  |         if (fontSize < defaultFontSize) fontSize = defaultFontSize; | 
						
						
							|  |         int spacing = fontSize/defaultFontSize; | 
						
						
							|  | 
 | 
						
						
							|  |         DrawTextEx(GetFontDefault(), text, position, (float)fontSize, (float)spacing, color); | 
						
						
							|  |     } | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Draw text using Font | 
						
						
							|  | // NOTE: chars spacing is NOT proportional to fontSize | 
						
						
							|  | void DrawTextEx(Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint) | 
						
						
							|  | { | 
						
						
							|  |     if (font.texture.id == 0) font = GetFontDefault();  // Security check in case of not valid font | 
						
						
							|  |  | 
						
						
							|  |     int size = TextLength(text);    // Total size in bytes of the text, scanned by codepoints in loop | 
						
						
							|  |  | 
						
						
							|  |     float textOffsetY = 0;          // Offset between lines (on linebreak '\n') | 
						
						
							|  |     float textOffsetX = 0.0f;       // Offset X to next character to draw | 
						
						
							|  |  | 
						
						
							|  |     float scaleFactor = fontSize/font.baseSize;         // Character quad scaling factor | 
						
						
							|  |  | 
						
						
							|  |     for (int i = 0; i < size;) | 
						
						
							|  |     { | 
						
						
							|  |         // Get next codepoint from byte string and glyph index in font | 
						
						
							|  |         int codepointByteCount = 0; | 
						
						
							|  |         int codepoint = GetCodepointNext(&text[i], &codepointByteCount); | 
						
						
							|  |         int index = GetGlyphIndex(font, codepoint); | 
						
						
							|  | 
 | 
						
						
							|  |         if (codepoint == '\n') | 
						
						
							|  |         { | 
						
						
							|  |             // NOTE: Line spacing is a global variable, use SetTextLineSpacing() to setup | 
						
						
							|  |             textOffsetY += (fontSize + textLineSpacing); | 
						
						
							|  |             textOffsetX = 0.0f; | 
						
						
							|  |         } | 
						
						
							|  |         else | 
						
						
							|  |         { | 
						
						
							|  |             if ((codepoint != ' ') && (codepoint != '\t')) | 
						
						
							|  |             { | 
						
						
							|  |                 DrawTextCodepoint(font, codepoint, (Vector2){ position.x + textOffsetX, position.y + textOffsetY }, fontSize, tint); | 
						
						
							|  |             } | 
						
						
							|  | 
 | 
						
						
							|  |             if (font.glyphs[index].advanceX == 0) textOffsetX += ((float)font.recs[index].width*scaleFactor + spacing); | 
						
						
							|  |             else textOffsetX += ((float)font.glyphs[index].advanceX*scaleFactor + spacing); | 
						
						
							|  |         } | 
						
						
							|  | 
 | 
						
						
							|  |         i += codepointByteCount;   // Move text bytes counter to next codepoint | 
						
						
							|  |     } | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Draw text using Font and pro parameters (rotation) | 
						
						
							|  | void DrawTextPro(Font font, const char *text, Vector2 position, Vector2 origin, float rotation, float fontSize, float spacing, Color tint) | 
						
						
							|  | { | 
						
						
							|  |     rlPushMatrix(); | 
						
						
							|  | 
 | 
						
						
							|  |         rlTranslatef(position.x, position.y, 0.0f); | 
						
						
							|  |         rlRotatef(rotation, 0.0f, 0.0f, 1.0f); | 
						
						
							|  |         rlTranslatef(-origin.x, -origin.y, 0.0f); | 
						
						
							|  | 
 | 
						
						
							|  |         DrawTextEx(font, text, (Vector2){ 0.0f, 0.0f }, fontSize, spacing, tint); | 
						
						
							|  | 
 | 
						
						
							|  |     rlPopMatrix(); | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Draw one character (codepoint) | 
						
						
							|  | void DrawTextCodepoint(Font font, int codepoint, Vector2 position, float fontSize, Color tint) | 
						
						
							|  | { | 
						
						
							|  |     // Character index position in sprite font | 
						
						
							|  |     // NOTE: In case a codepoint is not available in the font, index returned points to '?' | 
						
						
							|  |     int index = GetGlyphIndex(font, codepoint); | 
						
						
							|  |     float scaleFactor = fontSize/font.baseSize;     // Character quad scaling factor | 
						
						
							|  |  | 
						
						
							|  |     // Character destination rectangle on screen | 
						
						
							|  |     // NOTE: We consider glyphPadding on drawing | 
						
						
							|  |     Rectangle dstRec = { position.x + font.glyphs[index].offsetX*scaleFactor - (float)font.glyphPadding*scaleFactor, | 
						
						
							|  |                       position.y + font.glyphs[index].offsetY*scaleFactor - (float)font.glyphPadding*scaleFactor, | 
						
						
							|  |                       (font.recs[index].width + 2.0f*font.glyphPadding)*scaleFactor, | 
						
						
							|  |                       (font.recs[index].height + 2.0f*font.glyphPadding)*scaleFactor }; | 
						
						
							|  | 
 | 
						
						
							|  |     // Character source rectangle from font texture atlas | 
						
						
							|  |     // NOTE: We consider glyphs padding when drawing, it could be required for outline/glow shader effects | 
						
						
							|  |     Rectangle srcRec = { font.recs[index].x - (float)font.glyphPadding, font.recs[index].y - (float)font.glyphPadding, | 
						
						
							|  |                          font.recs[index].width + 2.0f*font.glyphPadding, font.recs[index].height + 2.0f*font.glyphPadding }; | 
						
						
							|  | 
 | 
						
						
							|  |     // Draw the character texture on the screen | 
						
						
							|  |     DrawTexturePro(font.texture, srcRec, dstRec, (Vector2){ 0, 0 }, 0.0f, tint); | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Draw multiple character (codepoints) | 
						
						
							|  | void DrawTextCodepoints(Font font, const int *codepoints, int codepointCount, Vector2 position, float fontSize, float spacing, Color tint) | 
						
						
							|  | { | 
						
						
							|  |     float textOffsetY = 0;          // Offset between lines (on linebreak '\n') | 
						
						
							|  |     float textOffsetX = 0.0f;       // Offset X to next character to draw | 
						
						
							|  |  | 
						
						
							|  |     float scaleFactor = fontSize/font.baseSize;         // Character quad scaling factor | 
						
						
							|  |  | 
						
						
							|  |     for (int i = 0; i < codepointCount; i++) | 
						
						
							|  |     { | 
						
						
							|  |         int index = GetGlyphIndex(font, codepoints[i]); | 
						
						
							|  | 
 | 
						
						
							|  |         if (codepoints[i] == '\n') | 
						
						
							|  |         { | 
						
						
							|  |             // NOTE: Line spacing is a global variable, use SetTextLineSpacing() to setup | 
						
						
							|  |             textOffsetY += (fontSize + textLineSpacing); | 
						
						
							|  |             textOffsetX = 0.0f; | 
						
						
							|  |         } | 
						
						
							|  |         else | 
						
						
							|  |         { | 
						
						
							|  |             if ((codepoints[i] != ' ') && (codepoints[i] != '\t')) | 
						
						
							|  |             { | 
						
						
							|  |                 DrawTextCodepoint(font, codepoints[i], (Vector2){ position.x + textOffsetX, position.y + textOffsetY }, fontSize, tint); | 
						
						
							|  |             } | 
						
						
							|  | 
 | 
						
						
							|  |             if (font.glyphs[index].advanceX == 0) textOffsetX += ((float)font.recs[index].width*scaleFactor + spacing); | 
						
						
							|  |             else textOffsetX += ((float)font.glyphs[index].advanceX*scaleFactor + spacing); | 
						
						
							|  |         } | 
						
						
							|  |     } | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Set vertical line spacing when drawing with line-breaks | 
						
						
							|  | void SetTextLineSpacing(int spacing) | 
						
						
							|  | { | 
						
						
							|  |     textLineSpacing = spacing; | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Measure string width for default font | 
						
						
							|  | int MeasureText(const char *text, int fontSize) | 
						
						
							|  | { | 
						
						
							|  |     Vector2 textSize = { 0.0f, 0.0f }; | 
						
						
							|  | 
 | 
						
						
							|  |     // Check if default font has been loaded | 
						
						
							|  |     if (GetFontDefault().texture.id != 0) | 
						
						
							|  |     { | 
						
						
							|  |         int defaultFontSize = 10;   // Default Font glyphs height in pixel | 
						
						
							|  |         if (fontSize < defaultFontSize) fontSize = defaultFontSize; | 
						
						
							|  |         int spacing = fontSize/defaultFontSize; | 
						
						
							|  | 
 | 
						
						
							|  |         textSize = MeasureTextEx(GetFontDefault(), text, (float)fontSize, (float)spacing); | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     return (int)textSize.x; | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Measure string size for Font | 
						
						
							|  | Vector2 MeasureTextEx(Font font, const char *text, float fontSize, float spacing) | 
						
						
							|  | { | 
						
						
							|  |     Vector2 textSize = { 0 }; | 
						
						
							|  | 
 | 
						
						
							|  |     if ((isGpuReady && (font.texture.id == 0)) || | 
						
						
							|  |         (text == NULL) || (text[0] == '\0')) return textSize; // Security check | 
						
						
							|  |  | 
						
						
							|  |     int size = TextLength(text);    // Get size in bytes of text | 
						
						
							|  |     int tempByteCounter = 0;        // Used to count longer text line num chars | 
						
						
							|  |     int byteCounter = 0; | 
						
						
							|  | 
 | 
						
						
							|  |     float textWidth = 0.0f; | 
						
						
							|  |     float tempTextWidth = 0.0f;     // Used to count longer text line width | 
						
						
							|  |  | 
						
						
							|  |     float textHeight = fontSize; | 
						
						
							|  |     float scaleFactor = fontSize/(float)font.baseSize; | 
						
						
							|  | 
 | 
						
						
							|  |     int letter = 0;                 // Current character | 
						
						
							|  |     int index = 0;                  // Index position in sprite font | 
						
						
							|  |  | 
						
						
							|  |     for (int i = 0; i < size;) | 
						
						
							|  |     { | 
						
						
							|  |         byteCounter++; | 
						
						
							|  | 
 | 
						
						
							|  |         int codepointByteCount = 0; | 
						
						
							|  |         letter = GetCodepointNext(&text[i], &codepointByteCount); | 
						
						
							|  |         index = GetGlyphIndex(font, letter); | 
						
						
							|  | 
 | 
						
						
							|  |         i += codepointByteCount; | 
						
						
							|  | 
 | 
						
						
							|  |         if (letter != '\n') | 
						
						
							|  |         { | 
						
						
							|  |             if (font.glyphs[index].advanceX > 0) textWidth += font.glyphs[index].advanceX; | 
						
						
							|  |             else textWidth += (font.recs[index].width + font.glyphs[index].offsetX); | 
						
						
							|  |         } | 
						
						
							|  |         else | 
						
						
							|  |         { | 
						
						
							|  |             if (tempTextWidth < textWidth) tempTextWidth = textWidth; | 
						
						
							|  |             byteCounter = 0; | 
						
						
							|  |             textWidth = 0; | 
						
						
							|  | 
 | 
						
						
							|  |             // NOTE: Line spacing is a global variable, use SetTextLineSpacing() to setup | 
						
						
							|  |             textHeight += (fontSize + textLineSpacing); | 
						
						
							|  |         } | 
						
						
							|  | 
 | 
						
						
							|  |         if (tempByteCounter < byteCounter) tempByteCounter = byteCounter; | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     if (tempTextWidth < textWidth) tempTextWidth = textWidth; | 
						
						
							|  | 
 | 
						
						
							|  |     textSize.x = tempTextWidth*scaleFactor + (float)((tempByteCounter - 1)*spacing); | 
						
						
							|  |     textSize.y = textHeight; | 
						
						
							|  | 
 | 
						
						
							|  |     return textSize; | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Get index position for a unicode character on font | 
						
						
							|  | // NOTE: If codepoint is not found in the font it fallbacks to '?' | 
						
						
							|  | int GetGlyphIndex(Font font, int codepoint) | 
						
						
							|  | { | 
						
						
							|  |     int index = 0; | 
						
						
							|  |     if (!IsFontValid(font)) return index; | 
						
						
							|  | 
 | 
						
						
							|  | #define SUPPORT_UNORDERED_CHARSET | 
						
						
							|  | #if defined(SUPPORT_UNORDERED_CHARSET) | 
						
						
							|  |     int fallbackIndex = 0;      // Get index of fallback glyph '?' | 
						
						
							|  |  | 
						
						
							|  |     // Look for character index in the unordered charset | 
						
						
							|  |     for (int i = 0; i < font.glyphCount; i++) | 
						
						
							|  |     { | 
						
						
							|  |         if (font.glyphs[i].value == 63) fallbackIndex = i; | 
						
						
							|  | 
 | 
						
						
							|  |         if (font.glyphs[i].value == codepoint) | 
						
						
							|  |         { | 
						
						
							|  |             index = i; | 
						
						
							|  |             break; | 
						
						
							|  |         } | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     if ((index == 0) && (font.glyphs[0].value != codepoint)) index = fallbackIndex; | 
						
						
							|  | #else | 
						
						
							|  |     index = codepoint - 32; | 
						
						
							|  | #endif | 
						
						
							|  |  | 
						
						
							|  |     return index; | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Get glyph font info data for a codepoint (unicode character) | 
						
						
							|  | // NOTE: If codepoint is not found in the font it fallbacks to '?' | 
						
						
							|  | GlyphInfo GetGlyphInfo(Font font, int codepoint) | 
						
						
							|  | { | 
						
						
							|  |     GlyphInfo info = { 0 }; | 
						
						
							|  | 
 | 
						
						
							|  |     info = font.glyphs[GetGlyphIndex(font, codepoint)]; | 
						
						
							|  | 
 | 
						
						
							|  |     return info; | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Get glyph rectangle in font atlas for a codepoint (unicode character) | 
						
						
							|  | // NOTE: If codepoint is not found in the font it fallbacks to '?' | 
						
						
							|  | Rectangle GetGlyphAtlasRec(Font font, int codepoint) | 
						
						
							|  | { | 
						
						
							|  |     Rectangle rec = { 0 }; | 
						
						
							|  | 
 | 
						
						
							|  |     rec = font.recs[GetGlyphIndex(font, codepoint)]; | 
						
						
							|  | 
 | 
						
						
							|  |     return rec; | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | //---------------------------------------------------------------------------------- | 
						
						
							|  | // Text strings management functions | 
						
						
							|  | //---------------------------------------------------------------------------------- | 
						
						
							|  | // Load text as separate lines ('\n') | 
						
						
							|  | // NOTE: Returned lines end with null terminator '\0' | 
						
						
							|  | char **LoadTextLines(const char *text, int *count) | 
						
						
							|  | { | 
						
						
							|  |     int lineCount = 1; | 
						
						
							|  |     int textSize = (int)strlen(text); | 
						
						
							|  | 
 | 
						
						
							|  |     // Text pass to get required line count | 
						
						
							|  |     for (int i = 0; i < textSize; i++) | 
						
						
							|  |     { | 
						
						
							|  |         if (text[i] == '\n') lineCount++; | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     char **lines = (char **)RL_CALLOC(lineCount, sizeof(char *)); | 
						
						
							|  |     for (int i = 0, l = 0, lineLen = 0; i <= textSize; i++) | 
						
						
							|  |     { | 
						
						
							|  |         if ((text[i] == '\n') || (text[i] == '\0')) | 
						
						
							|  |         { | 
						
						
							|  |             lines[l] = (char *)RL_CALLOC(lineLen + 1, 1); | 
						
						
							|  |             strncpy(lines[l], &text[i - lineLen], lineLen); | 
						
						
							|  |             lineLen = 0; | 
						
						
							|  |             l++; | 
						
						
							|  |         } | 
						
						
							|  |         else lineLen++; | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     *count = lineCount; | 
						
						
							|  |     return lines; | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Unload text lines | 
						
						
							|  | void UnloadTextLines(char **lines, int lineCount) | 
						
						
							|  | { | 
						
						
							|  |     for (int i = 0; i < lineCount; i++) RL_FREE(lines[i]); | 
						
						
							|  |     RL_FREE(lines); | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Get text length in bytes, check for \0 character | 
						
						
							|  | unsigned int TextLength(const char *text) | 
						
						
							|  | { | 
						
						
							|  |     unsigned int length = 0; | 
						
						
							|  | 
 | 
						
						
							|  |     if (text != NULL) | 
						
						
							|  |     { | 
						
						
							|  |         // NOTE: Alternative: use strlen(text) | 
						
						
							|  |  | 
						
						
							|  |         while (*text++) length++; | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     return length; | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Formatting of text with variables to 'embed' | 
						
						
							|  | // WARNING: String returned will expire after this function is called MAX_TEXTFORMAT_BUFFERS times | 
						
						
							|  | const char *TextFormat(const char *text, ...) | 
						
						
							|  | { | 
						
						
							|  | #ifndef MAX_TEXTFORMAT_BUFFERS | 
						
						
							|  |     #define MAX_TEXTFORMAT_BUFFERS 4        // Maximum number of static buffers for text formatting | 
						
						
							|  | #endif | 
						
						
							|  |  | 
						
						
							|  |     // We create an array of buffers so strings don't expire until MAX_TEXTFORMAT_BUFFERS invocations | 
						
						
							|  |     static char buffers[MAX_TEXTFORMAT_BUFFERS][MAX_TEXT_BUFFER_LENGTH] = { 0 }; | 
						
						
							|  |     static int index = 0; | 
						
						
							|  | 
 | 
						
						
							|  |     char *currentBuffer = buffers[index]; | 
						
						
							|  |     memset(currentBuffer, 0, MAX_TEXT_BUFFER_LENGTH);   // Clear buffer before using | 
						
						
							|  |  | 
						
						
							|  |     va_list args; | 
						
						
							|  |     va_start(args, text); | 
						
						
							|  |     int requiredByteCount = vsnprintf(currentBuffer, MAX_TEXT_BUFFER_LENGTH, text, args); | 
						
						
							|  |     va_end(args); | 
						
						
							|  | 
 | 
						
						
							|  |     // If requiredByteCount is larger than the MAX_TEXT_BUFFER_LENGTH, then overflow occured | 
						
						
							|  |     if (requiredByteCount >= MAX_TEXT_BUFFER_LENGTH) | 
						
						
							|  |     { | 
						
						
							|  |         // Inserting "..." at the end of the string to mark as truncated | 
						
						
							|  |         char *truncBuffer = buffers[index] + MAX_TEXT_BUFFER_LENGTH - 4; // Adding 4 bytes = "...\0" | 
						
						
							|  |         sprintf(truncBuffer, "..."); | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     index += 1;     // Move to next buffer for next function call | 
						
						
							|  |     if (index >= MAX_TEXTFORMAT_BUFFERS) index = 0; | 
						
						
							|  | 
 | 
						
						
							|  |     return currentBuffer; | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Get integer value from text | 
						
						
							|  | // NOTE: This function replaces atoi() [stdlib.h] | 
						
						
							|  | int TextToInteger(const char *text) | 
						
						
							|  | { | 
						
						
							|  |     int value = 0; | 
						
						
							|  |     int sign = 1; | 
						
						
							|  | 
 | 
						
						
							|  |     if ((text[0] == '+') || (text[0] == '-')) | 
						
						
							|  |     { | 
						
						
							|  |         if (text[0] == '-') sign = -1; | 
						
						
							|  |         text++; | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     for (int i = 0; ((text[i] >= '0') && (text[i] <= '9')); i++) value = value*10 + (int)(text[i] - '0'); | 
						
						
							|  | 
 | 
						
						
							|  |     return value*sign; | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Get float value from text | 
						
						
							|  | // NOTE: This function replaces atof() [stdlib.h] | 
						
						
							|  | // WARNING: Only '.' character is understood as decimal point | 
						
						
							|  | float TextToFloat(const char *text) | 
						
						
							|  | { | 
						
						
							|  |     float value = 0.0f; | 
						
						
							|  |     float sign = 1.0f; | 
						
						
							|  | 
 | 
						
						
							|  |     if ((text[0] == '+') || (text[0] == '-')) | 
						
						
							|  |     { | 
						
						
							|  |         if (text[0] == '-') sign = -1.0f; | 
						
						
							|  |         text++; | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     int i = 0; | 
						
						
							|  |     for (; ((text[i] >= '0') && (text[i] <= '9')); i++) value = value*10.0f + (float)(text[i] - '0'); | 
						
						
							|  | 
 | 
						
						
							|  |     if (text[i++] == '.') | 
						
						
							|  |     { | 
						
						
							|  |         float divisor = 10.0f; | 
						
						
							|  |         for (; ((text[i] >= '0') && (text[i] <= '9')); i++) | 
						
						
							|  |         { | 
						
						
							|  |             value += ((float)(text[i] - '0'))/divisor; | 
						
						
							|  |             divisor = divisor*10.0f; | 
						
						
							|  |         } | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     return value*sign; | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | #if defined(SUPPORT_TEXT_MANIPULATION) | 
						
						
							|  | // Copy one string to another, returns bytes copied | 
						
						
							|  | int TextCopy(char *dst, const char *src) | 
						
						
							|  | { | 
						
						
							|  |     int bytes = 0; | 
						
						
							|  | 
 | 
						
						
							|  |     if ((src != NULL) && (dst != NULL)) | 
						
						
							|  |     { | 
						
						
							|  |         // NOTE: Alternative: use strcpy(dst, src) | 
						
						
							|  |  | 
						
						
							|  |         while (*src != '\0') | 
						
						
							|  |         { | 
						
						
							|  |             *dst = *src; | 
						
						
							|  |             dst++; | 
						
						
							|  |             src++; | 
						
						
							|  | 
 | 
						
						
							|  |             bytes++; | 
						
						
							|  |         } | 
						
						
							|  | 
 | 
						
						
							|  |         *dst = '\0'; | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     return bytes; | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Check if two text string are equal | 
						
						
							|  | // REQUIRES: strcmp() | 
						
						
							|  | bool TextIsEqual(const char *text1, const char *text2) | 
						
						
							|  | { | 
						
						
							|  |     bool result = false; | 
						
						
							|  | 
 | 
						
						
							|  |     if ((text1 != NULL) && (text2 != NULL)) | 
						
						
							|  |     { | 
						
						
							|  |         if (strcmp(text1, text2) == 0) result = true; | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     return result; | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Get a piece of a text string | 
						
						
							|  | const char *TextSubtext(const char *text, int position, int length) | 
						
						
							|  | { | 
						
						
							|  |     static char buffer[MAX_TEXT_BUFFER_LENGTH] = { 0 }; | 
						
						
							|  |     memset(buffer, 0, MAX_TEXT_BUFFER_LENGTH); | 
						
						
							|  | 
 | 
						
						
							|  |     int textLength = TextLength(text); | 
						
						
							|  | 
 | 
						
						
							|  |     if (position >= textLength) | 
						
						
							|  |     { | 
						
						
							|  |         return buffer; //First char is already '\0' by memset | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     int maxLength = textLength - position; | 
						
						
							|  |     if (length > maxLength) length = maxLength; | 
						
						
							|  |     if (length >= MAX_TEXT_BUFFER_LENGTH) length = MAX_TEXT_BUFFER_LENGTH - 1; | 
						
						
							|  | 
 | 
						
						
							|  |     // NOTE: Alternative: memcpy(buffer, text + position, length) | 
						
						
							|  |  | 
						
						
							|  |     for (int c = 0 ; c < length ; c++) | 
						
						
							|  |     { | 
						
						
							|  |         buffer[c] = text[position + c]; | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     buffer[length] = '\0'; | 
						
						
							|  | 
 | 
						
						
							|  |     return buffer; | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Remove text spaces, concat words | 
						
						
							|  | const char *TextRemoveSpaces(const char *text) | 
						
						
							|  | { | 
						
						
							|  |     static char buffer[MAX_TEXT_BUFFER_LENGTH] = { 0 }; | 
						
						
							|  |     memset(buffer, 0, MAX_TEXT_BUFFER_LENGTH); | 
						
						
							|  | 
 | 
						
						
							|  |     if (text != NULL) | 
						
						
							|  |     { | 
						
						
							|  |         // Avoid copying the ' ' characters | 
						
						
							|  |         for (int i = 0, j = 0; (i < MAX_TEXT_BUFFER_LENGTH - 1) && (text[j] != '\0'); i++) | 
						
						
							|  |         { | 
						
						
							|  |             if (text[i] != ' ') { buffer[j] = text[i]; j++; } | 
						
						
							|  |         } | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     return buffer; | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Get text between two strings | 
						
						
							|  | char *GetTextBetween(const char *text, const char *begin, const char *end) | 
						
						
							|  | { | 
						
						
							|  |     #define MAX_TEXT_BETWEEN_SIZE   1024 | 
						
						
							|  |  | 
						
						
							|  |     static char buffer[MAX_TEXT_BUFFER_LENGTH] = { 0 }; | 
						
						
							|  |     memset(buffer, 0, MAX_TEXT_BUFFER_LENGTH); | 
						
						
							|  | 
 | 
						
						
							|  |     int beginIndex = TextFindIndex(text, begin); | 
						
						
							|  | 
 | 
						
						
							|  |     if (beginIndex > -1) | 
						
						
							|  |     { | 
						
						
							|  |         int beginLen = (int)strlen(begin); | 
						
						
							|  |         int endIndex = TextFindIndex(text + beginIndex + beginLen, end); | 
						
						
							|  | 
 | 
						
						
							|  |         if (endIndex > -1) | 
						
						
							|  |         { | 
						
						
							|  |             endIndex += (beginIndex + beginLen); | 
						
						
							|  |             int len = (endIndex - beginIndex - beginLen); | 
						
						
							|  |             if (len < (MAX_TEXT_BETWEEN_SIZE - 1)) strncpy(buffer, text + beginIndex + beginLen, len); | 
						
						
							|  |             else strncpy(buffer, text + beginIndex + beginLen, MAX_TEXT_BETWEEN_SIZE - 1); | 
						
						
							|  |         } | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     return buffer; | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Replace text string | 
						
						
							|  | // REQUIRES: strstr(), strncpy(), strcpy() | 
						
						
							|  | // TODO: If (replacement == NULL) remove "search" text | 
						
						
							|  | // WARNING: Allocated memory must be manually freed | 
						
						
							|  | char *TextReplace(const char *text, const char *search, const char *replacement) | 
						
						
							|  | { | 
						
						
							|  |     char *result = NULL; | 
						
						
							|  |      | 
						
						
							|  |     if (!text || !search) return NULL; // Sanity check | 
						
						
							|  |      | 
						
						
							|  |     char *insertPoint = NULL;   // Next insert point | 
						
						
							|  |     char *temp = NULL;          // Temp pointer | 
						
						
							|  |     int searchLen = 0;          // Search string length of (the string to remove) | 
						
						
							|  |     int replaceLen = 0;         // Replacement length (the string to replace by) | 
						
						
							|  |     int lastReplacePos = 0;     // Distance between next search and end of last replace | 
						
						
							|  |     int count = 0;              // Number of replacements | 
						
						
							|  |  | 
						
						
							|  |     searchLen = TextLength(search); | 
						
						
							|  |     if (searchLen == 0) return NULL;  // Empty search causes infinite loop during count | 
						
						
							|  |  | 
						
						
							|  |     replaceLen = TextLength(replacement); | 
						
						
							|  | 
 | 
						
						
							|  |     // Count the number of replacements needed | 
						
						
							|  |     insertPoint = (char *)text; | 
						
						
							|  |     for (count = 0; (temp = strstr(insertPoint, search)); count++) insertPoint = temp + searchLen; | 
						
						
							|  | 
 | 
						
						
							|  |     // Allocate returning string and point temp to it | 
						
						
							|  |     temp = result = (char *)RL_MALLOC(TextLength(text) + (replaceLen - searchLen)*count + 1); | 
						
						
							|  | 
 | 
						
						
							|  |     if (!result) return NULL;   // Memory could not be allocated | 
						
						
							|  |  | 
						
						
							|  |     // First time through the loop, all the variable are set correctly from here on, | 
						
						
							|  |     //  - 'temp' points to the end of the result string | 
						
						
							|  |     //  - 'insertPoint' points to the next occurrence of replace in text | 
						
						
							|  |     //  - 'text' points to the remainder of text after "end of replace" | 
						
						
							|  |     while (count--) | 
						
						
							|  |     { | 
						
						
							|  |         insertPoint = strstr(text, search); | 
						
						
							|  |         lastReplacePos = (int)(insertPoint - text); | 
						
						
							|  |         temp = strncpy(temp, text, lastReplacePos) + lastReplacePos; | 
						
						
							|  |         temp = strcpy(temp, replacement) + replaceLen; | 
						
						
							|  |         text += lastReplacePos + searchLen; // Move to next "end of replace" | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     // Copy remaind text part after replacement to result (pointed by moving temp) | 
						
						
							|  |     strcpy(temp, text); | 
						
						
							|  | 
 | 
						
						
							|  |     return result; | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Replace text between two specific strings | 
						
						
							|  | // REQUIRES: strlen(), strncpy() | 
						
						
							|  | // NOTE: If (replacement == NULL) remove "begin"[ ]"end" text | 
						
						
							|  | // WARNING: Returned string must be freed by user | 
						
						
							|  | char *TextReplaceBetween(const char *text, const char *begin, const char *end, const char *replacement) | 
						
						
							|  | { | 
						
						
							|  |     char *result = NULL; | 
						
						
							|  | 
 | 
						
						
							|  |     if (!text || !begin || !end) return NULL; // Sanity check | 
						
						
							|  |      | 
						
						
							|  |     int beginIndex = TextFindIndex(text, begin); | 
						
						
							|  | 
 | 
						
						
							|  |     if (beginIndex > -1) | 
						
						
							|  |     { | 
						
						
							|  |         int beginLen = (int)strlen(begin); | 
						
						
							|  |         int endIndex = TextFindIndex(text + beginIndex + beginLen, end); | 
						
						
							|  | 
 | 
						
						
							|  |         if (endIndex > -1) | 
						
						
							|  |         { | 
						
						
							|  |             endIndex += (beginIndex + beginLen); | 
						
						
							|  | 
 | 
						
						
							|  |             int textLen = (int)strlen(text); | 
						
						
							|  |             int replaceLen = (replacement == NULL)? 0 : (int)strlen(replacement); | 
						
						
							|  |             int toreplaceLen = endIndex - beginIndex - beginLen; | 
						
						
							|  |             result = (char *)RL_CALLOC(textLen + replaceLen - toreplaceLen + 1, sizeof(char)); | 
						
						
							|  | 
 | 
						
						
							|  |             strncpy(result, text, beginIndex + beginLen); // Copy first text part | 
						
						
							|  |             if (replacement != NULL) strncpy(result + beginIndex + beginLen, replacement, replaceLen); // Copy replacement (if provided) | 
						
						
							|  |             strncpy(result + beginIndex + beginLen + replaceLen, text + endIndex, textLen - endIndex); // Copy end text part | 
						
						
							|  |         } | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     return result; | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Insert text in a specific position, moves all text forward | 
						
						
							|  | // WARNING: Allocated memory must be manually freed | 
						
						
							|  | char *TextInsert(const char *text, const char *insert, int position) | 
						
						
							|  | { | 
						
						
							|  |     int textLen = TextLength(text); | 
						
						
							|  |     int insertLen = TextLength(insert); | 
						
						
							|  | 
 | 
						
						
							|  |     char *result = (char *)RL_MALLOC(textLen + insertLen + 1); | 
						
						
							|  | 
 | 
						
						
							|  |     for (int i = 0; i < position; i++) result[i] = text[i]; | 
						
						
							|  |     for (int i = position; i < insertLen + position; i++) result[i] = insert[i]; | 
						
						
							|  |     for (int i = (insertLen + position); i < (textLen + insertLen); i++) result[i] = text[i]; | 
						
						
							|  | 
 | 
						
						
							|  |     result[textLen + insertLen] = '\0';     // Make sure text string is valid! | 
						
						
							|  |  | 
						
						
							|  |     return result; | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Join text strings with delimiter | 
						
						
							|  | // REQUIRES: memset(), memcpy() | 
						
						
							|  | char *TextJoin(char **textList, int count, const char *delimiter) | 
						
						
							|  | { | 
						
						
							|  |     static char buffer[MAX_TEXT_BUFFER_LENGTH] = { 0 }; | 
						
						
							|  |     memset(buffer, 0, MAX_TEXT_BUFFER_LENGTH); | 
						
						
							|  |     char *textPtr = buffer; | 
						
						
							|  | 
 | 
						
						
							|  |     int totalLength = 0; | 
						
						
							|  |     int delimiterLen = TextLength(delimiter); | 
						
						
							|  | 
 | 
						
						
							|  |     for (int i = 0; i < count; i++) | 
						
						
							|  |     { | 
						
						
							|  |         int textLength = TextLength(textList[i]); | 
						
						
							|  | 
 | 
						
						
							|  |         // Make sure joined text could fit inside MAX_TEXT_BUFFER_LENGTH | 
						
						
							|  |         if ((totalLength + textLength) < MAX_TEXT_BUFFER_LENGTH) | 
						
						
							|  |         { | 
						
						
							|  |             memcpy(textPtr, textList[i], textLength); | 
						
						
							|  |             totalLength += textLength; | 
						
						
							|  |             textPtr += textLength; | 
						
						
							|  | 
 | 
						
						
							|  |             if ((delimiterLen > 0) && (i < (count - 1))) | 
						
						
							|  |             { | 
						
						
							|  |                 memcpy(textPtr, delimiter, delimiterLen); | 
						
						
							|  |                 totalLength += delimiterLen; | 
						
						
							|  |                 textPtr += delimiterLen; | 
						
						
							|  |             } | 
						
						
							|  |         } | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     return buffer; | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Split string into multiple strings | 
						
						
							|  | // REQUIRES: memset() | 
						
						
							|  | char **TextSplit(const char *text, char delimiter, int *count) | 
						
						
							|  | { | 
						
						
							|  |     // NOTE: Current implementation returns a copy of the provided string with '\0' (string end delimiter) | 
						
						
							|  |     // inserted between strings defined by "delimiter" parameter. No memory is dynamically allocated, | 
						
						
							|  |     // all used memory is static... it has some limitations: | 
						
						
							|  |     //      1. Maximum number of possible split strings is set by MAX_TEXTSPLIT_COUNT | 
						
						
							|  |     //      2. Maximum size of text to split is MAX_TEXT_BUFFER_LENGTH | 
						
						
							|  |  | 
						
						
							|  |     static char *buffers[MAX_TEXTSPLIT_COUNT] = { NULL }; // Pointers to buffer[] text data | 
						
						
							|  |     static char buffer[MAX_TEXT_BUFFER_LENGTH] = { 0 }; // Text data with '\0' separators | 
						
						
							|  |     memset(buffer, 0, MAX_TEXT_BUFFER_LENGTH); | 
						
						
							|  | 
 | 
						
						
							|  |     buffers[0] = buffer; | 
						
						
							|  |     int counter = 0; | 
						
						
							|  | 
 | 
						
						
							|  |     if (text != NULL) | 
						
						
							|  |     { | 
						
						
							|  |         counter = 1; | 
						
						
							|  | 
 | 
						
						
							|  |         // Count how many substrings we have on text and point to every one | 
						
						
							|  |         for (int i = 0; i < MAX_TEXT_BUFFER_LENGTH; i++) | 
						
						
							|  |         { | 
						
						
							|  |             buffer[i] = text[i]; | 
						
						
							|  |             if (buffer[i] == '\0') break; | 
						
						
							|  |             else if (buffer[i] == delimiter) | 
						
						
							|  |             { | 
						
						
							|  |                 buffer[i] = '\0';   // Set an end of string at this point | 
						
						
							|  |                 buffers[counter] = buffer + i + 1; | 
						
						
							|  |                 counter++; | 
						
						
							|  | 
 | 
						
						
							|  |                 if (counter == MAX_TEXTSPLIT_COUNT) break; | 
						
						
							|  |             } | 
						
						
							|  |         } | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     *count = counter; | 
						
						
							|  |     return buffers; | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Append text at specific position and move cursor | 
						
						
							|  | // WARNING: It's up to the user to make sure appended text does not overflow the buffer! | 
						
						
							|  | // REQUIRES: strcpy() | 
						
						
							|  | void TextAppend(char *text, const char *append, int *position) | 
						
						
							|  | { | 
						
						
							|  |     strcpy(text + *position, append); | 
						
						
							|  |     *position += TextLength(append); | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Find first text occurrence within a string | 
						
						
							|  | // REQUIRES: strstr() | 
						
						
							|  | int TextFindIndex(const char *text, const char *search) | 
						
						
							|  | { | 
						
						
							|  |     int position = -1; | 
						
						
							|  | 
 | 
						
						
							|  |     char *ptr = strstr(text, search); | 
						
						
							|  | 
 | 
						
						
							|  |     if (ptr != NULL) position = (int)(ptr - text); | 
						
						
							|  | 
 | 
						
						
							|  |     return position; | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Get upper case version of provided string | 
						
						
							|  | // WARNING: Limited functionality, only basic characters set | 
						
						
							|  | // TODO: Support UTF-8 diacritics to upper-case, check codepoints | 
						
						
							|  | char *TextToUpper(const char *text) | 
						
						
							|  | { | 
						
						
							|  |     static char buffer[MAX_TEXT_BUFFER_LENGTH] = { 0 }; | 
						
						
							|  |     memset(buffer, 0, MAX_TEXT_BUFFER_LENGTH); | 
						
						
							|  | 
 | 
						
						
							|  |     if (text != NULL) | 
						
						
							|  |     { | 
						
						
							|  |         for (int i = 0; (i < MAX_TEXT_BUFFER_LENGTH - 1) && (text[i] != '\0'); i++) | 
						
						
							|  |         { | 
						
						
							|  |             if ((text[i] >= 'a') && (text[i] <= 'z')) buffer[i] = text[i] - 32; | 
						
						
							|  |             else buffer[i] = text[i]; | 
						
						
							|  |         } | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     return buffer; | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Get lower case version of provided string | 
						
						
							|  | // WARNING: Limited functionality, only basic characters set | 
						
						
							|  | char *TextToLower(const char *text) | 
						
						
							|  | { | 
						
						
							|  |     static char buffer[MAX_TEXT_BUFFER_LENGTH] = { 0 }; | 
						
						
							|  |     memset(buffer, 0, MAX_TEXT_BUFFER_LENGTH); | 
						
						
							|  | 
 | 
						
						
							|  |     if (text != NULL) | 
						
						
							|  |     { | 
						
						
							|  |         for (int i = 0; (i < MAX_TEXT_BUFFER_LENGTH - 1) && (text[i] != '\0'); i++) | 
						
						
							|  |         { | 
						
						
							|  |             if ((text[i] >= 'A') && (text[i] <= 'Z')) buffer[i] = text[i] + 32; | 
						
						
							|  |             else buffer[i] = text[i]; | 
						
						
							|  |         } | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     return buffer; | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Get Pascal case notation version of provided string | 
						
						
							|  | // WARNING: Limited functionality, only basic characters set | 
						
						
							|  | char *TextToPascal(const char *text) | 
						
						
							|  | { | 
						
						
							|  |     static char buffer[MAX_TEXT_BUFFER_LENGTH] = { 0 }; | 
						
						
							|  |     memset(buffer, 0, MAX_TEXT_BUFFER_LENGTH); | 
						
						
							|  | 
 | 
						
						
							|  |     if (text != NULL) | 
						
						
							|  |     { | 
						
						
							|  |         // Upper case first character | 
						
						
							|  |         if ((text[0] >= 'a') && (text[0] <= 'z')) buffer[0] = text[0] - 32; | 
						
						
							|  |         else buffer[0] = text[0]; | 
						
						
							|  | 
 | 
						
						
							|  |         // Check for next separator to upper case another character | 
						
						
							|  |         for (int i = 1, j = 1; (i < MAX_TEXT_BUFFER_LENGTH - 1) && (text[j] != '\0'); i++, j++) | 
						
						
							|  |         { | 
						
						
							|  |             if (text[j] != '_') buffer[i] = text[j]; | 
						
						
							|  |             else | 
						
						
							|  |             { | 
						
						
							|  |                 j++; | 
						
						
							|  |                 if ((text[j] >= 'a') && (text[j] <= 'z')) buffer[i] = text[j] - 32; | 
						
						
							|  |             } | 
						
						
							|  |         } | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     return buffer; | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Get snake case notation version of provided string | 
						
						
							|  | // WARNING: Limited functionality, only basic characters set | 
						
						
							|  | char *TextToSnake(const char *text) | 
						
						
							|  | { | 
						
						
							|  |     static char buffer[MAX_TEXT_BUFFER_LENGTH] = { 0 }; | 
						
						
							|  |     memset(buffer, 0, MAX_TEXT_BUFFER_LENGTH); | 
						
						
							|  | 
 | 
						
						
							|  |     if (text != NULL) | 
						
						
							|  |     { | 
						
						
							|  |         // Check for next separator to upper case another character | 
						
						
							|  |         for (int i = 0, j = 0; (i < MAX_TEXT_BUFFER_LENGTH - 1) && (text[j] != '\0'); i++, j++) | 
						
						
							|  |         { | 
						
						
							|  |             if ((text[j] >= 'A') && (text[j] <= 'Z')) | 
						
						
							|  |             { | 
						
						
							|  |                 if (i >= 1) | 
						
						
							|  |                 { | 
						
						
							|  |                     buffer[i] = '_'; | 
						
						
							|  |                     i++; | 
						
						
							|  |                 } | 
						
						
							|  |                 buffer[i] = text[j] + 32; | 
						
						
							|  |             } | 
						
						
							|  |             else buffer[i] = text[j]; | 
						
						
							|  |         } | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     return buffer; | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Get Camel case notation version of provided string | 
						
						
							|  | // WARNING: Limited functionality, only basic characters set | 
						
						
							|  | char *TextToCamel(const char *text) | 
						
						
							|  | { | 
						
						
							|  |     static char buffer[MAX_TEXT_BUFFER_LENGTH] = { 0 }; | 
						
						
							|  |     memset(buffer, 0, MAX_TEXT_BUFFER_LENGTH); | 
						
						
							|  | 
 | 
						
						
							|  |     if (text != NULL) | 
						
						
							|  |     { | 
						
						
							|  |         // Lower case first character | 
						
						
							|  |         if ((text[0] >= 'A') && (text[0] <= 'Z')) buffer[0] = text[0] + 32; | 
						
						
							|  |         else buffer[0] = text[0]; | 
						
						
							|  | 
 | 
						
						
							|  |         // Check for next separator to upper case another character | 
						
						
							|  |         for (int i = 1, j = 1; (i < MAX_TEXT_BUFFER_LENGTH - 1) && (text[j] != '\0'); i++, j++) | 
						
						
							|  |         { | 
						
						
							|  |             if (text[j] != '_') buffer[i] = text[j]; | 
						
						
							|  |             else | 
						
						
							|  |             { | 
						
						
							|  |                 j++; | 
						
						
							|  |                 if ((text[j] >= 'a') && (text[j] <= 'z')) buffer[i] = text[j] - 32; | 
						
						
							|  |             } | 
						
						
							|  |         } | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     return buffer; | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Encode text codepoint into UTF-8 text | 
						
						
							|  | // REQUIRES: memcpy() | 
						
						
							|  | // WARNING: Allocated memory must be manually freed | 
						
						
							|  | char *LoadUTF8(const int *codepoints, int length) | 
						
						
							|  | { | 
						
						
							|  |     // We allocate enough memory to fit all possible codepoints | 
						
						
							|  |     // NOTE: 5 bytes for every codepoint should be enough | 
						
						
							|  |     char *text = (char *)RL_CALLOC(length*5, 1); | 
						
						
							|  |     const char *utf8 = NULL; | 
						
						
							|  |     int size = 0; | 
						
						
							|  | 
 | 
						
						
							|  |     for (int i = 0, bytes = 0; i < length; i++) | 
						
						
							|  |     { | 
						
						
							|  |         utf8 = CodepointToUTF8(codepoints[i], &bytes); | 
						
						
							|  |         memcpy(text + size, utf8, bytes); | 
						
						
							|  |         size += bytes; | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     // Create second buffer and copy data manually to it | 
						
						
							|  |     char *temp = (char *)RL_CALLOC(size + 1, 1); | 
						
						
							|  |     memcpy(temp, text, size); | 
						
						
							|  |     RL_FREE(text); | 
						
						
							|  |     text = temp; | 
						
						
							|  | 
 | 
						
						
							|  |     return text; | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Unload UTF-8 text encoded from codepoints array | 
						
						
							|  | void UnloadUTF8(char *text) | 
						
						
							|  | { | 
						
						
							|  |     RL_FREE(text); | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Load all codepoints from a UTF-8 text string, codepoints count returned by parameter | 
						
						
							|  | int *LoadCodepoints(const char *text, int *count) | 
						
						
							|  | { | 
						
						
							|  |     int textLength = TextLength(text); | 
						
						
							|  | 
 | 
						
						
							|  |     int codepointSize = 0; | 
						
						
							|  |     int codepointCount = 0; | 
						
						
							|  | 
 | 
						
						
							|  |     // Allocate a big enough buffer to store as many codepoints as text bytes | 
						
						
							|  |     int *codepoints = (int *)RL_CALLOC(textLength, sizeof(int)); | 
						
						
							|  | 
 | 
						
						
							|  |     for (int i = 0; i < textLength; codepointCount++) | 
						
						
							|  |     { | 
						
						
							|  |         codepoints[codepointCount] = GetCodepointNext(text + i, &codepointSize); | 
						
						
							|  |         i += codepointSize; | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     // Create second buffer and copy data manually to it | 
						
						
							|  |     int *temp = (int *)RL_CALLOC(codepointCount, sizeof(int)); | 
						
						
							|  |     for (int i = 0; i < codepointCount; i++) temp[i] = codepoints[i]; | 
						
						
							|  |     RL_FREE(codepoints); | 
						
						
							|  |     codepoints = temp; | 
						
						
							|  | 
 | 
						
						
							|  |     *count = codepointCount; | 
						
						
							|  | 
 | 
						
						
							|  |     return codepoints; | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Unload codepoints data from memory | 
						
						
							|  | void UnloadCodepoints(int *codepoints) | 
						
						
							|  | { | 
						
						
							|  |     RL_FREE(codepoints); | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Get total number of characters(codepoints) in a UTF-8 encoded text, until '\0' is found | 
						
						
							|  | // NOTE: If an invalid UTF-8 sequence is encountered a '?'(0x3f) codepoint is counted instead | 
						
						
							|  | int GetCodepointCount(const char *text) | 
						
						
							|  | { | 
						
						
							|  |     unsigned int length = 0; | 
						
						
							|  |     const char *ptr = text; | 
						
						
							|  | 
 | 
						
						
							|  |     while (*ptr != '\0') | 
						
						
							|  |     { | 
						
						
							|  |         int next = 0; | 
						
						
							|  |         GetCodepointNext(ptr, &next); | 
						
						
							|  | 
 | 
						
						
							|  |         ptr += next; | 
						
						
							|  | 
 | 
						
						
							|  |         length++; | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     return length; | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Encode codepoint into utf8 text (char array length returned as parameter) | 
						
						
							|  | // NOTE: It uses a static array to store UTF-8 bytes | 
						
						
							|  | const char *CodepointToUTF8(int codepoint, int *utf8Size) | 
						
						
							|  | { | 
						
						
							|  |     static char utf8[6] = { 0 }; | 
						
						
							|  |     memset(utf8, 0, 6); // Clear static array | 
						
						
							|  |     int size = 0;       // Byte size of codepoint | 
						
						
							|  |  | 
						
						
							|  |     if (codepoint <= 0x7f) | 
						
						
							|  |     { | 
						
						
							|  |         utf8[0] = (char)codepoint; | 
						
						
							|  |         size = 1; | 
						
						
							|  |     } | 
						
						
							|  |     else if (codepoint <= 0x7ff) | 
						
						
							|  |     { | 
						
						
							|  |         utf8[0] = (char)(((codepoint >> 6) & 0x1f) | 0xc0); | 
						
						
							|  |         utf8[1] = (char)((codepoint & 0x3f) | 0x80); | 
						
						
							|  |         size = 2; | 
						
						
							|  |     } | 
						
						
							|  |     else if (codepoint <= 0xffff) | 
						
						
							|  |     { | 
						
						
							|  |         utf8[0] = (char)(((codepoint >> 12) & 0x0f) | 0xe0); | 
						
						
							|  |         utf8[1] = (char)(((codepoint >>  6) & 0x3f) | 0x80); | 
						
						
							|  |         utf8[2] = (char)((codepoint & 0x3f) | 0x80); | 
						
						
							|  |         size = 3; | 
						
						
							|  |     } | 
						
						
							|  |     else if (codepoint <= 0x10ffff) | 
						
						
							|  |     { | 
						
						
							|  |         utf8[0] = (char)(((codepoint >> 18) & 0x07) | 0xf0); | 
						
						
							|  |         utf8[1] = (char)(((codepoint >> 12) & 0x3f) | 0x80); | 
						
						
							|  |         utf8[2] = (char)(((codepoint >>  6) & 0x3f) | 0x80); | 
						
						
							|  |         utf8[3] = (char)((codepoint & 0x3f) | 0x80); | 
						
						
							|  |         size = 4; | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     *utf8Size = size; | 
						
						
							|  | 
 | 
						
						
							|  |     return utf8; | 
						
						
							|  | } | 
						
						
							|  | #endif      // SUPPORT_TEXT_MANIPULATION | 
						
						
							|  |  | 
						
						
							|  | // Get next codepoint in a UTF-8 encoded text, scanning until '\0' is found | 
						
						
							|  | // When an invalid UTF-8 byte is encountered we exit as soon as possible and a '?'(0x3f) codepoint is returned | 
						
						
							|  | // Total number of bytes processed are returned as a parameter | 
						
						
							|  | // NOTE: The standard says U+FFFD should be returned in case of errors | 
						
						
							|  | // but that character is not supported by the default font in raylib | 
						
						
							|  | int GetCodepoint(const char *text, int *codepointSize) | 
						
						
							|  | { | 
						
						
							|  | /* | 
						
						
							|  |     UTF-8 specs from https://www.ietf.org/rfc/rfc3629.txt | 
						
						
							|  |  | 
						
						
							|  |     Char. number range  |        UTF-8 octet sequence | 
						
						
							|  |       (hexadecimal)    |              (binary) | 
						
						
							|  |     --------------------+--------------------------------------------- | 
						
						
							|  |     0000 0000-0000 007F | 0xxxxxxx | 
						
						
							|  |     0000 0080-0000 07FF | 110xxxxx 10xxxxxx | 
						
						
							|  |     0000 0800-0000 FFFF | 1110xxxx 10xxxxxx 10xxxxxx | 
						
						
							|  |     0001 0000-0010 FFFF | 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx | 
						
						
							|  | */ | 
						
						
							|  |     // NOTE: on decode errors we return as soon as possible | 
						
						
							|  |  | 
						
						
							|  |     int codepoint = 0x3f;   // Codepoint (defaults to '?') | 
						
						
							|  |     int octet = (unsigned char)(text[0]); // The first UTF8 octet | 
						
						
							|  |     *codepointSize = 1; | 
						
						
							|  | 
 | 
						
						
							|  |     if (octet <= 0x7f) | 
						
						
							|  |     { | 
						
						
							|  |         // Only one octet (ASCII range x00-7F) | 
						
						
							|  |         codepoint = text[0]; | 
						
						
							|  |     } | 
						
						
							|  |     else if ((octet & 0xe0) == 0xc0) | 
						
						
							|  |     { | 
						
						
							|  |         // Two octets | 
						
						
							|  |  | 
						
						
							|  |         // [0]xC2-DF    [1]UTF8-tail(x80-BF) | 
						
						
							|  |         unsigned char octet1 = text[1]; | 
						
						
							|  | 
 | 
						
						
							|  |         if ((octet1 == '\0') || ((octet1 >> 6) != 2)) { *codepointSize = 2; return codepoint; } // Unexpected sequence | 
						
						
							|  |  | 
						
						
							|  |         if ((octet >= 0xc2) && (octet <= 0xdf)) | 
						
						
							|  |         { | 
						
						
							|  |             codepoint = ((octet & 0x1f) << 6) | (octet1 & 0x3f); | 
						
						
							|  |             *codepointSize = 2; | 
						
						
							|  |         } | 
						
						
							|  |     } | 
						
						
							|  |     else if ((octet & 0xf0) == 0xe0) | 
						
						
							|  |     { | 
						
						
							|  |         // Three octets | 
						
						
							|  |         unsigned char octet1 = text[1]; | 
						
						
							|  |         unsigned char octet2 = '\0'; | 
						
						
							|  | 
 | 
						
						
							|  |         if ((octet1 == '\0') || ((octet1 >> 6) != 2)) { *codepointSize = 2; return codepoint; } // Unexpected sequence | 
						
						
							|  |  | 
						
						
							|  |         octet2 = text[2]; | 
						
						
							|  | 
 | 
						
						
							|  |         if ((octet2 == '\0') || ((octet2 >> 6) != 2)) { *codepointSize = 3; return codepoint; } // Unexpected sequence | 
						
						
							|  |  | 
						
						
							|  |         // [0]xE0    [1]xA0-BF       [2]UTF8-tail(x80-BF) | 
						
						
							|  |         // [0]xE1-EC [1]UTF8-tail    [2]UTF8-tail(x80-BF) | 
						
						
							|  |         // [0]xED    [1]x80-9F       [2]UTF8-tail(x80-BF) | 
						
						
							|  |         // [0]xEE-EF [1]UTF8-tail    [2]UTF8-tail(x80-BF) | 
						
						
							|  |  | 
						
						
							|  |         if (((octet == 0xe0) && !((octet1 >= 0xa0) && (octet1 <= 0xbf))) || | 
						
						
							|  |             ((octet == 0xed) && !((octet1 >= 0x80) && (octet1 <= 0x9f)))) { *codepointSize = 2; return codepoint; } | 
						
						
							|  | 
 | 
						
						
							|  |         if ((octet >= 0xe0) && (octet <= 0xef)) | 
						
						
							|  |         { | 
						
						
							|  |             codepoint = ((octet & 0xf) << 12) | ((octet1 & 0x3f) << 6) | (octet2 & 0x3f); | 
						
						
							|  |             *codepointSize = 3; | 
						
						
							|  |         } | 
						
						
							|  |     } | 
						
						
							|  |     else if ((octet & 0xf8) == 0xf0) | 
						
						
							|  |     { | 
						
						
							|  |         // Four octets | 
						
						
							|  |         if (octet > 0xf4) return codepoint; | 
						
						
							|  | 
 | 
						
						
							|  |         unsigned char octet1 = text[1]; | 
						
						
							|  |         unsigned char octet2 = '\0'; | 
						
						
							|  |         unsigned char octet3 = '\0'; | 
						
						
							|  | 
 | 
						
						
							|  |         if ((octet1 == '\0') || ((octet1 >> 6) != 2)) { *codepointSize = 2; return codepoint; }  // Unexpected sequence | 
						
						
							|  |  | 
						
						
							|  |         octet2 = text[2]; | 
						
						
							|  | 
 | 
						
						
							|  |         if ((octet2 == '\0') || ((octet2 >> 6) != 2)) { *codepointSize = 3; return codepoint; }  // Unexpected sequence | 
						
						
							|  |  | 
						
						
							|  |         octet3 = text[3]; | 
						
						
							|  | 
 | 
						
						
							|  |         if ((octet3 == '\0') || ((octet3 >> 6) != 2)) { *codepointSize = 4; return codepoint; }  // Unexpected sequence | 
						
						
							|  |  | 
						
						
							|  |         // [0]xF0       [1]x90-BF       [2]UTF8-tail  [3]UTF8-tail | 
						
						
							|  |         // [0]xF1-F3    [1]UTF8-tail    [2]UTF8-tail  [3]UTF8-tail | 
						
						
							|  |         // [0]xF4       [1]x80-8F       [2]UTF8-tail  [3]UTF8-tail | 
						
						
							|  |  | 
						
						
							|  |         if (((octet == 0xf0) && !((octet1 >= 0x90) && (octet1 <= 0xbf))) || | 
						
						
							|  |             ((octet == 0xf4) && !((octet1 >= 0x80) && (octet1 <= 0x8f)))) { *codepointSize = 2; return codepoint; } // Unexpected sequence | 
						
						
							|  |  | 
						
						
							|  |         if (octet >= 0xf0) | 
						
						
							|  |         { | 
						
						
							|  |             codepoint = ((octet & 0x7) << 18) | ((octet1 & 0x3f) << 12) | ((octet2 & 0x3f) << 6) | (octet3 & 0x3f); | 
						
						
							|  |             *codepointSize = 4; | 
						
						
							|  |         } | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     if (codepoint > 0x10ffff) codepoint = 0x3f;     // Codepoints after U+10ffff are invalid | 
						
						
							|  |  | 
						
						
							|  |     return codepoint; | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Get next codepoint in a byte sequence and bytes processed | 
						
						
							|  | int GetCodepointNext(const char *text, int *codepointSize) | 
						
						
							|  | { | 
						
						
							|  |     const char *ptr = text; | 
						
						
							|  |     int codepoint = 0x3f;       // Codepoint (defaults to '?') | 
						
						
							|  |     *codepointSize = 1; | 
						
						
							|  | 
 | 
						
						
							|  |     // Get current codepoint and bytes processed | 
						
						
							|  |     if (0xf0 == (0xf8 & ptr[0])) | 
						
						
							|  |     { | 
						
						
							|  |         // 4 byte UTF-8 codepoint | 
						
						
							|  |         if (((ptr[1] & 0xC0) ^ 0x80) || ((ptr[2] & 0xC0) ^ 0x80) || ((ptr[3] & 0xC0) ^ 0x80)) { return codepoint; } // 10xxxxxx checks | 
						
						
							|  |         codepoint = ((0x07 & ptr[0]) << 18) | ((0x3f & ptr[1]) << 12) | ((0x3f & ptr[2]) << 6) | (0x3f & ptr[3]); | 
						
						
							|  |         *codepointSize = 4; | 
						
						
							|  |     } | 
						
						
							|  |     else if (0xe0 == (0xf0 & ptr[0])) | 
						
						
							|  |     { | 
						
						
							|  |         // 3 byte UTF-8 codepoint */ | 
						
						
							|  |         if (((ptr[1] & 0xC0) ^ 0x80) || ((ptr[2] & 0xC0) ^ 0x80)) { return codepoint; } // 10xxxxxx checks | 
						
						
							|  |         codepoint = ((0x0f & ptr[0]) << 12) | ((0x3f & ptr[1]) << 6) | (0x3f & ptr[2]); | 
						
						
							|  |         *codepointSize = 3; | 
						
						
							|  |     } | 
						
						
							|  |     else if (0xc0 == (0xe0 & ptr[0])) | 
						
						
							|  |     { | 
						
						
							|  |         // 2 byte UTF-8 codepoint | 
						
						
							|  |         if ((ptr[1] & 0xC0) ^ 0x80) { return codepoint; } // 10xxxxxx checks | 
						
						
							|  |         codepoint = ((0x1f & ptr[0]) << 6) | (0x3f & ptr[1]); | 
						
						
							|  |         *codepointSize = 2; | 
						
						
							|  |     } | 
						
						
							|  |     else if (0x00 == (0x80 & ptr[0])) | 
						
						
							|  |     { | 
						
						
							|  |         // 1 byte UTF-8 codepoint | 
						
						
							|  |         codepoint = ptr[0]; | 
						
						
							|  |         *codepointSize = 1; | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     return codepoint; | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Get previous codepoint in a byte sequence and bytes processed | 
						
						
							|  | int GetCodepointPrevious(const char *text, int *codepointSize) | 
						
						
							|  | { | 
						
						
							|  |     const char *ptr = text; | 
						
						
							|  |     int codepoint = 0x3f;       // Codepoint (defaults to '?') | 
						
						
							|  |     int cpSize = 0; | 
						
						
							|  |     *codepointSize = 0; | 
						
						
							|  | 
 | 
						
						
							|  |     // Move to previous codepoint | 
						
						
							|  |     do ptr--; | 
						
						
							|  |     while (((0x80 & ptr[0]) != 0) && ((0xc0 & ptr[0]) ==  0x80)); | 
						
						
							|  | 
 | 
						
						
							|  |     codepoint = GetCodepointNext(ptr, &cpSize); | 
						
						
							|  | 
 | 
						
						
							|  |     if (codepoint != 0) *codepointSize = cpSize; | 
						
						
							|  | 
 | 
						
						
							|  |     return codepoint; | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | //---------------------------------------------------------------------------------- | 
						
						
							|  | // Module Internal Functions Definition | 
						
						
							|  | //---------------------------------------------------------------------------------- | 
						
						
							|  | #if defined(SUPPORT_FILEFORMAT_FNT) || defined(SUPPORT_FILEFORMAT_BDF) | 
						
						
							|  | // Read a line from memory | 
						
						
							|  | // REQUIRES: memcpy() | 
						
						
							|  | // NOTE: Returns the number of bytes read | 
						
						
							|  | static int GetLine(const char *origin, char *buffer, int maxLength) | 
						
						
							|  | { | 
						
						
							|  |     int count = 0; | 
						
						
							|  |     for (; count < maxLength - 1; count++) if (origin[count] == '\n') break; | 
						
						
							|  |     memcpy(buffer, origin, count); | 
						
						
							|  |     buffer[count] = '\0'; | 
						
						
							|  |     return count; | 
						
						
							|  | } | 
						
						
							|  | #endif | 
						
						
							|  |  | 
						
						
							|  | #if defined(SUPPORT_FILEFORMAT_FNT) | 
						
						
							|  | // Load a BMFont file (AngelCode font file) | 
						
						
							|  | // REQUIRES: strstr(), sscanf(), strrchr(), memcpy() | 
						
						
							|  | static Font LoadBMFont(const char *fileName) | 
						
						
							|  | { | 
						
						
							|  |     #define MAX_BUFFER_SIZE       256 | 
						
						
							|  |     #define MAX_FONT_IMAGE_PAGES    8 | 
						
						
							|  |  | 
						
						
							|  |     Font font = { 0 }; | 
						
						
							|  | 
 | 
						
						
							|  |     char buffer[MAX_BUFFER_SIZE] = { 0 }; | 
						
						
							|  |     char *searchPoint = NULL; | 
						
						
							|  | 
 | 
						
						
							|  |     int fontSize = 0; | 
						
						
							|  |     int glyphCount = 0; | 
						
						
							|  | 
 | 
						
						
							|  |     int imWidth = 0; | 
						
						
							|  |     int imHeight = 0; | 
						
						
							|  |     int pageCount = 1; | 
						
						
							|  |     char imFileName[MAX_FONT_IMAGE_PAGES][129] = { 0 }; | 
						
						
							|  | 
 | 
						
						
							|  |     int base = 0;       // Useless data | 
						
						
							|  |     int readBytes = 0;  // Data bytes read | 
						
						
							|  |     int readVars = 0;   // Variables filled by sscanf() | 
						
						
							|  |  | 
						
						
							|  |     char *fileText = LoadFileText(fileName); | 
						
						
							|  | 
 | 
						
						
							|  |     if (fileText == NULL) return font; | 
						
						
							|  | 
 | 
						
						
							|  |     char *fileTextPtr = fileText; | 
						
						
							|  | 
 | 
						
						
							|  |     // NOTE: We skip first line, it contains no useful information | 
						
						
							|  |     readBytes = GetLine(fileTextPtr, buffer, MAX_BUFFER_SIZE); | 
						
						
							|  |     fileTextPtr += (readBytes + 1); | 
						
						
							|  | 
 | 
						
						
							|  |     // Read line data | 
						
						
							|  |     readBytes = GetLine(fileTextPtr, buffer, MAX_BUFFER_SIZE); | 
						
						
							|  |     searchPoint = strstr(buffer, "lineHeight"); | 
						
						
							|  |     readVars = sscanf(searchPoint, "lineHeight=%i base=%i scaleW=%i scaleH=%i pages=%i", &fontSize, &base, &imWidth, &imHeight, &pageCount); | 
						
						
							|  |     fileTextPtr += (readBytes + 1); | 
						
						
							|  | 
 | 
						
						
							|  |     if (readVars < 4) { UnloadFileText(fileText); return font; } // Some data not available, file malformed | 
						
						
							|  |  | 
						
						
							|  |     if (pageCount > MAX_FONT_IMAGE_PAGES) | 
						
						
							|  |     { | 
						
						
							|  |         TRACELOG(LOG_WARNING, "FONT: [%s] Font defines more pages than supported: %i/%i", fileName, pageCount, MAX_FONT_IMAGE_PAGES); | 
						
						
							|  |         pageCount = MAX_FONT_IMAGE_PAGES; | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     for (int i = 0; i < pageCount; i++) | 
						
						
							|  |     { | 
						
						
							|  |         readBytes = GetLine(fileTextPtr, buffer, MAX_BUFFER_SIZE); | 
						
						
							|  |         searchPoint = strstr(buffer, "file"); | 
						
						
							|  |         readVars = sscanf(searchPoint, "file=\"%128[^\"]\"", imFileName[i]); | 
						
						
							|  |         fileTextPtr += (readBytes + 1); | 
						
						
							|  | 
 | 
						
						
							|  |         if (readVars < 1) { UnloadFileText(fileText); return font; } // No fileName read | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     readBytes = GetLine(fileTextPtr, buffer, MAX_BUFFER_SIZE); | 
						
						
							|  |     searchPoint = strstr(buffer, "count"); | 
						
						
							|  |     readVars = sscanf(searchPoint, "count=%i", &glyphCount); | 
						
						
							|  |     fileTextPtr += (readBytes + 1); | 
						
						
							|  | 
 | 
						
						
							|  |     if (readVars < 1) { UnloadFileText(fileText); return font; } // No glyphCount read | 
						
						
							|  |  | 
						
						
							|  |     // Load all required images for further compose | 
						
						
							|  |     Image *imFonts = (Image *)RL_CALLOC(pageCount, sizeof(Image)); // Font atlases, multiple images | 
						
						
							|  |  | 
						
						
							|  |     for (int i = 0; i < pageCount; i++) | 
						
						
							|  |     { | 
						
						
							|  |         imFonts[i] = LoadImage(TextFormat("%s/%s", GetDirectoryPath(fileName), imFileName[i])); | 
						
						
							|  | 
 | 
						
						
							|  |         if (imFonts[i].format == PIXELFORMAT_UNCOMPRESSED_GRAYSCALE) | 
						
						
							|  |         { | 
						
						
							|  |             // Convert image to GRAYSCALE + ALPHA, using the mask as the alpha channel | 
						
						
							|  |             Image imFontAlpha = { | 
						
						
							|  |                 .data = RL_CALLOC(imFonts[i].width*imFonts[i].height, 2), | 
						
						
							|  |                 .width = imFonts[i].width, | 
						
						
							|  |                 .height = imFonts[i].height, | 
						
						
							|  |                 .mipmaps = 1, | 
						
						
							|  |                 .format = PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA | 
						
						
							|  |             }; | 
						
						
							|  | 
 | 
						
						
							|  |             for (int p = 0, pi = 0; p < (imFonts[i].width*imFonts[i].height*2); p += 2, pi++) | 
						
						
							|  |             { | 
						
						
							|  |                 ((unsigned char *)(imFontAlpha.data))[p] = 0xff; | 
						
						
							|  |                 ((unsigned char *)(imFontAlpha.data))[p + 1] = ((unsigned char *)imFonts[i].data)[pi]; | 
						
						
							|  |             } | 
						
						
							|  | 
 | 
						
						
							|  |             UnloadImage(imFonts[i]); | 
						
						
							|  |             imFonts[i] = imFontAlpha; | 
						
						
							|  |         } | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     Image fullFont = imFonts[0]; | 
						
						
							|  |     for (int i = 1; i < pageCount; i++) UnloadImage(imFonts[i]); | 
						
						
							|  | 
 | 
						
						
							|  |     // If multiple atlas, then merge atlas | 
						
						
							|  |     // NOTE: WARNING: This process could be really slow! | 
						
						
							|  |     if (pageCount > 1) | 
						
						
							|  |     { | 
						
						
							|  |         // Resize font atlas to draw additional images | 
						
						
							|  |         ImageResizeCanvas(&fullFont, imWidth, imHeight*pageCount, 0, 0, BLACK); | 
						
						
							|  | 
 | 
						
						
							|  |         for (int i = 1; i < pageCount; i++) | 
						
						
							|  |         { | 
						
						
							|  |             Rectangle srcRec = { 0.0f, 0.0f, (float)imWidth, (float)imHeight }; | 
						
						
							|  |             Rectangle destRec = { 0.0f, (float)imHeight*(float)i, (float)imWidth, (float)imHeight }; | 
						
						
							|  |             ImageDraw(&fullFont, imFonts[i], srcRec, destRec, WHITE); | 
						
						
							|  |         } | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     RL_FREE(imFonts); | 
						
						
							|  | 
 | 
						
						
							|  |     if (isGpuReady) font.texture = LoadTextureFromImage(fullFont); | 
						
						
							|  | 
 | 
						
						
							|  |     // Fill font characters info data | 
						
						
							|  |     font.baseSize = fontSize; | 
						
						
							|  |     font.glyphCount = glyphCount; | 
						
						
							|  |     font.glyphPadding = 0; | 
						
						
							|  |     font.glyphs = (GlyphInfo *)RL_MALLOC(glyphCount*sizeof(GlyphInfo)); | 
						
						
							|  |     font.recs = (Rectangle *)RL_MALLOC(glyphCount*sizeof(Rectangle)); | 
						
						
							|  | 
 | 
						
						
							|  |     int charId, charX, charY, charWidth, charHeight, charOffsetX, charOffsetY, charAdvanceX, pageID; | 
						
						
							|  | 
 | 
						
						
							|  |     for (int i = 0; i < glyphCount; i++) | 
						
						
							|  |     { | 
						
						
							|  |         readBytes = GetLine(fileTextPtr, buffer, MAX_BUFFER_SIZE); | 
						
						
							|  |         readVars = sscanf(buffer, "char id=%i x=%i y=%i width=%i height=%i xoffset=%i yoffset=%i xadvance=%i page=%i", | 
						
						
							|  |                        &charId, &charX, &charY, &charWidth, &charHeight, &charOffsetX, &charOffsetY, &charAdvanceX, &pageID); | 
						
						
							|  |         fileTextPtr += (readBytes + 1); | 
						
						
							|  | 
 | 
						
						
							|  |         if (readVars == 9)  // Make sure all char data has been properly read | 
						
						
							|  |         { | 
						
						
							|  |             // Get character rectangle in the font atlas texture | 
						
						
							|  |             font.recs[i] = (Rectangle){ (float)charX, (float)charY + (float)imHeight*pageID, (float)charWidth, (float)charHeight }; | 
						
						
							|  | 
 | 
						
						
							|  |             // Save data properly in sprite font | 
						
						
							|  |             font.glyphs[i].value = charId; | 
						
						
							|  |             font.glyphs[i].offsetX = charOffsetX; | 
						
						
							|  |             font.glyphs[i].offsetY = charOffsetY; | 
						
						
							|  |             font.glyphs[i].advanceX = charAdvanceX; | 
						
						
							|  | 
 | 
						
						
							|  |             // Fill character image data from full font data | 
						
						
							|  |             font.glyphs[i].image = ImageFromImage(fullFont, font.recs[i]); | 
						
						
							|  |         } | 
						
						
							|  |         else | 
						
						
							|  |         { | 
						
						
							|  |             font.glyphs[i].image = GenImageColor((int)font.recs[i].width, (int)font.recs[i].height, BLACK); | 
						
						
							|  |             TRACELOG(LOG_WARNING, "FONT: [%s] Some characters data not correctly provided", fileName); | 
						
						
							|  |         } | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     UnloadImage(fullFont); | 
						
						
							|  |     UnloadFileText(fileText); | 
						
						
							|  | 
 | 
						
						
							|  |     if (isGpuReady && (font.texture.id == 0)) | 
						
						
							|  |     { | 
						
						
							|  |         UnloadFont(font); | 
						
						
							|  |         font = GetFontDefault(); | 
						
						
							|  |         TRACELOG(LOG_WARNING, "FONT: [%s] Failed to load texture, reverted to default font", fileName); | 
						
						
							|  |     } | 
						
						
							|  |     else TRACELOG(LOG_INFO, "FONT: [%s] Font loaded successfully (%i glyphs)", fileName, font.glyphCount); | 
						
						
							|  | 
 | 
						
						
							|  |     return font; | 
						
						
							|  | } | 
						
						
							|  | #endif | 
						
						
							|  |  | 
						
						
							|  | #if defined(SUPPORT_FILEFORMAT_BDF) | 
						
						
							|  | // Convert hexadecimal to decimal (single digit) | 
						
						
							|  | static unsigned char HexToInt(char hex) | 
						
						
							|  | { | 
						
						
							|  |     if ((hex >= '0') && (hex <= '9')) return hex - '0'; | 
						
						
							|  |     else if ((hex >= 'a') && (hex <= 'f')) return hex - 'a' + 10; | 
						
						
							|  |     else if ((hex >= 'A') && (hex <= 'F')) return hex - 'A' + 10; | 
						
						
							|  |     else return 0; | 
						
						
							|  | } | 
						
						
							|  | 
 | 
						
						
							|  | // Load font data for further use | 
						
						
							|  | // NOTE: Requires BDF font memory data | 
						
						
							|  | static GlyphInfo *LoadFontDataBDF(const unsigned char *fileData, int dataSize, const int *codepoints, int codepointCount, int *outFontSize) | 
						
						
							|  | { | 
						
						
							|  |     #define MAX_BUFFER_SIZE 256 | 
						
						
							|  |  | 
						
						
							|  |     char buffer[MAX_BUFFER_SIZE] = { 0 }; | 
						
						
							|  | 
 | 
						
						
							|  |     GlyphInfo *glyphs = NULL; | 
						
						
							|  |     bool genFontChars = false; | 
						
						
							|  | 
 | 
						
						
							|  |     int totalReadBytes = 0;         // Data bytes read (total) | 
						
						
							|  |     int readBytes = 0;              // Data bytes read (line) | 
						
						
							|  |     int readVars = 0;               // Variables filled by sscanf() | 
						
						
							|  |  | 
						
						
							|  |     const char *fileText = (const char *)fileData; | 
						
						
							|  |     const char *fileTextPtr = fileText; | 
						
						
							|  | 
 | 
						
						
							|  |     bool fontMalformed = false;     // Is the font malformed | 
						
						
							|  |     bool fontStarted = false;       // Has font started (STARTFONT) | 
						
						
							|  |     int fontBBw = 0;                // Font base character bounding box width | 
						
						
							|  |     int fontBBh = 0;                // Font base character bounding box height | 
						
						
							|  |     int fontBBxoff0 = 0;            // Font base character bounding box X0 offset | 
						
						
							|  |     int fontBByoff0 = 0;            // Font base character bounding box Y0 offset | 
						
						
							|  |     int fontAscent = 0;             // Font ascent | 
						
						
							|  |  | 
						
						
							|  |     bool charStarted = false;       // Has character started (STARTCHAR) | 
						
						
							|  |     bool charBitmapStarted = false; // Has bitmap data started (BITMAP) | 
						
						
							|  |     int charBitmapNextRow = 0;      // Y position for the next row of bitmap data | 
						
						
							|  |     int charEncoding = -1;          // The unicode value of the character (-1 if not set) | 
						
						
							|  |     int charBBw = 0;                // Character bounding box width | 
						
						
							|  |     int charBBh = 0;                // Character bounding box height | 
						
						
							|  |     int charBBxoff0 = 0;            // Character bounding box X0 offset | 
						
						
							|  |     int charBByoff0 = 0;            // Character bounding box Y0 offset | 
						
						
							|  |     int charDWidthX = 0;            // Character advance X | 
						
						
							|  |     int charDWidthY = 0;            // Character advance Y (unused) | 
						
						
							|  |  | 
						
						
							|  |     GlyphInfo *glyphs = NULL;       // Pointer to output glyph info (NULL if not set) | 
						
						
							|  |     int *requiredCodepoints = codepoints; | 
						
						
							|  | 
 | 
						
						
							|  |     if (fileData == NULL) return glyphs; | 
						
						
							|  | 
 | 
						
						
							|  |     // In case no chars count provided, default to 95 | 
						
						
							|  |     codepointCount = (codepointCount > 0)? codepointCount : 95; | 
						
						
							|  | 
 | 
						
						
							|  |     // Fill fontChars in case not provided externally | 
						
						
							|  |     // NOTE: By default we fill glyphCount consecutively, starting at 32 (Space) | 
						
						
							|  |     if (requiredCodepoints == NULL) | 
						
						
							|  |     { | 
						
						
							|  |         requiredCodepoints = (int *)RL_MALLOC(codepointCount*sizeof(int)); | 
						
						
							|  |         for (int i = 0; i < codepointCount; i++) requiredCodepoints[i] = i + 32; | 
						
						
							|  |         genFontChars = true; | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     glyphs = (GlyphInfo *)RL_CALLOC(codepointCount, sizeof(GlyphInfo)); | 
						
						
							|  | 
 | 
						
						
							|  |     while (totalReadBytes <= dataSize) | 
						
						
							|  |     { | 
						
						
							|  |         readBytes = GetLine(fileTextPtr, buffer, MAX_BUFFER_SIZE); | 
						
						
							|  |         totalReadBytes += (readBytes + 1); | 
						
						
							|  |         fileTextPtr += (readBytes + 1); | 
						
						
							|  | 
 | 
						
						
							|  |         // Line: COMMENT | 
						
						
							|  |         if (strstr(buffer, "COMMENT") != NULL) continue; // Ignore line | 
						
						
							|  |  | 
						
						
							|  |         if (charStarted) | 
						
						
							|  |         { | 
						
						
							|  |             // Line: ENDCHAR | 
						
						
							|  |             if (strstr(buffer, "ENDCHAR") != NULL) | 
						
						
							|  |             { | 
						
						
							|  |                 charStarted = false; | 
						
						
							|  |                 continue; | 
						
						
							|  |             } | 
						
						
							|  | 
 | 
						
						
							|  |             if (charBitmapStarted) | 
						
						
							|  |             { | 
						
						
							|  |                 if (glyphs != NULL) | 
						
						
							|  |                 { | 
						
						
							|  |                     int pixelY = charBitmapNextRow++; | 
						
						
							|  | 
 | 
						
						
							|  |                     if (pixelY >= glyphs->image.height) break; | 
						
						
							|  | 
 | 
						
						
							|  |                     for (int x = 0; x < readBytes; x++) | 
						
						
							|  |                     { | 
						
						
							|  |                         unsigned char byte = HexToInt(buffer[x]); | 
						
						
							|  | 
 | 
						
						
							|  |                         for (int bitX = 0; bitX < 4; bitX++) | 
						
						
							|  |                         { | 
						
						
							|  |                             int pixelX = ((x*4) + bitX); | 
						
						
							|  | 
 | 
						
						
							|  |                             if (pixelX >= glyphs->image.width) break; | 
						
						
							|  | 
 | 
						
						
							|  |                             if ((byte & (8 >> bitX)) > 0) ((unsigned char *)glyphs->image.data)[(pixelY*glyphs->image.width) + pixelX] = 255; | 
						
						
							|  |                         } | 
						
						
							|  |                     } | 
						
						
							|  |                 } | 
						
						
							|  |                 continue; | 
						
						
							|  |             } | 
						
						
							|  | 
 | 
						
						
							|  |             // Line: ENCODING | 
						
						
							|  |             if (strstr(buffer, "ENCODING") != NULL) | 
						
						
							|  |             { | 
						
						
							|  |                 readVars = sscanf(buffer, "ENCODING %i", &charEncoding); | 
						
						
							|  |                 continue; | 
						
						
							|  |             } | 
						
						
							|  | 
 | 
						
						
							|  |             // Line: BBX | 
						
						
							|  |             if (strstr(buffer, "BBX") != NULL) | 
						
						
							|  |             { | 
						
						
							|  |                 readVars = sscanf(buffer, "BBX %i %i %i %i", &charBBw, &charBBh, &charBBxoff0, &charBByoff0); | 
						
						
							|  |                 continue; | 
						
						
							|  |             } | 
						
						
							|  | 
 | 
						
						
							|  |             // Line: DWIDTH | 
						
						
							|  |             if (strstr(buffer, "DWIDTH") != NULL) | 
						
						
							|  |             { | 
						
						
							|  |                 readVars = sscanf(buffer, "DWIDTH %i %i", &charDWidthX, &charDWidthY); | 
						
						
							|  |                 continue; | 
						
						
							|  |             } | 
						
						
							|  | 
 | 
						
						
							|  |             // Line: BITMAP | 
						
						
							|  |             if (strstr(buffer, "BITMAP") != NULL) | 
						
						
							|  |             { | 
						
						
							|  |                 // Search for glyph index in codepoints | 
						
						
							|  |                 glyphs = NULL; | 
						
						
							|  | 
 | 
						
						
							|  |                 for (int codepointIndex = 0; codepointIndex < codepointCount; codepointIndex++) | 
						
						
							|  |                 { | 
						
						
							|  |                     if (codepoints[codepointIndex] == charEncoding) | 
						
						
							|  |                     { | 
						
						
							|  |                         glyphs = &glyphs[codepointIndex]; | 
						
						
							|  |                         break; | 
						
						
							|  |                     } | 
						
						
							|  |                 } | 
						
						
							|  | 
 | 
						
						
							|  |                 // Init glyph info | 
						
						
							|  |                 if (glyphs != NULL) | 
						
						
							|  |                 { | 
						
						
							|  |                     glyphs->value = charEncoding; | 
						
						
							|  |                     glyphs->offsetX = charBBxoff0 + fontBByoff0; | 
						
						
							|  |                     glyphs->offsetY = fontBBh - (charBBh + charBByoff0 + fontBByoff0 + fontAscent); | 
						
						
							|  |                     glyphs->advanceX = charDWidthX; | 
						
						
							|  | 
 | 
						
						
							|  |                     glyphs->image.data = RL_CALLOC(charBBw*charBBh, 1); | 
						
						
							|  |                     glyphs->image.width = charBBw; | 
						
						
							|  |                     glyphs->image.height = charBBh; | 
						
						
							|  |                     glyphs->image.mipmaps = 1; | 
						
						
							|  |                     glyphs->image.format = PIXELFORMAT_UNCOMPRESSED_GRAYSCALE; | 
						
						
							|  |                 } | 
						
						
							|  | 
 | 
						
						
							|  |                 charBitmapStarted = true; | 
						
						
							|  |                 charBitmapNextRow = 0; | 
						
						
							|  | 
 | 
						
						
							|  |                 continue; | 
						
						
							|  |             } | 
						
						
							|  |         } | 
						
						
							|  |         else if (fontStarted) | 
						
						
							|  |         { | 
						
						
							|  |             // Line: ENDFONT | 
						
						
							|  |             if (strstr(buffer, "ENDFONT") != NULL) | 
						
						
							|  |             { | 
						
						
							|  |                 fontStarted = false; | 
						
						
							|  |                 break; | 
						
						
							|  |             } | 
						
						
							|  | 
 | 
						
						
							|  |             // Line: SIZE | 
						
						
							|  |             if (strstr(buffer, "SIZE") != NULL) | 
						
						
							|  |             { | 
						
						
							|  |                 if (outFontSize != NULL) readVars = sscanf(buffer, "SIZE %i", outFontSize); | 
						
						
							|  |                 continue; | 
						
						
							|  |             } | 
						
						
							|  | 
 | 
						
						
							|  |             // PIXEL_SIZE | 
						
						
							|  |             if (strstr(buffer, "PIXEL_SIZE") != NULL) | 
						
						
							|  |             { | 
						
						
							|  |                 if (outFontSize != NULL) readVars = sscanf(buffer, "PIXEL_SIZE %i", outFontSize); | 
						
						
							|  |                 continue; | 
						
						
							|  |             } | 
						
						
							|  | 
 | 
						
						
							|  |             // FONTBOUNDINGBOX | 
						
						
							|  |             if (strstr(buffer, "FONTBOUNDINGBOX") != NULL) | 
						
						
							|  |             { | 
						
						
							|  |                 readVars = sscanf(buffer, "FONTBOUNDINGBOX %i %i %i %i", &fontBBw, &fontBBh, &fontBBxoff0, &fontBByoff0); | 
						
						
							|  |                 continue; | 
						
						
							|  |             } | 
						
						
							|  | 
 | 
						
						
							|  |             // FONT_ASCENT | 
						
						
							|  |             if (strstr(buffer, "FONT_ASCENT") != NULL) | 
						
						
							|  |             { | 
						
						
							|  |                 readVars = sscanf(buffer, "FONT_ASCENT %i", &fontAscent); | 
						
						
							|  |                 continue; | 
						
						
							|  |             } | 
						
						
							|  | 
 | 
						
						
							|  |             // STARTCHAR | 
						
						
							|  |             if (strstr(buffer, "STARTCHAR") != NULL) | 
						
						
							|  |             { | 
						
						
							|  |                 charStarted = true; | 
						
						
							|  |                 charEncoding = -1; | 
						
						
							|  |                 glyphs = NULL; | 
						
						
							|  |                 charBBw = 0; | 
						
						
							|  |                 charBBh = 0; | 
						
						
							|  |                 charBBxoff0 = 0; | 
						
						
							|  |                 charBByoff0 = 0; | 
						
						
							|  |                 charDWidthX = 0; | 
						
						
							|  |                 charDWidthY = 0; | 
						
						
							|  |                 glyphs = NULL; | 
						
						
							|  |                 charBitmapStarted = false; | 
						
						
							|  |                 charBitmapNextRow = 0; | 
						
						
							|  |                 continue; | 
						
						
							|  |             } | 
						
						
							|  |         } | 
						
						
							|  |         else | 
						
						
							|  |         { | 
						
						
							|  |             // STARTFONT | 
						
						
							|  |             if (strstr(buffer, "STARTFONT") != NULL) | 
						
						
							|  |             { | 
						
						
							|  |                 if (fontStarted) | 
						
						
							|  |                 { | 
						
						
							|  |                     fontMalformed = true; | 
						
						
							|  |                     break; | 
						
						
							|  |                 } | 
						
						
							|  |                 else | 
						
						
							|  |                 { | 
						
						
							|  |                     fontStarted = true; | 
						
						
							|  |                     continue; | 
						
						
							|  |                 } | 
						
						
							|  |             } | 
						
						
							|  |         } | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     if (genFontChars) RL_FREE(codepoints); | 
						
						
							|  | 
 | 
						
						
							|  |     if (fontMalformed) | 
						
						
							|  |     { | 
						
						
							|  |         RL_FREE(glyphs); | 
						
						
							|  |         glyphs = NULL; | 
						
						
							|  |     } | 
						
						
							|  | 
 | 
						
						
							|  |     return glyphs; | 
						
						
							|  | } | 
						
						
							|  | #endif      // SUPPORT_FILEFORMAT_BDF | 
						
						
							|  |  | 
						
						
							|  | #endif      // SUPPORT_MODULE_RTEXT
 |